Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 17:06:08 Player: RNGesus Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (135) 675 Value Destroyed (3591) 3591 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1431) 1431 TOTAL SCORE: 7997 Bonus ------- High Alert Combat Kills 688 Follower Combat Kills 253 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -210 Cogmind --------- Core Integrity 0/550 Matter 228/300 Energy 118/140 System Corruption 2% Temperature Cool (12) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Targeting Computer Relay Coupler [Sentry] (19) > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (25) --- Light Deuterium Engine Improved Deuterium Engine Wheel Structural Scanner Particle Charger Weapon Cycler Weapon Cycler Transmission Jammer Transmission Jammer Hardened Light Armor Plating Hacking Suite Hacking Suite Relay Coupler [Swarmer] (43) Relay Coupler [Grunt] (23) Shock Rifle Pulse Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Remote Datajack Remote Datajack Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Hardened Light Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Shock Rifle Heavy Particle Gun > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Structural Scanner Particle Charger Weapon Cycler Weapon Cycler Transmission Jammer Transmission Jammer Hardened Light Armor Plating Hacking Suite Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Grunt] Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Remote Datajack Remote Datajack Remote Datajack Remote Datajack [Rating: 33] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Slots Evolved 4 | . . . 2 . . 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . . 2 Weapon . | . . . . . . . Parts Attached 106 | 6 7 1 25 22 5 40 Power 9 | 1 . . 3 . 1 4 Engine 9 | 1 . . 3 . 1 4 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 27 | 2 1 . 7 5 1 11 Treads 8 | 2 . . 2 . . 4 Leg 11 | . . . 3 4 1 3 Wheel 8 | . 1 . 2 1 . 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 . 4 2 1 6 Device 1 | . . . . . . 1 Storage 4 | 1 1 . 1 . . 1 Processor 1 | . . . 1 . . . Hackware 3 | . . . . . . 3 Protection 7 | . 1 . 2 2 1 1 Artifact . | . . . . . . . Weapon 54 | 2 4 1 11 15 2 19 Energy Gun 3 | . . . 1 . . 2 Energy Cannon 3 | . . . 1 2 . . Ballistic Gun 32 | 2 2 . 7 10 1 10 Ballistic Cannon . | . . . . . . . Launcher 12 | . 2 1 2 2 1 4 Special Weapon 3 | . . . . . . 3 Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 36 | . 1 . 5 6 3 21 Power 6 | . . . 2 . 1 3 Propulsion 18 | . 1 . 2 4 1 10 Utility 7 | . . . 1 1 1 4 Weapon 5 | . . . . 1 . 4 Highest Loss Streak 7 | . 1 . 2 2 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 88 100 97 99 96 91 Engine 10 | . 14 14 10 11 10 6 Treads 6 | . 24 14 5 . . 10 Leg 18 | . . . 20 29 30 12 Wheel 4 | . 3 14 6 3 . 3 Storage 11 | . 14 14 11 11 11 8 Processor 8 | . . . 10 11 11 9 Hackware 3 | . . . . . . 14 Protection 9 | . 3 14 11 10 10 7 Ballistic Gun 17 | . 26 14 21 18 12 13 Launcher 3 | . 2 14 . . 8 1 Naked Turns . | . . . . . . . Heaviest Build 99 | 10 30 30 96 99 99 98 Greatest Support 60 | 40 40 10 51 51 40 60 Greatest Overweight (x) 9 | 3 2 2 3 9 3 9 Average Overweight (x) 2 | . . 2 . 4 2 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 21 | 7 13 15 16 25 25 24 Most Carried 25 | 3 8 13 15 16 18 25 Average Carried 14 | 1 5 10 13 14 16 21 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 23 | 3 8 13 15 16 18 23 Class Distribution -------------------- 66% | Mutant 15% | Commander-Mutant 13% | Bothacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Gar Mat Matter Collected 3205 | 236 57 184 650 880 174 1024 Remotely . | . . . . . . . Salvage Created 4114 | . 144 79 1093 1311 210 1277 Parts 298 | . 19 13 92 74 14 86 Haulers Intercepted 14 | . 1 . 6 4 . 3 Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Combat Hostiles Destroyed 91 | . 6 2 25 20 10 28 Guns 55 | . 1 2 18 17 3 14 AOE 36 | . 5 . 7 3 7 14 Classes Destroyed 13 | . 4 2 4 1 . 2 Worker 7 | . . 1 1 2 . 3 Builder 9 | . 2 1 1 1 . 4 Tunneler 3 | . . 1 1 . . 1 Hauler 14 | . 1 . 6 4 . 3 Recycler 5 | . . . 1 2 . 2 Operator 4 | . . . 1 2 . 1 Watcher 1 | . . . 1 . . . Swarmer 36 | . 5 2 12 4 5 8 Grunt 32 | . 1 . 10 7 3 11 Duelist 3 | . . . . 1 2 . Sentry 18 | . . . 3 9 . 6 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . . 1 Best Kill Streak 11 | . 3 1 7 6 3 11 Combat Bots Only 7 | . 3 1 5 5 3 7 Max Kills in Single Turn 4 | . 2 1 4 3 3 4 Gunslinging 1 | . . . 1 . . . Exploded 3 | . 2 . 3 3 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Damage Taken 6179 | . 534 176 993 1326 318 2832 Core 1061 | . 130 16 73 281 9 552 Absorbed by Shields . | . . . . . . . Core Remaining (%) 50 | 100 . 41 . . 9 . Volleys Fired 381 | . 30 27 80 102 23 119 Largest 2 | . 2 1 2 2 2 2 Hottest 78 | . 40 30 50 68 46 78 Shots Fired 647 | . 53 27 157 192 25 193 Gun 589 | . 47 26 152 179 17 168 Cannon 9 | . . . . 9 . . Launcher 39 | . 6 1 5 4 8 15 Special 10 | . . . . . . 10 Kinetic 567 | . 47 26 152 179 17 146 Thermal 31 | . . . . 9 . 22 Explosive 39 | . 6 1 5 4 8 15 Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 8 4 19 13 8 16 Robot Miss Streak 5 | . 1 5 3 3 3 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 2 1 . 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 454 | . 37 13 120 126 10 148 Core Hits 207 | . 17 10 52 49 13 66 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . 1 . . 3 . . Critical Strikes 4 | . 1 . . 3 . . Destroy 3 | . 1 . . 2 . . Smash 1 | . . . . 1 . . Melee Attacks 5 | . . . . 5 . . Impact 5 | . . . . 5 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9158 | . 688 141 1946 2175 641 3567 Guns 5910 | . 317 101 1517 1799 123 2053 Cannons 61 | . . . . 61 . . Explosions 3017 | . 371 40 429 145 518 1514 Melee 170 | . . . . 170 . . Ramming . | . . . . . . . Kinetic 5611 | . 317 101 1517 1799 123 1754 Thermal 360 | . . . . 61 . 299 Explosive 3017 | . 371 40 429 145 518 1514 Electromagnetic . | . . . . . . . Impact 170 | . . . . 170 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 3 3 2 Average Corruption 2 | . . . 2 3 3 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 92 | . . . 14 34 18 26 Message Errors 17 | . . . 3 6 5 3 Matter Fused 18 | . . . 2 8 2 6 Heat Flow Errors 13 | . . . 2 4 3 4 Energy Discharges 18 | . . . 4 7 3 4 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 11 | . . . 1 3 3 4 Data Loss (major) 4 | . . . . 2 1 1 Misfires 5 | . . . 1 2 1 1 Weapon Failures 5 | . . . 1 2 . 2 Overload Shots . | . . . . . . . Overflow Damage 216 | . . . 57 97 13 49 Projectiles . | . . . . . . . Explosions 119 | . . . 57 . 13 49 Melee 97 | . . . . 97 . . Knockbacks 4 | . . . . 4 . . Impact 3 | . . . . 3 . . Kinetic . | . . . . . . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 364 | . 119 31 48 20 76 70 Shots 12 | . 3 1 2 1 3 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 316 | . 22 6 223 316 217 255 Average Temperature 59 | . 10 3 23 93 72 41 Received Heat Transfer 1551 | . 144 9 273 429 48 648 Effects 4 | . . . . 4 . . Interference 4 | . . . . 4 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 3 | . . . . 3 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . . 4 Heat Transferred 703 | . . . . 111 . 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Peak Influence 1297 | . 256 77 514 730 1297 943 Initial 631 | . . 23 15 217 437 631 Average 488 | . 113 32 250 542 936 660 Maximum Alert Level 4 | . 1 . 2 3 4 3 Low Security (%) 22 | 100 98 100 21 . . . Level 1 14 | . 1 . 70 18 . . Level 2 43 | . . . 8 70 23 75 Level 3 14 | . . . . 10 41 24 Level 4 4 | . . . . . 34 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . . 3 6 . 5 Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement 7 | . . . 2 1 . 4 Assault . | . . . . . . . Garrison 5 | . . . . 4 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Distress Signals 9 | . . . 2 3 . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 161 | . 17 4 36 31 16 57 Peak Tracking Total 9 | . 3 2 7 4 4 9 Tactical Retreats 8 | . 2 . . 2 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Traps Triggered 7 | . 1 . 2 . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Gar Mat Machines Disabled 13 | . 3 . . 5 4 1 Max in Single Turn 3 | . 3 . . 1 1 1 Garrison Relay 2 | . . . . . 2 . Phase Generator 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Machines Accessed 17 | . 2 . 4 9 . 2 Terminals 15 | . 2 . 3 8 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 39 | . 4 . 11 16 . 8 Successful 16 | . 2 . 4 8 . 2 Failed 23 | . 2 . 7 8 . 6 Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 26 | . 2 . 8 11 . 5 Terminals 37 | . 4 . 10 15 . 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 10 | . 1 . 3 4 . 2 Open Door 2 | . . . . 2 . . Terminal Index 1 | . . . . 1 . . Transport Status 1 | . . . 1 . . . Hauler Manifests 4 | . 1 . 1 1 . 1 Registered Components 2 | . . . 1 . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 5 | . 1 . 1 3 . . Terminals 4 | . 1 . . 3 . . Botnet 3 | . . . . 3 . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Extract 1 | . . . 1 . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 12 | . 1 . 2 7 . 2 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 6 | . . . . . . 6 Non-combat 3 | . . . . . . 3 Combat 3 | . . . . . . 3 Robot Hacks Applied 7 | . . . . . . 7 drop_inventory 1 | . . . . . . 1 summon_haulers 1 | . . . . . . 1 map_route 1 | . . . . . . 1 find_garrison 1 | . . . . . . 1 link_complan 2 | . . . . . . 2 overwrite_iff 1 | . . . . . . 1 Relay Couplers Released 7 | . . . . . 7 . Machine Destruction 7 | . . . . . 7 . Attached 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Total Allies 11 | . . . . 10 . 1 Largest Group 10 | . . . . 10 4 1 Highest-Rated Group 88 | . . . . 88 40 16 Highest-Rated Ally 16 | . . . . 16 16 16 Total Orders . | . . . . . . . Ally Attacks 67 | . . . . 38 27 2 Total Damage 639 | . . . . 362 243 34 Kills 14 | . . . . 9 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Gar Mat Turns Passed 7841 | 76 833 690 1011 2362 1033 1836 Spaces Moved 3501 | 45 508 576 557 829 340 646 Core 23 | 23 . . . . . . Treads 580 | 22 350 . . . . 208 Legs 1470 | . . . 344 570 340 216 Wheels 1428 | . 158 576 213 259 . 222 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 110 110 95 200 263 95 Average Speed 186 | 143 144 110 129 241 277 223 Slowest Speed 335 | 200 160 110 200 335 335 335 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 4 92 98 52 85 66 61 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 40 | . 16 . . 10 9 5 Terrain Destroyed 332 | . 41 8 33 22 109 119 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 332 | . 41 8 33 22 109 119 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Total 4198 | 53 562 610 708 995 407 863 Wait 68 | . 8 2 9 27 18 4 Move 3494 | 44 507 575 556 828 338 646 Hop . | . . . . . . . Pick Up 83 | 3 7 5 12 7 6 43 Fast Attach 28 | 6 2 . 11 2 1 6 Attach 31 | . 1 . 6 7 2 15 Detach 13 | . 1 . 9 2 . 1 Swap 47 | . 4 1 8 13 2 19 Drop 33 | . 2 . 17 2 2 10 Fire 381 | . 30 27 80 102 23 119 Melee 5 | . . . . 5 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . 15 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 14) 324 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 15) 588 | -10/Materials | Discovered new exit (range 12) 705 | -10/Materials | Core integrity fell below 50% 844 | -10/Materials | Discovered new exit (range 5) 910 | -10/Materials | Entered Mines 1163 | -10/Mines | Discovered new exit (range 13) 1164 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1207 | -10/Mines | Discovered new exit (range 11) 1306 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1600 | -10/Mines | Entered Materials 1600 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1601 | -9/Materials | Identified exit to Storage 1603 | -9/Materials | Discovered new exit (range 11) 2012 | -9/Materials | Discovered new exit (range 14) 2611 | -9/Materials | Entered Storage 2867 | -9/Storage | Garrison activated, responded to threat 3002 | -9/Storage | Core integrity fell below 50% 3687 | -9/Storage | Core integrity fell below 20% 3828 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4126 | -9/Storage | Build established: Commander-Mutant 4290 | -9/Storage | Garrison activated, responded to threat 4893 | -9/Storage | Identified exit to Garrison 4973 | -9/Storage | Entered Garrison 4973 | -9/Garrison | Accompanied by 4 allies 5020 | -9/Garrison | Triggered checkpoint 5064 | -9/Garrison | Garrison Relay disabled 5218 | -9/Garrison | Phase Generator disabled 5309 | -9/Garrison | Build established: Mutant 5469 | -9/Garrison | Discovered new exit (range 8) 5570 | -9/Garrison | Triggered checkpoint 5832 | -9/Garrison | Triggered checkpoint 5943 | -9/Garrison | Discovered new exit (range 14) 5993 | -9/Garrison | Installed Relay Interface Framework 6006 | -9/Garrison | Entered Materials 6006 | -8/Materials | Evolved 2 slots: Utility x2 6302 | -8/Materials | Build established: Bothacker-Mutant 6736 | -8/Materials | Lost 3 parts (1p2n) 6946 | -8/Materials | Discovered new exit (range 14) 7016 | -8/Materials | Lost 3 parts (2n1u) 7195 | -8/Materials | Core integrity fell below 50% 7237 | -8/Materials | Lost 6 parts (3n1u2w) 7561 | -8/Materials | Build established: Scavenger-Mutant 7668 | -8/Materials | Destroyed 7 combat bots 7821 | -8/Materials | Core integrity fell below 20% 7825 | -8/Materials | Garrison activated, responded to threat 7842 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 07829_ S-10 Pest destroyed. 07829_ U-05 Engineer builds a Wall. 07831_ The unstable cave ceiling collapses. 07831_ S-10 Pest destroyed. 07831_ Destroyed Flight Unit. 07831_ K-01 Serf collects debris. 07832_ System corrupted: Matter fused (-7). 07833_ S-10 Pest destroyed. 07833_ U-05 Engineer builds a Wall. 07834_ Rocket Launcher destroyed. 07834_ Knocked back. 07835_ Acquired 44 matter. 07835_ K-01 Serf collects debris. 07836_ The unstable cave ceiling collapses. 07836_ Knocked back. 07837_ Acquired 79 matter. 07838_ U-05 Engineer lays Concrete. 07839_ K-01 Serf collects debris. 07841_ U-05 Engineer builds a Wall. 07842_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????#######???????????????????????????? | | ??????????? ! #???????????????????????????? | | ?????????# #???????????????????????????? | | ?????????# #???????????????????????????? | | ?????????# """ [! #?##########????????????????? | | ?????????# """ ! #?#!! #????????????????? | | ?????#???# """ #?#!] """ #????????????????? | | ?????# ??? ###! 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H ????? | | """ #????# au=%= % ss% ????? | | """ #????# r#### # #+###; # ?????? | | """ #????# # ## * w ?????? | | #????## ####### ##### # ??????? | | *** #?????# | #?????# """ """?????????? ??????? | | ** #?????#= !#?????# """ ?"??????????????????? | | * #?????# #?????# """ ????????????????????? | | #?????# #?????# ?????????????????????? | | #+####????## ##????# ?? ?????????????????????? | | ####### #?????[?? ?????????????????????? | | #?????#??+?????????????????????? | | T T #??????????????????????????????? | | #??????????????????????????????? | | ####### #???????#?#??????????#???#?????? | | #####?????### ###???????# #??????????# #?????? | | ????????????# #?????????# #??????????# #?????? | | ????????????# #?????????# #??????????# #?????? | | ?????#####?##+#???####### #??????????# #?????? | | ?????# ??? #???? ## #??????????# #?????? | | ?????# """"" #???? ## ############ #?????? | | ?????# """"" #???? # #?????? | | ?????# """"" #???? + #?????? | | ?????# """ #???? # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Relay Coupler Types 2 Relay Coupler Value 50 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Flight Unit | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted EM Pulse Gun | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalSwarmMicroactuators Manual? 0 Play Time 00:49:25 Cumulative 297.3 hours Start 2022.03.27 @ 16:17:07 End 2022.03.27 @ 17:06:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 447 Rogue 447 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 206e5be6-0296-4c92-842d-69f7f330fb57