Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 15:39:35 Player: Btuck Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1328) 1328 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4983 Bonus ------- None Cogmind --------- Core Integrity 597/1000 Matter 260/300 Energy 60/150 System Corruption 7% Temperature Warm (108) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink Experimental Heat Sink Large Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (4) ------- Heavy Laser Long-range Proton Cannon > --- INVENTORY (15) --- Ion Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Large Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Laser Long-range Proton Cannon > --- INVENTORY -------- Ion Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink High-capacity Matter Pod [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Shotgun Energy Gun Heavy Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Shotgun Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon 2 | . . . . 2 Parts Attached 47 | 8 11 1 7 20 Power 6 | 2 1 . 1 2 Engine 5 | 2 1 . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | 2 4 . 3 6 Treads . | . . . . . Leg 15 | 2 4 . 3 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 4 1 1 6 Device 4 | 1 . . 1 2 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware 3 | . . . . 3 Protection 4 | . 3 1 . . Artifact . | . . . . . Weapon 12 | 2 2 . 2 6 Energy Gun 4 | . . . . 4 Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 2 2 . 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 20 | . . 1 5 14 Power 2 | . . . 1 1 Propulsion 6 | . . . 2 4 Utility 3 | . . 1 1 1 Weapon 9 | . . . 1 8 Highest Loss Streak 4 | . . 1 4 4 To Critical Strikes . | . . . . . Average Backups 8 | . 8 9 7 10 Power . | . . 1 . 1 Propulsion 1 | . . 2 . 3 Utility 3 | . 3 2 2 4 Weapon 3 | . 3 4 3 1 Tool/Special . | . . . . . Unused Backups 6 | . 1 . . 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 3 | . 1 . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 99 100 99 59 Engine 11 | . 14 14 13 3 Leg 26 | . 28 28 28 22 Device 4 | . . . 12 7 Storage 12 | . 14 14 14 5 Protection 8 | . 13 14 1 . Energy Gun 1 | . . . . 8 Ballistic Gun 23 | . 27 28 28 7 Peak Build Rating 64 | 7 11 10 14 64 Average Rating 17 | 5 10 9 11 46 On Entrance 8 | . 7 10 10 14 Naked Turns . | . . . . . Heaviest Build 44 | 14 28 22 23 44 Greatest Support 112 | 20 20 20 25 112 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 10 10 10 15 Average Capacity 10 | 7 8 10 10 14 Most Carried 13 | 1 10 10 9 13 Average Carried 8 | . 8 9 7 10 Final Capacity 15 | 8 10 10 10 15 Final Carried 10 | 1 10 9 9 8 Class Distribution -------------------- 64% | Mutant 24% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1735 | 291 775 129 152 388 Remotely . | . . . . . Salvage Created 1610 | 87 665 175 152 531 Parts 99 | 9 42 18 5 25 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | 2 . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 19 | . . 19 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 35 | . 17 6 3 9 Guns 35 | . 17 6 3 9 Classes Destroyed 11 | 2 5 2 1 1 Worker 4 | 2 . . . 2 Tunneler 3 | 2 1 . . . Hauler 2 | . 2 . . . Operator 1 | . 1 . . . Turret 2 | . . 2 . . Watcher 4 | . 3 . . 1 Swarmer 12 | . 6 5 . 1 Grunt 18 | . 11 . . 7 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 3 | . . 1 2 . Best Kill Streak 6 | 2 6 4 1 4 Combat Bots Only 5 | . 5 4 1 3 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 353 | . 65 72 82 134 Missed 96 | . 20 29 19 28 Hits 257 | . 45 43 63 106 Melee 4 | . . . 1 3 Projectile 253 | . 45 43 62 103 Critical Strikes 5 | . 1 . . 4 Part Disruptions 1 | . . . . 1 Damage Taken 3373 | . 479 345 482 2067 Core 593 | . 60 39 91 403 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 . . 24 . Volleys Fired 140 | 10 58 15 13 44 Largest 4 | 2 2 2 2 4 Hottest 226 | 40 46 46 51 226 Shots Fired 309 | 19 116 30 26 118 Gun 306 | 19 116 30 26 115 Cannon 3 | . . . . 3 Launcher . | . . . . . Special . | . . . . . Kinetic 241 | 19 116 30 26 50 Thermal 65 | . . . . 65 Explosive . | . . . . . Electromagnetic 3 | . . . . 3 Robot Hit Streak 12 | 3 10 6 11 12 Robot Miss Streak 9 | 4 6 5 9 5 Penetration Max . | . . . . . Secondary Targets 7 | . 1 2 . 4 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 211 | 9 80 20 20 82 Core Hits 119 | 5 44 13 14 43 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 4 | . 1 . . 3 Burn 1 | . . . . 1 Destroy 3 | . 1 . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3352 | 100 1132 281 354 1485 Guns 3267 | 100 1113 281 350 1423 Cannons 31 | . . . . 31 Explosions . | . . . . . Melee . | . . . . . Ramming 54 | . 19 . 4 31 Kinetic 2473 | 100 1113 281 350 629 Thermal 794 | . . . . 794 Explosive . | . . . . . Electromagnetic 31 | . . . . 31 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . . 15 Message Errors 5 | . . . . 5 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 9 | . 3 . 3 3 Kicked 9 | . 3 . 3 3 Crushed . | . . . . . Highest Temperature 263 | . 35 8 22 263 Average Temperature 46 | . 14 6 8 72 Received Heat Transfer 1245 | . 195 192 120 738 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1665 | . . . . 1665 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 132 | 10 132 . 64 98 Initial 64 | . 6 . 64 . Average 30 | 2 42 . 6 27 Influence Increases 1132 | 20 505 205 74 328 Destroy 0b10 Robot/C 740 | . 340 160 60 180 Destroy 0b10 Robot/NC 70 | 20 35 . . 15 Destroy Leader 102 | . 80 . . 22 Successful Hack 38 | . 20 . 14 4 Destroy Structure 2 | . . . . 2 Lose Combat Pursuer 180 | . 30 45 . 105 Influence Decreases 1132 | 10 491 94 209 328 Entered New Map 87 | . 4 12 71 . Time Decay 885 | 10 487 72 94 222 Lost Part 160 | . . 10 44 106 Squads Dispatched 6 | . 3 . . 3 Investigation 2 | . 1 . . 1 Extermination 1 | . . . . 1 Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 28 9 3 23 Peak Tracking Total 6 | . 5 6 1 4 Tactical Retreats 8 | . 2 1 . 5 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 10 | . 4 . 4 2 Terminals 8 | . 4 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 24 | . 14 . 6 4 Successful 13 | . 8 . 2 3 Failed 11 | . 6 . 4 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 5 . 1 . Terminals 20 | . 14 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access 1 | . . . . 1 Terminal Hacks 10 | . 8 . 2 . Robot Analysis 4 | . 4 . . . Prototype ID Bank 1 | . . . 1 . Locate Traps 1 | . 1 . . . Dispatch Records 2 | . 1 . 1 . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 . 1 1 Full Trace Events 4 | . 3 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 920 | 31 30 . 723 136 Terrain 859 | . . . 723 136 Seismic 61 | 31 30 . . . Robot Analysis Total 4 | . 4 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 3973 | 116 2091 170 809 787 Spaces Moved 1939 | 69 955 65 423 427 Core 7 | 7 . . . . Treads . | . . . . . Legs 1932 | 62 955 65 423 427 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 120 Average Speed 165 | 112 188 190 163 120 Slowest Speed 190 | 120 190 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 93 6 88 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 2418 | 86 1134 82 513 603 Wait 186 | . 75 2 24 85 Move 1935 | 68 954 64 422 427 Hop . | . . . . . Pick Up 27 | . 13 . 4 10 Fast Attach 27 | 7 8 . . 12 Attach 20 | . . 1 6 13 Detach 10 | . 3 . 1 6 Swap 8 | 1 5 . 1 1 Drop 17 | . 15 . . 2 Fire 140 | 10 58 15 13 44 Melee . | . . . . . Ram . | . . . . . Kick 9 | . 3 . 3 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 39 | . . . 39 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 14) 773 | -10/Materials | Discovered new exit (range 15) 1131 | -10/Materials | Discovered new exit (range 8) 2060 | -10/Materials | Discovered new exit (range 9) 2196 | -10/Materials | Discovered new exit (range 7) 2208 | -10/Materials | Entered Subcaves 2212 | -10/Subcaves | Learned location of Zion (-6) 2325 | -10/Subcaves | Discovered new exit (range 9) 2378 | -10/Subcaves | Entered Recycling 2420 | -7/Recycling | Core integrity fell below 50% 2498 | -7/Recycling | Lost 4 parts (1p2n1u) 2751 | -7/Recycling | Build established: Scavenger-Mutant 3166 | -7/Recycling | Discovered new exit (range 10) 3187 | -7/Recycling | Entered Factory 3187 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x6, Weapon x2 3356 | -5/Factory | Lost 4 parts (1n1u2w) 3400 | -5/Factory | Discovered new exit (range 14) 3610 | -5/Factory | Lost 3 parts (3w) 3974 | -5/Factory | Self-destructed Last Messages --------------- detected, Programmers report to Factory Zone 2N. 03873_ System corrupted: Component data lost. 03879_ Acquired Mic. Fission Core. 03889_ System corrupted: Matter fused (-5). 03909_ System corrupted: FCS attempts to trigger Hvy. Laser. 03909_ System corrupted: Hvy. Laser misfires. 03925_ Connecting with Garrison Access... <x2> >>Seal Access door sealed. 03954_ D8:S7ZYAC&TIJ7QHJW7RDS5OXG2 HYYW 03956_ Hvy. Laser destroyed. 03962_ K-01 Serf cleans the Fusion Modulator. 03968_ Enh. Flexi-carbon Leg destroyed. 03969_ System corrupted: Enh. Flexi-carbon Leg rejected. 03970_ R-10 Processor collects Enh. Flexi-carbon Leg. 03974_ Carbon-fiber Leg destroyed. 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Flexi-carbon Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed PhasingHypercooledWartreads Manual? 0 Play Time 00:32:41 Cumulative 67.5 hours Start 2025.06.06 @ 15:10:01 End 2025.06.06 @ 15:39:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 39 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/TamsynBold Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7797334a-7bf2-4a4e-96b2-f184f0a14b59