Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.14 @ 23:11:03 // Halloween2020/ForbiddenLore Player: the cat Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (82) 410 Value Destroyed (2983) 2983 Prototype IDs (218) 4360 Alien Tech Used (0) 0 Bonus (3583) 3583 TOTAL SCORE: 14836 Bonus ------- High Alert Combat Kills 206 Follower Combat Kills 117 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -40 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 100/100 System Corruption 5% Temperature Cool (12) Movement Treading (205) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Quantum Router > --- WEAPON (4) ------- (None) > --- INVENTORY (26) --- Improved Ion Engine Xenon Bombardment Thruster Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Advanced Targeting Computer Kinecellerator Improved Weapon Shielding System Mapper System Shield System Backup Module Improved EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Improved Assault Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Improved Assault Rifle Improved Assault Rifle Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Treads Advanced Treads Advanced Treads Wheel Wheel Armored Huge Wheel High-capacity Storage Unit High-capacity Matter Pod Advanced Targeting Computer Advanced Melee Analysis Suite Kinecellerator Improved Weapon Shielding System Shield System Backup Module Improved EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Assault Cannon Katana Greatsword [Rating: 43] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Quantum Router Protection Reflective Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 2 | . . . . . 1 1 . . . . Parts Attached 93 | 7 10 4 3 . 14 34 . 10 10 1 Power 5 | 1 1 . . . 2 1 . . . . Engine 3 | 1 1 . . . 1 . . . . . Core 2 | . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 27 | 3 3 . 1 . 2 9 . 3 6 . Treads 21 | 2 2 . 1 . 2 8 . 3 3 . Leg . | . . . . . . . . . . . Wheel 6 | 1 1 . . . . 1 . . 3 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | 1 2 1 2 . 3 7 . 2 2 1 Device 3 | . . . . . 1 1 . 1 . . Storage 8 | 1 2 1 2 . 1 1 . . . . Processor 1 | . . . . . . . . . 1 . Hackware 1 | . . . . . . . . . . 1 Protection 8 | . . . . . 1 5 . 1 1 . Artifact . | . . . . . . . . . . . Weapon 40 | 2 4 3 . . 7 17 . 5 2 . Energy Gun 16 | . 3 1 . . 5 7 . . . . Energy Cannon 5 | . . 1 . . 1 . . 3 . . Ballistic Gun 9 | 2 . . . . . 7 . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 4 | . 1 . . . 1 1 . 1 . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 . . 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 3 . . . 1 Parts Lost 32 | . 2 3 . . 1 7 . 10 9 . Power 1 | . . . . . . . . . 1 . Propulsion 13 | . . 1 . . . 3 . 3 6 . Utility 3 | . . . . . . 1 . 2 . . Weapon 15 | . 2 2 . . 1 3 . 5 2 . Highest Loss Streak 9 | . 2 3 . . 1 2 . 3 9 . Average Slot Usage (%) 86 | . 91 83 88 100 93 97 100 88 66 38 Engine 4 | . 14 14 14 14 3 . . . . . Core 4 | . . . . . 5 7 7 7 6 . Treads 14 | . 13 . 3 14 15 15 23 22 19 7 Wheel 6 | . 14 14 14 14 9 6 . . . . Device 3 | . . . . . 3 7 7 6 5 . Storage 24 | . 25 27 28 28 27 23 23 23 23 23 Protection 3 | . . . . . 3 6 7 3 5 . Energy Gun 11 | . 15 13 14 14 15 17 7 . . . Energy Cannon 3 | . . 2 14 14 7 . . 5 . . Ballistic Gun 5 | . 6 . . . . 9 23 11 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 110 | 11 41 57 73 73 102 108 106 110 95 80 Greatest Support 66 | 40 16 16 16 16 16 66 66 66 66 22 Greatest Overweight (x) 7 | 1 3 3 4 4 6 6 1 1 7 3 Average Overweight (x) 3 | . 2 2 3 4 5 5 1 1 1 3 Largest Inventory Capacity 26 | 6 16 18 20 20 26 26 26 26 26 26 Average Capacity 23 | 5 12 16 18 20 26 26 26 26 26 26 Most Carried 26 | 4 7 10 10 10 26 26 26 26 22 16 Average Carried 17 | 2 4 6 9 10 17 24 26 21 20 15 Final Capacity 26 | 6 16 18 20 20 26 26 26 26 26 26 Final Carried 26 | 4 7 10 10 10 26 26 26 19 16 16 Class Distribution -------------------- 32% | Hauler-Tank 29% | Hauler-Mutant 23% | Mutant 13% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2054 | 223 346 190 20 20 140 430 183 448 26 28 Remotely . | . . . . . . . . . . . Salvage Created 3366 | . 384 125 . 50 576 1130 167 908 26 . Parts 156 | . 17 6 . 1 31 64 9 26 2 . Haulers Intercepted 4 | . 1 . . . 2 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 16 24 . . Prevented 5 | . . . . . . . 5 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 69 | . 8 3 . 1 11 20 3 23 . . Guns 39 | . 5 2 . . 7 12 3 10 . . Cannons 15 | . . 1 . 1 4 . . 9 . . AOE 15 | . 3 . . . . 8 . 4 . . Classes Destroyed 12 | . 5 . . . 2 4 1 . . . Builder 3 | . . . . . 1 2 . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 4 | . 1 . . . 2 1 . . . . Recycler 2 | . 1 . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 16 | . 3 . . . 5 . 1 7 . . Grunt 46 | . 5 3 . 1 5 16 1 15 . . Brawler 1 | . . . . . . 1 . . . . Sentry 4 | . . . . . 1 1 1 1 . . Programmer 2 | . . . . . . 2 . . . . Decomposer 1 | . . . . . . . 1 . . . Best Kill Streak 7 | . 5 3 . 1 4 6 3 7 1 . Combat Bots Only 7 | . 3 3 . 1 4 6 3 7 . . Max Kills in Single Turn 5 | . 2 1 . 1 1 5 2 2 1 . Gunslinging 1 | . . . . . . . 1 . . . Exploded 2 | . 1 . . . . 2 . 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 5731 | . 547 212 . 66 465 1079 229 1387 1657 89 Core 939 | . 83 67 . 29 44 81 8 151 456 20 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 28 92 . . . . . Volleys Fired 205 | . 46 16 . 5 43 40 6 49 . . Largest 4 | . 2 2 . 2 3 4 4 4 . . Hottest 213 | . 80 140 . 100 173 213 125 132 . . Shots Fired 482 | . 71 23 . 9 90 134 24 131 . . Gun 382 | . 68 20 . 4 53 131 24 82 . . Cannon 86 | . . . . 5 37 . . 44 . . Launcher 11 | . 3 . . . . 3 . 5 . . Special 3 | . . 3 . . . . . . . . Kinetic 193 | . 43 . . . . 38 18 94 . . Thermal 162 | . 6 17 . 9 60 32 6 32 . . Explosive 11 | . 3 . . . . 3 . 5 . . Electromagnetic 116 | . 19 6 . . 30 61 . . . . Robot Hit Streak 19 | . 9 10 . 2 15 7 15 19 . . Robot Miss Streak 8 | . 8 2 . 3 6 4 1 5 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . . 1 . . 3 2 1 3 . . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 1 . . Shots Hit Robots 309 | . 43 19 . 4 53 90 19 80 1 . Core Hits 171 | . 18 8 . 1 28 60 7 48 1 . Critical Hits 1 | . . . . . . 1 . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Melee Attacks 7 | . . . . . . 6 . . 1 . Impact . | . . . . . . . . . . . Slashing 7 | . . . . . . 6 . . 1 . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7015 | . 941 253 . 71 983 2552 319 1758 138 . Guns 3880 | . 578 181 . 35 681 1414 319 672 . . Cannons 971 | . . . . 36 302 . . 633 . . Explosions 1954 | . 363 . . . . 1138 . 453 . . Melee 138 | . . . . . . . . . 138 . Ramming . | . . . . . . . . . . . Kinetic 1713 | . 340 . . . . 361 218 794 . . Thermal 2534 | . 141 197 . 71 438 1075 101 511 . . Explosive 1111 | . 277 . . . . 381 . 453 . . Electromagnetic 1519 | . 183 56 . . 545 735 . . . . Impact . | . . . . . . . . . . . Slashing 138 | . . . . . . . . . 138 . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 5 5 5 Average Corruption 4 | . . . . . . 2 5 5 5 5 Corruption Purged . | . . . . . . . . . . . Effects 71 | . . . . . . 20 10 26 4 11 Message Errors 16 | . . . . . . 4 2 4 3 3 Matter Fused 21 | . . . . . . 9 3 7 1 1 Heat Flow Errors 6 | . . . . . . 1 1 1 . 3 Energy Discharges 4 | . . . . . . . 2 2 . . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . 2 2 1 . 1 Data Loss (major) 5 | . . . . . . . . 2 . 3 Targeting Errors 8 | . . . . . . 3 . 5 . . Weapon Failures 4 | . . . . . . 1 . 3 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 136 | . 25 8 . . . 92 . 11 . . Projectiles 19 | . . 8 . . . . . 11 . . Explosions 117 | . 25 . . . . 92 . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 271 | . . . . . . 271 . . . . Shots 6 | . . . . . . 6 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 384 | . 45 187 . 133 384 358 107 108 . 167 Average Temperature 85 | . 17 101 . 52 93 130 22 14 . 80 Received Heat Transfer 1569 | . 273 120 . 42 108 399 57 342 216 12 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . 2 . . . 1 4 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . Heat Transferred 3854 | . 175 425 . 149 914 1266 222 703 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . 3 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 590 | . 231 109 . 88 209 590 . . . . Initial 83 | . . 54 . . 33 83 . . . . Average 174 | . 119 87 . 46 123 297 . . . . Maximum Alert Level 2 | . 1 . . . 1 2 . . . . Low Security (%) 74 | 100 82 100 . 100 90 43 . . . . Level 1 5 | . 17 . . . 9 1 . . . . Level 2 20 | . . . . . . 55 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . 1 5 . 1 . . Investigation 4 | . 1 . . . 1 2 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 2 | . . . . . . 2 . . . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 7 | . 1 . . . 1 5 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 105 | . 15 4 . 3 21 29 3 25 4 1 Peak Tracking Total 7 | . 5 4 . 2 4 7 3 5 4 . Tactical Retreats 4 | . 1 1 . 1 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 6 | . . . . . 1 5 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 11 | . 1 . . 1 . 9 . . . . Max in Single Turn 5 | . 1 . . 1 . 5 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 24 | . 5 . 1 . 7 7 . . 4 . Terminals 14 | . 4 . . . 5 5 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 . . . 2 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 98 | . 17 . 11 . 23 23 . . 24 . Successful 71 | . 11 . 11 . 14 11 . . 24 . Failed 27 | . 6 . . . 9 12 . . . . Catastrophic 5 | . 1 . . . 2 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 35 | . 14 . . . 14 7 . . . . Terminals 45 | . 14 . . . 15 16 . . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 13 | . 3 . . . 8 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 52 | . 5 . 11 . 7 5 . . 24 . Record 22 | . . . 11 . . . . . 11 . Part Schematic 6 | . 2 . . . . . . . 4 . Robot Schematic 6 | . . . . . . . . . 6 . Robot Analysis 3 | . 2 . . . 1 . . . . . Prototype ID Bank 5 | . . . . . 1 1 . . 3 . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 2 | . . . . . 1 1 . . . . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 2 | . . . . . 1 1 . . . . Disarm Traps 1 | . . . . . 1 . . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 2 1 . . . . Report Inventory 1 | . . . . . 1 . . . . . Retrieve Components 3 | . 1 . . . 1 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 13 | . 5 . . . 5 3 . . . . Terminals 8 | . 3 . . . 4 1 . . . . Track 1 | . . . . . 1 . . . . . Assimilate 2 | . 1 . . . 1 . . . . . Botnet 3 | . 1 . . . 1 1 . . . . Operators 2 | . 1 . . . 1 . . . . . Fabricators 1 | . . . . . . 1 . . . . Prioritize 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . Reject 3 | . 1 . . . 1 1 . . . . Recyclers 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 4 . . . 7 7 . . . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . 2 . . . . . . . 4 . Parts Built 1 | . . . . . . 1 . . . . Matter 102 | . . . . . . 102 . . . . Time 51 | . . . . . . 51 . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 8 | . 3 . . . 2 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 6 | . 1 3 . . 1 . . 1 . . Largest Group 3 | . 1 3 3 3 3 . . 1 . . Highest-Rated Group 40 | . 10 40 40 40 40 . . 32 . . Highest-Rated Ally 32 | . 10 16 16 16 16 . . 32 . . Total Orders . | . . . . . . . . . . . Ally Attacks 45 | . . . . 11 28 . . 6 . . Total Damage 492 | . . . . 77 229 . . 186 . . Kills 5 | . . . . 1 3 . . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 118 | . 2 . . . 1 . . . 115 . Derelict Logs Recovered 7 | . . 2 . 1 . . 1 1 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 5930 | 74 547 477 353 240 1013 1364 404 636 308 514 Spaces Moved 3380 | 52 378 344 264 157 544 697 231 282 181 250 Core 3 | 3 . . . . . . . . . . Treads 996 | 21 . . . . . 58 231 282 154 250 Legs . | . . . . . . . . . . . Wheels 2381 | 28 378 344 264 157 544 639 . . 27 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 120 130 140 150 160 165 165 120 205 Average Speed 149 | 115 105 121 131 140 153 160 165 165 160 205 Slowest Speed 205 | 160 120 130 140 140 160 185 165 165 205 205 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 3 64 72 60 50 48 20 50 43 78 32 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 27 | . . 1 1 1 . . . . 24 . Known Exits Taken 3 | . . . . . 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . Scrap Searched 10 | . . 3 . 1 . . 3 2 . 1 Spaces Dug 6 | . . . . . . 6 . . . . Terrain Destroyed 123 | . 18 . . . . 92 . 13 . . Melee 6 | . . . . . . 6 . . . . Projectile 3 | . . . . . . . . 3 . . AOE 114 | . 18 . . . . 86 . 10 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 3859 | 62 454 376 269 168 646 839 239 353 200 253 Wait 65 | . 10 6 3 7 5 31 3 . . . Move 3370 | 51 377 343 263 156 543 696 230 281 180 250 Hop . | . . . . . . . . . . . Pick Up 65 | 4 5 5 . . 29 16 . 3 2 1 Fast Attach 33 | 6 7 2 . . 3 15 . . . . Attach 42 | . 1 2 1 . 7 11 . 9 10 1 Detach 8 | . . . . . . 1 . . 7 . Swap 18 | 1 2 . 2 . 4 8 . 1 . . Drop 37 | . 6 2 . . 12 15 . 1 . 1 Fire 205 | . 46 16 . 5 43 40 6 49 . . Melee 7 | . . . . . . 6 . . 1 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 9 | . . . . . . . . 9 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: [*Fac] / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 12) 323 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 15) 592 | -10/Materials | Discovered new exit (range 20) 622 | -10/Materials | Entered Mines 622 | -10/Mines | Accompanied by 1 ally 647 | -10/Mines | Core integrity fell below 50% 689 | -10/Mines | Lost 3 parts (1n2w) 699 | -10/Mines | Identified exit to Materials 961 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1088 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1089 | -10/Mines | Discovered new exit (range 5) 1099 | -10/Mines | Entered Exiles 1099 | -10/Exiles | Accompanied by 3 allies 1132 | -10/Exiles | Met 8R-AWN 1154 | -10/Exiles | Met EX-HEX 1197 | -10/Exiles | Met EX-BIN 1292 | -10/Exiles | Met EX-DEC 1301 | -10/Exiles | Learned location of Zion (-6) 1426 | -10/Exiles | Discovered new exit (range 12) 1452 | -10/Exiles | Entered Mines 1452 | -9/Mines | Accompanied by 3 allies 1453 | -9/Mines | Learned location of Storage (-7) 1611 | -9/Mines | Discovered new exit (range 15) 1692 | -9/Mines | Entered Materials 1692 | -8/Materials | Accompanied by 3 allies 1692 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1693 | -8/Materials | Identified exit to Factory 1713 | -8/Materials | Build established: Hauler-Mutant 1994 | -8/Materials | Discovered exit to Factory (range 5) 2705 | -8/Materials | Entered Factory 2705 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3090 | -7/Factory | Build established: Hauler-Tank 3434 | -7/Factory | Identified exit to Storage 3434 | -7/Factory | Identified exit to Lower Caves 3720 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4059 | -7/Factory | Discovered new exit (range 11) 4069 | -7/Factory | Entered Lower Caves 4081 | -7/Lower Caves | Identified exit to Lower Caves 4088 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4182 | -7/Lower Caves | Encountered a Warlord checkpoint 4473 | -7/Lower Caves | Entered another Lower Caves area 4482 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4772 | -7/Lower Caves | Learned location of 1 exit from Factory 4773 | -7/Lower Caves | Destroyed 7 combat bots 4779 | -7/Lower Caves | Lost 3 parts (3w) 4914 | -7/Lower Caves | Lost 3 parts (2n1u) 5096 | -7/Lower Caves | Discovered new exit (range 5) 5109 | -7/Lower Caves | Entered Data Miner 5112 | -7/Data Miner | Discovered new exit (range 6) 5148 | -7/Data Miner | Met Data Miner 5193 | -7/Data Miner | Learned location of Section 7 (-2) 5193 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5226 | -7/Data Miner | Received God Mode back door access code from Data Miner 5361 | -7/Data Miner | Destroyed Data Miner 5365 | -7/Data Miner | Found Prototype Hackware 5367 | -7/Data Miner | Found Prototype Hackware 5368 | -7/Data Miner | Interfaced with the Data Conduit 5394 | -7/Data Miner | Core integrity fell below 50% 5405 | -7/Data Miner | Core integrity fell below 20% 5417 | -7/Data Miner | Entered Proximity Caves 5441 | -6/Proximity Caves | Lost 9 parts (1p6n2w) 5465 | -6/Proximity Caves | Identified Quantum Router 5491 | -6/Proximity Caves | Learned 8 Factory zone layouts 5593 | -6/Proximity Caves | Learned Factory garrison access intel 5695 | -6/Proximity Caves | Build established: Hauler-Mutant 5930 | -6/Proximity Caves | Spotted B-75 Beast 5931 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 05470_ System corrupted: Substantial component data lost. 05486_ System corrupted: Heat flow error (+134). 05491_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 05503_ System corrupted: Component data lost. 05542_ System corrupted: Heat flow error (+170). 05593_ System corrupted: Heat flow error (+200). 05593_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 05685_ #>8TZC,7R 05712_ System corrupted: Substantial component data lost. 05772_ Searching scrap... 05772_ Found Force Rifle. 05772_ Found Xenon Bombardment Thruster. 05772_ Found Cryofiber Web. 05772_ Found 28 Matter. 05773_ Acquired 28 matter. 05787_ B5WOOAXTJJA& 4UED0DHYW#UJ=D8HIJK21F5 05811_ ZDOTBOOVD=WLHL0 OS%:> 05878_ Acquired Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | ###??###???## #??????????????????????????????????? | | ### ##?## #??????????????????????????????????? | | ### ##?????????????????????????????????? | | #?# ##????????????????????????????????? | | #???# ##???????????????????????????????? | | ###?### ##??????????????????????????????? | | #??## ### #??????????????????????????????? | | ##?# #?# #??????????????????????????????? | | #?## #?# ##??????????????????????????????? | | ## ##?## #?# #???????????????????????????????? | | ####### ##?# #????????? ?????????????????????? | | #???# ##??# ##???????? ## ????????????????? | | #???# #???# ##??????? ?????????????????? | | #??## ###### #?????? ??????????????????? | | #### ##?????? #??????????????????? | | #??????? #??????????????????? | | ######## #??????? #??????????????????? | | ###??????# #??????? #??????????????????? | | ######???????## #??????? #??????????????????? | | ###??????????# ######### #??????????????????? | | #??????????# ### #??????????????????? | | #????###???# ### #?????????????????????? | | #???## ###?##??# #######???????????????? | | ##?## #?????# #####???????????? | | # ### #?????# ### #?????????? | | # ####### #?##@ % #????????? | | # #??# #?????????? | | # ########?? #?????????? | | # #????????? ### #?????????? | | ## ##??????? #???????????????? | | ### ##?????? ##???????????????? | | ## #?????#### #????????????????? | | ## #????????? #???????????????? | | ###### #????????? ??????????????? | | ##????# #????????? ?????????????? | | ##?????# #????????? ????????????? | | ## ##?????? #????????? ????????????? | | ?#####??????? #????????? ??????????????? | | ???????????? #?????????? ????????????????? | | ???????????? #??????????BB ???????????????????? | | ??????????? #??????????B?????????????????????? | | ??????????? ????????????????????????????????? | | ??????????#### ????????????????????????????????? | | ?????????????####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 42 Melee Accuracy 8 Recoil Reduction 3 Defensive Hacking 25 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed RiotGuidanceGreatsword Manual? 0 Play Time 00:58:12 Cumulative 162.3 hours Start 2021.07.14 @ 22:04:04 End 2021.07.14 @ 23:11:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 48 Rogue 31 Adventurer 17 Explorer 0 Win Type - Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 68 Gallery% 68 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6afa37a6-36d0-4680-b9f6-2f708e2e3aa2