Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.28 @ 23:42:36 Player: EveningMars Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (3320) 3320 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (722) 722 TOTAL SCORE: 8777 Bonus ------- High Alert Combat Kills 222 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 54/100 System Corruption 8% Temperature Cool (9) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Flexi-carbon Leg > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Propulsion Shielding > --- WEAPON (5) ------- Impact Mace > --- INVENTORY (5) ---- Advanced Salvage Targeting Computer EM Disruption Field AWS/Thermal Impact Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Improved Spread Laser Plasma Rifle Flak Gun Greatsword > --- INVENTORY -------- Improved Heat Sink Improved Sensor Array Advanced Salvage Targeting Computer Improved Propulsion Shielding Improved Hacking Suite AWS/Thermal Coil Gun Rocket Launcher [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Propulsion Shielding Weapon AWS/Thermal Energy Gun AWS/Thermal Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 8 | . . 2 . . . 2 2 . 2 Power 2 | . . 1 . . . . . . 1 Propulsion 1 | . . . . . . 1 . . . Utility 2 | . . 1 . . . . 1 . . Weapon 3 | . . . . . . 1 1 . 1 Parts Attached 77 | 5 4 1 4 2 1 9 7 17 27 Power 24 | 1 2 . 1 . . 3 2 8 7 Engine 15 | 1 1 . 1 . . 3 2 4 3 Core 9 | . 1 . . . . . . 4 4 Reactor . | . . . . . . . . . . Propulsion 18 | 2 1 . . . . 5 . 4 6 Treads 3 | . . . . . . . . . 3 Leg 15 | 2 1 . . . . 5 . 4 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 10 | . 1 1 1 1 1 . 2 . 3 Device 5 | . 1 1 . . . . 1 . 2 Storage 1 | . . . . 1 . . . . . Processor 3 | . . . 1 . 1 . 1 . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 25 | 2 . . 2 1 . 1 3 5 11 Energy Gun 6 | . . . . 1 . . 1 1 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 2 . . 1 . . 1 . 1 1 Ballistic Cannon 3 | . . . . . . . 2 1 . Launcher 2 | . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . 5 Slashing Weapon 3 | . . . . . . . . 2 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . 2 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . 6 Parts Lost 33 | . . . . . . . . 6 27 Power 14 | . . . . . . . . 5 9 Propulsion 6 | . . . . . . . . . 6 Utility 4 | . . . . . . . . . 4 Weapon 9 | . . . . . . . . 1 8 Highest Loss Streak 8 | . . . . . . . . 2 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 81 | . 81 66 76 86 88 82 88 87 72 Engine 12 | . 5 11 19 22 22 18 15 8 8 Core 2 | . 9 . . . . . . 3 4 Treads 1 | . . . . . . . . . 5 Leg 18 | . 28 22 22 22 22 24 23 22 8 Device 7 | . 10 11 11 11 11 9 7 7 3 Storage 5 | . . . . . 11 9 7 7 5 Processor 11 | . . . 2 11 11 9 14 15 13 Energy Gun 5 | . . . . 2 11 7 4 7 8 Ballistic Gun 6 | . 28 22 13 8 . 4 2 . 5 Ballistic Cannon 3 | . . . . . . . 12 8 . Launcher 2 | . . . 9 8 . . . . 1 Slashing Weapon 1 | . . . . . . . . 3 2 Peak Build Rating 63 | 5 10 10 12 26 27 44 56 59 63 Average Rating 37 | 3 8 8 9 14 26 37 47 56 45 On Entrance 22 | . 5 8 8 12 26 27 29 56 56 Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 5 8 8 14 27 27 32 48 50 56 Greatest Support 60 | 20 20 20 20 20 20 54 54 54 60 Greatest Overweight (x) 6 | . . . . 1 1 1 . 1 6 Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 10 | 5 5 5 5 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 5 5 10 10 10 10 9 Most Carried 10 | 2 5 5 5 5 5 10 8 10 10 Average Carried 6 | 1 4 5 4 4 5 5 5 8 8 Final Capacity 10 | 5 5 5 5 10 10 10 10 10 5 Final Carried 8 | 2 5 5 5 5 5 6 8 8 5 Class Distribution -------------------- 34% | Skirmisher 32% | Mutant 24% | Scavenger-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Garrison Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Matter Collected 1598 | 185 137 . 70 . 54 137 106 505 404 Remotely . | . . . . . . . . . . Salvage Created 3204 | . 224 . 51 . . 630 123 1078 1098 Parts 179 | . 13 . 7 . . 33 6 66 54 Haulers Intercepted 2 | . 1 . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 77 | . 3 . 5 . . 16 3 28 22 Melee 4 | . . . . . . . . 2 2 Guns 54 | . 3 . 1 . . 16 2 15 17 Cannons 12 | . . . . . . . 1 11 . AOE 5 | . . . 4 . . . . . 1 Classes Destroyed 13 | . 3 . 2 . . 2 . 4 2 Worker 2 | . . . . . . . . . 2 Builder 1 | . . . . . . 1 . . . Hauler 2 | . 1 . . . . . . . 1 Watcher 5 | . 2 . . . . 2 1 . . Swarmer 19 | . . . 3 . . 8 2 3 3 Cutter 3 | . . . . . . . . 3 . Grunt 24 | . 3 . . . . 2 . 11 8 Duelist 3 | . . . . . . . . 2 1 Sentry 19 | . . . 2 . . 5 1 5 6 Specialist 2 | . . . . . . . . 2 . Hunter 2 | . . . . . . 1 . . 1 Programmer 4 | . . . . . . . . 2 2 Heavy 1 | . . . . . . . . . 1 Best Kill Streak 8 | . 2 . 3 . . 8 2 7 4 Combat Bots Only 7 | . 2 . 3 . . 7 2 7 4 Max Kills in Single Turn 2 | . 1 . 2 . . 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . . . 1 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 847 | . 38 . 31 . . 45 35 213 485 Missed 292 | . 11 . 9 . . 20 13 75 164 Damage Taken 5607 | . 275 . 174 . . 234 137 1462 3325 Core 1278 | . 73 . 36 . . 48 19 245 857 Absorbed by Shields 116 | . . . . . . . . . 116 Redirected to Shielding 60 | . . . . . . . . . 60 Ignored by Resistances 1729 | . 83 . 53 . . 69 46 444 1034 Core Remaining (%) 82 | 100 70 . . . 91 91 . 62 . Volleys Fired 118 | . 24 . 6 . . 4 3 40 41 Largest 4 | . 2 . 2 . . 1 2 2 4 Hottest 208 | . 40 . 53 . . 23 96 96 208 Shots Fired 362 | . 48 . 10 . . 53 19 131 101 Gun 294 | . 48 . 4 . . 53 13 79 97 Cannon 58 | . . . . . . . 6 52 . Launcher 10 | . . . 6 . . . . . 4 Special . | . . . . . . . . . . Kinetic 156 | . 48 . 4 . . 4 6 57 37 Thermal 185 | . . . . . . 49 13 69 54 Explosive 10 | . . . 6 . . . . . 4 Electromagnetic 11 | . . . . . . . . 5 6 Robot Hit Streak 49 | . 12 . 10 . . 18 21 49 42 Robot Miss Streak 5 | . 1 . . . . 2 2 4 5 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . 1 Autonomous 143 | . . . . . . 50 13 73 7 Shots Hit Robots 329 | . 39 . 9 . . 46 15 124 96 Core Hits 186 | . 15 . 8 . . 22 5 48 88 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 17 | . . . . . . . . 12 5 Burn 2 | . . . . . . . . . 2 Blast 12 | . . . . . . . . 12 . Smash 2 | . . . . . . . . . 2 Sever 1 | . . . . . . . . . 1 Melee Attacks 26 | . . . . . . . . 12 14 Impact 10 | . . . . . . . . . 10 Slashing 16 | . . . . . . . . 12 4 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8569 | . 325 . 362 . . 1267 433 3219 2963 Guns 5747 | . 319 . 23 . . 1267 289 1772 2077 Cannons 1271 | . . . . . . . 144 1127 . Explosions 524 | . . . 339 . . . . . 185 Melee 1021 | . . . . . . . . 320 701 Ramming 6 | . 6 . . . . . . . . Kinetic 2561 | . 319 . 23 . . 59 144 1204 812 Thermal 4302 | . . . . . . 1208 289 1604 1201 Explosive 524 | . . . 339 . . . . . 185 Electromagnetic 155 | . . . . . . . . 91 64 Impact 453 | . . . . . . . . . 453 Slashing 568 | . . . . . . . . 320 248 Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 8 Average Corruption 2 | . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . . . . . . . . . 8 Message Errors 1 | . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 308 | . . . 16 . . . . 74 218 Projectiles 70 | . . . . . . . . 70 . Explosions 16 | . . . 16 . . . . . . Melee 222 | . . . . . . . . 4 218 Knockbacks 22 | . . . . . . . . 18 4 Impact 4 | . . . . . . . . . 4 Kinetic 17 | . . . . . . . . 17 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . Kicked 2 | . 2 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 311 | . 30 . 6 . . . 123 234 311 Average Temperature 78 | . 12 . 3 . . . 66 67 98 Received Heat Transfer 1750 | . 201 . 54 . . 72 24 477 922 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 4 | . . . . . . . . . 4 Impact Corruptions 7 | . . . . . . . . . 7 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . . . 3 1 . . Heat Transferred 6015 | . . . . . . 1554 370 1961 2130 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Peak Influence 665 | . 121 58 182 . . 560 287 665 428 Initial 302 | . . 43 18 . . . 218 95 302 Average 248 | . 70 49 123 . . 262 214 397 249 Maximum Alert Level 2 | . . . . . . 2 1 2 2 Low Security (%) 38 | 100 100 100 100 . 100 41 26 13 29 Level 1 42 | . . . . . . 22 73 42 56 Level 2 18 | . . . . . . 36 . 44 13 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 1 . . . . 1 1 . 7 Investigation 1 | . 1 . . . . . . . . Extermination 3 | . . . . . . . 1 . 2 Reinforcement 3 | . . . . . . 1 . . 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Distress Signals 4 | . 1 . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 99 | . 8 1 5 . . 19 6 27 33 Peak Tracking Total 7 | . 3 1 3 . . 4 3 7 6 Tactical Retreats 4 | . . . . . . 2 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 7 | . 1 . . . . . . 5 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 2 | . . . 2 . . . . . . Max in Single Turn 2 | . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 7 | . 1 . . 4 . . 1 . 1 Terminals 2 | . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 14 | . 1 . . 9 . . 3 . 1 Successful 11 | . . . . 9 . . 1 . 1 Failed 3 | . 1 . . . . . 2 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 7 | . . . . 7 . . . . . Terminals 2 | . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . Terminal Hacks 10 | . . . . 9 . . . . 1 Record 8 | . . . . 8 . . . . . Robot Analysis 1 | . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Programmers 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total 1 | . . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Turns Passed 5378 | 57 279 66 223 902 189 295 541 1109 1717 Spaces Moved 3447 | 42 151 54 164 729 89 186 416 744 872 Core 13 | 5 . . . . . . . . 8 Treads 334 | . . . . . . . . . 334 Legs 3100 | 37 151 54 164 729 89 186 416 744 530 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 120 120 120 50 Average Speed 135 | 111 120 120 120 123 190 130 120 122 167 Slowest Speed 350 | 120 120 120 120 190 190 190 120 190 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 39 9 47 94 26 31 10 64 28 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 78 | . . . 47 . . 6 4 . 21 Melee . | . . . . . . . . . . Projectile 14 | . . . . . . 6 4 . 4 AOE 64 | . . . 47 . . . . . 17 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Total 3889 | 49 208 55 181 735 109 234 452 855 1011 Wait 166 | 1 25 . 1 . 20 24 16 36 43 Move 3434 | 41 151 53 163 728 88 185 415 738 872 Hop . | . . . . . . . . . . Pick Up 23 | 2 2 . 3 . . 2 5 3 6 Fast Attach 49 | 5 1 1 2 2 . 2 3 10 23 Attach 9 | . . . . . . . 2 3 4 Detach 9 | . . . . 2 . 1 2 1 3 Swap 19 | . 3 . 2 . 1 7 2 4 . Drop 31 | . 1 1 4 2 . 9 4 4 6 Fire 118 | . 24 . 6 . . 4 3 40 41 Melee 25 | . . . . . . . . 12 13 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . . 1 . . . 4 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 14) 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 375 | -9/Materials | Discovered new exit (range 15) 403 | -9/Materials | Entered Mines 442 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 621 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 621 | -9/Mines | Discovered new exit (range 5) 626 | -9/Mines | Entered Exiles 659 | -9/Exiles | Met 8R-AWN 676 | -9/Exiles | Met EX-HEX 726 | -9/Exiles | Met EX-DEC 734 | -9/Exiles | Build established: Scavenger-Mutant 752 | -9/Exiles | Learned location of Zion (-6) 795 | -9/Exiles | Discovered new exit (range 11) 876 | -9/Exiles | Visited The Gauntlet 1062 | -9/Exiles | Met EX-BIN 1320 | -9/Exiles | Aligned with FarCom system 1321 | -9/Exiles | Given EX-Vault access code 1351 | -9/Exiles | Opened EX-Vault 1359 | -9/Exiles | Found Prototype Energy Gun 1359 | -9/Exiles | Identified AWS/Thermal 1388 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1528 | -9/Exiles | Left Exiles lab with AWS/Thermal 1528 | -9/Exiles | Entered Mines 1654 | -8/Mines | Build established: Mutant 1700 | -8/Mines | Discovered new exit (range 9) 1717 | -8/Mines | Entered Materials 1717 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1872 | -8/Materials | Destroyed 7 combat bots 1962 | -8/Materials | AWS/Thermal suddenly broke down 1988 | -8/Materials | Discovered new exit (range 19) 2012 | -8/Materials | Entered Factory 2012 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2551 | -7/Factory | Identified exit to Garrison 2553 | -7/Factory | Entered Garrison 2561 | -7/Garrison | Build established: Skirmisher 2637 | -7/Garrison | Triggered checkpoint 2695 | -7/Garrison | AWS/Thermal suddenly broke down 2740 | -7/Garrison | Destroyed 7 combat bots 2770 | -7/Garrison | Discovered new exit (range 17) 2848 | -7/Garrison | Identified exit to Factory 2849 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2891 | -7/Garrison | Triggered checkpoint 2893 | -7/Garrison | AWS/Thermal suddenly broke down 3151 | -7/Garrison | Triggered checkpoint 3163 | -7/Garrison | Triggered checkpoint 3199 | -7/Garrison | Triggered checkpoint 3323 | -7/Garrison | Triggered checkpoint 3369 | -7/Garrison | AWS/Thermal suddenly broke down 3493 | -7/Garrison | Discovered exit to Factory (range 12) 3508 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3575 | -7/Garrison | Triggered checkpoint 3591 | -7/Garrison | Triggered checkpoint 3594 | -7/Garrison | AWS/Thermal suddenly broke down 3651 | -7/Garrison | Discovered exit to Factory (range 10) 3662 | -7/Garrison | Entered Factory 3662 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3762 | -6/Factory | AWS/Thermal suddenly broke down 3862 | -6/Factory | Lost 4 parts (1p1n1u1w) 4460 | -6/Factory | Garrison activated, responded to threat 4670 | -6/Factory | Lost 8 parts (3p1n1u3w) 5115 | -6/Factory | Lost 3 parts (3w) 5352 | -6/Factory | Core integrity fell below 50% 5364 | -6/Factory | Core integrity fell below 20% 5379 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05366_ R-10 Processor collects Thermic Laser. 05367_ R-10 Processor collects Corrupted Gauss Rifle. 05367_ Acquired Corrupted Flexi-carbon Leg. 05367_ Integrated Corrupted Flexi-carbon Leg (+6). 05368_ R-10 Processor collects Corrupted Gauss Rifle. 05369_ Penetrated by Slug. 05370_ Acquired 10 matter. 05371_ System corrupted: Substantial component data lost. 05372_ R-10 Processor collects Corrupted Flexi-carbon Leg. 05372_ Slug penetrates Wall. 05373_ ALERT: Cargo convoy en route, clear transfer corridor. 05375_ Penetrated by Slug. 05377_ H-66 Slayer knocked back. 05379_ Penetrated by Slug. 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""??????????????????????????? | | ????????????????? "???????????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????#?????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 42 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticMultinovaSplitter Manual? 0 Play Time 00:55:25 Cumulative 22.4 hours Start 2025.03.28 @ 22:29:37 End 2025.03.28 @ 23:42:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 59 Rogue 32 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f46efbee-3d3f-4ec7-90fd-a486fd36e1fa