Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 14:10:27 Player: cabin Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (25) 125 Value Destroyed (759) 759 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7744 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 13/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Improved Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Makeshift Salvage Targeting Computer Improved Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Improved Launcher Guidance Computer Improved Kinecellerator High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Light Particle Reactor > --- PROPULSION ------- Makeshift Hover Unit Makeshift Hover Unit Improved Gyrokinetic Inverter Impulse Thruster > --- UTILITY ---------- Advanced Coolant Injector Compact Battery Compact Battery Compact Battery Compact Battery Advanced Weight Redist. System Improved Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Makeshift Salvage Targeting Computer Improved Force Field Advanced Recalibrator > --- WEAPON ----------- Tesla Rifle Variable Charge Gun Improved Matter Neutralizer > --- INVENTORY -------- Centrium Wheel Centrium Wheel Nuclear Pulse Thruster Improved Launcher Guidance Computer Improved Launcher Guidance Computer [Rating: 116] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Centrium Wheel Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Makeshift Hover Unit Flight Unit Nuclear Pulse Thruster Utility Compact Battery Device Advanced Weight Redist. System Storage Compact Battery Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Variable Charge Gun Energy Gun Variable Charge Gun Energy Cannon Improved Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Gar Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 2 . . 2 2 . . 2 Power 1 | . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . Utility 10 | . . . 2 1 1 2 . . 2 1 . . 1 Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 133 | 6 . 1 26 21 3 8 4 1 21 6 18 . 18 Power 20 | 1 . . 6 2 . 3 1 . 1 . 2 . 4 Engine 9 | 1 . . 6 2 . . . . . . . . . Core 8 | . . . . . . 3 1 . 1 . 2 . 1 Reactor 3 | . . . . . . . . . . . . . 3 Propulsion 49 | 2 . . 10 11 . 2 1 . 7 3 5 . 8 Treads 5 | 2 . . 3 . . . . . . . . . . Leg 4 | . . . 2 2 . . . . . . . . . Wheel 5 | . . . . . . . . . . . 3 . 2 Hover 5 | . . . . . . . . . 1 . 1 . 3 Flight 30 | . . . 5 9 . 2 1 . 6 3 1 . 3 Utility 40 | 1 . . 6 5 3 2 2 . 6 2 8 . 5 Device 19 | . . . 5 2 2 . . . 4 2 2 . 2 Storage 5 | 1 . . . . . . . . . . 4 . . Processor 11 | . . . . 2 1 2 . . 1 . 2 . 3 Hackware 4 | . . . . 1 . . 2 . 1 . . . . Protection 1 | . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 24 | 2 . 1 4 3 . 1 . 1 7 1 3 . 1 Energy Gun 8 | . . . 1 1 . . . . 3 1 2 . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 10 | 2 . . 2 2 . . . 1 3 . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . Launcher 2 | . . 1 1 . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 3 | . . . . 1 . 1 . . . . . . 1 Parts Lost 70 | . . . 12 6 . . 5 5 18 1 4 . 19 Power 12 | . . . 2 2 . . 2 . 3 . 1 . 2 Propulsion 25 | . . . 5 2 . . 2 2 5 1 2 . 6 Utility 22 | . . . 4 2 . . . 3 4 . 1 . 8 Weapon 11 | . . . 1 . . . 1 . 6 . . . 3 Highest Loss Streak 15 | . . . 5 6 . . 5 3 15 1 4 . 14 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 68 | . 71 69 78 74 39 65 77 46 39 50 71 89 75 Engine 4 | . 14 14 10 8 . . . . 2 . . . . Core 1 | . . . . . . 4 6 . 1 . 4 5 2 Treads 4 | . 21 14 9 . . . . . . . . . . Leg 3 | . . . 7 12 . . . . . . . . . Wheel 2 | . . . . . . . . . . . 8 10 1 Hover 1 | . . . . . . . . . 3 . . . 9 Flight 5 | . . . 1 4 7 14 17 6 3 20 11 10 2 Device 11 | . . . 18 17 3 6 6 6 6 9 9 15 13 Storage 10 | . 14 14 11 6 . . . . . . 16 21 12 Processor 10 | . . . . 10 20 27 26 22 10 10 11 15 21 Hackware 1 | . . . . . 7 6 15 9 2 . . . . Energy Gun 5 | . . . 7 6 . . . . 4 4 7 10 4 Ballistic Gun 4 | . 21 14 6 6 . . . . 1 . . . . Peak Build Rating 116 | 6 6 5 15 25 23 44 54 35 32 43 87 87 116 Average Rating 34 | 4 5 4 10 17 16 34 42 25 20 29 67 87 84 On Entrance 26 | . 6 4 5 13 12 19 44 35 4 16 34 87 87 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 61 | 13 13 15 22 22 6 10 16 1 11 8 41 41 61 Greatest Support 46 | 40 40 20 46 20 5 16 16 8 12 17 41 41 45 Greatest Overweight (x) 7 | . . . 6 7 1 . . . 2 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 3 5 8 8 5 5 5 5 5 5 5 5 5 Average Carried 3 | . 2 4 5 5 4 5 4 4 1 3 2 5 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | . 3 5 7 3 5 5 5 4 3 5 5 5 4 Class Distribution -------------------- 47% | Mutant 34% | Scavenger-Mutant 8% | Derelict-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -6/Garrison Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Derelict-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Gar Fac Fac Upp Upp Res Matter Collected 1360 | 215 45 5 360 112 . . . . 162 157 298 . 6 Remotely . | . . . . . . . . . . . . . . Salvage Created 787 | . . 35 525 39 . . . . 103 . 85 . . Parts 49 | . . 4 30 3 . . . . 6 . 6 . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . 8 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Gar Fac Fac Upp Upp Res Combat Hostiles Destroyed 25 | . . 3 12 3 . . . . 4 . 3 . . Guns 22 | . . 2 10 3 . . . . 4 . 3 . . AOE 3 | . . 1 2 . . . . . . . . . . Classes Destroyed 3 | . . 1 2 . . . . . . . . . . Swarmer 13 | . . 3 . 3 . . . . 4 . 3 . . Grunt 6 | . . . 6 . . . . . . . . . . Sentry 6 | . . . 6 . . . . . . . . . . Best Kill Streak 4 | . . 3 4 3 . . . . 2 . 2 . . Combat Bots Only 4 | . . 3 4 3 . . . . 2 . 2 . . Max Kills in Single Turn 2 | . . 2 1 1 . . . . 2 . 1 . . Gunslinging 1 | . . . . . . . . . 1 . . . . Exploded 1 | . . 1 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Gar Fac Fac Upp Upp Res Hostile Shots Fired 755 | . 3 19 125 58 26 . 27 65 134 10 46 . 242 Missed 295 | . 1 5 35 18 14 . 20 25 45 6 22 . 104 Damage Taken 7917 | . 23 120 1537 597 102 . 293 788 1449 73 374 . 2561 Core 3361 | . . . 370 297 87 . 82 639 451 16 112 . 1307 Absorbed by Shields 365 | . . . . . . . . 47 . . . . 318 Ignored by Resistances 102 | . . . . . . . . . 102 . . . . Core Remaining (%) 62 | 100 . 100 7 46 87 . . 15 54 . . 88 . Volleys Fired 96 | . 1 7 50 6 . . 2 1 20 . 4 . 5 Largest 2 | . 2 2 2 2 . . 1 1 2 . 2 . 1 Hottest 140 | . 40 50 79 70 . . 5 33 110 . 140 . 113 Shots Fired 137 | . 2 8 74 12 . . 2 1 25 . 8 . 5 Gun 121 | . 2 7 70 12 . . . 1 25 . 4 . . Cannon 9 | . . . . . . . . . . . 4 . 5 Launcher 5 | . . 1 4 . . . . . . . . . . Special 2 | . . . . . . . 2 . . . . . . Kinetic 61 | . 2 7 28 6 . . . 1 13 . 4 . . Thermal 63 | . . . 42 . . . . . 12 . 4 . 5 Explosive 5 | . . 1 4 . . . . . . . . . . Electromagnetic 6 | . . . . 6 . . . . . . . . . Robot Hit Streak 8 | . . 2 8 4 . . 6 . 3 . 4 . 3 Robot Miss Streak 4 | . . 2 4 2 . . . 1 3 . 2 . 2 Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets 2 | . . . . 1 . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . 1 . . . . Shots Hit Robots 82 | . . 3 51 6 . . 2 . 14 . 3 . 3 Core Hits 48 | . . 3 26 3 . . . 2 10 . 3 . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . Critical Strikes 3 | . . . 2 . . . . . 1 . . . . Burn 2 | . . . 2 . . . . . . . . . . Destroy 1 | . . . . . . . . . 1 . . . . Melee Attacks 2 | . . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1506 | . . 98 841 88 . . . 38 250 . 73 . 118 Guns 1170 | . . 55 710 88 . . . 7 241 . 69 . . Cannons 116 | . . . . . . . . . . . . . 116 Explosions 173 | . . 43 130 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 47 | . . . 1 . . . . 31 9 . 4 . 2 Kinetic 525 | . . 55 274 50 . . . 7 139 . . . . Thermal 723 | . . . 436 . . . . . 102 . 69 . 116 Explosive 173 | . . 43 130 . . . . . . . . . . Electromagnetic 38 | . . . . 38 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 22 | . . . 11 . . . . 5 1 . . . 22 Average Corruption 8 | . . . 8 . . . . 5 1 . . . 12 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 34 | . . . 25 . . . . . 1 . . . 8 Message Errors 11 | . . . 9 . . . . . . . . . 2 Matter Fused 7 | . . . 3 . . . . . . . . . 4 Heat Flow Errors 4 | . . . 4 . . . . . . . . . . Energy Discharges 3 | . . . 3 . . . . . . . . . . Parts Rejected 2 | . . . 2 . . . . . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . . . . Data Loss (major) 2 | . . . 2 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . 1 . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 85 | . . 8 58 . . . . 13 3 . 2 . 1 Shots 4 | . . 1 3 . . . . . . . . . . Rammed 19 | . . . 1 . . . . 12 4 . 1 . 1 Targets Rammed 19 | . . . 1 . . . . 12 4 . 1 . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 235 | . . . 235 20 . . . . . . 27 . 190 Average Temperature 60 | . . . 78 15 . . . . . . 15 . 62 Received Heat Transfer 1042 | . 12 . 561 162 30 . . 102 27 12 . . 136 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . Heat Transferred 1665 | . . . 1258 . . . . . 185 . 111 . 111 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Gar Fac Fac Upp Upp Res Peak Influence 387 | . 4 76 228 142 110 68 88 117 387 189 . . 40 Initial 174 | . . 1 29 11 50 53 68 47 60 174 . . 27 Average 70 | . 3 65 113 37 66 54 66 46 196 179 . . 18 Maximum Alert Level 1 | . . . 1 . . . . . 1 . . . . Low Security (%) 93 | 100 100 100 92 100 100 100 100 100 46 100 . . 100 Level 1 6 | . . . 7 . . . . . 53 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 3 . . 1 . 1 1 . . 2 Investigation 2 | . . . 1 1 . . . . . . . . . Extermination 2 | . . . . . . . . . 1 . . . 1 Reinforcement 6 | . 1 . . 2 . . 1 . . 1 . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Gar Fac Fac Upp Upp Res Distress Signals 3 | . . . 2 1 . . . . . . . . . Communications Jammed 2 | . . . . . . 2 . . . . . . . Distress Signals 2 | . . . . . . 2 . . . . . . . Times Spotted 140 | . 3 3 20 23 4 2 6 16 23 9 13 . 18 Peak Tracking Total 19 | . 3 3 6 19 4 2 5 11 10 8 4 . 14 Tactical Retreats 17 | . . . 1 . . . . 2 7 . 4 . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Gar Fac Fac Upp Upp Res Traps Triggered 6 | . 1 . 3 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Gar Fac Fac Upp Upp Res Machines Disabled 1 | . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Gar Fac Fac Upp Upp Res Machines Accessed 15 | . 3 . 2 2 . 1 . 1 2 2 1 . 1 Terminals 9 | . 2 . 1 1 . 1 . 1 1 1 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 1 . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 30 | . 5 . 5 7 . 1 . 2 3 5 1 . 1 Successful 14 | . 2 . 2 3 . 1 . . 2 2 1 . 1 Failed 16 | . 3 . 3 4 . . . 2 1 3 . . . Catastrophic 1 | . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 4 | . 3 . . . 1 . . . . . . . . Terminals 16 | . 4 . 2 3 . 1 . 2 1 2 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . 2 3 . . . Recycling Units 5 | . 1 . . 4 . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 8 | . 1 . 1 1 . 1 . . 1 1 1 . 1 Open Door 1 | . . . . . . . . . . . 1 . . Open DSF 2 | . . . . . . 1 . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . 1 . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 1 1 . . . Scan Component 1 | . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . 1 . . 2 . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . Retrieve Matter 2 | . 1 . . 1 . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 2 2 . 1 . 1 1 2 . . . Full Trace Events 4 | . 1 . 1 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Gar Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Gar Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Gar Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 14 | . . . . . . . . . . . . . 14 Garrisons 1 | . . . . . . . . . . . . . 1 Patrols 3 | . . . . . . . . . . . . . 3 Guards 10 | . . . . . . . . . . . . . 10 Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Gar Fac Fac Upp Upp Res Turns Passed 3753 | 171 313 80 810 397 145 43 36 129 254 99 771 17 488 Spaces Moved 3634 | 86 189 39 438 345 346 83 69 201 276 267 768 18 509 Core 313 | 32 . . 24 4 . . . 54 68 . . . 131 Treads 466 | 54 189 39 184 . . . . . . . . . . Legs 228 | . . . 114 114 . . . . . . . . . Wheels 647 | . . . . . . . . . . . 561 18 68 Hover 388 | . . . . . . . . . 106 . . . 282 Flight 1592 | . . . 116 227 346 83 69 147 102 267 207 . 28 Fastest Speed 27 | 50 160 160 37 32 40 32 32 34 29 32 27 90 40 Average Speed 81 | 119 160 160 140 95 40 33 33 40 55 32 75 90 85 Slowest Speed 400 | 160 160 160 350 400 110 40 37 50 150 34 117 90 122 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 19 | . . . 2 7 3 . 2 . 2 1 1 . 1 Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . Exploration Rate (%) 27 | 4 31 15 38 44 13 3 78 32 7 10 77 11 16 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . 3 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 37 | . . 5 29 . . . . . 1 . 1 . 1 Melee . | . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . 1 . 1 . 1 AOE 34 | . . 5 29 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Gar Fac Fac Upp Upp Res Total 4251 | 152 198 49 551 402 347 94 77 247 344 277 945 18 550 Wait 288 | 61 6 . 27 8 . . 1 9 18 . 145 1 12 Move 3584 | 85 188 38 433 330 339 82 64 200 272 264 765 17 507 Hop 19 | . . . 2 7 3 . 2 . 2 1 1 . 1 Pick Up 34 | . 3 3 7 4 1 1 2 . 3 5 4 . 1 Fast Attach 78 | 6 . . 12 11 3 8 3 . 12 3 11 . 9 Attach 41 | . . 1 10 8 . . 1 1 7 3 7 . 3 Detach 23 | . . . 5 8 1 . 1 . 2 . 4 . 2 Swap 14 | . . . 4 2 . . . . 2 . . . 6 Drop 30 | . . . . 18 . 3 1 . 1 1 3 . 3 Fire 96 | . 1 7 50 6 . . 2 1 20 . 4 . 5 Melee 2 | . . . . . . . . . 2 . . . . Ram 17 | . . . . . . . . 12 3 . 1 . 1 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 24 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/DSF -6/Garrison -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 14) 456 | -10/Materials | Discovered new exit (range 15) 485 | -10/Materials | Entered Mines 525 | -10/Mines | Learned location of 1 exit from Materials 554 | -10/Mines | Discovered new exit (range 9) 565 | -10/Mines | Entered Materials 565 | -9/Materials | Evolved 2 slots: Utility x2 566 | -9/Materials | Identified exit to Mines 667 | -9/Materials | Crushed by falling debris 698 | -9/Materials | Lost 3 parts (1p1n1u) 798 | -9/Materials | Lost 5 parts (1p3n1w) 1018 | -9/Materials | Core integrity fell below 50% 1103 | -9/Materials | Lost 3 parts (1n2u) 1311 | -9/Materials | Core integrity fell below 20% 1345 | -9/Materials | Discovered new exit (range 15) 1356 | -9/Materials | System corruption reached 10% 1375 | -9/Materials | Entered another Materials area 1375 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1418 | -8/Materials | Build established: Scavenger-Mutant 1770 | -8/Materials | Discovered new exit (range 7) 1772 | -8/Materials | Identified exit to Factory 1772 | -8/Materials | Entered Factory 1772 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1796 | -7/Factory | Lost 6 parts (2p2n2u) 1798 | -7/Factory | Discovered new exit (range 14) 1803 | -7/Factory | Identified exit to Lower Caves 1911 | -7/Factory | Discovered new exit (range 15) 1916 | -7/Factory | Identified exit to Factory 1917 | -7/Factory | Entered another Factory area 1917 | -6/Factory | Evolved 2 slots: Utility x2 1960 | -6/Factory | Identified exit to DSF 1960 | -6/Factory | Entered DSF 1988 | -6/DSF | Additional patrols routed to DSF 1991 | -6/DSF | Discovered new exit (range 14) 1995 | -6/DSF | Identified exit to Garrison 1996 | -6/DSF | Entered Garrison 1999 | -6/Garrison | Spotted B-86 Titan 2018 | -6/Garrison | Lost 5 parts (2p2n1w) 2034 | -6/Garrison | Triggered checkpoint 2046 | -6/Garrison | Build established: Mutant 2068 | -6/Garrison | Lost 3 parts (1n2u) 2084 | -6/Garrison | Triggered checkpoint 2084 | -6/Garrison | Triggered checkpoint 2100 | -6/Garrison | Core integrity fell below 50% 2119 | -6/Garrison | Core integrity fell below 20% 2120 | -6/Garrison | Discovered new exit (range 11) 2125 | -6/Garrison | Entered Factory 2125 | -5/Factory | Evolved 2 slots: Utility x2 2331 | -5/Factory | Lost 15 parts (2p4n4u5w) 2366 | -5/Factory | Discovered new exit (range 11) 2372 | -5/Factory | Identified exit to Factory 2379 | -5/Factory | Entered another Factory area 2379 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2407 | -4/Factory | Lost 3 parts (1p1n1w) 2462 | -4/Factory | Found Quantum Capacitor 2477 | -4/Factory | Discovered new exit (range 3) 2478 | -4/Factory | Identified exit to Upper Caves 2478 | -4/Factory | Entered Upper Caves 2494 | -4/Upper Caves | Learned Research stockpile data 2604 | -4/Upper Caves | Lost 4 parts (1p2n1u) 2947 | -4/Upper Caves | Build established: Scavenger-Mutant 3141 | -4/Upper Caves | Learned Research trap positions 3152 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3241 | -4/Upper Caves | Discovered new exit (range 6) 3248 | -4/Upper Caves | Identified exit to Upper Caves 3249 | -4/Upper Caves | Entered another Upper Caves area 3253 | -4/Upper Caves | Encountered a Warlord checkpoint 3258 | -4/Upper Caves | Discovered new exit (range 11) 3265 | -4/Upper Caves | Identified exit to Research 3266 | -4/Upper Caves | Entered Research 3266 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3267 | -3/Research | Loaded intel: 96 trap records 3486 | -3/Research | Spotted B-86 Titan 3555 | -3/Research | Lost 4 parts (1n1u2w) 3661 | -3/Research | System corruption reached 10% 3679 | -3/Research | Core integrity fell below 50% 3734 | -3/Research | Core integrity fell below 20% 3743 | -3/Research | Lost 14 parts (2p5n6u1w) 3754 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corruption cleaned. 03681_ Imp. Gyrokinetic Inverter destroyed. 03681_ P-80 Master resets P-80 Master, system corruption cleaned. 03682_ Mak. Hover Unit destroyed. 03686_ System corrupted: Matter fused (-6). 03688_ P-80 Master resets P-80 Master, system corruption cleaned. 03698_ Acquired Unknown Device. 03698_ Identified Hpw. Tractor Beam. 03703_ Centrium Wheel destroyed. 03707_ System corrupted: Matter fused (-8). 03711_ >> DECODED: Patrol location. 03712_ Adv. Coolant Injector destroyed. 03731_ Field Manipulator disabled. 03740_ >> DECODED: Patrol location. 03745_ IN,WO4A 2LRU4XBGN>NU6O|PO, 03750_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R002. 03752_ Adv. Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????+ ??????????????????^???? | | ????????????????????# ??????????????????^???? | | ????????????????????#g g ??????????????????^???? | | ????????????????????# gg ??????????????????^???? | | ????????????????????#g #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# @#??????????????????????? | | ????????????????????# ###########????????????? | | ????????????????????# # #????????????? | | ????????????????????# # #????????????? | | ????????????????????# # #????????????? | | ????????????????????+ + #????????????? | | ????????????????????# p# #????????????? | | ????????????????????# # #????????????? | | ????????????????????# # #????????????? | | ????????????????????# p# #????????????? | | ????????????????????# p ###########?????? ????? | | ????????????????????# pp################# ?????? | | ????????????????????+ p ^^ ????? | | ????????????????????# ^ ????? | | ????????????????????# ^ ????? | | ????????????????????# ^^ ????? | | ????????????????????########/###### ### ?????? | | ???????????????????????# ## #????????? | | ???????????????????????# ## #????????? | | ???????????????????????# ## #????????? | | ???????????????????????# ## #????????? | | ???????????????????????# ## #????????? | | ???????????????????????# / #????????? | | ???????????????????????# ### ###????????? | | ???????????????????????# #?# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 53 Energy Capacity 1195 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Corruption Block 15 Armor Coverage 150 Resistance: KI 25 Melee Speed Boost 20 Evasion (%) 71 Targeting Accuracy 6 Melee Accuracy 5 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 4 Force Boost 20 Salvage Targeting 4 Offensive Hacking 10 Authchip Count 3 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Please Form A Line Respectable Loadout Challenges ------------ None Game ------ Seed AblativeFlyingLoader Manual? 0 Play Time 01:18:57 Cumulative 14.4 hours Start 2024.08.26 @ 12:02:28 End 2024.08.26 @ 14:10:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 32 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87a3dc3d-4574-4c64-a292-f63663de9edc