Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.29 @ 23:39:56 Player: GrafKnuspy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (2009) 2009 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (129) 129 TOTAL SCORE: 4498 Bonus ------- High Alert Combat Kills 129 Cogmind --------- Core Integrity 0/550 Matter 165/300 Energy 92/265 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Ion Engine Improved Heat Sink High-capacity Battery Targeting Computer Maneuvering Thrusters Long-range Tractor Beam Heavy Laser [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Hardened Heavy Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 78 | 7 14 25 22 10 Power 7 | 1 2 1 1 2 Engine 6 | 1 2 1 . 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 19 | 2 3 11 3 . Treads . | . . . . . Leg 17 | 2 3 11 1 . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 1 4 5 4 Device 8 | . 1 2 3 2 Storage 5 | 1 . 2 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 37 | 3 8 9 13 4 Energy Gun 23 | 1 4 4 11 3 Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | 1 3 4 . 1 Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 1 . Special Weapon 1 | 1 . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . 2 3 10 9 Power 2 | . . . . 2 Propulsion 6 | . . 2 3 1 Utility 1 | . . . . 1 Weapon 15 | . 2 1 7 5 Highest Loss Streak 9 | . 2 2 6 9 Average Slot Usage (%) 87 | . 96 94 79 45 Engine 9 | . 13 11 4 1 Core 1 | . . . 4 3 Leg 27 | . 28 40 15 . Wheel 2 | . . . 9 8 Device 9 | . 11 10 6 3 Storage 12 | . 14 11 13 9 Energy Gun 13 | . 7 15 17 11 Ballistic Gun 7 | . 18 4 . 5 Naked Turns . | . . . . . Heaviest Build 58 | 12 16 33 58 46 Greatest Support 56 | 20 20 40 56 56 Greatest Overweight (x) 4 | 1 . 1 2 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 6 6 10 10 10 Average Capacity 7 | 5 6 8 10 6 Most Carried 10 | 6 6 10 10 10 Average Carried 6 | 3 5 6 7 6 Final Capacity 10 | 6 6 10 10 4 Final Carried 10 | 5 6 9 10 2 Class Distribution -------------------- 45% | Mutant 40% | Scavenger-Mutant 7% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1531 | 375 275 533 294 54 Remotely 55 | . . . 55 . Salvage Created 2527 | 172 482 876 844 153 Parts 173 | 17 36 61 54 5 Haulers Intercepted 3 | . . 2 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 48 | . 11 18 16 3 Guns 33 | . 9 13 8 3 Cannons 2 | . . . 2 . AOE 12 | . 2 4 6 . Classes Destroyed 14 | 3 3 4 4 . Worker 8 | 2 1 3 2 . Builder 5 | . . 3 2 . Tunneler 5 | 5 . . . . Hauler 3 | . . 2 1 . Recycler 2 | 1 1 . . . Operator 1 | . . . 1 . Watcher 8 | . 3 3 2 . Swarmer 11 | . 3 4 4 . Grunt 24 | . 8 10 4 2 Brawler 1 | . . 1 . . Duelist 1 | . . . 1 . Protector 1 | . . . 1 . Sentry 9 | . . 3 5 1 Hunter 1 | . . . 1 . Best Kill Streak 7 | 2 6 7 4 2 Combat Bots Only 5 | . 5 3 4 2 Max Kills in Single Turn 4 | 1 2 3 4 1 Gunslinging 1 | . 1 . . . Exploded 4 | . 1 1 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3904 | . 424 1082 1426 972 Core 797 | . 95 151 290 261 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 62 62 . . Volleys Fired 221 | 36 42 68 54 21 Largest 3 | 2 2 2 3 3 Hottest 207 | 150 90 100 207 188 Shots Fired 403 | 43 74 135 115 36 Gun 374 | 41 70 129 98 36 Cannon 14 | . . . 14 . Launcher 13 | . 4 6 3 . Special 2 | 2 . . . . Kinetic 94 | 5 29 58 . 2 Thermal 202 | 38 41 . 89 34 Explosive 13 | . 4 6 3 . Electromagnetic 94 | . . 71 23 . Robot Hit Streak 9 | 7 8 9 7 4 Robot Miss Streak 8 | 4 8 6 4 6 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 209 | 23 35 68 65 18 Core Hits 124 | 10 28 37 41 8 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4651 | 337 646 1553 1776 339 Guns 3330 | 289 439 1049 1214 339 Cannons 227 | . . . 227 . Explosions 1042 | . 207 500 335 . Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 583 | 27 206 307 . 43 Thermal 2352 | 310 233 244 1269 296 Explosive 703 | . 207 256 240 . Electromagnetic 1009 | . . 742 267 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 6 . . Average Corruption 5 | . . 5 . . Corruption Purged . | . . . . . Effects 17 | . . 17 . . Message Errors 4 | . . 4 . . Matter Fused 2 | . . 2 . . Heat Flow Errors 3 | . . 3 . . Energy Discharges 3 | . . 3 . . Data Loss (minor) 1 | . . 1 . . Misfires 1 | . . 1 . . Targeting Errors 2 | . . 2 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 42 | . 7 12 23 . Projectiles 4 | . . . 4 . Explosions 38 | . 7 12 19 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 223 | . 23 156 44 . Shots 9 | . 1 6 2 . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 580 | 100 114 214 580 555 Average Temperature 113 | 35 42 38 119 320 Received Heat Transfer 1602 | . 135 342 576 549 Effects 23 | . . . 7 16 Shutdowns 4 | . . . 2 2 Energy Bleed 1 | . . . . 1 Interference 5 | . . . 1 4 Matter Decay 4 | . . . 1 3 Short Circuit 4 | . . . 1 3 Damage (minor) 3 | . . . 1 2 Damage (major) 1 | . . . . 1 Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 2 | . . 1 1 . Combat Hostiles 1 | . . 1 . . Parts Fried 8 | . . 5 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | 1 . 1 5 1 Heat Transferred 4915 | 877 632 450 2344 612 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . 5 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 626 | 40 288 388 626 271 Initial 200 | . 26 14 163 200 Average 242 | 19 116 253 455 230 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 42 | 100 87 21 11 . Level 1 39 | . 12 78 10 100 Level 2 18 | . . . 77 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 3 5 5 3 Investigation 10 | . 2 3 3 2 Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 10 | . 1 4 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 20 33 32 9 Peak Tracking Total 7 | . 7 5 5 5 Tactical Retreats 10 | . 1 4 4 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 4 | . 1 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 5 | . 1 4 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 7 | . 1 4 1 1 Max in Single Turn 2 | . 1 2 1 1 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 25 | . 7 9 8 1 Terminals 19 | . 5 7 6 1 Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 81 | . 21 32 25 3 Successful 43 | . 15 13 15 . Failed 38 | . 6 19 10 3 Catastrophic 4 | . 1 1 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 59 | . 15 23 18 3 Fabricators . | . . . . . Repair Stations 12 | . 3 9 . . Recycling Units 10 | . 3 . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 29 | . 10 8 11 . Record 11 | . 3 2 6 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 4 | . . 4 . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Disarm Traps 2 | . 1 1 . . Dispatch Records 4 | . 1 1 2 . Maintenance Status 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 2 5 . . Scan Component 4 | . 1 3 . . Repair 3 | . 1 2 . . Recycling Unit Hacks 7 | . 3 . 4 . Retrieve Matter 4 | . 1 . 3 . Retrieve Components 3 | . 2 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 6 7 7 1 Full Trace Events 11 | . 2 5 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 2 . . Time 78 | . 26 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 3 . 7 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . 1 . Machine Destruction 1 | . . . 1 . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 3435 | 233 1016 1158 801 227 Spaces Moved 2117 | 106 703 694 509 105 Core 71 | 5 . . . 66 Treads . | . . . . . Legs 1741 | 101 703 694 243 . Wheels 305 | . . . 266 39 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 100 Average Speed 120 | 122 120 120 114 141 Slowest Speed 250 | 150 120 150 180 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 5 94 58 52 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 96 | . 22 55 19 . Melee . | . . . . . Projectile . | . . . . . AOE 96 | . 22 55 19 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 2646 | 164 809 883 634 156 Wait 88 | 4 14 45 16 9 Move 2113 | 105 702 693 508 105 Hop . | . . . . . Pick Up 85 | 11 21 30 20 3 Fast Attach . | . . . . . Attach 57 | 7 9 13 18 10 Detach 5 | 1 . . 4 . Swap 21 | . 5 12 4 . Drop 55 | . 16 21 10 8 Fire 221 | 36 42 68 54 21 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 234 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 351 | -10/Materials | Repaired Ion Engine 456 | -10/Materials | Discovered new exit (range 6) 480 | -10/Materials | Discovered new exit (range 11) 614 | -10/Materials | Discovered new exit (range 13) 631 | -10/Materials | Identified exit to Mines 968 | -10/Materials | Discovered new exit (range 7) 1250 | -10/Materials | Entered another Materials area 1250 | -9/Materials | Evolved 2 slots: Propulsion x2 1456 | -9/Materials | Discovered new exit (range 16) 1563 | -9/Materials | Build established: Scavenger-Mutant 1730 | -9/Materials | Discovered new exit (range 16) 1850 | -9/Materials | Repaired Aluminum Leg 2253 | -9/Materials | Repaired Heat Sink 2408 | -9/Materials | Entered another Materials area 2408 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2735 | -8/Materials | Lost 6 parts (2n4w) 2760 | -8/Materials | Discovered new exit (range 11) 2968 | -8/Materials | Discovered new exit (range 16) 3125 | -8/Materials | Discovered new exit (range 15) 3158 | -8/Materials | Core integrity fell below 50% 3208 | -8/Materials | First assault squad dispatched 3209 | -8/Materials | Entered Storage 3380 | -8/Storage | Core integrity fell below 20% 3394 | -8/Storage | Lost 9 parts (2p1n1u5w) 3436 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03315_ Overheating: Lrg. Storage Unit damaged (-92). 03316_ Overheating: Matter decay (-19). 03316_ Beam Rifle destroyed. 03317_ Overheating: System interference. 03317_ Spread Laser temporarily disabled. 03318_ Spread Laser destroyed. 03319_ Dropped Maneuvering Thrusters. 03320_ Broken Hvy. Laser destroyed. 03320_ Dropped Broken Arm. Huge Wheel. 03322_ Dropped Lrg. Storage Unit. 03349_ Ion Engine destroyed. 03363_ Heat Sink destroyed. 03368_ K-01 Serf collects debris. 03374_ Connecting with Door Terminal... 03374_ Current location identified: Storage 03374_ ALERT: Suspicious activity at Terminal S006. Dispatching Investigation squad. 03408_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S004. 03434_ Dropped Broken Gauss Rifle. 03435_ Dropped Hcp. Battery. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????# #?????##????????????????????? | | ???????????????????# #????? #????????????????????? | | ???????????????????# #???? #????????????????????? | | ???????????????????# #?? ? #????????????????????? | | ???????????????????# #?? ? ?????????????????????? | | ???????############# ###+#;#?????????????????????? | | ???????# =!=%! ## w ## #?????????????????????? | | ???????# """"""!%+ k @!#?????????????????????? | | ???????# "!%!! ! ## ## #?????????????????????? | | ???????# "*=!%" ####### #?????????????????????? | | ???????# """""" #?????# #?????????????????????? | | ???????# #?????# ###########???????????? | | ???????# #?????# # #???????????? | | ???????# #?????# g # """ #???????????? | | ???#########+###########g g# """"?" #???????????? | | ???# # "????" ########????? | | ???# + "????" / | | ???# # "?"""" ####### #? | | ???# #################+### """ #???????????? | | ???# #???????????????# ## #???????????? | | ???# #???????????????" ############???????????? | | ???# #???????????????" #??????????????????????? | | ???# #???????????????#T##??????????????????????? | | ???# #???????????????###???????????????????????? | | ???# #?????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Let's See Who's Tougher Librarian Part-time Mechanic Please Form A Line Power Corrupts Significant Disruption Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed RefineryGrenadeCleaver Manual? 0 Play Time 01:22:27 Cumulative 4.3 hours Start 2020.12.28 @ 02:26:25 End 2020.12.29 @ 23:39:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: eb669992-576f-49c2-b636-7c315a529961