Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.19 @ 15:43:44 // Winter2019/RPGLIKE Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (1731) 1731 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (528) 528 TOTAL SCORE: 6124 Bonus ------- High Alert Combat Kills 228 Aligned with FarCom 300 Cogmind --------- Core Integrity 413/1200 Matter 198/300 Energy 137/525 System Corruption 27% Temperature Cool (0) Movement Rolling (90) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (2) ------ Cooling System Terrain Scanner > --- WEAPON (3) ------- Latent Energy Streamer EMP Blaster > --- INVENTORY (2) ---- Shock Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System Terrain Scanner > --- WEAPON ----------- EM Pulse Cannon Latent Energy Streamer EMP Blaster > --- INVENTORY -------- EMP Blaster [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Cooling System Device Cooling System Weapon EMP Blaster Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Launcher EMP Blaster Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | 3 . 1 . . . 1 1 . Power . | . . . . . . . . . Propulsion 3 | 1 . 1 . . . 1 . . Utility 1 | 1 . . . . . . . . Weapon 2 | 1 . . . . . . 1 . Parts Attached 32 | 7 6 5 1 1 . 3 1 8 Power 5 | 1 1 2 1 . . . . . Engine 5 | 1 1 2 1 . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 7 | 3 2 1 . . . 1 . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 7 | 3 2 1 . . . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 4 | 1 1 1 . . . . . 1 Device 4 | 1 1 1 . . . . . 1 Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 16 | 2 2 1 . 1 . 2 1 7 Energy Gun 3 | 2 . . . . . . . 1 Energy Cannon 6 | . . . . 1 . 1 1 3 Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 7 | . 2 1 . . . 1 . 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 2 | . . 1 . . . . . 1 System Corruption 3 | . . 1 . . . . . 2 Parts Lost 1 | . . 1 . . . . . . Power 1 | . . 1 . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 90 96 100 100 100 100 100 98 Engine 10 | . 14 9 12 12 12 11 10 10 Wheel 38 | . 28 37 37 37 37 44 42 40 Device 22 | . 20 25 25 25 25 22 21 19 Energy Gun 1 | . 14 . . . . . . 2 Energy Cannon 6 | . . . . 5 12 9 15 11 Launcher 16 | . 13 25 25 19 12 12 10 15 Naked Turns . | . . . . . . . . . Heaviest Build 26 | 10 21 21 14 20 20 20 26 26 Greatest Support 48 | 26 24 36 36 36 36 48 48 48 Greatest Overweight (x) 3 | 1 1 3 . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 2 | 2 2 2 2 2 2 2 2 2 Average Capacity 2 | 2 2 2 2 2 2 2 2 2 Most Carried 2 | 1 2 2 2 2 2 2 2 2 Average Carried 1 | . 1 1 2 2 2 1 1 1 Final Capacity 2 | 2 2 2 2 2 2 2 2 2 Final Carried 2 | 1 2 2 2 2 2 2 1 1 Class Distribution -------------------- 93% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Matter Collected 750 | 270 . 185 87 . 6 95 27 80 Remotely . | . . . . . . . . . Salvage Created 1810 | 180 20 357 141 . 99 533 410 70 Parts 133 | 14 3 17 14 . 13 49 19 4 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 3 | . 1 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented 4 | . . . . . . . . 4 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 39 | . . 8 7 . 4 13 6 1 Cannons 2 | . . . . . 1 . . 1 AOE 35 | . . 8 7 . 3 12 5 . Classes Destroyed 14 | 2 1 5 . . 1 2 2 1 Worker 1 | . . . . . 1 . . . Builder 3 | . . 1 . . . 1 1 . Tunneler 5 | 4 . . . . 1 . . . Hauler 1 | . . . . . . 1 . . Recycler 3 | 1 . 1 . . . 1 . . Carrier 1 | . . . . . . . 1 . Mechanic 1 | . . . . . . . 1 . Operator 4 | . . 1 . . . 2 1 . Watcher 3 | . 1 . . . . 2 . . Swarmer 19 | . . 4 4 . 4 4 3 . Grunt 14 | . . 3 3 . . 5 3 . Sentry 4 | . . 1 . . . 3 . . Hunter 1 | . . . . . . 1 . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 10 | 5 1 4 4 . 6 10 7 1 Combat Bots Only 6 | . . 4 4 . 4 6 4 1 Max Kills in Single Turn 6 | 1 1 3 4 . 4 6 3 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . 3 4 . 2 4 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Damage Taken 1852 | . . 475 34 . . 680 13 650 Core 1520 | . . 367 25 . . 582 13 533 Absorbed by Shields . | . . . . . . . . . Redirected to Core 1106 | . . 313 25 . . 359 . 409 Core Remaining (%) 85 | 100 100 . . . 100 40 . . Volleys Fired 77 | 8 6 17 3 . 2 17 6 18 Largest 3 | 2 2 2 2 . 1 2 1 3 Hottest 156 | 90 90 66 66 . 60 66 60 156 Shots Fired 124 | 16 12 28 6 . 2 22 6 32 Gun 27 | 16 10 . . . . . . 1 Cannon 31 | . . . . . 2 10 6 13 Launcher 66 | . 2 28 6 . . 12 . 18 Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 13 | 8 5 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 111 | 8 7 28 6 . 2 22 6 32 Robot Hit Streak 31 | 5 3 2 3 . 4 9 5 31 Robot Miss Streak 4 | 1 3 4 4 . . 1 1 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 71 | 12 5 9 3 . 1 10 5 26 Core Hits 96 | 6 1 19 8 . 7 27 13 15 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | 4 . . . . . . . 1 Burn 4 | 4 . . . . . . . . Corrupt 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5133 | 156 61 679 229 . 499 1760 1381 368 Guns 232 | 156 61 . . . . . . 15 Cannons 137 | . . . . . 8 40 27 62 Explosions 4764 | . . 679 229 . 491 1720 1354 291 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 737 | 75 49 76 . . 170 170 197 . Explosive 100 | . . . . . . . 100 . Electromagnetic 4296 | 81 12 603 229 . 329 1590 1084 368 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 31 | . . 3 3 3 7 31 17 27 Average Corruption 9 | . . 1 3 3 4 15 10 20 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 45 | . . 2 2 5 1 16 6 13 Message Errors 12 | . . . . . 1 4 3 4 Matter Fused 9 | . . . 1 1 . 2 2 3 Heat Flow Errors 8 | . . 1 . 1 . 4 . 2 Energy Discharges 4 | . . 1 . 1 . 1 . 1 Data Loss (minor) 5 | . . . 1 . . 2 1 1 Data Loss (major) 1 | . . . . 1 . . . . Misfires 1 | . . . . . . . . 1 Alerts 3 | . . . . 1 . 1 . 1 Misdirections 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 117 | . . 11 . . 30 76 . . Projectiles . | . . . . . . . . . Explosions 117 | . . 11 . . 30 76 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 581 | . . 194 12 . . 347 . 28 Shots 23 | . . 12 2 . . 7 . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 158 | . 10 39 . 61 . 158 . 140 Average Temperature 60 | . 10 39 . 61 . 68 . 62 Received Heat Transfer 384 | . . 156 12 . . 144 9 63 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . 1 1 . Parts Fried 19 | . . 3 2 . . 5 5 4 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | 2 . . . . . . . . Heat Transferred 1266 | 518 148 100 . . 200 200 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . . 2 . . 1 4 1 . Missiles Intercepted . | . . . . . . . . . Latent Energy Used 3087 | . . . . . 251 1593 1093 150 LE Corruption 52 | . . . . . 4 27 17 4 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Peak Influence 966 | 25 53 418 337 . 223 966 908 . Initial 438 | . 16 22 162 . . 86 438 . Average 339 | 8 33 266 309 . 97 512 578 . Maximum Alert Level 3 | . . 2 1 . 1 3 3 . Low Security (%) 35 | 100 100 32 . . 58 27 . . Level 1 18 | . . 29 100 . 41 2 . . Level 2 32 | . . 37 . . . 34 77 . Level 3 12 | . . . . . . 35 22 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . . . . . 3 2 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . . . . . . 2 2 . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Distress Signals 2 | . . . . . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 52 | . 1 13 3 . 4 14 7 10 Peak Tracking Total 8 | . 1 3 3 . 4 4 3 8 Tactical Retreats 1 | . . 1 . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Traps Triggered 3 | . . 1 . . . 2 . . Indirectly 1 | . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Machines Disabled 25 | . 1 2 1 . 5 6 9 1 Max in Single Turn 3 | . 1 1 1 . 3 2 3 1 Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Machines Accessed 3 | . 1 . . 1 . . . 1 Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 3 | . 1 . . 1 . . . 1 Successful 3 | . 1 . . 1 . . . 1 Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . . 1 . . . 1 Open Door 1 | . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Turns Passed 1796 | 72 137 362 102 200 81 337 238 267 Spaces Moved 1570 | 44 124 295 73 219 69 288 234 224 Core 10 | 5 . 5 . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 1560 | 39 124 290 73 219 69 288 234 224 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 90 90 90 90 90 90 90 Average Speed 89 | 86 84 91 90 90 90 90 90 90 Slowest Speed 200 | 100 95 200 90 90 90 90 90 90 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 5 28 30 17 43 26 32 9 30 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug 68 | . . . . . . 68 . . Terrain Destroyed 413 | . . 10 . . 33 247 120 3 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 413 | . . 10 . . 33 247 120 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Total 1824 | 58 147 356 104 221 85 341 255 257 Wait 94 | . 1 29 13 . 15 21 9 6 Move 1562 | 43 123 294 72 218 68 287 233 224 Hop . | . . . . . . . . . Pick Up 6 | . 3 1 . 1 . 1 . . Fast Attach 17 | 6 3 4 . . . . . 4 Attach 4 | . . 1 . . . 1 1 1 Detach 2 | . 1 . . . . . . 1 Swap 11 | 1 3 . 1 1 . 2 . 3 Drop 10 | . 7 1 1 1 . . . . Fire 77 | 8 6 17 3 . 2 17 6 18 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 41 | . . 9 14 . . 12 6 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 23 | -11/Scrapyard | Discovered new exit (range 13) 73 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 4) 210 | -10/Materials | Entered another Materials area 212 | -9/Materials | Reached level 2 217 | -9/Materials | Upgraded with Propulsion slot (x1) 333 | -9/Materials | Build established: Mutant 423 | -9/Materials | Core integrity fell below 50% 539 | -9/Materials | Discovered new exit (range 10) 572 | -9/Materials | Entered Mines 572 | -9/Mines | Reached level 3 640 | -9/Mines | Discovered new exit (range 12) 670 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 674 | -9/Mines | Entered Exiles 697 | -9/Exiles | Met 8R-AWN 711 | -9/Exiles | Met EX-HEX 737 | -9/Exiles | Met EX-BIN 749 | -9/Exiles | Aligned with FarCom system 750 | -9/Exiles | Given EX-Vault access code 771 | -9/Exiles | Opened EX-Vault 779 | -9/Exiles | Found Latent Energy Streamer 800 | -9/Exiles | Warned to stay clear of 0b10 Research branches 862 | -9/Exiles | Discovered new exit (range 15) 874 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 874 | -9/Exiles | Entered Mines 876 | -8/Mines | Reached level 4 919 | -8/Mines | Discovered new exit (range 13) 955 | -8/Mines | Entered Materials 957 | -8/Materials | Reached level 5 957 | -8/Materials | Upgraded with Propulsion slot (x1) 1047 | -8/Materials | Reached level 6 1062 | -8/Materials | System corruption reached 10% 1107 | -8/Materials | Reached level 7 1281 | -8/Materials | Discovered new exit (range 7) 1287 | -8/Materials | System corruption reached 30% 1289 | -8/Materials | Core integrity fell below 50% 1292 | -8/Materials | Entered Factory 1293 | -7/Factory | Core integrity fell below 50% 1294 | -7/Factory | Reached level 8 1407 | -7/Factory | Reached level 9 1410 | -7/Factory | Upgraded with Weapon slot (x1) 1470 | -7/Factory | System corruption reached 10% 1500 | -7/Factory | Discovered new exit (range 16) 1530 | -7/Factory | Entered Lower Caves 1532 | -7/Lower Caves | Reached level 10 1781 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1797 | -7/Lower Caves | Self-destructed Last Messages --------------- 01760_ Connecting with WAR.Sys... 01760_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 01767_ System corrupted: Matter fused (-10). 01780_ Penetrated by Slug. 01781_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 01783_ Slug penetrates Wall. 01785_ Y-64 Sentinel: "REQUESTING BACKUP." 01786_ System corrupted: Heat flow error (+218). 01788_ Penetrated by Slug. 01788_ Machine disabled. 01789_ G-47 Trooper IFF system glitched. 01790_ Y-64 Sentinel IFF system glitched. 01790_ Slug penetrates G-47 Trooper. 01790_ G-47 Trooper destroyed. 01790_ L-41 Fighter suffers critical hit (Destroy). 01791_ EM Pulse Cannon severed. 01794_ EMP Blaster severed. 01796_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????#???#??#?###?############ #########?### | | ????##???##?#??############## ############# | | ?????#####??######?### #### ####?### ## | | ???????????##?####### ### ###### ## | | ???#???#?######X[! ### ## #### | | ??????#????##### ##!! #### ### | | ?????##???#???]! ]#### ## ##### ## | | ??????##??#####]!#### ## ##### | | ??????????########### ## ##### ### | | ???????#?#?##??#???## ########## | | ???????##?######??#?## ##### | | ???????######?############# ### | | ????????##?###??##?######## ##### | | ??????????#?#??###?######## ###### | | ????????#???########?###### ######## | | ??????????#?#?############ ##?###### | | ??????????#?##?###?###?# ####???### | | ??????????????########## ###??## | | ?????????????###### ?## ### ### #? ?# | | ??????????????#? ? ### #" #? ? ?##### | | ?????????????? ? ### s# "# ? ?? ?#?# | | ??????????????### ? ### =% ##??# ?????????# | | ???????????????##? ##### Y # # ?????????? | | ???????????????#?# #?## ] # "# ?????????? | | ???????????? ???#? ? ####l # "# ?????????? | | ?????????????? #?? ?? ##@l ### ### ??????????? | | ????????????? ? ?????????? | | ?????????????? ? ? ########??????????? | | ????????????? ? ? ##? ??????????? | | ??????????????# #### #? ###???????????? | | ?????????????????#?### ####??#????????????? | | ???????????????#?????## # #? ? ##????????????? | | ?????????????????####### ## #? ?#??????????????? | | ???????????????????###?# ## ## ??#?????????????? | | ????????????????? ##???# ?# g##? ???????????????? | | ???????????????? ??#??## #? g##?????????????????? | | ?????????????????????#?# g#? ?? ???????????????? | | ??????????????????????? ?#? ??????????????????? | | ??????????????????????? ?? ?????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? % ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 20 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 510 Resistance: KI 5 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Levels Raised 9 | . . 1 1 . 1 3 2 1 XP Earned 16822 | 3000 110 2604 1375 350 1325 4400 3008 650 XP Spent 16460 | 3000 . 1450 1375 . 1500 4225 2660 2250 Upgrades 50 | 11 . 6 4 . 5 7 14 3 Propulsion Slot 3 | 1 . 1 . . . 1 . . Utility Slot 1 | 1 . . . . . . . . Weapon Slot 2 | 1 . . . . . . 1 . Core Integrity 12 | . . . . . . . 12 . Heat Dissipation 6 | 5 . . . . . 1 . . Energy Generation 2 | 1 . . 1 . . . . . Energy Storage 8 | . . . 2 . 5 1 . . Inventory Capacity 2 | 2 . . . . . . . . Terrain Scan Density 5 | . . 5 . . . . . . Ranged Accuracy 8 | . . . 1 . . 4 1 2 KI Resistance % 1 | . . . . . . . . 1 Protomatter Created 554 | . . 81 111 . 10 305 47 . Integrity Restored 858 | . . 210 291 . . 240 117 . Core 733 | . . 210 182 . . 224 117 . Parts 125 | . . . 109 . . 16 . . Protomatter Decayed 180 | . . . . . . 97 . 83 Game ------ Seed ShockSniperEngine Manual? 0 Play Time 00:30:26 Cumulative 94.6 hours Start 2022.04.19 @ 15:18:36 End 2022.04.19 @ 15:43:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 726f430b-462d-4446-bdb9-b75e7a765899