Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.03 @ 17:49:57 // Halloween2020/ForbiddenLore Player: alisan Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (105) 105 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1265 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 263/400 Matter 6/300 Energy 72/100 System Corruption 0% Temperature Cool (33) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Hover Unit > --- UTILITY (4) ------ Small Storage Unit Structural Scanner Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- Autogun > --- INVENTORY (6) ---- Ion Engine ECM Suite Utility Shielding Advanced Beam Cannon Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Hover Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Autogun > --- INVENTORY -------- Ion Engine ECM Suite Utility Shielding Advanced Beam Cannon Autogun Mace [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Autogun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Impact Weapon Mace Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 24 | 6 3 15 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads . | . . . Leg 2 | 2 . . Wheel 3 | . 2 1 Hover 3 | . . 3 Flight . | . . . Utility 7 | 1 1 5 Device 3 | . . 3 Storage 1 | 1 . . Processor 2 | . . 2 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun 1 | 1 . . Energy Cannon 1 | . . 1 Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . . 6 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 85 | . 63 91 Engine 11 | . 14 10 Wheel 9 | . 24 5 Hover 12 | . . 16 Device 10 | . . 13 Storage 11 | . 14 11 Processor 10 | . . 13 Protection 4 | . 5 4 Ballistic Gun 10 | . . 12 Impact Weapon 2 | . . 2 Naked Turns . | . . . Heaviest Build 17 | 10 10 17 Greatest Support 24 | 20 24 24 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 5 6 6 Average Carried 5 | 3 5 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 5 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 220 | 152 . 68 Remotely . | . . . Salvage Created 147 | . . 147 Parts 16 | . . 16 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . . 6 Guns 4 | . . 4 Cannons 2 | . . 2 Classes Destroyed 4 | . . 4 Builder 1 | . . 1 Watcher 1 | . . 1 Swarmer 5 | . . 5 Grunt 1 | . . 1 Best Kill Streak 4 | . . 4 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 756 | . . 756 Core 137 | . . 137 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 20 | . . 20 Largest 2 | . . 2 Hottest 91 | . . 91 Shots Fired 36 | . . 36 Gun 26 | . . 26 Cannon 10 | . . 10 Launcher . | . . . Special . | . . . Kinetic 26 | . . 26 Thermal 10 | . . 10 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . . 6 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 20 | . . 20 Core Hits 9 | . . 9 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 3 | . . 3 Impact 3 | . . 3 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 367 | . . 367 Guns 210 | . . 210 Cannons 143 | . . 143 Explosions . | . . . Melee 14 | . . 14 Ramming . | . . . Kinetic 210 | . . 210 Thermal 143 | . . 143 Explosive . | . . . Electromagnetic . | . . . Impact 14 | . . 14 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 16 | . . 16 Projectiles 16 | . . 16 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 121 | . . 121 Average Temperature 33 | . . 33 Received Heat Transfer 150 | . . 150 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 259 | . . 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 197 | . 39 197 Initial 16 | . . 16 Average 70 | . 7 97 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 2 25 Peak Tracking Total 10 | . 2 10 Tactical Retreats 6 | . . 6 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 2 4 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . . 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 14 | . 3 11 Successful 10 | . 2 8 Failed 4 | . 1 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . . 1 Scanalyzers 8 | . . 8 Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Level Access Points 1 | . 1 . Alert Level 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer 6 | . . 6 Insert Component 3 | . . 3 Analyze 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 1 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . . 5 Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 762 | 75 148 539 Spaces Moved 714 | 51 143 520 Core 4 | 3 . 1 Treads . | . . . Legs 56 | 48 8 . Wheels 279 | . 135 144 Hover 375 | . . 375 Flight . | . . . Fastest Speed 50 | 50 90 56 Average Speed 89 | 115 91 86 Slowest Speed 250 | 120 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 29 51 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 799 | 66 163 570 Wait 3 | . 2 1 Move 712 | 50 142 520 Hop . | . . . Pick Up 21 | 10 6 5 Fast Attach 9 | . 3 6 Attach 12 | 5 . 7 Detach 2 | . . 2 Swap 3 | 1 . 2 Drop 14 | . 10 4 Fire 20 | . . 20 Melee 3 | . . 3 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Identified exit to Materials 224 | -10/Materials | Entered another Materials area 224 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 382 | -9/Materials | Discovered new exit (range 6) 388 | -9/Materials | Identified exit to Materials 715 | -9/Materials | Lost 3 parts (1p2n) 716 | -9/Materials | Discovered new exit (range 10) 763 | -9/Materials | Self-destructed Last Messages --------------- Identified Adv. Beam Cannon. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. Sml. Laser melted. G-34 Mercenary destroyed. W-16 Scout destroyed. R-06 Scavenger collects Hover Unit. EXIT=FOUND Acquired Adv. Beam Cannon. R-06 Scavenger collects Visual Processing Unit. Acquired Ion Engine. R-06 Scavenger collects Hover Unit. Destroyed Lgt. Ion Engine. R-06 Scavenger destroyed. Autogun destroyed. Material Processor disabled. Ion Engine destroyed. Flight Unit melted. S-10 Pest destroyed. Adv. Beam Cannon destroyed. S-10 Pest destroyed. 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""" #?????????????????????? | | #??????# """ #?????????????????????? | | ############?????## """ #?????????????????????? | | ??????????????????# #?????????????????????? | | ???????????#??????##########?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 202 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Utility Shielding 33 Evasion (%) 53 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeHeatBroadsword Manual? 0 Play Time 00:16:01 Cumulative 25.1 hours Start 2020.11.03 @ 17:36:29 End 2020.11.03 @ 17:49:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eab529d1-788e-4026-975a-cd27ff4bcbd5