Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 17:21:51 Player: Beef Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (113) 565 Value Destroyed (3466) 3466 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (630) 630 TOTAL SCORE: 7761 Bonus ------- High Alert Combat Kills 630 Cogmind --------- Core Integrity 0/700 Matter 145/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Transmission Jammer Corruption Screen > --- WEAPON (2) ------- Heavy Rocket Launcher Chainsword > --- INVENTORY (5) ---- Compact Battery (200) Core Analyzer High-powered Field Laser Minigun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Utility Shielding Corruption Screen > --- WEAPON ----------- High-powered Field Laser Proton Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Carbon-fiber Leg Armored Huge Wheel Antigrav System Improved Signal Interpreter Core Analyzer Heavy Rocket Launcher Remote Datajack Chainsword [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility Advanced Terrain Scan Processor Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Medium Reactive Plating Weapon Heavy Particle Cannon Energy Gun High-powered Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 5 | . . . 2 . 2 1 . Weapon . | . . . . . . . . Parts Attached 108 | 7 1 4 15 5 24 42 10 Power 9 | 1 . . 3 . 3 1 1 Engine 8 | 1 . . 3 . 3 1 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 22 | 2 . 2 3 . 3 9 3 Treads 13 | . . 2 3 . 3 5 . Leg 4 | . . . . . . 1 3 Wheel 5 | 2 . . . . . 3 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 35 | 2 1 . 6 3 9 13 1 Device 17 | 1 . . 2 2 5 6 1 Storage 2 | 1 1 . . . . . . Processor 10 | . . . 2 1 3 4 . Hackware . | . . . . . . . . Protection 6 | . . . 2 . 1 3 . Artifact . | . . . . . . . . Weapon 42 | 2 . 2 3 2 9 19 5 Energy Gun 12 | 1 . 1 . . 3 6 1 Energy Cannon 11 | . . . 2 2 4 3 . Ballistic Gun 2 | 1 . . . . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 12 | . . 1 1 . 2 6 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . . . . 3 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . . 5 1 . Parts Lost 36 | . . 7 3 . 4 18 4 Power 4 | . . 1 . . 1 1 1 Propulsion 8 | . . 2 . . . 4 2 Utility 15 | . . 1 2 . 3 8 1 Weapon 9 | . . 3 1 . . 5 . Highest Loss Streak 6 | . . 6 2 . 2 6 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 100 63 93 99 98 94 79 Engine 7 | . 14 1 9 11 8 6 . Treads 16 | . . 24 22 22 18 16 . Leg 1 | . . . . . . . 10 Wheel 1 | . 28 3 . . . 2 2 Device 13 | . 14 1 12 17 16 12 2 Storage 8 | . 14 14 11 11 9 6 . Processor 19 | . . . 11 11 18 24 38 Protection 5 | . . . 4 4 8 6 7 Energy Gun 3 | . 14 1 . . 1 6 5 Energy Cannon 10 | . . . 18 22 14 5 . Launcher 1 | . . 8 2 . 1 1 4 Peak Build Rating 49 | 9 10 10 21 21 38 49 47 Average Rating 31 | 6 9 6 18 17 35 44 40 On Entrance 15 | . 9 10 6 21 17 35 29 Naked Turns . | . . . . . . . . Heaviest Build 51 | 11 16 16 35 35 51 50 26 Greatest Support 76 | 20 20 40 40 40 56 76 33 Greatest Overweight (x) 3 | 1 . 3 . . . 2 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 9 5 Most Carried 10 | 6 10 10 10 10 10 10 5 Average Carried 8 | 4 7 7 8 9 9 9 3 Final Capacity 10 | 8 10 10 10 10 10 5 5 Final Carried 10 | 6 10 7 9 10 10 5 4 Class Distribution -------------------- 68% | Mutant 23% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 1531 | 277 12 103 215 63 279 409 173 Remotely . | . . . . . . . . Salvage Created 3858 | 121 . 63 424 176 1102 1818 154 Parts 214 | 7 . 3 30 22 68 78 6 Haulers Intercepted 6 | . . . 1 . 3 2 . Recyclers Shooed 5 | 1 . 3 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 78 | . . 4 7 7 20 36 4 Guns 25 | . . 2 . . 5 18 . Cannons 31 | . . . 7 7 9 8 . AOE 20 | . . 2 . . 6 8 4 Classes Destroyed 17 | 2 . 2 6 1 3 2 1 Worker 4 | . . . 1 . 2 1 . Builder 7 | . . . . 2 2 3 . Tunneler 5 | 1 . . 1 1 . 2 . Hauler 6 | . . . 1 . 3 2 . Recycler 10 | 1 . 1 2 . 2 4 . Mechanic 2 | . . . . . 1 1 . Operator 1 | . . . 1 . . . . Watcher 2 | . . . 1 . 1 . . Swarmer 26 | . . . 5 7 7 7 . Grunt 34 | . . . . . 9 22 3 Brawler 4 | . . . . . 1 2 1 Duelist 1 | . . . . . . 1 . Sentry 7 | . . . 2 . 3 2 . Demolisher 2 | . . 2 . . . . . Programmer 2 | . . . . . . 2 . Samaritan 1 | . . . . . . . 1 Assembled 2 | . . 2 . . . . . Best Kill Streak 11 | 2 . 1 6 4 8 11 3 Combat Bots Only 7 | . . 1 3 4 7 5 3 Max Kills in Single Turn 6 | 1 . 1 2 1 3 6 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 . . 3 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 604 | . . 20 51 60 90 347 36 Missed 190 | . . . 8 10 31 125 16 Damage Taken 6288 | . . 740 592 397 856 3337 366 Core 1171 | . . 231 120 47 65 601 107 Absorbed by Shields 212 | . . . . . . 212 . Redirected to Shielding 53 | . . . . . . 43 10 Ignored by Resistances 54 | . . . . . 52 2 . Core Remaining (%) 63 | 100 . 7 . 58 88 . . Volleys Fired 243 | 7 2 26 20 20 69 92 7 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 160 | 60 60 60 150 150 150 160 109 Shots Fired 433 | 14 4 34 40 40 125 166 10 Gun 177 | 14 4 27 . . 28 100 4 Cannon 216 | . . . 32 40 93 51 . Launcher 40 | . . 7 8 . 4 15 6 Special . | . . . . . . . . Kinetic 31 | 7 2 22 . . . . . Thermal 362 | 7 2 5 32 40 121 151 4 Explosive 39 | . . 7 8 . 4 14 6 Electromagnetic 1 | . . . . . . 1 . Robot Hit Streak 14 | 3 1 6 3 4 13 14 5 Robot Miss Streak 6 | 3 3 1 5 3 6 4 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . . . . 5 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 261 | 6 1 24 14 15 69 125 7 Core Hits 209 | 3 1 15 16 9 40 112 13 Critical Kills 3 | . . 1 . . . 2 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . . 1 . . 2 5 1 Burn 6 | . . . . . 2 3 1 Meltdown 2 | . . . . . . 2 . Destroy 1 | . . 1 . . . . . Melee Attacks 15 | . . . . . . 10 5 Impact . | . . . . . . . . Slashing 15 | . . . . . . 10 5 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . 2 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9738 | 64 8 544 689 377 1964 5183 909 Guns 2414 | 64 8 172 . . 340 1766 64 Cannons 2657 | . . . 433 375 1098 751 . Explosions 4290 | . . 351 256 . 526 2466 691 Melee 344 | . . . . . . 190 154 Ramming 33 | . . 21 . 2 . 10 . Kinetic 152 | 21 8 123 . . . . . Thermal 5214 | 43 . 49 433 375 1438 2812 64 Explosive 3846 | . . 351 256 . 526 2022 691 Electromagnetic 149 | . . . . . . 149 . Impact . | . . . . . . . . Slashing 344 | . . . . . . 190 154 Piercing . | . . . . . . . . Highest Corruption 3 | . . 3 3 3 . 1 1 Average Corruption 2 | . . 3 3 3 . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked 1 | . . . . . . 1 . Effects 33 | . . 1 7 14 . 7 4 Message Errors 11 | . . . 2 4 . 3 2 Matter Fused 6 | . . 1 . 3 . 2 . Heat Flow Errors 4 | . . . 1 2 . . 1 Energy Discharges 5 | . . . 2 3 . . . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . 1 . . . . Data Loss (major) 3 | . . . 1 1 . . 1 Alerts 1 | . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 168 | . . 29 26 10 15 40 48 Projectiles 28 | . . . 16 10 2 . . Explosions 77 | . . 29 10 . 13 5 20 Melee 63 | . . . . . . 35 28 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 409 | . . 107 . . 77 174 51 Shots 10 | . . 3 . . 2 4 1 Rammed 10 | . . 6 . 1 . 3 . Targets Rammed 10 | . . 6 . 1 . 3 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 464 | 40 40 20 420 464 463 353 193 Average Temperature 126 | 18 24 15 164 184 138 84 46 Received Heat Transfer 1550 | . . . 9 . 432 1007 102 Effects 19 | . . . 1 5 8 5 . Shutdowns 5 | . . . 1 1 3 . . Energy Bleed 4 | . . . . 1 3 . . Interference 7 | . . . . 2 2 3 . Matter Decay 1 | . . . . . . 1 . Damage (minor) 2 | . . . . 1 . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . . 3 . Combat Hostiles 2 | . . . . . . 2 . Parts Melted 18 | . . 1 2 . 3 12 . Heat Transferred 9611 | 100 . 100 592 555 2664 5415 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Peak Influence 1322 | 10 51 77 237 178 446 1322 . Initial 110 | . 6 19 29 49 . 110 . Average 380 | 2 19 47 105 102 289 759 . Maximum Alert Level 4 | . . . 1 . 2 4 . Low Security (%) 48 | 100 100 100 98 100 18 13 . Level 1 19 | . . . 1 . 63 9 . Level 2 12 | . . . . . 18 22 . Level 3 11 | . . . . . . 31 . Level 4 8 | . . . . . . 22 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 2 . . . 3 15 . Investigation 6 | . 2 . . . 2 2 . Extermination 2 | . . . . . . 2 . Reinforcement 5 | . . . . . 1 4 . Assault 2 | . . . . . . 2 . Garrison 5 | . . . . . . 5 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals 2 | . . . 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 1 4 10 7 24 68 9 Peak Tracking Total 16 | . 1 2 3 4 5 16 5 Tactical Retreats 7 | . . . 1 . 1 3 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered 3 | . . . . . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled 35 | . . . 1 1 1 32 . Max in Single Turn 13 | . . . 1 1 1 13 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 19 | . 6 . 3 . 5 4 1 Terminals 15 | . 5 . 3 . 3 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 66 | . 25 . 14 . 15 11 1 Successful 37 | . 14 . 5 . 11 6 1 Failed 28 | . 10 . 9 . 4 5 . Catastrophic 1 | . . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . Manual 39 | . 13 . 10 . 9 7 . Terminals 57 | . 24 . 14 . 9 9 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . . . 1 2 . Scanalyzers 5 | . . . . . 5 . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 8 . 2 . 3 3 1 Record 2 | . 1 . . . . . 1 Part Schematic 2 | . 1 . . . 1 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . Branch Access Points 3 | . 1 . . . 1 1 . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 1 | . 1 . . . . . . Zone Layout 4 | . 1 . 1 . . 2 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 16 | . 6 . 3 . 4 3 . Terminals 13 | . 5 . 3 . 3 2 . Botnet 13 | . 5 . 3 . 3 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . Tunnel 3 | . 1 . . . 1 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 5 . 3 . 4 4 . Full Trace Events 3 | . 1 . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . 1 . . . 3 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . Machine Destruction 2 | . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 5367 | 96 129 242 625 824 1207 1785 459 Spaces Moved 3075 | 76 147 109 330 468 592 1001 352 Core 115 | 5 . 1 . . . 97 12 Treads 2064 | . . 104 330 468 592 570 . Legs 208 | . . . . . . . 208 Wheels 688 | 71 147 4 . . . 334 132 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 160 160 160 50 50 Average Speed 141 | 79 80 157 160 160 160 137 113 Slowest Speed 250 | 100 80 200 160 160 160 250 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 35 | 5 35 14 27 93 31 28 49 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . 1 . . 1 1 1 . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 4 | . . . . 2 . . 2 Spaces Dug 10 | . . . . . . 7 3 Terrain Destroyed 454 | . . 69 71 22 40 187 65 Melee 10 | . . . . . . 7 3 Projectile 40 | . . . 10 22 7 1 . AOE 404 | . . 69 61 . 33 179 62 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 3622 | 95 154 146 388 502 736 1210 391 Wait 58 | . . 1 5 3 7 28 14 Move 3068 | 75 146 108 329 467 591 1000 352 Hop . | . . . . . . . . Pick Up 60 | 6 4 1 11 3 16 17 2 Fast Attach 40 | 7 . . 2 1 12 14 4 Attach 30 | . . 4 7 . 3 12 4 Detach 8 | . . . 1 . 2 4 1 Swap 38 | . 1 . 6 4 9 16 2 Drop 52 | . 1 . 7 3 27 14 . Fire 243 | 7 2 26 20 20 69 92 7 Melee 15 | . . . . . . 10 5 Ram 2 | . . . . . . 2 . Kick . | . . . . . . . . Crush 8 | . . 6 . 1 . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Identified exit to Mines 167 | -10/Materials | Central database locked down 226 | -10/Materials | Entered Mines 227 | -10/Mines | Assembled infested the area 227 | -10/Mines | Discovered new exit (range 6) 228 | -10/Mines | Met a Derelict testing a Signal Generator 254 | -10/Mines | Core integrity fell below 50% 284 | -10/Mines | Lost 6 parts (1p2n1u2w) 318 | -10/Mines | Build established: Mutant 373 | -10/Mines | Core integrity fell below 20% 468 | -10/Mines | Entered Materials 468 | -9/Materials | Evolved 2 slots: Utility x2 519 | -9/Materials | Crushed by falling debris 958 | -9/Materials | Discovered new exit (range 14) 1093 | -9/Materials | Entered Mines 1093 | -9/Mines | Discovered new exit (range 7) 1097 | -9/Mines | Met a Derelict bent on vengeance 1233 | -9/Mines | Learned location of Storage (-7) 1449 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1687 | -9/Mines | Build established: Scavenger-Mutant 1873 | -9/Mines | Learned 8 Materials zone layouts 1873 | -9/Mines | Discovered new exit (range 8) 1917 | -9/Mines | Entered Materials 1917 | -8/Materials | Evolved 2 slots: Utility x2 2206 | -8/Materials | Destroyed 7 combat bots 2222 | -8/Materials | Build established: Mutant 2409 | -8/Materials | Discovered new exit (range 14) 3124 | -8/Materials | Entered Factory 3124 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3384 | -7/Factory | Build established: Skirmisher 3480 | -7/Factory | Garrison activated, responded to threat 4022 | -7/Factory | Build established: Scavenger-Mutant 4239 | -7/Factory | Garrison activated, responded to threat 4324 | -7/Factory | First assault squad dispatched 4466 | -7/Factory | Lost 3 parts (2u1w) 4573 | -7/Factory | Lost 3 parts (1n2w) 4692 | -7/Factory | Identified exit to Storage 4692 | -7/Factory | Identified exit to Lower Caves 4720 | -7/Factory | Build established: Mutant 4850 | -7/Factory | Cargo convoy interrupted 4852 | -7/Factory | Core integrity fell below 50% 4866 | -7/Factory | Core integrity fell below 20% 4884 | -7/Factory | Lost 6 parts (1p2n2u1w) 4909 | -7/Factory | Entered Lower Caves 5182 | -7/Lower Caves | Encountered a Warlord checkpoint 5211 | -7/Lower Caves | Learned Factory emergency access door positions 5237 | -7/Lower Caves | Spotted B-75 Beast 5356 | -7/Lower Caves | Learned Factory emergency access door positions 5368 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- .sisT3m C0rRvpTE_ 05182_ RW-P7U(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." 05202_ Searching scrap... 05202_ Found Transmission Jammer. 05202_ Found 54 Matter. 05203_ Acquired 54 matter. 05206_ Acquired Transmission Jammer. 05211_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 05253_ P#TJGNXZKK6JMR4FXEZO: PQB0MW PM=6J#PQ 05275_ Carbon-fiber Leg blasted off. 05277_ Acquired Carbon-fiber Leg. 05356_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 05364_ Carbon-fiber Leg destroyed. 05364_ Destroyed Carbon-fiber Leg. 05364_ Utility Shielding destroyed. 05366_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????## #??# ## ## | | ??????????????????????## #?## ### ### | | ????????????????????### ###"###?## #?## | | ??????????????????### # ##????# #??# | | ??????????????????# "##?????# ???# | | ??????????????????# ##?????? ???# | | ?????????????######" ###### ?? | | ?????????????# ####### ###??? | | ?????????????# #?## ### #????? | | ?????????????# ### ## ###########????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# ## ## ##????????????????? | | ?????????????## ### ####?????????????????? | | ??????????????## #?# #??????????????????? | | ???????????????### #?# #????????????????? | | ?????????????????## #?# #????????????????? | | ??????????????????# #?## #????????????????? | | ??????????????????# #??# #????????????????? | | ??????????????????# #??# ###?###????????????? | | ??????????????????# #?## ### ## ??????????? | | ??????????????????# #?# ?????????? | | ??????????????????# ### #### #?????????? | | ??????????????????# #?????????? | | ??????????????????# #????????????? | | ??????????????????### @ #????????????? | | ????????????????????# ##????????????? | | ????????????????? %##?????????????? | | ?????????????? ???????????? | | ??????????? ?????????? | | ???????????? %g ######## ??????????? | | ???????????? g=g ##??????????????????? | | ???????????? ## #???????????????????? | | ????????????? ? #???????????????????? | | ?????????????? %%! %???????????????????? | | ??????????????## # ##! ??????????????????? | | ???????????????## #####??% % %#?????????????????? | | ????????????????##???????? % #??????????????????? | | ?????????????????????????? ##??????????????????? | | ?????????????????????????? ##???????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 485 Jamming Range 12 Corruption Block 8 Armor Coverage 225 Resistance: KI 30 Resistance: EM 15 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Med. Treads | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingReflectiveHammer Manual? 0 Play Time 00:37:02 Cumulative 105.0 hours Start 2024.09.01 @ 16:47:44 End 2024.09.01 @ 17:21:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03f311b3-244b-49c9-a48f-804b9dd26272