Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 20:38:27 Player: Destreich Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (21) 105 Value Destroyed (524) 524 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7009 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 720/1150 Matter 224/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Treads Light Treads Rocket Launcher Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Improved Sensor Array Improved Terrain Scan Processor 0b10 Decoder Chip [Looter] Advanced Melee Analysis Suite Point Defense System > --- WEAPON ----------- Magnetic Acceleration Cannon Longsword +1 > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Xenon Bombardment Thruster Small Storage Unit Beamcaster Rocket Launcher [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Layered Medium Armor Plating Weapon Longsword +1 Energy Gun Phase Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Fac Upp Upp Slots Evolved 12 | . . 2 . . . 2 2 2 . . 2 . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . . . 1 . 1 . . . . 1 . . Utility 6 | . . 1 . . . 1 2 . . . 2 . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . Parts Attached 59 | . . 6 1 5 . 5 3 2 9 4 6 6 7 5 . Power 10 | . . 1 . . . 1 . 1 . . 2 2 2 1 . Engine 1 | . . . . . . . . . . . . 1 . . . Core 8 | . . 1 . . . 1 . 1 . . 2 1 1 1 . Reactor 1 | . . . . . . . . . . . . . 1 . . Propulsion 20 | . . 4 . . . 1 3 1 5 1 1 1 3 . . Treads . | . . . . . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 1 3 . . Flight 15 | . . 3 . . . 1 3 1 5 1 1 . . . . Utility 17 | . . 1 . 1 . 3 . . 4 2 2 1 1 2 . Device 10 | . . 1 . 1 . 2 . . 1 . 2 . 1 2 . Storage 1 | . . . . . . 1 . . . . . . . . . Processor 5 | . . . . . . . . . 2 2 . 1 . . . Hackware . | . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 12 | . . . 1 4 . . . . . 1 1 2 1 2 . Energy Gun 4 | . . . . . . . . . . 1 . 1 1 1 . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . . 3 . . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 . . 1 . . . . . . . . Parts Lost 15 | . . . . . . . 1 . . 1 1 6 5 1 . Power 3 | . . . . . . . . . . . . 1 2 . . Propulsion 7 | . . . . . . . . . . 1 1 2 2 1 . Utility 4 | . . . . . . . 1 . . . . 3 . . . Weapon 1 | . . . . . . . . . . . . . 1 . . Highest Loss Streak 6 | . . . . . . . 1 . . 1 1 6 4 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 85 83 82 88 88 96 81 80 84 99 86 63 20 33 7 Engine 1 | . 14 2 . . . . . . . . . . . . . Core 6 | . . 8 11 11 11 9 7 13 13 13 11 8 5 . . Leg 3 | . 28 11 . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 7 9 2 Flight 15 | . . 19 33 33 33 36 30 33 33 33 27 15 . . . Device 8 | . . 8 11 11 11 24 20 13 13 8 9 12 1 12 5 Storage 5 | . 14 11 11 11 11 9 7 6 6 6 5 3 . . . Processor 5 | . . . . . . . . . 4 23 23 17 . . . Energy Gun 3 | . 14 11 5 . . . . . . 3 1 . 1 5 . Ballistic Gun 4 | . 14 11 5 15 11 9 7 6 6 2 . . 4 . . Slashing Weapon 2 | . . . . 6 11 9 7 6 6 6 5 3 . . . Naked Turns 52 | . . . . . . . . . . . . 52 . . . Heaviest Build 54 | 13 13 14 15 15 15 19 19 23 24 24 27 22 22 54 1 Greatest Support 38 | 20 20 30 15 15 15 20 21 27 27 27 27 22 38 20 11 Greatest Overweight (x) 2 | . . 2 . . . . . . 1 . . 2 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | . 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 Most Carried 8 | . 8 8 8 8 8 8 8 6 8 8 8 8 5 5 5 Average Carried 6 | . 7 7 7 7 8 7 7 5 5 7 7 6 4 4 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 6 8 8 8 8 8 8 7 5 7 7 7 4 5 5 5 Class Distribution -------------------- 49% | Mutant 26% | Sprinter 21% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -5/Factory Mutant | -5/Extension Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Fac Upp Upp Matter Collected 860 | 200 27 . 61 . . . 46 . 153 54 27 198 49 45 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 645 | . 138 . 135 . 11 . 46 . 23 . . 198 49 45 . Parts 52 | . 6 . 18 . 2 . 9 . 1 . . 12 2 2 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Fac Upp Upp Combat Hostiles Destroyed 18 | . 5 . 8 . 1 . . . . . . 2 2 . . Melee 3 | . . . . . 1 . . . . . . 2 . . . Guns 7 | . 5 . . . . . . . . . . . 2 . . AOE 8 | . . . 8 . . . . . . . . . . . . Classes Destroyed 8 | . 2 . 1 . . . 1 . 1 . . 2 . 1 . Builder 2 | . . . . . . . 2 . . . . . . . . Watcher 1 | . . . . . . . . . . . . 1 . . . Swarmer 10 | . 3 . 4 . 1 . . . . . . . 2 . . Grunt 5 | . 2 . 3 . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 2 | . . . . . . . . . . . . 2 . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | . 3 . 8 . 1 . 2 . . . . 1 2 . . Combat Bots Only 8 | . 3 . 8 . 1 . . . . . . 1 2 . . Max Kills in Single Turn 2 | . 1 . 2 . 1 . 1 . 1 . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Fac Upp Upp Hostile Shots Fired 290 | . 14 3 9 . 20 2 4 . 21 14 9 81 83 14 16 Missed 130 | . 4 1 6 . 13 1 1 . 12 10 7 32 31 4 8 Damage Taken 3098 | . 95 32 64 . 61 7 109 . 99 70 217 1153 856 187 148 Core 1438 | . 11 15 23 . 9 7 . . 31 15 169 728 267 34 129 Absorbed by Shields 36 | . . . . . . . . . . . . 36 . . . Core Remaining (%) 83 | 100 95 . . . 88 98 100 . . 94 . 10 . . . Volleys Fired 35 | . 9 . 10 . . . . . . 1 1 . 10 4 . Largest 2 | . 2 . 1 . . . . . . 1 1 . 2 1 . Hottest 121 | . 60 . 33 . . . . . . 75 53 . 121 88 . Shots Fired 50 | . 18 . 10 . . . . . . 1 1 . 16 4 . Gun 39 | . 18 . . . . . . . . 1 . . 16 4 . Cannon 1 | . . . . . . . . . . . 1 . . . . Launcher 10 | . . . 10 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 20 | . 9 . . . . . . . . . 1 . 10 . . Thermal 20 | . 9 . . . . . . . . 1 . . 6 4 . Explosive 10 | . . . 10 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 10 . 11 . . . . . . . . . 3 2 . Robot Miss Streak 7 | . 1 . 3 . . . . . . 4 5 . 7 2 . Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . Shots Hit Robots 32 | . 12 . 2 . 1 . 2 . 1 . . 5 5 4 . Core Hits 27 | . 7 . 8 . 1 . 1 . 1 . . 4 3 2 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . . 1 1 . . Burn 1 | . . . . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 28 | . . . . . 2 . 7 . 8 1 . 8 . 2 . Impact . | . . . . . . . . . . . . . . . . Slashing 26 | . . . . . 2 . 7 . 8 1 . 8 . . . Piercing 2 | . . . . . . . . . . . . . . 2 . Sneak Attacks 5 | . . . . . . . 2 . 1 . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1673 | . 137 . 562 . 36 . 211 . 106 . . 282 144 195 . Guns 334 | . 137 . . . . . . . . . . . 144 53 . Cannons . | . . . . . . . . . . . . . . . . Explosions 562 | . . . 562 . . . . . . . . . . . . Melee 777 | . . . . . 36 . 211 . 106 . . 282 . 142 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 118 | . 50 . . . . . . . . . . . 68 . . Thermal 216 | . 87 . . . . . . . . . . . 76 53 . Explosive 562 | . . . 562 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 635 | . . . . . 36 . 211 . 106 . . 282 . . . Piercing 142 | . . . . . . . . . . . . . . 142 . Highest Corruption 5 | . . 1 1 1 1 . 5 2 2 2 . . . . 1 Average Corruption 1 | . . 1 1 1 1 . 1 2 2 2 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 7 | . . 1 1 . . . . . 3 2 . . . . . Message Errors 3 | . . . 1 . . . . . 1 1 . . . . . Matter Fused 3 | . . . . . . . . . 2 1 . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 111 | . . . 26 . . . 54 . . . . . . 31 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 26 | . . . 26 . . . . . . . . . . . . Melee 85 | . . . . . . . 54 . . . . . . 31 . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . . . 38 . . . . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 283 | . 18 . . . . . 6 43 126 283 64 . 223 102 . Average Temperature 86 | . 12 . . . . . 4 22 54 136 21 . 127 43 . Received Heat Transfer 465 | . 30 9 6 . . . 27 . 24 . 24 201 87 57 . Effects 3 | . . . . . . . . . . 3 . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . 1 . . Heat Transferred 459 | . 200 . . . . . . . . . . . 185 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Fac Upp Upp Peak Influence 315 | . 145 76 303 . 35 21 41 19 . . 169 315 285 . . Initial 154 | . . 61 29 . . 13 9 19 . . 88 77 154 . . Average 122 | . 75 66 93 . 18 14 23 19 . . 148 177 199 . . Maximum Alert Level 1 | . . . 1 . . . . . . . . 1 1 . . Low Security (%) 78 | . 100 100 83 . 100 100 100 100 . . 100 63 44 . . Level 1 21 | . . . 16 . . . . . . . . 36 55 . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 4 | . . . . . . . 2 . . . 1 . 1 . . Investigation 1 | . . . . . . . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 3 | . . . . . . . 1 . . . 1 . 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Fac Upp Upp Distress Signals 3 | . . . . . . . 1 . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 98 | . 6 5 7 . 9 5 9 . 5 10 6 16 12 4 4 Peak Tracking Total 9 | . 3 3 4 . 7 4 6 . 4 6 5 9 7 4 5 Tactical Retreats 16 | . 1 . 1 . 1 . 2 . 3 3 . 3 2 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Fac Upp Upp Traps Triggered 4 | . . 1 . . . . . 1 . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Fac Upp Upp Machines Disabled 1 | . . . 1 . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Fac Upp Upp Machines Accessed 15 | . 2 . . . . 4 1 1 . 2 2 1 1 1 . Terminals 8 | . 2 . . . . 3 . . . . 1 1 1 . . Fabricators 2 | . . . . . . . 1 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 33 | . 5 . . . . 9 3 2 . 2 3 6 2 1 . Successful 18 | . 1 . . . . 3 1 1 . 2 3 5 1 1 . Failed 15 | . 4 . . . . 6 2 1 . . . 1 1 . . Catastrophic 2 | . . . . . . . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 11 | . 3 . . 1 . 6 . . . . . . 1 . . Terminals 22 | . 5 . . . . 8 . . . . 1 6 2 . . Fabricators 5 | . . . . . . . 3 2 . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Terminal Hacks 14 | . 1 . . . . 3 . . . 2 1 5 1 1 . Record 4 | . . . . . . 1 . . . 1 . 2 . . . Part Schematic 2 | . . . . . . 2 . . . . . . . . . Open Door 3 | . . . . . . . . . . 1 1 . . 1 . Alert Level 1 | . . . . . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 1 1 . . . . . . . Load Schematic 2 | . . . . . . . 1 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . 2 . . . . 4 1 1 . . 1 . 1 . . Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time 60 | . . . . . . . . . . . 60 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Fac Upp Upp Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . 1 2 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . 6 5 . . . Items 11 | . . . . . . . . . . . 6 5 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Fac Upp Upp Turns Passed 2039 | . 258 46 125 71 29 67 76 15 173 196 89 241 288 299 66 Spaces Moved 3998 | 1 169 82 319 215 84 204 207 51 526 605 201 526 393 309 106 Core 157 | . . . . . . . . . . . . 104 . . 53 Treads . | . . . . . . . . . . . . . . . . Legs 175 | 1 169 5 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 769 | . . . . . . . . . . . . 14 393 309 53 Flight 2897 | . . 77 319 215 84 204 207 51 526 605 201 408 . . . Fastest Speed 25 | 120 120 29 29 29 29 26 26 25 25 25 25 28 35 51 50 Average Speed 41 | 120 120 37 29 29 29 26 26 25 25 25 25 36 63 88 60 Slowest Speed 175 | 120 120 175 29 29 29 26 27 25 103 25 28 172 111 171 70 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . 8 . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . Exploration Rate (%) 30 | 2 33 13 63 42 27 20 8 2 61 64 11 68 10 52 16 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . 1 . . . . . 3 3 . . . . . Spaces Dug 16 | . . . . . . . 5 . 7 1 . 3 . . . Terrain Destroyed 110 | . . . 91 . . . 5 . 7 1 . 3 3 . . Melee 16 | . . . . . . . 5 . 7 1 . 3 . . . Projectile 3 | . . . . . . . . . . . . . 3 . . AOE 91 | . . . 91 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Fac Upp Upp Total 4286 | . 206 98 334 223 85 215 222 52 556 646 237 564 413 326 109 Wait 114 | . 25 . 9 . . 7 . . 9 32 24 8 . . . Move 3966 | . 168 81 302 214 83 203 205 50 525 604 200 525 392 308 106 Hop 8 | . . . 8 . . . . . . . . . . . . Pick Up 16 | . 3 4 1 . . . 1 . . 2 1 1 3 . . Fast Attach 33 | . . 3 . 3 . 1 1 . 5 2 3 5 6 4 . Attach 18 | . . 2 1 2 . 2 1 2 2 2 1 1 1 1 . Detach 10 | . . 1 1 2 . . 1 . 3 . 1 . . 1 . Swap 8 | . . 1 . . . 2 1 . 2 . 2 . . . . Drop 34 | . 1 6 2 2 . . 4 . 2 2 4 3 1 4 3 Fire 35 | . 9 . 10 . . . . . . 1 1 . 10 4 . Melee 28 | . . . . . 2 . 7 . 8 1 . 8 . 2 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . 1 . . . . 13 . . . Rewire 2 | . . . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 14) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Discovered new exit (range 8) 305 | -9/Materials | Entered Mines 322 | -9/Mines | Learned location of Zion (-6) 325 | -9/Mines | Discovered new exit (range 12) 335 | -9/Mines | Discovered new exit (range 5) 348 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 429 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 429 | -9/Mines | Discovered new exit (range 5) 430 | -9/Mines | Entered Exiles 439 | -9/Exiles | Destroyed 8 combat bots 440 | -9/Exiles | Met 8R-AWN 445 | -9/Exiles | Met EX-HEX 454 | -9/Exiles | Met EX-BIN 457 | -9/Exiles | Aligned with FarCom system 457 | -9/Exiles | Given EX-Vault access code 464 | -9/Exiles | Opened EX-Vault 465 | -9/Exiles | Found Prototype Device 465 | -9/Exiles | Identified PSU Rigger 469 | -9/Exiles | Found Prototype Slashing Weapon 469 | -9/Exiles | Identified Longsword +1 479 | -9/Exiles | Warned to stay clear of 0b10 Research branches 498 | -9/Exiles | Discovered new exit (range 14) 501 | -9/Exiles | Stole two prototypes: Longsword +1, PSU Rigger 501 | -9/Exiles | Entered Mines 528 | -8/Mines | Discovered new exit (range 8) 530 | -8/Mines | Entered Materials 530 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 582 | -8/Materials | Build established: Sprinter 596 | -8/Materials | Discovered new exit (range 4) 597 | -8/Materials | Entered Factory 597 | -7/Factory | Evolved 2 slots: Utility x2 599 | -7/Factory | FarCom data flow suspended 644 | -7/Factory | Crushed by falling debris 669 | -7/Factory | Discovered new exit (range 13) 673 | -7/Factory | Entered another Factory area 673 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 685 | -6/Factory | Discovered new exit (range 13) 688 | -6/Factory | Entered Lower Caves 696 | -6/Lower Caves | Spotted B-75 Beast 805 | -6/Lower Caves | Learned Factory trap positions 859 | -6/Lower Caves | Discovered new exit (range 9) 861 | -6/Lower Caves | Entered another Lower Caves area 862 | -6/Lower Caves | Encountered a Warlord checkpoint 911 | -6/Lower Caves | Learned Factory terminal intel 912 | -6/Lower Caves | Learned location of Extension (-5) 1038 | -6/Lower Caves | Discovered new exit (range 20) 1057 | -6/Lower Caves | Entered Factory 1057 | -5/Factory | Evolved 2 slots: Utility x2 1058 | -5/Factory | Loaded intel: 65 trap records 1059 | -5/Factory | Loaded intel: 27 terminal locations 1104 | -5/Factory | Build established: Derelict-Sprinter 1145 | -5/Factory | Discovered new exit (range 5) 1146 | -5/Factory | Entered Extension 1178 | -5/Extension | Spotted B-75 Beast 1320 | -5/Extension | Released all parts (9) 1323 | -5/Extension | Spotted B-75 Beast 1328 | -5/Extension | Core integrity fell below 50% 1335 | -5/Extension | Core integrity fell below 20% 1346 | -5/Extension | Lost 6 parts (1p2n3u) 1367 | -5/Extension | Discovered new exit (range 16) 1367 | -5/Extension | Discovered new exit (range 16) 1387 | -5/Extension | Entered Factory 1387 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1635 | -4/Factory | Build established: Mutant 1660 | -4/Factory | Lost 4 parts (1p2n1w) 1672 | -4/Factory | Discovered new exit (range 7) 1675 | -4/Factory | Entered Upper Caves 1895 | -4/Upper Caves | Learned Research terminal intel 1946 | -4/Upper Caves | Discovered new exit (range 14) 1959 | -4/Upper Caves | Attracted the attention of an 0b10 base 1967 | -4/Upper Caves | Encountered a Warlord checkpoint 1974 | -4/Upper Caves | Entered another Upper Caves area 2040 | -4/Upper Caves | Self-destructed Last Messages --------------- 01927_ Acquired 45 matter. 01930_ Acquired Neutrino Core. 01933_ Dropped Neutrino Core. 01933_ Dropped Imp. Force Field. 01934_ Dropped Adv. Reaction Control System. 01946_ EXIT=FOUND 01956_ Attempting to rewire G-67 Veteran. 01956_ G-67 Veteran is dormant, system inaccessible. 01957_ Attempting to rewire G-67 Veteran. 01957_ G-67 Veteran is dormant, system inaccessible. 01958_ G-67 Veteran springs to life. 01958_ Linear Gravjet destroyed. 01958_ G-67 Veteran springs to life. 01967_ 19-MTH(M): "This area isn't safe." LOCATION=UNKNOWN GOAL=ESCAPE 01974_ Dropped Phase Gun. 01975_ Dropped Lgt. Antimatter Reactor. 02013_ Dropped Gyrokinetic Inverter. 02032_ AP-0DG(r) destroyed. Map ----- +----------------------------------------------------+ | ???????????????## #????????????????????? | | ?????????????### #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# #### #????????????????????? | | ?????????????## ????# #????????????????????? | | ??????????????#?????## = ##???????????????????? | | ?????????????????????## #???????????????????? | | ??????????????????????# # #???????????????????? | | ??????????????????????# ## ##???????????????????? | | ???????????????????#### #?##????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #####???????????????????????? | | ???????????????????# #???????????????????????????? | | ?????????#?????###?# #???????????????????????????? | | ?????????# ???## ### #???????????????????????????? | | ?????##### ### #???????????????????????????? | | ?????# # # #####???????????????????????????? | | ????????# ###??????????????????????????????? | | ????????# # #??????????????????????????????? | | ????????#?# # ###?###??????????????????????? | | ??????????## # #? # ### #??????????????????????? | | ???????????#### #??# #??????????????????????? | | ??????????????# #?## #??????????????????????? | | ?????????????## ###p #??????????????????????? | | ????????????## #??????????????????????? | | ??????????### # @#??????????????????????? | | ??????????# ### # s#??????????????????????? | | ??????????# % #?### ## ?????????????????????? | | ??????????# ##??# ## s ????????????????????? | | ??????????## #??# #### ??????????????????? | | ???????????## #??# #??? ?????????????????? | | ?????????#### #??# #??? ? ????????????????? | | ?????????# ###??# #??? ? ???????????????? | | ?????????# ##????# ??? # $????????????????? | | ?????????# ##?????###???## ?????????????????? | | ?????????#####??????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 1 Point Defense Rating 80 Evasion (%) 65 Melee Accuracy 8 Item Schematics ----------------- Imp. Terrain Scanner | -8/Materials | Hacked Imp. Terrain Scan Processor | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed DirtyLatentSteel Manual? 0 Play Time 00:46:49 Cumulative 12.2 hours Start 2024.04.18 @ 19:50:45 End 2024.04.18 @ 20:38:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 26 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc7d131d-3084-4825-9a61-56ee1bc2eb75