Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 16:37:29 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (169) 845 Value Destroyed (4799) 4799 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1158) 1158 TOTAL SCORE: 9662 Bonus ------- High Alert Combat Kills 631 Follower Combat Kills 327 Entered Garrisons 200 Cogmind --------- Core Integrity 513/700 Matter 1/300 Energy 128/150 System Corruption 3% Temperature Critical (513) Movement Treading (405) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Medium Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY (5) ------ Cargo Storage Unit Improved Heavy Armor Plating Medium Reactive Plating > --- WEAPON (2) ------- Advanced Assault Cannon Missile Launcher > --- INVENTORY (30) --- Gravmag System Antigrav System Antigrav System Advanced Cooling System Advanced Cooling System Improved Coolant Injector Medium Storage Unit Improved Sensor Array Advanced Targeting Computer Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Hardlight Generator Hacking Suite Hacking Suite High-powered Tractor Beam High-powered Tractor Beam Advanced Assault Cannon Advanced Assault Cannon Mini Assault Cannon Mass Driver Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Cargo Storage Unit Improved Heavy Armor Plating Medium Reactive Plating > --- WEAPON ----------- Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Gravmag System Antigrav System Antigrav System Advanced Cooling System Advanced Cooling System Improved Coolant Injector Medium Storage Unit Improved Sensor Array Advanced Targeting Computer Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Hardlight Generator Hacking Suite Hacking Suite High-powered Tractor Beam High-powered Tractor Beam Advanced Assault Cannon Advanced Assault Cannon Mass Driver Missile Launcher Power Maul [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Improved Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Slots Evolved 6 | . . 2 2 . . 2 Power . | . . . . . . . Propulsion 3 | . . 1 1 . . 1 Utility 3 | . . 1 1 . . 1 Weapon . | . . . . . . . Parts Attached 120 | 6 3 25 24 20 6 36 Power 8 | 1 . 4 1 . . 2 Engine 7 | 1 . 4 1 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 40 | 2 . 6 8 6 2 16 Treads 17 | 2 . 2 . 4 . 9 Leg . | . . . . . . . Wheel 17 | . . 4 7 2 2 2 Hover 4 | . . . 1 . . 3 Flight 2 | . . . . . . 2 Utility 32 | 1 2 7 4 5 4 9 Device 8 | . . 3 . 1 2 2 Storage 7 | 1 1 2 . . . 3 Processor 2 | . . 1 . . . 1 Hackware 3 | . . . . 2 . 1 Protection 12 | . 1 1 4 2 2 2 Artifact . | . . . . . . . Weapon 40 | 2 1 8 11 9 . 9 Energy Gun . | . . . . . . . Energy Cannon 2 | . 1 1 . . . . Ballistic Gun 13 | 2 . 5 6 . . . Ballistic Cannon 14 | . . . 3 5 . 6 Launcher 8 | . . . 2 4 . 2 Special Weapon . | . . . . . . . Impact Weapon 3 | . . 2 . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . 1 3 1 . . 3 Parts Lost 20 | . . 4 5 3 2 6 Power 1 | . . . . . . 1 Propulsion 13 | . . 2 3 2 2 4 Utility 4 | . . 1 2 1 . . Weapon 2 | . . 1 . . . 1 Highest Loss Streak 3 | . . 1 2 2 2 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 98 95 82 81 87 76 Engine 9 | . 14 11 9 9 9 6 Treads 16 | . 28 20 . 12 23 24 Wheel 12 | . . 10 30 18 10 2 Device 3 | . . 10 . 1 4 3 Storage 9 | . 17 11 9 9 9 6 Processor 4 | . . 8 8 . . 3 Hackware 5 | . . . . 4 18 15 Protection 6 | . 8 1 9 17 4 2 Energy Cannon 1 | . 4 4 . . . . Ballistic Gun 8 | . 23 17 12 . . . Ballistic Cannon 4 | . . . 2 8 9 6 Naked Turns . | . . . . . . . Heaviest Build 162 | 13 34 95 135 135 107 162 Greatest Support 115 | 40 40 60 46 46 47 115 Greatest Overweight (x) 12 | . . 2 4 12 10 5 Average Overweight (x) 2 | . . . 2 6 8 2 Largest Inventory Capacity 30 | 8 15 25 25 25 25 30 Average Capacity 23 | 6 14 19 25 25 25 26 Most Carried 29 | 4 12 23 25 25 25 29 Average Carried 19 | . 7 15 22 23 24 22 Final Capacity 30 | 8 15 25 25 25 25 30 Final Carried 25 | 1 11 23 23 24 25 23 Class Distribution -------------------- 50% | Mutant 21% | Scavenger-Mutant 13% | Hacker-Mutant 11% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Matter Collected 3950 | 237 245 670 1134 532 357 775 Remotely 253 | . . . . . 253 . Salvage Created 5700 | . 399 1796 1624 448 389 1044 Parts 380 | . 34 147 97 34 13 55 Haulers Intercepted 12 | . . 5 5 . . 2 Recyclers Shooed 2 | . . . 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Combat Hostiles Destroyed 117 | . 8 30 30 21 7 21 Guns 40 | . 3 15 22 . . . Cannons 59 | . 5 15 3 11 7 18 AOE 18 | . . . 5 10 . 3 Classes Destroyed 16 | . 4 6 2 4 . . Worker 10 | . . 4 4 . . 2 Builder 3 | . 1 2 . . . . Tunneler 4 | . . 4 . . . . Hauler 12 | . . 5 5 . . 2 Recycler 9 | . . . 3 . 3 3 Mechanic 1 | . 1 . . . . . Operator 3 | . . 2 1 . . . Watcher 10 | . 2 5 2 . . 1 Swarmer 25 | . . 4 10 8 3 . Cutter 2 | . . . . 2 . . Grunt 55 | . 8 17 9 3 2 16 Brawler 1 | . . . . 1 . . Duelist 2 | . . . . 2 . . Sentry 25 | . . 9 8 4 2 2 Hunter 3 | . . . 3 . . . Programmer 4 | . . . . 1 . 3 Best Kill Streak 8 | . 3 6 8 5 5 5 Combat Bots Only 5 | . 3 5 5 5 3 3 Max Kills in Single Turn 4 | . 1 2 3 4 1 2 Gunslinging 1 | . . 1 . . . . Exploded 4 | . . . 3 4 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Hostile Shots Fired 592 | . 17 143 150 73 31 178 Missed 174 | . 5 43 47 19 7 53 Damage Taken 5876 | . 129 1344 1462 824 326 1791 Core 634 | . 10 182 162 23 70 187 Absorbed by Shields . | . . . . . . . Ignored by Resistances 116 | . . . . 100 . 16 Regen/Repaired (Parts) 92 | . . 76 . . 16 . Core Remaining (%) 75 | 100 96 54 . . 53 . Volleys Fired 476 | . 38 141 139 51 25 82 Largest 2 | . 2 2 2 1 1 2 Hottest 136 | . 88 136 96 60 60 96 Shots Fired 734 | . 76 230 259 51 25 93 Gun 453 | . 66 145 242 . . . Cannon 269 | . 10 85 13 45 25 91 Launcher 12 | . . . 4 6 . 2 Special . | . . . . . . . Kinetic 627 | . 66 145 255 45 25 91 Thermal 95 | . 10 85 . . . . Explosive 12 | . . . 4 6 . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 28 | . 6 28 27 10 12 15 Robot Miss Streak 5 | . 4 2 4 3 5 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 1 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 501 | . 40 179 180 28 19 55 Core Hits 238 | . 19 69 77 21 9 43 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 18 | . . . 3 4 5 6 Destroy 2 | . . . 2 . . . Blast 16 | . . . 1 4 5 6 Melee Attacks 3 | . . 2 . . . 1 Impact 3 | . . 2 . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13000 | . 522 3110 3420 1863 1010 3075 Guns 4661 | . 357 1777 2527 . . . Cannons 6651 | . 165 1333 381 1357 1010 2405 Explosions 1657 | . . . 512 506 . 639 Melee 31 | . . . . . . 31 Ramming . | . . . . . . . Kinetic 9814 | . 357 1777 2908 1357 1010 2405 Thermal 1635 | . 165 1333 . . . 137 Explosive 1426 | . . . 512 506 . 408 Electromagnetic 94 | . . . . . . 94 Impact 31 | . . . . . . 31 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 3 3 3 Average Corruption 2 | . . . 2 3 3 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 83 | . . . 28 31 7 17 Message Errors 20 | . . . 6 7 3 4 Matter Fused 18 | . . . 6 6 1 5 Heat Flow Errors 7 | . . . 2 3 1 1 Energy Discharges 11 | . . . 5 3 1 2 Parts Rejected 5 | . . . 2 2 . 1 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 12 | . . . 2 6 1 3 Data Loss (major) 1 | . . . . 1 . . Misfires 2 | . . . 2 . . . Alerts 3 | . . . 1 2 . . Weapon Failures 3 | . . . 2 . . 1 Overload Shots . | . . . . . . . Overflow Damage 232 | . . . . 56 75 101 Projectiles 162 | . . . . 42 75 45 Explosions 61 | . . . . 14 . 47 Melee 9 | . . . . . . 9 Knockbacks 32 | . . . 2 3 4 23 Impact . | . . . . . . . Kinetic 28 | . . . 2 3 3 20 Secondary 4 | . . . . . 1 3 Self-Inflicted Damage 306 | . . . . 144 . 162 Shots 9 | . . . . 5 . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 513 | . 168 378 136 366 246 513 Average Temperature 69 | . 40 139 21 88 43 41 Received Heat Transfer 2370 | . 72 558 522 216 171 831 Effects 9 | . . 4 . 3 . 2 Shutdowns 1 | . . . . . . 1 Energy Bleed 5 | . . 3 . 1 . 1 Interference 3 | . . 1 . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 4 . . . . Heat Transferred 2751 | . 296 2405 . . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Peak Influence 1333 | . 189 493 708 1333 842 422 Initial 649 | . . 79 101 445 649 116 Average 401 | . 68 305 477 992 586 163 Maximum Alert Level 4 | . . 2 3 4 3 2 Low Security (%) 31 | 100 100 12 12 . . 64 Level 1 28 | . . 62 19 . 13 33 Level 2 23 | . . 24 63 11 65 1 Level 3 9 | . . . 4 50 20 . Level 4 6 | . . . . 38 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . 3 3 4 . 1 11 Investigation 11 | . 3 2 1 . 1 4 Extermination 3 | . . . . . . 3 Reinforcement 7 | . . 1 3 . . 3 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Distress Signals 8 | . 1 4 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 189 | . 15 43 54 29 11 37 Peak Tracking Total 11 | . 4 6 7 5 2 11 Tactical Retreats 9 | . 1 3 1 2 1 1 Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Traps Triggered 10 | . 1 1 4 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Disabled 15 | . 1 3 . 3 1 7 Max in Single Turn 2 | . 1 1 . 1 1 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Accessed 41 | . 7 13 7 2 2 10 Terminals 30 | . 7 11 4 2 1 5 Fabricators 2 | . . . . . . 2 Repair Stations 2 | . . 1 . . 1 . Recycling Units 1 | . . . . . . 1 Scanalyzers 4 | . . 1 2 . . 1 Garrison Access 2 | . . . 1 . . 1 Total Hacks 127 | . 20 54 22 2 6 23 Successful 67 | . 8 26 13 1 5 14 Failed 60 | . 12 28 9 1 1 9 Catastrophic 16 | . 4 5 4 . . 3 Database Lockouts . | . . . . . . . Manual 56 | . 14 19 12 . . 11 Terminals 93 | . 20 44 13 2 4 10 Fabricators 4 | . . . . . . 4 Repair Stations 5 | . . 3 . . 2 . Recycling Units 3 | . . . . . . 3 Scanalyzers 19 | . . 7 8 . . 4 Garrison Access 3 | . . . 1 . . 2 Terminal Hacks 23 | . 5 10 1 1 3 3 Part Schematic 4 | . 2 1 . . . 1 Branch Access Points 1 | . . . . . . 1 Terminal Index 1 | . . 1 . . . . Scanalyzer Index 1 | . . . . . . 1 Alert Level 1 | . . . 1 . . . Unreport Threat 6 | . . 3 . . 3 . Locate Traps 3 | . 2 1 . . . . Hauler Manifests 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 3 | . 1 2 . . . . Garrison Registry 1 | . . . . 1 . . Fabricator Hacks 4 | . . . . . . 4 Load Schematic 2 | . . . . . . 2 Build 2 | . . . . . . 2 Repair Station Hacks 4 | . . 2 . . 2 . Scan Component 2 | . . 1 . . 1 . Repair 2 | . . 1 . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 18 | . . 6 8 . . 4 Insert Component 8 | . . 3 3 . . 2 Analyze 10 | . . 3 5 . . 2 Garrison Access Hacks 2 | . . . 1 . . 1 Unlock Access 1 | . . . 1 . . . Seal Access 1 | . . . . . . 1 Unauthorized Hacks 16 | . 3 8 3 . . 2 Terminals 14 | . 3 8 3 . . . Botnet 14 | . 3 8 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Reject 1 | . . . . . . 1 Mask 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 35 | . 6 11 5 1 2 10 Full Trace Events 11 | . 2 4 1 . 1 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 11 | . 2 4 3 . . 2 Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 190 | . . . . . . 190 Total Part Build Rating 5 | . . . . . . 5 Parts Repaired 2 | . . 1 . . 1 . Time 94 | . . 38 . . 56 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 8 | . . 3 3 . . 2 Part Schematics Acquired 7 | . . 3 3 . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Programmers 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 9 | . . . . 9 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Total Allies 9 | . . . . 9 . . Largest Group 6 | . . . . 6 . . Highest-Rated Group 111 | . . . . 111 . . Highest-Rated Ally 21 | . . . . 21 . . Total Orders . | . . . . . . . Ally Attacks 92 | . . . . 92 . . Total Damage 1110 | . . . . 1110 . . Kills 13 | . . . . 13 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Turns Passed 9204 | 76 745 2162 1808 1458 452 2503 Spaces Moved 4394 | 47 365 1129 1013 607 144 1089 Core 10 | 10 . . . . . . Treads 1556 | 37 365 611 . . 6 537 Legs . | . . . . . . . Wheels 2672 | . . 518 1013 607 138 396 Hover 156 | . . . . . . 156 Flight . | . . . . . . . Fastest Speed 50 | 50 160 115 110 115 135 56 Average Speed 157 | 136 160 142 119 176 216 190 Slowest Speed 410 | 160 160 240 150 260 330 410 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 4 65 93 81 73 21 30 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 15 | . . 2 6 2 . 5 Terrain Destroyed 147 | . . 2 34 42 8 61 Melee 2 | . . 2 . . . . Projectile 60 | . . . 8 12 8 32 AOE 85 | . . . 26 30 . 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Total 5913 | 59 457 1457 1356 930 246 1408 Wait 505 | . 31 93 99 124 64 94 Move 4385 | 46 364 1128 1012 603 143 1089 Hop . | . . . . . . . Pick Up 201 | 7 16 41 45 19 6 67 Fast Attach . | . . . . . . . Attach 86 | 6 1 13 17 16 2 31 Detach 12 | . . 1 . 6 . 5 Swap 34 | . 2 12 7 4 4 5 Drop 114 | . 5 26 37 10 2 34 Fire 476 | . 38 141 139 51 25 82 Melee 3 | . . 2 . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . 16 . . Rewire 81 | . . . . 81 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 7) 535 | -10/Materials | Discovered new exit (range 16) 748 | -10/Materials | Discovered new exit (range 10) 822 | -10/Materials | Entered another Materials area 822 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1373 | -9/Materials | Repaired Hvy. Armor Plating? 1670 | -9/Materials | Discovered new exit (range 8) 1785 | -9/Materials | Discovered new exit (range 9) 1916 | -9/Materials | Discovered new exit (range 16) 2984 | -9/Materials | Entered another Materials area 2984 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3729 | -8/Materials | Discovered new exit (range 15) 3809 | -8/Materials | Discovered new exit (range 8) 4210 | -8/Materials | Discovered new exit (range 16) 4303 | -8/Materials | Build established: Scavenger-Mutant 4791 | -8/Materials | Identified exit to Garrison 4792 | -8/Materials | Entered Garrison 4804 | -8/Garrison | Triggered checkpoint 4819 | -8/Garrison | Triggered checkpoint 4928 | -8/Garrison | Triggered checkpoint 5180 | -8/Garrison | Lost 3 allies 5370 | -8/Garrison | Triggered checkpoint 5376 | -8/Garrison | Lost 3 allies 5554 | -8/Garrison | Discovered new exit (range 10) 5622 | -8/Garrison | Build established: Mutant 5640 | -8/Garrison | Triggered checkpoint 5688 | -8/Garrison | Triggered checkpoint 5917 | -8/Garrison | Discovered new exit (range 56) 5917 | -8/Garrison | Discovered new exit (range 14) 5917 | -8/Garrison | Discovered new exit (range 80) 5917 | -8/Garrison | Discovered new exit (range 43) 6074 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6226 | -8/Garrison | Build established: Hacker-Mutant 6250 | -8/Garrison | Entered Materials 6488 | -8/Materials | Discovered new exit (range 8) 6671 | -8/Materials | Repaired Imp. Transmission Jammer 6702 | -8/Materials | Entered Factory 6702 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7005 | -7/Factory | Build established: Scavenger-Mutant 8098 | -7/Factory | Build established: Hauler-Mutant 8644 | -7/Factory | Discovered new exit (range 13) 8953 | -7/Factory | Identified exit to Lower Caves 9058 | -7/Factory | Lost 3 parts (1p1n1w) 9084 | -7/Factory | Fabricated Imp. Heavy Armor Plating? 9170 | -7/Factory | Build established: Hacker-Mutant 9199 | -7/Factory | Garrison activated, responded to threat 9205 | -7/Factory | Self-destructed Last Messages --------------- 09191_ K-01 Serf collects debris. 09196_ R-06 Scavenger collects Imp. Heat Sink. 09196_ K-01 Serf collects debris. 09199_ Destroyed Microactuators. 09199_ K-01 Serf destroyed. 09199_ R-06 Scavenger destroyed. 09199_ G-47 Trooper calls for garrison reinforcements. 09199_ ALERT: Activating Garrison Access F004. 09201_ K-01 Serf collects debris. 09202_ System corrupted: Heat flow error (+205). 09202_ G-47 Trooper knocked back. 09204_ Critical hit (Burn: +37). 09204_ L-41 Fighter destroyed. 09204_ U-05 Engineer builds a Wall. 09204_ U-05 Engineer builds a Door. 09205_ Power failure, Mic. Nuclear Core shutdown. 09205_ Overheating: Energy bleed (-22). 09205_ The unstable cave ceiling collapses. 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""" # ## * rY/uk ?????????? | | "" """ #??"" """ ###### b =% ????????? | | "" """ # #????# % # % ????????? | | # #????# @ = #????????????? | | "" """ #?#########????# #?????????????? | | "" """ #??????????????# "F"" #?????????????? | | "" """ #??????????????# """" #?????????????? | | #??????????????##############?????????????? | | "" """ #?????????????????????????????????????????? | | "" """ ##############????????????????????????????? | | "" """ # #????????????????????????????? | | # #????????????????????????????? | | !=% # #????????????????????????????? | | ###+#### #????????????????????????????? | | %! # #????????????????????????????? | | # #????????????????????????????? | | + #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | ####+### #????????????????????????????? | | ?? ## #????????????????????????????? | | ## #????????????????????????????? | | ###############????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ! #??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 825 Resistance: KI 30 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hpw. Tractor Beam | -9/Materials | Scanalyzed Hvy. Armor Plating | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Imp. Heavy Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallPiercingActivator Manual? 0 Play Time 01:20:46 Cumulative 92.2 hours Start 2024.04.14 @ 15:15:55 End 2024.04.14 @ 16:37:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bec8c27-de2c-4abe-80f1-62ba4630eee5