Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 23:10:03 Player: Arianne Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1712) 1712 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4347 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1450) Ox28 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Cooled Particle Cannon > --- INVENTORY (25) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Cryofiber Web Cooling System Compact Battery (200) Compact Battery (200) Compact Battery (200) Compact Battery (200) Targeting Computer Targeting Computer Targeting Computer Targeting Computer Targeting Computer Targeting Computer Reaction Control System Hardened Light Armor Plating System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Targeting Computer Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Cooling System Compact Battery Compact Battery Compact Battery Compact Battery Targeting Computer Targeting Computer Targeting Computer Targeting Computer Targeting Computer Targeting Computer Reaction Control System Hardened Light Armor Plating Cooled Particle Cannon Cooled Particle Cannon [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device ECM Suite Storage Huge Storage Unit Processor Improved Targeting Computer Weapon Cooled Particle Cannon Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Launcher Concussive RPG Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 66 | 6 3 21 12 24 Power 9 | 1 . 2 2 4 Engine 6 | 1 . 2 2 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 31 | 2 2 9 7 11 Treads . | . . . . . Leg 31 | 2 2 9 7 11 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 3 1 3 Device 1 | . 1 . . . Storage 2 | 1 . 1 . . Processor 6 | . . 2 1 3 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 . 7 2 6 Energy Gun 8 | 2 . 6 . . Energy Cannon 7 | . . . 2 5 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Corrupted Parts 1 | . 1 . . . System Corruption 7 | . 7 . . . Parts Lost 35 | . . 13 1 21 Power 6 | . . 1 . 5 Propulsion 16 | . . 5 1 10 Utility 3 | . . 1 . 2 Weapon 10 | . . 6 . 4 Highest Loss Streak 7 | . . 4 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 96 91 99 94 Engine 10 | . 14 10 18 3 Core 2 | . . . . 8 Leg 34 | . 28 39 35 27 Device 3 | . 10 6 . . Storage 9 | . 14 10 9 7 Processor 14 | . . 2 18 29 Energy Gun 9 | . 28 17 4 . Energy Cannon 7 | . . . 13 14 Special Weapon 1 | . . 3 . . Naked Turns . | . . . . . Heaviest Build 108 | 14 16 93 108 108 Greatest Support 61 | 20 20 40 40 61 Greatest Overweight (x) 28 | . . 9 3 28 Average Overweight (x) 1 | . . 2 2 1 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 24 | 6 8 24 25 25 Most Carried 25 | 3 3 25 25 22 Average Carried 18 | . . 16 23 19 Final Capacity 25 | 8 8 25 25 25 Final Carried 23 | . 3 23 23 20 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 813 | 237 53 185 155 183 Remotely . | . . . . . Salvage Created 2090 | . 99 867 353 771 Parts 115 | . 7 41 25 42 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 40 | . 2 17 7 14 Guns 20 | . 2 17 1 . Cannons 20 | . . . 6 14 Classes Destroyed 10 | . 1 4 2 3 Worker 2 | . . . 2 . Builder 1 | . . . . 1 Recycler 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 2 | . . . 1 1 Swarmer 4 | . . 1 3 . Grunt 26 | . 2 12 2 10 Duelist 1 | . . . . 1 Sentry 7 | . . 4 2 1 Programmer 2 | . . . . 2 Best Kill Streak 5 | . 2 3 5 2 Combat Bots Only 3 | . 2 3 3 2 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 494 | . 13 184 55 242 Missed 148 | . 2 57 17 72 Damage Taken 5047 | . 140 1479 534 2894 Core 1098 | . 28 240 119 711 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 88 40 78 . Volleys Fired 140 | . 5 66 22 47 Largest 2 | . 2 2 2 2 Hottest 130 | . 80 110 130 130 Shots Fired 235 | . 10 103 44 78 Gun 114 | . 10 102 2 . Cannon 119 | . . . 42 77 Launcher 1 | . . . . 1 Special 1 | . . 1 . . Kinetic . | . . . . . Thermal 204 | . . 83 44 77 Explosive 1 | . . . . 1 Electromagnetic 30 | . 10 20 . . Robot Hit Streak 13 | . 7 7 11 13 Robot Miss Streak 9 | . 2 9 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 155 | . 8 61 32 54 Core Hits 74 | . 5 26 13 30 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 3 1 . Burn 4 | . . 3 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3712 | . 106 1121 890 1595 Guns 1239 | . 106 1113 20 . Cannons 2403 | . . . 862 1541 Explosions 53 | . . . . 53 Melee . | . . . . . Ramming 17 | . . 8 8 1 Kinetic . | . . . . . Thermal 3352 | . . 929 882 1541 Explosive 53 | . . . . 53 Electromagnetic 290 | . 106 184 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 7 . . 4 Average Corruption 1 | . 7 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 30 | . . . 2 28 Projectiles 30 | . . . 2 28 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 6 | . . 3 2 1 Kicked 6 | . . 3 2 1 Crushed . | . . . . . Highest Temperature 526 | . 144 186 526 437 Average Temperature 120 | . 74 57 181 193 Received Heat Transfer 2370 | . 78 699 261 1332 Effects 14 | . . . 11 3 Shutdowns 4 | . . . 3 1 Energy Bleed 3 | . . . 2 1 Matter Decay 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Damage (major) 5 | . . . 4 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . 5 . 3 Heat Transferred 5391 | . . 2024 1295 2072 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 288 | . 65 288 213 143 Initial 85 | . . 27 85 28 Average 81 | . 13 96 114 46 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 87 | 100 100 76 88 100 Level 1 12 | . . 23 11 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 4 . 3 Investigation 2 | . . 2 . . Extermination 2 | . . . . 2 Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 3 40 10 28 Peak Tracking Total 12 | . 2 5 3 12 Tactical Retreats 7 | . . 5 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled 1 | . . 1 . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . . 3 4 1 Terminals 4 | . . 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 3 | . . 1 2 . Garrison Access . | . . . . . Total Hacks 27 | . . 10 15 2 Successful 16 | . . 6 9 1 Failed 11 | . . 4 6 1 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . . 5 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers 14 | . . 5 9 . Garrison Access . | . . . . . Terminal Hacks 3 | . . 2 1 . Prototype ID Bank 2 | . . 1 1 . Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Process 1 | . . . . 1 Scanalyzer 12 | . . 4 8 . Insert Component 6 | . . 2 4 . Analyze 6 | . . 2 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . 2 3 1 Full Trace Events 3 | . . 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . 2 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 16 | . . . . 16 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 6 | . . 2 4 . Part Schematics Acquired 6 | . . 2 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4603 | 51 179 1856 1158 1359 Spaces Moved 1637 | 42 133 546 404 512 Core 15 | 14 . . . 1 Treads . | . . . . . Legs 1622 | 28 133 546 404 511 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 260 190 Average Speed 240 | 96 120 278 260 227 Slowest Speed 1450 | 120 120 750 330 1450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 22 38 26 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . . 6 6 Melee . | . . . . . Projectile 11 | . . . 6 5 AOE 1 | . . . . 1 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2021 | 51 141 736 466 627 Wait 63 | . . 20 5 38 Move 1633 | 41 132 545 403 512 Hop . | . . . . . Pick Up 59 | 4 1 42 9 3 Fast Attach 17 | 2 1 6 1 7 Attach 27 | 4 . 11 2 10 Detach 3 | . . 2 . 1 Swap 22 | . 2 4 9 7 Drop 27 | . . 16 10 1 Fire 140 | . 5 66 22 47 Melee . | . . . . . Ram . | . . . . . Kick 6 | . . 3 2 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . . 3 . Trap . | . . . . . Miscellaneous 21 | . . 21 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 3) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Build established: Mutant 1039 | -9/Materials | Lost 4 parts (2n2w) 1534 | -9/Materials | Build established: Scavenger-Mutant 1748 | -9/Materials | Core integrity fell below 50% 2030 | -9/Materials | Discovered new exit (range 15) 2087 | -9/Materials | Entered another Materials area 2087 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2849 | -8/Materials | Discovered new exit (range 10) 3245 | -8/Materials | Entered Factory 3245 | -7/Factory | Evolved 2 slots: Utility x2 3383 | -7/Factory | Lost 7 parts (2p3n1u1w) 3493 | -7/Factory | Lost 3 parts (3n) 4266 | -7/Factory | Core integrity fell below 50% 4410 | -7/Factory | Build established: Mutant 4590 | -7/Factory | Cargo convoy interrupted 4592 | -7/Factory | Core integrity fell below 20% 4604 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- I-36 Angel unfolds itself. Slug penetrates Wall. Imp. Carbon-fiber Leg destroyed. C-30 ARC bursts open, deploying its payload. P-60 Hacker unfolds itself. H-55 Commando unfolds itself. I-36 Angel unfolds itself. ALERT: Cargo convoy interrupted, initiating access lockdown. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. Lgt. Deuterium Engine destroyed. Cld. Particle Cannon destroyed. Slug penetrates K-01 Serf. Targeting Computer destroyed. K-01 Serf collects debris. Penetrated by Slug. Carbon-fiber Leg destroyed. Slug penetrates Wall. 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Storage Unit | -8/Materials | Scanalyzed Com. Battery | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Challenges ------------ None Game ------ Seed SkeletonGravityDriver Manual? 0 Play Time 00:42:13 Cumulative 2.2 hours Start 2024.03.30 @ 22:29:19 End 2024.03.30 @ 23:10:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 12af8e32-e136-4dfd-9173-9810d33d7934