Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.17 @ 13:02:45 Player: Minty Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (371) 1855 Value Destroyed (16243) 16243 Prototype IDs (119) 2380 Alien Tech Used (8) 1600 Bonus (35934) 35934 TOTAL SCORE: 66412 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5703 Follower Combat Kills 2070 Prayed to X0-1V1 5000 Major X0-1V1 Interference 17600 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 1000 Pursued by Intercept 500 Met Sigix 2000 Friendly Fire -639 Cogmind --------- Core Integrity 267/1590 Matter 117/300 Energy 854/1400 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Coolant Injector Experimental Optical Array Advanced Targeting Computer Ghost Barrier > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- CR-A16's Behemoth Slayer Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Neutrino Core Reinforced Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector Small Storage Unit Experimental Optical Array Advanced Targeting Computer Centrium Medium Armor Plating Ghost Barrier Microwarp Drive > --- WEAPON ----------- Hypercooled Linear Accelerator Hypercooled Linear Accelerator Core Stripper > --- INVENTORY -------- Improved Quantum Reactor Improved Kinecellerator Neutron Missile Launcher CR-A16's Behemoth Slayer Sigix Containment Pod [Rating: 202] Favorites ----------- Power Reinforced Fission Core Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Zero-point Reactor Propulsion Improved Airjet Treads Light Treads Leg Multireflex Exoskeleton Wheel Centrium Wheel Hover Unit Improved Airjet Flight Unit Field Propulsion Drive Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Light Armor Plating Artifact Microwarp Drive Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Cooled Phase Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Core Stripper Slashing Weapon Great Axe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 2 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . . 1 . . . . 2 . . . . . . 1 . . . . Utility 8 | . . . . . 3 1 . . . . . . . . . . 2 . . 2 . . Weapon 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . Parts Attached 292 | . 10 5 . . 26 23 . 17 1 4 29 4 1 2 8 4 61 32 20 16 19 10 Power 36 | . 1 1 . . 2 2 . 1 . . 4 . . 1 1 . 6 5 2 5 2 3 Engine 12 | . 1 1 . . 2 . . 1 . . 2 . . 1 . . 1 1 . 2 . . Core 9 | . . . . . . 2 . . . . 2 . . . 1 . 2 1 . . . 1 Reactor 15 | . . . . . . . . . . . . . . . . . 3 3 2 3 2 2 Propulsion 63 | . 2 2 . . 4 9 . 4 . . 1 . . . 4 . 15 7 5 4 4 2 Treads 26 | . 2 2 . . 1 . . 2 . . . . . . 4 . 5 4 . . 4 2 Leg 8 | . . . . . . . . . . . . . . . . . 4 1 3 . . . Wheel 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . Hover 20 | . . . . . 3 9 . . . . 1 . . . . . 5 . 2 . . . Flight 6 | . . . . . . . . . . . . . . . . . . 2 . 4 . . Utility 111 | . 3 2 . . 7 5 . 7 1 2 12 3 . 1 . 3 28 13 5 7 7 5 Device 57 | . 1 1 . . 2 2 . 4 1 1 6 2 . . . 1 15 6 4 5 4 2 Storage 7 | . 1 . . . 2 . . . . . 2 . . . . . . 1 . . . 1 Processor 20 | . . . . . 3 1 . 1 . . 3 . . 1 . . 7 1 1 1 1 . Hackware 13 | . . . . . . 2 . 1 . 1 1 . . . . . 3 5 . . . . Protection 12 | . 1 1 . . . . . 1 . . . 1 . . . 2 3 . . 1 1 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 82 | . 4 . . . 13 7 . 5 . 2 12 1 1 . 3 1 12 7 8 . 6 . Energy Gun 47 | . 1 . . . 10 7 . 5 . 1 7 . . . 1 . 8 3 4 . . . Energy Cannon 4 | . . . . . . . . . . . 1 . . . . . . . 2 . 1 . Ballistic Gun 4 | . . . . . . . . . . . 1 . . . . . . 2 1 . . . Ballistic Cannon 6 | . 2 . . . 1 . . . . . . . . . . . . . 1 . 2 . Launcher 10 | . 1 . . . 1 . . . . . 2 . 1 . 1 . 2 . . . 2 . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . . . . 1 1 . . . . 1 . 1 . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 58 | . 1 1 . . 4 2 . . . . 4 . . . . . 9 8 12 . 12 5 Corrupted Parts 16 | . . . . . 2 2 . 6 . 2 1 . . . 1 . 1 . 1 . . . System Corruption 116 | . . . . . 18 12 . 37 . 14 8 . . . 15 . 10 . 2 . . . Parts Lost 124 | . 2 . . . 8 11 . 8 . 6 1 1 1 . 1 . 23 22 15 2 11 12 Power 19 | . 1 . . . 1 2 . . . . 1 . . . . . 3 3 3 1 1 3 Propulsion 40 | . 1 . . . 1 4 . 1 . 1 . . 1 . 1 . 4 7 9 . 5 5 Utility 42 | . . . . . 1 2 . 3 . 5 . 1 . . . . 12 8 2 1 4 3 Weapon 23 | . . . . . 5 3 . 4 . . . . . . . . 4 4 1 . 1 1 Highest Loss Streak 11 | . 2 . . . 5 5 . 5 . 4 1 1 1 . 1 . 10 6 11 1 5 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Average Backups 6 | . 9 13 11 10 9 8 9 9 9 7 4 4 5 5 4 4 3 3 4 3 2 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . 4 5 2 . 2 3 4 5 6 5 . . . . . . . . . . . . Utility 1 | . 1 4 4 6 3 2 2 2 2 . . . . . . . . 1 2 . . . Weapon 2 | . 2 3 4 4 4 1 1 1 . . 3 4 4 4 4 3 3 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 4 . 5 . 4 . 1 1 . . 2 . 2 . . . 2 2 2 1 . 4 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 8 | . 2 . 4 . . . . . . . . . . . . . . . . . . 2 Utility 9 | . . . 1 . 1 . 1 1 . . . . . . . . 1 2 . 1 . 1 Weapon 12 | . 2 . . . 3 . . . . . 2 . 2 . . . 1 . 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 100 100 98 91 82 96 89 55 52 95 99 93 88 95 82 67 74 78 62 69 69 Engine 3 | . 14 14 14 14 8 1 . 2 7 3 . . . . . . . . . 4 . . Core 2 | . . . . . . 3 7 4 . . 5 6 6 6 6 4 1 1 3 . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . 1 3 3 1 5 3 Treads 11 | . 24 28 28 28 15 . . 6 15 11 . . . . 8 20 8 5 8 . 4 16 Leg 1 | . 2 . . . . . . . . . . . . . . . 5 1 1 . . . Hover 5 | . . . . . 1 20 23 5 . . 25 26 23 20 11 . 1 2 . . . . Flight 1 | . . . . . . . . . . . . . . . 8 4 . 3 . 6 10 . Device 11 | . . . . . 14 6 7 12 8 15 21 29 23 20 20 17 18 6 10 14 12 8 Storage 4 | . 14 14 14 14 8 7 7 7 7 6 . . . . . . . . . . . 2 Processor 9 | . . . . . 15 23 19 14 7 3 15 13 13 16 20 13 5 5 8 12 13 11 Hackware 5 | . . . . . . 7 7 9 7 6 5 . . . . . 1 26 20 16 13 5 Protection 4 | . 12 14 14 12 1 . . 1 . . . 2 6 6 6 3 6 . . . 1 5 Energy Gun 8 | . 1 . . . 18 8 23 18 . 2 18 13 13 11 11 9 10 5 8 . . . Ballistic Cannon 5 | . 23 28 28 28 4 . . . . . . . . . . . . . . . 2 7 Slashing Weapon 1 | . . . . . . . . . . . . 5 5 6 . 4 1 2 2 . . . Peak Build Rating 202 | . 22 19 18 18 61 64 64 64 34 47 79 70 69 61 73 93 121 157 149 121 159 202 Average Rating 70 | . 9 12 16 17 40 41 62 47 23 29 68 67 62 57 66 85 98 115 123 100 121 153 On Entrance 53 | 6 6 11 15 18 18 32 64 60 29 34 36 70 67 57 61 67 93 81 137 46 110 116 Avg Prop Armor Cover (%) 10 | . . . . . . . . 3 . . . . . . 9 1 16 10 3 . . 6 Naked Turns 26 | . . . . . . . . . . 26 . . . . . . . . . . . . Heaviest Build 122 | 13 34 38 38 38 42 27 27 40 21 22 29 27 31 25 37 69 87 67 92 49 76 122 Greatest Support 210 | 20 40 40 40 40 40 30 27 43 43 43 42 42 34 25 114 114 161 210 168 45 120 210 Greatest Overweight (x) 6 | . . . . . 1 1 . 3 . 3 . . . . 1 . 3 1 6 1 3 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | . 15 15 15 15 40 10 10 10 10 10 15 5 5 5 5 5 5 5 5 5 5 8 Average Capacity 8 | . 13 15 15 15 15 10 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 6 Most Carried 15 | . 14 15 15 15 15 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 8 Average Carried 7 | . 9 14 14 15 11 8 9 9 10 8 4 4 4 5 4 4 4 4 4 4 4 6 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 14 15 15 15 10 9 10 10 10 4 5 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 28% | Mutant 14% | Scavenger-Mutant 10% | Scout 10% | Skirmisher 7% | Wizard-Mutant 4% | Scavenger-Tank 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scout | -6/Factory Ninja | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Tank | -4/Factory Wizard-Mutant | -3/Research Wizard-Tank | -3/Testing Hacker-Mutant | -2/Research Hacker-Sprinter | -2/Quarantine Scavenger-Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Qua Sec Matter Collected 8475 | 163 702 225 200 72 351 178 175 519 . 220 524 85 151 295 207 20 1044 783 1219 406 415 521 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16405 | . 686 194 . 71 1454 438 177 696 . 64 1125 146 363 . 425 231 2937 1813 2126 921 1150 1388 Parts 667 | . 36 9 . 8 85 25 5 32 . 2 34 9 11 . 16 2 93 91 78 38 53 40 Haulers Intercepted 12 | . 2 . . . 3 1 . . . . 3 . . . . . 3 . . . . . Recyclers Shooed 8 | . 1 . . . . 1 . . . . . . . . . . 3 . 1 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . 5 23 . 9 . 3 11 . 12 . . . . . . . Prevented 18 | . . . . . . . 2 14 . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Qua Sec Combat Hostiles Destroyed 260 | . 16 7 . 2 28 8 3 15 . 1 11 2 17 . 10 4 37 25 20 9 17 28 Melee 11 | . . . . . . . . . . . . 1 . . . . 3 4 2 . . 1 Guns 89 | . 4 . . . 12 5 2 8 . 1 6 1 1 . 3 1 10 9 6 6 14 . Cannons 32 | . 4 7 . 2 3 . . . . . . . . . . . . . 10 . . 6 AOE 96 | . 8 . . . 11 3 . 6 . . . . 16 . 4 . 16 11 1 2 3 15 Classes Destroyed 25 | . 9 . . . 2 1 1 2 . . 4 . . . 1 . . 2 1 . . 2 Worker 29 | . 4 . . . 5 1 . . . . 2 . . . . 1 10 2 1 2 . 1 Builder 21 | . 4 . . 2 2 . . . . . 2 . . . . . 2 7 . 2 . . Tunneler 5 | . . . . . . . . . . . 1 . . . . . 2 1 . 1 . . Hauler 12 | . 2 . . . 3 1 . . . . 3 . . . . . 3 . . . . . Recycler 14 | . 1 . . . 1 . . . . . 1 . . . . . 5 3 2 1 . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Operator 10 | . 1 . . . 2 . . . . . 2 . . . . . 2 . . 1 . 2 Drone 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 Watcher 8 | . 1 . . . 3 . . . . . . . . . . . 1 1 . 2 . . Swarmer 69 | . 4 3 . . 11 3 . 7 . . 2 . 9 . 4 . 6 8 . 2 . 10 Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 100 | . 12 4 . 2 11 3 2 3 . 1 4 . 1 . 3 3 13 6 16 3 7 6 Brawler 10 | . . . . . . . 1 1 . . . . 4 . 1 1 . . . 1 . 1 Duelist 3 | . . . . . 1 . . . . . . . 1 . . . 1 . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Researcher 9 | . . . . . . . . . . . . . . . . . . . 6 . . 3 Sentry 19 | . 1 . . . 4 . . 2 . . 1 . 2 . . . 2 3 . 1 2 1 Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Hunter 20 | . . . . . 1 . . . . . . . . . . . 11 2 . 1 4 1 Programmer 21 | . . . . . . . . . . . 3 1 . . 1 . 4 4 4 . . 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 Quarantine Guard 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Master Thief 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . Best Kill Streak 19 | . 9 5 . 3 5 7 3 3 . 1 5 1 14 . 4 4 19 8 8 13 6 12 Combat Bots Only 14 | . 5 5 . 1 4 3 3 3 . 1 3 1 14 . 4 4 8 5 8 6 6 11 Max Kills in Single Turn 8 | . 2 2 . 2 4 2 1 3 . 1 2 1 8 . 3 1 5 5 2 2 3 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . 2 . . . 3 1 . 3 . . . . 8 . 3 . 4 3 1 1 3 6 Melee 1 | . . . . . . . . . . . . 1 . . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Qua Sec Hostile Shots Fired 2225 | . 115 10 . 14 101 129 10 76 . 141 70 23 9 . 24 4 473 219 271 32 99 405 Missed 805 | . 29 2 . 5 36 63 1 29 . 33 32 12 6 . 5 2 193 79 68 13 47 150 Deflected 8 | . . . . . . . . . . . . . . . . . 8 . . . . . Hits 1420 | . 86 8 . 9 65 66 9 47 . 108 38 11 3 . 19 2 280 140 203 19 52 255 Melee 125 | . . . . . . . 2 10 . 99 3 2 . . . . . . . . . 9 Projectile 1295 | . 86 8 . 9 65 66 7 37 . 9 35 9 3 . 19 2 280 140 203 19 52 246 Critical Strikes 60 | . 1 . . . 6 1 1 . . . 1 1 . . . . 14 7 17 1 2 8 Actively Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Damage Taken 25949 | . 1130 87 . 105 1166 864 122 739 . 603 554 164 110 . 468 57 5057 3351 3797 497 1723 5355 Core 4615 | . 222 40 . 13 189 151 . 160 . 281 61 14 2 . 22 . 496 481 873 66 199 1345 Absorbed by Shields 360 | . . . . . . . . . . . . . . . . . 360 . . . . . Reduced by Siege Mode 232 | . . . . . . . . . . . . . . . . . . 82 150 . . . Redirected to Shielding 250 | . . . . . . . . . . . . 9 27 . 78 13 123 . . . . . Ignored by Resistances 693 | . 36 . . . . . . . . . . . . . . . 25 . . . . 632 Regen/Repaired (Parts) 2139 | . . . . . . . . . . . 88 . . 527 . . 421 . . 73 14 1016 Core Remaining (%) 67 | 100 . . . 80 77 . . . . 29 . . . . 90 100 61 . 5 . . . Volleys Fired 577 | . 70 8 . 9 64 29 10 39 . 6 48 10 6 . 18 5 75 48 46 19 36 31 Largest 4 | . 2 2 . 2 4 3 3 3 . 1 3 3 2 . 2 2 4 3 4 1 2 3 Hottest 720 | . 70 66 . 66 200 160 155 180 . 80 255 255 170 . 170 170 720 240 294 50 150 69 Shots Fired 1213 | . 128 16 . 19 181 61 29 82 . 6 135 23 7 . 33 10 162 80 128 19 37 57 Gun 869 | . 40 . . . 135 59 29 79 . 6 135 21 2 . 30 10 144 68 60 16 35 . Cannon 270 | . 73 16 . 19 39 . . . . . . . . . . . . 4 68 . 1 50 Launcher 72 | . 15 . . . 7 2 . 3 . . . . 5 . 3 . 18 8 . 3 1 7 Special 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Kinetic 307 | . 94 16 . 19 39 . . . . . . . . . . . . 33 4 16 36 50 Thermal 555 | . 19 . . . . 3 22 3 . 6 135 21 2 . 30 10 144 35 124 . 1 . Explosive 71 | . 15 . . . 7 2 . 3 . . . . 5 . 3 . 18 8 . 3 . 7 Electromagnetic 278 | . . . . . 135 56 7 76 . . . . . . . . . 4 . . . . Robot Hit Streak 51 | . 13 4 . 5 20 10 5 13 . 7 18 6 3 . 20 27 51 14 18 15 13 22 Robot Miss Streak 9 | . 4 2 . 2 3 3 5 3 . 2 4 4 9 . 1 . 4 3 3 3 3 2 Penetration Max 3 | . . . . . . . . . . . . . . . . . . 1 . 3 3 . Secondary Targets 22 | . . . . . 6 3 . 2 . . 3 . . . 1 1 6 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . 1 . . . 1 1 1 . . . . . Shots Hit Robots 894 | . 61 9 . 9 112 41 17 56 . 6 87 18 4 . 29 8 141 77 118 17 34 50 Core Hits 624 | . 45 9 . 5 57 22 5 33 . 9 39 5 50 . 19 5 101 65 46 29 36 44 Critical Kills 27 | . . . . . . . . . . . . . . . . . 1 . 1 11 14 . Critical Parts Destroyed 36 | . . . . . . . . . . . . . . . . . 1 . . 15 20 . Critical Strikes 130 | . 5 . . . 1 . . 1 . . 18 3 1 . 7 1 18 2 7 26 37 3 Burn 45 | . 2 . . . . . . . . . 18 2 1 . 6 1 12 . 3 . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 65 | . . . . . . . . . . . . . . . . . 2 . . 26 37 . Blast 7 | . 3 . . . . . . . . . . . . . . . . . 1 . . 3 Corrupt 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . 1 . . . . 3 . . . . . Impale 6 | . . . . . . . . . . . . . . . 1 . 1 2 2 . . . Melee Attacks 160 | . . . . . . . . . . 1 7 9 3 1 5 6 16 35 36 1 14 26 Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . 4 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 87 | . . . . . . . . . . 1 7 9 3 1 . 6 10 25 25 . . . Piercing 58 | . . . . . . . . . . . . . . . 5 . 6 10 11 1 10 15 Sneak Attacks 23 | . . . . . . . . . . . 1 2 . . 1 1 3 6 5 . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . 1 . . 2 . . . 1 Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . 4 1 . . . Martial Strikes 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Damage Inflicted 41390 | . 1801 232 . 285 3147 951 348 1976 . 210 1894 513 1296 . 892 251 7502 5385 5549 1032 3291 4835 Guns 13601 | . 394 . . . 1674 605 348 1115 . 139 1722 206 18 . 480 126 2482 1710 1876 244 462 . Cannons 5322 | . 610 212 . 271 490 . . 64 . . . . . . . . . 140 2128 . . 1407 Explosions 17475 | . 767 . . . 969 346 . 797 . . . . 1278 . 311 . 4217 2458 . 788 2660 2884 Melee 4681 | . . . . . . . . . . . 172 298 . . 101 125 748 1077 1539 . 169 452 Ramming 311 | . 30 20 . 14 14 . . . . 71 . 9 . . . . 55 . 6 . . 92 Kinetic 5376 | . 820 212 . 271 490 . . 64 . . . . . . . . . 762 269 244 631 1613 Thermal 14475 | . 184 . . . 573 209 281 345 . 139 1722 206 18 . 480 126 2652 1042 3735 . 2660 103 Explosive 13376 | . 767 . . . 396 135 . 509 . . . . 1278 . 311 . 4047 2364 . 788 . 2781 Electromagnetic 3546 | . . . . . 1674 607 67 1058 . . . . . . . . . 140 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 2823 | . . . . . . . . . . . 172 298 . . . 125 514 732 982 . . . Piercing 1483 | . . . . . . . . . . . . . . . 101 . 234 345 557 . . 246 Highest Corruption 48 | . . . . . 18 14 31 42 42 48 9 12 14 14 16 . 17 4 17 . 1 12 Average Corruption 16 | . . . . . 17 12 26 24 42 43 8 9 13 14 6 . 5 2 8 . 1 5 Corruption Purged 5 | . . . . . . . . . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 210 | . . . . . 16 19 13 26 6 39 21 14 4 1 2 . 7 9 26 . 2 5 Message Errors 51 | . . . . . 5 2 4 5 1 11 5 3 2 . . . 1 3 7 . . 2 Matter Fused 43 | . . . . . 4 4 . 4 . 9 8 4 1 1 1 . . 3 4 . . . Heat Flow Errors 35 | . . . . . 2 4 3 4 1 6 4 3 . . . . 3 1 2 . 1 1 Energy Discharges 16 | . . . . . . . . 3 2 4 . . . . . . 1 1 3 . . 2 Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . 1 1 . . 1 . Parts Fused 3 | . . . . . 1 . . 1 . . . 1 . . . . . . . . . . Data Loss (minor) 25 | . . . . . . 5 2 4 . 5 1 . 1 . 1 . . . 6 . . . Data Loss (major) 11 | . . . . . . 1 2 . 2 . 2 2 . . . . 1 . 1 . . . Misfires 8 | . . . . . 2 1 . 1 . 1 . 1 . . . . . . 2 . . . Alerts 5 | . . . . . . 1 . 1 . 2 . . . . . . . . 1 . . . Misdirections 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Weapon Failures 7 | . . . . . 2 . 1 2 . 1 1 . . . . . . . . . . . Overload Shots 14 | . . . . . . . . . . . . . . . . . 3 4 7 . . . Effects 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 1571 | . 10 . . . 81 52 . 108 . . 111 73 3 . 8 . 334 273 241 . . 277 Projectiles 205 | . 1 . . . 10 . . 24 . . . . . . . . . 6 104 . . 60 Explosions 727 | . 9 . . . 71 52 . 84 . . . . 3 . 8 . 280 70 . . . 150 Melee 639 | . . . . . . . . . . . 111 73 . . . . 54 197 137 . . 67 Knockbacks 22 | . 4 1 . 5 2 . . 1 . . . . . . . . . . 1 . . 8 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 20 | . 4 1 . 5 2 . . 1 . . . . . . . . . . 1 . . 6 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 950 | . 155 . . . 43 . . 151 . 25 . 4 57 . . . 361 42 1 . . 111 Shots 24 | . 7 . . . 2 . . 3 . . . . 2 . . . 7 1 . . . 2 Rammed 60 | . 9 4 . 3 2 . . . . 24 . 1 . . . . 2 . 2 . . 13 Targets Rammed 68 | . 11 4 . 3 2 . . . . 24 . 1 . . . . 6 . 2 . . 15 Kicked 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . Crushed 3 | . 1 . . . . . . . . . . . . . . . . . . . . 2 Highest Temperature 501 | . 261 87 . 313 272 413 227 228 159 232 409 269 . . . . 501 292 227 . 398 135 Average Temperature 94 | . 69 35 . 148 85 153 118 70 81 76 110 94 . . . . 131 95 116 . 98 58 Received Heat Transfer 3552 | . 480 36 . 60 324 180 81 144 . 42 99 . 9 . 84 27 392 361 663 27 162 381 Effects 5 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . 1 . Interference 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Siege Activations 5 | . . . . . . . . . . . . . . . . . . 1 3 . . 1 Total Turns 93 | . . . . . . . . . . . . . . . . . . 23 64 . . 6 Longest Duration 34 | . . . . . . . . . . . . . . . . . . 23 34 . . 6 Martial Activations 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Total Turns 103 | . . . . . . . . . . . . . . . . . 103 . . . . . Longest Duration 65 | . . . . . . . . . . . . . . . . . 65 . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . 1 Combat Hostiles 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . 1 Parts Fried 16 | . . . . . 7 . . 8 . . . . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 21 | . . . . . . . 1 . . . 6 . . . 2 3 8 . 1 . . . Combat Hostiles 19 | . . . . . . . 1 . . . 5 . . . 2 3 8 . . . . . Parts Melted 78 | . 1 . . . 1 . 1 . . . 20 1 . . 6 3 30 . 15 . . . Heat Transferred 24195 | . 691 . . . 500 250 555 261 . 325 6285 750 150 . 1900 450 6964 1064 3950 . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 12 | . . . . . . . 1 4 . 5 . 2 . . . . . . . . . . Parts Stripped 60 | . . . . . . . . . . . . . . . . . . . 6 . . 54 Power Chain Reactions 21 | . . . . . 7 4 . 4 . . . . . . . . 3 2 . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Qua Sec Maximum Alert Level 5 | . 1 . . . 2 2 . . . . 1 . . . . 1 4 4 4 4 5 5 Low Security (%) 33 | . 97 100 . 100 39 . . . . . 87 . . . . . 10 . . . . . Level 1 14 | . 2 . . . 28 47 . . . . 12 . . . . 100 28 . . . . . Level 2 11 | . . . . . 31 52 . . . . . . . . . . 21 . . 73 . . Level 3 24 | . . . . . . . . . . . . . . . . . 13 78 88 7 34 55 Level 4 11 | . . . . . . . . . . . . . . . . . 25 21 11 19 14 32 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . 50 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Peak Influence 2070 | . 218 112 . 41 591 558 . . . . 271 . . . . 385 1502 1462 1197 1439 1840 2070 Initial 962 | . . 31 . . 7 263 . . . . 41 . . . . 300 104 770 819 669 809 962 Average 579 | . 70 12 . 29 291 384 . . . . 92 . . . . 307 698 1005 873 796 1425 1187 Influence Increases 13882 | . 557 170 . 61 1161 643 100 490 . 212 567 30 410 . 302 513 2392 1352 908 960 1362 1692 Destroy 0b10 Robot/C 6280 | . 320 140 . 40 600 180 60 260 . 160 260 20 380 . 220 100 1000 700 520 260 360 700 Destroy 0b10 Robot/NC 575 | . 70 . . 10 80 10 . 10 . . 55 . . . 5 5 140 80 25 55 . 30 Destroy Leader 1084 | . 56 30 . 10 122 42 10 10 . 10 54 10 30 . 40 20 202 132 50 66 70 120 Allied During Kill 875 | . . . . . 23 2 . . . 42 41 . . . 22 78 268 60 . 232 42 65 Successful Hack 208 | . 34 . . . 29 12 . . . . 63 . . . . . 26 . 18 14 . 12 Disable Machine 945 | . . . . . 120 30 . . . . 30 . . . . . 135 60 75 45 345 105 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . 200 . Destroy Structure 1642 | . 62 . . 1 97 25 . . . . 4 . . . . 10 456 230 40 228 129 360 Advance Influence 300 | . . . . . . . . . . . . . . . . 300 . . . . . . Partial Spotted 105 | . . . . . . 15 . . . . 15 . . . . . 45 . . . 15 15 Lose Combat Pursuer 1230 | . 15 . . . 90 75 30 210 . . 45 . . . 15 . 120 90 180 60 15 285 Miscellaneous 438 | . . . . . . 252 . . . . . . . . . . . . . . 186 . Influence Decreases 11812 | . 475 162 90 40 601 690 329 449 346 146 381 282 150 260 302 300 1137 1364 1173 712 1090 1333 Entered New Map 4801 | . . 51 90 . 14 318 199 59 346 . 25 94 . 260 . . 109 698 637 522 630 749 Time Decay 5108 | . 442 111 . 40 447 262 130 310 . 106 326 178 120 . 272 160 568 386 386 150 310 404 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . . . . . Lost Part 1200 | . 20 . . . 80 110 . 80 . 20 10 10 10 . 10 . 230 220 150 20 110 120 Lost Ally 603 | . 13 . . . 60 . . . . 20 20 . 20 . 20 40 230 60 . 20 40 60 Squads Dispatched 96 | . 4 . . . 7 4 . 1 . . 14 . 1 . . . 21 11 9 5 5 14 Investigation 21 | . 3 . . . 2 1 . . . . 3 . . . . . 7 . 1 . 3 1 Extermination 15 | . . . . . . . . . . . 3 . . . . . 4 2 2 2 1 1 Reinforcement 33 | . 1 . . . 5 3 . . . . 5 . . . . . 6 1 4 2 1 5 Assault 17 | . . . . . . . . 1 . . . . 1 . . . 1 5 2 1 . 6 Garrison 9 | . . . . . . . . . . . 3 . . . . . 3 3 . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . . . 5 3 2 . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . 3 . . . 1 1 Haulers Reinforced 5 | . . . . . . 1 . . . . 1 . . . . . 1 . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Qua Sec Distress Signals 21 | . 1 . . . 3 . . . . . . . . . . 1 3 5 2 2 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 498 | . 32 7 . 2 42 17 7 30 . 9 24 5 13 . 11 6 72 46 43 27 36 69 Peak Tracking Total 22 | . 6 5 . 2 6 6 3 9 . 6 5 2 9 . 4 4 8 8 8 7 9 22 Tactical Retreats 50 | . 1 . . . 4 3 1 7 . . 1 . . . 1 . 7 5 5 1 7 7 ECM-based Alert Blocks 20 | . . . . . . . . . . . . . . . . . . . . . 20 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Qua Sec Traps Triggered 13 | . 4 . . . 1 1 . . . . 3 1 . . . . 1 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Qua Sec Machines Disabled 63 | . . . . . 8 2 . . . . 2 . . . . . 9 4 5 3 23 7 Max in Single Turn 13 | . . . . . 2 2 . . . . 1 . . . . . 2 1 1 1 13 1 Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Qua Sec Machines Accessed 48 | . 7 . 2 . 7 2 . 1 4 . 8 1 . . . . 6 1 1 1 6 1 Terminals 20 | . 7 . . . 5 2 . . . . 4 . . . . . . . . . 2 . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations 10 | . . . . . 1 . . . . . 2 . . . . . 3 . . 1 2 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 . . . . . 1 . . . . . 1 1 1 . 1 . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Total Hacks 170 | . 36 . 2 . 24 4 . 1 29 . 19 1 . . . . 13 4 7 6 20 4 Successful 92 | . 17 . 2 . 10 1 . 1 29 . 9 1 . . . . 7 3 4 3 4 1 Failed 75 | . 19 . . . 13 3 . . . . 9 . . . . . 6 . 3 3 16 3 Catastrophic 17 | . 2 . . . 3 1 . . . . 3 . . . . . . . 2 1 4 1 Database Lockouts 3 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . Manual 147 | . 34 . 1 . 6 3 . . . . 8 . . . . 5 19 4 9 10 27 21 Terminals 67 | . 36 . . . 14 4 . . . . 10 . . . . . . . . . 3 . Fabricators 6 | . . . . . . . . . . . . . . . . . 6 . . . . . Repair Stations 31 | . . . . . 3 . . . . . 5 . . . . . 4 . . 6 9 4 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . . . 7 . . . . . 2 . . . . . 3 4 7 . 2 . Garrison Access 8 | . . . . . . . . . . . 2 . . . . . . . . . 6 . Terminal Hacks 59 | . 16 . 2 . 3 1 . 1 29 . 4 1 . . . . . . . . 2 . Record 13 | . . . 1 . . . . . 11 . . . . . . . . . . . 1 . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 8 . . . . . . . 3 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . 1 . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . Maintenance Status 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Repair Station Hacks 5 | . . . . . 1 . . . . . . . . . . . . . . 3 . 1 Scan Component 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Refit 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 5 . . . . . 1 . . . . . 1 3 4 . . . Insert Component 4 | . . . . . 1 . . . . . . . . . . . 1 . 2 . . . Analyze 4 | . . . . . 3 . . . . . . . . . . . . . 1 . . . Retrieve Study 6 | . . . . . 1 . . . . . 1 . . . . . . 3 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . . . 1 . . . . . 3 . . . . . 3 . . . 2 . Terminals 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . Botnet 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . 2 . . . . . 3 . . . 1 . Patch 6 | . . . . . . . . . . . 2 . . . . . 3 . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 7 . . . 7 2 . . . . 7 . . . . . 4 . . . 3 1 Full Trace Events 12 | . 4 . . . 2 1 . . . . 1 . . . . . 3 . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 5 . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 64 | . . . . . 1 . . . 10 . . . . . . . . . 13 . 8 32 Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 221 | . . . . . . . . . . . . . . . . . 221 . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . 9 . . . . . Part Studies Acquired 6 | . . . . . 1 . . . . . 1 . . . . . . 3 1 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Time 62 | . . . . . . . . . . . . . . . . . . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . . . . . . 1 . 1 . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Parts Damaged 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Qua Sec Total Allies 69 | . 3 . . . 3 1 . . . 1 16 1 . 4 . 11 16 4 . 6 . 3 Largest Group 9 | . 3 . . . 3 1 . . . 1 6 1 1 4 4 9 9 2 . 6 3 3 Highest-Rated Group 672 | . 15 . . . 48 32 . . . 96 152 85 85 160 160 318 672 206 . 534 345 168 Highest-Rated Ally 115 | . 5 . . . 16 32 . . . 96 31 85 85 42 42 42 96 103 . 115 115 56 Zionite Dispatches 12 | . . . . . . . . . . . . . . . . 2 5 2 . 3 . . Heavy 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Light 4 | . . . . . . . . . . . . . . . . . 3 . . 1 . . Fire 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Total Orders 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . DROP 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Ally Attacks 333 | . 18 . . . 21 3 . . . 16 23 . 4 . 10 11 117 23 . 26 18 43 Total Damage 11068 | . 82 . . . 169 134 . . . 827 321 . 146 . 226 198 4135 1647 . 1152 607 1424 Kills 65 | . 1 . . . 2 1 . . . 7 2 . 2 . 2 1 22 12 . 6 2 5 Allies Corrupted 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 414 | . 6 . . . 40 10 . 25 . 10 20 . 25 . . 15 35 58 54 30 51 35 Average Entertainment 30 | . 7 4 . 2 13 33 25 20 . 16 14 4 21 . 8 18 17 28 82 50 74 81 Good Acts 113 | . 14 3 . 1 6 2 1 5 . 1 8 2 7 . 9 4 7 9 14 1 7 12 Bad Acts 107 | . 8 . . 3 4 9 2 12 . 4 7 2 2 . 4 . 18 5 2 1 11 13 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Qua Sec Active Infowar (turns) 9563 | . . 1 . . 976 571 266 564 . 188 676 362 266 461 729 281 306 906 910 314 684 1102 Optics 4605 | . . . . . . . . . . . 503 23 . . . . 163 906 910 314 684 1102 Sensors 3096 | . . 1 . . . 44 26 . . 188 611 362 266 461 729 280 128 . . . . . Terrain 176 | . . . . . . . . . . . . . . . . . . 176 . . . . Traps 117 | . . . . . . . . . . . . . . . . . 2 . . 93 22 . T.N.C. 2367 | . . . . . 976 561 266 564 . . . . . . . . . . . . . . Machine Analysis 4024 | . . . . . 61 556 266 366 . . 676 362 266 461 729 281 . . . . . . Cloaking 100 | . . . . . . . . . . . . 100 . . . . . . . . . . Jamming 13 | . . . . . . . . . . . . . . . . . 13 . . . . . ECM 417 | . . . . . . . . . . . . . . . . . . . . 5 412 . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 1 . 2 . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 15 | . . . . . . . . . . . . . . . . . . . 2 1 6 6 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Qua Sec Turns Passed 14898 | . 1460 811 433 98 1199 571 266 689 133 714 750 362 266 461 729 333 1707 906 910 314 684 1102 Spaces Moved 12274 | 1 775 473 268 39 686 603 510 569 82 297 1190 552 552 761 562 181 1076 664 389 392 821 831 Core 378 | . . . . . . . . . . 13 . . . . . . 123 . 81 11 8 142 Treads 4373 | . 688 473 268 39 487 . . 146 82 280 . . . . 300 181 341 219 270 . 135 464 Legs 466 | 1 87 . . . . . . . . . . . . . . . 343 . 35 . . . Wheels 278 | . . . . . . . . 137 . . . . . . . . 141 . . . . . Hover 5144 | . . . . . 199 603 510 286 . 4 1190 552 552 761 262 . 128 94 3 . . . Flight 1410 | . . . . . . . . . . . . . . . . . . 351 . 381 678 . Fastest Speed 30 | 120 120 160 160 160 56 40 42 42 160 46 30 30 38 42 34 160 44 39 50 32 32 50 Average Speed 89 | 120 155 160 160 160 132 44 42 90 160 158 37 37 40 42 105 160 110 86 151 42 53 132 Slowest Speed 420 | 120 160 160 160 160 260 106 42 240 160 200 38 38 42 42 240 160 245 180 420 112 200 305 Overloaded Moves 37 | . . . . . . 1 . . . . 2 4 . . 16 . 14 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . . 4 . 3 3 . Potential Cave-ins 8 | . 4 . . . . . . . . . . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Microwarps 22 | . . . . . . . . . . . . . . . . . . . . . . 22 Exploration Rate (%) 52 | 2 89 86 60 13 74 17 72 76 68 47 33 70 70 84 58 8 29 22 50 17 91 61 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 9 | . . 1 1 . . . . 1 1 1 . . . 2 . . . . . . 2 . Known Exits Taken 11 | . . . . . 1 1 . . . 1 1 1 1 1 1 1 1 . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 . . . . . . . . 1 1 . 1 . Scrap Searched 18 | . . 1 . . . . 2 3 . . . 2 2 5 3 . . . . . . . Spaces Dug 37 | . 1 . . . . . . . . . 3 1 3 1 1 5 1 7 . . 4 10 Terrain Destroyed 993 | . 78 . . 1 108 29 . 19 . . 3 1 83 1 59 5 199 129 21 65 35 157 Melee 34 | . . . . . . . . . . . 3 1 3 1 1 5 1 7 . . 4 8 Projectile 45 | . 7 . . 1 . . . . . . . . . . . . 3 3 21 . . 10 AOE 911 | . 71 . . . 108 29 . 19 . . . . 80 . 58 . 195 119 . 64 29 139 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Qua Sec Total 14725 | . 892 511 275 55 836 850 537 671 84 522 1362 668 577 900 659 203 1411 854 556 510 1001 791 Wait 1034 | . 3 3 . 3 5 170 8 16 . 175 43 85 3 129 34 2 103 54 20 68 77 33 Move 12029 | . 774 472 267 38 685 602 509 568 81 296 1189 551 551 760 561 180 1075 655 388 385 814 628 Hop 10 | . . . . . . . . . . . . . . . . . . 4 . 3 3 . Pick Up 118 | . 11 10 3 . 18 8 3 5 . 3 12 2 2 1 8 2 9 4 5 3 3 6 Fast Attach 213 | . 2 . . 1 8 8 . 19 1 9 11 2 1 3 6 2 50 31 14 14 19 12 Attach 96 | . 3 . . . 14 12 1 5 . 2 4 2 . . 2 1 15 5 7 3 12 8 Detach 81 | . 1 . . . 4 5 1 8 . 2 2 . . . 2 4 13 6 9 3 11 10 Swap 153 | . 13 5 . . 18 7 4 4 . . 25 4 7 2 8 1 19 8 14 5 3 6 Drop 177 | . 4 9 5 1 18 3 1 7 2 4 15 2 4 4 15 . 32 9 17 6 9 10 Fire 577 | . 70 8 . 9 64 29 10 39 . 6 48 10 6 . 18 5 75 48 46 19 36 31 Melee 151 | . . . . . . . . . . 1 7 9 3 1 5 6 14 30 34 1 14 26 Ram 26 | . . . . . . . . . . 22 . 1 . . . . 2 . 1 . . . Kick 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . Crush 37 | . 10 4 . 3 2 . . . . 2 . . . . . . . . 1 . . 15 Escape Stasis 12 | . . . . . . . . . . . 6 . . . . . . . . . . 6 Rewire 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Core integrity fell below 50% 240 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 10) 556 | -10/Materials | Discovered new exit (range 16) 806 | -10/Materials | Discovered new exit (range 6) 844 | -10/Materials | Prayed at D.C.S.S. Altar Unit 943 | -10/Materials | X0-1V1 caused items to flee you 1052 | -10/Materials | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 1054 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 1059 | -10/Materials | Core integrity restored by X0-1V1 (+22) 1067 | -10/Materials | X0-1V1 foreshadows a heat wave 1079 | -10/Materials | X0-1V1 sent you into danger 1127 | -10/Materials | Items stopped fleeing you 1145 | -10/Materials | X0-1V1 sent hostile G-34 Mercenary (x4) 1147 | -10/Materials | X0-1V1 sent allied S-10 Pest (x3) 1196 | -10/Materials | Lost 3 allies 1219 | -10/Materials | Ambient heat levels rising (+10) 1241 | -10/Materials | Core integrity restored by X0-1V1 (+33) 1461 | -10/Materials | Entered Mines 1538 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1583 | -10/Mines | Core integrity restored by X0-1V1 (+33) 1603 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1606 | -10/Mines | Found Prototype Device 1606 | -10/Mines | Identified Exp. Sensor Array 1634 | -10/Mines | Core integrity permanently improved by X0-1V1 (+300) 1837 | -10/Mines | Learned location of Zion (-6) 1869 | -10/Mines | Discovered new exit (range 5) 1931 | -10/Mines | Found a hidden stash of uninstalled traps 2264 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2266 | -10/Mines | Discovered new exit (range 5) 2272 | -10/Mines | Entered Exiles 2312 | -10/Exiles | Met 8R-AWN 2338 | -10/Exiles | Met EX-HEX 2381 | -10/Exiles | Met EX-BIN 2402 | -10/Exiles | Aligned with FarCom system 2404 | -10/Exiles | Given EX-Vault access code 2442 | -10/Exiles | Opened EX-Vault 2465 | -10/Exiles | Found Modified TNC 2490 | -10/Exiles | Found Lightpack 2.0 2495 | -10/Exiles | Found Superbattery 2513 | -10/Exiles | Exiles lab attacked by MAIN.C 2627 | -10/Exiles | Discovered new exit (range 14) 2705 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Superbattery, Modified TNC 2705 | -10/Exiles | Entered Mines 2709 | -9/Mines | Discovered new exit (range 10) 2781 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2803 | -9/Mines | Entered Materials 2803 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2984 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+6%; -60 max core) 3099 | -8/Materials | Central database locked down 3267 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 17) 3302 | -8/Materials | Build established: Skirmisher 3402 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 17) 3615 | -8/Materials | System corruption reached 10% 3690 | -8/Materials | X0-1V1 sent you to a vault 3736 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+1) 3877 | -8/Materials | Lost 3 allies 3894 | -8/Materials | Lost 5 parts (1p1u3w) 3956 | -8/Materials | Discovered new exit (range 10) 3973 | -8/Materials | Weapon slot count reverted to normal (-1) 4001 | -8/Materials | Identified exit to Factory 4002 | -8/Materials | Entered Factory 4002 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4004 | -7/Factory | FarCom data flow suspended 4015 | -7/Factory | Identified exit to Storage 4015 | -7/Factory | Identified exit to Lower Caves 4015 | -7/Factory | Hacking Suite fried by hacking feedback 4102 | -7/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 4125 | -7/Factory | Lost 3 parts (2n1w) 4182 | -7/Factory | System corruption reached 10% 4186 | -7/Factory | Sterilization system engaged 4186 | -7/Factory | Non-combat units ordered to evacuate 4206 | -7/Factory | Lost 5 parts (1p1n1u2w) 4286 | -7/Factory | Combat units ordered to evacuate 4290 | -7/Factory | X0-1V1 caused items to flee you 4350 | -7/Factory | Build established: Mutant 4486 | -7/Factory | Ambient heat levels rising (+10) 4490 | -7/Factory | Items stopped fleeing you 4503 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (major) 4573 | -7/Factory | Entered Lower Caves 4575 | -7/Lower Caves | Encountered a Master Thief 4576 | -7/Lower Caves | Superbattery stolen by Master Thief 4583 | -7/Lower Caves | X0-1V1 activates XOMVISION 4645 | -7/Lower Caves | System corruption reached 30% 4722 | -7/Lower Caves | Encountered a Warlord checkpoint 4837 | -7/Lower Caves | Discovered new exit (range 5) 4839 | -7/Lower Caves | Entered another Lower Caves area 4882 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 21) 4991 | -7/Lower Caves | X0-1V1 mutated your Propulsion slot to Utility slot 5044 | -7/Lower Caves | X0-1V1 activates XOMVISION 5075 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5100 | -7/Lower Caves | X0-1V1 sent you into danger 5161 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5273 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5399 | -7/Lower Caves | Encountered a Master Thief 5399 | -7/Lower Caves | Encountered a Master Thief 5400 | -7/Lower Caves | Encountered a Master Thief 5401 | -7/Lower Caves | Encountered a Master Thief 5403 | -7/Lower Caves | Adv. Heat Sink stolen by Master Thief 5404 | -7/Lower Caves | Adv. Heat Sink stolen by Master Thief 5446 | -7/Lower Caves | Lost 5 parts (2u3w) 5489 | -7/Lower Caves | Discovered new exit (range 13) 5528 | -7/Lower Caves | Entered Data Miner 5530 | -7/Data Miner | Discovered new exit (range 6) 5560 | -7/Data Miner | Met Data Miner 5592 | -7/Data Miner | Learned location of Section 7 (-2) 5592 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5619 | -7/Data Miner | Received God Mode back door access code from Data Miner 5661 | -7/Data Miner | Entered Proximity Caves 5666 | -6/Proximity Caves | Spotted B-75 Beast 5691 | -6/Proximity Caves | Build established: Scavenger-Mutant 5873 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5959 | -6/Proximity Caves | Hvy. Machine Gun reconfigured into Item Mimic 5991 | -6/Proximity Caves | Core integrity fell below 50% 6029 | -6/Proximity Caves | Escorted by Enhanced Grunt 6039 | -6/Proximity Caves | Lost 4 parts (4u) 6078 | -6/Proximity Caves | X0-1V1 sent hostile Y-54 Guardian (x1) 6184 | -6/Proximity Caves | Identified exit to Factory 6375 | -6/Proximity Caves | Entered Factory 6375 | -6/Factory | Evolved 2 slots: Propulsion x2 6403 | -6/Factory | X0-1V1 sent you to a vault 6410 | -6/Factory | Garrison activated, responded to threat 6445 | -6/Factory | X0-1V1 whisked you away to safety 6451 | -6/Factory | Lost 4 allies 6521 | -6/Factory | Central database locked down 6602 | -6/Factory | X0-1V1 put everyone to sleep 6630 | -6/Factory | Corrupted Imp. Airjet reconfigured into Item Mimic 6731 | -6/Factory | Found Scatter Rocket Array 6843 | -6/Factory | Identified exit to Factory 6847 | -6/Factory | X0-1V1 caused items to flee you 6862 | -6/Factory | X0-1V1 woke everyone up 6880 | -6/Factory | Discovered new exit (range 11) 6938 | -6/Factory | Items stopped fleeing you 7009 | -6/Factory | Build established: Scout 7027 | -6/Factory | P-60 Hacker assimilated allied LJ-LXK(s) 7066 | -6/Factory | Identified exit to Lower Caves 7066 | -6/Factory | Identified exit to Extension 7075 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 7125 | -6/Factory | Entered Lower Caves 7127 | -6/Lower Caves | Encountered a Master Thief 7134 | -6/Lower Caves | Encountered a Master Thief 7136 | -6/Lower Caves | Thermic Laser stolen by Master Thief 7167 | -6/Lower Caves | Learned Factory stockpile data 7301 | -6/Lower Caves | Learned 8 Factory zone layouts 7326 | -6/Lower Caves | Encountered a Warlord checkpoint 7376 | -6/Lower Caves | Identified exit to Lower Caves 7376 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 7389 | -6/Lower Caves | Spotted B-75 Beast 7392 | -6/Lower Caves | System corruption reached 10% 7430 | -6/Lower Caves | Befriended a Behemoth using the annoying Tinkerer's hack 7448 | -6/Lower Caves | X0-1V1 activates XOMVISION 7487 | -6/Lower Caves | Entered another Lower Caves area 7487 | -6/Lower Caves | Accompanied by 1 ally 7525 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7539 | -6/Lower Caves | X0-1V1 activates XOMVISION 7543 | -6/Lower Caves | X0-1V1 revealed exit location to -5/Factory 7554 | -6/Lower Caves | Destroyed 14 combat bots 7750 | -6/Lower Caves | Discovered new exit (range 9) 7753 | -6/Lower Caves | Identified exit to Zion 7753 | -6/Lower Caves | Entered Zion 7774 | -6/Zion | System corruption cleaned by Quarantine Array 7865 | -6/Zion | Found CR-A16's Pointy Stick 7912 | -6/Zion | Met Imprinter 7920 | -6/Zion | Imprinted 7922 | -6/Zion | Declared Zion's savior 7967 | -6/Zion | Learned Factory emergency access door positions 7980 | -6/Zion | Given the Hacking Drone Bay 8032 | -6/Zion | Visited the Megawrench Repair Shop 8032 | -6/Zion | Megawrench repaired 11 parts 8085 | -6/Zion | Discovered new exit (range 16) 8091 | -6/Zion | Identified exit to Proximity Caves 8214 | -6/Zion | Entered Proximity Caves 8214 | -5/Proximity Caves | Accompanied by 4 allies 8230 | -5/Proximity Caves | X0-1V1 mutated your Weapon slot to Propulsion slot 8298 | -5/Proximity Caves | Spotter reported a threat 8302 | -5/Proximity Caves | Lost 3 allies 8364 | -5/Proximity Caves | Spotted B-75 Beast 8381 | -5/Proximity Caves | Spotter reported a threat 8407 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 8411 | -5/Proximity Caves | Destroyed B-75 Beast 8420 | -5/Proximity Caves | X0-1V1 revealed exit location to -5/Factory 8692 | -5/Proximity Caves | Build established: Skirmisher 8943 | -5/Proximity Caves | Entered Factory 8943 | -5/Factory | Accompanied by 1 ally 8943 | -5/Factory | Evolved 2 slots: Weapon x2 8944 | -5/Factory | Identified exit to Factory 8994 | -5/Factory | Zion Fire squad teleported in 9039 | -5/Factory | Zion Fire squad teleported in 9083 | -5/Factory | Weapon slot count temporarily expanded by X0-1V1 (+4) 9135 | -5/Factory | Allied Derelicts emerged from ambush trap array 9233 | -5/Factory | X0-1V1 sent you to a vault 9243 | -5/Factory | Search patrols dispatched 9247 | -5/Factory | Discovered exit to Factory (range 17) 9276 | -5/Factory | Entered another Factory area 9276 | -4/Factory | Accompanied by 4 allies 9276 | -4/Factory | Evolved 2 slots: Utility x2 9335 | -4/Factory | Incoming investigation squad redirected 9386 | -4/Factory | Fabricated Biometal Heavy Treads (x1) 9451 | -4/Factory | Lost 4 allies 9524 | -4/Factory | X0-1V1 sent you to a vault 9561 | -4/Factory | Zion Hacker squad teleported in 9590 | -4/Factory | Zion Light squad teleported in 9644 | -4/Factory | Weapon slot count reverted to normal (-4) 9725 | -4/Factory | Build established: Scavenger-Tank 9973 | -4/Factory | Garrison activated, responded to threat 10035 | -4/Factory | Found Prototype Protection 10035 | -4/Factory | Identified Zio. Weapon Casing 10038 | -4/Factory | Lost 6 allies 10049 | -4/Factory | Destroyed 8 combat bots 10074 | -4/Factory | Incoming investigation squad redirected 10108 | -4/Factory | Identified exit to Research 10108 | -4/Factory | X0-1V1 revealed exit location to -3/Research 10226 | -4/Factory | Zion Light squad teleported in 10307 | -4/Factory | Lost 3 allies 10331 | -4/Factory | Destroyed 7 combat bots 10343 | -4/Factory | Lost 10 parts (1p1n6u2w) 10407 | -4/Factory | Sensors blinded by X0-1V1 10486 | -4/Factory | Incoming investigation squad redirected 10491 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 10493 | -4/Factory | X0-1V1 announced a LAN party 10522 | -4/Factory | Incoming investigation squad redirected 10582 | -4/Factory | Lost 3 parts (1p2w) 10688 | -4/Factory | Zion Light squad teleported in 10700 | -4/Factory | Lost 8 parts (1p2n5u) 10728 | -4/Factory | Zion Infowar Resupply teleported in 10742 | -4/Factory | Found Powered Armor 10776 | -4/Factory | First assault squad dispatched 10794 | -4/Factory | Incoming assault squad redirected 10863 | -4/Factory | Terminal network hard line cut 10971 | -4/Factory | Discovered exit to Research (range 12) 10981 | -4/Factory | System corruption reached 10% 10983 | -4/Factory | Entered Research 10983 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11076 | -3/Research | Central database locked down 11087 | -3/Research | Lost 5 parts (1p2n2u) 11096 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 11129 | -3/Research | X0-1V1 activates XOMVISION 11187 | -3/Research | Build established: Wizard-Mutant 11187 | -3/Research | Garrison activated, responded to threat 11233 | -3/Research | First assault squad dispatched 11261 | -3/Research | Incoming assault squad redirected 11264 | -3/Research | Zion Heavy squad teleported in 11299 | -3/Research | X0-1V1 sent you to a vault 11300 | -3/Research | Found Prototype Hackware 11300 | -3/Research | Identified Ghost Barrier 11305 | -3/Research | Found Prototype Slashing Weapon 11305 | -3/Research | Identified Hvy. Scimitar of Distortion 11307 | -3/Research | Found Prototype Reactor 11307 | -3/Research | Identified Zero-point Reactor 11319 | -3/Research | Found Prototype Device 11319 | -3/Research | Identified Exp. Terrain Scanner 11325 | -3/Research | Lost 6 parts (1n2u3w) 11334 | -3/Research | Found Prototype Device 11334 | -3/Research | Identified Adv. Particle Accelerator 11503 | -3/Research | Incoming assault squad redirected 11625 | -3/Research | Spotted B-86 Titan 11636 | -3/Research | Destroyed B-86 Titan 11671 | -3/Research | Zion Heavy squad teleported in 11699 | -3/Research | Incoming assault squad redirected 11839 | -3/Research | Discovered new exit (range 22) 11889 | -3/Research | Entered Testing 12002 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 12070 | -3/Testing | X0-1V1 vaporized surrounding terrain (radius 17) 12093 | -3/Testing | X0-1V1 redirected Transport squads to designated parking area 12114 | -3/Testing | Found Prototype Energy Gun 12114 | -3/Testing | Identified Warp Gun 12143 | -3/Testing | Retrieved Zion intel report: Emergency Access 12222 | -3/Testing | Found Prototype Device 12222 | -3/Testing | Identified 2N-1CE's Frost Array 12245 | -3/Testing | Scanned by Researcher 12345 | -3/Testing | Build established: Wizard-Tank 12365 | -3/Testing | System corruption reached 10% 12389 | -3/Testing | First assault squad dispatched 12397 | -3/Testing | Lost 3 parts (2n1u) 12405 | -3/Testing | Incoming assault squad redirected 12406 | -3/Testing | Incoming assault squad redirected 12406 | -3/Testing | X0-1V1 blocked Data Miner access to 0b10 dispatch routers 12493 | -3/Testing | Destroyed 8 combat bots 12566 | -3/Testing | Weapon slot count temporarily expanded by X0-1V1 (+1) 12614 | -3/Testing | Found Prototype Ballistic Cannon 12614 | -3/Testing | Identified Omega Cannon 12713 | -3/Testing | Core integrity fell below 50% 12772 | -3/Testing | Core integrity fell below 20% 12773 | -3/Testing | Lost 11 parts (3p6n1u1w) 12782 | -3/Testing | Found Prototype Ballistic Gun 12782 | -3/Testing | Identified Hyp. Multirail 12789 | -3/Testing | Discovered new exit (range 20) 12799 | -3/Testing | Entered Research 12799 | -2/Research | Evolved 2 slots: Utility x2 12823 | -2/Research | Zion Infowar Resupply teleported in 12861 | -2/Research | Zion Hacker squad teleported in 12867 | -2/Research | Weapon slot count reverted to normal (-1) 12933 | -2/Research | Repaired Broken Neutron Missile Launcher 13000 | -2/Research | Retrieved Zion intel report: Branch Access 13000 | -2/Research | Identified exit to Quarantine 13001 | -2/Research | Zion Light squad teleported in 13049 | -2/Research | First assault squad dispatched 13085 | -2/Research | X0-1V1 sent you into danger 13091 | -2/Research | Spotted B-90 Cyclops 13094 | -2/Research | Destroyed B-90 Cyclops 13113 | -2/Research | Entered Quarantine 13113 | -2/Quarantine | Accompanied by 3 allies 13126 | -2/Quarantine | X0-1V1 sent you into danger 13153 | -2/Quarantine | Found Alien Reactor 13153 | -2/Quarantine | Identified Matter Drive 13158 | -2/Quarantine | X0-1V1 mutated your Utility slot to Propulsion slot 13173 | -2/Quarantine | Cryocooling Duct disabled 13183 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 13188 | -2/Quarantine | Ambient heat levels rising (+20) 13188 | -2/Quarantine | Non-combat units ordered to evacuate 13226 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 13234 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 13235 | -2/Quarantine | Discovered new exit (range 13) 13252 | -2/Quarantine | Found Alien Impact Weapon 13252 | -2/Quarantine | Identified Core Stripper 13259 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 13269 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 13282 | -2/Quarantine | Found Prototype Launcher 13282 | -2/Quarantine | Identified Smartbomb Launcher 13284 | -2/Quarantine | X0-1V1 vaporized surrounding terrain (radius 21) 13286 | -2/Quarantine | Retrieved Zion intel report: Main Access 13286 | -2/Quarantine | Identified exit to Access 13291 | -2/Quarantine | Cryocooling Duct disabled 13305 | -2/Quarantine | Found Alien Artifact 13305 | -2/Quarantine | Identified Phase Redirector 13306 | -2/Quarantine | Ambient heat levels rising (+20) 13306 | -2/Quarantine | Combat units ordered to evacuate 13315 | -2/Quarantine | Found Alien Energy Cannon 13315 | -2/Quarantine | Identified Core Cannon 13334 | -2/Quarantine | X0-1V1 activates XOMVISION 13338 | -2/Quarantine | Build established: Hacker-Sprinter 13363 | -2/Quarantine | Found Alien Launcher 13363 | -2/Quarantine | Identified Sigix Terminator 13378 | -2/Quarantine | Fired Sigix Terminator 13399 | -2/Quarantine | Met incapacitated Sigix Warrior 13399 | -2/Quarantine | Lockdown squad dispatched 13400 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 13400 | -2/Quarantine | Unlocked Sigix quarantine chamber 13406 | -2/Quarantine | Quarantine Guard activated 13409 | -2/Quarantine | Found Sigix Containment Pod 13434 | -2/Quarantine | Found Prototype Processor 13434 | -2/Quarantine | Identified Exp. Terrain Scan Processor 13437 | -2/Quarantine | Spotted Lightning 13465 | -2/Quarantine | Spotted Quarantine Guard 13469 | -2/Quarantine | Spotted Quarantine Guard 13483 | -2/Quarantine | Spotted Quarantine Guard 13487 | -2/Quarantine | Spotted Quarantine Guard 13487 | -2/Quarantine | Spotted Quarantine Guard 13489 | -2/Quarantine | Spotted Quarantine Guard 13540 | -2/Quarantine | Destroyed Quarantine Guard 13544 | -2/Quarantine | Destroyed Quarantine Guard 13546 | -2/Quarantine | Destroyed Quarantine Guard 13547 | -2/Quarantine | X0-1V1 added 0b10 threat records associated with you (considerable) 13550 | -2/Quarantine | Destroyed Quarantine Guard 13576 | -2/Quarantine | Lost 5 parts (4n1u) 13676 | -2/Quarantine | Spotted Fortress 13754 | -2/Quarantine | Lost 4 parts (1p1n1u1w) 13792 | -2/Quarantine | Discovered new exit (range 5) 13792 | -2/Quarantine | Discovered new exit (range 6) 13792 | -2/Quarantine | Spotted Quarantine Guard 13792 | -2/Quarantine | Spotted Quarantine Guard 13797 | -2/Quarantine | Entered Section 7 13899 | -2/Section 7 | X0-1V1 revealed exit location to -1/Access 13903 | -2/Section 7 | Found Alien Artifact 13903 | -2/Section 7 | Identified Integrity Redistributor 13903 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-174) 13932 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 14000 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 14016 | -2/Section 7 | Spotted B-90 Cyclops 14025 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 14110 | -2/Section 7 | Destroyed B-90 Cyclops 14121 | -2/Section 7 | Build established: Scavenger-Mutant 14121 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 14159 | -2/Section 7 | Adv. Heavy Siege Treads reconfigured into Item Mimic 14263 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 14279 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 14323 | -2/Section 7 | X0-1V1 sent allied H-77 Assassin (x3) 14354 | -2/Section 7 | Biometal Heavy Treads reconfigured into Item Mimic 14444 | -2/Section 7 | Scanned by Researcher 14456 | -2/Section 7 | Found Alien Artifact 14456 | -2/Section 7 | Identified Integrated Mediator 14456 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 14518 | -2/Section 7 | Found Alien Artifact 14518 | -2/Section 7 | Identified Microwarp Drive 14547 | -2/Section 7 | First assault squad dispatched 14599 | -2/Section 7 | Lost 3 allies 14612 | -2/Section 7 | Core integrity restored by X0-1V1 (+461) 14660 | -2/Section 7 | X0-1V1 activates XOMVISION 14776 | -2/Section 7 | High security lockdown imminent 14795 | -2/Section 7 | Spotted Alpha 7 14796 | -2/Section 7 | Spotted Alpha 7 14797 | -2/Section 7 | Destroyed 11 combat bots 14802 | -2/Section 7 | X0-1V1 sent hostile X-87 Electro (x3) 14803 | -2/Section 7 | Core integrity fell below 50% 14821 | -2/Section 7 | Lost 7 parts (2p3n2u) 14845 | -2/Section 7 | X0-1V1 mutated your Propulsion slot to Power slot 14847 | -2/Section 7 | Spotted Executioner 14856 | -2/Section 7 | High security lockdown engaged 14866 | -2/Section 7 | System corruption reached 10% 14869 | -2/Section 7 | Spotted Executioner 14878 | -2/Section 7 | Core integrity fell below 20% 14885 | -2/Section 7 | Intercept squad dispatched 14897 | -2/Section 7 | Spotted Executioner 14897 | -2/Section 7 | Spotted Executioner 14899 | -2/Section 7 | Spotted Tracker 14899 | -2/Section 7 | Self-destructed Last Messages --------------- 14847_ Microwarp Drive destroyed. 14854_ Machine disabled. 14855_ Core Stripper destroyed. 14856_ ALERT: Lockdown in effect, collecting threat data. 14864_ System corrupted: Heat flow error (+111). 14864_ X0-1V1: "The ol' switcheroo!" P-80 Master form resolidifies at new position. Form resolidifies at new position. 14864_ Chain reaction triggered in Quantum Reactor. 14864_ X-87 Electro destroyed. 14864_ Penetrated by Slug. 14864_ L2 Monitoring Station destroyed. 14865_ Penetrated by Slug. 14866_ X0-1V1: "And it's a trip and a fumble!" 14866_ Exp. Coolant Injector tossed aside. 14867_ Acquired Exp. Coolant Injector. 14876_ ALERT: Assault forces dispatched. 14885_ ALERT: LRC-V3 signature pinpointed, intercept squad dispatched. 14885_ Sensor data returns to normal. 14895_ Sight range returns to normal. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##??????????????????????????????????? | | ?????#########EE#############??######????????????? | | ?????" """"""""""#??#T T#????????????? | | ???? """""""""#??" "????????????? | | ???? " #### #????????????? | | ???? ########"""### | | ???? "" T | | ?????????????????"" @ | | ??????????????????"" | | ???????????????????"" | | ????????????????????"" p | | ?????????????????????"" """" | | ??????????????????????"" "??" | | ???????????????????????"" "??" | | ????????????????????????""s "??" | | ?????????????????? ???? "??" | | ????????????????" ??"""""" | | ????????????????" ??????" | | ?????????"??????" """"""" """"""" | | ????????"" ?????? ?????? | | ????????? ? ??? " " " | | ?????????? ?? " | | ??????????? ??? """n | | ?????????"""" ????" " | | ??? """""" ????"" | | ??? ????" """" " " " | | ??? """"" " " ??? | | ?? " "?????? """ | | ?? " ""???????" " | | ???? """ "?"?????""" ? | | ??????????" T " "?????? ""?? | | ???????" " " " "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 188 Coolant Potential 120 Energy Generation 66 Energy Capacity 1925 Matter Stores 800 Matter Capacity 900 Sight Range 26 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Additional Mass Support 9 Base Temperature (-) 200 EM Shielding 2 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 44 Resistance: TH 32 Resistance: EM 20 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 7 Particle Charging 50 Offensive Hacking 42 Defensive Hacking 52 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Hardlight Generator | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Neutron Missile Launcher | -3/Testing | Scanalyzed Imp. Lightning Gun | -3/Testing | Archive Gravity Flail | -3/Testing | Archive Com. Mass Driver | -3/Testing | Archive Adv. Thermal Defense Suite | -3/Testing | Archive Impact Mace | -3/Testing | Archive Proton Burst Cannon | -3/Testing | Archive Kinetic Spear | -3/Testing | Archive Lrn. Phase Cannon | -3/Testing | Archive Graviton Reactor | -3/Testing | Archive Adv. EM Disruption Field | -3/Testing | Archive Exp. Heat Sink | -3/Testing | Archive Hvy. Proton Cannon | -3/Testing | Archive Hds. Centrium Leg | -2/Quarantine | Z-intel Exp. Signal Interpreter | -2/Quarantine | Z-intel Imp. Q-thruster | -2/Quarantine | Z-intel Com. Particle Reactor | -2/Quarantine | Z-intel Exp. Target Analyzer | -2/Quarantine | Z-intel Hvy. Gatling Laser | -2/Quarantine | Z-intel Point Singularity Launcher | -2/Quarantine | Z-intel Exp. Optical Array | -2/Quarantine | Z-intel Hardcell Cannon | -2/Section 7 | Z-intel Com. Wheel | -2/Section 7 | Z-intel Adv. Point Defense System | -2/Section 7 | Z-intel Imp. Antigrav System | -2/Section 7 | Z-intel Adv. Targeting Computer | -2/Section 7 | Z-intel Imp. Weapon Shielding | -2/Section 7 | Z-intel Imp. Shock Absorption System | -2/Section 7 | Z-intel Adv. Launcher Guidance Computer | -2/Section 7 | Z-intel Myomer Leg | -2/Section 7 | Z-intel Med. Storage Unit | -2/Section 7 | Z-intel Hvy. Siege Treads | -2/Section 7 | Z-intel Triangulator | -2/Section 7 | Z-intel Imp. Transmission Jammer | -2/Section 7 | Z-intel Imp. System Shield | -2/Section 7 | Z-intel Biometal Heavy Treads | -2/Section 7 | Z-intel Adv. ECM Suite | -2/Section 7 | Z-intel Adv. Plasma Rifle | -2/Section 7 | Archive Prc. Phase Gun | -2/Section 7 | Archive Exp. Terrain Scan Processor | -2/Section 7 | Z-intel Exp. Energy Well | -2/Section 7 | Z-intel Centrium Medium Armor Plating | -2/Section 7 | Z-intel Centrium Light Armor Plating | -2/Section 7 | Z-intel Exp. Gyrokinetic Inverter | -2/Section 7 | Z-intel Exp. Terrain Scanner | -2/Section 7 | Z-intel Exp. Cooling System | -2/Section 7 | Z-intel Adv. Matter Compressor | -2/Section 7 | Z-intel Exp. Biometal Medium Treads | -2/Section 7 | Z-intel Enh. Biometal Leg | -2/Section 7 | Z-intel Diametric Drive | -2/Section 7 | Z-intel Adv. Micro-nuke Launcher | -2/Section 7 | Archive Prc. Matter Filter | -2/Section 7 | Archive Adv. Variable Charge Gun | -2/Section 7 | Archive Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free A-15 Conveyor | -3/Testing | Archive K-01 Serf | -3/Testing | Archive B-74 Champion | -3/Testing | Archive R-10 Processor | -3/Testing | Archive Fabricated ------------ Biometal Heavy Treads | x1 | -4/Factory | Preloaded Repaired ---------- Neutron Missile Launcher | 47% | -2/Research | Broken Studied --------- Shock Rifle | -8/Materials | Hacked Thermic Laser | -6/Factory | Hacked Imp. Hover Unit | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Neutrino Core | -3/Research | Hacked Rnf. Fission Core | -3/Testing | Hacked Alien Tech Used ----------------- Matter Drive Core Stripper Phase Redirector Core Cannon Sigix Terminator Integrity Redistributor Integrated Mediator Microwarp Drive Achievements -------------- Vwoop! Challenges ------------ None Game ------ Seed SlugHeartDisplacer Manual? 0 Play Time 02:19:40 Cumulative 1371.2 hours Start 2026.08.17 @ 09:35:07 End 2026.08.17 @ 13:02:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1679 Rogue 1395 Adventurer 124 Explorer 160 Win Type - Total 72 Types 55/0/11/4/1/0/0/1/0/0 Lore% 92 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a133508b-5813-4d00-a1a2-21d4fcd646cd