Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 22:12:27 Player: Nika Jay Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (223) 1115 Value Destroyed (11095) 11095 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (5857) 5857 TOTAL SCORE: 24947 Bonus ------- High Alert Combat Kills 938 Follower Combat Kills 934 Entered Garrisons 1000 Used RIF Installer 3000 Friendly Fire -15 Cogmind --------- Core Integrity 1128/1300 Matter 261/300 Energy 540/540 System Corruption 7% Temperature Cool (0) Movement Treading (320) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- Neutrino Core Antimatter Reactor > --- PROPULSION (4) --- Improved Treads Improved Treads Improved Treads Improved Medium Treads > --- UTILITY (11) ----- Advanced Heat Sink Cargo Storage Unit Machine Analyzer Improved Armor Integrity Analyzer Relay Coupler [NC] (4) Relay Coupler [Grunt] (30) Relay Coupler [Sentry] (33) Relay Coupler [Sentry] (28) Relay Coupler [Hunter] (17) > --- WEAPON (4) ------- Heavy Linear Accelerator Remote Datajack > --- INVENTORY (30) --- Improved Treads Improved Treads Improved Treads Matter Compressor (151) Improved Armor Integrity Analyzer Backup Plating I Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] (41) Relay Coupler [Swarmer] (71) Relay Coupler [Grunt] (38) Relay Coupler [Grunt] (41) Relay Coupler [Sentry] (38) Relay Coupler [Sentry] (36) Relay Coupler [Sentry] (33) Relay Coupler [Hunter] (26) Heavy Linear Accelerator Heavy Linear Accelerator Heavy Linear Accelerator Precision Rocket Launcher Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Machine Analyzer Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Phase Cannon Heavy Linear Accelerator Remote Datajack > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Matter Compressor Improved Armor Integrity Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy Linear Accelerator Heavy Linear Accelerator Heavy Linear Accelerator Precision Rocket Launcher Improved Remote Datajack Improved Remote Datajack [Rating: 116] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Gar Res Slots Evolved 14 | . . . 2 2 . . 2 . . . . 4 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . Utility 9 | . . . 1 2 . . 1 . . . . 2 . 2 . 1 Weapon 2 | . . . . . . . . . . . . 2 . . . . Parts Attached 281 | 7 6 2 14 35 22 17 12 12 35 14 6 3 50 3 33 10 Power 24 | 1 2 1 2 2 3 . 1 1 2 . 1 . 5 . 1 2 Engine 16 | 1 1 1 2 2 2 . 1 . 1 . 1 . 4 . . . Core 7 | . 1 . . . 1 . . 1 1 . . . 1 . 1 1 Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 62 | 2 1 . 3 10 5 3 2 3 8 3 2 . 12 . 5 3 Treads 52 | 2 1 . 3 10 5 3 2 3 8 1 . . 6 . 5 3 Leg 1 | . . . . . . . . . . . . . 1 . . . Wheel 9 | . . . . . . . . . . 2 2 . 5 . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 89 | 2 2 1 5 12 5 3 3 4 5 6 1 1 19 3 12 5 Device 25 | 1 2 1 . 5 . . 3 2 . 3 . 1 2 3 2 . Storage 7 | 1 . . 2 2 . 1 . . . . . . . . 1 . Processor 11 | . . . 1 1 2 1 . . 1 . . . 3 . 1 1 Hackware 16 | . . . . . 1 . . 1 . 2 1 . 7 . 3 1 Protection 30 | . . . 2 4 2 1 . 1 4 1 . . 7 . 5 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 106 | 2 1 . 4 11 9 11 6 4 20 5 2 2 14 . 15 . Energy Gun 6 | 1 1 . 2 1 . . . . . . . . . . 1 . Energy Cannon 8 | . . . 1 2 1 1 . . . . . . 1 . 2 . Ballistic Gun 39 | 1 . . 1 7 5 7 3 3 9 . . . . . 3 . Ballistic Cannon 23 | . . . . . . . . . 5 3 1 2 6 . 6 . Launcher 6 | . . . . 1 . 1 . . 2 1 . . . . 1 . Special Weapon 12 | . . . . . . . 1 . 3 1 1 . 4 . 2 . Impact Weapon 8 | . . . . . 2 . 1 1 1 . . . 3 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 2 1 . . . . . . . . . Unidentified Prototypes 9 | . . . 2 3 . 1 . . 3 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . . . . . . 3 . . . Parts Lost 52 | . 1 1 1 4 7 1 . 6 8 2 1 . 8 . 7 5 Power 3 | . . 1 . . . . . 1 . . . . . . 1 . Propulsion 21 | . . . . . 2 1 . 3 6 1 1 . 4 . 1 2 Utility 18 | . 1 . . 1 3 . . 1 2 1 . . 3 . 4 2 Weapon 10 | . . . 1 3 2 . . 1 . . . . 1 . 1 1 Highest Loss Streak 7 | . 1 1 1 1 3 1 . 4 4 2 1 . 5 . 7 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 98 89 99 98 98 99 99 93 90 98 99 89 95 95 87 84 Engine 5 | . 6 4 11 9 5 9 7 4 3 7 7 5 3 5 2 . Core 1 | . 7 . . . 3 . . 2 3 . . . 1 . 2 4 Treads 23 | . 27 28 32 27 26 26 29 29 29 20 15 11 13 10 10 14 Wheel 2 | . . . . . . . . . . 8 14 11 7 10 4 . Device 8 | . 13 14 11 17 12 1 14 5 . 5 . 1 3 6 6 4 Storage 7 | . 14 14 11 9 9 9 7 7 7 7 7 5 5 5 5 4 Processor 12 | . . . 4 9 14 18 15 15 15 15 15 11 15 10 7 9 Hackware 7 | . . . . . 2 9 7 8 7 7 15 11 11 21 21 22 Protection 5 | . . . 6 8 5 7 . 2 6 7 7 5 5 5 5 4 Energy Gun 1 | . 14 14 5 . . . . . . . . . . . . . Energy Cannon 2 | . . . 5 9 9 4 . . . . . . . . 1 3 Ballistic Gun 7 | . 14 14 10 8 8 13 14 14 9 . . . . . 5 . Ballistic Cannon 4 | . . . . . . . . . 5 14 7 17 16 15 8 4 Special Weapon 1 | . . . . . . . . . . . 6 5 3 5 3 4 Peak Build Rating 116 | 7 9 9 18 31 34 37 40 40 48 49 46 60 76 79 106 116 Average Rating 42 | 5 7 6 14 24 30 35 39 37 42 43 44 55 65 72 89 111 On Entrance 38 | . 7 9 7 18 29 34 35 40 39 42 46 44 60 68 73 106 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 225 | 11 14 12 36 105 105 99 101 107 111 100 99 111 120 130 209 225 Greatest Support 135 | 40 40 40 60 69 69 69 80 80 93 84 28 28 42 28 135 135 Greatest Overweight (x) 8 | . . . . 1 1 1 1 1 1 4 8 3 7 4 6 2 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 3 3 3 5 4 3 1 Largest Inventory Capacity 30 | 8 8 8 15 25 25 25 25 25 25 25 25 25 25 25 30 30 Average Capacity 23 | 7 8 8 10 24 25 25 25 25 25 25 25 25 25 25 29 30 Most Carried 30 | 8 8 8 15 25 25 25 25 25 25 25 25 24 25 25 30 30 Average Carried 22 | 4 7 7 10 23 24 24 24 24 24 23 24 23 24 25 29 27 Final Capacity 30 | 8 8 8 15 25 25 25 25 25 25 25 25 25 25 25 30 30 Final Carried 30 | 8 8 8 15 25 25 25 25 25 21 25 25 24 25 25 30 25 Class Distribution -------------------- 42% | Bothacker-Mutant 18% | Mutant 15% | Scavenger-Mutant 10% | Botlord-Gunner 8% | Bothacker-Gunner 3% | Botlord-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Storage Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Recycling Bothacker-Gunner | -5/Factory Bothacker-Gunner | -5/Garrison Botlord-Gunner | -4/Factory Botlord-Gunner | -4/Garrison Botlord-Gunner | -3/Research Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Gar Res Matter Collected 8874 | 289 95 36 218 555 452 336 428 645 1196 525 503 . 1811 . 1131 654 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9747 | 259 332 165 616 1549 867 733 438 389 1189 357 727 . 944 . 929 253 Parts 459 | 27 14 14 28 83 37 28 24 22 69 15 22 . 35 . 29 12 Haulers Intercepted 8 | . 1 . 1 2 . 1 2 . 1 . . . . . . . Recyclers Shooed 6 | . 1 . . 3 . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Gar Res Combat Hostiles Destroyed 162 | . 8 5 9 24 20 10 3 8 26 11 4 . 19 . 11 4 Melee 1 | . . . . . . . . . . 1 . . . . . . Guns 56 | . 7 5 9 5 2 4 3 8 11 . . . . . 2 . Cannons 87 | . . . . 18 14 3 . . 13 7 4 . 19 . 5 4 AOE 11 | . . . . . . 2 . . 2 3 . . . . 4 . Classes Destroyed 16 | 3 3 . 2 3 2 . 1 . . . . . 2 . . . Worker 7 | 1 . . 1 1 . . 2 . 2 . . . . . . . Tunneler 13 | 8 1 4 . . . . . . . . . . . . . . Hauler 8 | . 1 . 1 2 . 1 2 . 1 . . . . . . . Recycler 21 | 1 . . 2 2 . 3 2 . 1 . 9 . . . . 1 Mechanic 2 | . . . . 1 . . . . . . . . . . . 1 Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 9 | . . . 2 2 . 1 . . 2 . . . 1 . . 1 Swarmer 33 | . 3 3 3 3 3 . . . 5 3 . . 5 . 5 . Cutter 3 | . . . . . . . . . . . . . 3 . . . Grunt 67 | . 5 2 4 13 14 7 . 4 10 2 . . 4 . 2 . Brawler 2 | . . . . 2 . . . . . . . . . . . . Duelist 3 | . . . . 1 1 . . . . . . . 1 . . . Sentry 28 | . . . 2 5 . 3 . 1 8 3 4 . 1 . 1 . Hunter 9 | . . . . . 1 . . 2 . 1 . . 1 . 2 2 Programmer 15 | . . . . . 1 . 3 1 3 2 . . 3 . . 2 Behemoth 2 | . . . . . . . . . . . . . 1 . 1 . Best Kill Streak 7 | 4 2 3 4 7 3 7 2 3 4 4 7 . 4 . 5 2 Combat Bots Only 7 | . 2 3 3 7 3 4 1 3 4 4 1 . 4 . 5 1 Max Kills in Single Turn 4 | 1 1 1 1 1 1 1 1 1 2 3 1 . 1 . 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . . 2 3 . . . . 4 . Melee 1 | . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Gar Res Hostile Shots Fired 1452 | . 37 31 21 138 143 42 26 113 407 74 63 . 114 . 76 167 Missed 452 | . 7 2 4 37 31 7 7 28 149 30 22 . 33 . 17 78 Damage Taken 14092 | . 326 327 189 1626 1836 535 290 890 2362 456 312 . 1676 . 1630 1637 Core 1499 | . 62 75 15 167 240 75 16 114 182 36 55 . 201 . 89 172 Absorbed by Shields 138 | . . . . . . . . . . . . . 45 . 93 . Reduced by Siege Mode 51 | . . . . . . . . . . . . . . . 45 6 Ignored by Resistances 30 | . . . . . . . . . . . . . . . 30 . Regen/Repaired (Parts) 1064 | . 93 . 121 133 . . 131 . 586 . . . . . . . Core Remaining (%) 66 | 100 . 45 96 . . 12 . . . . 42 . 79 . 92 . Volleys Fired 783 | 19 38 19 36 90 77 37 31 47 87 50 40 . 71 . 80 61 Largest 4 | 2 2 2 2 2 2 2 2 2 2 2 2 . 3 . 4 1 Hottest 192 | 60 70 70 91 91 93 96 53 53 96 96 96 . 144 . 192 90 Shots Fired 1410 | 38 75 38 72 178 148 71 58 84 158 85 42 . 170 . 133 60 Gun 668 | 38 75 38 65 88 71 43 56 84 84 . . . . . 26 . Cannon 692 | . . . 7 88 77 25 . . 68 83 34 . 161 . 99 50 Launcher 9 | . . . . 2 . 3 . . 1 1 . . . . 2 . Special 41 | . . . . . . . 2 . 5 1 8 . 9 . 6 10 Kinetic 1004 | 19 38 19 36 88 71 43 56 84 152 83 34 . 153 . 93 35 Thermal 356 | 19 37 19 36 88 77 25 . . . . . . 8 . 32 15 Explosive 9 | . . . . 2 . 3 . . 1 1 . . . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 58 | 12 8 22 12 15 58 11 10 15 17 21 37 . 38 . 37 7 Robot Miss Streak 5 | 1 4 1 3 2 2 3 2 1 2 1 1 . 5 . 2 4 Penetration Max 1 | . . . . . . 1 . . 1 . . . . . . . Secondary Targets 2 | . . 1 . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . . . . . . Shots Hit Robots 1019 | 24 48 31 52 130 112 53 44 57 113 62 40 . 113 . 103 37 Core Hits 393 | 15 20 12 21 51 32 24 13 21 57 30 16 . 34 . 36 11 Critical Kills 8 | . . . . 1 4 1 . . . . . . 1 . 1 . Critical Parts Destroyed 9 | . . 1 1 . 1 . . 1 2 . . . 3 . . . Critical Strikes 47 | . 8 3 3 1 5 1 . 1 4 2 3 . 12 . 3 1 Burn 11 | . 8 2 1 . . . . . . . . . . . . . Meltdown 7 | . . . . 1 4 1 . . . . . . . . 1 . Destroy 7 | . . 1 2 . 1 . . 1 2 . . . . . . . Blast 18 | . . . . . . . . . 2 2 3 . 8 . 2 1 Smash 4 | . . . . . . . . . . . . . 4 . . . Melee Attacks 39 | . . . . . 5 4 5 1 1 . . . 23 . . . Impact 32 | . . . . . 5 . 2 1 1 . . . 23 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 4 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23676 | 256 541 364 772 2443 2279 1292 878 1003 2803 1339 928 . 3663 . 3320 1795 Guns 7324 | 256 537 354 647 745 815 551 865 1003 1218 . . . . . 333 . Cannons 14340 | . . . 125 1670 1464 437 . . 1389 1178 928 . 2898 . 2482 1769 Explosions 1120 | . . . . . . 304 . . 157 154 . . . . 505 . Melee 765 | . . . . . . . . . . . . . 765 . . . Ramming 127 | . 4 10 . 28 . . 13 . 39 7 . . . . . 26 Kinetic 15261 | 111 184 119 346 745 815 551 865 1003 2607 1178 928 . 2643 . 1821 1345 Thermal 6403 | 145 353 235 426 1670 1464 437 . . . . . . 255 . 994 424 Explosive 1120 | . . . . . . 304 . . 157 154 . . . . 505 . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 765 | . . . . . . . . . . . . . 765 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 1 2 3 3 3 . 7 . . 7 Average Corruption 3 | . . . . . . . 1 1 2 3 3 . 5 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 150 | . . . . . . . 5 14 28 21 22 . 50 . . 10 Message Errors 44 | . . . . . . . . 5 8 6 4 . 16 . . 5 Matter Fused 35 | . . . . . . . 2 5 3 4 6 . 15 . . . Heat Flow Errors 14 | . . . . . . . . . 3 1 3 . 5 . . 2 Energy Discharges 23 | . . . . . . . 1 1 7 3 3 . 7 . . 1 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . . . . . 1 . 1 . . . Data Loss (minor) 15 | . . . . . . . 1 1 2 5 2 . 3 . . 1 Data Loss (major) 5 | . . . . . . . . . 1 . 3 . 1 . . . Misfires 4 | . . . . . . . . 1 2 . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . Weapon Failures 6 | . . . . . . . 1 1 2 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 466 | . . . . . 23 17 . . 20 16 7 . 243 . 16 124 Projectiles 230 | . . . . . 23 6 . . 20 16 7 . 36 . . 122 Explosions 27 | . . . . . . 11 . . . . . . . . 16 . Melee 209 | . . . . . . . . . . . . . 207 . . 2 Knockbacks 58 | . . 1 . . . . . . 6 5 1 . 32 . 1 12 Impact 3 | . . 1 . . . . . . . . . . 2 . . . Kinetic 53 | . . . . . . . . . 6 4 1 . 29 . 1 12 Secondary 2 | . . . . . . . . . . 1 . . 1 . . . Self-Inflicted Damage 219 | . . . . . 110 . . . . 29 . . . . 80 . Shots 4 | . . . . . 1 . . . . 1 . . . . 2 . Rammed 16 | . 3 1 1 3 . . 1 . 6 . . . . . . 1 Targets Rammed 20 | . 3 2 1 3 . 1 1 . 7 1 . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed 4 | . . 1 . . . 1 . . 1 1 . . . . . . Highest Temperature 461 | 60 217 188 168 199 208 393 20 38 270 252 148 . 346 . 461 211 Average Temperature 71 | 22 71 69 43 68 62 91 8 16 51 83 39 . 98 . 111 90 Received Heat Transfer 3498 | . 174 117 69 657 765 297 . 222 663 129 102 . 171 . 132 . Effects 4 | . . . . . . 1 . . . 1 . . 1 . 1 . Shutdowns 2 | . . . . . . . . . . . . . 1 . 1 . Interference 2 | . . . . . . 1 . . . 1 . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . 2 1 Total Turns 66 | . . . . . . . . . . . . . . . 50 16 Longest Duration 27 | . . . . . . . . . . . . . . . 27 16 Robots Corrupted 2 | . . . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . Impact Corruptions 5 | . . . . . . . . . . . . . 4 . . 1 Robots Melted 9 | . 2 . . 1 4 1 . . . . . . . . 1 . Combat Hostiles 7 | . 1 . . 1 4 1 . . . . . . . . . . Parts Melted 24 | . 6 3 2 5 3 1 . . . . . . . . 2 2 Heat Transferred 11480 | 325 1591 814 1073 2812 2386 740 . . . . . . 222 . 1073 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Gar Res Peak Influence 1599 | 50 166 184 279 302 1068 718 324 300 541 863 423 18 1599 905 1270 730 Initial 839 | . 32 64 3 48 99 520 262 15 146 371 388 18 12 839 633 714 Average 373 | 21 96 100 132 149 557 595 104 149 211 610 185 18 692 876 937 418 Maximum Alert Level 4 | . . . 1 1 3 3 1 1 2 3 2 . 4 3 4 3 Low Security (%) 43 | 100 100 100 71 77 13 . 78 63 47 . 64 100 9 . . . Level 1 20 | . . . 28 22 17 . 21 36 45 8 24 . 19 . . 49 Level 2 18 | . . . . . 33 94 . . 6 67 10 . 27 . 7 36 Level 3 15 | . . . . . 36 5 . . . 24 . . 21 100 79 13 Level 4 3 | . . . . . . . . . . . . . 21 . 12 . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 1 2 . 1 3 . 8 . . . . . . 2 Investigation 5 | . . . 1 2 . 1 . . 1 . . . . . . . Extermination 7 | . . . . . . . 3 . 3 . . . . . . 1 Reinforcement 3 | . . . . . . . . . 2 . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Alert ID Control Effect 2 | . . . . . . . . . . . . . . . 2 . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Gar Res Distress Signals 5 | . . . . 1 . 1 . . 3 . . . . . . . Communications Jammed 7 | . . . . . . . . . . . . . . . . 7 Distress Signals 7 | . . . . . . . . . . . . . . . . 7 Times Spotted 233 | . 11 5 12 35 21 15 5 8 32 11 3 . 44 . 18 13 Peak Tracking Total 7 | . 3 3 4 6 4 4 2 3 3 4 1 . 7 . 7 4 Tactical Retreats 18 | . 3 . . 2 1 1 . 1 3 1 . . 4 . 2 . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Gar Res Traps Triggered 19 | . . . . 1 3 1 . 3 1 . . . 8 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 14 | . . . . . 14 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 2 . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Gar Res Machines Disabled 33 | . . . . . 5 . 1 5 7 5 . . 5 . 4 1 Max in Single Turn 4 | . . . . . 2 . 1 1 4 1 . . 1 . 1 1 Garrison Relay 15 | . . . . . 3 . . 1 . 4 . . 4 . 3 . Phase Generator 2 | . . . . . 1 . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Gar Res Machines Accessed 53 | . 4 . 3 11 1 2 5 1 7 . 12 1 3 1 1 1 Terminals 33 | . 2 . 2 8 1 1 2 1 5 . 6 . 3 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . 1 1 . . 2 . 1 . . . . . . . Recycling Units 9 | . 1 . . 1 . 1 . . . . 6 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 1 . 1 . . 1 . 1 . . Total Hacks 151 | . 10 . 12 32 3 7 12 2 24 . 37 2 6 1 1 2 Successful 92 | . 6 . 7 20 1 4 9 1 16 . 22 2 2 1 1 . Failed 58 | . 4 . 5 11 2 3 3 1 8 . 15 . 4 . . 2 Catastrophic 10 | . 1 . 1 . . 2 . . 2 . 2 . 1 . . 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . Manual 89 | . 7 . 7 27 1 7 4 1 9 . 24 . . . . 2 Terminals 81 | . 6 . 7 21 3 3 4 2 11 . 15 . 6 . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 25 | . 2 . 5 2 . . 6 . 10 . . . . . . . Recycling Units 36 | . 2 . . 8 . 4 . . . . 22 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . . 2 . 3 . . 2 . 1 . . Terminal Hacks 25 | . 2 . 3 7 1 . 1 1 4 . 3 . 2 . 1 . Record 1 | . . . . . . . . . 1 . . . . . . . Robot Analysis 7 | . 2 . 1 2 . . . . 1 . 1 . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . 1 . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . . . . . . Garrison Registry 3 | . . . . . 1 . . . . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 19 | . 2 . 3 2 . . 4 . 8 . . . . . . . Scan Component 10 | . 1 . 2 1 . . 2 . 4 . . . . . . . Repair 9 | . 1 . 1 1 . . 2 . 4 . . . . . . . Recycling Unit Hacks 7 | . . . . 2 . . . . . . 5 . . . . . Report Inventory 4 | . . . . 1 . . . . . . 3 . . . . . Retrieve Components 3 | . . . . 1 . . . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . . 2 . 2 . . 2 . 1 . . Unlock Access 5 | . . . . 1 . . 1 . 1 . . 1 . 1 . . Coupler Status 3 | . . . . . . . 1 . 1 . . 1 . . . . Unauthorized Hacks 33 | . 2 . 1 8 . 4 2 . 2 . 14 . . . . . Terminals 13 | . 1 . 1 4 . 1 2 . 1 . 3 . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . Botnet 11 | . 1 . 1 3 . 1 2 . 1 . 2 . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 19 | . 1 . . 4 . 3 . . . . 11 . . . . . Monitor 2 | . . . . 1 . . . . . . 1 . . . . . Reject 6 | . . . . 1 . 1 . . . . 4 . . . . . Recyclers 6 | . 1 . . 1 . 1 . . . . 3 . . . . . Mask 5 | . . . . 1 . 1 . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Eject 1 | . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 . 3 7 1 2 5 1 6 . 11 1 3 1 . 1 Full Trace Events 2 | . . . 1 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 9 | . 1 . 1 1 . . 2 . 4 . . . . . . . Time 313 | . 26 . 36 26 . . 57 . 168 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . 2 . . . . . . 4 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Gar Res Used RIF Installer 6 | . . . . . 1 . . 1 . 1 . . 2 . 1 . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . Hotswap 1 | . . . . . . . . . . . . . 1 . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . 1 . Autoassimilate 1 | . . . . . . . . . . . . . 1 . . . Robots Hacked 28 | . . . . . . 2 2 . 3 1 4 . 9 . 5 2 Non-combat 8 | . . . . . . 2 2 . 2 . 1 . . . . 1 Combat 20 | . . . . . . . . . 1 1 3 . 9 . 5 1 Robot Hacks Applied 40 | . . . . . . 4 4 . 5 1 5 . 9 . 5 7 parse_system 3 | . . . . . . 1 . . 1 . . . . . . 1 no_distress 7 | . . . . . . 2 2 . 2 . 1 . . . . . find_fabricator 1 | . . . . . . . 1 . . . . . . . . . find_dsf 1 | . . . . . . . 1 . . . . . . . . . find_recycling 2 | . . . . . . 1 . . . . 1 . . . . . purge_threat 3 | . . . . . . . . . . . . . . . . 3 locate_traps 1 | . . . . . . . . . . . . . . . . 1 disarm_traps 1 | . . . . . . . . . . . . . . . . 1 find_garrison 1 | . . . . . . . . . 1 . . . . . . . scatter_targeting 3 | . . . . . . . . . 1 . . . . . 2 . amplify_resonance 3 | . . . . . . . . . . . . . 2 . . 1 wipe_record 3 | . . . . . . . . . . . 1 . 2 . . . disable_weapons 2 | . . . . . . . . . . . 2 . . . . . reboot_system 2 | . . . . . . . . . . . . . . . 2 . overwrite_iff 1 | . . . . . . . . . . 1 . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . 1 . . . formatsys_high 5 | . . . . . . . . . . . . . 4 . 1 . Relay Couplers Released 70 | . . . . . 15 . . 4 4 17 . . 18 . 12 . Ejected 4 | . . . . . . . . . 4 . . . . . . . Machine Destruction 62 | . . . . . 11 . . 4 . 17 . . 18 . 12 . Programmers 4 | . . . . . 4 . . . . . . . . . . . Attached 16 | . . . . . 1 . . 1 . 2 1 . 7 . 3 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . 8 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Gar Res Total Allies 17 | . . . . . . . . . . 1 . . 15 . 1 . Largest Group 10 | . . . . . . . . . . 1 . . 10 9 9 . Highest-Rated Group 637 | . . . . . . . . . . 32 . . 637 557 557 . Highest-Rated Ally 116 | . . . . . . . . . . 32 . . 116 116 116 . Total Orders 1 | . . . . . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 99 | . . . . . . . . . . 1 . . 57 6 35 . Total Damage 4277 | . . . . . . . . . . 41 . . 2729 181 1326 . Kills 24 | . . . . . . . . . . . . . 17 1 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Gar Res Robot Analysis Total 7 | . 2 . 1 2 . . . . 1 . 1 . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Gar Res Turns Passed 18837 | 257 721 634 766 2260 2133 934 1862 977 1801 1018 1119 50 2101 146 1372 686 Spaces Moved 7228 | 116 318 356 352 772 736 301 664 323 524 431 709 32 846 70 471 207 Core 5 | 5 . . . . . . . . . . . . . . . . Treads 5035 | 111 318 356 352 772 736 301 664 323 524 117 . . 1 . 253 207 Legs . | . . . . . . . . . . . . . . . . . Wheels 2188 | . . . . . . . . . . 314 709 32 845 70 218 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 240 240 240 232 145 140 140 140 155 155 240 Average Speed 202 | 155 160 160 160 233 240 240 240 240 236 168 143 140 180 155 211 243 Slowest Speed 320 | 160 160 160 160 240 240 240 240 240 240 232 210 140 312 155 240 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 45 88 20 64 55 23 19 45 59 41 95 2 87 2 55 5 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 . . 1 . 1 . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . . . 1 . . . . 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 33 | . . . . 5 3 . 2 1 1 . . . 4 . 17 . Terrain Destroyed 221 | . . . . 11 76 27 2 1 34 8 1 . 7 . 37 17 Melee 10 | . . . . . 3 . 2 1 . . . . 4 . . . Projectile 35 | . . . . . . . . . 11 . 1 . 3 . 3 17 AOE 176 | . . . . 11 73 27 . . 23 8 . . . . 34 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Sto Gar Rec Fac Gar Fac Gar Res Total 10090 | 156 463 387 487 1065 954 455 882 457 929 640 773 36 1241 107 746 312 Wait 1204 | 5 86 2 57 102 75 62 148 52 238 118 4 . 111 24 90 30 Move 7216 | 115 317 355 351 772 735 300 664 322 524 430 708 32 845 69 470 207 Hop . | . . . . . . . . . . . . . . . . . Pick Up 196 | 9 6 3 15 31 12 14 11 8 15 14 8 1 23 . 25 1 Fast Attach 82 | 7 1 1 3 3 5 3 2 4 10 4 . 1 19 3 15 1 Attach 63 | . 1 . 3 6 8 1 2 5 8 5 1 2 9 . 7 5 Detach 27 | . . . 2 2 1 1 . 2 3 4 . . 5 . 7 . Swap 137 | . 4 1 8 27 9 13 8 3 17 5 5 . 22 . 11 4 Drop 191 | 1 7 4 11 29 7 19 10 7 19 9 7 . 26 1 32 2 Fire 783 | 19 38 19 36 90 77 37 31 47 87 50 40 . 71 . 80 61 Melee 39 | . . . . . 5 4 5 1 1 . . . 23 . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 20 | . 3 2 1 3 . 1 1 . 7 1 . . . . . 1 Escape Stasis 69 | . . . . . 6 . . 6 . . . . 41 8 8 . Rewire 49 | . . . . . . . . . . . . . 46 2 1 . Trap 14 | . . . . . 14 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Sto / Gar) -7/Garrison -7/Storage (discovered 2 exits: [*Fac] / Gar) -7/Garrison -7/Recycling -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 258 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 937 | -10/Materials | Repaired Lgt. Treads 979 | -10/Materials | Entered Mines 1024 | -10/Mines | Met a Derelict bent on vengeance 1106 | -10/Mines | Core integrity fell below 50% 1135 | -10/Mines | Learned location of Storage (-7) 1193 | -10/Mines | Learned location of 1 exit from Materials 1343 | -10/Mines | Learned Materials terminal intel 1578 | -10/Mines | Found a hidden stash of uninstalled traps 1605 | -10/Mines | Discovered new exit (range 6) 1613 | -10/Mines | Entered Materials 1613 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1614 | -9/Materials | Identified exit to Materials 1615 | -9/Materials | Loaded intel: 12 terminal locations 1735 | -9/Materials | Identified exit to Mines 1868 | -9/Materials | Repaired Broken Lgt. Treads 2379 | -9/Materials | Entered another Materials area 2379 | -8/Materials | Evolved 2 slots: Utility x2 2458 | -8/Materials | Central database locked down 2744 | -8/Materials | Discovered new exit (range 7) 2769 | -8/Materials | Build established: Scavenger-Mutant 2893 | -8/Materials | Destroyed 7 combat bots 2995 | -8/Materials | Repaired Lgt. Treads 4355 | -8/Materials | Discovered new exit (range 4) 4639 | -8/Materials | Identified exit to Garrison 4639 | -8/Materials | Entered Garrison 4781 | -8/Garrison | Triggered checkpoint 4981 | -8/Garrison | Phase Generator disabled 5246 | -8/Garrison | Triggered checkpoint 5270 | -8/Garrison | Build established: Mutant 5387 | -8/Garrison | Core integrity fell below 50% 5468 | -8/Garrison | Triggered checkpoint 5656 | -8/Garrison | Triggered checkpoint 5749 | -8/Garrison | Discovered new exit (range 25) 5749 | -8/Garrison | Discovered new exit (range 84) 5749 | -8/Garrison | Discovered new exit (range 73) 5763 | -8/Garrison | Triggered checkpoint 5973 | -8/Garrison | Triggered checkpoint 6038 | -8/Garrison | Lost 3 parts (1n1u1w) 6105 | -8/Garrison | Installed Relay Interface Framework 6263 | -8/Garrison | Garrison Relay disabled 6411 | -8/Garrison | Garrison Relay disabled 6561 | -8/Garrison | Garrison Relay disabled 6726 | -8/Garrison | Build established: Bothacker-Mutant 6772 | -8/Garrison | Entered Materials 6849 | -8/Materials | Core integrity fell below 20% 7658 | -8/Materials | Discovered new exit (range 16) 7706 | -8/Materials | Entered Factory 7706 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8802 | -7/Factory | Discovered new exit (range 6) 9436 | -7/Factory | Repaired Lgt. Treads 9505 | -7/Factory | Repaired Transmission Jammer 9568 | -7/Factory | Identified exit to Garrison 9568 | -7/Factory | Entered Garrison 9662 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 9720 | -7/Garrison | Triggered checkpoint 9778 | -7/Garrison | Garrison Relay disabled 9950 | -7/Garrison | Lost 4 parts (3n1u) 10180 | -7/Garrison | Triggered checkpoint 10521 | -7/Garrison | Discovered new exit (range 10) 10545 | -7/Garrison | Entered Storage 10658 | -7/Storage | Repaired Enh. Autogun? 10711 | -7/Storage | Repaired Gauss Rifle? 10746 | -7/Storage | Repaired Lgt. Treads 10983 | -7/Storage | Repaired Hvy. Armor Plating 12224 | -7/Storage | Garrison activated, responded to threat 12259 | -7/Storage | Discovered new exit (range 15) 12341 | -7/Storage | Lost 4 parts (3n1u) 12346 | -7/Storage | Identified exit to Garrison 12346 | -7/Storage | Entered Garrison 12405 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 12446 | -7/Garrison | Triggered checkpoint 12512 | -7/Garrison | Garrison Relay disabled 12628 | -7/Garrison | Triggered checkpoint 12632 | -7/Garrison | Triggered checkpoint 12931 | -7/Garrison | Discovered new exit (range 8) 13006 | -7/Garrison | Triggered checkpoint 13119 | -7/Garrison | Garrison Relay disabled 13256 | -7/Garrison | Garrison Relay disabled 13306 | -7/Garrison | Garrison Relay disabled 13364 | -7/Garrison | Entered Recycling 13454 | -7/Recycling | Scanned before Scraplab entrance 13700 | -7/Recycling | Core integrity fell below 50% 14018 | -7/Recycling | Discovered new exit (range 9) 14483 | -7/Recycling | Entered Factory 14483 | -5/Factory | Evolved 4 slots: Utility x2, Weapon x2 14533 | -5/Factory | Identified exit to Garrison 14533 | -5/Factory | Entered Garrison 14632 | -5/Garrison | Garrison Relay disabled 14641 | -5/Garrison | Triggered checkpoint 14758 | -5/Garrison | Lost 5 parts (2n2u1w) 14775 | -5/Garrison | Build established: Bothacker-Gunner 15105 | -5/Garrison | Spotted B-75 Beast 15146 | -5/Garrison | Destroyed B-75 Beast 15445 | -5/Garrison | Triggered checkpoint 15515 | -5/Garrison | Lost 5 allies 15603 | -5/Garrison | Phase Generator disabled 15631 | -5/Garrison | Garrison Relay disabled 15643 | -5/Garrison | Triggered checkpoint 15727 | -5/Garrison | Found embedded Infiltrators 15734 | -5/Garrison | Discovered new exit (range 9) 15763 | -5/Garrison | Discovered new exit (range 15) 15763 | -5/Garrison | Discovered new exit (range 70) 15763 | -5/Garrison | Discovered new exit (range 85) 15924 | -5/Garrison | Triggered checkpoint 16026 | -5/Garrison | Expanded RIF knowledge: Hotswap 16082 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 16174 | -5/Garrison | Garrison Relay disabled 16337 | -5/Garrison | Spotted B-75 Beast 16346 | -5/Garrison | Assimilated Beast 6a with formatsys_high 16382 | -5/Garrison | Rewired B-86 Titan 16395 | -5/Garrison | Build established: Botlord-Gunner 16552 | -5/Garrison | Garrison Relay disabled 16634 | -5/Garrison | Entered Factory 16634 | -4/Factory | Accompanied by 9 allies 16634 | -4/Factory | Evolved 2 slots: Utility x2 16749 | -4/Factory | Identified exit to Garrison 16780 | -4/Factory | Entered Garrison 16780 | -4/Garrison | Accompanied by 9 allies 16809 | -4/Garrison | Discovered new exit (range 57) 16809 | -4/Garrison | Discovered new exit (range 66) 16809 | -4/Garrison | Discovered new exit (range 51) 17054 | -4/Garrison | Triggered checkpoint 17115 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 17134 | -4/Garrison | Garrison Relay disabled 17168 | -4/Garrison | Build established: Botlord-Tank 17247 | -4/Garrison | Spotted B-86 Titan 17257 | -4/Garrison | Triggered checkpoint 17258 | -4/Garrison | Triggered checkpoint 17304 | -4/Garrison | Lost 8 allies 17378 | -4/Garrison | Destroyed B-86 Titan 17391 | -4/Garrison | Lost 7 parts (1p1n4u1w) 17747 | -4/Garrison | Garrison Relay disabled 17832 | -4/Garrison | Triggered checkpoint 17892 | -4/Garrison | Build established: Botlord-Gunner 17938 | -4/Garrison | Triggered checkpoint 18053 | -4/Garrison | Garrison Relay disabled 18137 | -4/Garrison | Spotted B-86 Titan 18152 | -4/Garrison | Entered Research 18152 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18838 | -3/Research | Self-destructed Last Messages --------------- 18802_ H-77 Assassin destroyed. 18805_ K-01 Serf collects debris. 18808_ QHMXGJKQSNVYW :SDVS=T&CYWMXVYZ>QR 18810_ K-01 Serf collects debris. 18818_ U-05 Engineer lays Concrete. 18818_ K-01 Serf destroyed. 18819_ U-05 Engineer lays Concrete. 18820_ U-05 Engineer destroyed. 18821_ K-01 Serf collects debris. 18821_ U-05 Engineer lays Concrete. 18822_ Hvy. Phase Cannon destroyed. 18822_ U-05 Engineer lays Concrete. 18823_ K-01 Serf collects debris. 18823_ U-05 Engineer lays Concrete. 18824_ K-01 Serf collects debris. 18824_ U-05 Engineer builds a Wall. 18833_ Slug penetrates Wall. 18836_ Destroyed Gamma Rifle. 18836_ P-80 Master knocked back. 18837_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #???????????###########??????????????????????? | | ##??????????# #??????????????????????? | | #"######????# #??????????????????????? | | #????# #??????""""????????????? | | #????# #??????""R""???????????? | | #????# #??????"" "" ?????????? | | #????# @#????? #????????? | | ####### #????# ##### #????????? | | # #????# %p # ?????????? | | # ##########+#;;p == ###+######???????? | | " # =%[% ?????? | | " + [%= ?????? | | #% =!= ?????? | | # u !%| ??????? | | # ############### # #### ####??????? | | """ # #????????##???#######???? #??""""???? | | """ # #?????????????????????????? #??""""???? | | """ # #??????????????????????????????""""???? | | + #??????????????????????????????""""???? | | # #?????????????????????????????????????? | | ####### #?????????????????????????????????????? | | ??????######?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????"""??""" | | ??????????????????????????????????????????"""??""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 900 Resistance: TH 15 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 14 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 40 Relay Coupler Types 4 Relay Coupler Value 132 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed TachyonArmoredGuard Manual? 0 Play Time 04:30:41 Cumulative 131.8 hours Start 2025.02.17 @ 09:20:37 End 2025.02.28 @ 22:12:27 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 59 Adventurer 2 Explorer 2 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12a28ed0-86c3-4ecb-9249-9912eddee0cd