Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.24 @ 10:28:49 Player: icehewn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (10) 50 Value Destroyed (147) 147 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1141) 1141 TOTAL SCORE: 3118 Bonus ------- Follower Combat Kills 541 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 150/400 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Thermal Converter Small Storage Unit Core Analyzer > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (6) ---- Light Angular Momentum Engine Power Amplifier Advanced Heat Sink Microactuators Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Core Analyzer Phasing AFG > --- WEAPON ----------- Light Assault Rifle High-powered Shotgun > --- INVENTORY -------- VTOL Module VTOL Module Large Matter Pod Hacking Drone Bay CR-A16's Pointy Stick [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Power Amplifier Storage Small Storage Unit Processor Core Analyzer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 39 | 9 5 . 4 . 8 13 Power 11 | 1 1 . 2 . 2 5 Engine 9 | 1 1 . 2 . 2 3 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 12 | 3 2 . 1 . 1 5 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 3 | 3 . . . . . . Hover . | . . . . . . . Flight 9 | . 2 . 1 . 1 5 Utility 7 | 2 . . . . 3 2 Device 5 | 1 . . . . 2 2 Storage 1 | 1 . . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 3 2 . 1 . 2 1 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 2 . 1 . 2 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . Parts Lost 7 | . . . 2 . . 5 Power 1 | . . . . . . 1 Propulsion 5 | . . . 1 . . 4 Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Highest Loss Streak 4 | . . . 2 . . 4 Average Slot Usage (%) 74 | . 93 85 66 66 74 71 Engine 9 | . 14 14 11 11 11 6 Flight 21 | . 16 28 22 22 22 22 Device 1 | . 8 . . . . 5 Storage 11 | . 14 14 11 11 11 11 Processor 8 | . . . . . 8 11 Ballistic Gun 18 | . 24 28 22 22 22 6 Piercing Weapon 1 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 16 | 13 13 10 10 10 11 16 Greatest Support 26 | 26 20 10 10 10 11 12 Greatest Overweight (x) 2 | 1 1 . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 Most Carried 6 | 5 6 6 6 4 6 6 Average Carried 5 | 3 4 6 5 4 5 5 Final Capacity 6 | 6 6 6 6 6 6 6 Final Carried 6 | 5 6 6 4 4 6 5 Class Distribution -------------------- 90% | Mutant 9% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 708 | 331 . 66 . . 77 234 Remotely . | . . . . . . . Salvage Created 355 | 213 . . . . . 142 Parts 26 | 19 . . . . . 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . . . . . 18 Prevented 5 | . . . . . . 5 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 2 | . . . . . . 2 Melee 2 | . . . . . . 2 Classes Destroyed 5 | 3 . . . . . 2 Worker 2 | 2 . . . . . . Tunneler 5 | 5 . . . . . . Recycler 1 | 1 . . . . . . Grunt 1 | . . . . . . 1 Sentry 1 | . . . . . . 1 Best Kill Streak 4 | 4 . . . . . 1 Combat Bots Only 1 | . . . . . . 1 Max Kills in Single Turn 1 | 1 . . . . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 775 | . 9 . 187 . . 579 Core 250 | . . . 37 . . 213 Absorbed by Shields . | . . . . . . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 19 | 17 . . . . . 2 Largest 2 | 2 . . . . . 1 Hottest 60 | 60 . . . . . 25 Shots Fired 36 | 34 . . . . . 2 Gun 36 | 34 . . . . . 2 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 19 | 17 . . . . . 2 Thermal 17 | 17 . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | 8 . . . . . 7 Robot Miss Streak 1 | 1 . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 36 | 25 . . . . . 11 Core Hits 16 | 9 . . . . . 7 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 11 | . . . . . . 11 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 11 | . . . . . . 11 Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 895 | 280 . . . . . 615 Guns 332 | 280 . . . . . 52 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 563 | . . . . . . 563 Ramming . | . . . . . . . Kinetic 209 | 157 . . . . . 52 Thermal 123 | 123 . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 563 | . . . . . . 563 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 68 | . . . . . . 68 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 68 | . . . . . . 68 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 5 | . . . . . . 5 Average Temperature 4 | . . . . . . 4 Received Heat Transfer 369 | . 6 . 54 . . 309 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 275 | 275 . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 40 | 40 22 22 27 5 . . Initial 22 | . 22 7 7 5 . . Average 17 | 17 22 13 15 5 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 2 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 2 . 11 . . 20 Peak Tracking Total 12 | . 2 . 12 . . 7 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . . . . 1 Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . . . 3 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 8 | . . . . . 8 . Largest Group 8 | . . . . . 8 8 Highest-Rated Group 254 | . . . . . 254 254 Highest-Rated Ally 39 | . . . . . 39 39 Total Orders . | . . . . . . . Ally Attacks 58 | . . . . . . 58 Total Damage 1923 | . . . . . . 1923 Kills 15 | . . . . . . 15 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 2026 | 143 72 7 86 5 1254 459 Spaces Moved 3610 | 83 113 19 206 12 2252 925 Core 3 | 2 . . . . . 1 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 114 | 81 33 . . . . . Hover . | . . . . . . . Flight 3493 | . 80 19 206 12 2252 924 Fastest Speed 37 | 50 37 37 37 37 37 37 Average Speed 38 | 90 49 37 37 37 37 37 Slowest Speed 150 | 100 90 37 37 37 37 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . 1 . 3 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 17 10 18 8 93 65 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 2 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . 4 1 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 4166 | 112 130 18 211 11 2673 1011 Wait 448 | . . . . . 403 45 Move 3597 | 82 110 18 200 11 2251 925 Hop 3 | . 1 . 2 . . . Pick Up 15 | 4 4 . 2 . 2 3 Fast Attach 18 | 6 2 . . . 6 4 Attach 6 | 1 1 . 2 . . 2 Detach 9 | . 4 . . . 2 3 Swap 16 | 2 2 . 3 . 2 7 Drop 24 | . 6 . 2 . 7 9 Fire 19 | 17 . . . . . 2 Melee 11 | . . . . . . 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 7) 216 | -10/Materials | Entered Mines 218 | -10/Mines | Discovered new exit (range 4) 223 | -10/Mines | Entered Materials 223 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Discovered new exit (range 12) 309 | -9/Materials | Entered Mines 310 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 314 | -9/Mines | Entered Zion 328 | -7/Zion | Build established: Mutant 387 | -7/Zion | Learned Factory interactive machine intel 404 | -7/Zion | Gained Derelict followers 417 | -7/Zion | Given the Hacking Drone Bay 418 | -7/Zion | Found Prototype Device 418 | -7/Zion | Identified Hacking Drone Bay 433 | -7/Zion | Learned location of Recycling (-7) 439 | -7/Zion | Learned location of Warlord (-5) 745 | -7/Zion | Learned location of 1 exit from Factory 790 | -7/Zion | Imprinted 792 | -7/Zion | Declared Zion's savior 1201 | -7/Zion | Found CR-A16's Pointy Stick 1215 | -7/Zion | Given A8's code to call for help 1447 | -7/Zion | Found Prototype Device 1447 | -7/Zion | Identified Phasing AFG 1481 | -7/Zion | Discovered new exit (range 11) 1568 | -7/Zion | Entered Proximity Caves 1568 | -6/Proximity Caves | Accompanied by 8 allies 1784 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2019 | -6/Proximity Caves | Core integrity fell below 50% 2027 | -6/Proximity Caves | Self-destructed Last Messages --------------- 01873_ Carbon-fiber Leg fries itself beyond repair. 01874_ Adv. Heat Sink self-destruct mechanism malfunctions. 01875_ Lgt. Angular Momentum Engine fries itself beyond repair. 01876_ Electrolaser self-destruct mechanism malfunctions. 01880_ Adv. Heat Sink fries itself beyond repair. 01880_ Carbon-fiber Leg fries itself beyond repair. 01971_ Lgt. Nuclear Core destroyed. 01983_ Acquired derelict log, extracted data. World map updated: -7/Zion. 01999_ G-50 Soldier destroyed. 02002_ Acquired Lgt. Angular Momentum Engine. 02004_ 5W-G74(M) destroyed. 02005_ FW-KRR(M) destroyed. 02011_ ZM-2I9(M) destroyed. 02011_ Cesium-ion Thruster destroyed. 02013_ Adv. Heat Sink fries itself beyond repair. 02016_ Carbon-fiber Leg fries itself beyond repair. 02016_ Acquired Thermal Converter. 02020_ Cesium-ion Thruster destroyed. 02025_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | # #?# #???????????????????????????????? | | # ### #???????????????????????????????? | | #?# ## #####???????????????????????????? | | ##?# ## ##??????????????????????????? | | ### #??????????????????????????? | | ## #??????????????????????????? | | ### ## ##?????????????????????????? | | ### #?# #### ##????????????????????????? | | ##?# #?# #??### ## ##???????????????????????? | | #??# ### #????## ### ##??????????????????????? | | #??# ## #?????# #?# #??????????????????????? | | #??# #?????# #?# ##?? ???###?????????????? | | #??# ##????# ### ###?? ????????????? | | #??#### ###??# # ### ???????????? | | ??????#### #??##### ##???????????????? | | ?????????### ##??##### #???????????????? | | #??#####???###???# #???????????????? | | #?## ##????????# #???????????????? | | #?# ##???????# ### #???????????????? | | #?# ###?????# ### ## ##???????????????? | | ??## ####### ## ##?##????????????????? | | ???# ### ## #???????????????????? | | #??# ####?# ## #???????????????????? | | ### ##????# ####### ##???????????????????? | | #?????# #????# ##?###????????????????? | | ##?????# #????# @##?# #????????????????? | | ######## #????# ### #????????????????? | | # #???## #????????????????? | | # #??# #????????????????? | | ## ###### #?## #????????????????? | | ### ##???# #### ##????????????????? | | #?## ##?? ## ##?????????????????? | | #??# ### ### ###??????????????????? | | #??# ####### #????????????????????? | | #?## ##### ######???????????????? | | #?# ## ## g ##??????????????? | | ??# ## ### gg #??????????????? | | ??## ## =[! #??????????????? | | ???### #### gb* ##??????????????? | | ?????## #??## *!%%= ####???????????????? | | ??????## #???# | = ##??????????????????? | | ??????## ##??## #???????????????????? | | #?# ###?# ##???????????????????? | | #?## ### ###????????????????????? | | #?## ########????????????????? | | ??## ## ### ###??????????????? | | ????##### # ### #??????????????? | | ## ????????## ## ### #??????????????? | | #??????####### ##% ### #??????????????? | | ????## ######## #?# ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Thermal Conversion 30 Evasion (%) 62 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed GravitonStorageCore Manual? 0 Play Time 00:45:37 Cumulative 16.6 hours Start 2020.10.24 @ 02:53:23 End 2020.10.24 @ 10:28:49 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 0 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e703b9a-e03a-4d56-9e52-a0bf12604bf6