Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 06:40:06 Player: Dadrick Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (454) 454 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (6600) 6600 TOTAL SCORE: 8104 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1600 Cogmind --------- Core Integrity 0/250 Matter 494/700 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Recycling Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (1) --- Compact Wheel > --- UTILITY (1) ------ Large Storage Unit > --- WEAPON (3) ------- Assault Rifle Grenade Launcher > --- INVENTORY (15) --- Meta Core Aluminum Leg ECM Suite Light Armor Plating Medium Armor Plating Medium Armor Plating X0-1V1's Piety Tracker Improved EM Shotgun Improved EM Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Self-contained Transmogrifier > --- WEAPON ----------- Improved EM Shotgun Mining Laser > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Seismic Detector ECM Suite Light Armor Plating Medium Armor Plating Medium Armor Plating X0-1V1's Piety Tracker Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Assault Rifle Assault Rifle Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 8 7 4 4 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 1 1 Treads . | . . . . Leg 5 | 2 2 1 . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 2 . Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 3 3 1 2 Energy Gun 5 | 2 2 . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 1 . Parts Lost 8 | . 2 5 1 Power 2 | . 1 1 . Propulsion 3 | . 1 2 . Utility . | . . . . Weapon 3 | . . 2 1 Highest Loss Streak 4 | . 1 4 1 To Critical Strikes . | . . . . Average Backups 11 | 1 8 14 11 Power 1 | . 1 1 . Propulsion 1 | . 1 1 1 Utility 3 | . 1 5 5 Weapon 5 | . 4 5 3 Tool/Special . | . . . . Unused Backups 10 | . 3 2 5 Power 1 | . . 1 . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 5 | . 3 1 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 90 | . 99 88 55 Engine 13 | . 13 13 11 Leg 24 | . 27 23 13 Device 9 | . 14 7 . Storage 14 | . 14 14 14 Energy Gun 20 | . 18 24 2 Ballistic Gun 4 | . 8 . 8 Special Weapon 1 | . . 3 4 Peak Build Rating 20 | 7 14 20 9 Average Rating 10 | 5 8 13 8 On Entrance 6 | . 7 14 6 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 36 | 13 30 36 28 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 3 | 3 1 2 2 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 3 15 15 13 Average Carried 11 | 1 8 14 10 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 15 13 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 996 | 301 263 335 97 Remotely . | . . . . Salvage Created 951 | 123 489 115 224 Parts 54 | 10 28 10 6 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 4 | 1 . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented 1 | . . 1 . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 14 | . 10 4 . Guns 9 | . 5 4 . AOE 5 | . 5 . . Classes Destroyed 9 | 2 5 1 1 Worker 1 | . 1 . . Builder 1 | . . . 1 Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 3 | 1 . . 2 Watcher 3 | . 3 . . Swarmer 6 | . 3 3 . Grunt 7 | . 7 . . Subdweller 1 | . . 1 . Best Kill Streak 3 | 3 3 3 1 Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 146 | . 34 104 8 Missed 44 | . 10 32 2 Hits 102 | . 24 72 6 Projectile 102 | . 24 72 6 Critical Strikes 3 | . 1 2 . Damage Taken 1053 | . 298 628 127 Core 294 | . 66 166 62 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 105 | 7 34 39 25 Largest 2 | 2 2 2 1 Hottest 100 | 70 90 100 100 Shots Fired 149 | 14 59 51 25 Gun 107 | 14 50 24 19 Cannon . | . . . . Launcher 13 | . 9 . 4 Special 29 | . . 27 2 Kinetic 42 | 7 21 . 14 Thermal 57 | 7 21 27 2 Explosive 13 | . 9 . 4 Electromagnetic 37 | . 8 24 5 Robot Hit Streak 8 | 6 6 8 6 Robot Miss Streak 3 | 2 3 3 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 88 | 8 39 23 18 Core Hits 46 | 4 25 6 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | 2 2 . . Burn 4 | 2 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1445 | 100 841 113 391 Guns 836 | 100 411 113 212 Cannons . | . . . . Explosions 609 | . 430 . 179 Melee . | . . . . Ramming . | . . . . Kinetic 355 | 24 199 . 132 Thermal 272 | 76 151 . 45 Explosive 564 | . 430 . 134 Electromagnetic 254 | . 61 113 80 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 7 . Message Errors 2 | . . 2 . Matter Fused 2 | . . 2 . Energy Discharges 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 2 | . 2 . . Projectiles . | . . . . Explosions 2 | . 2 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 39 | . . . 39 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 222 | 36 222 28 40 Average Temperature 46 | 15 61 17 15 Received Heat Transfer 405 | . 177 228 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | 1 3 . . Heat Transferred 1012 | 370 592 . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 73 | 5 73 . 17 Initial 3 | . . . 3 Average 16 | 1 20 . 1 Influence Increases 463 | 15 350 60 38 Destroy 0b10 Robot/C 260 | . 200 60 . Destroy 0b10 Robot/NC 65 | 15 30 . 20 Destroy Leader 60 | . 60 . . Successful Hack 13 | . 13 . . Destroy Structure 65 | . 47 . 18 Influence Decreases 446 | 15 350 52 29 Entered New Map 5 | . . . 5 Time Decay 381 | 15 330 12 24 Lost Part 60 | . 20 40 . Squads Dispatched 3 | . 2 . 1 Investigation . | . . . . Extermination 1 | . . . 1 Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 16 10 1 Peak Tracking Total 6 | . 3 6 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 6 | . 3 1 2 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 7 9 2 Successful 14 | . 3 9 2 Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 1 9 . Record 8 | . . 8 . Hauler Manifests 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Assimilate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 4 | . 4 . . Good Acts 6 | . . 6 . Bad Acts 9 | . . 8 1 Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 2063 | 12 1282 769 . Seismic 2063 | 12 1282 769 . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 3018 | 91 1282 1413 232 Spaces Moved 1293 | 44 587 592 70 Core 12 | 12 . . . Treads . | . . . . Legs 1281 | 32 587 592 70 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 198 | 127 186 210 241 Slowest Speed 260 | 200 190 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 78 40 14 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 8 | . . 6 2 Terrain Destroyed 99 | . 66 11 22 Melee . | . . . . Projectile 13 | . . 11 2 AOE 86 | . 66 . 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1533 | 61 716 652 104 Wait 61 | . 60 1 . Move 1290 | 43 586 591 70 Hop . | . . . . Pick Up 23 | 3 17 3 . Fast Attach 10 | 7 2 . 1 Attach 10 | . 2 4 4 Detach 1 | . . 1 . Swap 17 | 1 8 7 1 Drop 12 | . 7 4 1 Fire 105 | 7 34 39 25 Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 2 | . . . 2 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 16) 697 | -10/Materials | Discovered new exit (range 15) 900 | -10/Materials | Discovered new exit (range 16) 1077 | -10/Materials | Discovered new exit (range 16) 1349 | -10/Materials | Discovered new exit (range 7) 1367 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1374 | -10/Materials | Entered Subcaves 1386 | -10/Subcaves | Learned Materials garrison access intel 1607 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1613 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1697 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1715 | -10/Subcaves | Discovered new exit (range 8) 1735 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1796 | -10/Subcaves | X0-1V1 activates XOMVISION 1914 | -10/Subcaves | Core integrity restored by X0-1V1 (+37) 2003 | -10/Subcaves | Visited 4L-MR0's lab 2024 | -10/Subcaves | Found Prototype Device 2025 | -10/Subcaves | Identified Sfc. Transmogrifier 2035 | -10/Subcaves | Found Meta Core 2096 | -10/Subcaves | Sensors blinded by X0-1V1 2193 | -10/Subcaves | X0-1V1 mutated your Utility slot to Power slot 2297 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Weapon slot 2729 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 2766 | -10/Subcaves | Discovered new exit (range 4) 2766 | -10/Subcaves | X0-1V1 sent you into danger 2777 | -10/Subcaves | Core integrity fell below 50% 2787 | -10/Subcaves | Entered Recycling 2808 | -7/Recycling | Lost 4 parts (1p1n2w) 2838 | -7/Recycling | Core integrity fell below 20% 3019 | -7/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02870_ U-05 Engineer lays Concrete. 02923_ U-05 Engineer builds a Wall. 02927_ U-05 Engineer lays Concrete. 02928_ U-05 Engineer builds a Wall. 02932_ U-05 Engineer destroyed. 02937_ Acquired 24 matter. 02937_ X0-1V1 thinks 0b10 needs to up its game. 02937_ ALERT: Dispatching surplus targeted Extermination squad. 02955_ R-06 Scavenger collects Lgt. Ion Engine. 02989_ Attempting to rewire R-06 Scavenger. 02989_ R-06 Scavenger is unpowered. 02990_ Attempting to rewire R-06 Scavenger. 02990_ R-06 Scavenger is unpowered. 03001_ R-06 Scavenger destroyed. 03009_ Dropped Aluminum Leg. 03009_ Acquired Com. Wheel. 03010_ Mining Laser destroyed. 03013_ R-06 Scavenger collects Aluminum Leg. 03016_ R-06 Scavenger collects Tractor Beam. 03019_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????#!!?????????????????????????? | | ????????????????#+####! !####+##+#???????????????? | | ???????????????? ###?????????????? | | ??????????????? ""#?????????????? | | ??????????????? Y"#?????????????? | | ?????????????? ""#?????????????? | | ?????????????? ##### #??????? | | ?????????????? #???? | | ?????????????????############### #########???????? | | ???????????????????????#===??### ##"""#??????????? | | ??????????????# ########===###;# ##"Y"###????????? | | ??????????? #????????? | | ??????????? #????????? | | ??????????? *% #????????? | | ??????????????##### !###;"###+#######???????? | | ?????????????????## ### #???????? | | ?????????????????# p r #?# "" +???????? | | ?????????????????# #?# "" #???????? | | ??????????????????# #?# """ T" #???????? | | ???????????????????# #?# """ "" #???????? | | ????????????????????# #?# """ "" #???????? | | ????????????????????# #?# #???????? | | ????????????????????# r r#?# +???????? | | ????????????????????# @ * #?###########???????? | | ????????????????????######%###???????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 587 Matter Capacity 700 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed IntegrityDecoderBotcube Manual? 0 Play Time 00:21:12 Cumulative 488.9 hours Start 2026.06.25 @ 06:20:45 End 2026.06.25 @ 06:40:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 158 Adventurer 21 Explorer 0 Win Type - Total 24 Types 14/1/5/1/0/0/0/2/0/1 Lore% 67 Gallery% 73 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe55a65e-c3ba-470c-8551-92473af70e2f