Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 21:07:41 Player: BatSpy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (2035) 2035 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 5754 Bonus ------- Follower Combat Kills 74 Cogmind --------- Core Integrity 0/850 Matter 5/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Armored Huge Wheel Armored Huge Wheel Advanced Terrain Scanner Kinecellerator Kinecellerator Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced ECM Suite > --- WEAPON ----------- Flak Gun Gauss Cannon > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Terrain Scanner Kinecellerator Kinecellerator Heavy Missile Launcher [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Advanced Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Propulsion Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 1 | . . . 1 . . . Propulsion 4 | . . . . . 2 2 Utility 3 | . . 2 1 . . . Weapon . | . . . . . . . Parts Attached 115 | 7 2 27 6 34 33 6 Power 17 | 1 . 3 . 6 5 2 Engine 11 | 1 . 3 . 5 1 1 Core 6 | . . . . 1 4 1 Reactor . | . . . . . . . Propulsion 26 | 2 . 6 3 3 9 3 Treads 5 | 2 . 1 . 2 . . Leg 14 | . . 5 3 1 5 . Wheel 5 | . . . . . 2 3 Hover 2 | . . . . . 2 . Flight . | . . . . . . . Utility 40 | 1 2 7 3 13 13 1 Device 20 | . 1 2 2 8 6 1 Storage 3 | 1 . 1 . . 1 . Processor 10 | . 1 3 . . 6 . Hackware . | . . . . . . . Protection 7 | . . 1 1 5 . . Artifact . | . . . . . . . Weapon 32 | 3 . 11 . 12 6 . Energy Gun 11 | 2 . 7 . 2 . . Energy Cannon 4 | . . . . 2 2 . Ballistic Gun 8 | 1 . 4 . 1 2 . Ballistic Cannon 4 | . . . . 2 2 . Launcher 4 | . . . . 4 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . . Corrupted Parts 1 | . . . . 1 . . System Corruption 10 | . . . . 10 . . Parts Lost 41 | . . 5 . 21 4 11 Power 12 | . . 1 . 6 1 4 Propulsion 8 | . . 2 . 2 . 4 Utility 10 | . . . . 7 2 1 Weapon 11 | . . 2 . 6 1 2 Highest Loss Streak 14 | . . 2 . 14 4 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 96 95 90 72 92 69 Engine 8 | . 14 8 9 8 6 4 Core 2 | . . . . . 7 5 Treads 7 | . 28 11 . 7 3 . Leg 8 | . . 9 18 7 14 . Wheel 3 | . . . . . 3 16 Hover 1 | . . . . . 3 . Device 12 | . 10 11 18 17 11 4 Storage 3 | . 8 2 9 2 1 6 Processor 19 | . 5 30 18 9 23 20 Energy Gun 8 | . 28 16 18 5 . . Energy Cannon 1 | . . . . 2 3 . Ballistic Gun 3 | . . 5 . . 4 4 Ballistic Cannon 2 | . . . . 1 4 4 Launcher 1 | . . . . 7 . . Naked Turns . | . . . . . . . Heaviest Build 69 | 11 12 19 21 32 69 67 Greatest Support 84 | 40 40 40 32 40 56 84 Greatest Overweight (x) 16 | . . 1 . 7 3 16 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 Average Capacity 8 | 5 6 5 8 5 8 20 Most Carried 16 | 5 5 8 8 8 16 12 Average Carried 5 | 1 3 4 6 4 6 9 Final Capacity 20 | 8 5 8 8 5 20 20 Final Carried 12 | 1 5 7 7 4 12 8 Class Distribution -------------------- 47% | Mutant 20% | Scavenger-Mutant 18% | Skirmisher 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Matter Collected 1457 | 219 71 362 . 497 308 . Remotely . | . . . . . . . Salvage Created 2356 | . 133 993 . 943 287 . Parts 135 | . 7 53 . 58 17 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 47 | . 2 21 . 18 6 . Melee 1 | . . . . 1 . . Guns 27 | . 2 21 . 1 3 . Cannons 9 | . . . . 7 2 . AOE 8 | . . . . 8 . . Classes Destroyed 9 | . 2 4 . 1 2 . Worker 2 | . . . . 2 . . Builder 3 | . . 2 . 1 . . Operator 1 | . . . . . 1 . Watcher 8 | . 1 4 . 2 1 . Swarmer 7 | . . 3 . 4 . . Grunt 23 | . 2 12 . 6 3 . Brawler 1 | . . 1 . . . . Sentry 15 | . . 5 . 8 2 . Programmer 1 | . . . . . 1 . Best Kill Streak 5 | . 2 5 . 4 2 . Combat Bots Only 5 | . 2 5 . 4 2 . Max Kills in Single Turn 2 | . 1 2 . 2 1 . Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . . 2 . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Hostile Shots Fired 684 | . 13 119 . 193 129 230 Missed 209 | . 4 35 . 46 41 83 Damage Taken 7251 | . 148 1058 . 2540 944 2561 Core 1807 | . 68 256 . 542 91 850 Absorbed by Shields . | . . . . . . . Redirected to Shielding 399 | . . . . 399 . . Regen/Repaired (Parts) 215 | . 3 61 . 30 5 116 Core Remaining (%) 59 | 100 72 36 . 1 87 . Volleys Fired 164 | . 11 77 . 45 29 2 Largest 2 | . 2 2 . 2 2 1 Hottest 138 | . 80 126 . 138 128 48 Shots Fired 300 | . 22 149 . 79 48 2 Gun 221 | . 22 149 . 34 16 . Cannon 65 | . . . . 31 32 2 Launcher 14 | . . . . 14 . . Special . | . . . . . . . Kinetic 93 | . . 37 . 13 41 2 Thermal 139 | . 11 87 . 34 7 . Explosive . | . . . . . . . Electromagnetic 68 | . 11 25 . 32 . . Robot Hit Streak 12 | . 8 12 . 9 12 1 Robot Miss Streak 4 | . 3 3 . 4 3 4 Penetration Max . | . . . . . . . Secondary Targets 7 | . . 7 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 209 | . 15 106 . 53 34 1 Core Hits 102 | . 7 49 . 30 15 1 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . . 1 6 . Burn 1 | . . . . 1 . . Meltdown 1 | . . . . . 1 . Destroy 1 | . . . . . 1 . Blast 4 | . . . . . 4 . Melee Attacks 3 | . . . . 3 . . Impact . | . . . . . . . Slashing 3 | . . . . 3 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4252 | . 199 1559 . 1507 956 31 Guns 2235 | . 199 1441 . 376 219 . Cannons 1242 | . . . . 521 690 31 Explosions 665 | . . 118 . 547 . . Melee 63 | . . . . 63 . . Ramming 47 | . . . . . 47 . Kinetic 1285 | . . 309 . 166 779 31 Thermal 1730 | . 90 951 . 559 130 . Explosive 49 | . . . . 49 . . Electromagnetic 1078 | . 109 299 . 670 . . Impact . | . . . . . . . Slashing 63 | . . . . 63 . . Piercing . | . . . . . . . Highest Corruption 17 | . . . 1 17 . . Average Corruption 7 | . . . 1 8 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . . . 2 34 . . Message Errors 8 | . . . . 8 . . Matter Fused 11 | . . . . 11 . . Heat Flow Errors 2 | . . . 1 1 . . Energy Discharges 4 | . . . . 4 . . Data Loss (minor) 4 | . . . . 4 . . Data Loss (major) 1 | . . . 1 . . . Misfires 6 | . . . . 6 . . Overload Shots 1 | . . . . . 1 . Overflow Damage 51 | . . 4 . 8 39 . Projectiles 39 | . . . . . 39 . Explosions 12 | . . 4 . 8 . . Melee . | . . . . . . . Knockbacks 4 | . . . . 1 2 1 Impact . | . . . . . . . Kinetic 4 | . . . . 1 2 1 Secondary . | . . . . . . . Self-Inflicted Damage 416 | . . 58 . 335 23 . Shots 15 | . . 2 . 13 . . Rammed 3 | . . . . . 3 . Targets Rammed 3 | . . . . . 3 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 593 | . 147 380 178 593 151 15 Average Temperature 97 | . 65 88 96 163 45 5 Received Heat Transfer 3024 | . 84 462 . 1053 384 1041 Effects 15 | . . . . 15 . . Shutdowns 4 | . . . . 4 . . Interference 1 | . . . . 1 . . Short Circuit 2 | . . . . 2 . . Damage (minor) 1 | . . . . 1 . . Damage (major) 7 | . . . . 7 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 9 | . . 2 . 7 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 6 | . . 3 . 1 2 . Heat Transferred 3540 | . 200 2115 . 1025 200 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . 2 . 5 . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Peak Influence 424 | . 105 334 129 424 272 109 Initial 192 | . . . 129 53 192 58 Average 119 | . 28 190 129 156 100 51 Maximum Alert Level 2 | . . 1 . 2 1 . Low Security (%) 80 | 100 100 51 100 74 86 100 Level 1 18 | . . 48 . 22 13 . Level 2 . | . . . . 2 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 3 . 7 2 1 Investigation 5 | . . 3 . 1 . 1 Extermination 1 | . . . . . 1 . Reinforcement 3 | . 1 . . 1 1 . Assault . | . . . . . . . Garrison 5 | . . . . 5 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Distress Signals 4 | . . 2 . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 5 28 3 24 14 23 Peak Tracking Total 10 | . 2 5 3 6 4 10 Tactical Retreats 9 | . . . . 3 1 5 Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Traps Triggered 10 | . 1 1 1 3 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Disabled 6 | . 1 . . 4 1 . Max in Single Turn 2 | . 1 . . 2 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Accessed 25 | . 3 5 2 7 3 5 Terminals 11 | . 2 2 1 5 1 . Fabricators 1 | . . . . . . 1 Repair Stations 8 | . 1 2 . 1 2 2 Recycling Units 2 | . . . . 1 . 1 Scanalyzers 3 | . . 1 1 . . 1 Garrison Access . | . . . . . . . Total Hacks 66 | . 7 12 6 15 10 16 Successful 38 | . 3 6 4 9 5 11 Failed 28 | . 4 6 2 6 5 5 Catastrophic 4 | . 2 1 . 1 . . Database Lockouts . | . . . . . . . Manual 9 | . 4 1 1 3 . . Terminals 21 | . 5 5 1 6 4 . Fabricators 3 | . . . . . . 3 Repair Stations 24 | . 2 5 . 7 6 4 Recycling Units 3 | . . . . 2 . 1 Scanalyzers 15 | . . 2 5 . . 8 Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . . 3 1 . Prototype ID Bank 1 | . 1 . . . . . Open Door 3 | . . . . 3 . . Alert Level 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 17 | . 2 4 . 5 4 2 Scan Component 10 | . 1 2 . 3 3 1 Repair 5 | . 1 1 . 1 1 1 Refit 2 | . . 1 . 1 . . Recycling Unit Hacks 2 | . . . . 1 . 1 Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . . . . . . 1 Scanalyzer 12 | . . 2 4 . . 6 Insert Component 6 | . . 1 2 . . 3 Analyze 6 | . . 1 2 . . 3 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 3 4 1 4 2 2 Full Trace Events 4 | . 1 2 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 1 2 . . 2 Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 84 | . . . . . . 84 Total Part Build Rating 4 | . . . . . . 4 Parts Repaired 5 | . 1 1 . 1 1 1 Time 195 | . 36 26 . 36 53 44 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . . 2 Parts Scanalyzed 6 | . . 1 2 . . 3 Part Schematics Acquired 5 | . . 1 2 . . 2 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 100 | . . . . 100 100 . Highest-Rated Ally 100 | . . . . 100 100 . Total Orders . | . . . . . . . Ally Attacks 5 | . . . . 5 . . Total Damage 274 | . . . . 274 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Turns Passed 5225 | 77 474 1076 328 1153 1455 662 Spaces Moved 3002 | 49 244 470 251 552 856 580 Core 55 | 17 . . . 34 . 4 Treads 833 | 32 244 238 . 246 73 . Legs 1337 | . . 232 251 272 582 . Wheels 775 | . . . . . 199 576 Hover 2 | . . . . . 2 . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 120 100 100 Average Speed 132 | 121 160 141 121 149 129 107 Slowest Speed 850 | 160 160 190 125 400 270 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 50 41 17 58 15 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . 1 1 . . Unknown Exits Taken 3 | 1 . 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 46 | . . 4 . 34 8 . Melee . | . . . . . . . Projectile 11 | . . . . 3 8 . AOE 35 | . . 4 . 31 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Total 3949 | 66 306 732 272 798 1153 622 Wait 497 | 4 42 119 9 128 166 29 Move 2996 | 48 243 469 250 551 855 580 Hop . | . . . . . . . Pick Up 109 | 7 7 25 4 28 34 4 Fast Attach 8 | . . 1 . 1 6 . Attach 51 | 6 1 8 1 21 9 5 Detach . | . . . . . . . Swap 56 | 1 1 18 5 12 18 1 Drop 57 | . 1 15 3 9 28 1 Fire 164 | . 11 77 . 45 29 2 Melee 3 | . . . . 3 . . Ram 3 | . . . . . 3 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 361 | -10/Materials | Repaired Corrupted Signal Interpreter 530 | -10/Materials | Discovered new exit (range 8) 539 | -10/Materials | Identified exit to Materials 552 | -10/Materials | Entered another Materials area 552 | -9/Materials | Evolved 2 slots: Utility x2 846 | -9/Materials | Build established: Skirmisher 1199 | -9/Materials | Build established: Scavenger-Skirmisher 1290 | -9/Materials | Repaired Aluminum Leg 1505 | -9/Materials | Core integrity fell below 50% 1593 | -9/Materials | Discovered new exit (range 12) 1628 | -9/Materials | Entered another Materials area 1628 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1729 | -8/Materials | Discovered new exit (range 18) 1757 | -8/Materials | Identified exit to Storage 1785 | -8/Materials | Discovered new exit (range 18) 1804 | -8/Materials | Identified exit to Factory 1917 | -8/Materials | Build established: Skirmisher 1956 | -8/Materials | Entered Storage 2217 | -8/Storage | Garrison activated, responded to threat 2273 | -8/Storage | Core integrity fell below 50% 2323 | -8/Storage | Lost 14 parts (3p2n6u3w) 2359 | -8/Storage | System corruption reached 10% 2531 | -8/Storage | Build established: Mutant 2589 | -8/Storage | Core integrity fell below 20% 2595 | -8/Storage | Repaired Corrupted Lgt. Treads 2955 | -8/Storage | Garrison activated, responded to threat 3057 | -8/Storage | Met 01-MTF 3098 | -8/Storage | Discovered exit to Factory (range 7) 3109 | -8/Storage | Entered Factory 3109 | -7/Factory | Accompanied by 1 ally (01-MTF) 3109 | -7/Factory | Evolved 2 slots: Propulsion x2 3114 | -7/Factory | 01-MTF left 3442 | -7/Factory | Build established: Scavenger-Mutant 4132 | -7/Factory | Repaired Corrupted Imp. Terrain Scanner 4192 | -7/Factory | Build established: Mutant 4299 | -7/Factory | Discovered new exit (range 11) 4379 | -7/Factory | Lost 4 parts (1p2u1w) 4436 | -7/Factory | Discovered new exit (range 13) 4564 | -7/Factory | Entered another Factory area 4564 | -6/Factory | Evolved 2 slots: Propulsion x2 4620 | -6/Factory | Repaired Arm. Huge Wheel? 4922 | -6/Factory | Fabricated Kinecellerator? 5125 | -6/Factory | Lost 6 parts (2p1n1u2w) 5162 | -6/Factory | Core integrity fell below 50% 5183 | -6/Factory | Lost 3 parts (1p2n) 5220 | -6/Factory | Core integrity fell below 20% 5226 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- A bubble of electromagnetic force engulfs the area. Subcomponent Replicator disabled. Arm. Huge Wheel destroyed. Fusion Compressor destroyed. U-05 Engineer lays Concrete. K-01 Serf cleans the Terminal. S-27 Virus IFF system glitched. U-05 Engineer lays Concrete. ALERT: Cargo convoy en route, clear transfer corridor. K-01 Serf cleans the Recycling Unit. Critical hit (Burn: +37). Acquired Adv. Terrain Scanner. S-27 Virus suffers critical hit (Burn). Arm. Huge Wheel destroyed. Acquired Lgt. Angular Momentum Engine. Critical hit (Burn: +37). Lgt. Angular Momentum Engine destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ??????????????????????####T #????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????######/#######????????????????? | | ???????????????????# @ #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????#!! #????????????????? | | ???????????????????#!! +?????????H??????? | | ???????????????????# ! #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# gsgggg #????????????????? | | ???????????????#???# #????????????????? | | ???????????????# ??######/#######????????????????? | | ???????????????# ########g#??????????????????????? | | ???????????????# /??????????????????????? | | ???????????????# # ?????????????????????? | | ???????????????# # ??????????????? #????? | | ???????????????# """ #? ????????????? #????? | | ???????????????# """ #??????????????? #????? | | ???????????????# """ #??????????????? #????? | | ???????????????# #??????????????? #????? | | ???????????????# #??????????????? #????? | | ???????????????# " " ### #?????? #????? | | ???????????????+ "Y" #?????? #????? | | ???????????????# """ ### #?????? #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 610 ECM Strength 2 Additional Mass Support 12 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Kinecellerator | -6/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Kinecellerator | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed SwarmLatentTube Manual? 0 Play Time 01:03:58 Cumulative 14.8 hours Start 2024.05.19 @ 17:55:27 End 2024.05.19 @ 21:07:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f795813-14f3-4cb0-8a6a-ee4af5c88ce1