Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 15:56:38 Player: Wulphy Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1018) 1018 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2333 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 170/170 System Corruption 0% Temperature Cool (9) Movement Rolling (190) Ox6 Location -9/Recycling Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Spiked Treads Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (25) --- Subdweller Power Source Subdweller Power Source Light Treads Light Treads Wheel Subdweller Monowheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Faulty Improved Flight Unit Disposable Heat Sink Medium Storage Unit Subdweller Optics Light Armor Plating Scrap Shield Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Battle Cannon Hammer Blade Trap Blade Trap Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Subdweller Power Source Makeshift Power Source > --- PROPULSION ------- Light Treads Spiked Treads Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Makeshift Kinetic Plating Tower Shield > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Machine Gun Battle Cannon > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Light Treads Subdweller Monowheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Disposable Heat Sink Disposable Heat Sink Medium Storage Unit Seismic Detector Core Shielding Scrap Shield Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Hammer Blade Trap Blade Trap Blade Trap Blade Trap Shrapnel Trap [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Tower Shield Weapon Subdweller Beam Cannon Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 38 | 8 8 2 20 . Power 5 | 1 1 1 2 . Engine 5 | 1 1 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 1 . 4 . Treads 5 | 2 . . 3 . Leg . | . . . . . Wheel 2 | . 1 . 1 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 3 3 1 2 . Device 2 | 2 . . . . Storage 4 | 1 2 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 17 | 2 3 . 12 . Energy Gun 4 | 2 1 . 1 . Energy Cannon 6 | . . . 6 . Ballistic Gun 3 | . 1 . 2 . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . 1 . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Backups 17 | 5 15 20 18 19 Power 1 | . . . 1 2 Propulsion 8 | 3 8 9 8 8 Utility 3 | . 1 4 4 4 Weapon 4 | 1 5 6 4 5 Tool/Special . | . . . . . Unused Backups 33 | 1 6 1 11 14 Power 5 | . 1 . 2 2 Propulsion 10 | . 2 1 2 5 Utility 11 | . 2 . 4 5 Weapon 7 | 1 1 . 3 2 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 99 100 96 100 Engine 13 | . 14 14 13 14 Treads 15 | . 21 14 13 14 Wheel 12 | . 6 14 14 13 Device 11 | . 13 11 11 14 Storage 13 | . 14 14 13 14 Protection 1 | . . 2 1 . Energy Gun 6 | . 13 14 1 . Energy Cannon 11 | . . . 18 28 Ballistic Gun 6 | . 11 14 2 . Impact Weapon 2 | . . . 4 . Peak Build Rating 48 | 9 13 14 48 17 Average Rating 14 | 6 12 13 17 16 On Entrance 10 | . 7 13 14 16 Avg Prop Armor Cover (%) 13 | . 13 13 13 15 Naked Turns . | . . . . . Heaviest Build 157 | 14 52 92 157 101 Greatest Support 40 | 40 40 16 40 16 Greatest Overweight (x) 6 | . 3 5 6 6 Average Overweight (x) 4 | . 1 4 5 6 Largest Inventory Capacity 25 | 8 20 25 25 25 Average Capacity 22 | 7 16 23 24 25 Most Carried 25 | 8 20 25 25 25 Average Carried 21 | 5 15 22 24 24 Final Capacity 25 | 8 20 25 25 25 Final Carried 25 | 7 20 25 25 25 Class Distribution -------------------- 73% | Mutant 21% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1446 | 280 375 96 652 43 Remotely . | . . . . . Salvage Created 1418 | 208 521 130 500 59 Parts 112 | 25 30 10 43 4 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 31 | . 11 5 14 1 Guns 17 | . 11 5 1 . Cannons 13 | . . . 12 1 AOE 1 | . . . 1 . Classes Destroyed 10 | 1 6 . 3 . Worker 1 | . 1 . . . Tunneler 9 | 9 . . . . Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 1 | . 1 . . . Swarmer 12 | . 5 3 4 . Grunt 8 | . 6 2 . . Sentry 2 | . . . 1 1 Subdweller 9 | . . . 9 . Best Kill Streak 3 | 3 3 3 3 1 Combat Bots Only 3 | . 3 3 3 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 163 | . 43 15 104 1 Missed 57 | . 10 3 44 . Hits 106 | . 33 12 60 1 Projectile 106 | . 33 12 60 1 AOE 6 | . . . 6 . Critical Strikes 2 | . 1 . 1 . Actively Blocked 1 | . 1 . . . Damage Taken 1452 | . 334 125 979 14 Core 263 | . 81 . 168 14 Absorbed by Shields . | . . . . . Redirected to Shielding 20 | . 12 . 8 . Ignored by Resistances 4 | . . . 4 . Core Remaining (%) 100 | 100 . . . . Volleys Fired 119 | 17 45 15 41 1 Largest 4 | 2 2 2 4 2 Hottest 240 | 90 100 88 240 160 Shots Fired 240 | 34 82 25 97 2 Gun 160 | 34 77 25 24 . Cannon 74 | . . . 72 2 Launcher 1 | . . . 1 . Special 5 | . 5 . . . Kinetic 83 | . 37 10 36 . Thermal 157 | 34 45 15 61 2 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 14 11 6 11 4 Robot Miss Streak 6 | 2 6 4 4 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 139 | 22 49 13 53 2 Core Hits 59 | 10 22 7 19 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 2 1 . . . Burn 3 | 2 1 . . . Melee Attacks 43 | . . . 43 . Impact 43 | . . . 43 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2627 | 262 729 189 1389 58 Guns 1467 | 262 729 189 287 . Cannons 1040 | . . . 982 58 Explosions 120 | . . . 120 . Melee . | . . . . . Ramming . | . . . . . Kinetic 945 | . 350 98 497 . Thermal 1682 | 262 379 91 892 58 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 13 | . . . 13 . Projectiles 13 | . . . 13 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 346 | 120 316 180 346 114 Average Temperature 84 | 42 88 66 106 60 Received Heat Transfer 441 | . 129 45 258 9 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | 3 2 . . . Heat Transferred 3346 | 854 999 222 1197 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 175 | 10 103 62 . 175 Initial 91 | . . 6 . 91 Average 27 | 1 34 8 . 131 Influence Increases 807 | 45 303 120 215 124 Destroy 0b10 Robot/C 480 | . 220 100 140 20 Destroy 0b10 Robot/NC 70 | 45 25 . . . Destroy Leader 66 | . 46 20 . . Successful Hack 19 | . 5 . . 14 Select Force Hacks 90 | . . . . 90 Destroy Structure 7 | . 7 . . . Lose Combat Pursuer 75 | . . . 75 . Influence Decreases 692 | 45 286 137 25 199 Entered New Map 110 | . . 11 . 99 Time Decay 572 | 45 286 126 15 100 Lost Part 10 | . . . 10 . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 19 5 19 . Peak Tracking Total 6 | . 3 2 6 . Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . 1 . . Triggered . | . . . . . Most Traps Carried 5 | . . 4 5 4 Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 10 | . 4 . 2 4 Terminals 5 | . 4 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 7 . 5 5 Successful 11 | . 2 . 5 4 Failed 6 | . 5 . . 1 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 4 | . . . . 4 Terminals 8 | . 7 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 . 5 1 Record 4 | . . . 4 . Robot Analysis 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . . 3 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Tunnel 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 4992 | 73 1118 888 2707 206 Terrain 35 | 35 . . . . Seismic 4957 | 38 1118 888 2707 206 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 6119 | 346 1200 1122 3245 206 Spaces Moved 3066 | 165 624 633 1548 96 Core 2 | 2 . . . . Treads 520 | 163 354 . 3 . Legs . | . . . . . Wheels 2544 | . 270 633 1545 96 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 145 145 90 190 Average Speed 171 | 158 153 164 181 190 Slowest Speed 430 | 160 160 175 430 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 63 | 7 94 99 88 30 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 3 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 14 | . . 1 13 . Spaces Dug 9 | . 5 . 4 . Terrain Destroyed 34 | . 5 . 29 . Melee 4 | . . . 4 . Projectile 15 | . 5 . 10 . AOE 15 | . . . 15 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 3607 | 212 773 689 1816 117 Wait 141 | 14 58 24 30 15 Move 3062 | 164 623 632 1547 96 Hop . | . . . . . Pick Up 101 | 8 18 7 67 1 Fast Attach 18 | 7 2 . 9 . Attach 8 | . 1 . 7 . Detach 4 | . 2 . 2 . Swap 63 | 1 14 6 39 3 Drop 47 | 1 10 4 31 1 Fire 119 | 17 45 15 41 1 Melee 43 | . . . 43 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . 1 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 347 | -11/Scrapyard | Entered Materials 348 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 11) 1052 | -10/Materials | Discovered new exit (range 6) 1100 | -10/Materials | Discovered new exit (range 5) 1248 | -10/Materials | Discovered new exit (range 14) 1401 | -10/Materials | Discovered new exit (range 9) 1547 | -10/Materials | Entered Mines 1578 | -10/Mines | Learned Materials emergency access door positions 1700 | -10/Mines | Found DCF Scrap (11 items) 1823 | -10/Mines | Discovered new exit (range 6) 1957 | -10/Mines | Discovered new exit (range 5) 2182 | -10/Mines | Discovered new exit (range 11) 2280 | -10/Mines | Found a hidden stash of uninstalled traps 2474 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2474 | -10/Mines | Discovered new exit (range 5) 2669 | -10/Mines | Entered Subcaves 2684 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2708 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3168 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 3197 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3602 | -10/Subcaves | Build established: Scavenger-Mutant 3674 | -10/Subcaves | Discovered new exit (range 6) 3761 | -10/Subcaves | Core integrity fell below 50% 3779 | -10/Subcaves | Core integrity fell below 20% 4558 | -10/Subcaves | Learned location of 1 exit from Materials 4602 | -10/Subcaves | Visited 4L-MR0's lab 4626 | -10/Subcaves | Found Tower Shield 4727 | -10/Subcaves | Discovered new exit (range 10) 4921 | -10/Subcaves | Build established: Mutant 5144 | -10/Subcaves | Disturbed a concealed Subdweller 5232 | -10/Subcaves | Visited Clippyterm 5237 | -10/Subcaves | Learned location of Extension (-4) 5237 | -10/Subcaves | Learned 40 Factory zone layouts 5329 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 5700 | -10/Subcaves | Discovered new exit (range 14) 5914 | -10/Subcaves | Entered Recycling 6120 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- GOAL=ESCAPE 05916_ Y-45 Defender destroyed. 05926_ Dropped Core Shielding. 05929_ Acquired Lgt. Armor Plating. 05930_ Acquired 43 matter. 05963_ Connecting with Recycling Unit... 05963_ Current location identified: Recycling >>Force(Tunnel) DISCOVERED[-2/Research] 05984_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-4/Armory] 06001_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-7/Factory] 06011_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 8R layout... Downloaded map data. 06120_ Y-45 Defender springs to life. Map ----- +----------------------------------------------------+ | ??#% #?# #??# | | ??# ### #??# " | | ??# ## #??# " | | ??# [ #?# #??# " | | ?## #?? #??# | | ?# #####+############# | | ??# # | | ??# + | | ??# # | | ??# ### ############### | | ??# #?# #???###???????? | | ??# #?# #?### ######### | | ??# #?# #? | | ??# #?# #? | | ??# #?# #? | | ??# ! #?# #?????????????? | | ??#/ #?? ??????????????? | | ??# #?? ??????????????? | | ??###+######?? ??????????????? | | ????# #??????? ??????????????? | | ????# #??????? ??????????????? | | ????# #??????? ??????????????? | | ????# #??????? ??????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????#@#??????????????????????? | | ????# ?????????????????????? | | ????# ???????????????????? | | ????# u #??????????????????? | | ????# #??????????????????? | | ???? #??????????????????? | | ???? ??????????????????? | | ???? ###Y#?????????????????? | | ????#+##??##?????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 270 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 2100 Resistance: KI 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryJammingFist Manual? 0 Play Time 00:43:52 Cumulative 483.8 hours Start 2026.04.14 @ 15:13:26 End 2026.04.14 @ 15:56:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 17 Types 7/1/5/1/1/0/1/1/0/0 Lore% 83 Gallery% 76 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 36/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc9ce745-7c87-4225-a1e0-63d018e92f82