Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 17:04:35 Player: flowerfeast Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1148) 1148 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-18) -18 TOTAL SCORE: 5585 Bonus ------- Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 220/300 Energy 98/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Fission Core Fission Core Experimental Cooling System Makeshift Spear Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Armored Medium Treads > --- UTILITY ---------- Large Storage Unit Precision Energy Filter Improved Light Armor Plating Improved Heavy Armor Plating Centrium Heavy Armor Plating > --- WEAPON ----------- Phase Gun KE Penetrator Heavy Flak Cannon > --- INVENTORY -------- Fission Core Fission Core Fission Core Improved Treads Armored Treads Experimental Cooling System Improved Propulsion Shielding Improved Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Heavy Flail [Rating: 85] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Fission Core Propulsion Advanced Treads Treads Advanced Treads Wheel Armored Wheel Utility Improved Light Armor Plating Device Improved Terrain Scanner Storage Large Storage Unit Processor Launcher Guidance Computer Protection Improved Light Armor Plating Weapon Proton Missile Launcher Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Impact Weapon Powered Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Slots Evolved 10 | . . . . 4 2 2 2 . Power . | . . . . . . . . . Propulsion 4 | . . . . 2 . . 2 . Utility 5 | . . . . 2 1 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 68 | 7 3 2 6 11 12 4 14 9 Power 10 | 1 . . 2 2 1 . 1 3 Engine 6 | 1 . . 2 1 1 . . 1 Core 4 | . . . . 1 . . 1 2 Reactor . | . . . . . . . . . Propulsion 19 | 2 . . 3 2 6 . 4 2 Treads 12 | 2 . . . . 6 . 4 . Leg . | . . . . . . . . . Wheel 7 | . . . 3 2 . . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 2 1 . . 4 2 3 6 1 Device 3 | 1 . . . . . . 1 1 Storage 3 | 1 1 . . 1 . . . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 12 | . . . . 3 2 2 5 . Artifact . | . . . . . . . . . Weapon 20 | 2 2 2 1 3 3 1 3 3 Energy Gun 4 | 1 . . . 2 . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 . 1 . . . . 1 . Ballistic Cannon 4 | . 2 . 1 . . 1 . . Launcher 5 | . . 1 . 1 3 . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . 3 . . 3 1 Corrupted Parts 3 | . . . . . . . 2 1 System Corruption 21 | . . . . . . . 14 7 Parts Lost 23 | . . . 7 . . . 11 5 Power 4 | . . . 2 . . . 1 1 Propulsion 5 | . . . 2 . . . 1 2 Utility 9 | . . . 1 . . . 7 1 Weapon 5 | . . . 2 . . . 2 1 Highest Loss Streak 6 | . . . 6 . . . 6 5 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 3 7 9 8 6 11 14 13 4 Power 2 | . 1 2 1 . 2 2 2 2 Propulsion 2 | 2 4 4 3 1 3 4 1 . Utility 2 | . . 1 1 1 2 3 6 1 Weapon 2 | . 1 2 1 2 3 3 2 . Tool/Special . | . . . . . . . . . Unused Backups 19 | 1 2 . . 5 . 5 4 2 Power 4 | . . . . . . 2 . 2 Propulsion 3 | . 2 . . . . 1 . . Utility 5 | . . . . 1 . 1 3 . Weapon 7 | 1 . . . 4 . 1 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 95 67 99 99 89 20 Engine 6 | . 14 14 13 . 6 6 4 . Treads 22 | . 28 28 15 . 29 26 32 . Wheel 3 | . . . 11 23 . . . 4 Device 4 | . 14 14 13 . . . . . Storage 8 | . 14 14 14 9 7 6 4 . Processor 1 | . . . . . . 6 . . Protection 17 | . . . . 14 29 32 26 2 Energy Gun 2 | . 2 . . 16 . . . . Ballistic Gun 3 | . 2 12 12 . . . 4 . Ballistic Cannon 3 | . 22 4 2 . . 2 4 . Launcher 9 | . . 10 12 . 22 17 4 . Peak Build Rating 85 | 9 12 14 16 22 40 49 85 32 Average Rating 33 | 5 11 13 14 16 35 47 61 17 On Entrance 17 | . 9 12 14 8 22 40 49 2 Avg Prop Armor Cover (%) 3 | . . . . 2 . . 13 . Naked Turns 136 | . . . . . . . 20 116 Heaviest Build 94 | 13 22 22 22 46 68 75 94 25 Greatest Support 135 | 40 40 40 40 44 84 84 135 44 Greatest Overweight (x) 4 | . . . 1 1 . . 4 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 5 Average Capacity 12 | 7 9 10 10 10 15 15 14 5 Most Carried 15 | 5 10 10 10 13 15 15 15 5 Average Carried 10 | 2 7 9 8 7 11 14 13 4 Final Capacity 15 | 8 10 10 10 15 15 15 5 5 Final Carried 15 | 3 9 9 6 13 15 15 5 5 Class Distribution -------------------- 44% | Mutant 32% | Bomber 9% | Scavenger-Bomber 8% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Tank | -7/Factory Bomber | -6/Factory Bomber | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Matter Collected 1594 | 288 68 91 92 262 84 148 291 270 Remotely . | . . . . . . . . . Salvage Created 1139 | 93 144 53 126 163 17 155 388 . Parts 68 | 4 16 8 5 9 1 6 19 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 5 | 1 . . . . . 1 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Combat Hostiles Destroyed 27 | . 5 5 5 3 . 1 8 . Guns 7 | . . 1 1 1 . . 4 . Cannons 12 | . 5 . 3 . . . 4 . AOE 8 | . . 4 1 2 . 1 . . Classes Destroyed 13 | 2 4 . 1 2 1 2 1 . Worker 6 | . . . . . 1 1 4 . Tunneler 4 | 1 . 2 . . . . 1 . Recycler 2 | 1 . . . . . 1 . . Mechanic 1 | . 1 . . . . . . . Operator 1 | . . . . . . 1 . . Watcher 2 | . 1 . . . . . 1 . Swarmer 12 | . 3 5 . . . . 4 . Grunt 3 | . 2 . . 1 . . . . Sentry 1 | . . . . 1 . . . . Specialist 2 | . . . . . . . 2 . Hunter 1 | . . . . 1 . . . . Programmer 3 | . . . . . . 1 2 . Subdweller 5 | . . . 5 . . . . . Best Kill Streak 4 | 2 3 4 2 1 1 2 4 . Combat Bots Only 3 | . 3 3 2 1 . 1 3 . Max Kills in Single Turn 4 | 1 1 4 1 1 1 2 2 . Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 1 1 . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Hostile Shots Fired 421 | . 16 13 37 10 . 18 285 42 Missed 111 | . 1 6 12 4 . 8 68 12 Hits 310 | . 15 7 25 6 . 10 217 30 Melee 1 | . . . . . . 1 . . Projectile 309 | . 15 7 25 6 . 9 217 30 Critical Strikes 15 | . . . 2 . . 1 11 1 Actively Blocked 1 | . . . . . . . 1 . Part Disruptions 1 | . . . . . . . 1 . Damage Taken 6736 | . 170 88 930 146 . 210 4077 1115 Core 1231 | . 18 11 148 40 . . 560 454 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 205 | . . . . . . 27 178 . Core Remaining (%) 84 | 100 . . 29 92 100 100 . . Volleys Fired 107 | 6 11 9 28 5 1 5 42 . Largest 3 | 2 2 2 2 2 1 3 3 . Hottest 165 | 70 66 66 66 95 39 122 165 . Shots Fired 173 | 12 22 11 41 10 1 10 66 . Gun 85 | 12 . 9 18 10 . . 36 . Cannon 74 | . 22 . 18 . . 4 30 . Launcher 14 | . . 2 5 . 1 6 . . Special . | . . . . . . . . . Kinetic 137 | 6 22 9 36 . . 4 60 . Thermal 12 | 6 . . . . . . 6 . Explosive 7 | . . 2 5 . . . . . Electromagnetic 17 | . . . . 10 1 6 . . Robot Hit Streak 11 | 7 4 2 7 7 3 6 11 . Robot Miss Streak 17 | 2 2 2 2 2 . 2 17 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 120 | 9 11 6 30 9 1 6 43 5 Core Hits 85 | 3 8 8 10 4 . 8 43 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . 2 . Critical Strikes 4 | 1 . . 1 . . . 2 . Burn 1 | 1 . . . . . . . . Destroy 2 | . . . 1 . . . 1 . Smash 1 | . . . . . . . 1 . Melee Attacks 35 | . . . . . . . 2 33 Impact 31 | . . . . . . . 2 29 Slashing . | . . . . . . . . . Piercing 4 | . . . . . . . . 4 Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 3886 | 114 235 401 784 187 45 544 1395 181 Guns 1214 | 114 . 109 312 102 . . 577 . Cannons 1271 | . 235 . 272 . . 96 668 . Explosions 1049 | . . 292 200 85 33 439 . . Melee 331 | . . . . . . . 150 181 Ramming 21 | . . . . . 12 9 . . Kinetic 2245 | 52 235 109 584 . . 96 1169 . Thermal 223 | 62 . . . 85 . . 76 . Explosive 770 | . . 292 200 . . 278 . . Electromagnetic 296 | . . . . 102 33 161 . . Impact 285 | . . . . . . . 150 135 Slashing . | . . . . . . . . . Piercing 46 | . . . . . . . . 46 Highest Corruption 27 | . . . . . . 1 16 27 Average Corruption 9 | . . . . . . 1 13 21 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 24 | . . . . . . 1 10 13 Message Errors 7 | . . . . . . . 2 5 Matter Fused 6 | . . . . . . . 2 4 Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 3 | . . . . . . . 1 2 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . 1 1 . Data Loss (major) 1 | . . . . . . . . 1 Misdirections 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 157 | . . 8 1 . . 17 131 . Projectiles 4 | . . . . . . . 4 . Explosions 26 | . . 8 1 . . 17 . . Melee 127 | . . . . . . . 127 . Knockbacks 26 | . 3 . 5 . . 2 16 . Impact 1 | . . . . . . . 1 . Kinetic 25 | . 3 . 5 . . 2 15 . Secondary . | . . . . . . . . . Self-Inflicted Damage 198 | . . 39 91 46 . 22 . . Shots 8 | . . 2 3 1 . 2 . . Rammed 4 | . . . . . 2 2 . . Targets Rammed 5 | . . . . . 3 2 . . Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 746 | 27 75 6 274 48 8 87 746 . Average Temperature 162 | 14 24 3 156 18 6 34 248 . Received Heat Transfer 910 | . 60 . 472 45 . 27 198 108 Effects 42 | . . . 1 . . . 41 . Shutdowns 8 | . . . . . . . 8 . Energy Bleed 7 | . . . 1 . . . 6 . Interference 7 | . . . . . . . 7 . Matter Decay 5 | . . . . . . . 5 . Short Circuit 6 | . . . . . . . 6 . Damage (minor) 2 | . . . . . . . 2 . Damage (major) 5 | . . . . . . . 5 . Damage (core) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions 3 | . . . . . . . 3 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 470 | 259 . . . 100 . . 111 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 136 | 5 99 136 . 34 5 92 102 . Initial 30 | . . 30 . . . . 16 . Average 13 | . 31 10 . 5 . 21 16 . Influence Increases 869 | 10 152 152 . 86 5 161 228 75 Destroy 0b10 Robot/C 440 | . 100 100 . 60 . 20 160 . Destroy 0b10 Robot/NC 80 | 10 10 10 . . 5 15 30 . Destroy Leader 104 | . 22 20 . 20 . 10 32 . Disable Machine 90 | . 15 . . . . 75 . . Destroy Structure 80 | . 5 22 . 6 . 41 6 . Lose Combat Pursuer 75 | . . . . . . . . 75 Influence Decreases 869 | 10 73 103 128 86 5 128 261 75 Entered New Map 134 | . . 49 68 . . . 17 . Time Decay 635 | 10 73 54 60 86 5 128 154 65 Lost Part 100 | . . . . . . . 90 10 Squads Dispatched 15 | . 1 . . 3 2 5 4 . Investigation 5 | . . . . 2 1 2 . . Extermination 4 | . . . . . 1 2 1 . Reinforcement 5 | . 1 . . . . 1 3 . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Distress Signals 2 | . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 75 | . 6 4 5 15 6 12 21 6 Peak Tracking Total 8 | . 3 3 2 4 3 3 8 4 Tactical Retreats 2 | . . . . . . . . 2 Traps | -11 -10 -10 -10 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Traps Triggered 4 | . . . 3 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Machines Disabled 6 | . 1 . . . . 5 . . Max in Single Turn 2 | . 1 . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Machines Accessed 4 | . 2 . . 2 . . . . Terminals 2 | . 1 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 8 | . 5 . . 3 . . . . Successful 4 | . 2 . . 2 . . . . Failed 4 | . 3 . . 1 . . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . 2 . . 1 . . . . Terminals 4 | . 2 . . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . 1 . . . . Robot Analysis 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 1 | . . . . 1 . . . . Insert Component 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 3 | . 2 . . 1 . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Active Infowar (turns) 1345 | 13 282 665 385 . . . . . Terrain 1345 | 13 282 665 385 . . . . . Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 4 | . . 2 1 . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Turns Passed 4867 | 93 282 665 413 506 599 952 1047 310 Spaces Moved 2914 | 42 146 399 266 377 320 562 465 337 Core 279 | 9 . . . . . . 36 234 Treads 2020 | 33 146 399 131 . 320 562 429 . Legs . | . . . . . . . . . Wheels 615 | . . . 135 377 . . . 103 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 90 90 157 157 50 50 Average Speed 136 | 136 160 160 125 98 162 157 153 65 Slowest Speed 465 | 160 160 160 240 105 165 157 465 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 24 | . . . . . . . . 24 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 30 | 4 31 86 23 35 9 20 11 57 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . . 4 Spaces Dug 24 | . . . . . . . . 24 Terrain Destroyed 176 | . 2 27 58 5 . 54 6 24 Melee 24 | . . . . . . . . 24 Projectile 10 | . 2 2 . . . . 6 . AOE 142 | . . 25 58 5 . 54 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Total 3627 | 66 175 415 303 507 398 625 742 396 Wait 335 | . . 2 . 79 45 30 179 . Move 2905 | 41 145 398 265 376 319 561 464 336 Hop . | . . . . . . . . . Pick Up 93 | 11 11 2 2 24 8 12 13 10 Fast Attach . | . . . . . . . . . Attach 61 | 7 2 . 5 10 10 4 14 9 Detach 11 | . . . . . 6 . 3 2 Swap 14 | . 1 2 1 2 3 1 2 2 Drop 60 | 1 5 2 2 11 2 10 23 4 Fire 107 | 6 11 9 28 5 1 5 42 . Melee 34 | . . . . . . . 2 32 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 5 | . . . . . 3 2 . . Escape Stasis 1 | . . . . . . . . 1 Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 376 | -10/Materials | Entered Mines 379 | -10/Mines | Received a Mining Laser from a helpful Derelict 399 | -10/Mines | Met a Derelict bent on vengeance 425 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 489 | -10/Mines | Learned location of Storage (-9) 540 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 576 | -10/Mines | Learned Materials terminal intel 583 | -10/Mines | Discovered new exit (range 13) 900 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1013 | -10/Mines | Discovered new exit (range 9) 1025 | -10/Mines | Discovered new exit (range 8) 1041 | -10/Mines | Entered Subcaves 1042 | -10/Subcaves | Approached by a straggling Scientist 1096 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1104 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1323 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1353 | -10/Subcaves | Learned Materials stockpile data 1401 | -10/Subcaves | Core integrity fell below 50% 1441 | -10/Subcaves | Discovered new exit (range 15) 1454 | -10/Subcaves | Entered Materials 1454 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1456 | -8/Materials | Loaded intel: 12 terminal locations 1459 | -8/Materials | Lost 6 parts (2p1n1u2w) 1580 | -8/Materials | Met 7R-MNS 1683 | -8/Materials | Garrison activated, responded to threat 1930 | -8/Materials | Discovered new exit (range 13) 1960 | -8/Materials | Entered Factory 1960 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1961 | -7/Factory | Caught up to 7R-MNS 2254 | -7/Factory | Build established: Scavenger-Tank 2536 | -7/Factory | Discovered new exit (range 15) 2559 | -7/Factory | Entered another Factory area 2559 | -6/Factory | Evolved 2 slots: Utility x2 2560 | -6/Factory | Caught up to 7R-MNS 2676 | -6/Factory | Build established: Bomber 3473 | -6/Factory | Discovered new exit (range 16) 3511 | -6/Factory | Entered another Factory area 3511 | -5/Factory | Evolved 2 slots: Propulsion x2 3512 | -5/Factory | Caught up to 7R-MNS 4227 | -5/Factory | Build established: Scavenger-Bomber 4287 | -5/Factory | 7R-MNS lamented failing the tripod run 4320 | -5/Factory | Found Prototype Protection 4322 | -5/Factory | Identified Centrium Heavy Armor Plating 4337 | -5/Factory | System corruption reached 10% 4497 | -5/Factory | Lost 3 parts (2u1w) 4540 | -5/Factory | Core integrity fell below 50% 4554 | -5/Factory | Discovered new exit (range 8) 4558 | -5/Factory | Entered Upper Caves 4565 | -5/Upper Caves | Lost 6 parts (1n4u1w) 4568 | -5/Upper Caves | Spotted B-75 Beast 4595 | -5/Upper Caves | Encountered a Warlord checkpoint 4724 | -5/Upper Caves | Found DCF Scrap (11 items) 4749 | -5/Upper Caves | Learned 8 Factory zone layouts 4832 | -5/Upper Caves | Crushed by falling debris 4860 | -5/Upper Caves | Core integrity fell below 20% 4868 | -5/Upper Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04800_ System corrupted: Matter fused (-6). 04807_ The unstable cave ceiling collapses. 04817_ LTM 2,XUF2H2DY|>M0V|DNZY NNAZGMNFOZ T 04823_ The unstable cave ceiling collapses. 04832_ Crushed by falling debris. 04832_ Com. Wheel destroyed. 04832_ System corrupted by crushing effect (+4). 04837_ Knocked back. 04840_ The unstable cave ceiling collapses. 04840_ Imp. Light Armor Plating destroyed. 04846_ Neutrino Core destroyed. 04846_ Arm. Huge Wheel destroyed. 04846_ Knocked back. 04850_ System corrupted: Energy discharge (-21). 04850_ Mak. Spear follow-up attack on B-75 Beast. 04856_ Mak. Hammer destroyed. 04862_ Knocked back. 04863_ Dropped Imp. Deuterium Engine. 04864_ Acquired 6 matter. 04865_ System corrupted: Powered Hammer rejected. Map ----- +----------------------------------------------------+ | ??????## #???##" #????## ##?????????????? | | ????### #????#" ##????#####????????????? | | ???## ##???##% ##????## ##???????????? | | #### ##???# #?????## ##??????????? | | ! ##### #??????## #??????????? | | = = #?##????###??????????? | | # "! ]" # ### #???# #??????????? | | "" """ ########" "# ???# #??????????? | | "" """" #???????# ???# #??????????? | | ### " "" #??????## ??####??????????? | | #?# #?????## ### ##??????????? | | #?# #?????# ##" #???????????? | | ??############?????# "#????????????? | | ???????????????????# %% ##????????????? | | ???????????????????## BB %#?????????????? | | ????????????????????## BB *#?????????????? | | ?????????????????????### #?????????????? | | ??????##???????????????# / #?????????????? | | ????## #?##????????????## ###?????????????? | | #?## ###????????## #???????????????? | | #?# ## #???????## ##??????????????? | | ### # # # #?????### #??????????????? | | ## # # #?????# #??????????????? | | # # ##???## #??????????????? | | ##### #??????????????? | | # # @ #??????????????? | | # # %## #??????????????? | | #### ###### #?# ##??????????????? | | ## ### ### #???????????????? | | ####???????????????? | | #?????????????????? | | #### ;## #???????????????? | | ### #??####?# ##???????????????? | | ##?# ##???????## #####????????????????? | | ####??#####?????????####????????????????????? | | #???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1500 Propulsion Shielding 90 Weapon Shielding 66 Evasion (%) 50 Launcher Accuracy 20 Recoil Reduction 6 Energy Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Challenges ------------ None Game ------ Seed PointAntimatterBallwheel Manual? 0 Play Time 00:49:45 Cumulative 15.9 hours Start 2026.08.30 @ 16:15:13 End 2026.08.30 @ 17:04:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 31 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdd19c9c-dc76-4d96-9b2f-fa83db740c2c