Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.03.06 @ 19:40:04 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (77) 385 Value Destroyed (3840) 3840 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1224) 1224 TOTAL SCORE: 11009 Bonus ------- High Alert Combat Kills 243 Follower Combat Kills 731 Aligned with FarCom 300 Friendly Fire -50 Cogmind --------- Core Integrity 693/1150 Matter 299/300 Energy 395/395 System Corruption 16% Temperature Cool (91) Movement Treading (490) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (9) ------ Improved Cooling System Huge Storage Unit Advanced Signal Interpreter 0b10 Alert Chip Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON (4) ------- Wave Gun Phase Gun > --- INVENTORY (25) --- Light Neutrino Core Biometal Medium Treads Biometal Medium Treads Armored Huge Wheel Armored Huge Wheel Huge Storage Unit Compact Matter Pod (150) Improved Component Analysis Suite Plasma Rifle Plasma Rifle Thermic Laser Heavy Beamcaster Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Advanced Coolant Injector Huge Storage Unit Advanced Signal Interpreter 0b10 Alert Chip Advanced Targeting Computer Layered Medium Armor Plating Layered Medium Armor Plating Medium Reflective Plating > --- WEAPON ----------- Wave Gun Wave Gun Variable Charge Gun Phase Gun > --- INVENTORY -------- Light Neutrino Core Antimatter Reactor Antimatter Reactor Light Antimatter Reactor Armored Treads Armored Treads Armored Medium Treads Armored Huge Wheel Armored Huge Wheel Improved Cooling System Coolant Injector Huge Storage Unit Compact Matter Pod Medium Armor Plating Improved Medium Armor Plating Improved Component Analysis Suite Thermic Laser Wave Gun Wave Gun Wave Gun Heavy Beamcaster Phase Cannon [Rating: 104] Favorites ----------- Power Light Neutrino Core Engine Light Angular Momentum Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Utility Improved Cooling System Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Slots Evolved 12 | . . . . . 4 2 2 2 . 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 7 | . . . . . 2 1 . 2 . 2 Weapon 2 | . . . . . 2 . . . . . Parts Attached 100 | 6 1 4 1 1 7 19 10 8 13 30 Power 13 | 1 . 1 . . . 3 2 3 . 3 Engine 6 | 1 . 1 . . . 3 . 1 . . Core 4 | . . . . . . . 2 2 . . Reactor 3 | . . . . . . . . . . 3 Propulsion 12 | 2 . . . . 1 3 2 . . 4 Treads 8 | 1 . . . . 1 1 2 . . 3 Leg . | . . . . . . . . . . . Wheel 4 | 1 . . . . . 2 . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 46 | 1 1 2 1 1 4 6 4 4 6 16 Device 21 | . . 1 . 1 1 3 3 2 4 6 Storage 5 | 1 1 . 1 . . 1 . . . 1 Processor 5 | . . . . . 2 . . 1 . 2 Hackware . | . . . . . . . . . . . Protection 15 | . . 1 . . 1 2 1 1 2 7 Artifact . | . . . . . . . . . . . Weapon 29 | 2 . 1 . . 2 7 2 1 7 7 Energy Gun 23 | 2 . 1 . . 2 2 2 1 7 6 Energy Cannon 3 | . . . . . . 2 . . . 1 Ballistic Gun 3 | . . . . . . 3 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 1 1 . . Parts Lost 39 | . . . . . . 8 4 1 3 23 Power 5 | . . . . . . 1 1 . . 3 Propulsion 8 | . . . . . . 2 . . . 6 Utility 14 | . . . . . . 1 2 1 1 9 Weapon 12 | . . . . . . 4 1 . 2 5 Highest Loss Streak 6 | . . . . . . 6 1 1 1 6 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 93 | . 97 100 100 100 95 95 91 93 93 88 Engine 6 | . 14 14 14 14 9 14 7 4 . . Core 4 | . . . . . . . 4 6 11 5 Treads 10 | . 14 14 14 14 9 4 13 11 11 9 Wheel 6 | . 14 14 14 14 9 6 6 5 5 4 Device 13 | . . 1 14 14 14 15 12 23 17 11 Storage 7 | . 25 22 14 14 9 7 6 5 5 5 Processor 7 | . . . . . 9 7 6 5 11 15 Protection 5 | . . 3 . . 3 6 5 4 5 9 Energy Gun 19 | . 28 28 28 28 31 22 13 17 20 17 Energy Cannon 5 | . . . . . . 3 12 5 2 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 157 | 10 13 17 29 29 37 136 136 135 131 157 Greatest Support 28 | 20 10 10 10 10 10 28 28 28 28 28 Greatest Overweight (x) 5 | . 1 1 2 2 3 4 4 4 4 5 Average Overweight (x) 3 | . . 1 1 2 3 3 4 4 4 4 Largest Inventory Capacity 25 | 8 8 8 15 15 15 25 25 25 25 25 Average Capacity 21 | 6 8 8 9 15 15 16 25 25 25 25 Most Carried 25 | 3 6 8 8 9 15 16 25 25 25 25 Average Carried 17 | 1 4 7 8 8 10 14 19 22 24 18 Final Capacity 25 | 8 8 8 15 15 15 25 25 25 25 25 Final Carried 25 | 3 6 8 8 9 15 16 25 25 25 14 Class Distribution -------------------- 28% | Skirmisher 16% | Mutant 15% | Scavenger-Skirmisher 12% | Gunner 8% | Scavenger-Tank 8% | Scavenger-Gunner 5% | Commander-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -5/Factory Commander-Gunner | -5/Extension Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Matter Collected 1486 | 178 . 316 . 20 70 184 205 45 135 333 Remotely . | . . . . . . . . . . . Salvage Created 3922 | . . 137 . . 152 769 728 292 439 1405 Parts 175 | . . 5 . . 17 30 42 13 16 52 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Combat Hostiles Destroyed 71 | . . 3 . . 6 14 13 5 5 25 Guns 47 | . . 3 . . 6 10 2 3 3 20 Cannons 13 | . . . . . . 2 8 2 . 1 Classes Destroyed 14 | . . 1 . . 2 4 2 . 4 1 Worker 3 | . . . . . . 1 . . 1 1 Builder 1 | . . . . . . . . . 1 . Operator 1 | . . . . . . . . . 1 . Watcher 1 | . . . . . . . . . 1 . Swarmer 10 | . . . . . 4 . . . . 6 Saboteur 1 | . . . . . . . . . . 1 Grunt 23 | . . 3 . . 1 8 . 4 1 6 Brawler 5 | . . . . . . 1 3 . . 1 Duelist 1 | . . . . . . 1 . . . . Sentry 9 | . . . . . 1 2 3 . 3 . Hunter 3 | . . . . . . . 1 . . 2 Programmer 16 | . . . . . . 2 5 1 . 8 Heavy 2 | . . . . . . . 1 . . 1 Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 8 | . . 2 . . 5 5 3 2 2 8 Combat Bots Only 7 | . . 2 . . 5 4 3 2 2 7 Max Kills in Single Turn 2 | . . 1 . . 2 1 1 1 2 2 Gunslinging 1 | . . . . . 1 . . . . 1 Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Damage Taken 7714 | . . 157 . . 248 1156 806 93 393 4861 Core 718 | . . 13 . . 17 116 90 . 25 457 Absorbed by Shields 17 | . . . . . . . . . 17 . Core Remaining (%) 93 | 100 . . . 94 96 83 89 . 97 . Volleys Fired 177 | . . 10 . . 8 35 27 8 15 74 Largest 4 | . . 2 . . 4 4 4 4 4 4 Hottest 335 | . . 105 . . 210 210 225 245 323 335 Shots Fired 568 | . . 20 . . 28 116 101 31 58 214 Gun 448 | . . 20 . . 28 99 49 23 53 176 Cannon 120 | . . . . . . 17 52 8 5 38 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 8 | . . . . . . 8 . . . . Thermal 560 | . . 20 . . 28 108 101 31 58 214 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 24 | . . 9 . . 8 20 24 11 11 13 Robot Miss Streak 6 | . . 1 . . 2 2 3 3 4 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . 1 . . 2 1 . . . 2 Max Gunslinging Chain 2 | . . 1 . . 2 1 . . . 1 Shots Hit Robots 402 | . . 17 . . 16 86 77 21 48 137 Core Hits 181 | . . 9 . . 8 38 30 15 27 54 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 13 | . . . . . . 1 3 . . 9 Burn 13 | . . . . . . 1 3 . . 9 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9447 | . . 215 . . 212 1472 1743 498 1312 3995 Guns 7432 | . . 215 . . 212 1169 900 347 1249 3340 Cannons 2015 | . . . . . . 303 843 151 63 655 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 90 | . . . . . . 90 . . . . Thermal 9357 | . . 215 . . 212 1382 1743 498 1312 3995 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . . . 2 9 . . 16 Average Corruption 5 | . . . . . . 1 5 . . 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 95 | . . . . . . 8 41 . . 46 Message Errors 18 | . . . . . . 2 12 . . 4 Matter Fused 22 | . . . . . . 2 9 . . 11 Heat Flow Errors 14 | . . . . . . . 5 . . 9 Energy Discharges 10 | . . . . . . 1 5 . . 4 Data Loss (minor) 15 | . . . . . . . 5 . . 10 Data Loss (major) 2 | . . . . . . 2 . . . . Misfires 4 | . . . . . . 1 3 . . . Alerts 2 | . . . . . . . 2 . . . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . . Overflow Damage 55 | . . . . . . . 18 . . 37 Projectiles 55 | . . . . . . . 18 . . 37 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 781 | . . 353 . . 429 335 205 57 189 781 Average Temperature 148 | . . 151 . . 159 157 57 27 63 185 Received Heat Transfer 1109 | . . 108 . . 27 372 6 45 69 482 Effects 30 | . . 2 . . 2 . . . . 26 Shutdowns 10 | . . . . . 1 . . . . 9 Energy Bleed 3 | . . . . . . . . . . 3 Interference 5 | . . 2 . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 3 | . . . . . 1 . . . . 2 Damage (major) 5 | . . . . . . . . . . 5 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 11 | . . . . . . 2 3 . 2 4 Combat Hostiles 11 | . . . . . . 2 3 . 2 4 Parts Melted 56 | . . 2 . . 1 6 10 2 9 26 Heat Transferred 15881 | . . 498 . . 484 2870 3239 734 2190 5866 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Peak Influence 807 | . . 113 . 74 177 264 166 196 382 807 Initial 186 | . . . . . 28 86 63 75 16 186 Average 153 | . . 35 . 13 127 131 62 119 123 421 Maximum Alert Level 3 | . . . . . . 1 . . 1 3 Low Security (%) 78 | 100 100 100 . 100 100 78 100 100 74 25 Level 1 10 | . . . . . . 21 . . 25 16 Level 2 10 | . . . . . . . . . . 54 Level 3 . | . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . . . . . . 5 7 4 3 5 Investigation 1 | . . . . . . . . . 1 . Extermination 10 | . . . . . . 2 5 . . 3 Reinforcement 6 | . . . . . . . 2 1 2 1 Assault 1 | . . . . . . . . . . 1 Garrison 6 | . . . . . . 3 . 3 . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Distress Signals 7 | . . . . . . 1 3 . 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 118 | . 1 4 . 1 7 18 16 5 23 43 Peak Tracking Total 16 | . 1 2 . . 6 4 3 2 4 16 Tactical Retreats 2 | . . . . . . 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Traps Triggered 10 | . . . . . . 3 . 1 5 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Machines Disabled 7 | . . . . 1 1 . 2 1 . 2 Max in Single Turn 1 | . . . . . 1 . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Machines Accessed 13 | . . . 2 1 1 . 1 1 5 2 Terminals 10 | . . . . 1 1 . 1 1 5 1 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 30 | . . . 10 3 1 . 1 1 11 3 Successful 18 | . . . 10 . 1 . . 1 5 1 Failed 12 | . . . . 3 . . 1 . 6 2 Catastrophic 2 | . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . 1 . . . . . 3 . Terminals 19 | . . . . 3 1 . 1 1 11 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 17 | . . . 10 . 1 . . 1 5 . Record 9 | . . . 9 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . Open Door 4 | . . . . . . . . 1 3 . Dispatch Records 1 | . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . . . . 1 1 . 1 1 3 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 64 | . . . . . . . . . . 64 Total Part Build Rating 16 | . . . . . . . . . . 16 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . 12 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Total Allies 19 | . . 5 . . . . . . 14 . Largest Group 11 | . . 4 4 3 2 . . . 11 3 Highest-Rated Group 310 | . . 71 71 40 24 . . . 310 229 Highest-Rated Ally 159 | . . 31 31 16 16 . . . 159 159 Total Orders . | . . . . . . . . . . . Ally Attacks 178 | . . 4 . 17 4 . . . 153 . Total Damage 3398 | . . 32 . 100 43 . . . 3223 . Kills 25 | . . 1 . 3 1 . . . 20 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Turns Passed 7491 | 52 99 294 245 353 333 1109 1964 568 1074 1400 Spaces Moved 3947 | 51 104 234 245 279 221 557 960 298 468 530 Core 3 | 3 . . . . . . . . . . Treads 1 | 1 . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 3943 | 47 104 234 245 279 221 557 960 298 468 530 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 110 125 130 160 160 160 160 Average Speed 143 | 79 91 95 96 110 125 146 160 160 160 168 Slowest Speed 175 | 160 95 95 110 110 125 160 160 160 160 175 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 27 47 61 60 23 18 22 10 63 12 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 6 | . . . . . . . 2 . . 4 Terrain Destroyed 24 | . . . . . . . 3 1 4 16 Melee . | . . . . . . . . . . . Projectile 24 | . . . . . . . 3 1 4 16 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Total 5415 | 59 107 286 254 324 258 775 1322 366 760 904 Wait 923 | . . 32 6 45 10 134 313 48 82 253 Move 3937 | 50 103 233 244 278 220 556 959 297 467 530 Hop . | . . . . . . . . . . . Pick Up 65 | 3 3 3 1 . 10 13 11 3 7 11 Fast Attach 27 | 6 1 1 . . 2 7 2 2 2 4 Attach 42 | . . . . . 2 7 5 4 2 22 Detach 3 | . . . . . . 1 . . . 2 Swap 31 | . . 3 1 1 3 5 3 2 9 4 Drop 48 | . . 4 2 . 3 17 2 2 14 4 Fire 177 | . . 10 . . 8 35 27 8 15 74 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . 32 . Rewire 130 | . . . . . . . . . 130 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 34 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 6) 152 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 364 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 429 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 429 | -10/Mines | Discovered new exit (range 5) 446 | -10/Mines | Entered Exiles 446 | -10/Exiles | Accompanied by 4 allies 469 | -10/Exiles | Met 8R-AWN 476 | -10/Exiles | Led the pair of lost Derelicts to a safe place 485 | -10/Exiles | Met EX-HEX 517 | -10/Exiles | Met EX-BIN 530 | -10/Exiles | Aligned with FarCom system 531 | -10/Exiles | Given EX-Vault access code 553 | -10/Exiles | Opened EX-Vault 560 | -10/Exiles | Found 0b10 Alert Chip 581 | -10/Exiles | Warned to stay clear of 0b10 Research branches 614 | -10/Exiles | Met EX-DEC 676 | -10/Exiles | Discovered new exit (range 10) 691 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 691 | -10/Exiles | Entered Mines 691 | -9/Mines | Accompanied by 3 allies 797 | -9/Mines | Met a Derelict bent on vengeance 1030 | -9/Mines | Discovered new exit (range 9) 1044 | -9/Mines | Entered Materials 1044 | -8/Materials | Accompanied by 2 allies 1044 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1354 | -8/Materials | Discovered new exit (range 12) 1377 | -8/Materials | Entered Factory 1377 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1418 | -7/Factory | Build established: Scavenger-Skirmisher 1450 | -7/Factory | Garrison activated, responded to threat 2058 | -7/Factory | Lost 6 parts (1p1n1u3w) 2392 | -7/Factory | Discovered new exit (range 16) 2486 | -7/Factory | Entered another Factory area 2486 | -6/Factory | Evolved 2 slots: Propulsion x2 2527 | -6/Factory | Build established: Skirmisher 4026 | -6/Factory | Cargo convoy interrupted 4418 | -6/Factory | Discovered new exit (range 4) 4450 | -6/Factory | Entered another Factory area 4450 | -5/Factory | Evolved 2 slots: Utility x2 4476 | -5/Factory | Garrison activated, responded to threat 4758 | -5/Factory | Build established: Gunner 5011 | -5/Factory | Discovered new exit (range 6) 5018 | -5/Factory | Identified exit to Extension 5018 | -5/Factory | Entered Extension 5219 | -5/Extension | Rescued a captive Derelict 5793 | -5/Extension | Spotted B-75 Beast 5799 | -5/Extension | Rescued A7 5802 | -5/Extension | Spotted B-75 Beast 5808 | -5/Extension | Allies destroyed B-75 Beast 5816 | -5/Extension | Destroyed B-75 Beast 5897 | -5/Extension | Discovered new exit (range 3) 5897 | -5/Extension | Identified exit to Factory 6040 | -5/Extension | Discovered new exit (range 16) 6042 | -5/Extension | Discovered exit to Factory (range 15) 6064 | -5/Extension | Identified exit to Cetus 6092 | -5/Extension | Entered Factory 6092 | -4/Factory | Accompanied by 3 allies (A7) 6092 | -4/Factory | Evolved 2 slots: Utility x2 6114 | -4/Factory | Build established: Scavenger-Gunner 6515 | -4/Factory | Destroyed 7 combat bots 6631 | -4/Factory | Lost 5 parts (2n3u) 6697 | -4/Factory | Lost 3 parts (1p1u1w) 6842 | -4/Factory | First assault squad dispatched 6971 | -4/Factory | Build established: Scavenger-Tank 7014 | -4/Factory | System corruption reached 10% 7114 | -4/Factory | Lost 5 parts (2p1n1u1w) 7431 | -4/Factory | Fabricated Biometal Medium Treads (x2) 7460 | -4/Factory | Spotted Executioner 7461 | -4/Factory | Cargo convoy interrupted 7462 | -4/Factory | Spotted Executioner 7492 | -4/Factory | Self-destructed Last Messages --------------- 07477_ System corrupted: Matter fused (-6). 07477_ S-27 Virus destroyed. 07478_ Slug penetrates Fabricator. 07478_ K-01 Serf cleans the Fabricator. 07479_ K-01 Serf collects debris. 07480_ Wave Gun destroyed. 07482_ K-01 Serf collects debris. 07482_ K-01 Serf cleans the Fabricator. 07483_ Arm. Huge Wheel destroyed. 07484_ K-01 Serf cleans the Fabricator. 07484_ Slug penetrates Fabricator. 07486_ K-01 Serf cleans the Nuclear Reactor. 07487_ Slug penetrates Fabricator. 07488_ K-01 Serf cleans the Fabricator. 07488_ Adv. Heat Sink destroyed. 07490_ K-01 Serf cleans the Nuclear Reactor. 07490_ K-01 Serf cleans the Fabricator. 07491_ K-01 Serf cleans the Nuclear Reactor. 07492_ K-01 Serf cleans the Fabricator. 07492_ Wave Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????BB???????????????????????????????????? | | ????????????BB???????????????????????????????????? | | ???????? ????????????? ??????????????????????????? | | ???????# ????????????? ??????????????????????????? | | ???#####+#######?????? ?????????????????????????? | | ???# #?????? ?????????????????????????? | | ???# E #?????# ?????????????????????????? | | ???# #?????# #?????????????????????????? | | ???# #?????# #?????????????????????????? | | ???# #######A####??????????????????????? | | ???# i ## R #??????????????????????? | | ???# ## kwR #??????????????????????? | | ???# ## k hk%#??????????????????????? | | ???# ## """k"""p#??????????????????????? | | ???# ## """k"""@##########?????????????? | | ???# ## """k F"g# ?????????????? | | ???# h ## R h ""R# ??????????????? | | ???# h ## kE # """"??????????????? | | #########+############+#### """"??????????????? | | % # """""?????????????? | | % # """"""????????????? | | + [ #?????????? | | % % g # #?????????? | | % # ! #?????????? | | ####### ############# # " " #?????????? | | # #############+# "R" ??????????? | | # % # # ""????????????? | | #% # ####/######????????????? | | * #% # #??? #?????????????????? | | +% + #??? #?????????????????? | | # # ! #????#?????????????????? | | %#% # #??????????????????????? | | # ###############??????????????????????? | | # ??????????????????????????????????? | | ####### ???????????????????????????????? | | ##??#% ??????????????????????????????? | | ##??# ?????????????????????????????? | | #???# ????????????????????????????? | | #???# ########?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 165 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 15 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biometal Medium Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeMeleeWell Manual? 0 Play Time 00:54:39 Cumulative 190.5 hours Start 2022.03.01 @ 18:09:31 End 2022.03.06 @ 19:40:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 201 Adventurer 4 Explorer 40 Win Type - Total 4 Types 3/1/0/0/0/0/0/0/0 Lore% 52 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e48e6108-a568-4e37-a671-5d27e1a75a9a