Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.15 @ 21:02:18 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (108) 540 Value Destroyed (4494) 4494 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2872) 2872 TOTAL SCORE: 15286 Bonus ------- Follower Combat Kills 427 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -155 Cogmind --------- Core Integrity 667/1150 Matter 300/300 Energy 177/2100 System Corruption 1% Temperature Cool (0) Movement Walking (150) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (12) ----- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array > --- WEAPON (3) ------- Heavy Plasma Cannon > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Micro Fission Core High-capacity Matter Pod Wave Gun Heavy Plasma Cannon KE Penetrator [Rating: 169] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Utility Large Storage Unit Device Assembled Nanovents Storage Large Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Assembled Alloy Armor Weapon Heavy Plasma Cannon Energy Gun Precision Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Launcher Proton Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 3 2 . . . . 2 . . . . . 1 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 140 | 9 1 7 4 . 10 10 4 10 2 6 26 4 8 6 20 3 4 1 5 Power 14 | 1 . 2 . . 1 1 1 1 . 1 1 . . 1 1 1 . . 2 Engine 5 | 1 . 1 . . . . 1 . . . 1 . . 1 . . . . . Core 7 | . . 1 . . 1 1 . 1 . 1 . . . . . 1 . . 1 Reactor 2 | . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 15 | 4 . 2 . . . . . 2 . 1 6 . . . . . . . . Treads 13 | 2 . 2 . . . . . 2 . 1 6 . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 57 | 2 1 1 . . 3 7 3 3 . 1 11 4 4 1 10 1 4 1 . Device 24 | 1 . 1 . . . 3 1 1 . . 5 3 3 . 5 1 . . . Storage 5 | 1 1 . . . . . . . . . 1 . . . 1 . . 1 . Processor 6 | . . . . . 1 1 1 . . . . . . . . . 3 . . Hackware 6 | . . . . . 1 2 . 1 . . 1 . . . . . 1 . . Protection 16 | . . . . . 1 1 1 1 . 1 4 1 1 1 4 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 . 2 4 . 6 2 . 4 2 3 8 . 4 4 9 1 . . 3 Energy Gun 15 | . . 1 2 . 2 1 . 2 2 . . . . . 3 1 . . 1 Energy Cannon 12 | . . . . . 1 . . . . . 4 . 2 1 3 . . . 1 Ballistic Gun 15 | 2 . 1 1 . 3 1 . 1 . 2 . . 2 1 . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . 1 . . . 1 2 . . . . Special Weapon 4 | . . . 1 . . . . 1 . . 1 . . . 1 . . . . Impact Weapon 2 | . . . . . . . . . . . 1 . . 1 . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . 1 . . . . 1 . . . 6 . . . . Corrupted Parts 3 | . . . . . . . . . . 3 . . . . . . . . . System Corruption 20 | . . . . . . . . . . 20 . . . . . . . . . Parts Lost 51 | . . 5 . . . . 2 8 . 2 8 . . . 7 1 1 2 15 Power 5 | . . 1 . . . . . 1 . . . . . . . . . . 3 Propulsion 10 | . . 2 . . . . . 2 . . 3 . . . 2 . . . 1 Utility 21 | . . . . . . . 2 3 . . 3 . . . 4 1 1 2 5 Weapon 15 | . . 2 . . . . . 2 . 2 2 . . . 1 . . . 6 Highest Loss Streak 15 | . . 3 . . . . 2 2 . 2 5 . . . 6 1 1 1 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 98 100 88 97 99 95 77 99 93 100 100 98 97 66 87 88 86 Engine 3 | . 14 7 14 14 6 . 5 5 . . 2 6 6 6 . . . . . Core 1 | . . 6 . . 2 7 1 1 7 7 3 . . . . 2 . . . Reactor 1 | . . . . . . . . . . . . . . . 5 . 5 5 4 Treads 12 | . 28 28 28 28 18 15 15 15 15 15 12 13 13 13 12 . . . . Leg 2 | . . . . . . . . . . . . . . . . 12 11 10 9 Device 21 | . 14 14 14 14 9 13 14 18 7 7 12 19 33 33 23 28 28 35 35 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 11 4 5 9 10 Processor 10 | . . . . . 5 14 22 23 23 23 13 13 13 13 7 . 4 . . Hackware 2 | . . . . . 6 8 . . 7 7 8 7 . . . . 1 . . Protection 7 | . . . . . 6 5 6 1 7 7 15 12 6 6 14 4 10 10 8 Energy Gun 2 | . . 3 13 14 3 1 . 10 1 13 . . . . 1 3 . . . Energy Cannon 5 | . . . . . 1 . . . . . 6 20 7 2 11 8 16 15 14 Ballistic Gun 7 | . 28 24 13 14 20 21 23 8 . 7 1 . 11 5 1 . . . . Launcher 1 | . . . . . . . . . . . . . . 5 4 . . . . Naked Turns 25 | . . . . . . . . . . . . . . . 25 . . . . Heaviest Build 104 | 15 30 30 29 29 39 40 51 51 36 57 71 74 74 70 74 52 102 104 104 Greatest Support 80 | 40 40 40 40 40 40 40 40 40 40 40 51 48 48 48 48 80 80 80 80 Greatest Overweight (x) 18 | 3 . . . . . . 1 1 . 2 18 1 1 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 1 . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 12 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 Most Carried 15 | 7 15 15 12 12 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Carried 12 | 4 11 13 10 12 14 14 13 12 15 14 14 14 14 14 14 3 4 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 6 15 10 12 12 15 15 13 15 15 13 15 13 15 15 5 5 5 5 1 Class Distribution -------------------- 33% | Scavenger-Mutant 15% | Golem 14% | Mutant 9% | Scavenger-Tank 6% | Scavenger-Skirmisher 5% | Derelict-Mutant 4% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -4/Factory Commander-Golem | -4/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Matter Collected 2952 | 279 126 489 40 . 145 149 247 215 . 111 395 51 122 76 309 109 35 10 44 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5649 | 99 191 516 . . 58 112 234 248 . 213 621 177 75 . 649 395 693 464 904 Parts 247 | 4 22 28 . . 2 3 13 14 . 9 22 5 4 . 14 23 32 23 29 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . 1 . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . 15 7 . 9 . 5 2 8 . 18 . . . Prevented 10 | . . . . . . . . 6 . 2 . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Combat Hostiles Destroyed 104 | . 4 12 . . . 3 7 6 . 9 8 3 1 . 15 8 9 7 12 Melee 6 | . . . . . . . . . . . 6 . . . . . . . . Guns 36 | . 4 12 . . . 3 7 5 . 3 . . . . . 2 . . . Cannons 41 | . . . . . . . . . . . 2 2 1 . 2 6 9 7 12 AOE 17 | . . . . . . . . . . 5 . . . . 12 . . . . Classes Destroyed 17 | 2 4 2 . . . 1 2 . . 1 2 . . . 3 . . . . Worker 2 | . . 1 . . . . . . . . . . . . . . . 1 . Builder 1 | . . . . . . . . . . . 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . . . . . . . . Recycler 5 | 1 . 1 . . . . . . . . 1 . . . . . 2 . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . Watcher 4 | . 2 . . . . . . . . . 1 . . . . . 1 . . Swarmer 27 | . 3 3 . . . . 3 4 . 5 1 . . . . 3 5 . . Grunt 25 | . 1 8 . . . 2 2 . . 2 3 2 . . . 2 . . 3 Brawler 2 | . . . . . . . 1 . . . 1 . . . . . . . . Sentry 15 | . . . . . . . 1 1 . . 1 1 1 . . 1 2 2 5 Hunter 4 | . . . . . . . . . . . 1 . . . . . . 1 2 Programmer 12 | . . . . . . 1 . 1 . . 1 . . . . 2 2 4 1 Z-Light 2 | . . . . . . . . . . . . . . . 2 . . . . Assembled 13 | . . 1 . . . . . . . . . . . . 12 . . . . Golem 1 | . . . . . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | 1 2 3 . . 1 1 4 4 . 4 3 3 1 . 12 4 7 3 5 Combat Bots Only 12 | . 2 3 . . . 1 4 4 . 4 3 3 1 . 12 4 5 3 5 Max Kills in Single Turn 3 | 1 1 1 . . 1 1 2 1 . 1 1 1 1 . 3 1 1 2 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 1 . . . . 3 . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Damage Taken 9338 | . 180 695 . . . 131 462 787 . 458 1113 125 60 . 1398 697 386 353 2493 Core 1593 | . 29 144 . . . 16 95 50 . 15 111 . 9 . 523 94 24 22 461 Absorbed by Shields 489 | . . . . . . . 52 227 . . 189 . 21 . . . . . . Redirected to Shielding 238 | . . . . . . 17 12 . . . 47 42 . . 120 . . . . Regen/Repaired (Parts) 16 | . . . . . . . . . . . . . . 16 . . . . . Core Remaining (%) 69 | 100 . . . 30 100 . . . . 74 . . . . . 13 97 . . Volleys Fired 300 | 5 16 45 . . 3 8 12 13 . 20 8 5 29 . 30 17 23 25 41 Largest 3 | 2 2 2 . . 3 3 3 3 . 2 3 3 3 . 3 3 3 3 3 Hottest 270 | 40 40 60 . . 153 75 73 133 . 110 270 270 270 . 213 110 75 75 171 Shots Fired 586 | 10 32 87 . . 8 24 36 33 . 30 20 13 32 . 55 28 40 51 87 Gun 301 | 10 32 87 . . 7 24 36 32 . 25 . . 2 . 23 11 . . 12 Cannon 265 | . . . . . 1 . . . . . 18 13 30 . 20 17 40 51 75 Launcher 16 | . . . . . . . . . . 5 . . . . 11 . . . . Special 4 | . . . . . . . . 1 . . 2 . . . 1 . . . . Kinetic 218 | 10 32 80 . . 4 24 36 11 . 4 . . 2 . 11 . . . 4 Thermal 272 | . . . . . . . . . . . 18 13 30 . 20 17 40 51 83 Explosive 5 | . . . . . . . . . . 5 . . . . . . . . . Electromagnetic 87 | . . 7 . . 4 . . 21 . 21 . . . . 23 11 . . . Robot Hit Streak 25 | 4 10 15 . . 1 5 13 10 . 8 4 5 6 . 4 6 19 20 25 Robot Miss Streak 6 | 1 3 4 . . 3 5 3 2 . 5 3 4 . . 6 3 1 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 6 | . . 1 . . . . 2 1 . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 1 . 1 . . . . . . . . . Shots Hit Robots 352 | 7 20 52 . . 3 16 25 25 . 16 29 6 4 . 21 16 29 24 59 Core Hits 203 | 3 8 23 . . 2 8 16 10 . 10 12 4 2 . 48 10 12 12 23 Critical Kills 2 | . . 1 . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . Critical Strikes 5 | . . 1 . . . . . . . . 1 1 . . 2 . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . 2 . . . . Smash 1 | . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 41 | . . . . . . . . . . . 40 . . 1 . . . . . Impact 11 | . . . . . . . . . . . 10 . . 1 . . . . . Slashing 30 | . . . . . . . . . . . 30 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . 5 . . . . . . . . Damage Inflicted 11906 | 89 292 667 . . 64 320 487 406 . 698 1197 223 131 . 1550 637 1379 1293 2473 Guns 3058 | 88 257 667 . . 20 320 487 406 . 347 . . . . 212 81 . . 173 Cannons 6417 | . . . . . 27 . . . . . 319 223 131 . 223 545 1368 1281 2300 Explosions 1466 | . . . . . . . . . . 351 . . . . 1115 . . . . Melee 878 | . . . . . . . . . . . 878 . . . . . . . . Ramming 87 | 1 35 . . . 17 . . . . . . . . . . 11 11 12 . Kinetic 2017 | 88 257 610 . . 20 320 487 116 . . . . . . 88 . . . 31 Thermal 6574 | . . . . . . . . . . 42 319 223 131 . 223 545 1368 1281 2442 Explosive 309 | . . . . . . . . . . 309 . . . . . . . . . Electromagnetic 2041 | . . 57 . . 27 . . 290 . 347 . . . . 1239 81 . . . Impact 263 | . . . . . . . . . . . 263 . . . . . . . . Slashing 615 | . . . . . . . . . . . 615 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 2 9 10 10 30 3 3 3 3 5 5 1 1 1 Average Corruption 5 | . . . . . . 2 7 9 10 10 2 3 3 3 5 5 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 230 | . . . . . . 2 26 59 5 31 13 16 31 4 . 28 3 2 10 Message Errors 46 | . . . . . . 1 6 9 2 5 6 3 4 1 . 6 1 . 2 Matter Fused 64 | . . . . . . . 6 13 . 14 3 3 12 2 . 8 . 1 2 Heat Flow Errors 23 | . . . . . . 1 5 6 . 2 . 3 2 1 . 2 . . 1 Energy Discharges 24 | . . . . . . . 2 6 2 4 . 3 1 . . 3 . 1 2 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Fused 4 | . . . . . . . . 3 . . . . 1 . . . . . . Data Loss (minor) 35 | . . . . . . . 2 14 . 1 3 1 6 . . 7 . . 1 Data Loss (major) 9 | . . . . . . . 1 4 . 2 . 1 . . . . 1 . . Misfires 11 | . . . . . . . 1 3 . 2 . . 2 . . . 1 . 2 Alerts 8 | . . . . . . . 1 1 1 . 1 . 2 . . 2 . . . Weapon Failures 5 | . . . . . . . 1 . . 1 . 2 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 495 | . . . . . . . . . . 33 203 . . . 52 . 104 82 21 Projectiles 221 | . . . . . . . . . . . . . . . 14 . 104 82 21 Explosions 71 | . . . . . . . . . . 33 . . . . 38 . . . . Melee 203 | . . . . . . . . . . . 203 . . . . . . . . Knockbacks 3 | . . . . . . . . . . . 2 . . . . . 1 . . Impact 3 | . . . . . . . . . . . 2 . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 123 | . . . . . . . . . . 48 . . . . 75 . . . . Shots 7 | . . . . . . . . . . 2 . . . . 5 . . . . Rammed 8 | 1 5 . . . 2 . . . . . . . . . . . . . . Targets Rammed 15 | 1 6 . . . 2 . . . . . . . . . . 3 1 1 1 Kicked 6 | . . . . . . . . . . . . . . . . 3 1 1 1 Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 377 | . . 20 . . 33 116 139 229 . 259 162 288 174 74 377 201 . . 196 Average Temperature 89 | . . 5 . . 22 31 66 59 . 95 64 128 72 50 170 104 . . 101 Received Heat Transfer 1606 | . 66 279 . . . 45 154 63 . 81 152 72 18 . 97 267 18 39 255 Effects 2 | . . . . . . . . . . . . 2 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . Combat Hostiles 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . Parts Fried 7 | . . . . . . . . 1 . 1 3 . . . . 2 . . . Impact Corruptions 4 | . . . . . . . . . . . 4 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Melted 8 | . . . . . . . . . . . 3 3 . . . . . 1 1 Heat Transferred 4670 | . . . . . . . . . . 50 500 350 200 . 248 300 725 650 1647 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Peak Influence 627 | 10 182 223 . . 193 58 . . . . 627 . . . . . 233 286 254 Initial 600 | . 6 8 . . . 14 . . . . 600 . . . . . 46 112 65 Average 141 | 2 59 101 . . 63 24 . . . . 330 . . . . . 124 143 135 Maximum Alert Level 2 | . . 1 . . . . . . . . 2 . . . . . 1 1 1 Low Security (%) 72 | 100 100 94 . 100 100 100 . . . . 12 . . . . . 75 83 79 Level 1 21 | . . 5 . . . . . . . . 59 . . . . . 24 16 20 Level 2 6 | . . . . . . . . . . . 27 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . . . 1 . 1 . . 2 . . . . . 2 2 3 Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 Extermination 4 | . . . . . . 1 . . . . 1 . . . . . 1 1 . Reinforcement 5 | . . . . . . . . . . . 1 . . . . . 1 1 2 Assault 1 | . . . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Distress Signals 11 | . . 1 . . 3 . . . . 1 2 . . . . . 1 1 2 Communications Jammed 3 | . . . . . . . . . . 3 . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 194 | . 10 12 . . 6 6 8 8 . 14 16 3 1 . 54 14 13 7 22 Peak Tracking Total 35 | . 3 3 . . 2 2 5 4 . 5 5 3 1 . 35 5 6 5 10 Tactical Retreats 13 | . 1 2 . . . 1 2 1 . . 1 . . . 2 1 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Traps Triggered 4 | . . . . . . . . . . . 1 . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 . . 3 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Machines Disabled 4 | . . . . . . . . . . . . . . . 1 . 3 . . Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Machines Accessed 24 | . 5 . . . 4 3 . . 3 1 1 . 1 . . . 3 1 2 Terminals 16 | . 5 . . . 3 3 . . . 1 . . . . . . 2 . 2 Fabricators 2 | . . . . . . . . . . . 1 . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Total Hacks 77 | . 15 . . . 8 9 . . 24 1 2 . 1 . . . 9 2 6 Successful 51 | . 4 . . . 6 6 . . 24 1 2 . 1 . . . 2 1 4 Failed 26 | . 11 . . . 2 3 . . . . . . . . . . 7 1 2 Catastrophic 5 | . 1 . . . 1 1 . . . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 44 | . 15 . 1 . 5 8 . . . . . . . 5 . . 4 . 6 Terminals 41 | . 15 . . . 6 9 . . . 1 . . . . . . 4 . 6 Fabricators 4 | . . . . . . . . . . . 2 . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . 5 . . Terminal Hacks 29 | . . . . . 1 2 . . 24 1 . . 1 . . . . . . Record 7 | . . . . . . . . . 6 1 . . . . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 . . . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 17 | . 4 . . . 4 4 . . . . . . . . . . 1 . 4 Terminals 17 | . 4 . . . 4 4 . . . . . . . . . . 1 . 4 Assimilate 4 | . 1 . . . 1 1 . . . . . . . . . . . . 1 Botnet 12 | . 3 . . . 3 3 . . . . . . . . . . 1 . 2 Operators 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 5 . . . 3 3 . . . . 1 . . . . . 3 1 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 4 . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . 11 . . . . 13 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . 4 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Total Allies 19 | . . . . 3 . 1 . 1 . 1 2 . . 4 . . . . 7 Largest Group 7 | . . . . 3 3 1 1 1 . 1 2 . . 4 4 . . . 7 Highest-Rated Group 269 | . . . . 40 40 16 10 85 . 96 82 . . 251 251 . . . 269 Highest-Rated Ally 96 | . . . . 16 16 16 10 85 . 96 41 . . 96 96 . . . 46 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 173 | . . . . . 51 3 . . . 19 16 . . . 57 . . . 27 Total Damage 3293 | . . . . . 475 34 . . . 508 412 . . . 1010 . . . 854 Kills 21 | . . . . . 8 . . . . 2 4 . . . 6 . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . 1 . . 2 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . 1 2 . 2 . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Turns Passed 17218 | 149 497 683 516 159 483 864 708 1667 152 860 1455 738 1260 2134 1515 1123 1146 531 578 Spaces Moved 6996 | 77 262 267 317 70 272 482 293 718 93 353 480 297 473 894 563 323 387 194 181 Core 105 | 22 . . . . . . . . . . 1 . . . 51 31 . . . Treads 5827 | 45 262 267 317 70 272 482 293 718 93 353 479 297 473 894 512 . . . . Legs 1064 | 10 . . . . . . . . . . . . . . . 292 387 194 181 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 240 240 160 50 50 180 180 150 Average Speed 202 | 144 160 160 160 160 160 160 217 222 160 226 241 240 240 236 222 140 180 180 179 Slowest Speed 950 | 200 160 160 160 160 160 160 240 240 160 320 950 240 240 240 240 150 180 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 53 62 76 18 29 10 51 69 69 58 13 54 56 85 64 39 17 6 28 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . . . . . . Known Exits Taken 11 | . . . . . . 1 1 1 1 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . . . 1 . 1 . . Scrap Searched 11 | . . 1 . . . . . 3 . 1 . 3 . 3 . . . . . Spaces Dug 22 | . . . . . . . . . . . 13 . 5 . . . . 4 . Terrain Destroyed 172 | . . . . . . . . . . 54 17 6 27 . 14 5 7 20 22 Melee 13 | . . . . . . . . . . . 13 . . . . . . . . Projectile 105 | . . . . . . . . . . . 4 6 27 . 14 5 7 20 22 AOE 54 | . . . . . . . . . . 54 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Ext Total 9475 | 100 305 438 326 117 316 560 341 758 96 383 696 313 567 917 770 964 808 336 364 Wait 1762 | 2 7 117 . 48 7 47 30 9 . 2 115 4 48 2 133 617 377 111 86 Move 6977 | 76 261 266 316 69 271 481 292 717 92 352 479 296 472 893 562 322 386 193 181 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 93 | 7 11 1 2 . 12 6 2 8 . 2 19 . 5 5 8 2 3 . . Fast Attach 51 | 6 . . 4 . 4 3 . 2 2 . 5 2 2 5 8 2 4 1 1 Attach 42 | 1 . 5 . . 2 4 4 5 . 3 10 2 . . 1 1 . . 4 Detach 2 | . . . . . . 1 . . . . 1 . . . . . . . . Swap 47 | 2 1 2 . . 4 3 . 3 . 3 11 . 6 1 11 . . . . Drop 104 | . 3 2 4 . 11 7 1 1 2 1 16 4 5 10 17 . 14 5 1 Fire 300 | 5 16 45 . . 3 8 12 13 . 20 8 5 29 . 30 17 23 25 41 Melee 33 | . . . . . . . . . . . 32 . . 1 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . 3 1 1 1 Crush 9 | 1 6 . . . 2 . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . 10 Rewire 39 | . . . . . . . . . . . . . . . . . . . 39 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 2 exits: *Ext x2) -4/Extension History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 150 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 13) 596 | -10/Materials | Discovered new exit (range 15) 647 | -10/Materials | Entered Mines 665 | -10/Mines | Met a Derelict bent on vengeance 879 | -10/Mines | Excavation squad dispatched 879 | -10/Mines | A large section of the Mines collapsed 1070 | -10/Mines | Core integrity fell below 50% 1129 | -10/Mines | Excavation squad dispatched 1185 | -10/Mines | Lost 3 parts (2n1w) 1274 | -10/Mines | Discovered new exit (range 13) 1320 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1322 | -10/Mines | Discovered new exit (range 5) 1330 | -10/Mines | Entered Exiles 1369 | -10/Exiles | Met 8R-AWN 1396 | -10/Exiles | Met EX-HEX 1449 | -10/Exiles | Met EX-BIN 1473 | -10/Exiles | Aligned with FarCom system 1474 | -10/Exiles | Given EX-Vault access code 1511 | -10/Exiles | Opened EX-Vault 1524 | -10/Exiles | Found Prototype Energy Gun 1524 | -10/Exiles | Identified AWS/Thermal 1532 | -10/Exiles | Found Prototype Special Weapon 1532 | -10/Exiles | Identified Field Lobotomy Kit 1575 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1619 | -10/Exiles | Met EX-DEC 1667 | -10/Exiles | Visited The Gauntlet 1830 | -10/Exiles | Discovered new exit (range 12) 1846 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1846 | -10/Exiles | Entered Mines 1861 | -9/Mines | Learned Materials terminal intel 1955 | -9/Mines | Discovered new exit (range 9) 1962 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2005 | -9/Mines | Entered Materials 2005 | -8/Materials | Accompanied by 3 allies 2005 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2006 | -8/Materials | Loaded intel: 12 terminal locations 2398 | -8/Materials | Discovered new exit (range 16) 2488 | -8/Materials | Entered Factory 2488 | -7/Factory | Accompanied by 1 ally 2488 | -7/Factory | Evolved 2 slots: Utility x2 2493 | -7/Factory | Build established: Skirmisher 2493 | -7/Factory | Discovered new exit (range 3) 2509 | -7/Factory | Identified exit to Storage 2803 | -7/Factory | Build established: Scavenger-Skirmisher 2852 | -7/Factory | Identified exit to Lower Caves 3352 | -7/Factory | Entered Lower Caves 3352 | -7/Lower Caves | Accompanied by 1 ally 3450 | -7/Lower Caves | Spotted B-75 Beast 3451 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3821 | -7/Lower Caves | Build established: Tank 3904 | -7/Lower Caves | Discovered new exit (range 5) 3914 | -7/Lower Caves | Identified exit to Lower Caves 3928 | -7/Lower Caves | Learned Factory stockpile data 4060 | -7/Lower Caves | Entered another Lower Caves area 4062 | -7/Lower Caves | System corruption reached 10% 4123 | -7/Lower Caves | Spotted B-75 Beast 4348 | -7/Lower Caves | Assimilated B-75 Beast with FLK Orb 4629 | -7/Lower Caves | Build established: Scavenger-Mutant 4730 | -7/Lower Caves | Discovered new exit (range 7) 4749 | -7/Lower Caves | Identified exit to Factory 5078 | -7/Lower Caves | Build established: Scavenger-Gunner 5089 | -7/Lower Caves | Learned 4 Factory zone layouts 5424 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5583 | -7/Lower Caves | Discovered new exit (range 15) 5604 | -7/Lower Caves | Identified exit to Data Miner 5727 | -7/Lower Caves | Entered Data Miner 5727 | -7/Data Miner | Discovered new exit (range 6) 5759 | -7/Data Miner | Met Data Miner 5791 | -7/Data Miner | Learned location of Section 7 (-2) 5791 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5816 | -7/Data Miner | Received God Mode back door access code from Data Miner 5877 | -7/Data Miner | Identified exit to Proximity Caves 5879 | -7/Data Miner | Entered Proximity Caves 5887 | -6/Proximity Caves | Spotter reported a threat 5925 | -6/Proximity Caves | Spotted B-75 Beast 5927 | -6/Proximity Caves | Escorted by Enhanced Grunt 5976 | -6/Proximity Caves | Build established: Scavenger-Mutant 6191 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6210 | -6/Proximity Caves | Spotter reported a threat 6263 | -6/Proximity Caves | Spotter reported a threat 6344 | -6/Proximity Caves | Spotter reported a threat 6689 | -6/Proximity Caves | Discovered exit to Factory (range 5) 6701 | -6/Proximity Caves | Learned Factory non-interactive machine intel 6739 | -6/Proximity Caves | System corruption reached 30% 6739 | -6/Proximity Caves | Entered Factory 6739 | -6/Factory | Evolved 2 slots: Utility x2 6742 | -6/Factory | Loaded intel: 232 non-interactive machine locations 6788 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 6796 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 6805 | -6/Factory | Lost 5 parts (2n1u2w) 7089 | -6/Factory | Search patrols dispatched 7432 | -6/Factory | Discovered new exit (range 7) 7446 | -6/Factory | Identified exit to Factory 8031 | -6/Factory | Build established: Scavenger-Skirmisher 8138 | -6/Factory | Discovered new exit (range 5) 8146 | -6/Factory | Identified exit to Lower Caves 8194 | -6/Factory | Entered Lower Caves 8441 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8487 | -6/Lower Caves | Build established: Scavenger-Tank 8707 | -6/Lower Caves | Identified exit to Lower Caves 8932 | -6/Lower Caves | Entered another Lower Caves area 9032 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9100 | -6/Lower Caves | Discovered exit to Factory (range 7) 9534 | -6/Lower Caves | Build established: Scavenger-Mutant 9799 | -6/Lower Caves | Spotted B-75 Beast 10173 | -6/Lower Caves | Discovered new exit (range 9) 10190 | -6/Lower Caves | Identified exit to Zion 10192 | -6/Lower Caves | Entered Zion 10239 | -6/Zion | Given A8's code to call for help 10271 | -6/Zion | System corruption cleaned by Quarantine Array 10427 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10446 | -6/Zion | Discovered new exit (range 11) 10769 | -6/Zion | Gained Derelict followers 11086 | -6/Zion | Given the Hacking Drone Bay 11629 | -6/Zion | Build established: Derelict-Mutant 12272 | -6/Zion | Opened final containment barrier to the Deep Caves 12293 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12300 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12312 | -6/Zion | Discovered new exit (range 3) 12312 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12320 | -6/Zion | Identified exit to Deep Caves 12326 | -6/Zion | Entered Deep Caves 12326 | -6/Deep Caves | Accompanied by 4 allies 12471 | -6/Deep Caves | Attacked by Z-Imprinter 12499 | -6/Deep Caves | Allies destroyed Z-Imprinter 12563 | -6/Deep Caves | Found Prototype Protection 12564 | -6/Deep Caves | Identified Zio. Weapon Casing 12578 | -6/Deep Caves | Found Zio. Weapon Casing 12647 | -6/Deep Caves | Build established: Scavenger-Tank 12833 | -6/Deep Caves | Z-Facility disabled 13153 | -6/Deep Caves | Build established: Scavenger-Mutant 13167 | -6/Deep Caves | Discovered new exit (range 6) 13684 | -6/Deep Caves | Spotted as-58178 13723 | -6/Deep Caves | Destroyed as-58178 13731 | -6/Deep Caves | Found GOLEM Unit 13792 | -6/Deep Caves | Triggered Deep Caves wall 13796 | -6/Deep Caves | Exposed GOLEM chamber 13816 | -6/Deep Caves | Released all parts (9) 13820 | -6/Deep Caves | Core integrity fell below 50% 13835 | -6/Deep Caves | Destroyed 12 combat bots 13841 | -6/Deep Caves | Entered Proximity Caves 13845 | -5/Proximity Caves | Lost 6 parts (2n3u1w) 14128 | -5/Proximity Caves | Build established: Mutant 14433 | -5/Proximity Caves | Build established: Golem 14755 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14886 | -5/Proximity Caves | Core integrity fell below 20% 14944 | -5/Proximity Caves | Discovered exit to Factory (range 14) 14964 | -5/Proximity Caves | Entered Factory 14964 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14965 | -5/Factory | Identified exit to Upper Caves 16040 | -5/Factory | Discovered new exit (range 9) 16110 | -5/Factory | Entered another Factory area 16110 | -4/Factory | Evolved 2 slots: Utility x2 16111 | -4/Factory | Identified exit to Extension 16641 | -4/Factory | Entered Extension 17009 | -4/Extension | Rescued a captive Derelict 17011 | -4/Extension | Rescued a captive Derelict 17084 | -4/Extension | P-70 Sage assimilated allied UA-RGS(b) 17219 | -4/Extension | Self-destructed Last Messages --------------- 17196_ KE Penetrator destroyed. 17197_ Penetrated by Slug. 17197_ Asb. Focal Cannon destroyed. 17198_ Destroyed Imp. Phase Shifter. 17199_ Slug penetrates Wall. 17199_ Penetrated by Slug. 17199_ U-05 Engineer destroyed. 17200_ Penetrated by Slug. 17201_ System corrupted: Matter fused (-7). 17202_ Penetrated by Slug. 17202_ Slug penetrates Wall. 17202_ Lgt. Antimatter Reactor destroyed. 17204_ Slug penetrates H-77 Assassin. 17204_ H-77 Assassin destroyed. 17204_ Slug penetrates Wall. 17207_ Wave Gun destroyed. 17211_ Lgt. Antimatter Reactor melted. 17211_ H-77 Assassin destroyed. 17212_ U-05 Engineer builds a Wall. 17213_ Acquired 13 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????####?????????????????????????????????? | | ????????????#""#?????????????????????????????????? | | ??###########T"###########???????????????????????? | | ??# ##??????????????????????? | | ??# o ##??????????????????????? | | ### [*=#???????????????????????? | | #"" [=%%#???????????????????????? | | %%u|#???????????????????????? | | ###"####################=#???????????????????????? | | ??###?????????????????##%###??###????????????????? | | ??????????????????????#!!@#####"########?????????? | | ??????????????????????# %ggg/g%%=%/% #?????????? | | ??????????????????????# % #####%###### #?????????? | | ??????????????????????###%##=####????# #?????????? | | ???????????????????????#T %##???????# #?????????? | | ???????????????????????## %###??????#" #?????????? | | ????????????????????????# #????????#" #?????????? | | ????????????????????????####????????## #?????????? | | ?????????????????????????????????????" #?????????? | | ?????????????????????????????????????" "?????????? | | ?????????????????????????????????????*|#?????????? | | ?????????????????????????????????????#%#?????????? | | ?????????????????????????????????????#!#?????????? | | ??????????????????????????????????????%??????????? | | ??????????????????????????????????????!??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 45 Energy Capacity 2220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 20 Armor Coverage 550 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Propulsion Shielding 90 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Proton Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Point Defense System | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronIonicTorch Manual? 0 Play Time 01:33:21 Cumulative 94.6 hours Start 2023.04.10 @ 16:23:36 End 2023.04.15 @ 21:02:18 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bd984d2-b61a-4454-b070-a19b42381361