Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 14:21:07 Player: QXander Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (110) 110 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1990 Bonus ------- None Cogmind --------- Core Integrity 486/550 Matter 173/300 Energy 54/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Experimental Sensor Array Advanced Targeting Computer Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Structural Scanner ECM Suite > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Small Storage Unit Experimental Sensor Array Advanced Targeting Computer Hacking Suite Light Assault Rifle [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 24 | 7 6 2 2 7 Power 4 | 1 1 . . 2 Engine 4 | 1 1 . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 2 . . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 4 | . 2 2 . . Utility 6 | 1 2 . 2 1 Device 4 | . 2 . 1 1 Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 3 1 . . 4 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . . 8 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Backups 3 | 1 3 3 4 4 Power . | . . 1 1 . Propulsion . | . . . . . Utility 2 | . . 1 3 3 Weapon . | . 1 1 . . Tool/Special . | . . . . . Unused Backups 7 | . 1 . . 6 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 6 | . . . . 6 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 81 88 100 81 Engine 13 | . 14 11 11 16 Wheel 2 | . 11 . . . Flight 29 | . 16 33 44 25 Device 18 | . 8 22 21 24 Storage 1 | . 6 . . . Energy Gun 5 | . 22 . . . Ballistic Gun 5 | . . 10 11 4 Ballistic Cannon 7 | . 3 11 11 5 Peak Build Rating 16 | 6 7 9 11 16 Average Rating 8 | 4 5 8 9 11 On Entrance 6 | . 6 6 9 11 Avg Prop Armor Cover (%) 4 | . . 3 4 3 Naked Turns . | . . . . . Heaviest Build 13 | 10 10 9 9 13 Greatest Support 26 | 26 26 16 14 18 Greatest Overweight (x) 3 | . 3 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 6 5 5 5 Most Carried 5 | 2 5 5 5 5 Average Carried 3 | 1 3 3 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 2 5 5 5 4 Class Distribution -------------------- 77% | Mutant 22% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Infiltrator-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 433 | 270 10 36 117 . Remotely . | . . . . . Salvage Created 91 | . 54 29 . 8 Parts 18 | . 7 7 . 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 6 | . 3 3 . . Guns 4 | . 3 1 . . Cannons 2 | . . 2 . . Classes Destroyed 2 | . 1 1 . . Operator 2 | . . 1 . 1 Swarmer 6 | . 3 3 . . Best Kill Streak 3 | . 3 3 . 1 Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 86 | . 27 11 2 46 Missed 28 | . 8 7 2 11 Hits 58 | . 19 4 . 35 Projectile 58 | . 19 4 . 35 Critical Strikes 1 | . . . . 1 Damage Taken 558 | . 152 47 . 359 Core 130 | . 50 16 . 64 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 18 | . 18 . . . Core Remaining (%) 92 | 100 80 . 96 . Volleys Fired 32 | . 14 7 . 11 Largest 2 | . 2 2 . 2 Hottest 80 | . 80 50 . 50 Shots Fired 54 | . 26 14 . 14 Gun 34 | . 24 7 . 3 Cannon 20 | . 2 7 . 11 Launcher . | . . . . . Special . | . . . . . Kinetic 30 | . 2 14 . 14 Thermal 24 | . 24 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 1 2 . 8 Robot Miss Streak 5 | . 4 5 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 26 | . 7 8 . 11 Core Hits 11 | . 4 5 . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Blast 2 | . . 1 . 1 Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 442 | . 88 112 . 242 Guns 137 | . 88 25 . 24 Cannons 233 | . . 87 . 146 Explosions . | . . . . . Melee 72 | . . . . 72 Ramming . | . . . . . Kinetic 282 | . . 112 . 170 Thermal 88 | . 88 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 72 | . . . . 72 Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 43 | . . . . 43 Projectiles 11 | . . . . 11 Explosions . | . . . . . Melee 32 | . . . . 32 Knockbacks 4 | . . 1 . 3 Impact . | . . . . . Kinetic 4 | . . 1 . 3 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 162 | . 162 20 . 24 Average Temperature 48 | . 68 9 . 12 Received Heat Transfer 90 | . 9 9 . 72 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 200 | . 200 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 76 | . 60 76 35 23 Initial 25 | . . 1 25 13 Average 7 | . 15 11 3 4 Influence Increases 288 | . 94 90 45 59 Destroy 0b10 Robot/C 120 | . 60 60 . . Destroy 0b10 Robot/NC 10 | . . 5 . 5 Destroy Leader 10 | . 10 . . . Successful Hack 42 | . 9 9 . 24 Disable Machine 15 | . . . . 15 Destroy Structure 1 | . . 1 . . Partial Spotted 30 | . 15 . . 15 Lose Combat Pursuer 60 | . . 15 45 . Influence Decreases 288 | . 89 29 76 94 Entered New Map 67 | . . 4 41 22 Time Decay 206 | . 89 25 35 57 Lost Part 15 | . . . . 15 Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 9 10 4 12 Peak Tracking Total 9 | . 5 7 3 9 Tactical Retreats 7 | . . 1 1 5 ECM-based Alert Blocks 13 | . . . . 13 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts 2 | . . . . 2 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled 1 | . . . . 1 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 12 | . 5 5 . 2 Terminals 11 | . 4 5 . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 11 8 . 4 Successful 16 | . 9 4 . 3 Failed 7 | . 2 4 . 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 9 8 . 4 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 7 4 . 3 Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 2 | . 2 . . . Terminal Index 1 | . . . . 1 Locate Traps 2 | . 1 1 . . Transport Status 1 | . 1 . . . Zone Layout 5 | . 1 2 . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 9 | . 4 4 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 822 | . 101 129 306 286 Structural 739 | . 65 129 306 239 Seismic 385 | . 101 129 155 . ECM 285 | . . . . 285 Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1087 | 89 277 129 306 286 Spaces Moved 2038 | 87 410 254 802 485 Core 54 | 3 5 . . 46 Treads . | . . . . . Legs . | . . . . . Wheels 151 | 84 67 . . . Hover . | . . . . . Flight 1833 | . 338 254 802 439 Fastest Speed 31 | 50 37 31 34 34 Average Speed 40 | 88 47 33 35 38 Slowest Speed 200 | 100 200 34 40 117 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 14 | . . 1 11 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 45 27 98 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2202 | 95 466 281 813 547 Wait 58 | . 26 16 12 4 Move 2007 | 86 409 251 780 481 Hop 13 | . . 1 10 2 Pick Up 15 | 1 3 2 3 6 Fast Attach 19 | 7 4 1 2 5 Attach 10 | . 1 2 1 6 Detach 9 | 1 4 . 1 3 Swap 2 | . 1 1 . . Drop 20 | . 4 . 4 12 Fire 32 | . 14 7 . 11 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . . . . 2 Miscellaneous 12 | . . . . 12 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Identified exit to Mines 256 | -10/Materials | Repaired Lgt. Ion Engine 259 | -10/Materials | Discovered new exit (range 16) 329 | -10/Materials | Build established: Mutant 367 | -10/Materials | Entered another Materials area 367 | -9/Materials | Evolved 2 slots: Propulsion x2 494 | -9/Materials | Discovered new exit (range 8) 496 | -9/Materials | Entered Mines 499 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 516 | -9/Mines | Discovered new exit (range 6) 521 | -9/Mines | Identified exit to Materials 559 | -9/Mines | Learned Materials trap positions 563 | -9/Mines | Discovered exit to Materials (range 12) 682 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 683 | -9/Mines | Found Prototype Device 802 | -9/Mines | Entered Materials 802 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 803 | -8/Materials | Loaded intel: 22 trap records 1088 | -8/Materials | Self-destructed Last Messages --------------- >>parse_system Reading system data... 01038_ Attempting to reprogram Shock Trap. 01040_ Weight Redist. System destroyed. 01041_ Dropped Imp. Datajack. 01041_ Dropped Structural Scanner. 01051_ S-10 Pest Flight Unit blasted off. 01053_ S-10 Pest knocked back. 01059_ Destroyed Flight Unit. [Achievement: Overwhelming] 01059_ Destroyed Lgt. Ion Engine. 01060_ Flight Unit destroyed. 01062_ Lgt. Ion Engine destroyed. 01062_ Critical hit (Burn: +37). 01063_ Lgt. Cannon destroyed. 01063_ S-10 Pest destroyed. 01065_ Flight Unit destroyed. 01065_ Lgt. Ion Engine destroyed. 01079_ T-07 Excavator is excavating. 01088_ Connecting with Terminal... 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Ion Engine | 55% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Overwhelming Challenges ------------ None Game ------ Seed ImprovedTacticalSink Manual? 0 Play Time 00:24:43 Cumulative 24.5 hours Start 2025.10.28 @ 13:58:27 End 2025.10.28 @ 14:21:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 24 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 197c764e-7487-4711-9f50-f1daa51a44cc