Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.04 @ 18:04:39 // Winter2019/RPGLIKE Player: MN-W4D Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (780) 780 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3465 Bonus ------- None Cogmind --------- Core Integrity 0/900 Matter 370/400 Energy 473/475 System Corruption 0% Temperature Cool (388) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Cesium-ion Thruster > --- UTILITY (3) ------ Experimental Sensor Array Targeting Computer Target Analyzer > --- WEAPON (2) ------- Heavy Laser Heavy Laser > --- INVENTORY (2) ---- Sensor Drone Bay (20/20) Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Cesium-ion Thruster > --- UTILITY ---------- Experimental Sensor Array Targeting Computer Target Analyzer > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Sensor Drone Bay Grenade Launcher [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Storage Medium Matter Pod Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 6 | 2 . 1 . . . 2 1 Power 1 | . . . . . . 1 . Propulsion 2 | 1 . . . . . 1 . Utility 2 | . . 1 . . . . 1 Weapon 1 | 1 . . . . . . . Parts Attached 48 | 6 . 8 9 4 1 13 7 Power 7 | 1 . 1 1 . 1 3 . Engine 7 | 1 . 1 1 . 1 3 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 . . 4 . . 5 1 Treads 2 | . . . 2 . . . . Leg 4 | 2 . . . . . 2 . Wheel . | . . . . . . . . Hover 2 | . . . 2 . . . . Flight 4 | . . . . . . 3 1 Utility 10 | 1 . 3 2 . . 2 2 Device 5 | 1 . 2 1 . . 1 . Storage 1 | . . 1 . . . . . Processor 3 | . . . . . . 1 2 Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 19 | 2 . 4 2 4 . 3 4 Energy Gun 5 | . . . . . . 1 4 Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 . 2 2 2 . 1 . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . 2 . 2 . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . 1 Parts Lost . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak . | . . . . . . . . Average Slot Usage (%) 99 | . 100 99 99 100 100 96 99 Engine 16 | . 16 14 14 14 14 20 20 Treads 1 | . . . 13 . . . . Leg 18 | . 33 28 1 . . 16 20 Hover 6 | . . . 13 28 28 4 . Flight 3 | . . . . . . 8 10 Device 17 | . 16 26 22 14 14 18 10 Processor 5 | . . . . . . 3 18 Protection 2 | . . . 4 14 14 . . Energy Gun 5 | . . . . . . 7 18 Ballistic Gun 15 | . 33 18 28 14 14 13 . Launcher 4 | . . 10 . 13 14 2 1 Naked Turns . | . . . . . . . . Heaviest Build 27 | 8 8 23 22 17 17 25 27 Greatest Support 46 | 20 20 20 46 19 19 35 35 Greatest Overweight (x) 2 | 2 . 1 1 1 . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 2 | 1 1 1 2 2 2 2 2 Average Capacity 1 | . 1 1 1 2 2 2 2 Most Carried 2 | . 1 1 2 2 2 2 2 Average Carried 1 | . . 1 1 2 1 1 1 Final Capacity 2 | 1 1 1 2 2 2 2 2 Final Carried 2 | . 1 1 2 2 2 2 2 Class Distribution -------------------- 73% | Mutant 21% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Skirmisher | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1255 | 284 22 263 156 131 . 359 40 Remotely . | . . . . . . . . Salvage Created 936 | 93 220 67 157 24 . 241 134 Parts 58 | 6 11 2 9 7 . 20 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 6 4 3 5 . 9 2 Guns 21 | . 6 3 3 . . 7 2 AOE 8 | . . 1 . 5 . 2 . Classes Destroyed 10 | 2 3 2 1 1 . . 1 Worker 2 | . . . . 1 . 1 . Builder 1 | . 1 . . . . . . Tunneler 2 | 1 . . . . . 1 . Recycler 4 | 1 . . 1 . . 2 . Swarmer 14 | . 3 . . 5 . 6 . Grunt 11 | . 3 2 2 . . 3 1 Sentry 1 | . . . 1 . . . . Demolisher 1 | . . 1 . . . . . Hunter 1 | . . . . . . . 1 Assembled 1 | . . 1 . . . . . Best Kill Streak 8 | 2 7 2 3 3 . 8 1 Combat Bots Only 6 | . 6 2 2 3 . 6 1 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . 2 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1834 | . 199 488 223 106 . 346 472 Core 1464 | . 161 429 153 70 . 250 401 Absorbed by Shields . | . . . . . . . . Redirected to Core 982 | . 120 213 124 70 . 206 249 Core Remaining (%) 60 | 100 . 45 . . . 37 . Volleys Fired 97 | 4 19 12 13 6 . 31 12 Largest 2 | 2 2 2 2 1 . 2 2 Hottest 138 | 40 40 40 43 30 . 63 138 Shots Fired 167 | 8 38 22 26 6 . 43 24 Gun 156 | 8 38 20 26 . . 40 24 Cannon . | . . . . . . . . Launcher 11 | . . 2 . 6 . 3 . Special . | . . . . . . . . Kinetic 117 | 8 38 20 26 . . 25 . Thermal 39 | . . . . . . 15 24 Explosive 11 | . . 2 . 6 . 3 . Electromagnetic . | . . . . . . . . Robot Hit Streak 24 | 3 12 5 7 5 . 23 24 Robot Miss Streak 6 | 3 2 2 2 . . 6 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 114 | 5 25 13 17 3 . 28 23 Core Hits 65 | 3 9 8 9 9 . 22 5 Critical Hits 1 | . 1 . . . . . . Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2426 | 60 323 247 251 459 . 667 419 Guns 1711 | 60 323 183 251 . . 475 419 Cannons . | . . . . . . . . Explosions 715 | . . 64 . 459 . 192 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1124 | 60 323 183 251 . . 307 . Thermal 587 | . . . . . . 168 419 Explosive 715 | . . 64 . 459 . 192 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 11 | . . . . 11 . . . Projectiles . | . . . . . . . . Explosions 11 | . . . . 11 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 29 | . . 10 . 7 . 12 . Shots 3 | . . 1 . 1 . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 388 | . . 15 39 12 . 118 388 Average Temperature 68 | . . 5 19 5 . 49 156 Received Heat Transfer 383 | . 60 92 87 . . 72 72 Effects 2 | . . . . . . . 2 Shutdowns 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . . 3 Heat Transferred 1221 | . . . . . . 370 851 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 253 | 10 118 84 80 161 . 253 101 Initial 49 | . 6 34 . 31 . . 49 Average 62 | 6 48 51 31 108 . 210 31 Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 91 | 100 100 100 100 100 . 23 100 Level 1 8 | . . . . . . 76 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 3 . 3 . . . 1 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 2 . 3 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 3 | . 1 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 42 | . 9 4 5 7 . 12 5 Peak Tracking Total 6 | . 6 1 2 4 . 6 3 Tactical Retreats 4 | . 2 . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 12 | . 2 2 . . 4 . 4 Terminals 6 | . 2 1 . . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 28 | . 12 4 . . 4 . 8 Successful 18 | . 6 3 . . 4 . 5 Failed 10 | . 6 1 . . . . 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 15 | . 11 1 . . . . 3 Terminals 21 | . 12 3 . . . . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 11 | . 2 3 . . 4 . 2 Record 4 | . . . . . 4 . . Prototype ID Bank 1 | . . . . . . . 1 Open Door 1 | . . 1 . . . . . Branch Access Points 2 | . 1 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . Registered Components 1 | . . . . . . . 1 Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 4 . . . . . 3 Terminals 7 | . 4 . . . . . 3 Track 1 | . 1 . . . . . . Assimilate 1 | . 1 . . . . . . Botnet 5 | . 2 . . . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 1 . . . . 2 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 4 | . . 3 1 . . . . RETURN 4 | . . 3 1 . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches 6 | . . 5 1 . . . . Drone Recoveries 6 | . . 5 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 4411 | 109 558 963 613 213 341 472 1142 Spaces Moved 2850 | 79 277 563 371 243 591 323 403 Core 19 | 19 . . . . . . . Treads 197 | . . . 197 . . . . Legs 1587 | 60 277 563 23 . . 261 403 Wheels . | . . . . . . . . Hover 1031 | . . . 151 243 591 46 . Flight 16 | . . . . . . 16 . Fastest Speed 50 | 50 120 120 56 56 56 56 120 Average Speed 109 | 110 120 146 135 80 56 110 120 Slowest Speed 160 | 150 120 150 160 116 56 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . Exploration Rate (%) 51 | 6 47 87 25 44 93 78 32 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . Scrap Searched 4 | . . 2 . . . 2 . Spaces Dug 6 | . . 6 . . . . . Terrain Destroyed 59 | . . 14 . 22 . 23 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 59 | . . 14 . 22 . 23 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3972 | 89 464 677 458 252 602 393 1037 Wait 920 | 1 165 86 52 . 5 3 608 Move 2842 | 78 276 561 370 242 590 322 403 Hop . | . . . . . . . . Pick Up 7 | . 1 . . . 3 2 1 Fast Attach 32 | 6 . 3 7 . . 10 6 Attach 2 | . . . 1 . 1 . . Detach 2 | . . . 2 . . . . Swap 14 | . . 5 1 4 . 3 1 Drop 30 | . . 3 7 . 3 11 6 Fire 97 | 4 19 12 13 6 . 31 12 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . 1 . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 25 | . 3 6 5 . . 11 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 110 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Identified exit to Mines 266 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Skirmisher 668 | -10/Materials | Entered Mines 674 | -10/Mines | Reached level 2 761 | -10/Mines | Assembled infested the area 766 | -10/Mines | Assisted by a Guerilla fighting off Assembled 776 | -10/Mines | Found the Drone Emporium 782 | -10/Mines | Upgraded with Utility slot (x1) 782 | -10/Mines | Found Prototype Device 782 | -10/Mines | Identified Sensor Drone Bay 1010 | -10/Mines | Discovered new exit (range 10) 1249 | -10/Mines | Discovered new exit (range 16) 1502 | -10/Mines | Build established: Mutant 1510 | -10/Mines | Crushed by falling debris 1511 | -10/Mines | Core integrity fell below 50% 1550 | -10/Mines | Identified exit to Materials 1596 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1600 | -10/Mines | Found Prototype Device 1600 | -10/Mines | Identified Exp. Sensor Array 1631 | -10/Mines | Entered Materials 1632 | -9/Materials | Core integrity fell below 50% 1633 | -9/Materials | Reached level 3 2200 | -9/Materials | Discovered new exit (range 13) 2244 | -9/Materials | Entered Mines 2246 | -9/Mines | Reached level 4 2271 | -9/Mines | Met a Derelict bent on vengeance 2376 | -9/Mines | Learned Materials emergency access door positions 2381 | -9/Mines | Learned Materials garrison access intel 2410 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2411 | -9/Mines | Discovered new exit (range 5) 2457 | -9/Mines | Entered Exiles 2457 | -9/Exiles | Found Exiles lab abandoned 2685 | -9/Exiles | Discovered new exit (range 15) 2777 | -9/Exiles | Discovered new exit (range 16) 2798 | -9/Exiles | Entered Mines 2818 | -8/Mines | Core integrity fell below 20% 2821 | -8/Mines | Reached level 5 2821 | -8/Mines | Upgraded with Propulsion slot (x1) 2884 | -8/Mines | Upgraded with Power slot (x1) 3141 | -8/Mines | Discovered new exit (range 14) 3221 | -8/Mines | Discovered new exit (range 3) 3270 | -8/Mines | Entered Materials 3271 | -8/Materials | Core integrity fell below 50% 3272 | -8/Materials | Loaded intel: 1 garrison access location 3272 | -8/Materials | Reached level 6 3413 | -8/Materials | Upgraded with Utility slot (x1) 4388 | -8/Materials | Discovered new exit (range 3) 4392 | -8/Materials | Core integrity fell below 20% 4412 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 04372_ O-16 Technician locks terminal. 04381_ Slug penetrates Wall. 04388_ EXIT=FOUND 04393_ Destroyed Particle Gun. 04394_ Slug penetrates Wall. 04402_ Upgraded: Core Integrity (+100) 04402_ Aluminum Leg melted. 04402_ G-47 Trooper destroyed. 04403_ Power failure, Deuterium Engine shutdown. 04403_ Slug penetrates Wall. 04404_ Nuclear Reactor explodes. 04404_ U-05 Engineer lays Concrete. 04405_ The unstable cave ceiling collapses. 04405_ U-05 Engineer lays Concrete. 04406_ Penetrated by Slug. 04406_ U-05 Engineer destroyed. 04407_ U-05 Engineer builds a Wall. 04408_ The unstable cave ceiling collapses. 04410_ Power failure, Lgt. Angular Momentum Engine shutdown. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | = #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | "T" #?????????????????????????????????????????? | | #?????????????##??????????????????????????? | | ! #?????????##### #####?????????????????????? | | ########?????????# ###???????????????????? | | ################## #???????????????????? | | ? %o < #???????????????????? | | ################## # #???????????????????? | | ????????????????# %@! #???????????????????? | | ????????????????# # h ???????????? | | ????????????????# ???????? | | ????????????????## ???????? | | ?????????????????# #############???????? | | ?????????????????## T ! #? #???????????????????? | | ??????????????????# # #???????????????????? | | ??????????????????# """ / #???????????????????? | | ??????????????????# """ # #???????????????????? | | ??????????????????# """ ? #???????????????????? | | ??????????????????# ? #???????????????????? | | ?????????????????????####? #???????????????????? | | ?????????????????????????? ?#???????????????????? | | ?????????????????????????? #???????????????????? | | ??????????????????????????? +???????????????????? | | ##????????????????????????? ?#???????????????????? | | #????????????????????????? #???????????????????? | | ##???????????????????????? ?????????????????????? | | +??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 32 Energy Capacity 475 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 42 Terrain Scan Range 16 Terrain Scan Density 410 ECM Strength 2 Armor Coverage 150 Resistance: KI 10 Resistance: TH 10 Evasion (%) 53 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... root@ Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Levels Raised 5 | . . 1 1 1 . 1 1 XP Earned 11875 | 3000 985 940 1950 1125 200 1775 1900 XP Spent 10485 | 2825 . 500 500 100 . 5020 1540 Upgrades 43 | 17 . 1 1 1 . 19 4 Power Slot 1 | . . . . . . 1 . Propulsion Slot 2 | 1 . . . . . 1 . Utility Slot 2 | . . 1 . . . . 1 Weapon Slot 1 | 1 . . . . . . . Core Integrity 6 | 2 . . . . . 2 2 Heat Dissipation 2 | . . . . . . 2 . Energy Generation 1 | . . . . . . 1 . Energy Storage 3 | . . . . . . 3 . Matter Storage 2 | . . . . . . 2 . Mass Support 1 | . . . . 1 . . . Inventory Capacity 2 | 1 . . 1 . . . . Sight Range 2 | 2 . . . . . . . Sensor Range 6 | 6 . . . . . . . Terrain Scan Density 4 | 4 . . . . . . . Ranged Accuracy 3 | . . . . . . 2 1 Melee Accuracy 1 | . . . . . . 1 . KI Resistance % 2 | . . . . . . 2 . TH Resistance % 2 | . . . . . . 2 . Protomatter Created 214 | . 24 45 40 2 . 103 . Integrity Restored 561 | . 72 135 120 . . 234 . Core 561 | . 72 135 120 . . 234 . Protomatter Decayed 83 | . . 52 . 6 . 25 . Game ------ Seed SalvageArmoredLaser Manual? 0 Play Time 00:52:23 Cumulative 21.1 hours Start 2021.10.04 @ 01:30:58 End 2021.10.04 @ 18:04:39 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 30 Rogue 23 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 18/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88f6416d-9206-4173-a374-2e4b953de9a7