Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.06.13 @ 18:26:42 // AFD2020/Player2 Player: Passi965 Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (167) 835 Value Destroyed (6386) 6386 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4742) 4742 TOTAL SCORE: 16503 Bonus ------- High Alert Combat Kills 604 Follower Combat Kills 4645 MAIN.C Attacked Warlord 500 Warlord Defense Kill 748 Friendly Fire -1755 Cogmind --------- Core Integrity 0/1000 Matter 414/450 Energy 8/610 System Corruption 13% Temperature Cool (2) Movement Treading (200) Ox2 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (11) ----- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Large Battery Compact Matter Pod Enhanced Optical Array Kinecellerator Improved Shield Generator Advanced Shield Generator Remote Shield Advanced System Shield > --- WEAPON (3) ------- Plasma Rifle > --- INVENTORY (20) --- Improved Thermal Generator Improved Heat Sink Energy Well (500) Compact Matter Pod (150) Improved Terrain Scanner Advanced Terrain Scan Processor Improved Core Analyzer Improved Transmission Jammer Hardlight Generator Long-range Tractor Beam Plasma Storm Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Large Battery Compact Matter Pod Enhanced Optical Array Improved Targeting Computer Particle Charger Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Advanced Plasma Cannon Improved Remote Datajack > --- INVENTORY -------- Improved Thermal Generator Improved Heat Sink Advanced Heat Sink Energy Well Compact Matter Pod Improved Terrain Scanner Advanced Terrain Scan Processor Target Analyzer Improved Core Analyzer Kinecellerator Improved Transmission Jammer Improved Utility Shielding Hardlight Generator Improved Shield Generator Advanced Shield Generator Remote Shield Long-range Tractor Beam Recalibrator Heavy Particle Cannon Long-range Missile Launcher [Rating: 85] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Layered Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Slots Evolved 11 | . 1 2 2 2 2 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . Utility 9 | . 1 1 2 2 2 1 . . . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 109 | 5 4 11 17 10 11 30 4 5 2 10 Power 12 | . 2 1 1 2 2 2 . 1 . 1 Engine 6 | . 2 1 . 2 . . . 1 . . Core 5 | . . . 1 . 1 2 . . . 1 Reactor 1 | . . . . . 1 . . . . . Propulsion 11 | 2 . . 4 1 . 2 . . . 2 Treads 11 | 2 . . 4 1 . 2 . . . 2 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 42 | 1 2 3 8 4 6 11 . 1 . 6 Device 20 | . 1 2 2 2 2 6 . 1 . 4 Storage 10 | 1 . 1 5 1 2 . . . . . Processor 2 | . . . . 1 1 . . . . . Hackware 1 | . . . . . . . . . . 1 Protection 9 | . 1 . 1 . 1 5 . . . 1 Artifact . | . . . . . . . . . . . Weapon 44 | 2 . 7 4 3 3 15 4 3 2 1 Energy Gun 6 | 2 . 1 . 1 . . . 1 . 1 Energy Cannon 19 | . . . 1 2 3 9 1 1 2 . Ballistic Gun 6 | . . 3 1 . . . 2 . . . Ballistic Cannon 3 | . . 2 1 . . . . . . . Launcher 8 | . . 1 1 . . 5 . 1 . . Special Weapon 2 | . . . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . Parts Lost 21 | . . 6 . . . 2 1 2 . 10 Power 2 | . . . . . . . . 1 . 1 Propulsion 1 | . . . . . . . . . . 1 Utility 10 | . . 2 . . . 2 . 1 . 5 Weapon 8 | . . 4 . . . . 1 . . 3 Highest Loss Streak 4 | . . 4 . . . 2 1 2 . 3 Average Slot Usage (%) 93 | . 97 91 91 91 96 97 93 92 93 84 Engine 3 | . 11 10 . 5 2 . . 2 5 4 Core 4 | . . . 7 1 2 4 5 5 5 5 Reactor 1 | . . . . . . 5 5 1 . . Treads 10 | . 25 20 16 13 12 8 5 5 5 5 Device 17 | . 11 15 16 13 18 18 16 15 16 26 Storage 20 | . 12 11 16 21 21 22 22 22 22 22 Processor 7 | . . . . 7 12 11 11 11 11 5 Protection 8 | . 11 8 8 7 6 8 11 11 11 4 Energy Gun 3 | . 25 17 . 5 1 . . 3 5 . Energy Cannon 8 | . . . 3 8 16 15 9 4 4 . Ballistic Gun 3 | . . 1 7 5 . . 6 7 5 4 Ballistic Cannon 1 | . . 1 12 1 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 130 | 12 21 34 104 113 120 130 128 122 122 128 Greatest Support 70 | 40 40 40 50 40 40 70 70 70 70 70 Greatest Overweight (x) 5 | . . . 3 5 2 3 1 1 1 5 Average Overweight (x) 1 | . . . 1 2 2 1 1 1 1 3 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 8 8 11 20 20 20 20 20 20 20 Most Carried 20 | 8 8 8 15 20 20 20 20 20 20 20 Average Carried 16 | 4 1 5 9 17 19 18 19 19 19 17 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 Final Carried 20 | 8 2 7 14 20 20 19 20 19 20 15 Class Distribution -------------------- 33% | Hacker-Gunner 28% | Hacker-Tank 14% | Scavenger-Tank 13% | Hacker-Mutant 5% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Matter Collected 3134 | 202 88 172 820 372 302 415 148 166 96 353 Remotely . | . . . . . . . . . . . Salvage Created 5890 | . 152 745 665 861 687 1609 353 208 278 332 Parts 319 | . 16 53 37 40 37 90 18 3 10 15 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . . . . 2 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 109 | . 3 15 15 4 12 33 9 7 5 6 Guns 37 | . 3 8 7 1 . . 4 4 5 5 Cannons 50 | . . . 7 2 12 22 5 1 . 1 AOE 22 | . . 7 1 1 . 11 . 2 . . Classes Destroyed 16 | . 4 3 3 . 2 2 . . 2 . Worker 11 | . 1 1 2 2 1 4 . . . . Builder 13 | . 1 3 . 5 . 4 . . . . Tunneler 2 | . . . . . 1 1 . . . . Recycler 7 | . . . 1 6 . . . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 4 | . . . 2 . . 2 . . . . Watcher 20 | . 1 4 4 2 3 6 . . . . Swarmer 32 | . 3 2 3 . 3 10 5 4 1 1 Grunt 39 | . . 6 7 3 7 10 2 2 2 . Brawler 3 | . . . . . . 2 . . . 1 Duelist 5 | . . 2 1 . 1 1 . . . . Sentry 12 | . . 5 3 . . 2 . 1 . 1 Hunter 6 | . . . 1 1 . 2 2 . . . Programmer 10 | . . . . . 1 6 . . . 3 Striker 1 | . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . 1 . Best Kill Streak 12 | . 2 8 4 6 3 12 2 4 3 2 Combat Bots Only 7 | . 2 7 3 2 2 6 2 4 3 2 Max Kills in Single Turn 4 | . 2 2 2 2 1 4 1 2 1 1 Gunslinging 1 | . 1 1 . . . . . . . . Exploded 4 | . . 2 1 1 . 4 . 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Damage Taken 4882 | . 60 813 218 251 399 895 505 273 258 1210 Core 454 | . . 68 20 28 45 48 18 35 54 138 Absorbed by Shields 973 | . . . 112 104 150 32 . 4 94 477 Core Remaining (%) 87 | 100 89 83 85 83 86 . . . . . Volleys Fired 424 | . 12 36 52 36 45 100 24 16 26 77 Largest 3 | . 2 3 3 3 3 3 3 3 3 3 Hottest 254 | . 80 136 142 185 230 254 216 187 187 187 Shots Fired 957 | . 24 82 154 100 117 243 47 43 54 93 Gun 366 | . 24 71 47 58 4 . 11 32 39 80 Cannon 560 | . . 1 104 42 113 234 29 9 15 13 Launcher 24 | . . 10 3 . . 9 . 2 . . Special 7 | . . . . . . . 7 . . . Kinetic 317 | . . 4 141 43 . . 11 24 26 68 Thermal 485 | . . 4 10 33 109 230 29 17 28 25 Explosive 24 | . . 10 3 . . 9 . 2 . . Electromagnetic 124 | . 24 64 . 24 8 4 . . . . Robot Hit Streak 54 | . 6 17 10 20 19 54 28 29 21 29 Robot Miss Streak 5 | . 2 3 4 5 2 2 1 1 2 1 Penetration Max 1 | . . . . . . . . 1 1 1 Secondary Targets 2 | . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 718 | . 16 61 98 69 82 183 38 36 49 86 Core Hits 309 | . 7 37 40 34 31 88 14 16 15 27 Critical Hits 8 | . . . . . 1 3 1 . 1 2 Critical Kills 3 | . . . . . 1 1 . . 1 . Critical Parts Destroyed 4 | . . . . . . 2 1 . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 20612 | . 169 1267 1980 1680 2440 7594 986 1139 1103 2254 Guns 5193 | . 169 659 450 570 76 . 159 479 770 1861 Cannons 11507 | . . . 1259 694 2364 5390 827 247 333 393 Explosions 3912 | . . 608 271 416 . 2204 . 413 . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 4714 | . . 52 1559 455 . . 159 323 564 1602 Thermal 11816 | . . 259 150 961 2190 5835 827 403 539 652 Explosive 2785 | . . 408 271 . . 1693 . 413 . . Electromagnetic 1297 | . 169 548 . 264 250 66 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . 2 1 . . 1 1 1 1 13 Average Corruption 2 | . . 2 1 . . 1 1 1 1 10 Corruption Purged . | . . . . . . . . . . . Effects 58 | . . 1 8 . . 1 5 3 . 40 Message Errors 21 | . . . 4 . . . 4 1 . 12 Matter Fused 6 | . . . . . . . . . . 6 Heat Flow Errors 6 | . . 1 . . . . . . . 5 Energy Discharges 5 | . . . 1 . . . 1 1 . 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 5 | . . . 2 . . 1 . . . 2 Data Loss (major) 2 | . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . 3 Targeting Errors 6 | . . . 1 . . . . 1 . 4 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 764 | . . 14 7 36 99 563 2 41 2 . Projectiles 502 | . . . 7 . 99 367 2 25 2 . Explosions 262 | . . 14 . 36 . 196 . 16 . . Melee . | . . . . . . . . . . . Knockbacks 10 | . . . 8 2 . . . . . . Impact . | . . . . . . . . . . . Kinetic 9 | . . . 7 2 . . . . . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 210 | . . 31 . 92 . 87 . . . . Shots 6 | . . 1 . 3 . 2 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 456 | . 108 267 96 144 456 453 236 57 81 284 Average Temperature 80 | . 34 38 19 34 126 116 95 14 28 109 Received Heat Transfer 1169 | . . 159 111 101 148 198 18 180 18 236 Effects 14 | . . . . . 5 7 . . . 2 Shutdowns 5 | . . . . . 1 4 . . . . Energy Bleed 3 | . . . . . 1 . . . . 2 Interference 5 | . . . . . 2 3 . . . . Matter Decay 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . 2 . . 1 2 . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . . . . . 1 9 . . . . Heat Transferred 14620 | . . 348 194 975 2781 6816 1100 618 758 1030 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . 5 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Peak Influence 1252 | . 85 465 612 513 247 1252 . . . . Average Influence 272 | . 34 318 320 257 108 418 . . . . Maximum Alert Level 4 | . . 2 2 2 1 4 . . . . Low Security (%) 50 | 100 100 17 27 44 87 40 . . . . Level 1 25 | . . 45 31 34 12 26 . . . . Level 2 15 | . . 36 40 21 . 3 . . . . Level 3 6 | . . . . . . 22 . . . . Level 4 1 | . . . . . . 6 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 36 | . . 3 6 5 6 15 . . . 1 Investigation . | . . . . . . . . . . . Extermination 10 | . . . . 1 3 6 . . . . Reinforcement 18 | . . 3 3 3 3 6 . . . . Assault 4 | . . . . 1 . 2 . . . 1 Garrison 4 | . . . 3 . . 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 7 | . . . 2 . 2 3 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Distress Signals 7 | . . 1 4 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 263 | . 6 28 36 22 34 65 13 10 20 29 Peak Tracking Total 9 | . 2 4 4 3 4 5 6 6 9 7 Tactical Retreats 15 | . . . 2 1 1 1 2 1 2 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Traps Triggered 11 | . 1 . 4 1 2 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 11 | . . . . . . 1 1 . 9 . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Machines Disabled 59 | . 1 4 5 15 3 31 . . . . Max in Single Turn 8 | . 1 1 1 4 1 8 . . . . Garrison Access 2 | . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Machines Accessed 10 | . . . . . . 1 . 1 8 . Terminals 1 | . . . . . . . . 1 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 17 | . . . . . . 2 . 1 14 . Successful 17 | . . . . . . 2 . 1 14 . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 1 | . . . . . . . . 1 . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 15 | . . . . . . . . 1 14 . Record 14 | . . . . . . . . 1 13 . Open Door 1 | . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . 1 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . . . . 1 . 1 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . Matter 153 | . . . . . . 153 . . . . Time 81 | . . . . . . 81 . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . Non-combat 1 | . . . . . . . 1 . . . Combat 1 | . . . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . parse_system 2 | . . . . . . . 2 . . . Relay Couplers Released 10 | . . . . 6 . 4 . . . . Machine Destruction 6 | . . . . 2 . 4 . . . . Programmers 4 | . . . . 4 . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Total Allies 2 | . 1 . . . . 1 . . . . Largest Group 2 | . 1 1 1 1 1 2 1 1 1 1 Highest-Rated Group 141 | . 57 66 75 93 107 134 141 141 141 126 Highest-Rated Ally 141 | . 57 66 75 93 107 134 141 141 141 126 Total Orders 1 | . . . . . . 1 . . . . EXPLORE 1 | . . . . . . 1 . . . . Ally Attacks 425 | . 7 17 62 33 45 112 14 15 32 88 Total Damage 19229 | . 35 503 1820 1939 2245 6778 375 623 2061 2850 Kills 162 | . 1 7 21 24 23 48 4 5 12 17 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 2 . 3 Drone Launches 6 | . . . . . . 6 . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Turns Passed 13938 | 107 576 815 1718 1575 1897 2632 998 1085 1545 990 Spaces Moved 6360 | 58 308 406 846 668 770 1074 512 569 799 350 Core 13 | 13 . . . . . . . . . . Treads 6347 | 45 308 406 846 668 770 1074 512 569 799 350 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 152 210 210 180 180 180 180 180 Average Speed 189 | 135 160 160 177 210 210 198 180 180 180 229 Slowest Speed 270 | 160 160 160 210 270 210 230 180 180 180 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . Exploration Rate (%) 53 | 4 54 51 84 26 28 40 79 87 80 53 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 3 | . . . . . . . 2 . . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 470 | . . 101 37 77 22 199 10 17 7 . Melee . | . . . . . . . . . . . Projectile 78 | . . . 8 . 22 28 10 3 7 . AOE 392 | . . 101 29 77 . 171 . 14 . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Total 7473 | 86 369 500 952 764 965 1382 552 595 864 444 Wait 417 | 12 39 31 . 33 109 147 10 5 30 1 Move 6350 | 57 307 405 845 667 769 1073 511 568 798 350 Hop . | . . . . . . . . . . . Pick Up 100 | 12 2 14 21 13 13 16 1 1 2 5 Fast Attach 11 | 1 . . 1 . 4 2 2 . 1 . Attach 46 | 4 3 9 1 4 3 10 . 2 1 9 Detach 3 | . . . . . . 2 1 . . . Swap 52 | . 1 2 15 6 4 18 2 3 . 1 Drop 68 | . 5 3 17 5 16 14 1 . 6 1 Fire 424 | . 12 36 52 36 45 100 24 16 26 77 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Identified exit to Materials 23 | -11/Scrapyard | Discovered exit to Materials (range 15) 108 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Evolved 1 slot: Utility x1 331 | -10/Materials | Build established: Hacker-Mutant 373 | -10/Materials | Identified exit to Mines 373 | -10/Materials | Discovered exit to Mines (range 12) 581 | -10/Materials | Identified exit to Materials 581 | -10/Materials | Discovered exit to Materials (range 16) 684 | -10/Materials | Entered another Materials area 684 | -9/Materials | Accompanied by 1 ally 684 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 814 | -9/Materials | Destroyed 7 combat bots 980 | -9/Materials | Build established: Hacker-Tank 1124 | -9/Materials | Identified exit to Mines 1124 | -9/Materials | Discovered exit to Mines (range 9) 1378 | -9/Materials | Crushed by falling debris 1409 | -9/Materials | Lost 4 parts (1u3w) 1455 | -9/Materials | Identified exit to Materials 1455 | -9/Materials | Discovered exit to Materials (range 16) 1499 | -9/Materials | Entered another Materials area 1499 | -8/Materials | Accompanied by 1 ally 1499 | -8/Materials | Evolved 2 slots: Utility x2 1646 | -8/Materials | Garrison activated, responded to threat 1710 | -8/Materials | Identified exit to Factory 1710 | -8/Materials | Discovered exit to Factory (range 15) 2798 | -8/Materials | Discovered exit to Factory (range 5) 3146 | -8/Materials | Discovered exit to Factory (range 7) 3217 | -8/Materials | Entered Factory 3217 | -7/Factory | Accompanied by 1 ally 3217 | -7/Factory | Evolved 2 slots: Utility x2 4709 | -7/Factory | Identified exit to Factory 4709 | -7/Factory | Discovered exit to Factory (range 16) 4792 | -7/Factory | Entered another Factory area 4792 | -6/Factory | Accompanied by 1 ally 4792 | -6/Factory | Evolved 2 slots: Utility x2 5090 | -6/Factory | Build established: Hacker-Gunner 6570 | -6/Factory | Identified exit to Factory 6570 | -6/Factory | Discovered exit to Factory (range 22) 6689 | -6/Factory | Entered another Factory area 6689 | -5/Factory | Accompanied by 1 ally 6689 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7035 | -5/Factory | Fabricated A-02 Transporter? 7362 | -5/Factory | Spotted B-75 Beast 7367 | -5/Factory | Allies destroyed B-75 Beast 7667 | -5/Factory | Identified exit to Upper Caves 7667 | -5/Factory | Discovered exit to Upper Caves (range 9) 8447 | -5/Factory | Garrison activated, responded to threat 8786 | -5/Factory | Identified exit to Factory 8786 | -5/Factory | Discovered exit to Factory (range 18) 8789 | -5/Factory | First assault squad dispatched 9284 | -5/Factory | Discovered exit to Upper Caves (range 5) 9321 | -5/Factory | Entered Upper Caves 9321 | -5/Upper Caves | Accompanied by 1 ally 9514 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9644 | -5/Upper Caves | Learned location of 1 exit from Factory 10287 | -5/Upper Caves | Identified exit to Upper Caves 10287 | -5/Upper Caves | Discovered exit to Upper Caves (range 17) 10319 | -5/Upper Caves | Entered another Upper Caves area 10319 | -5/Upper Caves | Accompanied by 1 ally 10361 | -5/Upper Caves | Discovered exit to Factory (range 17) 10385 | -5/Upper Caves | Build established: Scavenger-Gunner 10687 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10702 | -5/Upper Caves | Core integrity fell below 50% 11222 | -5/Upper Caves | Learned Factory security intel 11225 | -5/Upper Caves | Build established: Scavenger-Tank 11350 | -5/Upper Caves | Identified exit to Warlord 11350 | -5/Upper Caves | Discovered exit to Warlord (range 2) 11404 | -5/Upper Caves | Entered Warlord 11404 | -5/Warlord | Accompanied by 1 ally 11464 | -5/Warlord | Identified exit to Proximity Caves 11464 | -5/Warlord | Discovered exit to Proximity Caves (range 9) 11511 | -5/Warlord | System corruption cleaned by Quarantine Array 11974 | -5/Warlord | Found Prototype Energy Gun 12104 | -5/Warlord | Warlord's base attacked by MAIN.C 12454 | -5/Warlord | Warlord forces counterattacked 12570 | -5/Warlord | Opened side exit 12703 | -5/Warlord | Spotted Striker 12722 | -5/Warlord | Allies destroyed Striker 12822 | -5/Warlord | Spotted Striker 12841 | -5/Warlord | Destroyed Striker 12860 | -5/Warlord | Spotted Executioner 12876 | -5/Warlord | Allies destroyed Executioner 12932 | -5/Warlord | Spotted Executioner 12941 | -5/Warlord | Destroyed Executioner 12949 | -5/Warlord | Entered Proximity Caves 12949 | -4/Proximity Caves | Accompanied by 1 ally 12980 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13020 | -4/Proximity Caves | Lost 3 parts (2u1w) 13254 | -4/Proximity Caves | System corruption reached 10% 13275 | -4/Proximity Caves | Core integrity fell below 20% 13355 | -4/Proximity Caves | Learned Research stockpile data 13463 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13514 | -4/Proximity Caves | Build established: Scavenger-Mutant 13780 | -4/Proximity Caves | Learned 4 Research zone layouts 13832 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 13927 | -4/Proximity Caves | Spotted B-86 Titan 13933 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 13939 | -4/Proximity Caves | Core destroyed Last Messages --------------- 13902_ Gauss Rifle destroyed. 13905_ System corrupted: Plasma Rifle targeting data glitched. 13907_ B-60 Warrior heat damages core (-18). 13908_ System corrupted: Heat flow error (+116). 13908_ B-60 Warrior heat short circuits Broken Rnf. Fission Core. 13912_ G-67 Veteran knocked back. 13916_ Overheating: Energy bleed (-84). 13917_ G-67 Veteran overheating. 13918_ G-67 Veteran destroyed. 13926_ Player 2 knocked back. 13927_ Player 2 attaches Antigrav System. 13928_ System corrupted: Matter fused (-7). 13928_ Player 2 attaches Imp. Target Analyzer. 13931_ B-86 Titan activates siege mode. 13931_ B-86 Titan suffers critical hit. 13933_ Player 2 system corrupted by crushing effect. 13933_ Slug penetrates Player 2. 13934_ Player 2 attaches Unknown Protection. 13936_ B-60 Warrior suffers critical hit. 13939_ Slug penetrates Player 2. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????###???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????###?????? ????????????? | | ????????????????????????## ####?? ?????????????? | | ???????????????????????## #;### ??????????????? | | ?????????????????????### ???????????????? | | ?????????????????????# ????????????????? | | ?????????????????????? ?????????????????? | | ?????????????????????? #########?????????? | | ??????????????????????? #?????????? | | ??????????????????????? #?????????? | | ????????????## ????????# [ BB #??????????? | | ???????????## ????###!%% BB #???????????? | | ???????????# ### #???????????? | | ??????????# @ #???????????? | | ??????????# # #???????????? | | ??????????## ## ##?#; #???????? | | ???????????????##??????## ### ##???????? | | ????????????????????????##@b #???? ##????????? | | ?????????????????????????# ##????? #?????????? | | ?????????????????????????# #????????#?????????? | | ?????????????????????????## ##??????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# !#???????????????????? | | ??????????????????????????# #??????###??????????? | | ??????????????????????????# #??#### ##?????????? | | ??????????????????????????# ### ##????????? | | ??????????????????????????# ## ##???????? | | ??????????????????????????# ## ????????? | | ??????????????????????????# #???????????????? | | ??????????????????? # ##???????????????? | | ?????????????????# ## #????????????????? | | ????????????? ####### #????????????????? | | ?????????? ###???????# #????????????????? | | ?????????? ############### #????????????????? | | ?????????? ?????# #####????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 34 Energy Capacity 800 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Charge!!! Collateral Damage Generalissimo Knowing Is Half The Battle My Command Is Your Wish Release The Drones! Significant Disruption Sniper System Compromised Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . 2 2 2 2 2 . . . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . 1 1 . . . . . . Utility 5 | . . 2 1 1 1 . . . . . Weapon 2 | . 2 . . . . . . . . . Parts Attached 170 | . 8 10 16 15 7 68 7 1 13 25 Parts Lost 49 | . . 1 1 1 . 15 1 . 15 15 Damage Taken 8376 | . 98 174 525 767 438 2955 484 335 1011 1589 Core 960 | . 27 . 61 90 69 373 48 . 111 181 Player 2/Cogmind (%) 67 | . 100 . 75 76 60 88 72 . 67 56 Absorbed by Shields 170 | . . . . . . . . . . 170 Damage Inflicted 19229 | . 35 503 1820 1939 2245 6778 375 623 2061 2850 Player 2/Cogmind (%) 48 | . 17 28 47 53 47 47 27 35 65 55 Combat Hostiles Destroyed 127 | . 1 6 16 18 17 32 4 5 11 17 Player 2/Cogmind (%) 53 | . 25 28 51 81 58 49 30 41 68 73 Game ------ Seed ShadingSpreadDevice Manual? 0 Play Time 02:41:09 Cumulative 12.1 hours Start 2020.06.13 @ 15:40:49 End 2020.06.13 @ 18:26:42 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode AFD2020/Player2 Game No. 8 Rogue 2 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae328f14-46ba-4e67-97f1-c602db07bc05