Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 18:58:43 Player: a602-5 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (1125) 1125 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2916 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 346/550 Matter 6/300 Energy 55/100 System Corruption 16% Temperature Cool (0) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ Large Storage Unit Hardened Medium Armor Plating Shield Generator > --- WEAPON (3) ------- Minigun Light Cannon > --- INVENTORY (15) --- Light Ion Engine Light Treads Improved Cesium-ion Thruster Faulty Improved Cesium-ion Thruster Large Matter Pod (0) Compact Matter Pod (0) Weight Redist. System Insulated Plating Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Weapon Shielding Hardened Medium Armor Plating Shock Absorption System > --- WEAPON ----------- Heavy EM Pulse Gun Minigun Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Improved Cesium-ion Thruster Improved Cesium-ion Thruster Large Matter Pod Compact Matter Pod Weight Redist. System Insulated Plating Shield Generator Light Cannon Mini Grenade Launcher Datajack [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Shock Absorption System Storage Large Storage Unit Processor Targeting Computer Protection Makeshift Kinetic Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 29 | 6 3 2 18 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 6 | 2 . . 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 . 8 Device 5 | . . . 5 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 8 | 2 1 2 3 Energy Gun 3 | 2 . . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 2 | . . 1 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 1 10 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 5 | . . . 5 Weapon 3 | . . 1 2 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Backups 8 | 2 5 8 9 Power . | . 1 1 . Propulsion 2 | . 2 2 2 Utility 2 | . . 1 3 Weapon 2 | . 1 3 2 Tool/Special . | . . . . Unused Backups 11 | . . . 11 Power . | . . . . Propulsion 5 | . . . 5 Utility 4 | . . . 4 Weapon 1 | . . . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 95 | . 95 98 93 Engine 15 | . 14 14 16 Treads 22 | . 28 28 17 Device 8 | . . . 15 Storage 11 | . 15 14 9 Processor 6 | . 7 14 2 Protection 3 | . . . 6 Energy Gun 9 | . 26 12 4 Energy Cannon 6 | . . 7 6 Ballistic Gun 3 | . . 1 5 Launcher 6 | . 1 5 8 Peak Build Rating 30 | 6 8 9 30 Average Rating 15 | 5 6 8 22 On Entrance 5 | . 6 8 9 Avg Prop Armor Cover (%) 12 | 20 . . 8 Naked Turns . | . . . . Heaviest Build 54 | 14 34 35 54 Greatest Support 42 | 40 40 40 42 Greatest Overweight (x) 4 | 4 . . 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 13 | 5 8 10 13 Average Carried 8 | 2 5 8 9 Final Capacity 15 | 8 15 15 15 Final Carried 10 | 4 8 8 10 Class Distribution -------------------- 53% | Mutant 39% | Tank 6% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 721 | 193 70 73 385 Remotely . | . . . . Salvage Created 1037 | . . 55 982 Parts 48 | . . 2 46 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 19 | . . 1 18 Guns 6 | . . 1 5 Cannons 2 | . . . 2 AOE 9 | . . . 9 Classes Destroyed 11 | . . 1 10 Worker 4 | . . . 4 Builder 5 | . . . 5 Hauler 2 | . . . 2 Recycler 2 | . . . 2 Mechanic 1 | . . . 1 Watcher 3 | . . . 3 Grunt 13 | . . . 13 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Hunter 2 | . . . 2 Subdweller 1 | . . 1 . Best Kill Streak 7 | . . 1 7 Combat Bots Only 5 | . . 1 5 Max Kills in Single Turn 3 | . . 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 123 | . . 7 116 Missed 36 | . . 1 35 Hits 87 | . . 6 81 Projectile 87 | . . 6 81 Damage Taken 2032 | . . 326 1706 Core 258 | . . 54 204 Absorbed by Shields 278 | . . . 278 Redirected to Shielding 77 | . . . 77 Ignored by Resistances 60 | . . . 60 Core Remaining (%) 89 | 100 . 78 . Volleys Fired 48 | . . 3 45 Largest 3 | . . 2 3 Hottest 155 | . . 70 155 Shots Fired 121 | . . 6 115 Gun 65 | . . 5 60 Cannon 21 | . . . 21 Launcher 35 | . . 1 34 Special . | . . . . Kinetic 40 | . . 2 38 Thermal 18 | . . . 18 Explosive 35 | . . 1 34 Electromagnetic 28 | . . 3 25 Robot Hit Streak 13 | . . 4 13 Robot Miss Streak 6 | . . . 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 59 | . . 4 55 Core Hits 62 | . . 3 59 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Meltdown 1 | . . . 1 Corrupt 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2918 | . . 54 2864 Guns 570 | . . 54 516 Cannons 257 | . . . 257 Explosions 2075 | . . . 2075 Melee . | . . . . Ramming 16 | . . . 16 Kinetic 371 | . . 30 341 Thermal 237 | . . . 237 Explosive 2062 | . . . 2062 Electromagnetic 232 | . . 24 208 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 16 | . . . 16 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 31 | . . . 31 Message Errors 3 | . . . 3 Matter Fused 6 | . . . 6 Heat Flow Errors 6 | . . . 6 Energy Discharges 4 | . . . 4 Parts Rejected 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Data Loss (major) 1 | . . . 1 Misfires 2 | . . . 2 Alerts 4 | . . . 4 Misdirections 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 77 | . . . 77 Projectiles . | . . . . Explosions 77 | . . . 77 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 156 | . . . 156 Shots 10 | . . . 10 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 430 | . . . 430 Average Temperature 101 | . . . 101 Received Heat Transfer 312 | . . 36 276 Effects 5 | . . . 5 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 1 | . . . 1 Heat Transferred 346 | . . . 346 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 75 | 100 100 . 69 Level 1 23 | . . . 29 Level 2 1 | . . . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 403 | . . . 403 Initial . | . . . . Average 99 | . . . 125 Influence Increases 911 | . . . 911 Destroy 0b10 Robot/C 360 | . . . 360 Destroy 0b10 Robot/NC 85 | . . . 85 Destroy Leader 80 | . . . 80 Disable Machine 135 | . . . 135 Destroy Structure 251 | . . . 251 Influence Decreases 520 | . . . 520 Time Decay 420 | . . . 420 Lost Part 100 | . . . 100 Squads Dispatched 4 | . . . 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . . 1 32 Peak Tracking Total 5 | . . 1 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 5 | . . 4 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 9 | . . . 9 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . . 3 Successful 2 | . . . 2 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Record 1 | . . . 1 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2476 | 184 153 844 1295 Spaces Moved 1168 | 115 89 508 456 Core 34 | 34 . . . Treads 1134 | 81 89 508 456 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 157 Average Speed 189 | 140 160 160 241 Slowest Speed 320 | 250 160 160 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 6 | . . . 6 Cave-ins Triggered 3 | . . . 3 Exploration Rate (%) 24 | 5 24 29 39 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 308 | . . 8 300 Melee . | . . . . Projectile 7 | . . . 7 AOE 301 | . . 8 293 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1328 | 138 100 527 563 Wait 29 | 8 3 10 8 Move 1165 | 114 88 507 456 Hop . | . . . . Pick Up 40 | 10 5 2 23 Fast Attach . | . . . . Attach 21 | 6 2 1 12 Detach 1 | . 1 . . Swap 12 | . 1 3 8 Drop 11 | . . 1 10 Fire 48 | . . 3 45 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [Scr]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Met a group of wandering Federalists 288 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 9) 338 | -10/Materials | Entered Subcaves 339 | -10/Subcaves | Continued accompanying wandering Federalists (4) 339 | -10/Subcaves | Approached by a straggling Scientist 402 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 406 | -10/Subcaves | Learned location of Zion (-6) 406 | -10/Subcaves | Met a Zionite searching for "candidates" 534 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 670 | -10/Subcaves | Disturbed a concealed Subdweller 1020 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1161 | -10/Subcaves | Discovered new exit (range 12) 1182 | -10/Subcaves | Entered Materials 1182 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1479 | -8/Materials | Build established: Tank 1553 | -8/Materials | Crushed by falling debris 2318 | -8/Materials | Crushed by falling debris 2318 | -8/Materials | System corruption reached 10% 2379 | -8/Materials | Crushed by falling debris 2426 | -8/Materials | Lost 5 parts (1p1n1u2w) 2477 | -8/Materials | Self-destructed Last Messages --------------- 02425_ Penetrated by Slug. 02426_ H-55 Commando knocked back. 02431_ Penetrated by Slug. 02436_ Slug penetrates Wall. 02437_ K-01 Serf collects debris. 02443_ Penetrated by Slug. 02444_ 6|FUT=1DOR PAEA#6FYFP6UC>%ZL>4FIBRZX 02458_ R-06 Scavenger collects Wheel. 02458_ K-01 Serf collects debris. 02462_ Acquired 1 matter. 02462_ K-01 Serf collects debris. 02462_ Slug penetrates Wall. 02466_ K-01 Serf collects debris. 02467_ System corrupted: Heat flow error (+114). 02467_ The unstable cave ceiling collapses. 02467_ K-01 Serf destroyed. 02471_ K-01 Serf collects debris. 02471_ Slug penetrates Earth. 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T"#####?????????????# ### | | ?????????????? r"???????????????????# [ ## | | ?????????????"????????????????????????# ! | | ??????????????????????????????????????# # | | ??????????????????????????????????????# = # | | ??????????????????????????????????????##### ## | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 10 Resistance: EX 25 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Strength In Numbers There's More Where That Came From Challenges ------------ None Game ------ Seed BombardmentConstructBattery Manual? 0 Play Time 00:32:36 Cumulative 13.1 hours Start 2026.08.29 @ 17:29:13 End 2026.08.29 @ 18:58:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cea9a08-aa4e-42d1-be32-46c73f0303b2