Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.28 @ 23:01:45 Player: Analote Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (348) 1740 Value Destroyed (16649) 16649 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3701) 3701 TOTAL SCORE: 29310 Bonus ------- High Alert Combat Kills 3401 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 109/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1350) Ox26 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Improved Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Angular Momentum Engine Biometal Medium Treads Advanced Heat Sink Humpback Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Compact Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Medium Treads Armored Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Matter Compressor Advanced Kinecellerator Improved Weapon Cycler Advanced Shield Generator > --- WEAPON ----------- Quantum Rifle Coil Gun Hardcell Cannon Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Angular Momentum Engine Biometal Medium Treads Compact Wheel Armored Huge Wheel Humpback Quantum Rifle High-powered Shotgun Advanced Micro-nuke Launcher [Rating: 153] Favorites ----------- Power Neutrino Core Engine Light Deuterium Engine Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Kinecellerator Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Hardcell Cannon Energy Gun Advanced Variable Charge Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Hardcell Cannon Launcher Advanced Micro-nuke Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 15 | . 1 . 2 . . . 2 2 2 2 2 . . . . 2 Power 2 | . . . . . . . . . 1 . . . . . . 1 Propulsion 4 | . . . . . . . . 2 . . 1 . . . . 1 Utility 6 | . 1 . 2 . . . . . 1 2 . . . . . . Weapon 3 | . . . . . . . 2 . . . 1 . . . . . Parts Attached 130 | 7 1 . 12 1 3 2 4 7 7 20 15 1 2 . 7 41 Power 20 | 1 . . . . . 1 1 1 2 3 3 1 . . . 7 Engine 8 | 1 . . . . . 1 . 1 1 1 1 . . . . 2 Core 6 | . . . . . . . 1 . 1 2 1 1 . . . . Reactor 6 | . . . . . . . . . . . 1 . . . . 5 Propulsion 29 | 2 . . 3 . . 1 1 6 1 5 2 . . . . 8 Treads 10 | . . . . . . . . . . 2 2 . . . . 6 Leg 17 | 2 . . 3 . . 1 1 6 1 3 . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 46 | 2 1 . 8 1 3 . . . 4 7 5 . 2 . 1 12 Device 25 | . . . 2 . . . . . 2 6 4 . 1 . 1 9 Storage 10 | 1 . . 3 . 2 . . . . 1 1 . 1 . . 1 Processor 5 | . . . 2 . 1 . . . 1 . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 6 | 1 1 . 1 1 . . . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | 2 . . 1 . . . 2 . . 5 5 . . . 6 14 Energy Gun 7 | . . . . . . . . . . . 1 . . . 2 4 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 17 | 2 . . 1 . . . 2 . . 5 1 . . . . 6 Ballistic Cannon 8 | . . . . . . . . . . . 2 . . . 4 2 Launcher 3 | . . . . . . . . . . . 1 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 1 . . 2 5 . . . . 2 Parts Lost 63 | . . . 1 1 . . . . . 15 3 . 1 . 4 38 Power 12 | . . . . 1 . . . . . 3 . . . . . 8 Propulsion 9 | . . . . . . . . . . 5 . . . . 1 3 Utility 22 | . . . 1 . . . . . . 6 . . . . 2 13 Weapon 20 | . . . . . . . . . . 1 3 . 1 . 1 14 Highest Loss Streak 11 | . . . 1 1 . . . . . 4 1 . 1 . 2 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 100 100 99 97 84 93 75 78 80 83 78 80 77 . 73 70 Engine 3 | . 12 12 10 7 . 3 . 5 7 3 5 . . . . 2 Core 3 | . . . . . . . 7 1 4 6 3 5 5 . 5 1 Reactor 2 | . . . . . . . . . . . . 5 5 . 5 6 Treads 6 | . . . . . . . . . . . 14 15 15 . 11 10 Leg 10 | . 25 25 19 20 20 20 16 28 25 20 . . . . . . Device 15 | . . . 6 10 10 10 8 7 12 19 24 25 21 . 16 17 Storage 8 | . 12 12 10 10 10 10 8 7 6 5 5 5 8 . 10 8 Processor 3 | . . . 10 10 4 10 8 7 6 5 . . . . . 1 Protection 7 | . 25 25 23 20 20 20 16 14 11 7 . . . . . 1 Energy Gun 1 | . . . . . . . . . . . 4 5 5 . 3 2 Ballistic Gun 10 | . 25 25 20 20 20 20 8 7 6 12 13 5 5 . 5 4 Ballistic Cannon 5 | . . . . . . . . . . . 5 10 7 . 13 10 Launcher 1 | . . . . . . . . . . . . 5 5 . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 313 | 21 22 22 95 35 210 33 45 45 54 124 168 168 170 158 167 313 Greatest Support 210 | 20 20 20 30 30 30 30 32 72 72 70 177 177 177 177 177 210 Greatest Overweight (x) 39 | 5 1 1 3 1 6 1 1 . . 3 1 . . . 1 39 Average Overweight (x) . | 2 1 1 . . 1 . 1 . . . . . . . . 1 Largest Inventory Capacity 35 | 10 10 10 25 15 35 15 15 15 15 25 25 25 25 25 25 35 Average Capacity 20 | 9 10 10 14 15 25 15 15 15 15 18 25 25 25 25 25 25 Most Carried 21 | 3 3 3 6 7 12 12 11 15 15 12 13 14 16 15 21 17 Average Carried 10 | 1 2 3 3 6 8 10 10 12 12 9 8 13 14 15 16 11 Final Capacity 25 | 10 10 10 15 15 15 15 15 15 15 25 25 25 25 25 25 25 Final Carried 17 | 3 3 3 6 6 10 11 11 15 12 6 13 13 15 15 17 6 Class Distribution -------------------- 29% | Hacker-Mutant 28% | Scavenger-Skirmisher 13% | Hacker-Gunner 12% | Hacker-Tank 4% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -6/Factory Hacker-Tank | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 11151 | . 239 . 380 170 . 145 404 271 1214 3309 1613 544 152 . 364 2346 Remotely 6163 | . . . . . . . . . 549 3299 1613 544 5 . . 153 Salvage Created 18938 | . 218 . 695 119 . 214 616 448 1786 6984 2555 771 142 . 432 3958 Parts 887 | . 11 . 67 6 . 11 40 29 71 317 110 23 1 . 26 175 Haulers Intercepted 5 | . . . . . . . . 1 . 1 2 . . . . 1 Recyclers Shooed 11 | . . . . . . 1 . . . 2 3 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 294 | . 5 . 18 6 . 5 10 8 29 90 34 13 3 . 16 57 Guns 213 | . 5 . 18 6 . 5 10 8 29 90 9 6 1 . 9 17 Cannons 70 | . . . . . . . . . . . 23 7 2 . 3 35 AOE 9 | . . . . . . . . . . . 2 . . . 4 3 Classes Destroyed 23 | . 1 . 4 2 . 1 1 2 2 7 1 1 . . 1 . Worker 15 | . . . . . . . . . . 2 6 . . . . 7 Builder 20 | . . . . . . . . . . 5 6 . . . . 9 Tunneler 1 | . . . . . . . . . . 1 . . . . . . Hauler 5 | . . . . . . . . 1 . 1 2 . . . . 1 Recycler 14 | . . . . . . 1 . . . 5 2 . . . . 6 Mechanic 1 | . . . . . . . . . . . 1 . . . . . Operator 6 | . . . . . . . 1 1 1 2 . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . 2 . Watcher 23 | . . . 4 . . . 3 . 3 6 2 . . . . 5 Swarmer 30 | . . . 7 . . 3 . 3 2 4 3 . . . 6 2 Saboteur 2 | . . . . . . . . . . 1 1 . . . . . Grunt 135 | . 5 . 5 . . 2 7 2 19 51 10 6 2 . 3 23 Brawler 7 | . . . 1 . . . . . 1 4 . . . . . 1 Duelist 3 | . . . . . . . . 1 . 1 . . . . . 1 Protector 1 | . . . . . . . . . . 1 . . . . . . Sentry 35 | . . . 5 . . . 3 2 3 11 5 . 1 . 2 3 Demolisher 2 | . . . . 2 . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . 2 2 . . . . . Hunter 29 | . . . . . . . . . 1 6 8 . . . 2 12 Programmer 31 | . . . . . . . . . 3 7 5 . . . 1 15 Heavy 2 | . . . . . . . . . . 2 . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . 5 . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 23 | . 3 . 7 3 . 4 3 3 8 11 17 4 2 . 4 23 Combat Bots Only 15 | . 3 . 7 3 . 3 3 3 8 10 7 4 2 . 4 15 Max Kills in Single Turn 9 | . 1 . 2 1 . 2 1 2 2 3 9 1 1 . 3 4 Gunslinging 1 | . . . 1 . . 1 . . . 1 . . . . . . Exploded 2 | . . . . . . . . . . . 2 . . . 2 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Damage Taken 13702 | . 150 . 288 282 . 164 82 109 333 2196 1360 349 151 . 1271 6967 Core 1973 | . 14 . 44 16 . 34 21 15 7 232 121 11 21 . 130 1307 Absorbed by Shields 716 | . . . . . . . . . . 353 . . . . . 363 Reduced by Siege Mode 243 | . . . . . . . . . . . 74 . . . . 169 Redirected to Shielding 50 | . . . 3 2 . 8 2 . . 35 . . . . . . Regen/Repaired (Parts) 165 | . . . . . . . . . 88 . 77 . . . . . Core Remaining (%) 89 | 100 . 94 . . . 76 96 97 99 76 . . . . 75 . Volleys Fired 771 | . 21 . 52 14 . 15 23 21 66 241 79 24 7 . 34 174 Largest 5 | . 2 . 2 2 . 2 1 1 1 4 5 5 5 . 5 5 Hottest 392 | . 40 . 43 43 . 43 60 60 60 80 392 262 262 . 326 315 Shots Fired 1888 | . 42 . 104 28 . 30 23 21 66 593 285 90 22 . 91 493 Gun 1417 | . 42 . 104 28 . 30 23 21 66 593 185 46 10 . 53 216 Cannon 453 | . . . . . . . . . . . 98 42 10 . 31 272 Launcher 18 | . . . . . . . . . . . 2 2 2 . 7 5 Special . | . . . . . . . . . . . . . . . . . Kinetic 1686 | . 42 . 104 28 . 30 23 21 66 593 257 66 13 . 55 388 Thermal 184 | . . . . . . . . . . . 26 22 7 . 29 100 Explosive 15 | . . . . . . . . . . . 2 2 2 . 7 2 Electromagnetic 3 | . . . . . . . . . . . . . . . . 3 Robot Hit Streak 58 | . 14 . 14 12 . 20 27 58 40 44 36 37 54 . 35 48 Robot Miss Streak 5 | . 1 . 3 1 . 1 2 4 3 3 3 1 . . 5 4 Penetration Max 2 | . . . . . . . . . . . 1 1 . . . 2 Secondary Targets 26 | . . . 4 1 . 1 . . . 19 . . . . . 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . 1 . . . . . 1 Shots Hit Robots 1497 | . 34 . 81 24 . 27 23 19 60 493 234 63 15 . 66 358 Core Hits 787 | . 11 . 39 11 . 10 21 17 59 266 96 35 7 . 36 179 Critical Kills 36 | . . . . . . 1 . . . . 29 3 1 . . 2 Critical Parts Destroyed 34 | . . . . . . . . . . . 23 3 . . . 8 Critical Strikes 100 | . . . . . . 1 . . . . 57 10 3 . . 29 Burn 6 | . . . . . . . . . . . . . . . . 6 Destroy 70 | . . . . . . 1 . . . . 52 6 1 . . 10 Blast 24 | . . . . . . . . . . . 5 4 2 . . 13 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 51495 | . 339 . 896 328 . 363 1388 1507 4753 16640 5160 2111 541 . 3037 14432 Guns 35642 | . 339 . 896 328 . 360 1388 1507 4753 16634 2037 1081 238 . 1104 4977 Cannons 11384 | . . . . . . . . . . . 1730 838 277 . 750 7789 Explosions 4448 | . . . . . . . . . . . 1393 192 26 . 1183 1654 Melee . | . . . . . . . . . . . . . . . . . Ramming 21 | . . . . . . 3 . . . 6 . . . . . 12 Kinetic 42683 | . 339 . 896 328 . 360 1388 1507 4753 16634 3153 1398 341 . 1181 10405 Thermal 5404 | . . . . . . . . . . . 1576 521 174 . 673 2460 Explosive 2807 | . . . . . . . . . . . 431 192 26 . 1183 975 Electromagnetic 580 | . . . . . . . . . . . . . . . . 580 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . 1 1 1 1 . . 2 6 2 2 2 2 2 13 Average Corruption 2 | . . . 1 1 1 1 . . 1 5 1 2 2 2 2 7 Corruption Purged 15 | . . . . . . . . . . . . . . . . 15 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 189 | . . . 12 5 5 4 . . 4 35 4 13 18 . 35 54 Message Errors 44 | . . . 2 2 1 . . . . 4 1 3 5 . 12 14 Matter Fused 40 | . . . 3 1 2 1 . . . 9 1 4 3 . 6 10 Heat Flow Errors 21 | . . . 1 1 1 1 . . . 5 . 2 2 . 4 4 Energy Discharges 21 | . . . 1 1 . 2 . . 1 4 . . 4 . 4 4 Parts Rejected 3 | . . . 1 . . . . . . . . . . . . 2 Parts Fused 1 | . . . 1 . . . . . . . . . . . . . Data Loss (minor) 23 | . . . 2 . 1 . . . 1 4 . 2 3 . 2 8 Data Loss (major) 9 | . . . 1 . . . . . 2 2 . . . . 3 1 Misfires 7 | . . . . . . . . . . 2 . . 1 . 2 2 Alerts 6 | . . . . . . . . . . 1 1 . . . 2 2 Misdirections 2 | . . . . . . . . . . . . . . . . 2 Weapon Failures 12 | . . . . . . . . . . 4 1 2 . . . 5 Overload Shots 5 | . . . . . . . . . . . 3 . . . 2 . Effects 1 | . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . Overflow Damage 972 | . . . . . . . . . . . 374 26 20 . 132 420 Projectiles 456 | . . . . . . . . . . . 29 . 20 . 41 366 Explosions 516 | . . . . . . . . . . . 345 26 . . 91 54 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 83 | . . . . . . . . . . . 6 7 2 . 4 64 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 72 | . . . . . . . . . . . 5 7 2 . 4 54 Secondary 10 | . . . . . . . . . . . 1 . . . . 9 Self-Inflicted Damage 393 | . . . . . . . . . . . 217 . 22 . 91 63 Shots 16 | . . . . . . . . . . . 5 . 1 . 2 8 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . 1 . . . 1 . . . . . 1 Kicked 2 | . . . . . . 1 . . . 1 . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 Highest Temperature 620 | . 27 . 94 144 230 126 213 172 218 332 395 183 404 . 438 620 Average Temperature 116 | . 11 . 10 77 131 68 67 57 71 66 85 50 182 . 182 222 Received Heat Transfer 3474 | . 129 . 144 60 . 117 63 39 153 808 141 78 170 . 328 1244 Effects 38 | . . . . . . . . . . . 1 . 3 . 1 33 Shutdowns 17 | . . . . . . . . . . . . . 1 . 1 15 Energy Bleed 3 | . . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . 1 . 2 . . . Matter Decay 2 | . . . . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . . . . . . 3 Damage (minor) 4 | . . . . . . . . . . . . . . . . 4 Damage (major) 4 | . . . . . . . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . . . . . . . 2 Siege Activations 6 | . . . . . . . . . . . 4 . . . . 2 Total Turns 162 | . . . . . . . . . . . 70 . . . . 92 Longest Duration 66 | . . . . . . . . . . . 35 . . . . 66 Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . 2 Robots Melted 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 Parts Melted 14 | . . . . . . . . . . . 1 1 . . . 12 Heat Transferred 7692 | . . . . . . . . . . . 1529 703 222 . 827 4411 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Peak Influence 1240 | . 132 . 264 65 . 95 238 317 507 1240 1215 . . . . 728 Initial 378 | . . . . 23 . . 8 42 114 107 378 . . . . 150 Average 325 | . 58 . 122 26 . 22 77 145 231 646 532 . . . . 408 Maximum Alert Level 4 | . . . 1 . . . 1 1 2 4 4 . . . . 3 Low Security (%) 41 | 100 100 100 78 100 . 100 89 77 39 8 . . . . . 8 Level 1 28 | . . . 21 . . . 10 22 54 21 43 . . . . 43 Level 2 17 | . . . . . . . . . 5 22 30 . . . . 43 Level 3 11 | . . . . . . . . . . 40 23 . . . . 4 Level 4 1 | . . . . . . . . . . 6 2 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 1 . 1 . . . 1 2 11 23 12 . . . . 15 Investigation 27 | . 1 . . . . . 1 1 6 8 6 . . . . 4 Extermination 9 | . . . . . . . . . 2 2 1 . . . . 4 Reinforcement 14 | . . . 1 . . . . 1 1 6 1 . . . . 4 Assault 4 | . . . . . . . . . . 3 1 . . . . . Garrison 12 | . . . . . . . . . 2 4 3 . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . . . . 3 Haulers Reinforced 4 | . . . . . . . . 1 1 2 . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . 1 . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 8 | . . . 2 . . . 1 . . 2 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 328 | . 5 . 24 6 . 5 14 6 29 107 30 13 3 . 16 70 Peak Tracking Total 10 | . 3 . 4 2 . 3 3 2 4 10 6 3 3 . 7 7 Tactical Retreats 2 | . . . . . . . . . . 2 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 9 | . 1 . 1 . . . . 1 3 2 . . . . . 1 Indirectly 1 | . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 6 . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 47 | . . . . . . . . . 4 7 21 . . . 5 10 Max in Single Turn 14 | . . . . . . . . . 1 1 14 . . . 3 1 Garrison Access 2 | . . . . . . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 50 | . 3 . 4 . 1 . 6 4 12 8 6 . 1 . . 5 Terminals 36 | . 3 . 4 . . . 5 2 9 7 3 . . . . 3 Fabricators 5 | . . . . . . . . 1 1 . 2 . . . . 1 Repair Stations 3 | . . . . . . . . . 1 . 1 . . . . 1 Recycling Units 1 | . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 1 . . . . . . Total Hacks 142 | . 12 . 7 . 14 . 17 8 30 24 16 . 1 . . 13 Successful 83 | . 5 . 4 . 14 . 12 4 19 12 9 . 1 . . 3 Failed 59 | . 7 . 3 . . . 5 4 11 12 7 . . . . 10 Catastrophic 4 | . . . . . . . . . . 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 56 | . 7 . 4 . 1 . 4 . 15 14 7 . . . . 4 Terminals 104 | . 12 . 7 . . . 15 6 24 22 9 . . . . 9 Fabricators 9 | . . . . . . . . 1 3 . 4 . . . . 1 Repair Stations 8 | . . . . . . . . . 2 . 3 . . . . 3 Recycling Units 1 | . . . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 2 . . . . . . Terminal Hacks 48 | . 2 . 3 . 14 . 10 2 9 4 2 . 1 . . 1 Record 21 | . 1 . . . 14 . 3 . . . 2 . . . . 1 Robot Analysis 5 | . 1 . . . . . 2 1 1 . . . . . . . Prototype ID Bank 7 | . . . 2 . . . . 1 2 2 . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . 1 . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 1 . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 1 . 1 . . . . 1 Network Status 4 | . . . . . . . . 1 1 . 1 . . . . 1 Repair Station Hacks 4 | . . . . . . . . . 2 . 2 . . . . . Scan Component 2 | . . . . . . . . . 1 . 1 . . . . . Repair 2 | . . . . . . . . . 1 . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . . . . . 1 1 . . . . . . Unauthorized Hacks 22 | . 3 . 1 . . . . . 6 7 4 . . . . 1 Terminals 20 | . 3 . 1 . . . . . 5 7 3 . . . . 1 Botnet 20 | . 3 . 1 . . . . . 5 7 3 . . . . 1 Fabricators 2 | . . . . . . . . . 1 . 1 . . . . . Overload 2 | . . . . . . . . . 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . 1 1 1 2 . . . . . . Used 3 | . . . . . . . . 1 1 1 . . . . . . Hacking Detections 37 | . 3 . 1 . . . 3 3 10 7 5 . . . . 5 Full Trace Events 24 | . 2 . . . . . 1 1 5 7 4 . . . . 4 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . 1 . . . . . Time 75 | . . . . . . . . . 19 . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 5 | . 1 . . . . . 2 1 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 16598 | 113 415 124 1068 646 864 489 603 377 1375 2158 1085 864 1569 4 2685 2159 Spaces Moved 8572 | 39 180 66 494 339 422 295 287 272 985 1219 477 479 943 3 1243 829 Core 22 | 20 . . . . . . . . . . . . . . . 2 Treads 3775 | . . . . . . . . . . 9 477 479 943 3 1243 621 Legs 4569 | 19 180 66 494 339 422 295 287 272 985 1210 . . . . . . Wheels 206 | . . . . . . . . . . . . . . . . 206 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 190 190 120 120 120 120 190 120 120 112 163 163 163 163 163 130 Average Speed 165 | 206 190 190 177 171 200 138 194 123 120 141 165 163 163 163 206 177 Slowest Speed 2000 | 300 190 190 330 190 540 190 195 125 120 410 250 163 163 163 245 2000 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 42 29 58 85 72 73 38 10 28 35 17 76 82 7 98 22 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . . . 1 . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . 1 . . . . . . . 1 3 . 2 . Spaces Dug 66 | . . . . . . . . . 7 11 45 3 . . . . Terrain Destroyed 556 | . . . . . . . 13 4 23 41 111 61 44 . 164 95 Melee . | . . . . . . . . . . . . . . . . . Projectile 195 | . . . . . . . 13 4 23 41 12 20 4 . 20 58 AOE 361 | . . . . . . . . . . . 99 41 40 . 144 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total 10178 | 72 216 65 588 376 444 347 333 314 1177 1575 677 505 960 2 1301 1226 Wait 559 | 15 14 . 15 20 2 33 13 5 113 77 89 . 5 . 9 149 Move 8556 | 38 179 65 493 338 421 294 286 271 984 1218 476 478 942 2 1242 829 Hop . | . . . . . . . . . . . . . . . . . Pick Up 115 | 11 1 . 12 1 9 2 4 8 4 14 16 1 2 . 5 25 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 98 | 7 1 . 4 . 3 1 2 2 3 19 9 1 2 . 7 37 Detach 9 | . . . . . . . 1 . . . 1 . 2 . 4 1 Swap 32 | . . . 8 1 . 1 2 5 4 1 6 . . . . 4 Drop 34 | 1 . . 4 1 9 . 2 2 3 4 1 1 . . . 6 Fire 771 | . 21 . 52 14 . 15 23 21 66 241 79 24 7 . 34 174 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . 1 . . . 1 . . . . . . Crush 1 | . . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 26 | -11/Junkyard | Identified exit to Materials 26 | -11/Junkyard | Discovered exit to Materials (range 16) 114 | -11/Junkyard | Entered Materials 114 | -10/Materials | Evolved 1 slot: Utility x1 306 | -10/Materials | Build established: Hacker-Mutant 331 | -10/Materials | Identified exit to Materials 331 | -10/Materials | Discovered exit to Materials (range 8) 495 | -10/Materials | Identified exit to Mines 495 | -10/Materials | Discovered exit to Mines (range 12) 529 | -10/Materials | Entered Mines 636 | -10/Mines | Discovered exit to Materials (range 10) 637 | -10/Mines | Learned location of Storage (-8) 653 | -10/Mines | Entered Materials 653 | -9/Materials | Evolved 2 slots: Utility x2 924 | -9/Materials | Identified exit to Materials 924 | -9/Materials | Discovered exit to Materials (range 4) 1135 | -9/Materials | Destroyed 7 combat bots 1165 | -9/Materials | Discovered exit to Materials (range 10) 1318 | -9/Materials | Identified exit to Mines 1447 | -9/Materials | Discovered exit to Materials (range 13) 1721 | -9/Materials | Entered Mines 1770 | -9/Mines | Discovered exit to Materials (range 10) 2035 | -9/Mines | Discovered exit to Materials (range 5) 2096 | -9/Mines | Found a hidden stash of uninstalled traps 2154 | -9/Mines | Assembled infested the area 2362 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2362 | -9/Mines | Identified exit to Exiles 2362 | -9/Mines | Discovered exit to Exiles (range 5) 2367 | -9/Mines | Entered Exiles 2396 | -9/Exiles | Met 8R-AWN 2417 | -9/Exiles | Met EX-HEX 2450 | -9/Exiles | Met EX-BIN 2463 | -9/Exiles | Aligned with FarCom system 2465 | -9/Exiles | Given EX-Vault access code 2492 | -9/Exiles | Opened EX-Vault 2501 | -9/Exiles | Found Prototype Ballistic Gun 2545 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2578 | -9/Exiles | Met EX-DEC 2587 | -9/Exiles | Learned location of Zion (-7) 2936 | -9/Exiles | Build established: Hauler-Mutant 3212 | -9/Exiles | Identified exit to Mines 3212 | -9/Exiles | Discovered exit to Mines (range 14) 3231 | -9/Exiles | Left Exiles lab with XL Autogun Array 3231 | -9/Exiles | Entered Mines 3389 | -8/Mines | Build established: Hacker-Mutant 3709 | -8/Mines | Discovered exit to Materials (range 7) 3720 | -8/Mines | Entered Materials 3720 | -8/Materials | Evolved 2 slots: Weapon x2 3722 | -8/Materials | Identified XL Autogun Array 4016 | -8/Materials | Build established: Hacker-Tank 4210 | -8/Materials | Identified exit to Factory 4323 | -8/Materials | Entered Factory 4323 | -7/Factory | Evolved 2 slots: Propulsion x2 4682 | -7/Factory | Identified exit to Factory 4682 | -7/Factory | Discovered exit to Factory (range 15) 4700 | -7/Factory | Entered another Factory area 4700 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5004 | -6/Factory | Build established: Hacker-Gunner 5065 | -6/Factory | Garrison activated, responded to threat 5602 | -6/Factory | Destroyed 8 combat bots 5816 | -6/Factory | Repaired Imp. Light Armor Plating 5998 | -6/Factory | Identified exit to Factory 6075 | -6/Factory | Entered another Factory area 6075 | -5/Factory | Evolved 2 slots: Utility x2 6382 | -5/Factory | Build established: Hacker-Tank 7092 | -5/Factory | Garrison activated, responded to threat 7168 | -5/Factory | Cargo convoy interrupted 7196 | -5/Factory | Garrison activated, responded to threat 7242 | -5/Factory | Destroyed 10 combat bots 7247 | -5/Factory | Lost 3 parts (1p1n1u) 7517 | -5/Factory | Build established: Scavenger-Gunner 7575 | -5/Factory | First assault squad dispatched 7768 | -5/Factory | Destroyed 10 combat bots 8033 | -5/Factory | Destroyed 7 combat bots 8083 | -5/Factory | Lost 4 parts (1p2n1w) 8124 | -5/Factory | Garrison activated, responded to threat 8160 | -5/Factory | Identified exit to Factory 8160 | -5/Factory | Discovered exit to Factory (range 15) 8219 | -5/Factory | Found Prototype Device 8220 | -5/Factory | Identified Active Sensor Suite 8233 | -5/Factory | Entered another Factory area 8233 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8539 | -4/Factory | Repaired Adv. Cooling System 8839 | -4/Factory | Build established: Scavenger-Skirmisher 8981 | -4/Factory | Garrison activated, responded to threat 9041 | -4/Factory | Destroyed 7 combat bots 9082 | -4/Factory | Cargo convoy interrupted 9137 | -4/Factory | Found Prototype Launcher 9138 | -4/Factory | Destroyed 7 combat bots 9156 | -4/Factory | Identified Adv. Micro-nuke Launcher 9192 | -4/Factory | Found Prototype Device 9193 | -4/Factory | Identified Adv. Kinecellerator 9233 | -4/Factory | First assault squad dispatched 9292 | -4/Factory | Identified exit to Upper Caves 9292 | -4/Factory | Discovered exit to Upper Caves (range 9) 9318 | -4/Factory | Entered Upper Caves 10143 | -4/Upper Caves | Identified exit to Upper Caves 10143 | -4/Upper Caves | Discovered exit to Upper Caves (range 8) 10148 | -4/Upper Caves | Encountered a Warlord checkpoint 10164 | -4/Upper Caves | Learned Research garrison access intel 10182 | -4/Upper Caves | Entered another Upper Caves area 10857 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11200 | -4/Upper Caves | Identified exit to Research 11200 | -4/Upper Caves | Discovered exit to Research (range 11) 11723 | -4/Upper Caves | Identified exit to Zhirov 11723 | -4/Upper Caves | Discovered exit to Zhirov (range 4) 11751 | -4/Upper Caves | Entered Zhirov 11751 | -4/Zhirov | Identified exit to Proximity Caves 11751 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 11755 | -4/Zhirov | Entered Proximity Caves 12026 | -3/Proximity Caves | Spotter reported a threat 12082 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12365 | -3/Proximity Caves | Encountered a Derelict sapper outpost 12606 | -3/Proximity Caves | Build established: Scavenger-Mutant 12763 | -3/Proximity Caves | Attracted the attention of an 0b10 base 12938 | -3/Proximity Caves | Discovered exit to Research (range 6) 13426 | -3/Proximity Caves | Build established: Hacker-Mutant 14440 | -3/Proximity Caves | Entered Research 14440 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 14441 | -3/Research | Loaded intel: 3 garrison access locations 14782 | -3/Research | Build established: Scavenger-Tank 15240 | -3/Research | Destroyed 7 combat bots 15248 | -3/Research | Lost 7 parts (2p4u1w) 15493 | -3/Research | Build established: Hacker-Gunner 15699 | -3/Research | Found Gamma Bomb Array 15722 | -3/Research | System corruption reached 10% 15802 | -3/Research | Garrison activated, responded to threat 15922 | -3/Research | Destroyed 15 combat bots 15922 | -3/Research | Lost 11 parts (2p2n2u5w) 15961 | -3/Research | Core integrity fell below 50% 16448 | -3/Research | Build established: Scavenger-Skirmisher 16571 | -3/Research | Lost 8 parts (4u4w) 16574 | -3/Research | Core integrity fell below 20% 16599 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16584_ Slug penetrates Wall. 16584_ U-05 Engineer destroyed. 16586_ Slug penetrates Wall. 16586_ K-01 Serf collects debris. 16587_ Penetrated by Slug. 16587_ Slug penetrates Wall. 16589_ Penetrated by Slug. 16591_ R-10 Processor collects Terrain Scan Processor. 16591_ K-01 Serf collects debris. 16592_ Penetrated by Slug. 16592_ R-10 Processor destroyed. 16592_ Rnf. Antimatter Reactor destroyed. 16595_ K-01 Serf collects debris. 16595_ Mic. Antimatter Reactor destroyed. 16597_ Slug penetrates Door. 16597_ Slug penetrates K-01 Serf. 16597_ K-01 Serf suffers critical hit (Destroy). 16597_ K-01 Serf destroyed. 16598_ K-01 Serf collects debris. 16599_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????? ????????????????????????????????# | | ?????????????? ???????????????????????????????# | | ?????????????# ???????????????????????????????# | | ?????????????# #############??????????????????# | | ??????????#### # """T""" #################### | | ?????????? # """ """ # | | ??????????? # # ######## | | ??????????? # ! # #???#### | | ???????????""" # # #?? | | ??????????"""" # # """ #?? | | ???? ? """" # ] # """ #? | | ???? """" R######;###### """ #? | | ??? """ %R p !%=%!!% # | | ??? k =*@%! % # | | ?? =!* = / | | ??? k h !%= # | | ??????????# % #####h######+###### # | | ??????????# #% #??w????# #? | | ??????????+ %%+ #???????# #? | | ??????????###+###### #???????# ^ #?? | | ???????????????????# #???????# #??##### | | ???????????????????# #???????# #??????? | | ???????????????????# #???????# #??????? | | ???????????????????# #???????# #??????? | | ???????????????????# #???????# #??????? | | ???????????????????###########???????# #??????? | | ?????????????????????????????????????# +??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 63 Energy Capacity 765 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Point Defense Rating 160 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Prolific Hacker Challenges ------------ None Game ------ Seed BiocellDataVibroblade Manual? 0 Play Time 01:41:55 Cumulative 55.0 hours Start 2023.03.28 @ 21:01:34 End 2023.03.28 @ 23:01:45 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 79 Rogue 0 Adventurer 0 Explorer 79 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 51 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01bfb2ef-b8c5-40b3-9600-de67dc4efa8c