Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.18 @ 21:43:01 Player: Flowthing Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (398) 398 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (674) 674 TOTAL SCORE: 4542 Bonus ------- Follower Combat Kills 74 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 139/300 Energy 95/100 System Corruption 1% Temperature Cool (0) Movement Flying (37) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biomechanical Wings Biomechanical Wings > --- UTILITY (7) ------ 0b10 Decoder Chip [Scout] Experimental Hacking Suite > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Makeshift Power Source Fusion Compressor Medium Storage Unit Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Biomechanical Wings > --- UTILITY ---------- Matter Compressor Experimental Optical Array Experimental Signal Interpreter 0b10 Decoder Chip [Scout] Makeshift Hacking Suite Experimental Hacking Suite Hacking Drone Bay > --- WEAPON ----------- CR-A16's Pointy Stick > --- INVENTORY -------- Makeshift Power Source Medium Storage Unit Self-destruct Interrupter [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Experimental Hacking Suite Weapon Plasma Cutter Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 5 | . . 1 . . . 4 Weapon . | . . . . . . . Parts Attached 75 | 6 15 21 9 13 2 9 Power 14 | 1 4 4 2 1 . 2 Engine 11 | 1 4 2 2 1 . 1 Core 3 | . . 2 . . . 1 Reactor . | . . . . . . . Propulsion 20 | 2 2 9 4 . . 3 Treads . | . . . . . . . Leg 4 | 2 2 . . . . . Wheel 4 | . . 4 . . . . Hover . | . . . . . . . Flight 12 | . . 5 4 . . 3 Utility 23 | 1 4 4 2 8 . 4 Device 7 | . 1 . 2 3 . 1 Storage 6 | 1 3 1 . . . 1 Processor 8 | . . 3 . 4 . 1 Hackware 2 | . . . . 1 . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 2 5 4 1 4 2 . Energy Gun 2 | 1 1 . . . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 3 | 1 1 1 . . . . Ballistic Cannon 2 | . 1 . . . 1 . Launcher 2 | . 1 1 . . . . Special Weapon 5 | . . 1 1 2 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . 2 . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 6 | . . . . 5 . 1 Parts Lost 20 | . 7 3 1 . . 9 Power 3 | . 1 1 . . . 1 Propulsion 8 | . 2 1 1 . . 4 Utility 4 | . . . . . . 4 Weapon 5 | . 4 1 . . . . Highest Loss Streak 9 | . 3 2 1 . . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 95 71 71 98 100 70 Engine 10 | . 13 3 6 11 11 4 Leg 11 | . 25 4 . . . . Wheel 1 | . . 13 . . . . Flight 13 | . . 4 22 33 33 20 Device 5 | . 3 3 9 8 . 5 Storage 11 | . 24 7 . . . . Processor 9 | . . 13 11 16 22 18 Hackware 2 | . . . . 6 11 10 Energy Gun 3 | . 8 . . . . . Ballistic Gun 2 | . 6 . . . . . Launcher 4 | . 6 4 9 . . . Special Weapon 4 | . . . 12 10 9 1 Piercing Weapon 3 | . . . . 10 11 6 Special Melee Weapon 2 | . 4 6 . . . . Naked Turns 1 | . . 1 . . . . Heaviest Build 53 | 13 53 49 7 10 15 18 Greatest Support 36 | 20 20 36 12 12 12 18 Greatest Overweight (x) 16 | . 16 4 1 . 1 1 Average Overweight (x) . | . 2 . . . . . Largest Inventory Capacity 20 | 8 20 20 5 5 5 5 Average Capacity 12 | 6 19 14 5 5 5 5 Most Carried 20 | 2 11 20 5 5 5 4 Average Carried 5 | 1 6 8 2 4 4 2 Final Capacity 20 | 8 20 5 5 5 5 5 Final Carried 7 | 2 7 1 5 4 5 4 Class Distribution -------------------- 87% | Mutant 7% | Scavenger-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Mat Min Zio Pro Fac Matter Collected 785 | 151 121 90 169 92 18 144 Remotely 39 | . . . 39 . . . Salvage Created 577 | . 255 90 40 . . 192 Parts 42 | . 18 6 6 . . 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . Prevented 2 | . . . . . 2 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 19 | . 10 4 2 . . 3 Melee 3 | . . . . . . 3 Guns 1 | . 1 . . . . . Cannons 7 | . 1 4 2 . . . AOE 8 | . 8 . . . . . Classes Destroyed 4 | . 4 . . . . . Worker 1 | . 1 . . . . . Recycler 2 | . 1 . . . . 1 Swarmer 14 | . 6 3 2 . . 3 Grunt 5 | . 4 1 . . . . Best Kill Streak 4 | . 4 2 2 . . 2 Combat Bots Only 3 | . 3 2 2 . . 2 Max Kills in Single Turn 3 | . 3 1 1 . . 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Damage Taken 2843 | . 943 423 67 . 34 1376 Core 1285 | . 235 144 31 . 20 855 Absorbed by Shields . | . . . . . . . Core Remaining (%) 52 | 100 6 . . . 51 . Volleys Fired 45 | . 30 10 5 . . . Largest 2 | . 2 1 1 . . . Hottest 85 | . 85 60 20 . . . Shots Fired 71 | . 56 10 5 . . . Gun 48 | . 48 . . . . . Cannon 14 | . 4 10 . . . . Launcher 4 | . 4 . . . . . Special 5 | . . . 5 . . . Kinetic 24 | . 24 . . . . . Thermal 32 | . 17 10 5 . . . Explosive 4 | . 4 . . . . . Electromagnetic 11 | . 11 . . . . . Robot Hit Streak 9 | . 9 4 2 . . . Robot Miss Streak 3 | . 3 1 1 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 67 | . 47 9 3 . . 8 Core Hits 28 | . 18 4 2 . . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 3 . . . . . Burn 2 | . 2 . . . . . Blast 1 | . 1 . . . . . Melee Attacks 37 | . 13 3 . . . 21 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 21 | . . . . . . 21 Sneak Attacks 3 | . 2 . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1400 | . 922 135 30 . . 313 Guns 359 | . 359 . . . . . Cannons 181 | . 59 122 . . . . Explosions 504 | . 504 . . . . . Melee 313 | . . . . . . 313 Ramming 13 | . . 13 . . . . Kinetic 172 | . 172 . . . . . Thermal 328 | . 176 122 30 . . . Explosive 478 | . 478 . . . . . Electromagnetic 96 | . 96 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 313 | . . . . . . 313 Highest Corruption 3 | . 1 3 3 3 . 1 Average Corruption 1 | . 1 3 3 3 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . 7 2 3 . . . Message Errors 5 | . 4 . 1 . . . Matter Fused 2 | . . 2 . . . . Heat Flow Errors 2 | . 1 . 1 . . . Data Loss (minor) 3 | . 2 . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 3 | . . 3 . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 3 | . . 3 . . . . Knockbacks 2 | . 2 . . . . . Impact . | . . . . . . . Kinetic 2 | . 2 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 127 | . 121 6 . . . . Shots 4 | . 4 . . . . . Rammed 2 | . . 2 . . . . Targets Rammed 2 | . . 2 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 171 | . 171 90 158 . 3 . Average Temperature 51 | . 53 35 88 . 3 . Received Heat Transfer 519 | . 405 87 . . 9 18 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . 1 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1012 | . 642 259 111 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Peak Influence 356 | . 356 228 68 . . 286 Initial 88 | . . 39 28 . . 88 Average 109 | . 113 109 52 . . 169 Maximum Alert Level 1 | . 1 1 . . . 1 Low Security (%) 71 | 100 59 95 100 . . 55 Level 1 28 | . 40 4 . . . 44 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . 3 . . . 2 Investigation 3 | . . 1 . . . 2 Extermination . | . . . . . . . Reinforcement 2 | . . 2 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Distress Signals 8 | . 1 3 . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 21 18 3 . 19 22 Peak Tracking Total 12 | . 5 11 3 . 12 10 Tactical Retreats 14 | . 6 1 . . 2 5 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Mat Min Zio Pro Fac Machines Disabled 2 | . 2 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Machines Accessed 9 | . 3 4 . . . 2 Terminals 5 | . 1 3 . . . 1 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 5 24 . . . 3 Successful 29 | . 4 22 . . . 3 Failed 3 | . 1 2 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . . . . 3 . 3 Terminals 15 | . 2 12 . . . 1 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 12 | . . 12 . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 1 10 . . . 1 Record 4 | . . 4 . . . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . Terminal Index 1 | . . 1 . . . . Alert Level 2 | . . 2 . . . . Dispatch Records 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 12 | . . 12 . . . . Insert Component 5 | . . 5 . . . . Analyze 7 | . . 7 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 3 . . . 1 Full Trace Events 2 | . . 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 18 | . . 4 . 14 . . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 47 | . . . . . . 47 Total Part Build Rating 5 | . . . . . . 5 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 5 | . . 5 . . . . Part Schematics Acquired 4 | . . 4 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked 5 | . 3 2 . . . . Non-combat 4 | . 3 1 . . . . Combat 1 | . . 1 . . . . Robot Hacks Applied 7 | . 5 2 . . . . parse_system 6 | . 4 2 . . . . no_distress 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Total Allies 5 | . . . . 4 . 1 Largest Group 4 | . . . . 4 4 1 Highest-Rated Group 152 | . . . . 152 152 28 Highest-Rated Ally 41 | . . . . 41 41 28 Zionite Dispatches 1 | . . . . . . 1 Melee Resupply 1 | . . . . . . 1 Total Orders 3 | . . . . 1 . 2 FOLLOW 2 | . . . . . . 2 RETURN 1 | . . . . 1 . . Ally Attacks 5 | . . . . . 5 . Total Damage 535 | . . . . . 535 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . 2 2 . . Drone Launches 2 | . . . . 1 . 1 Drone Recoveries 2 | . . . . 1 . 1 Decoded 0b10 Intel 4 | . . . . . . 4 Traps 2 | . . . . . . 2 Emergency Access 2 | . . . . . . 2 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Mat Min Zio Pro Fac Turns Passed 3018 | 65 1229 411 225 737 93 258 Spaces Moved 3620 | 51 409 288 456 1629 247 540 Core 312 | 9 1 161 141 . . . Treads . | . . . . . . . Legs 480 | 42 408 30 . . . . Wheels 94 | . . 94 . . . . Hover . | . . . . . . . Flight 2734 | . . 3 315 1629 247 540 Fastest Speed 31 | 50 120 50 34 34 34 31 Average Speed 67 | 107 265 107 39 34 34 33 Slowest Speed 850 | 120 850 354 120 34 114 109 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 43 | 3 57 27 64 89 53 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 7 | . . . 2 4 1 . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 34 | . 32 . . . . 2 Melee 2 | . . . . . . 2 Projectile . | . . . . . . . AOE 32 | . 32 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Total 4074 | 58 494 388 487 1816 254 577 Wait 182 | . 12 6 12 147 3 2 Move 3614 | 50 408 287 455 1628 246 540 Hop . | . . . . . . . Pick Up 46 | 2 9 20 5 8 1 1 Fast Attach 41 | 6 6 10 5 7 2 5 Attach 17 | . 5 4 1 3 . 4 Detach 19 | . 3 8 . 6 . 2 Swap 18 | . 4 7 3 3 . 1 Drop 53 | . 4 31 1 14 2 1 Fire 45 | . 30 10 5 . . . Melee 37 | . 13 3 . . . 21 Ram 2 | . . 2 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 567 | -10/Materials | Core integrity fell below 50% 609 | -10/Materials | Lost 3 parts (1p1n1w) 804 | -10/Materials | Core integrity fell below 20% 1174 | -10/Materials | Discovered new exit (range 10) 1295 | -10/Materials | Entered another Materials area 1295 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1567 | -9/Materials | Released all parts (6) 1698 | -9/Materials | Discovered new exit (range 17) 1706 | -9/Materials | Entered Mines 1725 | -9/Mines | Learned location of Zion (-7) 1739 | -9/Mines | Met a Derelict bent on vengeance 1746 | -9/Mines | Learned Materials stockpile data 1782 | -9/Mines | Discovered new exit (range 7) 1783 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1931 | -9/Mines | Entered Zion 1938 | -7/Zion | Found CR-A16's Pointy Stick 1951 | -7/Zion | Discovered new exit (range 19) 1971 | -7/Zion | System corruption cleaned by Quarantine Array 1996 | -7/Zion | Found GAL Module 2040 | -7/Zion | Given the Hacking Drone Bay 2040 | -7/Zion | Found Prototype Device 2042 | -7/Zion | Identified Hacking Drone Bay 2062 | -7/Zion | Found Prototype Device 2106 | -7/Zion | Learned location of Warlord (-4) 2134 | -7/Zion | Received a visual enhancement algorithm 2221 | -7/Zion | Found Prototype Hackware 2221 | -7/Zion | Identified Exp. Hacking Suite 2225 | -7/Zion | Found Prototype Processor 2225 | -7/Zion | Identified Exp. Targeting Computer 2260 | -7/Zion | Learned 8 Factory zone layouts 2317 | -7/Zion | Found Prototype Processor 2317 | -7/Zion | Identified Exp. Signal Interpreter 2344 | -7/Zion | Imprinted 2346 | -7/Zion | Declared Zion's savior 2412 | -7/Zion | Identified exit to Proximity Caves 2668 | -7/Zion | Entered Proximity Caves 2668 | -6/Proximity Caves | Accompanied by 4 allies 2757 | -6/Proximity Caves | Discovered new exit (range 12) 2758 | -6/Proximity Caves | Attacked by a faux Warlord 2761 | -6/Proximity Caves | Identified exit to Factory 2761 | -6/Proximity Caves | Entered Factory 2761 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 2762 | -6/Factory | Identified exit to Extension 2899 | -6/Factory | Zion Melee Resupply teleported in 2934 | -6/Factory | Fabricated Cloaking Device (x1) 2959 | -6/Factory | Spotted B-75 Beast 2979 | -6/Factory | Crushed by falling debris 2980 | -6/Factory | Core integrity fell below 50% 3005 | -6/Factory | Core integrity fell below 20% 3019 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02934_ Fabricator completes Cloaking Device. 02937_ K-01 Serf collects debris. 02939_ Lgt. Angular Momentum Engine destroyed. 02942_ W-25 Informer sends out distress signal. 02943_ Flight Unit destroyed. 02956_ S-27 Virus destroyed. 02957_ W-25 Informer sends out distress signal. 02979_ The unstable cave ceiling collapses. 02979_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 02979_ Exp. Optical Array destroyed. 02979_ System corrupted by crushing effect (+1). 02979_ U-05 Engineer builds a Wall. 02982_ K-01 Serf collects debris. 02982_ Hacking Drone Bay destroyed. 02983_ Exp. Signal Interpreter destroyed. 02992_ Acquired Biomechanical Wings. 02995_ Biomechanical Wings destroyed. 03007_ S-27 Virus destroyed. 03013_ Acquired 27 matter. Map ----- +----------------------------------------------------+ | # # #???????????????# # #??# | | # # #???????????????# ## ##??# | | # # #??????????????########## #???# | | # # #?????????????? + #???## | | ########### #?????????????? """" # #?#### | | ??????????# #?????????????? """" # #?# | | ??????????# #?????????????? 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"""" # #?# | | ??????????# ##????????????? # #?# | | ??????????# T#?????????????########## #?# | | ??????????# #?????????????# ### ### | | ??????????# ##?????????????# """ # # | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ########### ################?????????????????? | | # ### #?????????????????? | | # # # """"""""" #?????????????????? | | ! # ### #?????????????????? | | # #?# =] #?????????????????? | | # #?# =] #?????????????????? | | # #?# ] #?????????????????? | | # #?# #?????????????????? | | # #?# [ #?????????????????? | | # #?# "" =@s= #?????????????????? | | #^^ ^#?# S"" #?????????????????? | | # #?# "" s #?????????????????? | | # #?# #?????????????????? | | ####+###### #########+######?????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | ####+########## #####+########???????????????? | | #??# #| #???????????????? | | #??# # " " " #???????????????? | | """" """" #### # " " " #???????????????? | | """" """" + # " " " #???????????????? | | """" """" #### # " " " #???????????????? | | """" """" #??# # " " " #???????????????? | | """" """" #??##### # " " " "" #???????????????? | | """" """" #??????# # " " " "" #???????????????? | | #??????# # " " " T" #???????????????? | | #??????# # " " " "" #???????????????? | | ######## # "" #???????????????? | | + + #???????????????? | | ###################+##############???????????????? | | + #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 250 Matter Stores 191 Matter Capacity 500 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 63 Salvage Targeting 4 Offensive Hacking 27 Item Schematics ----------------- Adv. Visual Processing Unit | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Remote Datajack | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Fission Core | -7/Zion | Archive Mak. System Restoration Module | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Cloaking Device | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Unlikely Earthworm Challenges ------------ None Game ------ Seed LegSalvageHammer Manual? 0 Play Time 01:07:18 Cumulative 22.2 hours Start 2022.04.17 @ 21:57:23 End 2022.04.18 @ 21:43:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 838ce960-5fde-45aa-b7a3-fd896fc3fb69