Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 17:47:51 Player: Rockstar Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (24) 120 Value Destroyed (623) 623 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (724) 724 TOTAL SCORE: 7427 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -76 Cogmind --------- Core Integrity 0/1450 Matter 171/300 Energy 130/350 System Corruption 9% Temperature Cool (9) Movement Hovering (66) Location -2/Research Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (8) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Wheel Improved Targeting Computer Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array Antigrav Array > --- UTILITY ---------- Power Amplifier Power Amplifier Coolant Injector Medium Storage Unit Experimental Matter Compressor Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler > --- WEAPON ----------- Plasma Cannon Matter Neutralizer Kinetic Spear > --- INVENTORY -------- Micro Antimatter Reactor Gravmag Array Improved Signal Interpreter Heavy Disruptor Cannon Heavy Disruptor Cannon Advanced Assault Cannon Hardcell Cannon [Rating: 123] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Overtuned Scrapsphere Hover Unit Gravmag Array Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Scr Fac Fac Res Tes Res Slots Evolved 16 | . . . . . 10 2 2 . 2 Power 1 | . . . . . 1 . . . . Propulsion 6 | . . . . . 2 2 2 . . Utility 7 | . . . . . 6 . . . 1 Weapon 2 | . . . . . 1 . . . 1 Parts Attached 70 | 4 7 . . 11 11 5 10 6 16 Power 15 | 1 1 . . 3 1 . 3 1 5 Engine 7 | 1 1 . . 3 1 . . . 1 Core 2 | . . . . . . . 1 . 1 Reactor 6 | . . . . . . . 2 1 3 Propulsion 22 | . 3 . . 4 3 1 3 2 6 Treads 3 | . 3 . . . . . . . . Leg 5 | . . . . 3 1 . . . 1 Wheel 2 | . . . . 1 . . . . 1 Hover 12 | . . . . . 2 1 3 2 4 Flight . | . . . . . . . . . . Utility 19 | 1 2 . . 1 4 2 4 2 3 Device 9 | . 1 . . 1 1 1 3 1 1 Storage 5 | 1 1 . . . . 1 1 . 1 Processor 3 | . . . . . 2 . . . 1 Hackware . | . . . . . . . . . . Protection 2 | . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . Weapon 14 | 2 1 . . 3 3 2 . 1 2 Energy Gun 2 | 1 . . . . . . . . 1 Energy Cannon 5 | . . . . 1 1 1 . 1 1 Ballistic Gun 2 | 1 1 . . . . . . . . Ballistic Cannon 2 | . . . . 1 . 1 . . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . . Parts Lost 31 | . . . 1 . . 4 5 5 16 Power 6 | . . . . . . . 1 1 4 Propulsion 9 | . . . . . . . 1 2 6 Utility 11 | . . . . . . 3 3 1 4 Weapon 5 | . . . 1 . . 1 . 1 2 Highest Loss Streak 16 | . . . 1 . . 3 3 5 16 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 4 6 9 9 9 4 6 6 6 7 Power 2 | . 1 3 3 2 1 1 . 2 3 Propulsion 1 | 3 2 1 1 1 1 2 1 2 1 Utility 1 | . . 1 1 2 . 1 1 . . Weapon 2 | . 2 4 4 3 1 2 3 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 24 | . 5 . . 8 5 . 4 . 2 Power 5 | . 2 . . 3 . . . . . Propulsion 7 | . 2 . . . 4 . . . 1 Utility 4 | . . . . 2 . . 1 . 1 Weapon 8 | . 1 . . 3 1 . 3 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 96 100 97 97 74 79 71 61 54 Engine 10 | . 14 14 14 13 10 10 5 . . Treads 15 | . 27 28 28 19 . . . . . Leg 2 | . . . . 7 9 . . . . Hover 4 | . . . . . 3 15 17 14 12 Device 13 | . 11 14 14 13 11 14 16 10 6 Storage 11 | . 14 14 14 14 5 9 5 9 7 Processor 3 | . . . . . 10 10 9 9 12 Energy Gun 4 | . 14 14 11 . . . . . 2 Energy Cannon 2 | . . . . 2 8 7 6 2 . Ballistic Gun 8 | . 14 14 14 11 . . . . . Ballistic Cannon 1 | . . . . 2 5 . . . . Piercing Weapon 4 | . . . . 9 1 5 4 4 3 Peak Build Rating 123 | 4 8 8 7 32 70 96 123 119 114 Average Rating 38 | 2 6 7 6 17 59 90 100 107 92 On Entrance 38 | . 4 8 7 6 32 69 70 92 94 Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 69 | 14 20 20 20 34 56 63 65 67 69 Greatest Support 86 | 3 40 40 40 40 64 60 86 70 70 Greatest Overweight (x) 18 | 4 . . . 8 18 1 . 1 2 Average Overweight (x) . | 2 . . . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 9 Most Carried 10 | 6 10 10 9 10 10 9 10 9 10 Average Carried 8 | 4 6 9 9 9 5 8 7 7 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 9 9 10 10 9 10 9 4 Class Distribution -------------------- 80% | Mutant 16% | Derelict-Mutant 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Skirmisher | -5/Factory Derelict-Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Res Tes Res Matter Collected 909 | 240 136 69 . 90 . 12 64 141 157 Remotely . | . . . . . . . . . . Salvage Created 682 | . 220 46 . . 40 61 160 141 14 Parts 55 | . 19 6 . . 8 3 12 5 2 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . 10 . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Scr Fac Fac Res Tes Res Combat Hostiles Destroyed 20 | . 6 4 . . 5 1 4 . . Guns 10 | . 6 4 . . . . . . . Cannons 4 | . . . . . . . 4 . . AOE 5 | . . . . . 5 . . . . Classes Destroyed 9 | . 4 1 . . 1 . 1 1 1 Worker 1 | . . . . . . . . . 1 Builder 1 | . . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . Recycler 1 | . . . . . . . . 1 . Watcher 1 | . 1 . . . . . . . . Swarmer 15 | . 4 3 . . 5 . 3 . . Grunt 3 | . 2 . . . . 1 . . . Programmer 1 | . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . Best Kill Streak 6 | . 3 3 . . 6 1 3 1 1 Combat Bots Only 5 | . 3 3 . . 5 1 3 . . Max Kills in Single Turn 3 | . 2 1 . . 3 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . . . . 3 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Scr Fac Fac Res Tes Res Hostile Shots Fired 579 | . 31 16 13 . 17 81 84 88 249 Missed 239 | . 8 4 4 . 2 32 32 50 107 Hits 340 | . 23 12 9 . 15 49 52 38 142 Melee 8 | . . . . . . 8 . . . Projectile 332 | . 23 12 9 . 15 41 52 38 142 AOE 1 | . . . . . . 1 . . . Critical Strikes 14 | . . . . . 1 4 2 3 4 Damage Taken 7188 | . 279 97 204 . 227 841 1284 839 3417 Core 2232 | . 65 . 66 . 63 94 337 147 1460 Absorbed by Shields 432 | . . . . . . 348 84 . . Core Remaining (%) 78 | 100 . . . 47 93 91 . 62 . Volleys Fired 53 | . 22 9 . . 2 3 17 . . Largest 2 | . 2 2 . . 1 2 2 . . Hottest 185 | . 70 70 . . 39 185 185 . . Shots Fired 93 | . 44 18 . . 2 6 23 . . Gun 62 | . 44 18 . . . . . . . Cannon 29 | . . . . . . 6 23 . . Launcher 2 | . . . . . 2 . . . . Special . | . . . . . . . . . . Kinetic 32 | . 22 9 . . . . 1 . . Thermal 59 | . 22 9 . . . 6 22 . . Explosive 2 | . . . . . 2 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | . 9 3 . . . 2 6 . . Robot Miss Streak 7 | . 3 7 . . 1 5 2 . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 55 | . 29 8 . . . 2 16 . . Core Hits 34 | . 11 4 . . 10 1 6 1 1 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . 3 . . . . 1 . . . Burn 3 | . 3 . . . . . . . . Meltdown 1 | . . . . . . 1 . . . Melee Attacks 4 | . . . . . 1 . 3 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 4 | . . . . . 1 . 3 . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1725 | . 354 94 . . 557 96 534 49 41 Guns 448 | . 354 94 . . . . . . . Cannons 591 | . . . . . . 96 495 . . Explosions 557 | . . . . . 557 . . . . Melee . | . . . . . . . . . . Ramming 129 | . . . . . . . 39 49 41 Kinetic 225 | . 168 57 . . . . . . . Thermal 814 | . 186 37 . . . 96 495 . . Explosive 557 | . . . . . 557 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . 4 . . . 8 Average Corruption 5 | . . . . . 4 . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . 1 . . . 2 Message Errors 1 | . . . . . 1 . . . . Matter Fused 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 20 | . . . . . . . 20 . . Projectiles 20 | . . . . . . . 20 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 62 | . . . . . . . 18 24 20 Shots . | . . . . . . . . . . Rammed 9 | . . . . . . . 5 1 3 Targets Rammed 9 | . . . . . . . 5 1 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 199 | . 96 72 . . . 185 199 2 13 Average Temperature 62 | . 30 34 . . . 99 107 2 13 Received Heat Transfer 467 | . 54 . . . . 110 72 33 198 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 7 | . 1 . . . . 1 5 . . Heat Transferred 1760 | . 777 111 . . . 124 748 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Scr Fac Fac Res Tes Res Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 150 | . 80 60 . . 145 150 79 120 67 Initial 67 | . . 11 . . . 53 63 36 67 Average 35 | . 23 25 . . 97 52 34 24 25 Influence Increases 1085 | . 151 70 . . 180 202 215 140 127 Destroy 0b10 Robot/C 380 | . 120 60 . . 100 20 80 . . Destroy 0b10 Robot/NC 25 | . 10 . . . 5 . . 5 5 Destroy Leader 44 | . 14 10 . . 10 . 10 . . Successful Hack 37 | . 7 . . . 12 . 16 . 2 Disable Machine 60 | . . . . . 45 . 15 . . Destroy Structure 14 | . . . . . 8 2 4 . . Partial Spotted 45 | . . . . . . . 30 . 15 Lose Combat Pursuer 480 | . . . . . . 180 60 135 105 Influence Decreases 1085 | . 121 80 20 . 70 192 270 85 247 Entered New Map 226 | . . 19 11 . . 57 57 29 53 Time Decay 670 | . 121 61 9 . 70 95 184 30 100 Lost Part 189 | . . . . . . 40 29 26 94 Squads Dispatched 12 | . 1 . . . . 5 3 1 2 Investigation 1 | . . . . . . 1 . . . Extermination 2 | . . . . . . . 1 . 1 Reinforcement 9 | . 1 . . . . 4 2 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Scr Fac Fac Res Tes Res Distress Signals 7 | . 1 . . . . . . 1 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 98 | . 9 3 1 . 5 22 12 19 27 Peak Tracking Total 22 | . 3 2 1 . 5 15 6 17 22 Tactical Retreats 10 | . . . . . . 4 2 2 2 Traps | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Scr Fac Fac Res Tes Res Traps Triggered 6 | . 1 . . . 1 2 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Res Tes Res Machines Disabled 4 | . . . . . 3 . 1 . . Max in Single Turn 1 | . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Scr Fac Fac Res Tes Res Machines Accessed 13 | . 2 . 1 2 1 1 2 . 4 Terminals 7 | . 2 . . . . . 1 . 4 Fabricators 3 | . . . . . 1 1 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 30 | . 3 . 3 6 7 1 3 . 7 Successful 20 | . 3 . 3 6 6 . 1 . 1 Failed 10 | . . . . . 1 1 2 . 6 Catastrophic 6 | . . . . . . 1 1 . 4 Database Lockouts . | . . . . . . . . . . Manual 7 | . 3 . . . 2 . . . 2 Terminals 12 | . 3 . . . . . 2 . 7 Fabricators 9 | . . . . . 7 1 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 2 . 3 6 . . . . 1 Record 5 | . . . 3 1 . . . . 1 Robot Analysis 5 | . . . . 5 . . . . . Branch Access Points 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . 4 . 1 . . Network Status 3 | . . . . . 3 . . . . Build 2 | . . . . . 1 . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . Terminals 1 | . 1 . . . . . . . . Track 1 | . 1 . . . . . . . . Fabricators 2 | . . . . . 2 . . . . Prioritize 1 | . . . . . 1 . . . . Haulers 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 1 . . . 1 1 1 . 4 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . Authchips . | . . . . . . . . . . Time 93 | . . . . . . . 93 . . Total Robot Build Rating 7 | . . . . . . . 7 . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 128 | . . . . . 128 . . . . Total Part Build Rating 8 | . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Scr Fac Fac Res Tes Res Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 33 | . . . . . . . 33 . . Highest-Rated Ally 33 | . . . . . . . 33 . . Total Orders 1 | . . . . . . . 1 . . ROAM 1 | . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Scr Fac Fac Res Tes Res Active Infowar (turns) 2382 | . 366 147 548 934 172 215 . . . Sensors 773 | . . . . 386 172 215 . . . Structural 1609 | . 366 147 548 548 . . . . . Robot Analysis Total 5 | . . . . 5 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Res Tes Res Turns Passed 3316 | 89 450 147 548 941 172 216 398 95 260 Spaces Moved 2524 | 43 218 71 315 583 88 285 434 118 369 Core 56 | 43 . . . 5 3 . . . 5 Treads 994 | . 218 71 315 390 . . . . . Legs 244 | . . . . 185 45 . . . 14 Wheels 5 | . . . . 3 . . . . 2 Hover 1225 | . . . . . 40 285 434 118 348 Flight . | . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 100 106 52 48 48 48 Average Speed 110 | 184 160 160 160 154 147 66 48 71 60 Slowest Speed 950 | 250 160 160 160 450 950 106 52 106 220 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 4 38 21 26 45 2 14 16 28 16 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 5 | . . 1 . 4 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 8 | . . . . . 5 1 2 . . Melee . | . . . . . . . . . . Projectile 3 | . . . . . . 1 2 . . AOE 5 | . . . . . 5 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Scr Fac Fac Res Tes Res Total 2965 | 52 278 88 359 628 129 301 599 128 403 Wait 176 | . 15 6 45 . 2 3 103 . 2 Move 2515 | 42 217 70 314 582 87 284 433 117 369 Hop . | . . . . . . . . . . Pick Up 57 | 6 10 1 . 12 8 . 12 3 5 Fast Attach 37 | 4 1 . . 7 4 7 6 . 8 Attach 33 | . 3 . . 1 6 2 7 6 8 Detach 15 | . . . . 3 5 2 2 . 3 Swap 12 | . 3 . . 3 4 . . . 2 Drop 54 | . 7 2 . 20 10 . 11 1 3 Fire 53 | . 22 9 . . 2 3 17 . . Melee 4 | . . . . . 1 . 3 . . Ram 9 | . . . . . . . 5 1 3 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / *Scr) -7/Scraptown -5/Factory -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Identified exit to Mines 319 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 16) 540 | -10/Materials | Entered Mines 577 | -10/Mines | Assembled infested the area 676 | -10/Mines | Discovered new exit (range 8) 687 | -10/Mines | Entered Subcaves 688 | -10/Subcaves | Approached by a straggling Scientist 868 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 968 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1085 | -10/Subcaves | Discovered new exit (range 10) 1089 | -10/Subcaves | Identified exit to Recycling 1105 | -10/Subcaves | Visited Clippyterm 1109 | -10/Subcaves | Identified exit to Materials 1203 | -10/Subcaves | Core integrity fell below 50% 1235 | -10/Subcaves | Entered Scraptown 1580 | -7/Scraptown | Visited UFD Registry 1580 | -7/Scraptown | Registered with UFD as "Pipetube" 1614 | -7/Scraptown | Visited Analyses Database 1649 | -7/Scraptown | Visited Scrap Suit Storage 1671 | -7/Scraptown | Visited LU-1G1's Boring Crew 1708 | -7/Scraptown | Visited Observation Area 1771 | -7/Scraptown | Visited Infowarlord's Domain 1790 | -7/Scraptown | Found Exp. Sensor Array 1816 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1822 | -7/Scraptown | Found DCF Scrap (28 items) 1968 | -7/Scraptown | Visited Supply Room 2095 | -7/Scraptown | Met Optimus 2095 | -7/Scraptown | Accepted into 0bPrime 2174 | -7/Scraptown | Discovered new exit (range 3) 2176 | -7/Scraptown | Entered Factory 2176 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 2215 | -5/Factory | Noticed a derelict Sapper rigging charges 2312 | -5/Factory | Fabricated Impulse Thruster Array (x1) 2325 | -5/Factory | Discovered new exit (range 16) 2347 | -5/Factory | Identified exit to Factory 2348 | -5/Factory | Entered another Factory area 2348 | -4/Factory | Evolved 2 slots: Propulsion x2 2418 | -4/Factory | Spotted B-86 Titan 2554 | -4/Factory | Discovered new exit (range 14) 2563 | -4/Factory | Identified exit to Research 2564 | -4/Factory | Entered Research 2564 | -3/Research | Evolved 2 slots: Propulsion x2 2595 | -3/Research | Lost 3 parts (3u) 2670 | -3/Research | Fabricated M-30 Cleanser (x1) 2905 | -3/Research | Found Quantum Capacitor 2941 | -3/Research | Discovered new exit (range 15) 2955 | -3/Research | Lost 3 parts (1n2u) 2961 | -3/Research | Identified exit to Testing 2962 | -3/Research | Entered Testing 3049 | -3/Testing | Discovered new exit (range 14) 3056 | -3/Testing | Identified exit to Research 3057 | -3/Testing | Entered Research 3057 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 3071 | -2/Research | Lost 5 parts (1p2n1u1w) 3281 | -2/Research | Spotted B-90 Cyclops 3289 | -2/Research | Core integrity fell below 50% 3305 | -2/Research | Core integrity fell below 20% 3309 | -2/Research | Released all parts (5) 3317 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 03309_ Released Adv. Targeting Computer. 03309_ R-10 Processor collects Lrn. Proton Cannon. 03309_ P-80 Master resets U-05 Engineer, system corruption cleaned. 03310_ W-44 Eye sends out distress signal. 03311_ S-43 Plague destroyed. 03311_ Slug penetrates U-05 Engineer. 03311_ U-05 Engineer destroyed. 03311_ P-80 Master resets S-43 Plague, system corruption cleaned. 03311_ P-80 Master resets H-88 Terminator, system corruption cleaned. 03311_ K-01 Serf collects debris. 03311_ Acquired Gyrokinetic Inverter. 03313_ K-01 Serf collects debris. 03315_ R-10 Processor collects Terrain Scan Processor. 03315_ Acquired Gyrokinetic Inverter. 03315_ K-01 Serf collects debris. 03316_ S-43 Plague destroyed. 03316_ Slug penetrates K-01 Serf. 03316_ K-01 Serf destroyed. 03316_ K-01 Serf collects debris. 03317_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##### ??????????????????????????????????????????? | | ? ????????????????????????????????????? | | ? #???????????????????????????????????? | | ? #???????????????????????????????????? | | ? =]]#?######????????????????????????????? | | ?# =]]##""""" #???????????????????????????? | | ?# =] ##"""F""#????????###????????????????? | | ?# A##""" ""#########T #######??????????? | | ?+ k ?????????? | | ?# * ??????????? | | ?# g ???????????? | | ?# u == u ????????????????? | | ?# """" """"R k k @ #?????????????????????? | | ?# """" """" = #?????????????????????? | | ## """" """"=% = #?????????????????????? | | + """" """"h%=! R u #?????????????????????? | | # [ps= % #?????????????????????? | | # k hsp + "???????????????? | | # % ps # ???????????????? | | # #################+####?????????????????????? | | ## #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 65 Energy Generation 52 Energy Capacity 680 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 14 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster Array | x1 | -5/Factory | Preloaded M-30 Cleanser | x1 | -3/Research | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltCompanionDriver Manual? 0 Play Time 01:06:41 Cumulative 83.0 hours Start 2025.07.15 @ 16:36:09 End 2025.07.15 @ 17:47:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 75 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6c4c33c-20da-40a8-978d-c231cd555456