Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 22:00:28 Player: Corvi Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (145) 725 Value Destroyed (3800) 3800 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (430) 430 TOTAL SCORE: 8755 Bonus ------- Follower Combat Kills 130 Aligned with FarCom 300 Cogmind --------- Core Integrity 589/700 Matter 271/300 Energy 43/280 System Corruption 3% Temperature Cool (0) Movement Hovering (112) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Airjet Gravmag System Gravmag System > --- UTILITY (6) ------ Improved Heat Sink Improved Targeting Computer Improved Targeting Computer Particle Charger Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Plasma Cannon Cooled Particle Cannon > --- INVENTORY (5) ---- Cooled Ion Engine Gravmag System Light Armor Plating Plasma Cannon Chainsword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Airjet Airjet Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer Improved Targeting Computer Particle Charger Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Plasma Cannon Cooled Particle Cannon > --- INVENTORY -------- Cooled Ion Engine Gravmag System Light Armor Plating Plasma Cannon Chainsword [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 4 | . . . 1 . . . 2 1 Weapon . | . . . . . . . . . Parts Attached 98 | 6 8 2 29 1 . 1 29 22 Power 11 | 1 . 2 3 . . . 5 . Engine 11 | 1 . 2 3 . . . 5 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 27 | 2 1 . 9 1 . . 6 8 Treads 20 | 2 1 . 9 1 . . 6 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 7 | . . . . . . . . 7 Flight . | . . . . . . . . . Utility 33 | 1 4 . 7 . . 1 14 6 Device 12 | . . . 2 . . . 8 2 Storage 6 | 1 3 . 2 . . . . . Processor 3 | . . . . . . . . 3 Hackware 3 | . . . . . . . 2 1 Protection 9 | . 1 . 3 . . 1 4 . Artifact . | . . . . . . . . . Weapon 27 | 2 3 . 10 . . . 4 8 Energy Gun 15 | 1 . . 6 . . . 4 4 Energy Cannon 5 | . 1 . 1 . . . . 3 Ballistic Gun 5 | 1 1 . 2 . . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . 1 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 13 | . . . 6 . . . 3 4 Parts Lost 17 | . . 1 4 . . . 11 1 Power 3 | . . . 1 . . . 2 . Propulsion 4 | . . . 1 . . . 2 1 Utility 8 | . . 1 1 . . . 6 . Weapon 2 | . . . 1 . . . 1 . Highest Loss Streak 4 | . . 1 3 . . . 4 1 To Critical Strikes . | . . . . . . . . . Average Backups 15 | 2 10 15 16 20 20 20 19 10 Power 1 | . 1 2 2 2 2 2 1 . Propulsion 4 | 1 1 2 4 6 6 6 5 2 Utility 6 | . 3 7 6 7 7 7 7 3 Weapon 3 | . 3 4 3 4 4 4 4 2 Tool/Special . | . . . . . . . . . Unused Backups 29 | . 7 . 3 3 1 1 4 10 Power 3 | . . . . 1 . . 1 1 Propulsion 4 | . 2 . . . . . 1 1 Utility 14 | . 3 . . 2 1 1 2 5 Weapon 7 | . 2 . 3 . . . . 2 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 94 | . 97 89 95 100 83 100 94 94 Engine 10 | . 14 14 10 11 11 11 8 7 Treads 25 | . 27 28 32 33 33 33 24 8 Hover 3 | . . . . . . . . 19 Device 10 | . . . 10 11 11 11 14 15 Storage 9 | . 14 14 11 11 11 11 9 2 Processor 1 | . . . . . . . . 9 Hackware 2 | . . . . . . . 5 7 Protection 10 | . 12 4 7 11 11 11 14 6 Energy Gun 12 | . . . 18 22 5 22 16 8 Energy Cannon 3 | . 13 14 1 . . . . 6 Ballistic Gun 2 | . 13 14 1 . . . . . Peak Build Rating 43 | 6 9 8 19 18 19 20 34 43 Average Rating 21 | 4 7 7 15 17 14 19 28 36 On Entrance 14 | . 6 8 7 17 18 19 20 32 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 72 | 12 33 33 58 55 55 57 72 66 Greatest Support 83 | 40 40 40 63 60 60 60 63 83 Greatest Overweight (x) 2 | . . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 16 | 7 11 15 17 20 20 20 20 10 Most Carried 20 | 4 15 15 20 20 20 20 20 20 Average Carried 15 | 2 10 15 16 19 19 20 19 10 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 Final Carried 20 | 4 15 15 20 20 20 20 20 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2248 | 234 443 100 478 7 . 69 501 416 Remotely . | . . . . . . . . . Salvage Created 4853 | . 566 156 1616 44 . 115 1635 721 Parts 290 | . 37 17 86 4 . 4 97 45 Haulers Intercepted 15 | . 2 . 6 . . . 3 4 Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 103 | . 15 7 32 . . 2 39 8 Guns 73 | . 3 1 29 . . 2 35 3 Cannons 23 | . 10 6 2 . . . . 5 AOE 5 | . 2 . . . . . 3 . Classes Destroyed 12 | . 4 . 4 . . 2 1 1 Worker 4 | . . . 1 1 . . 1 1 Builder 1 | . . . . . . . 1 . Tunneler 1 | . . . . . . 1 . . Hauler 15 | . 2 . 6 . . . 3 4 Recycler 2 | . . . 1 1 . . . . Operator 7 | . . . 2 . . . 3 2 Watcher 12 | . 3 . 2 . . . 4 3 Swarmer 36 | . 6 5 10 . . . 15 . Grunt 43 | . 9 2 12 . . 1 18 1 Brawler 1 | . . . . . . 1 . . Sentry 17 | . . . 10 . . . 6 1 Programmer 6 | . . . . . . . . 6 Best Kill Streak 7 | . 3 3 5 2 . 1 7 2 Combat Bots Only 7 | . 3 3 5 . . 1 7 1 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 2 2 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . 2 . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 587 | . 55 30 155 . . 9 236 102 Missed 171 | . 13 6 44 . . 2 64 42 Hits 416 | . 42 24 111 . . 7 172 60 Projectile 416 | . 42 24 111 . . 7 172 60 Critical Strikes 8 | . . . 2 . . 1 4 1 Damage Taken 5086 | . 443 242 1420 . . 102 2155 724 Core 715 | . 49 51 188 . . . 316 111 Absorbed by Shields 18 | . . . . . . . 18 . Ignored by Resistances 32 | . . . . . . . 32 . Regen/Repaired (Parts) 733 | . 327 . 56 . . . 168 182 Core Remaining (%) 63 | 100 . 60 . . . 53 42 . Volleys Fired 343 | . 42 16 109 . . 10 117 49 Largest 2 | . 2 2 2 . . 2 2 2 Hottest 160 | . 80 80 124 . . 112 124 160 Shots Fired 640 | . 76 33 217 . . 22 210 82 Gun 515 | . 34 17 197 . . 22 204 41 Cannon 118 | . 41 16 20 . . . . 41 Launcher 7 | . 1 . . . . . 6 . Special . | . . . . . . . . . Kinetic 64 | . 34 17 13 . . . . . Thermal 569 | . 41 16 204 . . 22 204 82 Explosive 7 | . 1 . . . . . 6 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | . 11 9 20 . . 6 17 15 Robot Miss Streak 5 | . 5 2 5 . . 2 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . . . 2 . . . 7 . Max Gunslinging Chain 1 | . . . 1 . . . 1 . Shots Hit Robots 448 | . 47 18 154 . . 15 155 59 Core Hits 206 | . 24 9 57 1 . 7 78 30 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . Critical Strikes 27 | . . . 11 . . 3 9 4 Burn 25 | . . . 9 . . 3 9 4 Smash 2 | . . . 2 . . . . . Melee Attacks 12 | . . . 5 . . . 4 3 Impact 12 | . . . 5 . . . 4 3 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . 2 . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8966 | . 828 318 2677 26 . 300 3268 1549 Guns 6185 | . 208 97 2209 . . 270 2668 733 Cannons 1885 | . 574 214 281 . . . . 816 Explosions 450 | . 46 . . . . . 404 . Melee 383 | . . . 187 . . . 196 . Ramming 63 | . . 7 . 26 . 30 . . Kinetic 404 | . 208 97 99 . . . . . Thermal 7666 | . 574 214 2391 . . 270 2668 1549 Explosive 450 | . 46 . . . . . 404 . Electromagnetic . | . . . . . . . . . Impact 383 | . . . 187 . . . 196 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 1 1 2 2 2 2 . 6 Average Corruption 2 | . 1 1 2 2 2 2 . 3 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 120 | . 14 8 26 13 7 9 . 43 Message Errors 31 | . 6 1 8 2 . 4 . 10 Matter Fused 30 | . 2 5 7 3 1 1 . 11 Heat Flow Errors 7 | . . . . . 1 . . 6 Energy Discharges 11 | . 1 1 2 1 1 . . 5 Parts Rejected 1 | . . . 1 . . . . . Data Loss (minor) 18 | . 5 . 3 3 1 1 . 5 Data Loss (major) 6 | . . . . 1 1 1 . 3 Misfires 7 | . . 1 2 . . 2 . 2 Alerts 7 | . . . 1 3 2 . . 1 Weapon Failures 2 | . . . 2 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 376 | . 13 . 187 . . . 176 . Projectiles . | . . . . . . . . . Explosions 45 | . 13 . . . . . 32 . Melee 331 | . . . 187 . . . 144 . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 53 | . 28 . . . . . 25 . Shots 2 | . 1 . . . . . 1 . Rammed 8 | . . 5 . 1 . 2 . . Targets Rammed 10 | . . 5 . 3 . 2 . . Kicked . | . . . . . . . . . Crushed 2 | . . . . 2 . . . . Highest Temperature 238 | . 200 144 230 . 87 114 225 238 Average Temperature 50 | . 55 63 43 . 54 40 55 46 Received Heat Transfer 1602 | . 123 66 474 . . 81 834 24 Effects 5 | . . . . . . . 4 1 Energy Bleed 1 | . . . . . . . 1 . Interference 4 | . . . . . . . 3 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . Impact Corruptions 8 | . . . 4 . . . 4 . Robots Melted 2 | . . . 1 . . . 1 . Combat Hostiles 2 | . . . 1 . . . 1 . Parts Melted 34 | . . . 16 . . 1 11 6 Heat Transferred 17642 | . 1184 444 6105 . . 851 6216 2842 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . 1 . . . 1 . Low Security (%) 67 | 100 100 100 29 100 . 100 39 100 Level 1 32 | . . . 70 . . . 60 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 357 | . 157 80 350 144 . 35 357 161 Initial 161 | . . 39 . 134 . . . 161 Average 113 | . 62 17 203 25 . 4 181 42 Influence Increases 3540 | . 554 200 985 68 . 114 1214 405 Destroy 0b10 Robot/C 2140 | . 300 140 640 40 . 80 780 160 Destroy 0b10 Robot/NC 205 | . 25 . 60 10 . 5 55 50 Destroy Leader 574 | . 60 30 206 10 . 10 174 84 Allied During Kill 12 | . . . . 8 . 4 . . Trap Triggered on 0b10 20 | . . . . . . . 20 . Successful Hack 220 | . 60 . 40 . . . 36 84 Select Force Hacks 30 | . 30 . . . . . . . Disable Machine 75 | . 15 . 15 . . . 45 . Destroy Structure 69 | . 4 . 9 . . . 44 12 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 180 | . 60 30 15 . . 15 60 . Influence Decreases 3457 | . 452 302 639 414 . 111 863 676 Entered New Map 471 | . . 63 . 212 . . 3 193 Time Decay 2638 | . 452 229 599 202 . 91 592 473 Lost Part 160 | . . 10 30 . . . 110 10 Lost Ally 40 | . . . 10 . . 20 10 . Purge Threat 148 | . . . . . . . 148 . Squads Dispatched 18 | . 2 . 4 . . . 6 6 Investigation 6 | . 2 . 2 . . . 2 . Extermination 6 | . . . . . . . . 6 Reinforcement 6 | . . . 2 . . . 4 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . . . 1 . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 176 | . 22 9 52 . . 6 64 23 Peak Tracking Total 7 | . 4 3 6 . . 3 7 5 Tactical Retreats 9 | . 2 2 1 . . 1 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 10 | . 1 . 4 . . . 2 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . . . 2 . Traps Reconfigurated 4 | . . . . . . . 4 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 5 | . 1 . 1 . . . 3 . Max in Single Turn 1 | . 1 . 1 . . . 1 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 57 | . 11 . 16 1 1 . 15 13 Terminals 35 | . 8 . 11 . . . 9 7 Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . 2 1 Recycling Units 8 | . 2 . 2 . . . 1 3 Scanalyzers 5 | . . . 2 . . . 2 1 Garrison Access 2 | . . . . . . . 1 1 Total Hacks 186 | . 50 . 49 1 1 . 51 34 Successful 121 | . 35 . 28 1 1 . 36 20 Failed 64 | . 15 . 20 . . . 15 14 Catastrophic 6 | . 1 . 1 . . . . 4 Database Lockouts 1 | . . . 1 . . . . . Manual 114 | . 34 . 38 . 1 . 24 17 Terminals 122 | . 34 . 35 . . . 31 22 Fabricators . | . . . . . . . . . Repair Stations 23 | . 10 . 3 . . . 7 3 Recycling Units 14 | . 6 . 4 . . . 1 3 Scanalyzers 19 | . . . 7 . . . 8 4 Garrison Access 6 | . . . . . . . 4 2 Terminal Hacks 25 | . 6 . 3 1 1 . 8 6 Part Schematic 2 | . 1 . . . . . . 1 Robot Analysis 9 | . 5 . 2 . . . 2 . Open Door 1 | . . . . 1 . . . . Terminal Index 2 | . . . . . . . 1 1 Scanalyzer Index 1 | . . . . . . . 1 . Alert Level 5 | . . . 1 . . . 2 2 Unreport Threat 1 | . . . . . . . 1 . Locate Traps 2 | . . . . . . . 1 1 Hauler Manifests 1 | . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 20 | . 10 . 2 . . . 6 2 Scan Component 10 | . 5 . 1 . . . 3 1 Repair 10 | . 5 . 1 . . . 3 1 Recycling Unit Hacks 6 | . 3 . 2 . . . 1 . Report Inventory 5 | . 2 . 2 . . . 1 . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 15 | . . . 5 . . . 8 2 Insert Component 3 | . . . 2 . . . 1 . Analyze 5 | . . . 3 . . . 2 . Retrieve Study 7 | . . . . . . . 5 2 Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 54 | . 16 . 16 . . . 12 10 Terminals 50 | . 15 . 16 . . . 12 7 Assimilate 6 | . 2 . 2 . . . 2 . Botnet 23 | . 6 . 7 . . . 4 6 Detonate 1 | . 1 . . . . . . . Operators 2 | . 1 . 1 . . . . . Skim 18 | . 5 . 6 . . . 6 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . . . . . . 3 Mask 3 | . . . . . . . . 3 Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 Used 1 | . . . . . . . . 1 Hacking Detections 47 | . 9 . 14 . . . 14 10 Full Trace Events 4 | . 1 . 1 . . . 2 . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . 1 . 2 . . . 1 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 3 2 Parts Repaired 10 | . 5 . 1 . . . 3 1 Time 305 | . 130 . 13 . . . 124 38 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . Part Schematics Acquired 3 | . . . 2 . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 9 | . . 1 1 5 . . 2 . Largest Group 5 | . . 1 1 5 4 2 1 . Highest-Rated Group 83 | . . 31 31 83 67 24 26 . Highest-Rated Ally 31 | . . 31 31 31 31 16 26 . Total Orders 6 | . . . . 6 . . . . STAY 2 | . . . . 2 . . . . ROAM 1 | . . . . 1 . . . . FOLLOW 2 | . . . . 2 . . . . AID 1 | . . . . 1 . . . . Ally Attacks 17 | . . . 1 8 . 8 . . Total Damage 191 | . . . . 114 . 77 . . Kills 4 | . . . . 2 . 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 9 | . 5 . 2 . . . 2 . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 15327 | 115 1761 1118 2917 1045 742 697 4418 2514 Spaces Moved 9035 | 66 890 655 1477 627 461 404 1597 2858 Core 2 | 2 . . . . . . . . Treads 6547 | 64 890 655 1477 627 461 404 1597 372 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 2486 | . . . . . . . . 2486 Flight . | . . . . . . . . . Fastest Speed 48 | 50 160 160 160 160 160 160 160 48 Average Speed 142 | 156 160 160 160 160 160 160 221 70 Slowest Speed 240 | 160 160 160 160 160 160 160 240 226 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 77 | 4 98 100 98 99 78 86 83 51 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 10 | . 3 . 2 1 . . 4 . Known Exits Taken 3 | . . 1 1 . . 1 . . Unknown Exits Taken 5 | 1 1 . . 1 1 . 1 . Scrap Searched 6 | . . 1 . 2 . 3 . . Spaces Dug 11 | . . . 3 . . . 2 6 Terrain Destroyed 58 | . 1 . 3 . . . 41 13 Melee 8 | . . . 3 . . . 2 3 Projectile 10 | . . . . . . . . 10 AOE 40 | . 1 . . . . . 39 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 10812 | 75 1153 691 1807 669 466 435 2252 3264 Wait 1087 | . 180 12 138 31 . 16 438 272 Move 9027 | 65 889 654 1476 626 460 403 1596 2858 Hop . | . . . . . . . . . Pick Up 63 | 4 19 . 14 4 1 1 15 5 Fast Attach 88 | 6 4 . 20 . 2 . 31 25 Attach 14 | . . . 2 . . . 7 5 Detach 2 | . . . . . . . 1 1 Swap 44 | . 8 2 14 1 . 1 13 5 Drop 122 | . 11 2 29 4 3 2 30 41 Fire 343 | . 42 16 109 . . 10 117 49 Melee 12 | . . . 5 . . . 4 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 10 | . . 5 . 3 . 2 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 14) 716 | -10/Materials | Discovered new exit (range 16) 1043 | -10/Materials | Discovered new exit (range 16) 1257 | -10/Materials | Discovered new exit (range 12) 1262 | -10/Materials | Learned location of 2 exits from Subcaves 1312 | -10/Materials | Learned Storage emergency access door positions 1352 | -10/Materials | Identified exit to Subcaves 1382 | -10/Materials | Learned location of Storage (-9) 1400 | -10/Materials | Learned location of 3 exits from Materials 1408 | -10/Materials | Learned 2 Mines zone layouts 1420 | -10/Materials | Identified exit to Materials 1439 | -10/Materials | Learned location of 3 exits from Materials 1470 | -10/Materials | Learned Storage stockpile data 1513 | -10/Materials | Learned location of Recycling (-9) 1634 | -10/Materials | Repaired Lgt. Treads 1662 | -10/Materials | Repaired Lgt. Armor Plating 1689 | -10/Materials | Repaired Lgt. Treads 1716 | -10/Materials | Repaired Lgt. Treads 1744 | -10/Materials | Repaired Lgt. Treads 1877 | -10/Materials | Entered Mines 1907 | -10/Mines | Met a Derelict bent on vengeance 1997 | -10/Mines | Discovered exit to Materials (range 4) 2159 | -10/Mines | Discovered exit to Subcaves (range 10) 2164 | -10/Mines | Discovered exit to Materials (range 12) 2287 | -10/Mines | Learned Materials emergency access door positions 2769 | -10/Mines | Received a Mining Laser from a helpful Derelict 2875 | -10/Mines | Learned Materials non-interactive machine intel 2995 | -10/Mines | Entered Materials 2995 | -9/Materials | Accompanied by 1 ally 2995 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2996 | -9/Materials | Identified exit to Materials 2996 | -9/Materials | Identified exit to Mines 2996 | -9/Materials | Identified exit to Storage 2998 | -9/Materials | Loaded intel: 36 non-interactive machine locations 3829 | -9/Materials | Lost 3 parts (1n1u1w) 4129 | -9/Materials | Build established: Scavenger-Mutant 4956 | -9/Materials | Central database locked down 5128 | -9/Materials | Learned location of Zion (-7) 5583 | -9/Materials | Learned Storage trap positions 5605 | -9/Materials | Learned Storage security intel 5624 | -9/Materials | Learned 2 Storage zone layouts 5775 | -9/Materials | Repaired Lgt. Armor Plating 5912 | -9/Materials | Entered Mines 5919 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6473 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6523 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6912 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6913 | -9/Mines | Discovered new exit (range 5) 6957 | -9/Mines | Entered Exiles 6957 | -9/Exiles | Accompanied by 4 allies 6987 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7013 | -9/Exiles | Met 8R-AWN 7061 | -9/Exiles | Discovered new exit (range 14) 7115 | -9/Exiles | Met EX-HEX 7181 | -9/Exiles | Met EX-BIN 7200 | -9/Exiles | Aligned with FarCom system 7202 | -9/Exiles | Given EX-Vault access code 7254 | -9/Exiles | Opened EX-Vault 7265 | -9/Exiles | Found Trap Reconfigurator 7301 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7358 | -9/Exiles | Met EX-DEC 7417 | -9/Exiles | Visited The Gauntlet 7699 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 7699 | -9/Exiles | Entered Mines 7699 | -8/Mines | Accompanied by 2 allies 8001 | -8/Mines | Build established: Mutant 8396 | -8/Mines | Entered Materials 8396 | -8/Materials | Evolved 2 slots: Utility x2 8716 | -8/Materials | Destroyed 7 combat bots 10126 | -8/Materials | Repaired Prc. Beam Rifle 10320 | -8/Materials | Build established: Scavenger-Mutant 10321 | -8/Materials | Lost 3 parts (1p1u1w) 10378 | -8/Materials | Learned 2 Storage zone layouts 10381 | -8/Materials | Lost 4 parts (1p1n2u) 10447 | -8/Materials | Learned 2 Lower Caves zone layouts 10465 | -8/Materials | Learned Storage trap positions 10476 | -8/Materials | Learned location of Extension (-4) 10487 | -8/Materials | Learned Storage emergency access door positions 10541 | -8/Materials | Learned 4 Recycling zone layouts 10557 | -8/Materials | Discovered new exit (range 3) 10584 | -8/Materials | Learned location of 2 exits from Lower Caves 10682 | -8/Materials | Build established: Mutant 11418 | -8/Materials | Discovered new exit (range 16) 11514 | -8/Materials | Repaired Lgt. Treads 11553 | -8/Materials | Repaired Lgt. Deuterium Engine 12696 | -8/Materials | Core integrity fell below 50% 12733 | -8/Materials | Discovered new exit (range 16) 12814 | -8/Materials | Entered Factory 12814 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12815 | -7/Factory | Identified exit to Lower Caves 13092 | -7/Factory | Discovered new exit (range 3) 13945 | -7/Factory | Repaired Hrd. Medium Armor Plating 13985 | -7/Factory | Build established: Scavenger-Mutant 14908 | -7/Factory | Discovered new exit (range 15) 15103 | -7/Factory | Discovered exit to Lower Caves (range 7) 15328 | -7/Factory | Self-destructed Last Messages --------------- 15151_ LFLY9KKGV%GDI&%W%ZT&K= 15152_ Dropped Airjet. 15152_ Acquired Airjet. 15154_ Dropped Imp. Hover Unit+. 15155_ Acquired Airjet. 15174_ System corrupted: Heat flow error (+223). 15183_ A-02 Transporter destroyed. 15186_ Acquired 53 matter. 15211_ :I%TE2CDG7D&0YDYU4T,F1 TXNVCPBN O7|WC=5F 15227_ System corrupted: Substantial component data lost. 15260_ Connecting with Garrison Access... 15261_ Triggered Proton Bomb Trap. 15261_ A bubble of electromagnetic force engulfs the area. 15261_ Door malfunctions. 15261_ Assembly Bed disabled. 15264_ K-01 Serf collects debris. 15281_ System corrupted: Heat flow error (+150). 15305_ System corrupted: Matter fused (-8). 15318_ Airjet destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????# ????????????????????????????? | | ???????????????### ????????????????????####????? | | ???????????????? ??????????????????? #????? | | ????????????????? ???? ?????????????" #????? | | ????????????????? ???? = ???#]???"" +????? | | ?????????????????? ??? ?# """ #????? | | ??????????????????? Y ??? ## #????? | | ???????????????????# ??? ## """ #????? | | ???????????????????# ??? #? """ #????? | | ???????????????????# ??? ???? """ #????? | | ???????????????????# ?## ??????? ###### | | ???????????????????# ##;#/;#;###########+## | | ???????????????????# sss | | ???????????????????+ s " | | ???????????????????# | | ???????????????????## ###########+## | | ????????????????????# #????????" ###### | | ????????????????????# +??????""" #????? | | ????????????????????#####@T#####????" """ #????? | | ????????????????????????####???????? #????? | | ???????????????????????????????????? #????? | | ????????????????????????????????????########?????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Imp. Hover Unit | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Gravmag System | -8/Materials | Scanalyzed Armor Integrity Analyzer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 35% | -10/Materials Lgt. Armor Plating | 33% | -10/Materials Lgt. Treads | 46% | -10/Materials Lgt. Treads | 53% | -10/Materials Lgt. Treads | 73% | -10/Materials Lgt. Armor Plating | 37% | -9/Materials Prc. Beam Rifle | 57% | -8/Materials Lgt. Treads | 26% | -8/Materials Lgt. Deuterium Engine | 64% | -8/Materials Hrd. Medium Armor Plating | 24% | -7/Factory Studied --------- Imp. Hover Unit | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Plasma Cannon | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Brute Force DIY Cooler Dynamic Key Everything Is Under Control Ew, Corruption I Have A Map? It's Just You Item+ Made in Tau Ceti IV Overwhelming Professional Mechanic Prolific Hacker Recruitment Drive Storm Trooper The More The Merrier Throw Away The Key Challenges ------------ None Game ------ Seed DefenseShiftRefractor Manual? 0 Play Time 02:07:33 Cumulative 2.8 hours Start 2026.01.15 @ 21:46:56 End 2026.01.26 @ 22:00:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b6423aa2-e5bc-4b4c-84bf-ff545d4e1f29