Cogmind - Beta 14 --- EXPLORER MODE // 2025.04.25 @ 20:28:17 Player: Niltras Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (165) 825 Value Destroyed (5543) 5543 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1787) 1787 TOTAL SCORE: 12055 Bonus ------- Follower Combat Kills 187 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 582/850 Matter 300/300 Energy 38/100 System Corruption 1% Temperature Cool (0) Movement Walking (123) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Melee Analysis Suite Microactuators Actuator Array Force Booster > --- WEAPON (5) ------- Heavy Flail Heavy Flail Powered Hammer Powered Hammer Great Axe > --- INVENTORY (10) --- Improved Cooling System Advanced Weight Redist. System Actuator Array Hacking Suite CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Microactuators Actuator Array Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Flail Heavy Flail Powered Hammer Powered Hammer Great Axe > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Improved Cooling System Trap Scanner Improved Melee Analysis Suite Actuator Array Force Booster Hacking Suite Powered Hammer CR-A16's Pointy Stick [Rating: 62] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Medium Storage Unit Device Actuator Array Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Powered Hammer Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 9 | . 1 2 2 2 . . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . 1 Utility 3 | . 1 2 . . . . . . . Weapon 3 | . . . 1 2 . . . . . Parts Attached 115 | 6 5 16 17 34 7 1 10 3 16 Power 15 | 1 1 2 3 5 . . . . 3 Engine 10 | 1 1 2 1 2 . . . . 3 Core 5 | . . . 2 3 . . . . . Reactor . | . . . . . . . . . . Propulsion 22 | 2 . 3 4 5 1 1 1 . 5 Treads . | . . . . . . . . . . Leg 22 | 2 . 3 4 5 1 1 1 . 5 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 53 | 2 1 10 6 13 5 . 7 3 6 Device 30 | . . 1 4 9 2 . 7 2 5 Storage 3 | 1 . . 1 . 1 . . . . Processor 3 | . . . . 1 1 . . . 1 Hackware 3 | . . 3 . . . . . . . Protection 14 | 1 1 6 1 3 1 . . 1 . Artifact . | . . . . . . . . . . Weapon 25 | 1 3 1 4 11 1 . 2 . 2 Energy Gun 3 | . 2 1 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 17 | . . . 4 10 1 . 1 . 1 Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . 3 . . Parts Lost 22 | . . 3 1 5 3 1 . . 9 Power 5 | . . . . 1 . . . . 4 Propulsion 6 | . . 1 . 1 2 . . . 2 Utility 8 | . . 1 . 2 1 1 . . 3 Weapon 3 | . . 1 1 1 . . . . . Highest Loss Streak 6 | . . 2 1 1 2 1 . . 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 86 94 97 99 91 84 95 92 92 Engine 6 | . 12 10 5 4 7 7 7 7 10 Core 1 | . . . 2 2 . . . . . Leg 21 | . 25 19 23 21 19 17 21 21 23 Device 13 | . . 4 15 18 14 10 16 14 13 Storage 7 | . 12 10 7 7 7 7 7 7 6 Hackware 5 | . . 24 8 2 . . . . . Protection 6 | . 12 5 8 6 7 7 7 7 4 Ballistic Gun 3 | . 18 18 . . . . . . . Impact Weapon 23 | . . . 22 34 28 28 28 28 24 Slashing Weapon 2 | . . . . . 7 7 7 7 6 Peak Build Rating 62 | 6 8 19 38 52 52 43 57 57 62 Average Rating 40 | 4 7 16 34 47 47 41 48 51 55 On Entrance 30 | . 6 7 19 38 51 43 41 52 48 Naked Turns . | . . . . . . . . . . Heaviest Build 77 | 19 20 28 37 52 57 50 54 77 65 Greatest Support 78 | 20 20 29 58 69 67 48 58 58 78 Greatest Overweight (x) 3 | 3 . 1 1 . 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 9 10 10 10 10 10 10 Most Carried 10 | 2 4 9 9 10 10 8 10 10 10 Average Carried 7 | . 3 5 6 8 9 8 8 9 8 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Final Carried 9 | 2 4 3 9 9 8 8 9 9 5 Class Distribution -------------------- 52% | Hacker-Gladiator 47% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Zion Hacker-Gladiator | -6/Proximity Caves Hacker-Gladiator | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Matter Collected 1911 | 258 72 342 165 387 70 10 125 189 293 Remotely . | . . . . . . . . . . Salvage Created 6585 | . 279 973 925 2408 285 94 . 97 1524 Parts 241 | . 12 79 35 71 4 2 . 3 35 Haulers Intercepted 3 | . . . 1 1 . . . . 1 Recyclers Shooed 2 | . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 121 | . 4 24 17 42 8 2 . 2 22 Melee 51 | . . . 9 20 6 1 . 2 13 Guns 28 | . 4 24 . . . . . . . Classes Destroyed 16 | . 3 4 3 3 1 . . . 2 Worker 11 | . . . 3 5 . . . . 3 Builder 10 | . . 1 . 8 . . . . 1 Tunneler 1 | . . . . 1 . . . . . Hauler 3 | . . . 1 1 . . . . 1 Recycler 8 | . 1 . 1 3 . . . . 3 Operator 2 | . . 1 . 1 . . . . . Watcher 9 | . 1 1 4 3 . . . . . Swarmer 29 | . . 8 3 9 4 . . . 5 Grunt 42 | . 4 7 5 16 . 1 . . 9 Brawler 3 | . . . 1 . 1 1 . . . Duelist 1 | . . . . . 1 . . . . Sentry 29 | . . 9 8 8 1 . . 1 2 Demolisher 1 | . . . . . . . . . 1 Hunter 4 | . . . . 2 1 . . . 1 Programmer 11 | . . . . 7 . . . 1 3 Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 11 | . 3 3 6 10 4 1 . 1 11 Combat Bots Only 8 | . 2 3 4 5 4 1 . 1 8 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 1059 | . 32 135 81 372 144 7 . 34 254 Missed 368 | . 12 37 31 132 50 1 . 9 96 Damage Taken 6272 | . 218 765 575 1795 688 139 . 228 1864 Core 800 | . 25 170 38 204 55 . . 40 268 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 3912 | . 133 499 349 1148 444 79 . 140 1120 Regen/Repaired (Parts) 1133 | . . 72 161 77 . . 823 . . Core Remaining (%) 79 | 100 90 57 93 . . . . 57 . Volleys Fired 109 | . 23 86 . . . . . . . Largest 2 | . 2 2 . . . . . . . Hottest 60 | . 60 40 . . . . . . . Shots Fired 216 | . 46 170 . . . . . . . Gun 216 | . 46 170 . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 206 | . 36 170 . . . . . . . Thermal 10 | . 10 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 33 | . 16 33 . . . . . . . Robot Miss Streak 1 | . 1 1 . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 530 | . 40 141 66 136 31 15 . 9 92 Core Hits 144 | . 17 68 9 24 5 2 . 2 17 Critical Kills 9 | . . . 3 5 . . . . 1 Critical Parts Destroyed 59 | . . 2 8 27 5 2 . 1 14 Critical Strikes 76 | . . 2 14 34 5 4 . 1 16 Destroy 2 | . . 2 . . . . . . . Smash 70 | . . . 14 33 5 2 . 1 15 Sever 4 | . . . . 1 . 2 . . 1 Melee Attacks 464 | . . . 73 197 40 17 2 10 125 Impact 433 | . . . 73 194 35 14 2 9 106 Slashing 25 | . . . . 3 5 3 . 1 13 Piercing 6 | . . . . . . . . . 6 Sneak Attacks 33 | . . . 7 15 1 . . . 10 Combat Hostiles 2 | . . . . 1 1 . . . . Follow-up Attacks 116 | . . . 11 41 17 7 . 3 37 Damage Inflicted 17594 | . 360 1112 2945 6413 1418 526 . 420 4400 Guns 1472 | . 360 1112 . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 16122 | . . . 2945 6413 1418 526 . 420 4400 Ramming . | . . . . . . . . . . Kinetic 1386 | . 274 1112 . . . . . . . Thermal 86 | . 86 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 15374 | . . . 2945 6342 1238 439 . 390 4020 Slashing 581 | . . . . 71 180 87 . 30 213 Piercing 167 | . . . . . . . . . 167 Highest Corruption 2 | . 1 . . 2 . 2 2 1 1 Average Corruption 1 | . 1 . . 1 . 2 2 1 1 Corruption Purged 3 | . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 44 | . 3 . . 28 . 3 4 . 6 Message Errors 10 | . 1 . . 7 . 1 . . 1 Matter Fused 18 | . 1 . . 10 . 2 2 . 3 Heat Flow Errors 5 | . . . . 2 . . 1 . 2 Energy Discharges 3 | . . . . 2 . . 1 . . Parts Rejected 2 | . 1 . . 1 . . . . . Data Loss (minor) 4 | . . . . 4 . . . . . Data Loss (major) 1 | . . . . 1 . . . . . Alerts 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 4997 | . . . 797 2340 377 39 . 84 1360 Projectiles 71 | . . . . 71 . . . . . Explosions . | . . . . . . . . . . Melee 4926 | . . . 797 2269 377 39 . 84 1360 Knockbacks 64 | . . . 6 36 3 1 . 2 16 Impact 60 | . . . 6 33 3 1 . 2 15 Kinetic . | . . . . . . . . . . Secondary 4 | . . . . 3 . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 271 | . 240 28 21 214 4 . 259 . 271 Average Temperature 56 | . 77 6 13 93 4 . 135 . 116 Received Heat Transfer 2305 | . 153 411 306 678 201 . . 66 490 Siege Activations . | . . . . . . . . . . Robots Corrupted 64 | . . . 13 34 2 1 . . 14 Combat Hostiles 41 | . . . 8 22 2 1 . . 8 Parts Fried 82 | . . . 13 45 3 . . . 21 Impact Corruptions 199 | . . . 33 90 18 3 . 3 52 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 200 | . 200 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Peak Influence 380 | . 110 317 274 380 . . . . 334 Initial 52 | . . 25 52 . . . . . . Average 92 | . 59 110 88 91 . . . . 100 Maximum Alert Level 1 | . . 1 1 1 . . . . 1 Low Security (%) 88 | 100 100 83 86 91 . . . . 84 Level 1 11 | . . 16 13 8 . . . . 15 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 1 4 1 11 . . . . 4 Investigation 3 | . 1 1 . 1 . . . . . Extermination 8 | . . . . 6 . . . . 2 Reinforcement 6 | . . 3 1 2 . . . . . Assault 1 | . . . . 1 . . . . . Garrison 3 | . . . . 1 . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Distress Signals 8 | . . 4 2 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 201 | . 11 42 35 67 8 2 . 4 32 Peak Tracking Total 9 | . 3 5 3 6 5 2 . 3 9 Tactical Retreats 17 | . . 5 1 8 . . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 5 | . 2 1 . 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . 1 . . . . 1 Fabricated Traps 5 | . . . . . . . . 5 . Most Traps Carried 1 | . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 4 | . . . 1 2 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 23 | . 2 5 2 11 . . . . 3 Terminals 7 | . 1 3 . 3 . . . . . Fabricators 4 | . . . . 3 . . . . 1 Repair Stations 6 | . 1 1 1 2 . . . . 1 Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access 3 | . . . 1 1 . . . . 1 Total Hacks 58 | . 5 12 8 27 . . . . 6 Successful 39 | . 2 6 7 20 . . . . 4 Failed 19 | . 3 6 1 7 . . . . 2 Catastrophic 3 | . . 2 . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 21 | . 2 10 . 5 . . . . 4 Terminals 15 | . 2 8 . 5 . . . . . Fabricators 9 | . . . . 7 . . . . 2 Repair Stations 18 | . 3 2 6 4 . . . . 3 Recycling Units 2 | . . 2 . . . . . . . Scanalyzers 9 | . . . . 9 . . . . . Garrison Access 5 | . . . 2 2 . . . . 1 Terminal Hacks 5 | . 1 2 . 2 . . . . . Part Schematic 1 | . . 1 . . . . . . . Unreport Threat 3 | . . 1 . 2 . . . . . Recall Investigation 1 | . 1 . . . . . . . . Fabricator Hacks 7 | . . . . 5 . . . . 2 Load Schematic 4 | . . . . 3 . . . . 1 Build 3 | . . . . 2 . . . . 1 Repair Station Hacks 14 | . 1 2 6 4 . . . . 1 Scan Component 8 | . 1 1 3 2 . . . . 1 Repair 6 | . . 1 3 2 . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . Report Inventory 1 | . . 1 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer 8 | . . . . 8 . . . . . Insert Component 4 | . . . . 4 . . . . . Analyze 4 | . . . . 4 . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . 1 Seal Access 3 | . . . 1 1 . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 2 2 . 7 . . . . 1 Full Trace Events 4 | . 1 2 . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 18 | . . 1 . 4 . . 13 . . Parts Built 6 | . . . . 4 . . . . 2 Authchips . | . . . . . . . . . . Time 252 | . . . . 146 . . . . 106 Total Part Build Rating 24 | . . . . 12 . . . . 12 Parts Repaired 6 | . . 1 3 2 . . . . . Time 179 | . . 26 96 57 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . . 5 . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . Machine Destruction 1 | . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Total Allies 4 | . . . . . . . 4 . . Largest Group 4 | . . . . . . . 4 4 4 Highest-Rated Group 149 | . . . . . . . 149 149 149 Highest-Rated Ally 39 | . . . . . . . 39 39 39 Total Orders . | . . . . . . . . . . Ally Attacks 45 | . . . . . . . . 9 36 Total Damage 763 | . . . . . . . . 276 487 Kills 6 | . . . . . . . . 2 4 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Turns Passed 12006 | 63 658 1516 1684 3395 630 737 1605 554 1164 Spaces Moved 6919 | 39 475 923 1002 1800 420 362 942 251 705 Core 6 | 6 . . . . . . . . . Treads . | . . . . . . . . . . Legs 6913 | 33 475 923 1002 1800 420 362 942 251 705 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 123 126 193 126 126 123 Average Speed 133 | 126 120 121 129 127 132 193 155 127 125 Slowest Speed 200 | 200 120 190 190 130 195 195 193 196 195 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 61 | 5 88 96 77 58 69 66 86 48 26 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 6 | . . . . . . . 1 . 5 Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 12 | . . . . . 8 2 1 1 . Spaces Dug 16 | . . . . 12 . . . . 4 Terrain Destroyed 16 | . . . . 12 . . . . 4 Melee 16 | . . . . 12 . . . . 4 Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Total 9014 | 49 522 1177 1293 2694 457 381 1083 474 884 Wait 1495 | 3 16 139 198 700 5 11 121 207 95 Move 6910 | 38 474 922 1001 1799 419 361 941 250 705 Hop . | . . . . . . . . . . Pick Up 47 | 2 3 3 10 19 1 . 4 2 3 Fast Attach 39 | 6 2 8 8 5 5 1 2 1 1 Attach 37 | . 1 3 2 13 2 . 5 2 9 Detach 10 | . . 1 1 4 1 . 1 1 1 Swap 39 | . 2 5 7 16 . . 3 . 6 Drop 55 | . 1 10 10 18 5 . 5 4 2 Fire 109 | . 23 86 . . . . . . . Melee 273 | . . . 56 120 19 8 1 7 62 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) History --------- Turn | Location | Event 36 | -11/Scrapyard | Identified exit to Materials 36 | -11/Scrapyard | Discovered exit to Materials (range 16) 64 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Evolved 1 slot: Utility x1 160 | -10/Materials | Identified exit to Mines 160 | -10/Materials | Discovered exit to Mines (range 9) 290 | -10/Materials | Identified exit to Materials 290 | -10/Materials | Discovered exit to Materials (range 16) 314 | -10/Materials | Build established: Hacker-Mutant 461 | -10/Materials | Discovered exit to Materials (range 14) 716 | -10/Materials | Discovered exit to Materials (range 5) 722 | -10/Materials | Entered another Materials area 722 | -9/Materials | Evolved 2 slots: Utility x2 758 | -9/Materials | Repaired Lgt. Armor Plating 976 | -9/Materials | Identified exit to Materials 976 | -9/Materials | Discovered exit to Materials (range 9) 1323 | -9/Materials | Discovered exit to Materials (range 4) 1535 | -9/Materials | Identified exit to Mines 1535 | -9/Materials | Discovered exit to Mines (range 10) 1931 | -9/Materials | Discovered exit to Materials (range 16) 2238 | -9/Materials | Entered another Materials area 2238 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2568 | -8/Materials | Repaired Lgt. Nuclear Core 2608 | -8/Materials | Repaired Med. Storage Unit 2641 | -8/Materials | Repaired Imp. Aluminum Leg 2713 | -8/Materials | Identified exit to Factory 2713 | -8/Materials | Discovered exit to Factory (range 11) 3510 | -8/Materials | Discovered exit to Factory (range 12) 3922 | -8/Materials | Entered Factory 3922 | -7/Factory | Evolved 2 slots: Weapon x2 4064 | -7/Factory | Identified exit to Factory 4064 | -7/Factory | Discovered exit to Factory (range 4) 4294 | -7/Factory | Repaired Deuterium Engine 4323 | -7/Factory | Identified exit to Lower Caves 4323 | -7/Factory | Discovered exit to Lower Caves (range 15) 4556 | -7/Factory | Discovered exit to Factory (range 6) 5242 | -7/Factory | Fabricated Actuator Array (x2) 5391 | -7/Factory | Discovered exit to Factory (range 5) 5541 | -7/Factory | Build established: Hacker-Gladiator 5731 | -7/Factory | Fabricated Hvy. Flail (x2) 6517 | -7/Factory | Repaired Trap Scanner 6707 | -7/Factory | Discovered exit to Factory (range 15) 6829 | -7/Factory | Garrison activated, responded to threat 7278 | -7/Factory | Discovered exit to Lower Caves (range 11) 7317 | -7/Factory | Entered Lower Caves 7488 | -7/Lower Caves | Encountered a Warlord checkpoint 7667 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7830 | -7/Lower Caves | Learned 8 Factory zone layouts 7859 | -7/Lower Caves | Identified exit to Lower Caves 7859 | -7/Lower Caves | Discovered exit to Lower Caves (range 16) 7923 | -7/Lower Caves | Learned Factory stockpile data 7947 | -7/Lower Caves | Entered another Lower Caves area 8033 | -7/Lower Caves | Discovered exit to Factory (range 7) 8679 | -7/Lower Caves | Encountered a Warlord checkpoint 8680 | -7/Lower Caves | Identified exit to Zion 8680 | -7/Lower Caves | Discovered exit to Zion (range 3) 8684 | -7/Lower Caves | Entered Zion 8711 | -7/Zion | Found CR-A16's Pointy Stick 8807 | -7/Zion | Identified exit to Proximity Caves 8807 | -7/Zion | Discovered exit to Proximity Caves (range 13) 8879 | -7/Zion | Visited the Megawrench Repair Shop 8879 | -7/Zion | Megawrench repaired 12 parts 8985 | -7/Zion | System corruption cleaned by Quarantine Array 9058 | -7/Zion | Found Prototype Device 9429 | -7/Zion | Found Prototype Device 9429 | -7/Zion | Identified Bomb Factory No. 2 9431 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9661 | -7/Zion | Met Imprinter 9686 | -7/Zion | Imprinted 9688 | -7/Zion | Declared Zion's savior 9849 | -7/Zion | Learned Factory terminal intel 10004 | -7/Zion | Given the Hacking Drone Bay 10004 | -7/Zion | Found Prototype Device 10013 | -7/Zion | Identified Hacking Drone Bay 10043 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10289 | -7/Zion | Entered Proximity Caves 10289 | -6/Proximity Caves | Accompanied by 4 allies 10534 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10824 | -6/Proximity Caves | Discovered exit to Factory (range 10) 10843 | -6/Proximity Caves | Entered Factory 10843 | -6/Factory | Accompanied by 4 allies 10843 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10844 | -6/Factory | Identified exit to Lower Caves 10844 | -6/Factory | Identified exit to Factory 10846 | -6/Factory | Loaded intel: 26 terminal locations 10992 | -6/Factory | Garrison activated, responded to threat 11238 | -6/Factory | Fabricated KE Penetrator? 11263 | -6/Factory | Lost 3 allies 11376 | -6/Factory | Discovered exit to Lower Caves (range 15) 11731 | -6/Factory | Spotted B-75 Beast 11765 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 11769 | -6/Factory | Destroyed B-75 Beast 11846 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 11853 | -6/Factory | Destroyed 8 combat bots 11853 | -6/Factory | Lost 6 parts (2p2n2u) 11986 | -6/Factory | Cargo convoy interrupted 12007 | -6/Factory | Self-destructed Last Messages --------------- 11997_ P-60 Hacker IFF system glitched. 11999_ P-60 Hacker suffers critical hit (Smash). 11999_ Destroyed Gravmag System. 11999_ P-60 Hacker system corrupted by crushing effect. 12002_ Destroyed Gravmag System. 12002_ P-60 Hacker system corrupted by crushing effect. 12003_ Pressure Siphon disabled. 12004_ Destroyed Shock Rifle. 12004_ P-60 Hacker system corrupted by crushing effect. 12004_ Hvy. Flail follow-up attack on P-60 Hacker. 12004_ Destroyed Imp. Heat Sink. 12004_ P-60 Hacker system corrupted by crushing effect. 12005_ P-60 Hacker system terminally corrupted. 12005_ Mic. Nuclear Core fried. 12005_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ????# #####+## #???? ???????????????? | | ????# #???? ???????????????? | | ????# #???? #########??????? | | ????# """"" !! #??##/## ###????? | | ????# """"" !! #??# #????? | | ????# """ !! #?## ##???? | | ????# #?# * #???? | | ????# #?# #???? | | ?##########+## #?# #???? | | ?# # ### ##### | | ?# # ## | | ?# # ## # | | ?# ## #### ## !# | | ?# =## #??# ## # | | ?##############+#??# ### # | | ??????# #??# #?# # | | ??????# "" #### ### # ## #### | | ??????# """ """ # | | ??????# """ S" # ^ | | ??????# """ """ # """" """" """" """" !! | | ??????# """ + """" """" """" """" !! | | ??????# # """" """" """" """" | | ??????# # | | ??????########### """" """" """" """" | | ???????# % """" """" """" """" | | ???????# R@%""" """" """" """" | | ???????# < | | ???????# | | ???????# t | | ???############## ##################### | | ???# # #???????????????????? | | ???# # ################????? | | ???# + ] k #????? | | ????????????????# ????????????????? | | ????????????????#" k ??????????????? | | ????????????????#"" ##?????????????? | | ????????????????#"" """ #??????????????? | | ????????????????#"" """ #??????????????? | | ????????????????#"" """ !!#??????????????? | | ?????????????????"T !!#??????????????? | | ?????????????????"" """ #??????????????? | | ?????????????????"" ??? ! ??????????????? | | ?????????????????"" ???? ?????????????? | | ?????????????????""????? ?????????????? | | ?????????????????"??????? ?????????????? | | ????????????????????????? ????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 6 Force Boost 20 Salvage Targeting 4 Offensive Hacking 50 Item Schematics ----------------- Actuator Array | -9/Materials | Hacked Powered Hammer | -7/Factory | Scanalyzed Hvy. Flail | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Flak Gun | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Force Booster | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive Fabricated ------------ Actuator Array | x2 | -7/Factory Hvy. Flail | x2 | -7/Factory KE Penetrator | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Deadly Force Melee Specialist Challenges ------------ None Game ------ Seed NeutronAssaultLink Manual? 0 Play Time 02:36:26 Cumulative 78.8 hours Start 2025.04.25 @ 02:26:50 End 2025.04.25 @ 20:28:17 Sessions 8 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 46 Rogue 1 Adventurer 16 Explorer 29 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 46 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2def101e-7037-47b6-9ad8-bef697151161