Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.21 @ 18:27:39 Player: luckinvolved Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1518) 1518 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4313 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 16/300 Energy 39/100 System Corruption 0% Temperature Cool (50) Movement Rolling (155) Ox5 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Weapon Cycler Propulsion Shielding > --- WEAPON (2) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (20) --- Heat Sink Improved Heat Sink High-capacity Matter Pod (0) Improved Terrain Scanner Spread Laser Subdweller Machine Gun Advanced Assault Cannon Advanced Assault Cannon Heavy Missile Launcher Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Matter Filter Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Wheel Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Improved Terrain Scanner Weapon Cycler Propulsion Shielding Weapon Shielding Light Armor Plating Spread Laser Heavy Assault Rifle Subdweller Machine Gun Minigun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Maul [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Targeting Computer Device Weapon Cycler Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Maul Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 46 | 8 4 4 12 18 Power 7 | 2 1 1 2 1 Engine 6 | 2 1 1 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 . 1 3 5 Treads 10 | 2 . 1 3 4 Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 2 . 3 6 Device 4 | 1 . . 1 2 Storage 3 | 1 1 . 1 . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 15 | 2 1 2 4 6 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 1 1 2 1 Ballistic Cannon 4 | . . . . 4 Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . 1 1 1 20 Power 3 | . 1 . . 2 Propulsion 10 | . . 1 1 8 Utility 6 | . . . . 6 Weapon 4 | . . . . 4 Highest Loss Streak 14 | . 1 1 1 14 To Critical Strikes . | . . . . . Average Backups 14 | 3 10 14 18 17 Power 1 | . 1 2 1 . Propulsion 1 | 1 2 1 1 1 Utility 5 | . 3 7 7 7 Weapon 5 | . 2 4 8 9 Tool/Special . | . . . . . Unused Backups 13 | . 2 1 4 6 Power 1 | . . 1 . . Propulsion 1 | . 1 . . . Utility 5 | . . . 1 4 Weapon 6 | . 1 . 3 2 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 100 100 87 89 Engine 10 | . 14 14 9 3 Treads 28 | . 28 28 28 29 Device 4 | . 3 . 6 8 Storage 11 | . 14 14 9 9 Processor 12 | . 10 14 17 9 Protection 1 | . . . . 7 Ballistic Gun 20 | . 27 26 16 12 Peak Build Rating 28 | 7 9 12 26 28 Average Rating 14 | 5 7 9 20 22 On Entrance 10 | . 7 9 12 23 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 71 | 14 28 32 71 63 Greatest Support 83 | 40 40 40 80 83 Greatest Overweight (x) 5 | . . . 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 15 | 7 12 15 18 20 Most Carried 20 | 5 15 15 20 20 Average Carried 14 | 3 10 14 18 17 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 5 15 14 20 10 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 1383 | 284 264 119 444 272 Remotely . | . . . . . Salvage Created 1964 | 105 753 148 585 373 Parts 119 | 7 39 11 39 23 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . 2 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 40 | . 13 3 11 13 Guns 29 | . 13 3 5 8 Cannons 2 | . . . . 2 AOE 9 | . . . 6 3 Classes Destroyed 12 | 2 4 2 3 1 Worker 4 | . . . 4 . Builder 1 | . . . 1 . Tunneler 3 | 2 1 . . . Hauler 4 | . 2 . 2 . Recycler 4 | 1 1 . 2 . Watcher 3 | . 2 . 1 . Swarmer 10 | . 3 . 3 4 Grunt 19 | . 10 . 5 4 Sentry 7 | . . . 3 4 Behemoth 1 | . . . . 1 Artisan 1 | . . 1 . . Subdweller 3 | . . 3 . . Best Kill Streak 6 | 3 5 1 6 4 Combat Bots Only 5 | . 4 1 5 4 Max Kills in Single Turn 5 | 1 1 1 5 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 277 | . 64 19 43 151 Missed 79 | . 18 9 16 36 Hits 198 | . 46 10 27 115 Projectile 198 | . 46 10 27 115 Critical Strikes 8 | . 1 2 1 4 Damage Taken 3645 | . 530 213 369 2533 Core 711 | . 113 45 44 509 Absorbed by Shields . | . . . . . Redirected to Shielding 84 | . . . . 84 Core Remaining (%) 68 | 100 . 36 . . Volleys Fired 162 | 4 53 16 42 47 Largest 2 | 2 2 2 2 2 Hottest 88 | 70 70 40 78 88 Shots Fired 303 | 8 106 32 69 88 Gun 261 | 8 106 32 63 52 Cannon 34 | . . . . 34 Launcher 8 | . . . 6 2 Special . | . . . . . Kinetic 284 | 4 105 32 63 80 Thermal 11 | 4 1 . . 6 Explosive 8 | . . . 6 2 Electromagnetic . | . . . . . Robot Hit Streak 19 | 2 13 14 14 19 Robot Miss Streak 3 | 3 2 1 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 236 | 4 81 29 51 71 Core Hits 115 | 4 34 10 34 33 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | 2 1 . 2 . Burn 2 | 2 . . . . Destroy 3 | . 1 . 2 . Melee Attacks 4 | . . 3 1 . Impact 4 | . . 3 1 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4505 | 44 854 291 1567 1749 Guns 2675 | 44 854 291 717 769 Cannons 684 | . . . . 684 Explosions 1146 | . . . 850 296 Melee . | . . . . . Ramming . | . . . . . Kinetic 3211 | 6 842 291 717 1355 Thermal 148 | 38 12 . . 98 Explosive 1146 | . . . 850 296 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 79 | . . . . 79 Projectiles 11 | . . . . 11 Explosions 68 | . . . . 68 Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 104 | . . . . 104 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 492 | 40 38 . 44 492 Average Temperature 49 | 19 12 . 13 76 Received Heat Transfer 1390 | . 297 . 153 940 Effects 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 416 | 259 37 . . 120 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level 1 | . . . 1 1 Low Security (%) 80 | 100 100 . 83 36 Level 1 19 | . . . 16 63 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 325 | 5 158 . 224 325 Initial 145 | . . . . 145 Average 97 | 1 67 . 65 229 Influence Increases 1212 | 15 402 . 429 366 Destroy 0b10 Robot/C 740 | . 260 . 220 260 Destroy 0b10 Robot/NC 95 | 15 30 . 50 . Destroy Leader 134 | . 68 . 56 10 Successful Hack 25 | . 14 . 11 . Select Force Hacks 30 | . 30 . . . Disable Machine 15 | . . . . 15 Anti-Garrison Action 50 | . . . . 50 Destroy Structure 93 | . . . 62 31 Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 901 | 15 358 44 205 279 Entered New Map 101 | . . 22 . 79 Time Decay 590 | 15 348 22 205 . Lost Part 210 | . 10 . . 200 Squads Dispatched 5 | . 4 . 1 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 5 | . 3 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 21 3 22 15 Peak Tracking Total 7 | . 6 1 7 6 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 3 | . . . . 3 Max in Single Turn 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 10 | . 5 1 3 1 Terminals 7 | . 4 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 27 | . 15 3 7 2 Successful 12 | . 6 3 3 . Failed 14 | . 8 . 4 2 Catastrophic 3 | . 2 . . 1 Database Lockouts 1 | . 1 . . . Manual 20 | . 14 . 6 . Terminals 22 | . 14 . 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 5 | . 1 3 1 . Record 3 | . . 3 . . Robot Analysis 1 | . 1 . . . Terminal Index 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 6 | . 5 . 1 . Terminals 5 | . 4 . 1 . Botnet 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 3 1 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 252 | 27 225 . . . Seismic 252 | 27 225 . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 2719 | 120 841 360 899 499 Spaces Moved 1244 | 60 378 182 435 189 Core 10 | 10 . . . . Treads 1220 | 50 378 182 435 175 Legs . | . . . . . Wheels 14 | . . . . 14 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 140 Average Speed 159 | 141 160 160 162 159 Slowest Speed 240 | 160 160 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 71 8 41 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . 1 1 . Terrain Destroyed 97 | . . 1 63 33 Melee 2 | . . 1 1 . Projectile . | . . . . . AOE 95 | . . . 62 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 1702 | 85 519 217 569 312 Wait 170 | 7 65 5 47 46 Move 1240 | 59 377 181 434 189 Hop . | . . . . . Pick Up 41 | 7 13 2 13 6 Fast Attach 13 | 5 . . 6 2 Attach 17 | 2 1 1 . 13 Detach 1 | . . . 1 . Swap 33 | 1 5 5 15 7 Drop 21 | . 5 4 10 2 Fire 162 | 4 53 16 42 47 Melee 4 | . . 3 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 429 | -10/Materials | Central database locked down 452 | -10/Materials | Discovered new exit (range 11) 894 | -10/Materials | Discovered new exit (range 12) 953 | -10/Materials | Discovered new exit (range 4) 962 | -10/Materials | Entered Subcaves 999 | -10/Subcaves | Discovered new exit (range 10) 1017 | -10/Subcaves | Visited Clippyterm 1022 | -10/Subcaves | Learned Research machine intel 1114 | -10/Subcaves | Core integrity fell below 50% 1238 | -10/Subcaves | Discovered new exit (range 15) 1277 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1322 | -10/Subcaves | Entered Materials 1322 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1764 | -8/Materials | Discovered new exit (range 11) 1806 | -8/Materials | Build established: Scavenger-Mutant 2219 | -8/Materials | Identified exit to Garrison 2221 | -8/Materials | Entered Garrison 2236 | -8/Garrison | Installed Relay Interface Framework 2281 | -8/Garrison | Triggered checkpoint 2373 | -8/Garrison | Triggered checkpoint 2574 | -8/Garrison | Spotted B-75 Beast 2654 | -8/Garrison | Core integrity fell below 50% 2670 | -8/Garrison | Destroyed B-75 Beast 2690 | -8/Garrison | Lost 14 parts (1p6n5u2w) 2704 | -8/Garrison | Core integrity fell below 20% 2720 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02694_ Destroyed Lgt. Nuclear Core. 02694_ Machine disabled. 02694_ Y-45 Defender destroyed. 02694_ Garrison Terminal disabled. 02694_ Machine disabled. 02694_ Weapon Shielding destroyed. 02697_ G-47 Trooper destroyed. 02705_ Hvy. Assault Rifle destroyed. 02706_ Acquired 34 matter. 02709_ Y-45 Defender destroyed. 02709_ Hvy. Missile Launcher destroyed. 02709_ Destroyed Hvy. Missile Launcher. 02709_ Y-45 Defender destroyed. [Achievement: Hydra] 02713_ The unstable cave ceiling collapses. 02713_ G-50 Soldier knocked back. 02713_ Destroyed Carbon-fiber Leg. 02713_ G-50 Soldier knocked back. 02715_ G-47 Trooper knocked back. 02718_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ???????????????????######?????? #??????????????? | | ???????????????????# " ##????? #????##????????? | | ??????????????????## #????# #???? ????????? | | ??????????????????# #????# #???# ????????? | | ???????????????????# =% #????# #??? ????????? | | ??????????????????## [=% ###??# #???# ????????? | | ??????????????????# %! ##?# #???# #???????? | | ??????????########### [*# ### #???# #???????? | | ???????+ %%@ + #???# ##??????? | | ???????+ g= + #???# #"??????? | | ?????????#+###+###### %% ### #???" "??????? | | ????????????????????# # # ##?# #???" ???????? | | ????????????????????#?# ###??# #???" ???????? | | ??????????????????????######### #???# #???????? | | ??????????????????????# + #???# #???????? | | ??????????????????????# + #???# #???????? | | ?????????????????????## ###### #???# #???????? | | ?????????????????????#! [ #???# ##### #####???? | | ?????????????????????# [#???# #???? | | ?????????????????????#! #???# #???? | | ?????????????????????######???# ######### #???? | | ??????????????????????????????# #???????# #???? | | ??????????????????????????????# #???????# #???? | | ??????????????????????????????# #???????# #???? | | ??????????????????????????????# #???????# ##### | | ??????????????????????????????# #???????# ## | | ??????????????????????????????# #??###### ## | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????############ ## | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Hydra Let Me Out Of Here Challenges ------------ None Game ------ Seed ScrapoidTachyonLauncher Manual? 0 Play Time 00:21:56 Cumulative 121.9 hours Start 2026.01.21 @ 14:38:26 End 2026.01.21 @ 18:27:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 152 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 35 Gallery% 57 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a9719bf-595b-4a94-9956-c5d88346d6a4