Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 18:02:22 // Halloween2020/ForbiddenLore Player: W_W Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (149) 745 Value Destroyed (4604) 4604 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (457) 457 TOTAL SCORE: 9986 Bonus ------- High Alert Combat Kills 248 Aligned with FarCom 300 Friendly Fire -91 Cogmind --------- Core Integrity 0/850 Matter 246/300 Energy 90/100 System Corruption 5% Temperature Cool (16) Movement Treading (260) Ox5 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (7) ------ Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON (4) ------- Autogun Mini Assault Cannon Great Maul > --- INVENTORY (24) --- Improved Ion Engine Improved Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Improved Particle Charger Makeshift Transmission Jammer Improved Medium Armor Plating EM Shield Recalibrator YOLO Cannon Improved Datajack Remote Datajack Dirty Bomb Trap Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag Array > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Particle Charger System Shield Recalibrator > --- WEAPON ----------- Assault Cannon Mini Assault Cannon Heavy Flail Katana > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core Light Treads Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Transmission Jammer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating EM Shield YOLO Cannon Improved Datajack Remote Datajack [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 5 | . . . . . 2 2 1 . Weapon 2 | . . . . . 2 . . . Parts Attached 141 | 7 7 4 2 1 33 42 25 20 Power 10 | 1 1 . . . 1 4 2 1 Engine 9 | 1 1 . . . . 4 2 1 Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 23 | 2 . 1 . . 8 1 5 6 Treads 20 | 2 . 1 . . 6 1 5 5 Leg 2 | . . . . . 2 . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 44 | 2 3 . . 1 11 14 6 7 Device 4 | . . . . . 1 . 1 2 Storage 12 | 2 3 . . 1 1 2 3 . Processor . | . . . . . . . . . Hackware 2 | . . . . . 2 . . . Protection 26 | . . . . . 7 12 2 5 Artifact . | . . . . . . . . . Weapon 64 | 2 3 3 2 . 13 23 12 6 Energy Gun 18 | 2 1 1 . . 3 7 4 . Energy Cannon 9 | . 1 1 1 . 2 4 . . Ballistic Gun 12 | . . . 1 . 4 4 2 1 Ballistic Cannon 5 | . . . . . . 2 2 1 Launcher 7 | . . 1 . . 2 4 . . Special Weapon 4 | . 1 . . . 1 2 . . Impact Weapon 3 | . . . . . . . . 3 Slashing Weapon 6 | . . . . . 1 . 4 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . Parts Lost 59 | . 2 2 . . 10 9 19 17 Power 6 | . . . . . 1 2 2 1 Propulsion 12 | . . 1 . . 1 . 5 5 Utility 15 | . . . . . 3 1 4 7 Weapon 26 | . 2 1 . . 5 6 8 4 Highest Loss Streak 10 | . 1 1 . . 5 2 8 10 Average Slot Usage (%) 93 | . 98 98 99 100 81 98 94 81 Engine 6 | . 14 14 14 14 3 3 5 5 Core 1 | . . . . . 4 2 . . Treads 16 | . 28 27 28 28 13 15 17 5 Device 1 | . . . . . 3 . 4 1 Storage 21 | . 28 28 28 28 18 15 23 26 Hackware 4 | . . . . . 4 7 6 3 Protection 11 | . . . . . 9 23 9 10 Energy Gun 6 | . 16 3 . . 10 6 8 . Energy Cannon 4 | . 7 8 5 14 2 6 1 . Ballistic Gun 5 | . . . 13 14 6 6 8 . Ballistic Cannon 3 | . . . . . . 6 2 8 Launcher 1 | . . 10 8 . 3 1 . . Impact Weapon 1 | . . . . . . . . 6 Slashing Weapon 1 | . . . . . 2 . 2 4 Naked Turns . | . . . . . . . . . Heaviest Build 120 | 16 44 45 43 59 73 111 120 113 Greatest Support 64 | 40 40 40 40 40 40 40 64 60 Greatest Overweight (x) 5 | 1 1 1 1 1 5 2 5 5 Average Overweight (x) 1 | . . 1 1 1 1 1 1 3 Largest Inventory Capacity 28 | 8 16 16 16 18 18 20 28 28 Average Capacity 20 | 7 15 16 16 17 18 18 26 27 Most Carried 28 | 6 16 16 16 16 18 20 28 28 Average Carried 19 | 3 14 15 15 16 16 18 24 26 Final Capacity 28 | 8 16 16 16 18 18 20 28 24 Final Carried 28 | 6 16 16 16 16 18 20 28 22 Class Distribution -------------------- 36% | Mutant 17% | Hauler-Mutant 13% | Hauler-Tank 12% | Tank 8% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Hauler-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Matter Collected 3465 | 320 63 125 . 15 488 1161 863 430 Remotely . | . . . . . . . . . Salvage Created 5001 | 281 275 174 . . 749 1274 1534 714 Parts 290 | 25 24 18 . . 54 85 50 34 Haulers Intercepted 2 | . . . . . 1 1 . . Recyclers Shooed 11 | . 1 . . . 1 1 8 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 22 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 104 | . 10 10 . . 19 28 17 20 Melee 8 | . . . . . 1 . . 7 Guns 28 | . 8 . . . 5 5 10 . Cannons 29 | . 2 . . . . 11 5 11 AOE 38 | . . 10 . . 13 11 2 2 Classes Destroyed 14 | 3 5 . . . 2 2 . 2 Worker 10 | 2 . 2 . . 1 4 1 . Builder 7 | . 1 . . . 3 1 2 . Tunneler 11 | 9 . 1 . . . . 1 . Hauler 2 | . . . . . 1 1 . . Recycler 10 | 1 1 . . . 3 . 5 . Minesweeper 1 | . . . . . . . . 1 Operator 2 | . 1 . . . . 1 . . Watcher 2 | . 1 . . . . . 1 . Swarmer 40 | . 8 6 . . 7 7 3 9 Grunt 35 | . 2 4 . . 8 8 8 5 Sentry 12 | . . . . . 4 4 4 . Hunter 4 | . . . . . . 2 . 2 Programmer 9 | . . . . . . 7 2 . Thug 1 | . . . . . . . . 1 Savage 3 | . . . . . . . . 3 Best Kill Streak 13 | 5 4 4 . . 13 6 6 6 Combat Bots Only 7 | . 3 3 . . 7 6 5 6 Max Kills in Single Turn 4 | 1 1 4 . . 3 4 2 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . 3 . . 3 4 1 2 Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Damage Taken 11215 | . 545 234 . . 1739 2528 2745 3424 Core 1540 | . 94 110 . . 329 146 350 511 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 59 | 100 . . . 18 40 79 . . Volleys Fired 334 | 30 69 10 . . 42 78 61 44 Largest 4 | 2 2 2 . . 4 4 4 2 Hottest 223 | 90 110 90 . . 187 223 208 92 Shots Fired 761 | 58 117 15 . . 66 244 204 57 Gun 456 | 58 93 . . . 38 120 141 6 Cannon 247 | . 11 5 . . 8 109 63 51 Launcher 40 | . . 10 . . 19 11 . . Special 18 | . 13 . . . 1 4 . . Kinetic 330 | . . . . . 20 117 136 57 Thermal 260 | 58 117 5 . . 23 31 26 . Explosive 40 | . . 10 . . 19 11 . . Electromagnetic 127 | . . . . . 4 81 42 . Robot Hit Streak 26 | 15 17 3 . . 7 26 19 11 Robot Miss Streak 12 | 2 6 1 . . 3 5 12 3 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 2 | . 1 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . Shots Hit Robots 491 | 33 52 6 . . 41 140 147 72 Core Hits 279 | 13 18 15 . . 48 61 92 32 Critical Hits 8 | . . . . . . 4 1 3 Critical Kills 3 | . . . . . . . 1 2 Critical Parts Destroyed 5 | . . . . . . 4 . 1 Melee Attacks 71 | . . . . . 5 . 16 50 Impact 20 | . . . . . . . . 20 Slashing 51 | . . . . . 5 . 16 30 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . 2 . 2 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . 8 Damage Inflicted 13775 | 405 649 914 . . 2109 4003 3543 2152 Guns 4432 | 405 509 . . . 269 1129 2082 38 Cannons 3740 | . 86 35 . . 139 1672 898 910 Explosions 3966 | . . 877 . . 1462 1127 367 133 Melee 1469 | . . . . . 202 . 196 1071 Ramming 96 | . 6 2 . . 13 75 . . Kinetic 4606 | . . . . . 102 1619 1937 948 Thermal 3371 | 405 643 290 . . 317 700 883 133 Explosive 2679 | . . 622 . . 1352 705 . . Electromagnetic 1554 | . . . . . 123 904 527 . Impact 364 | . . . . . . . . 364 Slashing 1105 | . . . . . 202 . 196 707 Piercing . | . . . . . . . . . Highest Corruption 11 | . 1 1 1 1 . 11 . 5 Average Corruption 3 | . 1 1 1 1 . 4 . 4 Corruption Purged . | . . . . . . . . . Effects 85 | . 7 4 . . . 57 . 17 Message Errors 20 | . 3 2 . . . 10 . 5 Matter Fused 15 | . . . . . . 12 . 3 Heat Flow Errors 9 | . . . . . . 6 . 3 Energy Discharges 13 | . 1 2 . . . 7 . 3 Data Loss (minor) 9 | . 1 . . . . 8 . . Data Loss (major) 3 | . . . . . . 1 . 2 Misfires 6 | . . . . . . 5 . 1 Misdirections 2 | . . . . . . 2 . . Targeting Errors 7 | . 2 . . . . 5 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 403 | . . 58 . . 83 156 24 82 Projectiles 91 | . . . . . . 88 3 . Explosions 221 | . . 58 . . 83 59 21 . Melee 91 | . . . . . . 9 . 82 Knockbacks 39 | . 1 . . . . 12 14 12 Impact 3 | . 1 . . . . . . 2 Kinetic 34 | . . . . . . 11 13 10 Secondary 2 | . . . . . . 1 1 . Self-Inflicted Damage 1269 | . . 97 . . 405 593 174 . Shots 26 | . . 3 . . 10 10 3 . Rammed 16 | . 1 . . . 3 11 1 . Targets Rammed 17 | . 1 1 . . 3 11 1 . Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 585 | 270 270 115 . . 360 585 469 177 Average Temperature 126 | 101 79 42 . . 126 178 136 41 Received Heat Transfer 2358 | . 36 51 . . 621 264 702 684 Effects 29 | . 1 . . . 6 18 4 . Shutdowns 3 | . . . . . . 3 . . Energy Bleed 5 | . . . . . 2 3 . . Interference 10 | . 1 . . . 1 6 2 . Matter Decay 3 | . . . . . 3 . . . Short Circuit 4 | . . . . . . 2 2 . Damage (minor) 2 | . . . . . . 2 . . Damage (major) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 2 | . . . . . . 2 . . Impact Corruptions 2 | . . . . . . 1 . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | 1 5 . . . 1 . 1 . Heat Transferred 6229 | 1090 1695 374 . . 692 768 1450 160 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . . . . . 1 4 5 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Peak Influence 732 | 60 261 330 . . 443 732 584 . Initial 345 | . 39 11 . . . 115 345 . Average 243 | 25 93 72 . . 200 309 406 . Maximum Alert Level 3 | . 1 1 . . 2 3 2 . Low Security (%) 50 | 100 97 94 . 100 39 44 . . Level 1 20 | . 2 5 . . 53 7 46 . Level 2 28 | . . . . . 6 45 53 . Level 3 . | . . . . . . 1 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . 2 . . . 3 11 10 . Investigation 3 | . . . . . . . 3 . Extermination 9 | . . . . . . 7 2 . Reinforcement 10 | . 2 . . . 3 3 2 . Assault 1 | . . . . . . 1 . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Construction Impeded 4 | . . . . . 2 2 . . Haulers Reinforced 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Distress Signals 3 | . . . . . 1 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 166 | . 29 10 . . 29 41 32 25 Peak Tracking Total 9 | . 5 3 . . 9 4 9 7 Tactical Retreats 13 | . 3 . . . 4 1 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . 1 . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 6 | . . . . . . . . 6 Triggered 1 | . . . . . . 1 . . Exploded 1 | . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Machines Disabled 41 | . 1 9 . . 4 21 3 3 Max in Single Turn 9 | . 1 9 . . 3 5 1 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Machines Accessed 33 | . 8 . 1 . 4 12 7 1 Terminals 22 | . 6 . . . 3 9 3 1 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 2 . . . 1 2 2 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 113 | . 28 . 1 . 12 49 18 5 Successful 66 | . 17 . 1 . 7 30 6 5 Failed 47 | . 11 . . . 5 19 12 . Catastrophic 7 | . 1 . . . 1 3 2 . Database Lockouts . | . . . . . . . . . Manual 56 | . 15 . 1 . 5 26 9 . Terminals 77 | . 15 . . . 7 42 8 5 Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 29 | . 13 . . . 5 6 5 . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . 1 3 . Terminal Hacks 28 | . 3 . 1 . 2 16 1 5 Record 9 | . . . . . . 4 . 5 Part Schematic 1 | . . . . . . . 1 . Prototype ID Bank 2 | . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . 1 . . Alert Level 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 4 | . 1 . . . 1 2 . . Disarm Traps 1 | . . . . . . 1 . . Surveillance Status 1 | . . . . . . 1 . . Assault Status 1 | . . . . . . 1 . . Zone Layout 3 | . 1 . . . . 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 9 | . 4 . . . 2 2 1 . Report Inventory 3 | . 2 . . . . 1 . . Retrieve Matter 3 | . 1 . . . 1 1 . . Retrieve Components 3 | . 1 . . . 1 . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 29 | . 10 . . . 3 12 4 . Terminals 21 | . 5 . . . 2 11 3 . Assimilate 8 | . 2 . . . . 5 1 . Botnet 13 | . 3 . . . 2 6 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 5 . . . 1 1 1 . Monitor 2 | . 2 . . . . . . . Reject 1 | . 1 . . . . . . . Mask 5 | . 2 . . . 1 1 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 29 | . 7 . . . 4 12 6 . Full Trace Events 3 | . . . . . . . 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 130 | . . . . . 130 . . . Retrieved Components 30 | . 10 . . . 10 . 10 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . Non-combat 2 | . . . . . . 2 . . Combat . | . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . . no_distress 2 | . . . . . . 2 . . find_recycling 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Total Allies 3 | . . . . . . 3 . . Largest Group 1 | . . . . . . 1 1 . Highest-Rated Group 26 | . . . . . . 26 10 . Highest-Rated Ally 26 | . . . . . . 26 10 . Total Orders 14 | . . . . . . 14 . . STAY 6 | . . . . . . 6 . . ROAM 1 | . . . . . . 1 . . FOLLOW 7 | . . . . . . 7 . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Turns Passed 11296 | 240 1309 806 460 252 1284 3240 1743 1962 Spaces Moved 4713 | 87 611 425 250 139 433 1347 632 789 Core 3 | 3 . . . . . . . . Treads 4268 | 84 611 425 250 139 430 1347 632 350 Legs 3 | . . . . . 3 . . . Wheels . | . . . . . . . . . Hover 439 | . . . . . . . . 439 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 180 170 180 Average Speed 190 | 156 171 180 180 180 193 198 179 215 Slowest Speed 270 | 160 180 180 180 180 270 200 260 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 6 99 96 63 34 28 33 13 71 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 5 | . . 1 . 1 . . . 3 Spaces Dug 59 | . 9 . . . 29 7 13 1 Terrain Destroyed 442 | . 10 96 . . 142 129 41 24 Melee 14 | . . . . . . . 13 1 Projectile 33 | . 10 . . . . 14 3 6 AOE 395 | . . 96 . . 142 115 25 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Total 6268 | 129 737 451 261 142 809 1747 1067 925 Wait 839 | . 24 8 8 2 253 224 312 8 Move 4705 | 86 610 424 249 138 432 1346 631 789 Hop . | . . . . . . . . . Pick Up 92 | 6 17 2 1 . 20 18 17 11 Fast Attach 33 | 7 . 1 . . 6 6 6 7 Attach 51 | . 2 1 2 . 17 9 10 10 Detach 10 | . . . . . 8 1 1 . Swap 58 | . 5 2 . 1 10 28 9 3 Drop 60 | . 9 2 1 1 13 26 3 5 Fire 334 | 30 69 10 . . 42 78 61 44 Melee 63 | . . . . . 5 . 16 42 Ram . | . . . . . . . . . Kick 3 | . . . . . 3 . . . Crush 14 | . 1 1 . . . 11 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 6 | . . . . . . . . 6 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 241 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 5) 667 | -10/Materials | Discovered new exit (range 8) 937 | -10/Materials | Discovered new exit (range 16) 1086 | -10/Materials | Discovered new exit (range 4) 1356 | -10/Materials | Discovered new exit (range 16) 1550 | -10/Materials | Entered Mines 1707 | -10/Mines | Learned location of Zion (-6) 1786 | -10/Mines | Discovered new exit (range 14) 1804 | -10/Mines | Core integrity fell below 50% 1902 | -10/Mines | Discovered new exit (range 10) 1905 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2306 | -10/Mines | Core integrity fell below 20% 2349 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2349 | -10/Mines | Discovered new exit (range 5) 2356 | -10/Mines | Entered Exiles 2388 | -10/Exiles | Discovered new exit (range 15) 2464 | -10/Exiles | Met 8R-AWN 2494 | -10/Exiles | Met EX-HEX 2543 | -10/Exiles | Met EX-BIN 2563 | -10/Exiles | Aligned with FarCom system 2564 | -10/Exiles | Given EX-Vault access code 2608 | -10/Exiles | Opened EX-Vault 2631 | -10/Exiles | Found YOLO Cannon 2670 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2683 | -10/Exiles | Exiles lab attacked by MAIN.C 2787 | -10/Exiles | Discovered new exit (range 14) 2816 | -10/Exiles | Left Exiles lab with YOLO Cannon 2816 | -10/Exiles | Entered Mines 3047 | -9/Mines | Discovered new exit (range 9) 3068 | -9/Mines | Entered Materials 3068 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3069 | -8/Materials | Identified exit to Factory 3455 | -8/Materials | Lost 5 parts (1n1u3w) 3615 | -8/Materials | Destroyed 7 combat bots 3777 | -8/Materials | Core integrity fell below 50% 4186 | -8/Materials | Discovered exit to Factory (range 9) 4352 | -8/Materials | Entered Factory 4352 | -7/Factory | Evolved 2 slots: Utility x2 5169 | -7/Factory | Build established: Tank 6729 | -7/Factory | Build established: Hauler-Tank 6923 | -7/Factory | System corruption reached 10% 7428 | -7/Factory | Discovered new exit (range 12) 7552 | -7/Factory | First assault squad dispatched 7592 | -7/Factory | Entered another Factory area 7592 | -6/Factory | Accompanied by 1 ally 7592 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7993 | -6/Factory | Garrison activated, responded to threat 8054 | -6/Factory | Lost 8 parts (1p2n3u2w) 8760 | -6/Factory | Build established: Scavenger-Skirmisher 9294 | -6/Factory | Discovered new exit (range 15) 9298 | -6/Factory | Build established: Scavenger-Mutant 9335 | -6/Factory | Entered Lower Caves 9363 | -6/Lower Caves | Lost 8 parts (1p2n1u4w) 9623 | -6/Lower Caves | Build established: Hauler-Mutant 10124 | -6/Lower Caves | Core integrity fell below 50% 10182 | -6/Lower Caves | Learned location of 1 exit from Factory 10582 | -6/Lower Caves | Ambushed by wild Derelicts 10916 | -6/Lower Caves | Build established: Scavenger-Mutant 10955 | -6/Lower Caves | Attracted the attention of an 0b10 base 10996 | -6/Lower Caves | Core integrity fell below 20% 11035 | -6/Lower Caves | Lost 10 parts (1p3n3u3w) 11111 | -6/Lower Caves | Learned 8 Research zone layouts 11111 | -6/Lower Caves | Learned Extension trap positions 11111 | -6/Lower Caves | Learned Extension terminal intel 11111 | -6/Lower Caves | Learned Extension garrison access intel 11111 | -6/Lower Caves | Learned Armory garrison access intel 11297 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Query(Status Report 014X) INTERCEPTED DERELICT INTEL. Data stored: Extension terminal intel. >>Query(Status Report 858X) INTERCEPTED DERELICT INTEL. Data stored: Extension garrison access intel. >>Query(Status Report 311X) INTERCEPTED DERELICT INTEL. Data stored: Armory garrison access intel. 11140_ VM#LDS=&2ZAKOYFZ1BH 0DNAT%PSPP 11279_ System corrupted: FCS attempts to trigger Autogun. 11279_ System corrupted: Autogun misfires. 11283_ S-27 Virus destroyed. 11286_ S-27 Virus knocked back. 11290_ Med. Storage Unit destroyed. 11292_ Hrd. Heavy Armor Plating destroyed. 11293_ VTOL Module fries itself beyond repair. 11295_ Lgt. Nuclear Core fries itself beyond repair. 11295_ S-27 Virus destroyed. 11296_ Critical hit. Map ----- +----------------------------------------------------+ | ???????????????????????????# # | | ???????????????????????????# % | | ???????????????????????????# ##+"#+##### | | ???????????????????????????# # % # | | ???????????????????????##### #" " # # | | ??????????????????????## ## #" " # # | | ?????????????????????## # #" % " # # | | ?????????????????????# # #" " "### # | | ?????????????????????# ### #" " ##?# | | ?????????????????????# #?# #"T " "### | | ?????????????????????# ### #" " "## %# | | ?????????????????????# #""" " ### =# | | ?????????????????????# ####""""""" #?# | | ?????????????????????## #?# | | ??????????????????????#### ## # | | ?????????????##??????????## ########### # | | ????????????## ??????????# ###?????????# # | | ?????????? ?? #??####???## # ##??????????? # | | ??????????? ??# ?## ##??#### ##?????????? # | | ???????????? ? # ##???## #?????????###### | | ????????????## ? # ##?# #?????#???????# | | ??????????### ## # #?### #???? #???????## | | ??????????? ##?# ###???? #????????# | | ?????????# ## ### ##??? ##???????? | | ????????# ### # ### #???????# | | ??????????# ##@ # # ???###### | | ??????? # # # # ????## | | ??????????### # s % # ?????## | | ?????????????# ## %s # ## # ###????# | | ?????????????##????# # ## # ##????## #### | | ???????????????????## # ## ##???# ##?## | | ????????????????????## ## #### ##??# ##??# | | ?????????????????????# ####??## # ######????## | | ?????????????????????# #??????## ##?????# | | ?????????????????????# ???????# # #?????? | | ????????????????????? ???????## # #?????? | | ????????????????????? ????????## #?????? | | ????????????????????## ?????????# # ##???### | | ?????????????????????# ##?????????# #???## | | ?????????????????????? ???????????## ##?## # | | ?????????????????????? ????????????### ### | | ?????????????????????? ?????????????## # | | ???????????????????????????????????## # # # | | ???????????????????????????????????# # # # | | ???????????????????????????????????# # #### | | ???????????????????????????????????# ##??## | | ???????????????????????????????????# ##????# ## | | ???????????????????????????????????####?????# ### | | ????????????????????????????????????????????# ##?# | | ????????????????????????????????????????????###??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Power Sword | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningPhasingCasing Manual? 0 Play Time 01:35:53 Cumulative 88.6 hours Start 2020.10.31 @ 16:17:51 End 2020.10.31 @ 18:02:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 038e3ee2-135b-447e-bab3-0f6ea6075d1e