Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 23:28:56 Player: MrMistersen Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (52) 260 Value Destroyed (1398) 1398 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2598 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 287/300 Energy 58/100 System Corruption 3% Temperature Cool (36) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (2) ------ Advanced Visual Processing Unit Hacking Suite > --- WEAPON (3) ------- Heavy EM Pulse Gun Small Laser Improved Grenade Launcher > --- INVENTORY (5) ---- Structural Scanner Sensor Array Heavy Hammer Katana Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Beam Rifle Beam Rifle Katana > --- INVENTORY -------- Flight Unit Medium Battery Large Matter Pod Structural Scanner Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Sensor Array Heavy EM Pulse Gun Light Assault Rifle Heavy Assault Rifle Shock Bomb Launcher Shock Bomb Launcher Improved Grenade Launcher Improved Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Welding Torch Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 79 | 9 33 37 Power 8 | 1 2 5 Engine 8 | 1 2 5 Core . | . . . Reactor . | . . . Propulsion 23 | 3 7 13 Treads 2 | . . 2 Leg 11 | 2 3 6 Wheel 5 | 1 4 . Hover 3 | . . 3 Flight 2 | . . 2 Utility 15 | . 10 5 Device 3 | . 3 . Storage 4 | . 4 . Processor 3 | . . 3 Hackware 1 | . . 1 Protection 4 | . 3 1 Artifact . | . . . Weapon 33 | 5 14 14 Energy Gun 12 | 2 6 4 Energy Cannon . | . . . Ballistic Gun 8 | 3 2 3 Ballistic Cannon . | . . . Launcher 6 | . 2 4 Special Weapon 4 | . 4 . Impact Weapon . | . . . Slashing Weapon 3 | . . 3 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 3 | . . 3 Parts Lost 19 | . 8 11 Power 7 | . 2 5 Propulsion 5 | . 2 3 Utility . | . . . Weapon 7 | . 4 3 Highest Loss Streak 7 | . 7 4 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 92 89 Engine 13 | . 12 14 Leg 11 | . 11 11 Wheel 4 | . 14 . Hover 1 | . . 1 Flight 4 | . . 7 Device 2 | . 6 . Storage 10 | . 10 10 Processor 6 | . . 9 Protection 3 | . 9 1 Energy Gun 11 | . 12 11 Ballistic Gun 4 | . 9 2 Launcher 6 | . 1 9 Slashing Weapon 6 | . . 8 Naked Turns . | . . . Heaviest Build 42 | 7 31 42 Greatest Support 32 | 20 32 20 Greatest Overweight (x) 8 | 1 7 8 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 12 | 5 10 14 Most Carried 15 | 5 10 15 Average Carried 9 | 3 5 11 Final Capacity 15 | 5 15 5 Final Carried 6 | 4 6 4 Class Distribution -------------------- 48% | Mutant 34% | Scavenger-Mutant 8% | Tank 5% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1474 | 293 520 661 Remotely . | . . . Salvage Created 1672 | 36 454 1182 Parts 98 | 1 22 75 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 40 | 1 13 26 Melee 1 | . . 1 Guns 23 | 1 8 14 AOE 15 | . 5 10 Classes Destroyed 11 | 1 2 8 Worker 3 | . . 3 Builder 2 | . . 2 Recycler 3 | . 1 2 Mechanic 1 | . . 1 Operator 2 | . . 2 Watcher 1 | . . 1 Swarmer 10 | . 3 7 Grunt 23 | 1 10 12 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 7 | 1 6 7 Combat Bots Only 6 | 1 5 6 Max Kills in Single Turn 4 | 1 2 4 Gunslinging . | . . . Exploded 3 | . 2 3 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 244 | 3 106 135 Missed 69 | 1 29 39 Damage Taken 2614 | 22 911 1681 Core 604 | 10 180 414 Absorbed by Shields . | . . . Redirected to Shielding 24 | . 21 3 Regen/Repaired (Parts) 46 | . 12 34 Core Remaining (%) 60 | 96 24 . Volleys Fired 149 | 1 74 74 Largest 3 | 2 2 3 Hottest 132 | 60 100 132 Shots Fired 276 | 2 119 155 Gun 240 | 2 104 134 Cannon . | . . . Launcher 27 | . 6 21 Special 9 | . 9 . Kinetic 91 | 1 54 36 Thermal 137 | . 50 87 Explosive 17 | . 6 11 Electromagnetic 31 | 1 9 21 Robot Hit Streak 11 | 1 6 11 Robot Miss Streak 8 | . 8 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 165 | 1 61 103 Core Hits 82 | 1 29 52 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 8 | . 5 3 Burn 7 | . 4 3 Destroy 1 | . 1 . Melee Attacks 11 | . . 11 Impact . | . . . Slashing 11 | . . 11 Piercing . | . . . Sneak Attacks 6 | . . 6 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3651 | 15 1109 2527 Guns 1750 | 15 638 1097 Cannons . | . . . Explosions 1379 | . 456 923 Melee 504 | . . 504 Ramming 11 | . 8 3 Kinetic 577 | . 289 288 Thermal 1079 | . 333 746 Explosive 936 | . 414 522 Electromagnetic 544 | 15 65 464 Impact . | . . . Slashing 504 | . . 504 Piercing . | . . . Highest Corruption 3 | . 2 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 18 | . 16 2 Message Errors 2 | . 2 . Matter Fused 4 | . 4 . Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Data Loss (minor) 7 | . 6 1 Misfires 2 | . 1 1 Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 120 | . . 120 Projectiles . | . . . Explosions 46 | . . 46 Melee 74 | . . 74 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 421 | . 77 344 Shots 14 | . 4 10 Rammed 3 | . 2 1 Targets Rammed 4 | . 2 2 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 374 | 6 202 374 Average Temperature 83 | 6 57 96 Received Heat Transfer 873 | 12 402 459 Effects 1 | . . 1 Matter Decay 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 7 | . 1 6 Heat Transferred 3346 | . 1210 2136 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 1 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 421 | 20 256 421 Initial 13 | . 13 5 Average 110 | 6 106 116 Maximum Alert Level 2 | . 1 2 Low Security (%) 77 | 100 82 73 Level 1 22 | . 17 26 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 3 6 Investigation 5 | . 2 3 Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 63 | 1 25 37 Peak Tracking Total 5 | 1 5 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 9 | . 1 8 Max in Single Turn 4 | . 1 4 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 3 8 Terminals 6 | . 1 5 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 39 | . 8 31 Successful 26 | . 6 20 Failed 13 | . 2 11 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 19 | . 2 17 Fabricators . | . . . Repair Stations 8 | . 2 6 Recycling Units 8 | . 4 4 Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 12 | . . 12 Record 3 | . . 3 Prototype ID Bank 1 | . . 1 Branch Access Points 1 | . . 1 Terminal Index 1 | . . 1 Alert Level 1 | . . 1 Locate Traps 1 | . . 1 Dispatch Records 1 | . . 1 Security Status 1 | . . 1 Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks 5 | . 2 3 Scan Component 3 | . 1 2 Repair 2 | . 1 1 Recycling Unit Hacks 8 | . 4 4 Recycle Component 2 | . 1 1 Process 2 | . 1 1 Report Inventory 3 | . 1 2 Retrieve Matter 1 | . 1 . Scanalyzer 1 | . . 1 Insert Component 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 1 6 Full Trace Events 4 | . 1 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 58 | . 26 32 Parts Recycled 2 | . 1 1 Recycled Matter 187 | . 62 125 Retrieved Matter 62 | . 62 . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 4570 | 145 1312 3113 Spaces Moved 2005 | 137 837 1031 Core 82 | 74 6 2 Treads 4 | . . 4 Legs 1113 | 63 352 698 Wheels 479 | . 479 . Hover 89 | . . 89 Flight 238 | . . 238 Fastest Speed 50 | 50 80 120 Average Speed 190 | 84 115 265 Slowest Speed 680 | 120 400 680 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 7 97 56 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 10 | . 3 7 Terrain Destroyed 135 | . 38 97 Melee . | . . . Projectile 3 | . 3 . AOE 132 | . 35 97 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2483 | 165 1070 1248 Wait 110 | 7 80 23 Move 2003 | 136 836 1031 Hop . | . . . Pick Up 80 | 10 27 43 Fast Attach 3 | . 2 1 Attach 46 | 6 17 23 Detach 9 | 1 4 4 Swap 30 | 3 14 13 Drop 38 | 1 14 23 Fire 149 | 1 74 74 Melee 11 | . . 11 Ram 3 | . 2 1 Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 91 | -11/Scrapyard | Discovered new exit (range 8) 146 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Repaired Aluminum Leg? 318 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 5) 599 | -10/Materials | Discovered new exit (range 15) 757 | -10/Materials | Discovered new exit (range 15) 1069 | -10/Materials | Discovered new exit (range 11) 1077 | -10/Materials | Discovered new exit (range 8) 1154 | -10/Materials | Core integrity fell below 50% 1249 | -10/Materials | Lost 7 parts (1p2n4w) 1458 | -10/Materials | Entered another Materials area 1458 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1468 | -9/Materials | Build established: Scavenger-Mutant 1938 | -9/Materials | Build established: Tank 2053 | -9/Materials | Discovered new exit (range 12) 2369 | -9/Materials | Build established: Mutant 2838 | -9/Materials | Lost 4 parts (2p1n1w) 2856 | -9/Materials | Discovered new exit (range 20) 2929 | -9/Materials | Core integrity fell below 50% 3174 | -9/Materials | Build established: Scavenger-Mutant 4274 | -9/Materials | Build established: Mutant 4325 | -9/Materials | Repaired Hvy. Assault Rifle 4508 | -9/Materials | Discovered new exit (range 11) 4508 | -9/Materials | Identified exit to Mines 4571 | -9/Materials | Destroyed self via exploding Fusion Modulator Last Messages --------------- Integrated Corrupted Lgt. Treads (+3). Corrupted Lgt. Treads temporarily disabled. Dropped Lgt. Treads. Acquired 10 matter. K-01 Serf cleans the Fusion Modulator. System corrupted: Component data lost. Acquired Aluminum Leg. Acquired 10 matter. K-01 Serf collects debris. T-07 Excavator is excavating. System corrupted: FCS attempts to trigger Hvy. EM Pulse Gun. System corrupted: Hvy. EM Pulse Gun misfires. Destroyed Hover Unit. Destroyed Sensor Array. W-16 Scout sends out distress signal. Fusion Modulator explodes. Terminal disabled. Fusion Modulator explodes. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | # [ # #### # #?????? | | ## # ## # > #?????? | | # #########+## #?????? | | %+ #??????# !=# #?????? | | =% !# !"""#??????#=% ## ##?????? | | ## # [R"#??????# ### ##??????? | | ## # " ] ""######### #???????? | | ## # =/=! # ## #???????? | | ?# #####+###+# ##k """ #???????? | | ?# % + ## """ #???????? | | ?# #### ## """ #???????? | | ?# #??# #; ####????? | | ?#######+####??# ## # ????? | | ????# #???########; #???????? | | ????# #?????????# #???????? | | ????# #??????#### #???????? | | ????# #??????? #???????? | | ????# #??????? t ; +???????? | | ????# #???????# #???????? | | ????########???????## ; #???????? | | ????????????????????## ; ;#???????? | | ?????????????????????? ; #????????? | | ???????????????????????; #????????? | | ???????????????????????# #????????? | | ??????????????????????## #????????? | | ??????????????????????# @ #????????? | | ??????????????????????# #??????? | | ??????????????????????+ + ""???? | | ??????????????????????# # ?? | | ??????????????????????# ####??? # | | ??????????????????????# #?????????? | | ?????????????????????? #?????????? | | ?????????????????????? w ?????????? | | ????????????????????? ????????? | | ?????????????????????# #???????? | | ?????????????????????# ######???????? | | ?????????????????????# ????????????? | | ?????????????????????# ""????????????? | | ?????????????????????# ""????????????? | | ?????????????????????# ""????????????? | | ?????????????????????# ??????????????? | | ?????????????????????# ??????????????? | | ?????????????????????# ??????????????? | | ?????????????????????# ??????????????? | | ??????????????????????? ??????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 17 Energy Capacity 415 Matter Stores 397 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 1 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness It's Just You One Hack Too Far Part-time Mechanic Storm Trooper Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed SeismicDefenseMegatreads Manual? 0 Play Time 01:15:05 Cumulative 1.2 hours Start 2024.05.17 @ 23:04:32 End 2024.05.19 @ 23:28:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 666cdffd-6f7d-48fa-a79e-a680e05a9288