Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.11 @ 03:40:54 Player: RaoLuAn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (49) 245 Value Destroyed (1124) 1124 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1728) 1728 TOTAL SCORE: 7717 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 1231 Met Imprinter 300 Was Imprinted 300 Friendly Fire -169 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- Visual Processing Unit Signal Interpreter Improved Melee Analysis Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Variable Charge Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Signal Interpreter Advanced Signal Interpreter Terrain Scan Processor Microactuators Improved Reaction Control System Cloaking Device Hacking Drone Bay > --- WEAPON ----------- Datajack CR-A16's Pointy Stick > --- INVENTORY -------- Improved Gravmag System VTOL Module Nuclear Pulse Thruster Phasing AFG Great Maul [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Nuclear Pulse Thruster Utility Visual Processing Unit Device Phasing AFG Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Datajack Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Fac Upp Slots Evolved 10 | . . . 2 . . . 6 . 2 . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . Utility 9 | . . . 2 . . . 6 . 1 . Weapon . | . . . . . . . . . . . Parts Attached 79 | 6 2 . 9 1 6 6 17 22 10 . Power 9 | 1 . . 1 . 1 . 2 2 2 . Engine 9 | 1 . . 1 . 1 . 2 2 2 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 . . 3 . . 5 4 10 2 . Treads . | . . . . . . . . . . . Leg 4 | . . . . . . 4 . . . . Wheel 4 | 2 . . . . . . . 2 . . Hover 10 | . . . 3 . . 1 1 5 . . Flight 8 | . . . . . . . 3 3 2 . Utility 28 | 1 1 . 2 . 4 . 9 8 3 . Device 16 | . 1 . . . 2 . 8 4 1 . Storage 3 | 1 . . . . 1 . . 1 . . Processor 6 | . . . 2 . 1 . 1 1 1 . Hackware 3 | . . . . . . . . 2 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 16 | 2 1 . 3 1 1 1 2 2 3 . Energy Gun 2 | 1 . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . 1 . 2 . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon 3 | . . . 1 . . . 1 . 1 . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon 3 | . . . . . 1 . 1 1 . . Special Melee Weapon 2 | . . . . 1 . 1 . . . . Unidentified Prototypes 6 | . . . . . 2 1 1 2 . . Parts Lost 44 | . . . 7 . . 3 12 7 14 1 Power 7 | . . . 1 . . . 2 2 2 . Propulsion 15 | . . . 3 . . 2 2 4 4 . Utility 16 | . . . . . . . 7 1 7 1 Weapon 6 | . . . 3 . . 1 1 . 1 . Highest Loss Streak 13 | . . . 4 . . 2 7 2 13 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 95 100 99 94 73 83 54 27 Engine 9 | . 14 14 9 11 11 11 4 4 1 . Leg 1 | . . . . . . 9 8 . . . Wheel 3 | . 28 28 17 . . . . 1 . . Hover 12 | . . . 1 22 22 8 . 4 . . Flight 1 | . . . . . . . 1 6 6 . Device 11 | . 11 14 11 11 10 . 17 25 3 . Storage 5 | . 14 14 11 11 2 11 4 . . . Processor 26 | . . . 22 22 30 33 24 29 22 21 Energy Gun 1 | . 14 14 10 . . . . . . . Launcher 1 | . 13 14 10 . . . . . . . Impact Weapon 3 | . . . . 11 6 . . . 1 . Piercing Weapon 4 | . . . . . 4 11 4 6 4 . Special Melee Weapon 6 | . . . . 11 11 9 3 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 28 | 14 16 16 17 14 28 13 25 20 12 . Greatest Support 56 | 26 26 26 26 13 13 56 56 32 27 3 Greatest Overweight (x) 5 | . . . 2 1 2 4 2 5 3 . Average Overweight (x) . | . . . . 1 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 8 8 5 8 7 5 5 5 Most Carried 8 | 2 8 8 7 2 5 8 6 5 5 3 Average Carried 4 | 1 5 7 6 2 4 5 4 3 3 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 2 8 8 3 2 5 6 3 4 3 3 Class Distribution -------------------- 76% | Mutant 11% | Scavenger-Mutant 6% | Scavenger-Scout 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Scout | -6/Extension Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Fac Upp Matter Collected 1138 | 174 31 127 210 . 80 78 95 294 49 . Remotely . | . . . . . . . . . . . Salvage Created 2127 | . 134 50 476 . 138 347 18 604 360 . Parts 99 | . 15 2 32 . . 4 3 31 12 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 22 . . . . Prevented 6 | . . . . . . 6 . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Fac Upp Combat Hostiles Destroyed 25 | . 5 2 12 . . 2 . 3 1 . Melee 6 | . . . . . . 2 . 3 1 . Guns 1 | . . . 1 . . . . . . . AOE 16 | . 5 2 9 . . . . . . . Classes Destroyed 12 | . 4 . 4 . . . . 4 . . Worker 3 | . 1 . 2 . . . . . . . Builder 7 | . . . 2 . . . . 3 2 . Tunneler 1 | . . . . . . . . 1 . . Recycler 6 | . . . 2 . . . . 2 2 . Operator 3 | . . . 1 . . . 1 . 1 . Watcher 4 | . 3 . 1 . . . . . . . Swarmer 8 | . 3 . 4 . . 1 . . . . Grunt 9 | . 2 2 4 . . 1 . . . . Sentry 6 | . . . 4 . . . . 1 1 . Programmer 1 | . . . . . . . . 1 . . Z-Courier 1 | . . . . . . . . 1 . . Savage 1 | . . . . . . . . 1 . . Best Kill Streak 9 | . 3 2 9 . . 1 1 1 3 . Combat Bots Only 7 | . 3 2 7 . . 1 . 1 1 . Max Kills in Single Turn 4 | . 2 2 4 . . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 2 3 . . . . . . . Melee 1 | . . . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Fac Upp Damage Taken 4450 | . 31 40 663 . . 191 1489 517 1351 168 Core 2005 | . . 24 246 . . 87 458 185 849 156 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 57 | 100 . 90 . . . 16 . 24 . . Volleys Fired 61 | . 11 3 44 . . . . . 3 . Largest 1 | . 1 1 1 . . . . . 1 . Hottest 75 | . 50 50 50 . . . . . 75 . Shots Fired 62 | . 11 4 44 . . . . . 3 . Gun 41 | . 8 2 30 . . . . . 1 . Cannon . | . . . . . . . . . . . Launcher 19 | . 3 2 14 . . . . . . . Special 2 | . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . Thermal 41 | . 8 2 30 . . . . . 1 . Explosive 19 | . 3 2 14 . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 10 | . 3 4 10 . . . . . 2 . Robot Miss Streak 2 | . 2 1 2 . . . . . 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 101 | . 5 1 28 . 4 19 7 20 17 . Core Hits 61 | . 11 5 25 . . 7 1 10 2 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . 1 . 3 . . . . 1 1 . Burn 4 | . 1 . 3 . . . . . . . Impale 2 | . . . . . . . . 1 1 . Melee Attacks 102 | . . . 1 . 4 24 12 30 31 . Impact 8 | . . . 1 . 3 . 1 2 1 . Slashing . | . . . . . . . . . . . Piercing 78 | . . . . . . 15 5 28 30 . Sneak Attacks 17 | . . . . . . . . 11 6 . Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks 1 | . . . . . . . 1 . . . Damage Inflicted 4612 | . 492 124 1149 . 256 585 105 1071 828 2 Guns 360 | . 63 . 297 . . . . . . . Cannons . | . . . . . . . . . . . Explosions 1336 | . 429 107 800 . . . . . . . Melee 2897 | . . . 52 . 256 585 105 1071 828 . Ramming 19 | . . 17 . . . . . . . 2 Kinetic . | . . . . . . . . . . . Thermal 360 | . 63 . 297 . . . . . . . Explosive 1336 | . 429 107 800 . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 431 | . . . 52 . 256 . . . 123 . Slashing . | . . . . . . . . . . . Piercing 2466 | . . . . . . 585 105 1071 705 . Highest Corruption 13 | . 1 1 . . . 1 10 13 7 7 Average Corruption 5 | . 1 1 . . . 1 8 11 6 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 2 | . . . . . 1 1 . . . . Effects 60 | . 3 1 . . . 4 13 31 6 2 Message Errors 13 | . . . . . . 1 3 8 1 . Matter Fused 14 | . 2 . . . . 2 1 9 . . Heat Flow Errors 6 | . . . . . . . 2 3 1 . Energy Discharges 4 | . . . . . . 1 1 2 . . Parts Rejected 2 | . . . . . . . 1 1 . . Data Loss (minor) 12 | . . . . . . . 2 5 3 2 Data Loss (major) 4 | . 1 . . . . . . 3 . . Misfires 1 | . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . 1 . Misdirections 3 | . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 639 | . . . 23 . 136 41 . 169 270 . Projectiles . | . . . . . . . . . . . Explosions 18 | . . . 18 . . . . . . . Melee 621 | . . . 5 . 136 41 . 169 270 . Knockbacks 2 | . . . 1 . . . . . 1 . Impact 2 | . . . 1 . . . . . 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 25 | . . 8 16 . . . . . . 1 Shots 1 | . . . 1 . . . . . . . Rammed 3 | . . 2 . . . . . . . 1 Targets Rammed 3 | . . 2 . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 262 | . 50 10 71 . . . 262 189 128 . Average Temperature 45 | . 20 7 20 . . . 138 91 54 . Received Heat Transfer 606 | . . 18 213 . . 21 255 51 12 36 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . 2 . . . . . 2 . Impact Corruptions 6 | . . . 1 . 4 . . . 1 . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . Heat Transferred 1369 | . 259 . 1110 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Fac Upp Peak Influence 669 | . 356 309 669 211 . . 224 259 190 . Initial 211 | . . 138 120 211 . . 168 74 70 . Average 178 | . 129 201 412 211 . . 145 99 113 . Maximum Alert Level 2 | . 1 1 2 1 . . 1 1 . . Low Security (%) 64 | 100 58 45 27 . . . 67 89 100 . Level 1 25 | . 41 54 11 100 . . 32 10 . . Level 2 10 | . . . 61 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 1 . 6 . . . 4 4 1 . Investigation 5 | . . . 1 . . . 1 2 1 . Extermination 1 | . . . . . . . 1 . . . Reinforcement 8 | . 1 . 4 . . . 1 2 . . Assault 1 | . . . 1 . . . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Fac Upp Distress Signals 4 | . 1 . 2 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 132 | . 11 4 33 . . 22 20 20 15 7 Peak Tracking Total 10 | . 6 2 10 . . 8 6 5 6 7 Tactical Retreats 13 | . 1 . . . . 5 3 1 3 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Fac Upp Traps Triggered 3 | . . . . . . . . 2 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Fac Upp Machines Disabled 7 | . 2 1 1 . . . 1 1 1 . Max in Single Turn 1 | . 1 1 1 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Fac Upp Machines Accessed 16 | . 3 . 3 . . . 2 6 1 1 Terminals 14 | . 3 . 2 . . . 1 6 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 33 | . 5 . 6 . . . 3 14 1 4 Successful 16 | . 3 . 2 . . . 1 5 1 4 Failed 17 | . 2 . 4 . . . 2 9 . . Catastrophic 2 | . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . . . . . 11 . 3 10 2 . Terminals 30 | . 5 . 5 . . . 1 14 1 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 15 | . 3 . 1 . . . 1 5 1 4 Record 6 | . 2 . . . . . . . . 4 Open Door 6 | . . . . . . . 1 5 . . Open DSF 1 | . . . . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 2 . 1 . . . 1 3 1 1 Full Trace Events 5 | . 1 . 1 . . . . 2 . 1 Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Ext Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . . . . 1 2 . 1 . Non-combat 1 | . . . . . . . 1 . . . Combat 3 | . . . . . . 1 1 . 1 . Robot Hacks Applied 4 | . . . . . . 1 2 . 1 . parse_system 3 | . . . . . . 1 1 . 1 . check_alert 1 | . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Fac Upp Total Allies 27 | . . 3 . . 11 . 3 10 . . Largest Group 11 | . . 3 3 . 11 11 3 7 . . Highest-Rated Group 519 | . . 40 40 . 519 519 210 270 . . Highest-Rated Ally 96 | . . 16 16 . 96 96 70 70 . . Zionite Dispatches 3 | . . . . . . . 1 2 . . Light 2 | . . . . . . . 1 1 . . Hacking Resupply 1 | . . . . . . . . 1 . . Total Orders 4 | . . 1 . . 1 . 2 . . . ROAM 2 | . . . . . . . 2 . . . GUARD 1 | . . 1 . . . . . . . . RETURN 1 | . . . . . 1 . . . . . Ally Attacks 237 | . . 8 26 . . 112 35 56 . . Total Damage 4762 | . . 97 309 . . 2362 765 1229 . . Kills 40 | . . 2 5 . . 17 3 13 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 2 2 . . . . Drone Launches 6 | . . . . . 1 . 5 . . . Drone Recoveries 5 | . . . . . 1 . 4 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Fac Upp Turns Passed 7491 | 56 327 243 513 143 3490 919 652 829 291 28 Spaces Moved 5707 | 48 322 230 413 123 2263 832 510 626 286 54 Core 212 | 1 . . . . . 45 . 3 109 54 Treads . | . . . . . . . . . . . Legs 608 | . . . . . . 242 366 . . . Wheels 1016 | 47 322 230 377 . . . . 40 . . Hover 3379 | . . . 36 123 2263 545 24 388 . . Flight 492 | . . . . . . . 120 195 177 . Fastest Speed 34 | 50 90 90 56 116 56 56 34 37 34 50 Average Speed 110 | 90 90 90 91 116 148 85 107 69 54 50 Slowest Speed 300 | 100 90 90 180 116 176 250 200 300 200 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 81 64 53 36 94 72 11 55 12 10 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 6 | . . 1 . . 4 . . . . 1 Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 7 | . . 1 . . 2 4 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 113 | . 23 17 73 . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 113 | . 23 17 73 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Fac Upp Total 6665 | 57 349 263 500 123 2381 1003 602 976 356 55 Wait 616 | 2 . 27 30 . 103 132 52 250 20 . Move 5690 | 47 321 229 412 122 2255 831 509 625 285 54 Hop 3 | . . . . . 3 . . . . . Pick Up 55 | 2 11 1 3 . 5 5 11 11 6 . Fast Attach 24 | 6 . . 1 . 1 3 3 8 2 . Attach 41 | . 1 . 7 1 2 1 13 9 7 . Detach 3 | . . . . . 2 . . 1 . . Swap 14 | . 1 . 1 . 3 2 1 5 1 . Drop 24 | . 4 1 1 . 3 4 2 8 1 . Fire 61 | . 11 3 44 . . . . . 3 . Melee 99 | . . . 1 . 4 24 11 28 31 . Ram 3 | . . 2 . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . 31 . . Rewire 1 | . . . . . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Ext x2) -6/Extension -5/Factory -5/Upper Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 10) 184 | -10/Materials | Discovered new exit (range 11) 250 | -10/Materials | Discovered new exit (range 9) 282 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 384 | -10/Materials | Entered Mines 391 | -10/Mines | Learned location of Storage (-7) 486 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 520 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 599 | -10/Mines | Discovered new exit (range 13) 627 | -10/Mines | Entered Materials 627 | -9/Materials | Accompanied by 3 allies 627 | -9/Materials | Evolved 2 slots: Utility x2 736 | -9/Materials | Discovered new exit (range 16) 749 | -9/Materials | Identified exit to Mines 856 | -9/Materials | Destroyed 7 combat bots 1027 | -9/Materials | First assault squad dispatched 1128 | -9/Materials | Core integrity fell below 50% 1140 | -9/Materials | Entered Mines 1146 | -9/Mines | Met a Derelict bent on vengeance 1165 | -9/Mines | Lost 4 parts (2n2w) 1199 | -9/Mines | Learned 4 Materials zone layouts 1256 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1282 | -9/Mines | Identified exit to Zion 1283 | -9/Mines | Entered Zion 1306 | -7/Zion | Learned location of Warlord (-4) 1352 | -7/Zion | Given A8's code to call for help 1393 | -7/Zion | Found CR-A16's Pointy Stick 1405 | -7/Zion | Discovered new exit (range 14) 1409 | -7/Zion | Learned Factory security intel 1540 | -7/Zion | Gained Derelict followers 1572 | -7/Zion | Learned Factory emergency access door positions 1698 | -7/Zion | Learned Factory stockpile data 1780 | -7/Zion | Learned location of Quarantine (-3) 1818 | -7/Zion | Given the Hacking Drone Bay 1832 | -7/Zion | Found Prototype Device 1833 | -7/Zion | Identified Hacking Drone Bay 1856 | -7/Zion | Gained Derelict followers 1978 | -7/Zion | Found Prototype Device 1979 | -7/Zion | Identified Phasing AFG 3447 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3447 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3631 | -7/Zion | Imprinted 3633 | -7/Zion | Declared Zion's savior 4760 | -7/Zion | Identified exit to Proximity Caves 4773 | -7/Zion | Entered Proximity Caves 4773 | -6/Proximity Caves | Accompanied by 11 allies 4810 | -6/Proximity Caves | Learned 8 Factory zone layouts 4929 | -6/Proximity Caves | Learned Factory emergency access door positions 5123 | -6/Proximity Caves | Discovered new exit (range 16) 5145 | -6/Proximity Caves | Core integrity fell below 20% 5387 | -6/Proximity Caves | Identified exit to Factory 5549 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5605 | -6/Proximity Caves | Build established: Scavenger-Mutant 5692 | -6/Proximity Caves | Entered Factory 5692 | -6/Factory | Accompanied by 2 allies 5692 | -6/Factory | Evolved 6 slots: Utility x6 5693 | -6/Factory | Identified exit to Extension 5693 | -6/Factory | Identified exit to Factory 6111 | -6/Factory | Lost 7 parts (2p1n3u1w) 6152 | -6/Factory | System corruption reached 10% 6204 | -6/Factory | Zion Light squad teleported in 6230 | -6/Factory | Lost 3 parts (3u) 6299 | -6/Factory | Discovered exit to Extension (range 10) 6317 | -6/Factory | Garrison activated, responded to threat 6326 | -6/Factory | Core integrity fell below 50% 6344 | -6/Factory | Entered Extension 6455 | -6/Extension | Rescued a captive Derelict 6875 | -6/Extension | Zion Light squad teleported in 6879 | -6/Extension | Zion Hacking Resupply teleported in 6978 | -6/Extension | Build established: Scavenger-Scout 7047 | -6/Extension | Rescued a captive Derelict 7048 | -6/Extension | Rescued a captive Derelict 7091 | -6/Extension | Rescued a captive Derelict 7125 | -6/Extension | Spotted B-75 Beast 7127 | -6/Extension | Rescued a captive Derelict 7127 | -6/Extension | Rescued a captive Derelict 7156 | -6/Extension | Spotted B-75 Beast 7167 | -6/Extension | Allies destroyed B-75 Beast 7172 | -6/Extension | Discovered exit to Factory (range 3) 7173 | -6/Extension | Entered Factory 7173 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7313 | -5/Factory | Core integrity fell below 50% 7334 | -5/Factory | Lost 13 parts (2p4n7u) 7389 | -5/Factory | Core integrity fell below 20% 7460 | -5/Factory | Discovered new exit (range 8) 7464 | -5/Factory | Identified exit to Upper Caves 7464 | -5/Factory | Entered Upper Caves 7483 | -5/Upper Caves | Attracted the attention of an 0b10 base 7492 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE 07468_ System corrupted: Component data lost. 07482_ G-50 Soldier springs to life. 07483_ S-27 Virus springs to life. 07483_ G-50 Soldier springs to life. 07484_ S-27 Virus springs to life. 07484_ Connecting with Outpost Terminal... >>Query(Status Report 517B) UNEVENTFUL CYCLE. >>Query(Status Report 011C) DETECTED INCREASED ACTIVITY IN CAVE 24. >>Query(Status Report 183X) INTERCEPTED DERELICT INTEL. World map updated: -2/Research. >>Query(Status Report 874X) INTERCEPTED DERELICT INTEL. Data stored: Lower Caves entrances (x2). 07486_ System corrupted: Component data lost. 07487_ Terrain Scan Processor destroyed. 07491_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????## s ##?????????????????????? | | ?????????????????????# %@ ##????????????????????? | | ?????????????????????####s #????????????????????? | | ????????????????????????##s #????????????????????? | | ?????????????????????????## ##???????????????????? | | ????????????????????###???# ##??????????????????? | | ???????????????????## ### ######?????????????? | | ???????????????????# #?????????????? | | ???????????????????# #?????????????? | | ??????????? #####/##### #?????????????? | | ??????????? ???#""" """#? #?????????????? | | ???????????#### ??????#""" "#??#?????????????? | | ??????????????????????#""" T"#????????????????? | | ??????????????? ??????#""" "#????????????????? | | ??????????????? ?????# "#????????????????? | | ????????????????? ????#" "#??#?????????????? | | ?????????????????? ???#" "#? #?????????????? | | ??????????????????? ??#" "#? #?????????????? | | ???????????????????# ?#" "# #?????????????? | | ???????????????????# #####+##### #?????????????? | | ???????????????????# #?????????????? | | ???????????????????# #?????????????? | | ???????????????????### # ####?????????????? | | ???????????????????### ## ##????????????????? | | ???????????????????# ?## ##?????????????????? | | ?????????????#?????# ???# ###?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 160 Cloak Strength 2 Additional Mass Support 9 Resistance: EX 50 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 6 Offensive Hacking 10 Defensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Help From High Places I'm Back, Baby! Robot Respite The One Challenges ------------ None Game ------ Seed CloakSigixFlakker Manual? 0 Play Time 01:25:36 Cumulative 14.0 hours Start 2023.02.11 @ 02:07:33 End 2023.02.11 @ 03:40:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87bb5e9f-a383-4be5-90db-30b88b3c0c1d