Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.05 @ 15:20:15 // Winter2019/RPGLIKE Player: Terminus Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (598) 2990 Value Destroyed (31725) 31725 Prototype IDs (107) 2140 Alien Tech Used (9) 1800 Bonus (24277) 24277 TOTAL SCORE: 74432 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 16357 Follower Combat Kills 7396 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Friendly Fire -6676 Cogmind --------- Core Integrity 0/1400 Matter 300/300 Energy 101/380 System Corruption 0% Temperature Cool (0) Movement Hovering (58) Location -1/Command Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (3) --- Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- Coolant Network Experimental Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Heavy Regenerative Plating EM Dispersion Field > --- WEAPON (4) ------- Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II > --- INVENTORY (10) --- Experimental Energy Well (1000) Experimental Energy Well (1000) Zionite Shade Armor AEGIS Remote Shield System Purifier Transdimensional Reconstructor High-powered Transdimensional Reconstructor Cooled Plasma Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network Zionite Biocell Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Particle Accelerator Experimental Weapon Cycler Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Zionite Phaser-H Zionite Phaser-H Zionite Phaser-H Zionite Phaser-H > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well EM Dispersion Field AEGIS Remote Shield System Purifier Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Cooled Plasma Cannon Improved Plasma Cutter [Rating: 229] Favorites ----------- Power Vortex Chain Reactor Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Combat Gravmag System Leg Aluminum Leg Hover Unit Combat Gravmag System Utility Experimental Targeting Computer Device Advanced Cooling System Storage Advanced Energy Well Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Zionite Phaser-M Energy Gun Zionite Phaser-M Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Core Stripper Slashing Weapon Plasma Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Slots Evolved 20 | 4 1 1 . 1 2 2 1 . . . 1 1 . . . 1 1 . 1 . . . . . . 1 . . . . . 1 . . 1 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | 2 1 1 . 1 . 2 . . . . 1 1 . . . 1 . . 1 . . . . . . 1 . . . . . 1 . . 1 Weapon 3 | 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 295 | 6 10 7 . 4 19 12 6 2 . . . 18 3 2 1 4 19 . 6 14 4 10 3 2 . 4 . 1 6 20 31 11 16 16 38 Power 13 | 2 . . . . 1 1 2 . . . . 1 . . . . 3 . . 1 . . . . . . . . . . . . . . 2 Engine 5 | 2 . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 2 Propulsion 29 | 2 2 1 . 1 2 2 2 . . . . 5 . . . . . . . 2 . . . . . . . . . 2 3 . 1 4 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | 2 2 1 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . 1 2 . . . . 5 . . . . . . . 2 . . . . . . . . . 2 3 . 1 4 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 129 | . 4 2 . 2 5 5 2 . . . . 4 . 2 1 3 6 . 2 9 . 6 1 2 . 2 . 1 4 9 19 8 12 2 16 Device 62 | . 3 1 . 2 1 . 1 . . . . . . 1 . 2 3 . . 5 . 2 . 1 . . . 1 4 6 12 4 5 1 7 Storage 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 4 1 1 Processor 10 | . . . . . 1 1 . . . . . 2 . 1 . . 1 . . 1 . 3 . . . . . . . . . . . . . Hackware 7 | . . . . . 1 3 . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . Protection 38 | . 1 1 . . 2 1 1 . . . . 1 . . . 1 2 . 2 2 . 1 1 1 . 2 . . . 2 2 4 3 . 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 124 | 2 4 4 . 1 11 4 . 2 . . . 8 3 . . 1 10 . 4 2 4 4 2 . . 2 . . 2 9 9 3 3 10 20 Energy Gun 37 | . 4 1 . . 1 . . . . . . . . . . . 3 . . . . 4 1 . . 1 . . 2 5 4 2 . 2 7 Energy Cannon 55 | . . 1 . 1 7 3 . 1 . . . 6 1 . . 1 3 . 2 . 2 . . . . . . . . 2 3 . 3 8 11 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . 2 . . 2 1 . 1 . . . 2 2 . . . 2 . 2 . 1 . 1 . . 1 . . . 2 . . . . . Special Weapon 9 | . . . . . 1 . . . . . . . . . . . 1 . . 2 1 . . . . . . . . . 2 . . . 2 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . . . 1 4 1 . . . . 2 . . . . 6 . . 8 . 4 1 . . 1 . . 1 4 2 5 1 4 9 Parts Lost 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 1 9 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 5 Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 1 4 Highest Loss Streak 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 1 7 Average Slot Usage (%) 94 | . 91 99 100 99 99 98 98 100 100 100 94 98 100 100 100 99 97 100 99 97 95 94 95 95 95 93 90 92 94 94 94 90 79 81 85 Engine 2 | . 11 10 10 9 7 6 5 . . . . . 5 5 5 5 5 5 4 2 . . . . . . . . . . . . . . . Core 2 | . . . . . . . 5 12 12 12 11 10 5 5 5 5 5 5 4 2 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 4 4 4 4 4 4 4 4 4 4 4 4 4 4 6 Leg 4 | . 23 20 20 19 20 21 13 6 6 6 5 . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . 4 12 12 12 11 15 16 16 16 15 15 15 14 14 14 14 14 14 14 13 13 13 13 13 12 13 13 12 12 Device 23 | . 28 30 30 29 23 21 18 18 18 18 17 16 16 17 22 25 26 25 23 23 23 27 27 24 23 22 22 24 28 29 31 27 22 20 18 Processor 13 | . . . . . 4 6 6 6 6 6 5 10 11 13 16 15 17 20 19 19 19 19 19 19 19 18 18 18 18 18 18 17 17 17 16 Hackware 4 | . . . . . 6 13 18 18 18 18 17 17 22 17 11 9 . . . . . . . . . . . . . . . . . . . Protection 8 | . 4 19 20 19 9 6 6 6 6 6 5 8 5 5 5 5 10 10 13 13 14 9 9 12 14 13 13 13 11 7 4 7 5 4 9 Energy Gun 9 | . 20 10 10 9 . . . . . . . . . . . . 3 10 9 9 9 13 19 19 19 18 18 18 18 14 9 16 12 9 10 Energy Cannon 7 | . . 3 . 7 21 21 18 17 18 18 17 15 14 11 11 14 13 10 6 4 1 2 . . . . . . . 1 8 . 2 6 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 7 14 23 21 23 39 43 48 48 48 48 48 55 55 54 54 65 74 65 72 75 82 82 81 81 81 88 81 82 82 89 90 109 107 113 120 Greatest Support 114 | 20 26 30 30 32 47 47 47 44 44 44 44 75 75 75 75 75 75 75 75 80 85 85 85 85 85 85 85 85 85 95 102 102 102 114 114 Greatest Overweight (x) 4 | 2 1 . . . 1 1 2 1 1 1 1 1 . . . . . . . 1 . . . . . 1 . . . 1 4 1 1 1 1 Average Overweight (x) . | . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 1 1 2 2 3 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 8 8 8 10 10 10 Average Capacity 5 | 1 1 1 2 2 4 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 8 8 8 10 10 Most Carried 10 | 1 1 2 2 3 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 8 8 8 9 10 10 Average Carried 5 | . . 1 2 2 3 4 5 6 6 6 6 5 6 6 6 6 5 6 5 6 6 6 6 6 7 7 7 7 6 7 7 7 7 9 9 Final Capacity 10 | 1 1 2 2 3 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 8 8 8 10 10 10 Final Carried 10 | 1 1 2 2 3 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 8 7 8 10 9 Class Distribution -------------------- 45% | Messiah-Gunner 14% | Mutant 10% | Messiah-Mutant 9% | Hacker-Skirmisher 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Hacker-Skirmisher | -6/Proximity Caves Hacker-Gunner | -6/Factory Wizard-Gunner | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Messiah-Gunner | -5/Proximity Caves Messiah-Gunner | -5/Factory Messiah-Gunner | -5/Upper Caves Messiah-Gunner | -5/Upper Caves Messiah-Mutant | -5/Warlord Messiah-Mutant | -4/Proximity Caves Messiah-Gunner | -4/Factory Messiah-Gunner | -4/Waste Messiah-Gunner | -4/Factory Messiah-Gunner | -4/Extension Messiah-Gunner | -4/Cetus Messiah-Gunner | -4/Archives Messiah-Gunner | -4/Hub_04(d) Messiah-Gunner | -3/Research Messiah-Gunner | -3/Testing Messiah-Gunner | -2/Research Messiah-Gunner | -2/Quarantine Messiah-Gunner | -2/Section 7 Messiah-Gunner | -1/Access Messiah-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Matter Collected 4069 | 257 135 185 . 84 260 120 50 65 . . . 220 115 32 3 85 233 19 165 101 94 100 20 10 42 70 . 20 60 200 419 120 240 80 465 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30959 | . 791 81 . 248 1663 668 357 256 87 . 188 1135 455 70 . . 484 304 796 . 431 2671 1352 811 1719 522 . 147 471 807 2588 1556 2086 1422 6793 Parts 1602 | . 59 7 . 15 110 39 23 10 4 . 5 52 11 1 . . 26 9 24 . 14 137 21 30 57 23 . 6 25 98 149 68 98 67 414 Haulers Intercepted 20 | . 2 . . . 3 5 . . . . . 1 . . . . . . . . . 3 . 1 . . . 1 . . 1 . 2 1 . Recyclers Shooed 9 | . 1 . . . 2 . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . . . 4 2 . 7 . 1 4 . 8 . 9 7 32 11 . . . . . . . . . . . . . . Prevented 36 | . . . . . . . . 5 2 . . . 10 . . 7 . . 9 2 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 447 | . 20 16 . 8 33 5 10 5 1 . 2 19 8 1 . . 8 7 14 . 7 26 6 9 19 6 . . 6 24 36 23 21 18 89 Guns 231 | . 19 2 . . . . . . . . . . . . . . 3 4 1 . 1 21 6 9 19 2 . . 6 22 9 22 14 5 66 Cannons 132 | . . 2 . 4 24 5 10 . 1 . 2 9 1 . . . 1 3 1 . 2 3 . . . . . . . . 23 . 7 13 21 AOE 59 | . . 12 . 4 6 . . 2 . . . 8 4 1 . . 4 . 9 . 4 2 . . . 2 . . . 1 . . . . . Classes Destroyed 32 | . 6 2 . 1 3 . 1 1 . . 1 1 1 . . . 1 . 1 . . 3 1 . . . . . . 1 1 2 1 . 4 Worker 23 | . 2 . . . 3 . . . . . . 1 . . . . 1 . . . . 4 . 1 . . . . 1 2 3 . . 3 2 Builder 7 | . . . . . 3 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . Tunneler 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 20 | . 2 . . . 3 5 . . . . . 1 . . . . . . . . . 3 . 1 . . . 1 . . 1 . 2 1 . Recycler 13 | . . . . 1 . . . . . . . . . . . . 1 . . . . 4 . 1 . . . . . . 1 . . 2 3 Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Operator 12 | . 1 . . . 2 2 . . 1 . . . . . . . . . . . . 1 . . . . . . . 2 . 1 1 . 1 Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 53 | . 3 . . . 5 2 . . . . . 1 . . . . 3 . . . . 5 . 1 1 2 . 1 4 1 9 3 3 4 5 Swarmer 77 | . 6 6 . 4 9 1 5 . . . . . . . . . 5 2 6 . 4 3 . 1 . . . . 1 8 5 7 . . 4 Saboteur 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 6 Grunt 131 | . 14 . . 4 13 1 2 3 1 . 1 6 7 1 . . . 2 6 . 3 8 . . 6 . . . 2 3 9 9 7 8 15 Brawler 9 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . 5 Duelist 13 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 1 1 3 5 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 42 | . . . . . 9 3 . . . . . 2 . . . . 1 1 2 . . 6 . 1 8 . . . 2 . 3 . 2 1 1 Demolisher 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Hunter 32 | . . . . . 2 . 1 1 . . . 5 . . . . 1 . . . . 2 . 2 3 . . . . 9 . . 2 1 3 Programmer 79 | . . . . . . . 2 . . . . 3 . . . . 1 1 . . . 5 . 5 . . . . . 3 16 5 8 3 27 Behemoth 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . 1 . . 1 . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Z-Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 3 Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 11 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 14 | . 3 5 . 4 14 2 4 4 1 . 1 4 4 1 . . 6 4 13 . 4 12 6 5 5 5 . 1 6 5 8 4 4 5 13 Combat Bots Only 13 | . 3 5 . 4 6 1 3 4 1 . 1 4 4 1 . . 6 4 13 . 4 5 6 4 4 4 . . 3 5 6 4 4 5 13 Max Kills in Single Turn 4 | . 2 3 . 2 3 1 2 2 1 . 1 2 2 1 . . 4 1 4 . 3 3 1 2 2 3 . 1 3 2 2 2 1 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . . 1 . . 1 Exploded 4 | . . 3 . 2 2 . . 2 . . . 2 2 1 . . 3 . 4 . 3 2 . . . 2 . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . A7 (-4/Cetus) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Damage Taken 21709 | . 963 164 . 314 1083 54 424 80 29 . 141 1634 103 . . 63 369 133 138 169 . 989 . 258 511 88 . . 231 2077 1745 979 2163 1679 5128 Core 12358 | . 758 106 . 216 767 37 320 63 26 . 122 1117 80 . . 49 195 35 65 87 . 477 . 95 195 32 . . 171 1184 1249 311 1139 1003 2459 Absorbed by Shields 3830 | . . . . . . . . . . . . . . . . . . . . . . 13 . . 23 58 . . . . . . 23 . 3713 Redirected to Core 10960 | . 579 106 . 163 687 37 276 63 11 . 76 1069 80 . . 49 136 35 52 87 . 459 . 95 195 32 . . 125 1110 1119 289 1032 887 2111 Core Remaining (%) 82 | 100 . . . 100 . 97 . . . . 73 . . . . 100 . . . . 87 . . . . . . 100 . 22 . . 61 . . Volleys Fired 1309 | 4 105 27 . 21 84 26 26 11 12 . 6 61 19 3 . 9 22 13 12 . 11 64 14 28 36 11 . 3 13 76 105 60 113 90 224 Largest 4 | 2 2 2 . 2 3 3 3 3 3 . 3 3 3 1 . 3 4 4 4 . 3 4 4 4 4 4 . 4 4 4 3 3 3 3 4 Hottest 320 | 40 90 126 . 126 195 195 195 195 195 . 195 270 215 36 . 215 275 245 245 . 155 266 266 266 266 266 . 266 292 299 233 233 258 260 320 Shots Fired 3478 | 8 209 41 . 40 214 78 76 18 35 . 18 149 35 3 . 13 67 52 25 . 23 222 56 111 144 32 . 12 52 231 284 134 269 226 601 Gun 2142 | 8 209 22 . 19 . . . . . . . . . . . . 17 26 5 . 16 192 56 111 144 28 . 12 52 215 102 134 237 109 428 Cannon 1194 | . . 8 . 17 199 78 76 11 35 . 18 135 24 . . 6 46 26 2 . 4 30 . . . . . . . 12 175 . 32 117 143 Launcher 108 | . . 11 . 4 14 . . 7 . . . 14 11 3 . 7 3 . 18 . 3 . . . . 4 . . . 4 5 . . . . Special 34 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . 30 Kinetic 32 | 8 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1474 | . 185 22 . 19 200 78 76 11 35 . 18 135 24 . . 6 46 26 2 . 4 41 . . . . . . . 19 188 97 180 9 53 Explosive 15 | . . 11 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 132 | . . 8 . 17 14 . . 7 . . . 14 11 3 . 7 3 . 18 . 3 . . . . 4 . . . 4 5 . . . 14 Phasic 1824 | . . . . . . . . . . . . . . . . . 17 26 5 . 16 181 56 111 144 28 . 12 52 208 91 37 89 217 534 Robot Hit Streak 81 | 7 11 6 . 12 22 15 21 16 22 . 14 19 2 . . . 9 17 9 . 9 27 21 28 69 11 . 10 30 81 20 37 26 31 44 Robot Miss Streak 5 | 1 5 2 . 1 3 3 4 . 1 . . 3 1 . . . 1 1 1 . 1 2 1 2 1 1 . 1 2 3 2 1 2 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 59 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . 1 4 1 . . 1 5 . 6 5 . 31 Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . 1 1 . 1 1 . 2 Shots Hit Robots 2104 | 7 132 19 . 27 133 27 42 13 6 . 14 60 2 . . . 29 28 8 . 9 156 44 72 112 20 . 6 30 135 179 84 125 146 439 Core Hits 966 | . 52 19 . 11 62 16 14 7 4 . 4 37 12 2 . 1 17 12 27 . 11 87 14 19 43 23 . 5 16 47 87 40 51 50 176 Critical Hits 24 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 2 2 . 12 Critical Kills 10 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . 4 Critical Parts Destroyed 12 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 1 1 . 6 Melee Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 100803 | 55 1355 858 . 790 4459 590 1030 763 189 . 448 2793 813 90 . 110 1385 1036 1483 . 571 7357 1965 3260 5038 1324 . 250 1253 6533 9659 4768 6578 8436 25564 Guns 63532 | 55 1355 137 . 165 . . . . . . . . . . . . 390 663 117 . 234 6020 1965 2799 5038 582 . 250 1253 6244 3902 4708 5554 3571 18530 Cannons 27978 | . . 107 . 374 3504 590 1030 242 189 . 448 1651 93 . . . 619 373 72 . 128 753 . . . . . . . 82 5182 . 1024 4865 6652 Explosions 8781 | . . 614 . 251 940 . . 521 . . . 1142 720 90 . 110 355 . 1294 . 209 584 . 461 . 742 . . . 207 541 . . . . Melee 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . . . Ramming 26 | . . . . . 5 . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . Kinetic 253 | 55 138 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . . . Thermal 26655 | . 1217 137 . 165 3561 590 1030 242 189 . 448 1867 93 . . . 619 373 354 . 222 899 . 461 . 300 . . . 334 5436 3185 4124 33 776 Explosive 1449 | . . 614 . 251 . . . . . . . . . . . . . . . . . 584 . . . . . . . . . . . . . Electromagnetic 6625 | . . 107 . 374 893 . . 521 . . . 926 720 90 . 110 355 . 1012 . 115 . . . . 442 . . . 153 541 . . . 266 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 65795 | . . . . . . . . . . . . . . . . . 390 663 117 . 234 5874 1965 2799 5038 582 . 250 1253 6046 3682 1523 2454 8403 24522 Highest Corruption 6 | . . . . . . . 2 2 2 2 2 . . . . . 3 3 3 4 . 5 . 4 . . . . 5 1 6 2 2 . . Average Corruption 2 | . . . . . . . 2 2 2 2 2 . . . . . 3 3 3 3 . 3 . 3 . . . . 2 1 4 1 1 . . Corruption Purged 25 | . . . . . . . . . . . . . . . . . . . . . . 5 . 4 . . . . 6 1 5 2 2 . . Effects 121 | . . . . . . . 13 5 8 3 3 . . . . . 10 7 5 . . 8 . 15 . . . . 8 . 30 1 5 . . Message Errors 29 | . . . . . . . 3 1 3 1 2 . . . . . 1 2 . . . 4 . 2 . . . . 1 . 9 . . . . Matter Fused 17 | . . . . . . . . . . . . . . . . . 4 3 2 . . . . 3 . . . . . . 5 . . . . Heat Flow Errors 12 | . . . . . . . 1 . . . 1 . . . . . 1 . 2 . . 1 . 3 . . . . 1 . 2 . . . . Energy Discharges 14 | . . . . . . . 1 1 2 2 . . . . . . 1 . 1 . . . . 1 . . . . 2 . 2 . 1 . . Data Loss (minor) 20 | . . . . . . . 7 2 1 . . . . . . . 1 1 . . . . . 3 . . . . 1 . 2 1 1 . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Targeting Errors 22 | . . . . . . . 1 . 1 . . . . . . . 2 1 . . . 3 . 2 . . . . 2 . 7 . 3 . . Weapon Failures 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Overload Shots 12 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 5 3 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 1997 | . . 33 . 64 163 . 4 13 5 . . 40 35 . . . 19 . 23 . 11 40 . 100 . . . . . . 526 . 67 506 348 Projectiles 1721 | . . 15 . 21 114 . 4 . 5 . . 40 18 . . . 19 . . . 11 28 . . . . . . . . 525 . 67 506 348 Explosions 276 | . . 18 . 43 49 . . 13 . . . . 17 . . . . . 23 . . 12 . 100 . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 621 | . . 25 . . 20 . . . . . . 215 21 . . . 10 . . . . 81 . . . 9 . . . 56 . 184 . . . Shots 18 | . . 1 . . 1 . . . . . . 4 1 . . . . . . . . 1 . . . 1 . . . 7 . 2 . . . Rammed 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 342 | . 4 . . . 39 . 39 . . . 67 342 12 . . 44 92 110 188 . . 232 108 170 125 64 . 58 149 168 131 5 . . 107 Average Temperature 44 | . 3 . . . 14 . 39 . . . 67 73 7 . . 27 34 43 85 . . 49 43 48 54 45 . 43 59 69 128 4 . . 17 Received Heat Transfer 2375 | . 405 . . 147 351 9 9 . 18 . 39 159 9 . . . 27 27 45 9 . 156 . . 70 . . . 24 54 180 108 252 90 187 Effects 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . 2 . . 2 . . . 2 3 . . . . . 4 . . . . . . 2 . . . 1 3 . . . 2 Combat Hostiles 20 | . . . . . 2 . . 2 . . . 2 3 . . . . . 3 . . . . . . 2 . . . 1 3 . . . 2 Parts Fried 49 | . . . . . 6 . . 2 . . . 3 6 . . . 1 . 5 . . . . . . 2 . . . 2 16 . . 1 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . 1 . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 4 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 73 | . 3 . . . 8 1 3 . 1 . . 10 . . . . 2 2 1 . . 1 . . . . . . . . 19 13 8 . 1 Heat Transferred 29983 | . 2929 296 . 341 4947 814 1332 333 259 . 592 2274 124 . . . 707 422 537 . 250 1048 . 300 . 150 . . . 372 4876 2442 3084 37 1517 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . 1 . . . . . . 3 1 1 . . . . 3 . 1 . . . . 3 . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Peak Influence 5128 | . 411 226 . 256 747 755 568 . . . . 449 . . . . 545 . . . . 1628 575 1519 951 1086 589 733 1049 1128 2251 1740 1816 1651 5128 Average Influence 832 | . 255 100 . 166 358 396 251 . . . . 228 . . . . 355 . . . . 632 574 1213 797 845 531 429 776 872 1137 1528 1549 1329 2852 Maximum Alert Level 5 | . 2 1 . 1 3 3 2 . . . . 2 . . . . 2 . . . . 5 2 4 3 3 2 3 3 4 5 5 5 5 5 Low Security (%) 24 | 100 30 95 . 75 35 4 37 . . . . 37 . . . . 11 . . . . 9 . . . . . . . . . . . . . Level 1 14 | . 67 4 . 24 21 50 40 . . . . 53 . . . . 47 . . . . 14 . . . . . 56 1 . . . . . . Level 2 15 | . 2 . . . 40 38 22 . . . . 8 . . . . 40 . . . . 46 100 10 8 7 100 35 24 16 19 . . . . Level 3 15 | . . . . . 3 6 . . . . . . . . . . . . . . . 6 . 21 91 92 . 8 74 82 29 . . 7 11 Level 4 18 | . . . . . . . . . . . . . . . . . . . . . . 21 . 67 . . . . . 1 37 65 52 87 16 Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 30 47 5 15 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 56 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 127 | . 5 1 . 2 5 5 3 . . . . 4 . . . . 4 . 1 . . 8 . 8 1 . . 3 6 2 10 6 8 7 38 Investigation 11 | . 4 1 . . 2 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . Extermination 27 | . . . . . . . 2 . . . . 2 . . . . 1 . . . . 3 . 1 . . . 1 1 1 5 2 3 3 2 Reinforcement 24 | . 1 . . . 3 2 1 . . . . 1 . . . . 3 . . . . 1 . 2 . . . . 3 1 2 1 2 . 1 Assault 63 | . . . . 2 . 2 . . . . . . . . . . . . . . . 3 . 4 1 . . 2 2 . 3 2 3 4 35 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . 2 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Distress Signals 26 | . 2 . . . 2 3 . . . . . 2 . . . . . . . . . 2 . 2 2 2 . 2 1 1 1 . 2 1 1 Communications Jammed 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 64 . 8 34 23 Distress Signals 129 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 62 . 8 34 23 Times Spotted 791 | . 30 17 . 13 48 16 18 5 1 . 4 30 7 . . 1 23 7 8 9 3 39 6 24 22 12 2 3 12 27 59 30 46 36 233 Peak Tracking Total 31 | . 5 6 . 4 4 4 4 4 1 . 3 5 4 1 . 1 6 3 11 10 3 6 2 5 5 5 1 3 4 7 6 4 8 7 31 Tactical Retreats 50 | . 1 4 . 1 2 1 2 1 . . . 3 2 . . . . . 1 . 1 1 . . 1 2 . . . . . 1 3 3 20 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Traps Triggered 24 | . 3 . . . . 1 1 . . . . . . 4 . . 1 . . . . 3 . . 1 . . . 2 2 2 2 2 . . Indirectly 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . 1 . . 1 1 1 . 2 . . . 9 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Machines Disabled 120 | . . 1 . 1 3 6 2 . . . . 21 . . . . 4 . 1 . . 6 . 12 1 3 1 2 3 8 2 10 24 4 5 Max in Single Turn 5 | . . 1 . . 1 1 1 . . . . 5 . . . . 1 . 1 . . 2 . 4 1 1 . 1 1 1 1 2 2 1 2 Garrison Access 8 | . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 . 1 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Machines Accessed 70 | . 9 1 1 . 7 13 6 . . 4 . 10 . 1 1 . . 1 2 . . 5 . 2 . . . . 1 2 2 1 . 1 . Terminals 33 | . 7 . . . 5 11 5 . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . . 1 . . . . 5 . . . . . . . . . 4 . . . . . . . 1 2 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 8 | . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 . 1 . 1 . Total Hacks 235 | . 21 1 4 . 22 41 24 . . 29 . 33 . 1 5 . . 1 5 . . 26 . 5 . . . . 2 4 5 4 . 2 . Successful 170 | . 13 1 4 . 12 29 18 . . 29 . 27 . 1 5 . . 1 5 . . 14 . 3 . . . . 2 1 3 1 . 1 . Failed 65 | . 8 . . . 10 12 6 . . . . 6 . . . . . . . . . 12 . 2 . . . . . 3 2 3 . 1 . Catastrophic 6 | . 2 . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 389 | . 20 . . . 19 33 19 . . . . 17 . . . . 17 . . 1 . 49 . 22 33 14 . 11 12 20 12 31 21 22 16 Terminals 113 | . 18 . . . 18 38 18 . . . . 17 . . . . . . 4 . . . . . . . . . . . . . . . . Fabricators 52 | . . . . . . . 6 . . . . 15 . . . . . . . . . 24 . . . . . . . 2 5 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 5 | . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 19 | . . . . . 3 2 . . . . . 1 . . . . . . . . . 2 . 3 . . . . . 2 . 4 . 2 . Terminal Hacks 84 | . 1 1 4 . 5 16 7 . . 29 . 9 . 1 5 . . 1 5 . . . . . . . . . . . . . . . . Record 19 | . . . 4 . . . . . . 11 . . . . . . . . 4 . . . . . . . . . . . . . . . . Part Schematic 18 | . . . . . . . 2 . . 10 . 1 . . 5 . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 8 | . . 1 . . . 4 . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 . . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . . 1 4 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . 2 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 25 | . . . . . . . 3 . . . . 12 . . . . . . . . . 8 . . . . . . . . 2 . . . . Load Schematic 11 | . . . . . . . 1 . . . . 5 . . . . . . . . . 4 . . . . . . . . 1 . . . . Build 14 | . . . . . . . 2 . . . . 7 . . . . . . . . . 4 . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 8 | . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 . 1 . 1 . Seal Access 8 | . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 . 1 . 1 . Unauthorized Hacks 49 | . 12 . . . 6 12 8 . . . . 5 . . . . . . . . . 5 . . . . . . . . 1 . . . . Terminals 35 | . 10 . . . 5 11 6 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Track 4 | . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 6 | . . . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 23 | . 7 . . . 3 7 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . 2 . . . . 2 . . . . . . . . . 5 . . . . . . . . 1 . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prioritize 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Siphon 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 7 . . . 4 8 3 . . . . 9 . . . . . . 1 . . 4 . 2 . . . . 1 2 2 1 . 1 . Full Trace Events 3 | . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 168 | . . . . . . . 2 . . 10 . 1 . . 5 . . . . . . 16 . 10 47 25 . . 1 22 . 29 . . . Parts Built 11 | . . . . . . . 3 . . . . 5 . . . . . . . . . 2 . . . . . . . . 1 . . . . Matter 2716 | . . . . . . . 376 . . . . 921 . . . . . . . . . 1068 . . . . . . . . 351 . . . . Time 983 | . . . . . . . 164 . . . . 270 . . . . . . . . . 456 . . . . . . . . 93 . . . . Total Part Build Rating 63 | . . . . . . . 17 . . . . 29 . . . . . . . . . 10 . . . . . . . . 7 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Programmers 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 11 . . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Total Allies 207 | . . . . 1 . 13 2 . . . 1 . . . 7 . 7 . . 4 . 5 20 6 21 6 . 3 3 . 5 3 . 29 71 Largest Group 41 | . . . . 1 . 10 2 1 1 . 1 1 . . 7 7 9 . . 4 . 3 20 21 13 16 7 7 7 3 5 3 . 16 41 Highest-Rated Group 3794 | . . . . 31 . 173 62 26 26 . 94 94 . . 243 243 565 . . 177 . 288 760 875 671 1088 658 657 657 228 586 138 . 437 3794 Highest-Rated Ally 268 | . . . . 31 . 31 31 26 26 . 94 94 . . 40 40 85 . . 49 . 103 50 70 156 162 142 142 142 94 122 114 . 122 268 Zionite Dispatches 19 | . . . . . . . . . . . . . . . . . 3 . . . . 2 . 2 2 1 . 2 1 . 2 . . 4 . Heavy 6 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . 1 . . 1 . Light 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Offense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 15 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 6 . . . . . . . 3 5 STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 GOTO 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 1264 | . . . . 11 . 106 9 . . . 14 5 . . . 38 66 . . . . 41 5 177 20 70 43 62 64 . 84 9 . 129 311 Total Damage 47529 | . . . . 169 . 1380 108 . . . 447 368 . . . 800 1995 . . . . 2043 92 5535 590 1911 1858 2055 2890 . 5824 366 . 3515 15583 Kills 241 | . . . . 3 . 20 2 . . . 2 . . . . 5 19 . . . . 13 . 36 3 12 4 11 11 . 16 1 . 9 74 Allies Corrupted 10 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . 5 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . 1 . . 2 . 1 . 1 2 . 3 1 . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 55 | . . . . . . . . . . . . . . . . . 2 . . . . 7 . 4 8 3 . 2 2 5 1 9 6 2 4 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . . . 1 Emergency Access 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 1 . 1 1 1 1 Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 . . . . . . Component Schematics 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . 1 . 2 . . . Prototype Schematics 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . 1 1 . 1 Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . 1 . 1 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Turns Passed 29178 | 2905 1055 752 172 335 1586 1007 1272 367 602 122 384 1306 345 261 697 559 692 375 250 376 175 1301 308 1310 865 325 103 353 672 962 1596 1349 1488 1023 1928 Spaces Moved 20150 | 246 543 475 138 178 795 531 645 206 297 79 227 933 370 340 783 433 578 452 270 423 189 894 320 785 585 229 44 279 633 841 1127 1319 1380 744 1839 Core 61 | 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3310 | 218 543 475 138 178 795 531 432 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16779 | . . . . . . . 213 206 297 79 227 933 370 340 783 433 578 452 270 423 189 894 320 785 585 229 44 279 633 841 1094 1319 1380 744 1839 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 125 125 123 123 123 156 156 156 156 72 72 72 72 72 72 72 72 72 72 72 72 72 72 72 72 72 72 72 65 65 65 58 58 Average Speed 83 | 119 120 124 125 125 131 123 145 156 156 156 156 76 72 72 72 72 72 72 72 72 72 72 72 72 72 73 72 72 72 72 75 65 65 65 58 Slowest Speed 250 | 150 150 125 125 125 155 150 230 156 156 156 156 156 72 72 72 72 72 72 72 146 72 72 72 72 72 142 72 72 72 146 250 145 145 156 148 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 55 | 26 90 87 55 32 80 84 20 46 55 69 50 24 62 55 87 68 18 68 46 61 46 24 91 26 85 67 56 35 23 90 27 94 76 16 45 Regions Visited 35 Branch Regions 24 Pre-discovered Areas 15 | . 2 . 1 . 1 2 . . . 1 . . . . 1 1 . . . . . . . . 4 . . . . . . . 2 . . Known Exits Taken 28 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 3 . . . . . 2 . . 4 . 1 1 1 5 . 3 3 . 2 . . . . . . . . . . . . . . Spaces Dug 264 | . . 10 . . . 4 2 . 15 . . 14 20 . . 6 . 12 . . 8 4 . 46 . . . . . 20 11 3 55 30 4 Terrain Destroyed 1131 | . . 83 . 25 59 29 11 . 15 . . 112 26 6 . 6 19 18 5 . 12 92 3 55 15 43 . 5 13 65 60 61 76 62 155 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 684 | . . . . . 57 29 11 . 15 . . 44 21 . . 6 19 18 . . 9 28 3 32 15 2 . 5 13 56 60 17 76 62 86 AOE 447 | . . 83 . 25 2 . . . . . . 68 5 6 . . . . 5 . 3 64 . 23 . 41 . . . 9 . 44 . . 69 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Total 30382 | 2849 742 593 137 252 1161 824 923 235 409 78 243 1413 417 352 915 671 818 477 304 492 211 1442 373 1478 963 368 115 424 826 1080 1705 1736 1810 1146 2400 Wait 7452 | 2592 44 68 . 19 209 229 229 7 98 . 11 352 8 6 132 195 163 7 12 5 8 383 29 656 214 113 72 142 156 86 286 275 242 246 158 Move 20114 | 245 542 474 137 177 794 530 644 205 296 78 226 932 369 339 782 432 575 451 269 422 188 894 319 784 584 228 43 278 632 840 1126 1318 1379 743 1839 Hop 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Pick Up 59 | 1 1 1 . 3 2 3 3 . . . . 1 . . . . 2 . . . . 2 2 1 . . . . 2 5 3 11 3 3 10 Fast Attach 139 | 6 6 3 . 1 7 7 4 . . . . 5 . 2 . 3 12 . . 11 . 5 2 . . 2 . 1 5 8 9 3 15 9 13 Attach 25 | . . . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . 3 . 6 5 1 6 Detach 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . 2 Swap 143 | . 4 4 . 3 12 3 2 2 . . . 12 3 . 1 1 7 . 5 3 4 5 1 2 . 2 . . 1 9 22 3 5 7 20 Drop 170 | 1 7 5 . 5 10 7 7 . . . . 11 . 2 . 2 12 . . 12 . 6 6 . . 2 . . 7 9 11 14 5 7 22 Fire 1309 | 4 105 27 . 21 84 26 26 11 12 . 6 61 19 3 . 9 22 13 12 . 11 64 14 28 36 11 . 3 13 76 105 60 113 90 224 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 67 | . . . . . . . . . . . . . . . . . . . . . . 24 . . 13 . . . . 13 . . . . 17 Rewire 118 | . . . . . . . . . . . . . . . . . . . . 30 . . . 1 85 . . . . . . . . . 2 Trap 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 771 | . 33 7 . 23 42 17 8 10 3 . . 38 18 . . 29 22 6 5 9 . 59 . 6 31 10 . . 10 31 143 44 40 40 87 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / *Ext x2) -4/Waste -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 33 | -11/Scrapyard | Discovered new exit (range 16) 2906 | -11/Scrapyard | Entered Materials 2907 | -10/Materials | Build established: Mutant 3196 | -10/Materials | Discovered new exit (range 5) 3309 | -10/Materials | Reached level 2 3314 | -10/Materials | Build established: Scavenger-Mutant 3317 | -10/Materials | Upgraded with Utility slot (x1) 3602 | -10/Materials | Discovered new exit (range 16) 3701 | -10/Materials | Discovered new exit (range 10) 3961 | -10/Materials | Entered Mines 3963 | -10/Mines | Reached level 3 3964 | -10/Mines | Upgraded with Utility slot (x1) 3965 | -10/Mines | Met a Derelict shopkeep closing up shop 4020 | -10/Mines | Assembled infested the area 4024 | -10/Mines | Learned Materials garrison access intel 4040 | -10/Mines | Found a hidden stash of uninstalled traps 4269 | -10/Mines | Build established: Mutant 4474 | -10/Mines | Discovered new exit (range 7) 4521 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4588 | -10/Mines | Discovered new exit (range 10) 4703 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4703 | -10/Mines | Discovered new exit (range 5) 4713 | -10/Mines | Entered Exiles 4746 | -10/Exiles | Met 8R-AWN 4766 | -10/Exiles | Met EX-HEX 4812 | -10/Exiles | Met EX-DEC 4835 | -10/Exiles | Learned location of Zion (-6) 4875 | -10/Exiles | Discovered new exit (range 10) 4885 | -10/Exiles | Entered Mines 4887 | -9/Mines | Reached level 4 4909 | -9/Mines | Met a Derelict testing a Signal Generator 4915 | -9/Mines | Found Signal Generator 5088 | -9/Mines | Learned Materials emergency access door positions 5093 | -9/Mines | Learned Materials emergency access door positions 5141 | -9/Mines | Reached level 5 5181 | -9/Mines | Discovered new exit (range 9) 5208 | -9/Mines | Upgraded with Utility slot (x1) 5220 | -9/Mines | Entered Materials 5222 | -8/Materials | Loaded intel: 1 garrison access location 5222 | -8/Materials | Reached level 6 5222 | -8/Materials | Upgraded with Weapon slot (x1) 5548 | -8/Materials | Build established: Scavenger-Tank 5695 | -8/Materials | Reached level 7 5711 | -8/Materials | Upgraded with Propulsion slot (x1) 5926 | -8/Materials | Discovered new exit (range 9) 6063 | -8/Materials | Reached level 8 6240 | -8/Materials | Discovered new exit (range 13) 6344 | -8/Materials | Build established: Scavenger-Mutant 6547 | -8/Materials | Discovered new exit (range 13) 6576 | -8/Materials | Identified exit to Factory 6586 | -8/Materials | Discovered new exit (range 16) 6587 | -8/Materials | Reached level 9 6675 | -8/Materials | Build established: Scavenger-Skirmisher 6768 | -8/Materials | Identified exit to Storage 6806 | -8/Materials | Entered Storage 6808 | -8/Storage | Reached level 10 6916 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7067 | -8/Storage | Reached level 11 7069 | -8/Storage | Upgraded with Utility slot (x1) 7204 | -8/Storage | Build established: Commander-Skirmisher 7223 | -8/Storage | Discovered exit to Factory (range 5) 7251 | -8/Storage | Learned location of Armory (-3) 7393 | -8/Storage | Reached level 12 7395 | -8/Storage | Upgraded with Utility slot (x1) 7671 | -8/Storage | Met a pair of Derelict thieves 7748 | -8/Storage | Build established: Hacker-Skirmisher 7813 | -8/Storage | Entered Factory 7813 | -7/Factory | Accompanied by 2 allies 7815 | -7/Factory | Reached level 13 7816 | -7/Factory | Upgraded with Power slot (x1) 8385 | -7/Factory | Reached level 14 8501 | -7/Factory | Discovered new exit (range 12) 8567 | -7/Factory | Fabricated Adv. Armor Integrity Analyzer (x1) 8609 | -7/Factory | Local fabrication network quarantined 8614 | -7/Factory | Fabricated Cmb. Airjet (x2) 8638 | -7/Factory | Identified exit to Factory 8646 | -7/Factory | Discovered exit to Factory (range 13) 9023 | -7/Factory | Identified exit to Lower Caves 9085 | -7/Factory | Entered Lower Caves 9085 | -7/Lower Caves | Accompanied by 1 ally 9265 | -7/Lower Caves | Reached level 15 9382 | -7/Lower Caves | Learned Factory terminal intel 9440 | -7/Lower Caves | Discovered new exit (range 5) 9447 | -7/Lower Caves | Identified exit to Lower Caves 9452 | -7/Lower Caves | Entered another Lower Caves area 9452 | -7/Lower Caves | Accompanied by 1 ally 9453 | -7/Lower Caves | Discovered exit to Factory (range 5) 9736 | -7/Lower Caves | Encountered a Warlord checkpoint 9925 | -7/Lower Caves | Spotted B-75 Beast 10045 | -7/Lower Caves | Discovered new exit (range 6) 10052 | -7/Lower Caves | Identified exit to Data Miner 10054 | -7/Lower Caves | Entered Data Miner 10054 | -7/Data Miner | Discovered new exit (range 6) 10084 | -7/Data Miner | Met Data Miner 10114 | -7/Data Miner | Learned location of Section 7 (-2) 10114 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10136 | -7/Data Miner | Received God Mode back door access code from Data Miner 10173 | -7/Data Miner | Identified exit to Proximity Caves 10176 | -7/Data Miner | Entered Proximity Caves 10178 | -6/Proximity Caves | Reached level 16 10183 | -6/Proximity Caves | Upgraded with Utility slot (x1) 10187 | -6/Proximity Caves | Spotted B-75 Beast 10189 | -6/Proximity Caves | Escorted by Enhanced Grunt 10209 | -6/Proximity Caves | Destroyed B-75 Beast 10259 | -6/Proximity Caves | Learned 4 Factory zone layouts 10297 | -6/Proximity Caves | Learned Factory trap positions 10546 | -6/Proximity Caves | Discovered exit to Factory (range 8) 10560 | -6/Proximity Caves | Entered Factory 10560 | -6/Factory | Accompanied by 1 ally 10561 | -6/Factory | Identified exit to Lower Caves 10562 | -6/Factory | Loaded intel: 99 trap records 10562 | -6/Factory | Reached level 17 10563 | -6/Factory | Loaded intel: 20 terminal locations 10633 | -6/Factory | Assembled infested ambush trap array 10642 | -6/Factory | Reached level 18 10644 | -6/Factory | Upgraded with Utility slot (x1) 10663 | -6/Factory | Core integrity fell below 50% 10689 | -6/Factory | Core integrity fell below 20% 10932 | -6/Factory | Fabricated Cmb. Gravmag System? 11095 | -6/Factory | Build established: Hacker-Gunner 11189 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 11582 | -6/Factory | Reached level 19 11703 | -6/Factory | Fabricated Exp. Signal Interpreter? 11866 | -6/Factory | Entered Lower Caves 12097 | -6/Lower Caves | Identified exit to Lower Caves 12211 | -6/Lower Caves | Entered another Lower Caves area 12466 | -6/Lower Caves | Discovered new exit (range 7) 12471 | -6/Lower Caves | Identified exit to Zion 12472 | -6/Lower Caves | Entered Zion 12524 | -6/Zion | Gained Derelict followers 12641 | -6/Zion | Build established: Hacker-Mutant 12690 | -6/Zion | Identified exit to Deep Caves 12710 | -6/Zion | Learned location of Warlord (-5) 12901 | -6/Zion | Imprinted 12903 | -6/Zion | Declared Zion's savior 13027 | -6/Zion | Discovered new exit (range 15) 13166 | -6/Zion | Identified exit to Proximity Caves 13169 | -6/Zion | Entered Proximity Caves 13169 | -5/Proximity Caves | Accompanied by 7 allies 13171 | -5/Proximity Caves | Reached level 20 13175 | -5/Proximity Caves | Upgraded with Utility slot (x1) 13192 | -5/Proximity Caves | Build established: Messiah-Mutant 13225 | -5/Proximity Caves | Spotted B-75 Beast 13246 | -5/Proximity Caves | Allies destroyed B-75 Beast 13322 | -5/Proximity Caves | Learned 8 Factory zone layouts 13541 | -5/Proximity Caves | Build established: Messiah-Gunner 13641 | -5/Proximity Caves | Discovered new exit (range 12) 13651 | -5/Proximity Caves | Identified exit to Factory 13728 | -5/Proximity Caves | Entered Factory 13728 | -5/Factory | Accompanied by 7 allies 13729 | -5/Factory | Identified exit to Upper Caves 13730 | -5/Factory | Reached level 21 13742 | -5/Factory | Upgraded with Weapon slot (x1) 13743 | -5/Factory | Zion Heavy squad teleported in 13842 | -5/Factory | Retrieved Zion intel report: Branch Access 13843 | -5/Factory | Zion Heavy squad teleported in 13862 | -5/Factory | Found Prototype Launcher 13862 | -5/Factory | Identified Scatter Rocket Array 13906 | -5/Factory | Reached level 22 14168 | -5/Factory | Zion Light squad teleported in 14204 | -5/Factory | Found Prototype Protection 14205 | -5/Factory | Identified Zio. Weapon Casing 14305 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 14420 | -5/Factory | Entered Upper Caves 14421 | -5/Upper Caves | Encountered a Warlord checkpoint 14422 | -5/Upper Caves | Learned Factory trap positions 14513 | -5/Upper Caves | Learned location of 1 exit from Factory 14711 | -5/Upper Caves | Learned Factory interactive machine intel 14777 | -5/Upper Caves | Discovered new exit (range 7) 14781 | -5/Upper Caves | Identified exit to Upper Caves 14795 | -5/Upper Caves | Entered another Upper Caves area 14797 | -5/Upper Caves | Reached level 23 14798 | -5/Upper Caves | Upgraded with Utility slot (x1) 14857 | -5/Upper Caves | Encountered a Warlord checkpoint 14881 | -5/Upper Caves | Attracted the attention of an 0b10 base 14907 | -5/Upper Caves | Identified exit to Factory 14910 | -5/Upper Caves | Learned location of 1 exit from Factory 14918 | -5/Upper Caves | Destroyed 13 combat bots 15037 | -5/Upper Caves | Discovered new exit (range 10) 15043 | -5/Upper Caves | Identified exit to Warlord 15045 | -5/Upper Caves | Entered Warlord 15070 | -5/Warlord | System corruption cleaned by Quarantine Array 15187 | -5/Warlord | Rebuked by Warlord 15199 | -5/Warlord | Opened Warlord's prototype stash 15203 | -5/Warlord | Found Prototype Device 15203 | -5/Warlord | Identified System Purifier 15208 | -5/Warlord | Found Prototype Processor 15208 | -5/Warlord | Identified Spectral Analyzer 15212 | -5/Warlord | Warlord's base attacked by MAIN.C 15216 | -5/Warlord | Found Prototype Device 15216 | -5/Warlord | Identified Exp. Cloaking Device 15229 | -5/Warlord | Found Prototype Hackware 15229 | -5/Warlord | Identified Ghost Barrier 15242 | -5/Warlord | Found Prototype Reactor 15242 | -5/Warlord | Identified Vortex Chain Reactor 15412 | -5/Warlord | Spotted B-86 Titan 15414 | -5/Warlord | Discovered new exit (range 12) 15420 | -5/Warlord | Identified exit to Proximity Caves 15421 | -5/Warlord | Entered Proximity Caves 15494 | -4/Proximity Caves | Build established: Messiah-Mutant 15535 | -4/Proximity Caves | Reached level 24 15587 | -4/Proximity Caves | Discovered exit to Factory (range 10) 15596 | -4/Proximity Caves | Entered Factory 15597 | -4/Factory | Identified exit to Upper Caves 15597 | -4/Factory | Identified exit to Research 15598 | -4/Factory | Loaded intel: 113 trap records 15599 | -4/Factory | Loaded intel: 48 interactive machine locations 15609 | -4/Factory | Found Prototype Processor 15609 | -4/Factory | Identified Exp. Melee Analysis Suite 15690 | -4/Factory | Retrieved Zion intel report: Branch Access 15690 | -4/Factory | Identified exit to Extension 15691 | -4/Factory | Zion Light squad teleported in 15799 | -4/Factory | Retrieved Zion intel report: Component Schematics 15825 | -4/Factory | Build established: Messiah-Gunner 15831 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 15866 | -4/Factory | Reached level 25 15891 | -4/Factory | Retrieved Zion intel report: Active Garrisons 15914 | -4/Factory | Crushed by falling debris 16019 | -4/Factory | Spotted B-86 Titan 16024 | -4/Factory | Allies destroyed B-86 Titan 16171 | -4/Factory | Retrieved Zion intel report: Emergency Access 16172 | -4/Factory | Zion Heavy squad teleported in 16346 | -4/Factory | First assault squad dispatched 16428 | -4/Factory | Retrieved Zion intel report: Guard Positions 16505 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 16606 | -4/Factory | Reached level 26 16694 | -4/Factory | Fabricated Exp. Targeting Computer (x1) 16772 | -4/Factory | Fabricated Exp. Targeting Computer (x1) 16852 | -4/Factory | Terminal network hard line cut 16874 | -4/Factory | Incoming assault squad redirected 16891 | -4/Factory | Local fabrication network quarantined 16897 | -4/Factory | Manually triggered Chute Trap 16897 | -4/Factory | Sucked down chute 16897 | -4/Factory | Entered Waste 16898 | -4/Waste | Met a frightened Derelict 16913 | -4/Waste | Spotted C-40 Crusher 16922 | -4/Waste | Destroyed C-40 Crusher 16925 | -4/Waste | Destroyed C-40 Crusher 16937 | -4/Waste | Spotted C-40 Crusher 16944 | -4/Waste | Destroyed C-40 Crusher 16949 | -4/Waste | Spotted C-40 Crusher 16953 | -4/Waste | Destroyed C-40 Crusher 16959 | -4/Waste | Spotted C-40 Crusher 16964 | -4/Waste | Destroyed C-40 Crusher 16971 | -4/Waste | Spotted C-40 Crusher 16974 | -4/Waste | Destroyed C-40 Crusher 16991 | -4/Waste | Found Damper Plating 17046 | -4/Waste | Found Broken Gamma Bomb Array 17086 | -4/Waste | Discovered new exit (range 12) 17124 | -4/Waste | Warlord forces began an assault 17136 | -4/Waste | Found Prototype Launcher 17136 | -4/Waste | Identified Adv. Micro-nuke Launcher 17181 | -4/Waste | Identified exit to Factory 17205 | -4/Waste | Entered Factory 17205 | -4/Factory | Accompanied by 20 allies 17259 | -4/Factory | Garrison activated, responded to threat 17291 | -4/Factory | Zion Hacker squad teleported in 17455 | -4/Factory | First assault squad dispatched 17567 | -4/Factory | Repaired Broken Gamma Bomb Array 17655 | -4/Factory | Reached level 27 17660 | -4/Factory | P-70 Sage assimilated allied 04-42V(m) 17727 | -4/Factory | Incoming assault squad redirected 17766 | -4/Factory | Retrieved Zion intel report: Emergency Access 17767 | -4/Factory | Zion Fire squad teleported in 17973 | -4/Factory | Incoming assault squad redirected 18099 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 18138 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 18147 | -4/Factory | Retrieved Zion intel report: Active Garrisons 18152 | -4/Factory | Discovered exit to Extension (range 6) 18470 | -4/Factory | Incoming assault squad redirected 18515 | -4/Factory | Entered Extension 18596 | -4/Extension | Rescued a captive Derelict 18597 | -4/Extension | Zion Offense Resupply teleported in 18597 | -4/Extension | Rescued a captive Derelict 19006 | -4/Extension | Spotted B-86 Titan 19015 | -4/Extension | First assault squad dispatched 19020 | -4/Extension | Destroyed B-86 Titan 19025 | -4/Extension | Destroyed B-86 Titan 19042 | -4/Extension | Incoming assault squad redirected 19058 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 19059 | -4/Extension | Zion Hacker squad teleported in 19209 | -4/Extension | Rescued a captive Derelict 19209 | -4/Extension | Rescued a captive Derelict 19214 | -4/Extension | Retrieved Zion intel report: Prototype Stockpiles 19218 | -4/Extension | Retrieved Zion intel report: Active Garrisons 19222 | -4/Extension | Retrieved Zion intel report: Component Schematics 19224 | -4/Extension | Rescued a captive Derelict 19227 | -4/Extension | Retrieved Zion intel report: Component Schematics 19246 | -4/Extension | Rescued A7 19309 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 19311 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 19311 | -4/Extension | Rescued a captive Derelict 19322 | -4/Extension | Retrieved Zion intel report: Emergency Access 19336 | -4/Extension | Discovered exit to Research (range 10) 19336 | -4/Extension | Discovered new exit (range 6) 19343 | -4/Extension | Identified exit to Cetus 19380 | -4/Extension | Disrupted transfer network 19380 | -4/Extension | Entered Cetus 19380 | -4/Cetus | Accompanied by 13 allies 19385 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 19394 | -4/Cetus | Spotted Cetus Guard 19395 | -4/Cetus | Spotted Cetus Guard 19395 | -4/Cetus | Spotted Cetus Guard 19402 | -4/Cetus | Destroyed Cetus Guard 19403 | -4/Cetus | Destroyed Cetus Guard 19403 | -4/Cetus | Spotted Cetus Guard 19404 | -4/Cetus | Destroyed Cetus Guard 19404 | -4/Cetus | Destroyed Cetus Guard 19445 | -4/Cetus | Started Cetus Manufacturing Module 19452 | -4/Cetus | Zion hero teleported in (P1-3CE) 19470 | -4/Cetus | Manufactured an Enhanced Grunt 19482 | -4/Cetus | Retrieved Zion intel report: Component Schematics 19495 | -4/Cetus | Manufactured an Enhanced Grunt 19502 | -4/Cetus | Retrieved Zion intel report: Prototype Schematics 19505 | -4/Cetus | Retrieved Zion intel report: Unaware Analyses 19520 | -4/Cetus | Manufactured an Enhanced Grunt 19545 | -4/Cetus | Manufactured an Enhanced Grunt 19565 | -4/Cetus | Discovered new exit (range 15) 19570 | -4/Cetus | Manufactured an Enhanced Grunt 19571 | -4/Cetus | Reached level 28 19591 | -4/Cetus | Upgraded with Utility slot (x1) 19593 | -4/Cetus | Spotted Cetus Guard 19599 | -4/Cetus | Spotted Cetus Guard 19602 | -4/Cetus | Allies destroyed Cetus Guard 19610 | -4/Cetus | Allies destroyed A7 19633 | -4/Cetus | Spotted Cetus Guard 19634 | -4/Cetus | Destroyed Cetus Guard 19637 | -4/Cetus | Destroyed Cetus Guard 19647 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 19689 | -4/Cetus | Identified exit to Archives 19705 | -4/Cetus | Entered Archives 19705 | -4/Archives | Accompanied by 7 allies 19765 | -4/Archives | Discovered new exit (range 15) 19775 | -4/Archives | Identified exit to Hub_04(d) 19808 | -4/Archives | Entered Hub_04(d) 19808 | -4/Hub_04(d) | Accompanied by 6 allies 19819 | -4/Hub_04(d) | Zion Offense Resupply teleported in 19874 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 19875 | -4/Hub_04(d) | Discovered exit to Research (range 11) 20086 | -4/Hub_04(d) | Discovered exit to Research (range 13) 20096 | -4/Hub_04(d) | First assault squad dispatched 20126 | -4/Hub_04(d) | Incoming assault squad redirected 20126 | -4/Hub_04(d) | Spotted B-86 Titan 20127 | -4/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 20128 | -4/Hub_04(d) | Zion Heavy squad teleported in 20130 | -4/Hub_04(d) | Allies destroyed B-86 Titan 20161 | -4/Hub_04(d) | Entered Research 20161 | -3/Research | Accompanied by 7 allies 20226 | -3/Research | Reached level 29 20408 | -3/Research | Discovered new exit (range 6) 20411 | -3/Research | First assault squad dispatched 20415 | -3/Research | Identified exit to Research 20428 | -3/Research | Retrieved Zion intel report: Emergency Access 20599 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 20600 | -3/Research | Zion Hacker squad teleported in 20767 | -3/Research | Discovered new exit (range 15) 20782 | -3/Research | Identified exit to Testing 20833 | -3/Research | Entered Testing 20833 | -3/Testing | Accompanied by 3 allies 20915 | -3/Testing | Found Prototype Protection 21008 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 21016 | -3/Testing | Reached level 30 21118 | -3/Testing | Found Prototype Device 21118 | -3/Testing | Identified EM Dispersion Field 21122 | -3/Testing | Retrieved Zion intel report: Branch Access 21219 | -3/Testing | Retrieved Zion intel report: Component Schematics 21393 | -3/Testing | Spotted PX-LU49AAFLLO 21413 | -3/Testing | Core integrity fell below 50% 21421 | -3/Testing | Core integrity fell below 20% 21447 | -3/Testing | Destroyed PX-LU49AAFLLO 21474 | -3/Testing | Lost 3 parts (3w) 21511 | -3/Testing | Retrieved Zion intel report: Active Garrisons 21552 | -3/Testing | Found Prototype Energy Gun 21552 | -3/Testing | Identified Warp Gun 21661 | -3/Testing | Retrieved Zion intel report: Emergency Access 21725 | -3/Testing | Build established: Messiah-Mutant 21767 | -3/Testing | Discovered exit to Research (range 5) 21795 | -3/Testing | Entered Research 21796 | -2/Research | Core integrity fell below 50% 21909 | -2/Research | Core integrity fell below 20% 21916 | -2/Research | Reached level 31 22215 | -2/Research | Spotted B-90 Cyclops 22222 | -2/Research | Destroyed B-90 Cyclops 22337 | -2/Research | Build established: Messiah-Gunner 22344 | -2/Research | Fabricated Particle Accelerator (x1) 22836 | -2/Research | First assault squad dispatched 22854 | -2/Research | Retrieved Zion intel report: Branch Access 22854 | -2/Research | Identified exit to Quarantine 22855 | -2/Research | Zion Heavy squad teleported in 22873 | -2/Research | Reached level 32 22909 | -2/Research | Zion Light squad teleported in 23106 | -2/Research | Terminal network hard line cut 23151 | -2/Research | Spotted B-90 Cyclops 23158 | -2/Research | Allies destroyed B-90 Cyclops 23297 | -2/Research | P-80 Master assimilated allied 0Q-5LR(z) 23347 | -2/Research | Found Zio. Weapon Casing 23391 | -2/Research | Entered Quarantine 23391 | -2/Quarantine | Accompanied by 1 ally 23454 | -2/Quarantine | Incoming investigation squad redirected 23463 | -2/Quarantine | Reached level 33 23468 | -2/Quarantine | Upgraded with Utility slot (x1) 23517 | -2/Quarantine | Cryocooling Duct disabled 23532 | -2/Quarantine | Ambient heat levels rising (+20) 23532 | -2/Quarantine | Non-combat units ordered to evacuate 23571 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 23579 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 23583 | -2/Quarantine | Allied Derelicts emerged from ambush trap array 23587 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 23718 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 23747 | -2/Quarantine | Found Alien Impact Weapon 23775 | -2/Quarantine | Retrieved Zion intel report: Main Access 23775 | -2/Quarantine | Identified exit to Access 23791 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 23801 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 23891 | -2/Quarantine | First assault squad dispatched 23905 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 23913 | -2/Quarantine | Incoming assault squad redirected 24040 | -2/Quarantine | Found Alien Artifact 24040 | -2/Quarantine | Identified Core Reset Matrix 24040 | -2/Quarantine | Identified Core Stripper 24040 | -2/Quarantine | Used Core Reset Matrix 24044 | -2/Quarantine | Detected hypermatrix surge 24044 | -2/Quarantine | Sensed 15 artifacts in vicinity 24072 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 24076 | -2/Quarantine | Identified SHELL Armor 24080 | -2/Quarantine | Found Subatomic Replicator 24113 | -2/Quarantine | Discovered exit to Access (range 3) 24165 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 24416 | -2/Quarantine | Incoming assault squad redirected 24626 | -2/Quarantine | Spotted Fortress 24636 | -2/Quarantine | Destroyed Fortress 24646 | -2/Quarantine | Found Prototype Device 24647 | -2/Quarantine | Identified Exp. Force Field 24689 | -2/Quarantine | High security lockdown imminent 24727 | -2/Quarantine | Terminal network hard line cut 24731 | -2/Quarantine | Discovered new exit (range 5) 24733 | -2/Quarantine | Identified exit to Section 7 24740 | -2/Quarantine | Entered Section 7 24741 | -2/Section 7 | Sensed 19 artifacts in vicinity 24764 | -2/Section 7 | Found Integrity Redistributor 24871 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 24937 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 25002 | -2/Section 7 | Spotted B-90 Cyclops 25090 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 25124 | -2/Section 7 | Discovered exit to Access (range 9) 25144 | -2/Section 7 | Found Integrated Reactor 25144 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 25165 | -2/Section 7 | Found Integrated Dissipator 25165 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 25181 | -2/Section 7 | Reached level 34 25290 | -2/Section 7 | First assault squad dispatched 25341 | -2/Section 7 | Spotted S7 Guard 25345 | -2/Section 7 | Found Core Membrane 25345 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 25355 | -2/Section 7 | Spotted B-90 Cyclops 25361 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 25385 | -2/Section 7 | Incoming assault squad redirected 25448 | -2/Section 7 | Destroyed S7 Guard 25484 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 25518 | -2/Section 7 | Spotted Alpha 7 25536 | -2/Section 7 | Found Transdimensional Reconstructor 25536 | -2/Section 7 | Warped through subspace 25556 | -2/Section 7 | Spotted B-99 Colossus 25604 | -2/Section 7 | Found Integrated Dissipator 25604 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 25607 | -2/Section 7 | Found Integrated Dissipator 25607 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 25660 | -2/Section 7 | Found LRC Storage 25660 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 25671 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 25723 | -2/Section 7 | Found Integrated Reactor 25723 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 25949 | -2/Section 7 | Found Transdimensional Reconstructor 25951 | -2/Section 7 | Found Transdimensional Reconstructor 26032 | -2/Section 7 | Spotted Executioner 26036 | -2/Section 7 | Warped through subspace 26154 | -2/Section 7 | Build established: Messiah-Mutant 26228 | -2/Section 7 | Entered Access 26278 | -1/Access | Zion Zionite Resupply teleported in 26282 | -1/Access | Found Prototype Energy Cannon 26282 | -1/Access | Identified Zio. Alpha Cannon 26501 | -1/Access | Retrieved Zion intel report: Trap Installations 26502 | -1/Access | Zion Hover Resupply teleported in 26509 | -1/Access | First assault squad dispatched 26526 | -1/Access | Incoming assault squad redirected 26539 | -1/Access | Incoming assault squad redirected 26578 | -1/Access | Core integrity fell below 50% 26596 | -1/Access | Emitted hypermatrix ping 26601 | -1/Access | Assembled emerged from beneath the floor 26601 | -1/Access | Reached level 35 26697 | -1/Access | Used Subatomic Replicator to replicate Zio. Alpha Cannon 26850 | -1/Access | Assembled emerged from beneath the floor 26936 | -1/Access | Assembled emerged from beneath the floor 26989 | -1/Access | Discovered new exit (range 8) 26989 | -1/Access | Retrieved Zion intel report: Emergency Access 27000 | -1/Access | Incoming assault squad redirected 27064 | -1/Access | Zion Heavy squad teleported in 27071 | -1/Access | Incoming assault squad redirected 27082 | -1/Access | Build established: Messiah-Gunner 27138 | -1/Access | Zion Hover Resupply teleported in 27188 | -1/Access | Spotted B-99 Colossus 27206 | -1/Access | Destroyed B-99 Colossus 27219 | -1/Access | Spotted B-99 Colossus 27239 | -1/Access | Identified exit to Command 27251 | -1/Access | Entered Command 27253 | -1/Command | Reached level 36 27271 | -1/Command | Disengaged cave seal 27271 | -1/Command | Zionites emerged from the dark tunnel 27374 | -1/Command | Retrieved Zion intel report: Trap Installations 27385 | -1/Command | Retrieved Zion intel report: Emergency Access 27391 | -1/Command | Retrieved Zion intel report: Unaware Analyses 27468 | -1/Command | Phase Generator disabled 27501 | -1/Command | First assault squad dispatched 27638 | -1/Command | Retrieved Zion intel report: Branch Access 27728 | -1/Command | P-80 Master assimilated allied S4-3LD(z) 27738 | -1/Command | Found Zio. Weapon Casing 27777 | -1/Command | P-80 Master assimilated allied HY-B8A(z) 27818 | -1/Command | Incoming assault squad redirected 27854 | -1/Command | Disengaged cave seal 27854 | -1/Command | Zionites emerged from the dark tunnel 27970 | -1/Command | Spotted M Guard 27971 | -1/Command | Spotted Combat Programmer 27972 | -1/Command | Spotted Combat Programmer 27977 | -1/Command | Spotted M Guard 27981 | -1/Command | Destroyed M Guard 27991 | -1/Command | Destroyed M Guard 28004 | -1/Command | Destroyed Combat Programmer 28015 | -1/Command | Destroyed Combat Programmer 28015 | -1/Command | Destroyed all MAIN.C guards 28039 | -1/Command | Found Prototype Device 28042 | -1/Command | Found Prototype Reactor 28042 | -1/Command | Identified Zero-point Reactor 28045 | -1/Command | Found Zero-point Reactor 28053 | -1/Command | Found Prototype Protection 28053 | -1/Command | Identified Hvy. Regenerative Plating 28055 | -1/Command | Identified AEGIS Remote Shield 28056 | -1/Command | Found AEGIS Remote Shield 28059 | -1/Command | Found Prototype Energy Cannon 28060 | -1/Command | Identified Cld. Nova Cannon 28062 | -1/Command | Incoming assault squad redirected 28064 | -1/Command | Incoming assault squad redirected 28087 | -1/Command | High security lockdown imminent 28125 | -1/Command | Found Zio. Weapon Casing 28143 | -1/Command | Reached level 37 28146 | -1/Command | Upgraded with Utility slot (x1) 28167 | -1/Command | High security lockdown engaged 28368 | -1/Command | Spotted Investigator 28375 | -1/Command | Allies destroyed Investigator 28377 | -1/Command | Found Zio. Weapon Casing 28510 | -1/Command | Found Prototype Device 28510 | -1/Command | Identified Exp. Weapon Cycler 28513 | -1/Command | Found Prototype Protection 28513 | -1/Command | Identified Zio. Shade Armor 28530 | -1/Command | P-80 Master assimilated allied T3-VLR(M) 28534 | -1/Command | Spotted Striker 28547 | -1/Command | Destroyed Striker 28629 | -1/Command | Destroyed 13 combat bots 28658 | -1/Command | Spotted Executioner 28691 | -1/Command | Spotted Striker 28691 | -1/Command | Spotted Striker 28691 | -1/Command | Spotted Striker 28713 | -1/Command | Destroyed 11 combat bots 28717 | -1/Command | Destroyed Striker 28839 | -1/Command | Reached level 38 28865 | -1/Command | Spotted Executioner 28886 | -1/Command | Destroyed 8 combat bots 28909 | -1/Command | Found Zio. Shade Armor 28910 | -1/Command | Found Zio. Weapon Casing 28913 | -1/Command | Found Zio. Weapon Casing 28917 | -1/Command | Destroyed Striker 28995 | -1/Command | Spotted Executioner 28995 | -1/Command | Spotted Striker 29024 | -1/Command | Destroyed Striker 29028 | -1/Command | Spotted Striker 29038 | -1/Command | Emitted hypermatrix ping 29043 | -1/Command | Assembled emerged from beneath the floor 29047 | -1/Command | Spotted Executioner 29047 | -1/Command | Spotted Striker 29055 | -1/Command | Spotted Executioner 29055 | -1/Command | Spotted Striker 29055 | -1/Command | Spotted Striker 29057 | -1/Command | Spotted Executioner 29061 | -1/Command | Spotted Investigator 29064 | -1/Command | Scanned by Researcher 29066 | -1/Command | Destroyed Investigator 29071 | -1/Command | Destroyed Striker 29076 | -1/Command | Core integrity fell below 20% 29076 | -1/Command | Destroyed Striker 29080 | -1/Command | Destroyed Striker 29093 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+195) 29100 | -1/Command | Assembled emerged from beneath the floor 29128 | -1/Command | Lost 7 parts (4u3w) 29147 | -1/Command | Found Prototype Energy Cannon 29147 | -1/Command | Identified Zio. Alpha Cannon Mk. II 29150 | -1/Command | Found Zio. Alpha Cannon Mk. II 29172 | -1/Command | Destroyed Striker 29179 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 29144_ Penetrated by Slug. 29147_ Acquired Prototype Energy Cannon. 29147_ Identified Zio. Alpha Cannon Mk. II. 29149_ Acquired 10 matter. 29150_ Acquired Zio. Alpha Cannon Mk. II. 29151_ Core Membrane filtered system corruption (1). 29155_ Critical hit. 29155_ AEGIS Remote Shield destroyed. 29156_ Critical hit. 29156_ Chain reaction triggered in Unknown Power Core. 29156_ P-80 Master destroyed. 29156_ Core Membrane filtered system corruption (1). 29156_ Acquired 5 matter. 29158_ Penetrated by Slug. 29158_ Slug penetrates Wall. 29170_ Critical hit. 29172_ Striker destroyed. 29178_ Destroyed Unknown Hover Unit. 29178_ Destroyed Unknown Device. 29179_ Penetrated by Slug. 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[ #?????????????# | | #???????????????????? #?????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 225 Energy Generation 86 Energy Capacity 2580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 900 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 53 Targeting Accuracy 24 Armor Integrity Analysis 66 Particle Charging 30 Offensive Hacking 50 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ B-74 Champion | -2/Section 7 | Z-intel A-15 Conveyor | -2/Section 7 | Z-intel A-02 Transporter | -2/Section 7 | Z-intel T-07 Excavator | -2/Section 7 | Z-intel G-73 Enforcer | -2/Section 7 | Z-intel Fabricated ------------ Adv. Armor Integrity Analyzer | x1 | -7/Factory | Preloaded Cmb. Airjet | x2 | -7/Factory Cmb. Gravmag System | x2 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Exp. Signal Interpreter | x1 | -6/Factory Exp. Targeting Computer | x1 | -4/Factory Exp. Targeting Computer | x1 | -4/Factory Particle Accelerator | x1 | -2/Research Alien Tech Used ----------------- Core Reset Matrix Core Stripper Integrated Reactor Integrated Dissipator Core Membrane Transdimensional Reconstructor LRC Storage Subatomic Replicator Integrity Redistributor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Levels Raised 37 | . 1 1 . 2 4 3 2 1 . . 1 3 . . . 1 2 . 1 . 1 2 . 1 . 1 . . 1 1 2 1 1 1 3 XP Earned 58765 | 3000 2939 1275 200 1891 6400 4736 3048 702 292 316 1656 3707 468 203 270 1525 2867 440 494 234 1125 2935 46 1609 707 584 160 424 1708 967 3691 1348 913 1971 3914 XP Spent 58345 | 2970 1100 1900 . 2450 6375 4700 2900 . . . 2600 2960 . . . 3200 1100 . 3500 100 600 2350 . . . 3800 . . . 3740 . 4100 . 1600 6300 Upgrades 72 | 8 1 2 . 2 16 4 4 . . . 1 3 . . . 1 1 . 1 1 1 2 . . . 1 . . . 10 . 1 . 1 11 Power Slot 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 14 | 2 1 1 . 1 . 2 . . . . 1 1 . . . 1 . . 1 . . . . . . 1 . . . . . 1 . . 1 Weapon Slot 3 | 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Core Integrity 16 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 8 . . . . 6 Heat Dissipation 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Generation 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . 1 . Inventory Capacity 8 | 1 . 1 . 1 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Sensor Range 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 3 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hack Defense % 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 TH Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protomatter Created 8071 | . 269 44 . 76 444 . 112 80 . . . 341 136 . . . 152 127 129 . 7 521 167 82 328 100 . . 196 681 964 466 340 588 1721 Integrity Restored 16122 | . 646 99 . 488 838 315 181 203 54 . . 831 384 . . 559 428 130 96 175 . 1177 . 106 663 168 . . 206 613 3184 915 883 891 1889 Core 10818 | . 598 99 . 383 587 203 161 173 54 . . 831 384 . . 188 195 35 36 29 . 564 . 27 263 32 . . 171 329 2104 311 787 891 1383 Parts 5304 | . 48 . . 105 251 112 20 30 . . . . . . . 371 233 95 60 146 . 613 . 79 400 136 . . 35 284 1080 604 96 . 506 Protomatter Decayed 8313 | . 95 187 . . 137 372 95 . . . . 56 . . . 35 485 83 3 157 . 505 167 216 257 300 265 146 550 548 366 309 44 345 2590 Game ------ Seed ShrapnelNullBoosters Manual? 0 Play Time 04:31:47 Cumulative 1063.1 hours Start 2020.07.04 @ 21:49:02 End 2020.07.05 @ 15:20:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 343 Rogue 343 Adventurer 0 Explorer 0 Win Type - Total 77 Types 14/8/35/5/1/2/12 Lore% 97 Gallery% 97 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 901d41d2-7e91-471f-b9fa-16933dc43aed