Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 18:48:49 Player: satan5 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (132) 660 Value Destroyed (7213) 7213 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3001) 3001 TOTAL SCORE: 15154 Bonus ------- High Alert Combat Kills 684 Follower Combat Kills 394 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -177 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 80/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Advanced Targeting Computer Graphene Brace Relay Coupler [Hunter] (19) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Advanced Beam Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Relay Coupler [Sentry] > --- WEAPON ----------- Gatling Laser Gatling Laser Chainsword > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Carbon-fiber Leg Improved Sensor Array Advanced Targeting Computer Reactive Plating Graphene Brace Hardlight Generator Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Gatling Laser Gatling Laser Gatling Laser Beamcaster Heavy Particle Cannon Missile Launcher Remote Datajack [Rating: 58] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Reactive Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Slots Evolved 8 | . . 2 . 2 . . 2 . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . 2 . . . . 1 . . . Utility 3 | . . . . 2 . . 1 . . . Weapon 1 | . . . . . . . . . 1 . Parts Attached 183 | 6 7 5 3 30 16 45 17 27 3 24 Power 9 | 1 1 . . 2 . 3 . . 1 1 Engine 7 | 1 1 . . 1 . 2 . . 1 1 Core 2 | . . . . 1 . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 35 | 2 1 2 . 8 3 10 4 1 . 4 Treads 28 | . . . . 7 3 10 4 1 . 3 Leg 7 | 2 1 2 . 1 . . . . . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 41 | 1 1 3 . 13 2 7 6 2 1 5 Device 24 | . . . . 9 1 5 3 2 1 3 Storage 4 | 1 . 2 . 1 . . . . . . Processor 3 | . . 1 . 1 . . 1 . . . Hackware 6 | . . . . . . 2 2 . . 2 Protection 4 | . 1 . . 2 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 98 | 2 4 . 3 7 11 25 7 24 1 14 Energy Gun 46 | . 1 . 2 4 2 15 2 11 1 8 Energy Cannon 9 | . . . . 2 3 3 . 1 . . Ballistic Gun 3 | 2 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 15 | . 2 . 1 1 5 1 . 3 . 2 Special Weapon 14 | . . . . . 1 4 3 4 . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 11 | . . . . . . 2 2 5 . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 . 5 . . . . Parts Lost 34 | . . . . 4 2 5 2 2 . 19 Power 5 | . . . . 1 . 1 . . . 3 Propulsion 14 | . . . . 3 . 3 1 1 . 6 Utility 4 | . . . . . . . 1 . . 3 Weapon 11 | . . . . . 2 1 . 1 . 7 Highest Loss Streak 13 | . . . . 2 2 2 1 1 . 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 97 100 100 97 99 99 99 99 97 93 Engine 7 | . 14 11 11 7 9 5 7 7 11 12 Core 1 | . . . . 1 . 3 . . . . Treads 31 | . . . . 27 35 35 37 37 33 29 Leg 3 | . 28 44 44 6 . . . . . . Device 5 | . . . . 8 4 4 7 7 6 7 Storage 8 | . 14 11 11 9 9 9 7 7 6 5 Processor 15 | . . 10 11 17 18 18 14 15 13 13 Hackware 3 | . . . . . . 4 7 7 6 3 Protection 1 | . 11 . . . 3 . . . . . Energy Gun 10 | . 4 11 10 9 4 13 9 8 11 15 Energy Cannon 4 | . . . . 7 11 3 . . . . Ballistic Gun 1 | . 21 11 11 . . . . . . . Slashing Weapon 1 | . . . . . . . 4 3 6 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 121 | 11 15 90 52 101 108 108 104 104 117 121 Greatest Support 102 | 20 20 40 40 80 80 82 102 102 102 102 Greatest Overweight (x) 34 | 1 . 2 1 2 1 2 1 1 1 34 Average Overweight (x) . | . . 1 1 . 1 1 . . 1 . Largest Inventory Capacity 25 | 8 8 25 20 25 25 25 25 25 25 25 Average Capacity 24 | 7 8 21 20 23 25 25 25 25 25 24 Most Carried 25 | 5 8 16 20 25 25 25 24 25 25 25 Average Carried 23 | 1 4 12 19 22 24 24 22 24 22 22 Final Capacity 25 | 8 8 20 20 25 25 25 25 25 25 5 Final Carried 25 | 2 8 16 20 25 25 24 23 25 22 3 Class Distribution -------------------- 50% | Bothacker-Mutant 35% | Scavenger-Mutant 8% | Mutant 4% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Gunner | -6/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Matter Collected 2674 | 216 157 58 69 237 402 537 146 500 45 307 Remotely . | . . . . . . . . . . . Salvage Created 4999 | . 159 75 42 1342 491 1600 226 485 44 535 Parts 217 | . 12 6 1 58 19 60 12 25 . 24 Haulers Intercepted 7 | . . . . 2 . 5 . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Combat Hostiles Destroyed 111 | . 5 1 1 21 19 24 5 15 1 19 Melee 4 | . . . . . . 2 1 1 . . Guns 43 | . 3 1 1 3 . 11 4 8 . 12 Cannons 26 | . . . . 14 5 7 . . . . AOE 26 | . 2 . . 1 12 . . 6 . 5 Classes Destroyed 13 | . 3 1 . 5 2 . . 1 . 1 Worker 1 | . . . . 1 . . . . . . Hauler 7 | . . . . 2 . 5 . . . . Recycler 2 | . . . . 1 . 1 . . . . Watcher 11 | . 1 1 . 2 . 5 2 . . . Swarmer 29 | . 2 . . . 6 2 3 4 . 12 Cutter 2 | . . . . . 2 . . . . . Grunt 41 | . 3 . 1 12 5 8 1 8 . 3 Brawler 1 | . . . . . . . . . . 1 Duelist 5 | . . . . . 4 . . . . 1 Sentry 23 | . . 1 . 7 2 9 1 2 1 . Hunter 6 | . . . . 1 . 4 . . . 1 Programmer 2 | . . . . . . . . 1 . 1 Heavy 2 | . . . . 1 . 1 . . . . Best Kill Streak 8 | . 3 1 1 5 5 3 3 8 1 4 Combat Bots Only 8 | . 3 1 1 4 5 3 3 8 1 4 Max Kills in Single Turn 4 | . 2 1 1 1 3 1 2 3 1 4 Gunslinging 1 | . . . . . . . 1 . . . Exploded 4 | . 2 . . 1 3 . . 3 . 4 Melee 1 | . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Hostile Shots Fired 577 | . 21 . 11 88 56 113 39 80 . 169 Missed 162 | . 4 . . 24 13 30 16 36 . 39 Damage Taken 7054 | . 183 . 217 1151 772 1344 335 658 18 2376 Core 1404 | . 44 . 30 161 95 103 39 74 . 858 Absorbed by Shields 111 | . . . . . 38 . . . . 73 Redirected to Shielding 12 | . 8 . . 4 . . . . . . Ignored by Resistances 30 | . . . . 3 27 . . . . . Regen/Repaired (Parts) 1560 | . . . . 502 . 500 558 . . . Core Remaining (%) 78 | 100 82 . 92 . . 34 . 83 . . Volleys Fired 313 | . 10 2 8 76 44 95 13 38 3 24 Largest 3 | . 2 2 2 2 2 2 2 2 2 3 Hottest 240 | . 70 70 70 125 150 160 160 160 160 240 Shots Fired 602 | . 20 4 16 150 81 179 21 60 6 65 Gun 383 | . 19 4 15 77 15 132 17 38 6 60 Cannon 166 | . . . . 68 51 43 . 4 . . Launcher 26 | . 1 . 1 5 10 . . 7 . 2 Special 27 | . . . . . 5 4 4 11 . 3 Kinetic 22 | . 11 2 8 1 . . . . . . Thermal 527 | . 8 2 7 144 66 175 17 42 6 60 Explosive 26 | . 1 . 1 5 10 . . 7 . 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 27 | . 7 10 14 18 17 27 8 19 9 25 Robot Miss Streak 5 | . 1 . 1 2 4 5 2 3 1 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . . . . 2 . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 Shots Hit Robots 454 | . 14 3 14 119 43 140 21 42 6 52 Core Hits 275 | . 9 2 5 51 33 69 16 34 4 52 Critical Kills 5 | . . 1 . 1 2 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 19 | . . 1 1 8 2 6 1 . . . Burn 13 | . . . 1 7 . 5 . . . . Meltdown 4 | . . . . 1 2 1 . . . . Destroy 1 | . . 1 . . . . . . . . Sever 1 | . . . . . . . 1 . . . Melee Attacks 16 | . . . . . . 6 2 6 . 2 Impact . | . . . . . . . . . . . Slashing 16 | . . . . . . 6 2 6 . 2 Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 5 2 2 . . Combat Hostiles 8 | . . . . . . 4 2 2 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11735 | . 321 35 210 2219 1774 3296 509 1571 200 1600 Guns 6012 | . 172 35 169 814 44 2233 374 777 200 1194 Cannons 2495 | . . . . 1106 689 675 . 25 . . Explosions 2544 | . 149 . 41 299 1041 . . 611 . 403 Melee 681 | . . . . . . 388 135 158 . . Ramming 3 | . . . . . . . . . . 3 Kinetic 174 | . 70 10 82 12 . . . . . . Thermal 8333 | . 102 25 87 1908 733 2908 374 802 200 1194 Explosive 2544 | . 149 . 41 299 1041 . . 611 . 403 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 681 | . . . . . . 388 135 158 . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 2 . . . . . 4 5 . 4 Average Corruption 3 | . 1 . . . . . 1 4 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 42 | . 2 . . . . . 3 37 . . Message Errors 5 | . . . . . . . . 5 . . Matter Fused 11 | . 1 . . . . . . 10 . . Heat Flow Errors 6 | . . . . . . . 1 5 . . Energy Discharges 6 | . . . . . . . 1 5 . . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 6 | . 1 . . . . . 1 4 . . Misfires 3 | . . . . . . . . 3 . . Alerts 2 | . . . . . . . . 2 . . Weapon Failures 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 120 | . 37 . . 14 1 5 . 56 . 7 Projectiles 3 | . . . . 2 1 . . . . . Explosions 112 | . 37 . . 12 . . . 56 . 7 Melee 5 | . . . . . . 5 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 209 | . . . 49 34 67 . . 24 . 35 Shots 8 | . . . 1 1 3 . . 2 . 1 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 541 | . 105 . 54 231 163 473 174 253 198 541 Average Temperature 106 | . 51 . 29 41 43 144 59 55 85 158 Received Heat Transfer 2271 | . 90 . 96 450 171 369 60 204 9 822 Effects 20 | . . . . . . 13 . . . 7 Shutdowns 7 | . . . . . . 4 . . . 3 Energy Bleed 5 | . . . . . . 3 . . . 2 Interference 5 | . . . . . . 5 . . . . Matter Decay 2 | . . . . . . 1 . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 12 | . . . . 3 2 4 . . 1 2 Combat Hostiles 12 | . . . . 3 2 4 . . 1 2 Parts Melted 53 | . 1 . 1 15 8 17 1 6 . 4 Heat Transferred 18532 | . 296 74 333 4773 1258 6111 850 1737 450 2650 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Peak Influence 1110 | . 178 126 65 313 1110 592 377 1053 636 952 Initial 552 | . . 74 . 17 148 540 251 181 552 445 Average 445 | . 77 86 41 142 647 416 273 631 580 694 Maximum Alert Level 4 | . . . . 1 4 2 1 3 2 3 Low Security (%) 20 | 100 100 100 100 73 3 . 30 1 . . Level 1 26 | . . . . 26 8 48 69 21 . . Level 2 34 | . . . . . 44 51 . 34 100 50 Level 3 17 | . . . . . 38 . . 42 . 49 Level 4 . | . . . . . 5 . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 3 2 . 1 . 3 1 . 1 . Investigation 4 | . 2 1 . . . 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 1 1 . 1 . 2 . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Distress Signals 4 | . 1 1 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 170 | . 13 3 3 30 19 40 11 24 2 25 Peak Tracking Total 5 | . 4 2 3 4 4 4 5 5 1 4 Tactical Retreats 3 | . . . . . . 2 . . . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Traps Triggered 24 | . 3 . . . 2 4 3 4 . 8 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Machines Disabled 15 | . . . . 1 5 1 . 6 . 2 Max in Single Turn 2 | . . . . 1 1 1 . 2 . 1 Garrison Relay 11 | . . . . . 5 . . 4 . 2 Phase Generator 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Machines Accessed 34 | . 4 2 . 7 3 9 4 2 2 1 Terminals 24 | . 4 2 . 3 3 8 1 2 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . 2 . 1 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . 1 . Garrison Access 3 | . . . . 1 . . 1 . 1 . Total Hacks 103 | . 11 7 . 23 4 30 12 7 7 2 Successful 45 | . 3 1 . 12 1 14 8 . 5 1 Failed 58 | . 8 6 . 11 3 16 4 7 2 1 Catastrophic 12 | . 3 2 . 1 1 4 . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 17 | . 4 2 . 3 . 8 . . . . Terminals 65 | . 11 7 . 8 4 24 2 7 . 2 Fabricators . | . . . . . . . . . . . Repair Stations 28 | . . . . 13 . 6 9 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 7 | . . . . 1 . . . . 6 . Garrison Access 3 | . . . . 1 . . 1 . 1 . Terminal Hacks 16 | . 3 1 . 2 1 8 . . . 1 Prototype ID Bank 4 | . . . . 1 . 3 . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 Unreport Threat 3 | . . 1 . . . 2 . . . . Patrol Status 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 4 | . 1 . . 1 . 2 . . . . Garrison Registry 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 22 | . . . . 9 . 6 7 . . . Scan Component 12 | . . . . 5 . 3 4 . . . Repair 10 | . . . . 4 . 3 3 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 4 . Insert Component 2 | . . . . . . . . . 2 . Analyze 2 | . . . . . . . . . 2 . Garrison Access Hacks 3 | . . . . 1 . . 1 . 1 . Unlock Access 3 | . . . . 1 . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 4 2 . 6 3 9 3 2 1 . Full Trace Events 2 | . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 10 | . . . . 4 . 3 3 . . . Time 414 | . . . . 168 . 126 120 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Used RIF Installer 3 | . . . . . 2 . . 1 . . Coupler Efficiency 1 | . . . . . . . . 1 . . Structural Interface 1 | . . . . . 1 . . . . . Robots Hacked 11 | . . . . . . 3 3 2 . 3 Non-combat . | . . . . . . . . . . . Combat 11 | . . . . . . 3 3 2 . 3 Robot Hacks Applied 13 | . . . . . . 4 3 3 . 3 reboot_system 6 | . . . . . . 3 1 2 . . overwrite_iff 7 | . . . . . . 1 2 1 . 3 Relay Couplers Released 44 | . . . . . 17 . . 16 . 11 Machine Destruction 41 | . . . . . 17 . . 16 . 8 Programmers 3 | . . . . . . . . . . 3 Attached 6 | . . . . . . 2 2 . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Total Allies 14 | . . . 2 . . 1 2 6 . 3 Largest Group 4 | . . . 2 . . 1 1 4 4 2 Highest-Rated Group 157 | . . . 42 . . 16 20 157 117 45 Highest-Rated Ally 95 | . . . 31 . . 16 20 95 52 29 Total Orders . | . . . . . . . . . . . Ally Attacks 50 | . . . 4 . . 5 7 23 7 4 Total Damage 1829 | . . . 63 . . 59 151 1221 259 76 Kills 13 | . . . 2 . . 1 2 7 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Turns Passed 11309 | 58 255 255 289 1618 1986 3158 682 1610 240 1158 Spaces Moved 4131 | 45 169 107 134 495 734 1083 184 648 92 440 Core 75 | 15 . . . . . . . . . 60 Treads 3500 | . . . . 379 734 1083 184 648 92 380 Legs 556 | 30 169 107 134 116 . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 166 246 238 163 163 243 50 Average Speed 226 | 99 120 209 190 226 246 242 236 220 243 219 Slowest Speed 1750 | 190 120 260 190 260 247 312 243 243 243 1750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 3 49 15 42 56 71 94 7 98 3 68 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . . Spaces Dug 3 | . . . . . . 3 . . . . Terrain Destroyed 229 | . 6 . 15 40 49 13 . 91 . 15 Melee . | . . . . . . . . . . . Projectile 14 | . . . . . 1 13 . . . . AOE 215 | . 6 . 15 40 48 . . 91 . 15 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Total 5428 | 57 200 133 152 840 827 1409 399 746 101 564 Wait 576 | . 5 8 . 193 11 134 175 9 2 39 Move 4124 | 44 168 106 133 495 733 1082 184 647 92 440 Hop . | . . . . . . . . . . . Pick Up 117 | 7 8 11 6 27 12 22 8 8 . 8 Fast Attach 20 | 1 . . . 4 1 14 . . . . Attach 48 | 5 1 2 . 11 5 5 6 3 2 8 Detach 1 | . . . . . . . . . . 1 Swap 117 | . 6 3 3 15 11 27 11 24 1 16 Drop 63 | . 2 1 2 19 7 24 . 3 1 4 Fire 313 | . 10 2 8 76 44 95 13 38 3 24 Melee 16 | . . . . . . 6 2 6 . 2 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 32 | . . . . . 3 . . 8 . 21 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Propulsion x2 546 | -9/Materials | Discovered new exit (range 12) 569 | -9/Materials | Entered Mines 835 | -9/Mines | Discovered new exit (range 14) 858 | -9/Mines | Entered Materials 858 | -8/Materials | Evolved 2 slots: Utility x2 1087 | -8/Materials | Discovered new exit (range 6) 1168 | -8/Materials | Build established: Scavenger-Mutant 1188 | -8/Materials | Identified exit to Storage 1234 | -8/Materials | Discovered new exit (range 13) 1666 | -8/Materials | Repaired Lgt. Treads 1724 | -8/Materials | Repaired Adv. Beam Cannon 2110 | -8/Materials | Discovered exit to Storage (range 5) 2358 | -8/Materials | Repaired Broken Arm. Treads 2397 | -8/Materials | Repaired Arm. Treads 2476 | -8/Materials | Identified exit to Garrison 2476 | -8/Materials | Entered Garrison 2576 | -8/Garrison | Triggered checkpoint 2634 | -8/Garrison | Garrison Relay disabled 2780 | -8/Garrison | Triggered checkpoint 2910 | -8/Garrison | Discovered new exit (range 10) 2930 | -8/Garrison | Identified exit to Materials 2982 | -8/Garrison | Triggered checkpoint 3081 | -8/Garrison | Garrison Relay disabled 3352 | -8/Garrison | Triggered checkpoint 3393 | -8/Garrison | Discovered exit to Materials (range 12) 3537 | -8/Garrison | Discovered exit to Materials (range 43) 3537 | -8/Garrison | Discovered exit to Materials (range 18) 3537 | -8/Garrison | Discovered exit to Materials (range 76) 3892 | -8/Garrison | Installed Relay Interface Framework 4106 | -8/Garrison | Triggered checkpoint 4222 | -8/Garrison | Triggered checkpoint 4273 | -8/Garrison | Expanded RIF knowledge: Structural Interface 4293 | -8/Garrison | Garrison Relay disabled 4359 | -8/Garrison | Garrison Relay disabled 4462 | -8/Garrison | Entered Materials 4569 | -8/Materials | Build established: Bothacker-Mutant 4985 | -8/Materials | Discovered exit to Storage (range 16) 5485 | -8/Materials | Discovered new exit (range 6) 5555 | -8/Materials | Core integrity fell below 50% 5587 | -8/Materials | Repaired Arm. Treads? 5674 | -8/Materials | Repaired Beamcaster 5713 | -8/Materials | Repaired Arm. Treads 6396 | -8/Materials | Discovered new exit (range 10) 7123 | -8/Materials | Discovered new exit (range 3) 7159 | -8/Materials | Discovered exit to Storage (range 4) 7618 | -8/Materials | Identified exit to Factory 7620 | -8/Materials | Entered Factory 7620 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8019 | -7/Factory | Repaired Arm. Treads 8058 | -7/Factory | Repaired Arm. Treads 8103 | -7/Factory | Repaired Gatling Laser 8156 | -7/Factory | Build established: Scavenger-Mutant 8220 | -7/Factory | Garrison activated, responded to threat 8302 | -7/Factory | Identified exit to Garrison 8302 | -7/Factory | Entered Garrison 8368 | -7/Garrison | Triggered checkpoint 8466 | -7/Garrison | Garrison Relay disabled 8652 | -7/Garrison | Triggered checkpoint 8730 | -7/Garrison | Destroyed 8 combat bots 8759 | -7/Garrison | Build established: Bothacker-Mutant 8768 | -7/Garrison | Garrison Relay disabled 8873 | -7/Garrison | Discovered new exit (range 14) 8887 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 8975 | -7/Garrison | Triggered checkpoint 9127 | -7/Garrison | Found embedded Infiltrators 9185 | -7/Garrison | Phase Generator disabled 9204 | -7/Garrison | Garrison Relay disabled 9220 | -7/Garrison | Triggered checkpoint 9242 | -7/Garrison | Discovered new exit (range 11) 9295 | -7/Garrison | Identified exit to Factory 9452 | -7/Garrison | Triggered checkpoint 9708 | -7/Garrison | Triggered checkpoint 9780 | -7/Garrison | Discovered exit to Factory (range 9) 9852 | -7/Garrison | Garrison Relay disabled 9912 | -7/Garrison | Entered Factory 9912 | -6/Factory | Accompanied by 4 allies 9912 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 10070 | -6/Factory | Garrison activated, responded to threat 10152 | -6/Factory | Identified exit to Garrison 10152 | -6/Factory | Entered Garrison 10152 | -6/Garrison | Accompanied by 2 allies 10272 | -6/Garrison | Triggered checkpoint 10348 | -6/Garrison | Triggered checkpoint 10507 | -6/Garrison | Garrison Relay disabled 10744 | -6/Garrison | Discovered new exit (range 13) 10864 | -6/Garrison | Triggered checkpoint 10902 | -6/Garrison | Garrison Relay disabled 11036 | -6/Garrison | Triggered checkpoint 11141 | -6/Garrison | Spotted B-90 Cyclops 11216 | -6/Garrison | Discovered new exit (range 10) 11235 | -6/Garrison | Lost 4 parts (2n1u1w) 11264 | -6/Garrison | Core integrity fell below 50% 11270 | -6/Garrison | Triggered checkpoint 11283 | -6/Garrison | Core integrity fell below 20% 11294 | -6/Garrison | Lost 13 parts (2p4n2u5w) 11310 | -6/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 11264_ Critical hit (Meltdown: +380). 11267_ Overheating: Energy bleed (-21). 11270_ Beams of light sweep through the air. An alarm sounds. 11270_ C-30 ARC bursts open, deploying its payload. 11270_ P-60 Hacker unfolds itself. 11272_ Triggered Stasis Trap. 11272_ A bubble of rippling energy engulfs the area. 11272_ Field strength at 94. 11272_ Field strength at 88. 11273_ Field strength at 74. 11274_ Field strength at 68. 11275_ Field strength at 62. 11276_ Field strength at 32. 11277_ Field strength at 26. 11278_ Field strength at 20. 11279_ Stasis field depleted. 11298_ Slammed into P-60 Hacker. 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