Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 02:17:02 Player: Johnny5001 Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (0) 0 Robots Destroyed (2) 10 Value Destroyed (13) 13 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 23 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 100/100 System Corruption 12% Temperature Cool (22) Movement Treading (160) Location -11/Scrapyard Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Assault Rifle Mining Laser > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Wheel Compact Wheel Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Compact Wheel EM Pulse Gun [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 ------- Run | Yrd Slots Evolved . | . Power . | . Propulsion . | . Utility . | . Weapon . | . Parts Attached 5 | 5 Power 1 | 1 Engine 1 | 1 Core . | . Reactor . | . Propulsion 2 | 2 Treads 2 | 2 Leg . | . Wheel . | . Hover . | . Flight . | . Utility . | . Device . | . Storage . | . Processor . | . Hackware . | . Protection . | . Artifact . | . Weapon 2 | 2 Energy Gun . | . Energy Cannon . | . Ballistic Gun 1 | 1 Ballistic Cannon . | . Launcher . | . Special Weapon 1 | 1 Impact Weapon . | . Slashing Weapon . | . Piercing Weapon . | . Special Melee Weapon . | . Unidentified Prototypes . | . Parts Lost 4 | 4 Power 2 | 2 Propulsion 1 | 1 Utility 1 | 1 Weapon . | . Highest Loss Streak 2 | 2 To Critical Strikes . | . Average Backups 5 | 5 Power . | . Propulsion 4 | 4 Utility . | . Weapon . | . Tool/Special . | . Unused Backups 8 | 8 Power 1 | 1 Propulsion 4 | 4 Utility 1 | 1 Weapon 2 | 2 Tool/Special . | . Average Slot Usage (%) . | . Peak Build Rating 6 | 6 Average Rating 5 | 5 On Entrance 6 | 6 Avg Prop Armor Cover (%) . | . Naked Turns . | . Heaviest Build 11 | 11 Greatest Support 40 | 40 Greatest Overweight (x) . | . Average Overweight (x) . | . Largest Inventory Capacity 8 | 8 Average Capacity 7 | 7 Most Carried 6 | 6 Average Carried 5 | 5 Final Capacity 5 | 5 Final Carried 4 | 4 Class Distribution -------------------- None Dominant Class ---------------- None Resources | -11 ----------- Run | Yrd Matter Collected 218 | 218 Remotely . | . Salvage Created 82 | 82 Parts 5 | 5 Haulers Intercepted . | . Recyclers Shooed . | . Parts Field Recycled . | . Retrieved Matter . | . Parts Self-Destructed . | . Prevented . | . Parts Restored . | . Kills | -11 ------- Run | Yrd Combat Hostiles Destroyed . | . Classes Destroyed 2 | 2 Tunneler 1 | 1 Recycler 1 | 1 Best Kill Streak 2 | 2 Combat Bots Only . | . Max Kills in Single Turn 1 | 1 Gunslinging . | . Exploded . | . Melee . | . Uniques/NPCs Destroyed . | . Combat | -11 -------- Run | Yrd Hostile Shots Fired . | . Missed . | . Hits . | . Damage Taken 868 | 868 Core 264 | 264 Absorbed by Shields . | . Core Remaining (%) . | . Volleys Fired 50 | 50 Largest 2 | 2 Hottest 100 | 100 Shots Fired 54 | 54 Gun 8 | 8 Cannon . | . Launcher . | . Special 46 | 46 Kinetic 8 | 8 Thermal 46 | 46 Explosive . | . Electromagnetic . | . Robot Hit Streak 6 | 6 Robot Miss Streak . | . Penetration Max . | . Secondary Targets . | . Shots Hit Robots 6 | 6 Core Hits 4 | 4 Critical Kills . | . Critical Parts Destroyed . | . Critical Strikes . | . Melee Attacks . | . Impact . | . Slashing . | . Piercing . | . Sneak Attacks . | . Combat Hostiles . | . Follow-up Attacks . | . Damage Inflicted 68 | 68 Guns 68 | 68 Cannons . | . Explosions . | . Melee . | . Ramming . | . Kinetic 68 | 68 Thermal . | . Explosive . | . Electromagnetic . | . Impact . | . Slashing . | . Piercing . | . Highest Corruption 4 | 4 Average Corruption 4 | 4 Corruption Purged . | . Corruption Blocked . | . Effects 1 | 1 Energy Discharges 1 | 1 Overload Shots . | . Overflow Damage . | . Projectiles . | . Explosions . | . Melee . | . Knockbacks . | . Impact . | . Kinetic . | . Secondary . | . Self-Inflicted Damage . | . Shots . | . Rammed . | . Targets Rammed . | . Kicked . | . Crushed . | . Highest Temperature 42 | 42 Average Temperature 14 | 14 Received Heat Transfer . | . Siege Activations . | . Martial Activations . | . Shielding Activations . | . Robots Disrupted . | . Combat Hostiles . | . Robots Corrupted . | . Combat Hostiles . | . Parts Fried . | . Impact Corruptions . | . Robots Melted . | . Combat Hostiles . | . Parts Melted . | . Heat Transferred . | . Parts Sabotaged . | . Parts Stolen . | . Parts Stripped . | . Power Chain Reactions . | . Alert | -11 ------- Run | Yrd Maximum Alert Level . | . Low Security (%) 100 | 100 Level 1 . | . Level 2 . | . Level 3 . | . Level 4 . | . Level 5 . | . High Security . | . Max Security . | . Peak Influence 5 | 5 Initial . | . Average . | . Influence Increases 10 | 10 Destroy 0b10 Robot/NC 10 | 10 Influence Decreases 10 | 10 Time Decay 10 | 10 Squads Dispatched . | . Investigation . | . Extermination . | . Reinforcement . | . Assault . | . Garrison . | . Intercept . | . Searches Triggered . | . Construction Impeded . | . Haulers Reinforced . | . Active Scanning Responses . | . Cargo Convoy Interrupts . | . Stealth | -11 --------- Run | Yrd Distress Signals . | . Communications Jammed . | . Distress Signals . | . Times Spotted . | . Peak Tracking Total . | . Tactical Retreats . | . Traps | -11 ------- Run | Yrd Traps Triggered . | . Indirectly . | . Trap Hack Attempts . | . Triggered . | . Disarmed . | . Reprogrammed . | . Reused . | . Traps Extracted . | . Installed . | . Triggered . | . Machines | -11 ---------- Run | Yrd Machines Disabled . | . Max in Single Turn . | . Machines Repaired . | . Machines Dismantled . | . Machines Sabotaged . | . Overloaded Fab Kills . | . Hacking | -11 --------- Run | Yrd Machines Accessed . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Total Hacks . | . Successful . | . Failed . | . Catastrophic . | . Database Lockouts . | . Manual . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Terminal Hacks . | . Fabricator Hacks . | . Repair Station Hacks . | . Recycling Unit Hacks . | . Scanalyzer . | . Garrison Access Hacks . | . Unauthorized Hacks . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Data Cores Recovered . | . Used . | . Hacking Detections . | . Full Trace Events . | . Feedback Events . | . Feedback Blocked . | . Robot Schematics Acquired . | . Robots Built . | . Authchips . | . Time . | . Total Robot Build Rating . | . Part Schematics Acquired . | . Parts Built . | . Authchips . | . Time . | . Total Part Build Rating . | . Part Studies Acquired . | . Parts Repaired . | . Time . | . Parts Recycled . | . Recycled Matter . | . Retrieved Matter . | . Retrieved Components . | . Parts Scanalyzed . | . Part Schematics Acquired . | . Parts Damaged . | . Bothacking | -11 ------------ Run | Yrd Used RIF Installer . | . Robots Hacked . | . Non-combat . | . Combat . | . Robot Hacks Applied . | . Relay Couplers Released . | . Fabnet Peak Effective % . | . Robots Rewired . | . Allies Hacked . | . Hacks Repelled . | . Allies | -11 -------- Run | Yrd Total Allies . | . Largest Group . | . Highest-Rated Group . | . Highest-Rated Ally . | . Total Orders . | . Ally Attacks . | . Total Damage . | . Kills . | . Allies Corrupted . | . Allies Melted . | . Intel | -11 ------- Run | Yrd Active Infowar (turns) . | . Robot Analysis Total . | . Derelict Logs Recovered . | . Drone Launches . | . Drone Recoveries . | . Exploration | -11 ------------- Run | Yrd Turns Passed 274 | 274 Spaces Moved 58 | 58 Core . | . Treads 6 | 6 Legs 52 | 52 Wheels . | . Hover . | . Flight . | . Fastest Speed 120 | 120 Average Speed 124 | 124 Slowest Speed 160 | 160 Overloaded Moves . | . Propulsion Burnouts . | . Robots Hopped . | . Potential Cave-ins 24 | 24 Cave-ins Triggered 3 | 3 Exploration Rate (%) 6 | 6 Regions Visited . Branch Regions . Pre-discovered Areas . | . Known Exits Taken . | . Unknown Exits Taken . | . Scrap Searched . | . Spaces Dug 29 | 29 Terrain Destroyed 31 | 31 Melee . | . Projectile 31 | 31 AOE . | . Terrain Rammed . | . Walls Destroyed . | . Machines Disabled . | . Actions | -11 --------- Run | Yrd Total 114 | 114 Wait . | . Move 56 | 56 Hop . | . Pick Up . | . Fast Attach 1 | 1 Attach 1 | 1 Detach . | . Swap 3 | 3 Drop 1 | 1 Fire 50 | 50 Melee . | . Ram . | . Kick . | . Crush . | . Escape Stasis 2 | 2 Rewire . | . Trap . | . Miscellaneous . | . Route ------- -11/Scrapyard (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 233 | -11/Scrapyard | Crushed by falling debris 271 | -11/Scrapyard | Crushed by falling debris 272 | -11/Scrapyard | Core integrity fell below 50% 276 | -11/Scrapyard | Crushed by falling debris 276 | -11/Scrapyard | Smashed by cave-in Last Messages --------------- 00158_ T-07 Excavator is excavating. 00159_ K-01 Serf collects debris. 00162_ T-07 Excavator is excavating. 00192_ The unstable cave ceiling collapses. 00233_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 00233_ Lgt. Ion Engine destroyed. 00233_ System corrupted by crushing effect (+1). 00233_ Sml. Storage Unit destroyed. 00233_ System corrupted by crushing effect (+3). 00233_ EM Pulse Gun crushed. 00240_ System corrupted: Energy discharge (-7). 00271_ The unstable cave ceiling collapses. 00271_ Crushed by falling debris. 00273_ The unstable cave ceiling collapses. 00276_ Crushed by falling debris. 00276_ Lgt. Ion Engine destroyed. 00276_ System corrupted by crushing effect (+4). 00276_ Lgt. Treads destroyed. 00276_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????###??????????????????? | | ???????????????????????# ##?????????????????? | | ???????????????????????##@#?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ??????????????????????#####?????????????????? | | ??????????????????????## ##?????????????????? | | ??????????????????????## ##?????????????????? | | ???????????????????????## #?????????????????? | | ???????????????####?????# #?????????????????? | | #######????????# ####### #?????????????????? | | #????????# ##### ##?????????????????? | | #???????# ###### ##??????????????????? | | #?????? #########???????????????????? | | #????? #??????????????????????????? | | #???? #??????????????????????????? | | % #???### #??????????????????????????? | | < #?????### ##??????????????????????????? | | #?????## ##???????????????????????????? | | # #####????## ##????????????????????????????? | | # ##???????# ##?????????????????????????????? | | ## ##?????## ##?????????????????????????????? | | ?## ####### ##??????????????????????????????? | | ??## ##???????????????????????????????? | | ???#########????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 296 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed DrainedGunMaul Manual? 0 Play Time 00:06:46 Cumulative 14.0 hours Start 2026.01.02 @ 02:13:11 End 2026.01.02 @ 02:17:02 Sessions 0 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 8 Adventurer 0 Explorer 1 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 28 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dca6e71-e9ff-47b8-bf13-c55b57f9ca47