Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 18:15:47 Player: AbsoluteZero Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2005) 2005 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 5178 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 40 Cogmind --------- Core Integrity 523/700 Matter 261/300 Energy 280/280 System Corruption 13% Temperature Cool (20) Movement Treading (156) Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY (6) ------ Large Storage Unit Improved Medium Armor Plating > --- WEAPON (2) ------- Improved Medium Laser (fused) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Medium Storage Unit Improved Signal Interpreter Light Armor Plating System Shield Shock Rifle Shock Rifle Mini Grenade Launcher Heavy Rocket Launcher Scythe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Medium Storage Unit Improved Signal Interpreter Light Armor Plating Light Armor Plating System Shield Shock Rifle Shock Rifle Mini Grenade Launcher Heavy Rocket Launcher Scythe [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Medium Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . 2 . . 2 Weapon . | . . . . . . Parts Attached 63 | 6 1 15 5 12 24 Power 3 | 1 . 1 . 1 . Engine 3 | 1 . 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 . 3 3 2 4 Treads 14 | 2 . 3 3 2 4 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 1 6 2 2 8 Device 1 | . . . . . 1 Storage 3 | 1 . 2 . . . Processor 3 | . . 2 1 . . Hackware 1 | . . . . . 1 Protection 12 | . 1 2 1 2 6 Artifact . | . . . . . . Weapon 26 | 2 . 5 . 7 12 Energy Gun 9 | . . 1 . 4 4 Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 . 2 . 1 4 Ballistic Cannon . | . . . . . . Launcher 6 | . . 2 . 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 14 | . . 3 . 2 9 Power . | . . . . . . Propulsion 4 | . . 1 . 1 2 Utility 9 | . . 2 . 1 6 Weapon 1 | . . . . . 1 Highest Loss Streak 5 | . . 1 . 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 91 97 89 94 99 Engine 9 | . 14 11 9 9 7 Treads 28 | . 28 21 36 35 29 Device 2 | . . . . . 5 Storage 9 | . 14 11 9 9 7 Processor 8 | . . 11 9 9 6 Hackware 1 | . . . . . 3 Protection 16 | . 6 19 8 12 19 Energy Gun 6 | . . 9 . 5 6 Ballistic Gun 11 | . 28 12 18 12 6 Naked Turns . | . . . . . . Heaviest Build 63 | 12 13 41 47 50 63 Greatest Support 98 | 40 40 40 83 83 98 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 14 | 6 8 14 15 15 15 Most Carried 15 | 2 7 15 15 15 15 Average Carried 12 | 1 6 12 14 14 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 2 7 15 15 15 13 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1601 | 194 86 391 56 363 511 Remotely . | . . . . . . Salvage Created 2355 | . 86 723 56 690 800 Parts 146 | . 5 57 4 41 39 Haulers Intercepted 4 | . . 3 . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 57 | . 2 21 1 13 20 Guns 45 | . 2 17 1 11 14 AOE 12 | . . 4 . 2 6 Classes Destroyed 10 | . 1 6 . 1 2 Builder 3 | . . 2 . 1 . Hauler 4 | . . 3 . 1 . Recycler 2 | . . 1 . 1 . Watcher 2 | . . 1 . . 1 Swarmer 23 | . . 12 . 3 8 Grunt 16 | . 2 2 . 3 9 Brawler 1 | . . . . . 1 Sentry 14 | . . 7 1 6 . Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Best Kill Streak 6 | . 2 5 1 3 6 Combat Bots Only 6 | . 2 5 1 3 6 Max Kills in Single Turn 6 | . 1 2 1 2 6 Gunslinging . | . . . . . . Exploded 6 | . . 2 . 2 6 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 362 | . 7 138 7 68 142 Missed 98 | . 3 46 2 16 31 Damage Taken 4019 | . 46 1166 79 766 1962 Core 429 | . . 196 . 56 177 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . 9 42 . . . Core Remaining (%) 85 | 100 100 51 . 89 . Volleys Fired 182 | . 5 58 3 43 73 Largest 2 | . 2 2 2 2 2 Hottest 95 | . 40 76 40 84 95 Shots Fired 346 | . 10 108 6 86 136 Gun 335 | . 10 100 6 85 134 Cannon . | . . . . . . Launcher 11 | . . 8 . 1 2 Special . | . . . . . . Kinetic 211 | . 10 59 6 64 72 Thermal 124 | . . 41 . 21 62 Explosive 11 | . . 8 . 1 2 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 6 10 6 15 16 Robot Miss Streak 6 | . 3 4 . 2 6 Penetration Max 1 | . . . . 1 1 Secondary Targets 6 | . . 3 . . 3 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 230 | . 6 65 5 64 90 Core Hits 120 | . 3 42 2 30 43 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 9 | . . 3 . 2 4 Burn 8 | . . 3 . 1 4 Destroy 1 | . . . . 1 . Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4733 | . 74 1397 66 1168 2028 Guns 3701 | . 74 940 66 1006 1615 Cannons . | . . . . . . Explosions 1032 | . . 457 . 162 413 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2312 | . 74 480 66 802 890 Thermal 1389 | . . 460 . 204 725 Explosive 1032 | . . 457 . 162 413 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . 4 13 Average Corruption 2 | . . . . 3 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . 4 14 Message Errors 3 | . . . . . 3 Matter Fused 4 | . . . . 1 3 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . 1 . Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 46 | . . 13 . 33 . Projectiles . | . . . . . . Explosions 46 | . . 13 . 33 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 52 | . . 27 . . 25 Shots 2 | . . 1 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 401 | . . 147 . 401 319 Average Temperature 88 | . . 31 . 116 141 Received Heat Transfer 1230 | . 24 276 18 324 588 Effects 4 | . . . . 4 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 1 . 1 3 Heat Transferred 3589 | . . 1221 . 518 1850 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 488 | . 60 360 197 488 230 Initial 152 | . . 25 152 83 109 Average 146 | . 11 181 169 230 116 Maximum Alert Level 2 | . . 1 . 2 1 Low Security (%) 67 | 100 100 40 100 51 83 Level 1 29 | . . 59 . 30 16 Level 2 2 | . . . . 17 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 2 1 1 8 Investigation 1 | . . . . . 1 Extermination 3 | . . . . . 3 Reinforcement 6 | . 1 2 1 1 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 3 | . . 1 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 3 33 3 20 28 Peak Tracking Total 6 | . 2 4 1 5 6 Tactical Retreats 2 | . . 1 . 1 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 5 | . . 1 . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . . 4 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 21 | . 4 4 . 9 4 Terminals 20 | . 4 4 . 9 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 47 | . 10 11 . 16 10 Successful 15 | . 4 2 . 7 2 Failed 32 | . 6 9 . 9 8 Catastrophic 11 | . 1 5 . 3 2 Database Lockouts . | . . . . . . Manual 11 | . 5 5 . . 1 Terminals 44 | . 10 11 . 16 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 15 | . 4 2 . 7 2 Prototype ID Bank 6 | . 4 . . . 2 Open Door 4 | . . . . 4 . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Disarm Traps 1 | . . . . 1 . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 3 4 . 5 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 18 | . . . . . 18 Total Damage 268 | . . . . . 268 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 3846 | 77 278 1174 172 604 1541 Spaces Moved 1907 | 46 157 529 95 279 801 Core 6 | 6 . . . . . Treads 1901 | 40 157 529 95 279 801 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 Average Speed 164 | 145 160 180 160 160 157 Slowest Speed 240 | 160 160 240 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 36 54 14 72 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 78 | . . 45 . 9 24 Melee 4 | . . . . . 4 Projectile . | . . . . . . AOE 74 | . . 45 . 9 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 2262 | 53 173 639 110 353 934 Wait 44 | . 6 21 . 2 15 Move 1902 | 45 156 528 94 278 801 Hop . | . . . . . . Pick Up 33 | 2 5 9 4 8 5 Fast Attach 30 | 6 1 6 2 4 11 Attach 10 | . . 2 2 3 3 Detach 2 | . . 2 . . . Swap 23 | . . 7 1 5 10 Drop 32 | . . 6 4 10 12 Fire 182 | . 5 58 3 43 73 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 14) 356 | -10/Materials | Entered another Materials area 356 | -9/Materials | Evolved 2 slots: Utility x2 1390 | -9/Materials | Discovered new exit (range 13) 1530 | -9/Materials | Entered another Materials area 1530 | -8/Materials | Evolved 2 slots: Propulsion x2 1628 | -8/Materials | Discovered new exit (range 10) 1702 | -8/Materials | Entered Storage 2200 | -8/Storage | Build established: Scavenger-Mutant 2205 | -8/Storage | Discovered new exit (range 12) 2306 | -8/Storage | Entered Factory 2306 | -7/Factory | Evolved 2 slots: Utility x2 2914 | -7/Factory | Allied Derelicts emerged from ambush trap array 3115 | -7/Factory | Build established: Mutant 3598 | -7/Factory | Garrison activated, responded to threat 3838 | -7/Factory | System corruption reached 10% 3847 | -7/Factory | Self-destructed Last Messages --------------- 03774_ Acquired 100 matter. 03785_ System corrupted: Energy discharge (-109). 03798_ Slug penetrates Fabricator. 03802_ Imp. Medium Armor Plating destroyed. 03827_ MQ#ZIY|7DZYAW5SBNY02HBBPH9VAMRCT2 NQ7AW& 03828_ The unstable cave ceiling collapses. 03831_ Slug penetrates B-48 Gladiator. 03832_ Adv. Targeting Computer destroyed. 03832_ System corrupted by crushing effect (+1). 03834_ System corrupted: Gauss Rifle jammed. 03834_ Lgt. Armor Plating destroyed. 03834_ System corrupted by crushing effect (+2). 03836_ Critical hit (Burn: +37). 03837_ Imp. Heat Sink destroyed. 03837_ System corrupted by crushing effect (+5). 03840_ Slug penetrates B-48 Gladiator. 03840_ Gauss Rifle destroyed. 03846_ System corrupted: Matter fused (-10). 03847_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##???????????????????????????????#??##???????????? | | #????????????????????????###### # #########???? | | ###################??????# # """T"""#???? | | # # #??##### #""" """### | | # """ # #??# @b = | | ##| [ """ # #??# ### g ! # | | "! ! """ # #### #?# =%= # """ #?? | | #* = # + #####+ ### " F" """ | | ]# ! """ # # ## =%! # """" """ | | +[[ """ # # ## = # ! | | ## % ] """ # ! # ## # ? ? | | ?# * % %+ # ## |## ?? | | ?# ###### ## ## ?? | | ?# ! #????# ## ## ? | | ?# #????# ## # ] | | ?#+#####+######????# ##########T ? | | ?????? ???????? ?????????# #### ?? | | ???? #??????######?????????# #???#+##??? | | ?? #?????????????????????? #?????????? | | ?# #?????????????????????? ??????????? | | ?# #?????????????????????? ???????????? | | ?# #????????????????????????????????????? | | ?+ #????????????????????????????????????? | | ?# #????????????????????????????????????? | | ?# #????????????????????????????????????? | | ?# #????????????????????????????????????? | | ? # #????????????????????????????????????? | | # #????????????????????????????????????? | | # ?# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 900 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterScrapSuite Manual? 0 Play Time 00:32:05 Cumulative 96.8 hours Start 2024.04.02 @ 17:44:53 End 2024.04.02 @ 18:15:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cb9863f-2e80-42ea-b7ab-a7edfd6f6124