Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 18:08:03 Player: Fughy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (624) 624 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3499 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 321/550 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Treads Light Treads Large Storage Unit Large Battery (200) PSU Rigger Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- EM Pulse Gun Particle Cannon Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Large Storage Unit Large Battery PSU Rigger Small Laser Grenade Launcher [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 16 | 10 5 . . . 1 Power 2 | 1 1 . . . . Engine 1 | 1 . . . . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 4 | 4 . . . . . Treads 2 | 2 . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 3 . . . . Device 1 | . 1 . . . . Storage 3 | 2 1 . . . . Processor . | . . . . . . Hackware 1 | . 1 . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 3 1 . . . 1 Energy Gun 2 | 2 . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . . . . 10 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 5 | . . . . . 5 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Backups 6 | 2 6 7 7 9 6 Power . | . . 1 1 1 . Propulsion 1 | . 2 2 2 2 2 Utility 2 | . 1 2 2 4 3 Weapon 1 | . 1 2 2 2 1 Tool/Special . | . . . . . . Unused Backups 3 | . . . . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 97 100 100 100 72 Engine 3 | . 8 . . . 4 Core 10 | . 5 14 14 14 7 Treads 23 | . 28 28 28 28 . Leg 2 | . . . . . 12 Device 2 | . 4 . . . 7 Storage 13 | . 14 14 14 14 9 Hackware 11 | . 7 14 14 14 9 Energy Gun 13 | . 16 14 14 14 8 Ballistic Gun 1 | . . . . . 7 Launcher 11 | . 11 14 14 14 3 Peak Build Rating 18 | 7 11 11 12 12 18 Average Rating 10 | 4 9 11 11 12 14 On Entrance 8 | . 6 11 11 12 12 Avg Prop Armor Cover (%) 11 | . . . . . 11 Naked Turns . | . . . . . . Heaviest Build 36 | 11 30 30 30 30 36 Greatest Support 40 | 40 40 40 40 40 20 Greatest Overweight (x) 10 | . . . . . 10 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 13 15 15 15 15 Most Carried 9 | 5 7 7 9 9 8 Average Carried 6 | 2 6 7 7 9 6 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 9 | 4 7 7 9 9 5 Class Distribution -------------------- 87% | Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 650 | 300 91 114 . . 145 Remotely . | . . . . . . Salvage Created 744 | 109 149 101 . . 385 Parts 47 | 9 5 11 . . 22 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 15 | . 4 5 . . 6 Guns 5 | . . 1 . . 4 Cannons 1 | . . . . . 1 AOE 9 | . 4 4 . . 1 Classes Destroyed 7 | 2 2 2 . . 1 Worker 1 | . . 1 . . . Tunneler 3 | 2 . . . . 1 Recycler 2 | 1 . . . . 1 Watcher 2 | . 2 . . . . Swarmer 3 | . . 3 . . . Grunt 10 | . 4 2 . . 4 Sentry 2 | . . . . . 2 Best Kill Streak 4 | 3 3 4 . . 2 Combat Bots Only 3 | . 2 3 . . 2 Max Kills in Single Turn 3 | 1 2 3 . . 2 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 87 | . 22 10 . . 55 Missed 31 | . 11 4 . . 16 Hits 56 | . 11 6 . . 39 Projectile 56 | . 11 6 . . 39 Damage Taken 900 | . 124 60 . . 716 Core 268 | . 39 . . . 229 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 . . . 84 . Volleys Fired 55 | 7 22 4 . . 22 Largest 3 | 2 2 2 . . 3 Hottest 128 | 80 80 70 . . 128 Shots Fired 111 | 14 41 8 . . 48 Gun 75 | 14 29 4 . . 28 Cannon 19 | . . . . . 19 Launcher 17 | . 12 4 . . 1 Special . | . . . . . . Kinetic 10 | . . . . . 10 Thermal 41 | 7 7 . . . 27 Explosive 17 | . 12 4 . . 1 Electromagnetic 43 | 7 22 4 . . 10 Robot Hit Streak 10 | 5 9 6 . . 10 Robot Miss Streak 2 | 2 2 . . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 66 | 7 23 5 . . 31 Core Hits 39 | 4 11 7 . . 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1777 | 125 783 311 . . 558 Guns 579 | 87 232 40 . . 220 Cannons 264 | . . . . . 264 Explosions 924 | 38 546 266 . . 74 Melee . | . . . . . . Ramming 10 | . 5 5 . . . Kinetic 86 | . . . . . 86 Thermal 514 | 50 114 31 . . 319 Explosive 807 | . 498 235 . . 74 Electromagnetic 360 | 75 166 40 . . 79 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 30 | . 30 . . . . Projectiles . | . . . . . . Explosions 30 | . 30 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 22 | . . . . . 22 Shots 1 | . . . . . 1 Rammed 2 | . 1 1 . . . Targets Rammed 2 | . 1 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 613 | 90 114 39 . . 613 Average Temperature 137 | 39 36 17 . . 259 Received Heat Transfer 426 | . 75 9 . . 342 Effects 17 | . . . . . 17 Shutdowns 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 3 | . . . . . 3 Damage (major) 3 | . . . . . 3 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 931 | 75 200 50 . . 606 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 1 1 1 . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 106 | 5 65 84 . . 106 Initial . | . . . . . . Average 23 | . 19 33 . . 40 Influence Increases 596 | 15 212 162 . . 207 Destroy 0b10 Robot/C 300 | . 80 100 . . 120 Destroy 0b10 Robot/NC 40 | 15 10 5 . . 10 Destroy Leader 64 | . 24 20 . . 20 Successful Hack 15 | . 9 . . . 6 Disable Machine 30 | . 15 15 . . . Destroy Structure 72 | . 44 22 . . 6 Lose Combat Pursuer 75 | . 30 . . . 45 Influence Decreases 586 | 15 212 146 16 . 197 Entered New Map 16 | . . . 16 . . Time Decay 479 | 15 212 146 . . 106 Lost Part 91 | . . . . . 91 Squads Dispatched 6 | . 3 . . . 3 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 24 | . 11 4 . . 9 Peak Tracking Total 3 | . 3 3 . . 3 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 3 . 1 . 2 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 8 | . 5 . 1 . 2 Successful 7 | . 4 . 1 . 2 Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 4 | . 2 . 1 . 1 Robot Analysis 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 5 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 339 | . 185 . . . 154 Terrain 339 | . 185 . . . 154 Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2014 | 160 627 400 390 112 325 Spaces Moved 1078 | 86 343 242 243 71 93 Core 44 | 17 . . . . 27 Treads 958 | 59 343 242 243 71 . Legs 76 | 10 . . . . 66 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 190 Average Speed 167 | 133 160 160 160 160 268 Slowest Speed 550 | 160 160 160 160 160 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 7 43 52 64 16 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 80 | . 47 29 . . 4 Melee . | . . . . . . Projectile . | . . . . . . AOE 80 | . 47 29 . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1182 | 118 378 246 244 70 126 Wait 2 | . 2 . . . . Move 1073 | 85 342 241 242 70 93 Hop . | . . . . . . Pick Up 21 | 13 5 . 2 . 1 Fast Attach . | . . . . . . Attach 16 | 9 1 . . . 6 Detach 1 | . . . . . 1 Swap 8 | 1 4 . . . 3 Drop 4 | 3 1 . . . . Fire 55 | 7 22 4 . . 22 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Met a group of wandering Federalists 318 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 6) 690 | -10/Materials | Discovered new exit (range 7) 788 | -10/Materials | Entered Mines 1074 | -10/Mines | Discovered new exit (range 12) 1096 | -10/Mines | Learned Materials security intel 1181 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1181 | -10/Mines | Discovered new exit (range 5) 1188 | -10/Mines | Entered Exiles 1214 | -10/Exiles | Discovered new exit (range 15) 1236 | -10/Exiles | Met 8R-AWN 1260 | -10/Exiles | Met EX-HEX 1305 | -10/Exiles | Met EX-BIN 1324 | -10/Exiles | Aligned with FarCom system 1326 | -10/Exiles | Given EX-Vault access code 1363 | -10/Exiles | Opened EX-Vault 1376 | -10/Exiles | Found PSU Rigger 1407 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1452 | -10/Exiles | Met EX-DEC 1558 | -10/Exiles | Discovered new exit (range 14) 1578 | -10/Exiles | Left Exiles lab with PSU Rigger 1578 | -10/Exiles | Entered Mines 1598 | -9/Mines | Met a Derelict bent on vengeance 1601 | -9/Mines | Discovered new exit (range 5) 1690 | -9/Mines | Entered Materials 1690 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1709 | -8/Materials | Identified exit to Garrison 1829 | -8/Materials | Garrison activated, responded to threat 1992 | -8/Materials | Lost 5 parts (1p1n1u2w) 2015 | -8/Materials | Self-destructed Last Messages --------------- 01937_ R-06 Scavenger collects Lgt. Ion Engine. 01951_ Lgt. Nuclear Core destroyed. 01953_ K-01 Serf collects debris. 01953_ Imp. Terrain Scanner destroyed. 01956_ K-01 Serf collects debris. 01957_ Particle Cannon destroyed. 01957_ Assault Rifle destroyed. 01960_ K-01 Serf collects debris. 01961_ Broken Aluminum Leg destroyed. 01963_ K-01 Serf collects debris. 01971_ K-01 Serf destroyed. 01973_ R-06 Scavenger collects Lgt. Ion Engine. 01995_ Sml. Laser destroyed. 01999_ T-07 Excavator destroyed. 01999_ G-47 Trooper destroyed. 01999_ Grenade Launcher destroyed. 02011_ R-06 Scavenger collects Wheel. 02014_ U-05 Engineer lays Concrete. 02014_ R-06 Scavenger collects Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#??????#####??#+??????????????? | | ???????????????????# ????? ? ???????????????? | | ???????????????????# ?????? ????????????????? | | ???????????????????# ?????? ??????????????????? | | ???????????????????# ??#####g####????????????????? | | ???????????????????# ?## g #????????????????? | | ???????????????????# ## =@r #????????????????? | | ?????????????? ????# % #????????????????? | | ?????#??#??????????# ! #????????????????? | | ??????????????#?#??# r| #????????????????? | | ??????#??????????#?# #????????????????? | | ?????????########### # #??Y?????????????? | | ?????????# # # #????????????????? | | ?????????# # ##########????????????????? | | ####?????# # #??????#??#???????????????? | | ##????# # % #?????????????????????????? | | #?#???# # #???????? ???b?g?????????? | | " #?????# %+% #??????????????g??????????? | | " #?????# #% #??#??????????????????????? | | #??#??# # #?????? ??????????????????? | | #???#?########### %##????????????????????????? | | #+################# #????????????????????????? | | #????????????????????????? | | T #??? ???? ??????????????? | | ##?????? ? ??????????????? | | ########+########## #??#?????????????????????? | | ????# ####?#?## ##????????????????????????? | | ????# """ #??#????# ????????????????????????? | | ????# """ #???????# ??????????????????????? | | ???## """ #???#???# """ ????????????????????? | | ????# #???????# """ ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 185 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Troublemaker Challenges ------------ None Game ------ Seed TransdimensionalNovaSheargun Manual? 0 Play Time 00:29:33 Cumulative 1.2 hours Start 2025.10.24 @ 17:39:42 End 2025.10.24 @ 18:08:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 1 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90e63774-990e-4709-b4be-22d2cde97e39