Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 19:51:55 Player: gamerman Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (38) 190 Value Destroyed (826) 826 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (2276) 2276 TOTAL SCORE: 9352 Bonus ------- Follower Combat Kills 36 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 140 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Micro Fission Core Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Improved VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Experimental Heat Sink Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Vortex Driver Makeshift Sword > --- INVENTORY -------- Light Angular Momentum Engine VTOL Module Layered Heavy Armor Plating Hacking Suite [Rating: 74] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Propulsion VTOL Module Wheel Compact Wheel Flight Unit VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spear Energy Gun Medium Laser Energy Cannon Vortex Driver Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 2 2 . . . . 2 . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 1 . . . . . 1 . 1 . . . . Utility 5 | . . . 1 1 2 . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 82 | 6 1 3 12 10 9 1 6 1 . 2 3 18 . . 8 2 Power 9 | 1 . . 1 . . . 1 . . 1 1 4 . . . . Engine 5 | 1 . . 1 . . . . . . . 1 2 . . . . Core 4 | . . . . . . . 1 . . 1 . 2 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 24 | 2 . 1 3 3 2 . 5 . . . . 4 . . 4 . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 3 | 2 . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 21 | . . . 3 3 2 . 5 . . . . 4 . . 4 . Utility 26 | 1 1 . 4 4 3 1 . . . 1 1 7 . . 1 2 Device 8 | . . . . 1 . . . . . 1 1 3 . . 1 1 Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 4 | . 1 . 2 1 . . . . . . . . . . . . Hackware 6 | . . . . 2 1 . . . . . . 2 . . . 1 Protection 7 | . . . 2 . 2 1 . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 23 | 2 . 2 4 3 4 . . 1 . . 1 3 . . 3 . Energy Gun 7 | 1 . 1 2 3 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . Ballistic Gun 3 | 1 . . 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . 1 . . 1 . Piercing Weapon 5 | . . . . . 2 . . 1 . . . 2 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 9 | . . . 2 2 . . . . 1 . 1 1 . . 2 . Parts Lost 31 | . . 1 1 3 2 . . . 1 . 4 1 . . 12 6 Power 2 | . . . 1 . . . . . . . 1 . . . . . Propulsion 16 | . . 1 . 1 2 . . . 1 . 1 1 . . 7 2 Utility 10 | . . . . 1 . . . . . . 2 . . . 5 2 Weapon 3 | . . . . 1 . . . . . . . . . . . 2 Highest Loss Streak 12 | . . 1 1 1 1 . . . 1 . 4 1 . . 12 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Backups 4 | 1 2 6 6 4 4 4 5 5 5 3 5 3 4 4 4 2 Power . | . 1 1 . . . . . . . . 2 1 1 1 1 1 Propulsion 1 | . . 1 2 2 1 . 1 2 1 . . . 1 1 1 . Utility 1 | . . 1 1 1 2 3 3 2 3 3 3 1 2 2 2 1 Weapon . | . 1 2 1 . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 14 | . . 3 2 . 3 . 3 . 1 . . 1 . . . 1 Power 3 | . . . 1 . 1 . . . . . . 1 . . . . Propulsion 3 | . . 2 . . 1 . . . . . . . . . . . Utility 7 | . . . 1 . 1 . 3 . 1 . . . . . . 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 89 99 79 93 91 84 93 100 97 86 78 65 88 88 92 33 Engine 5 | . 14 14 10 9 7 7 3 . . . . 4 . . . . Core 3 | . . . . . . . 3 7 7 6 1 2 11 11 11 2 Wheel 6 | . 28 27 8 . . . . . . . . . . . . . Flight 20 | . . . 20 36 30 23 27 30 30 26 24 17 29 29 28 5 Device 5 | . . . . 8 7 7 7 7 7 13 12 11 5 5 5 5 Storage 3 | . 14 14 4 . . . . . . . . . . . . . Processor 2 | . 4 14 5 2 . . . . . . . . . . . . Hackware 14 | . . . . 13 22 23 23 23 23 20 20 11 23 23 22 10 Protection 9 | . . . 15 11 15 15 15 15 15 13 12 9 11 11 10 . Energy Gun 4 | . 14 14 9 7 3 . . . . . . . . . . . Ballistic Gun 1 | . 14 5 4 . . . . . . . . . . . . . Launcher 1 | . . 8 1 5 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 5 5 5 2 Piercing Weapon 4 | . . . . . 1 7 11 15 12 6 6 3 . . . . Peak Build Rating 74 | 6 8 10 15 24 33 30 40 40 40 43 44 70 64 64 74 40 Average Rating 33 | 4 6 8 11 20 28 30 35 39 38 40 38 54 64 64 68 25 On Entrance 30 | . 6 8 10 11 24 27 30 40 40 37 39 25 64 64 64 36 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . . . . 10 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 39 | 13 13 16 21 13 17 12 16 17 17 16 16 39 28 28 29 8 Greatest Support 39 | 26 26 26 26 17 17 13 17 17 17 17 17 39 30 30 30 8 Greatest Overweight (x) 9 | . . . . . . . . . . . . 2 . . 9 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 3 8 8 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 5 | 1 2 6 6 3 4 4 4 4 4 3 4 4 5 5 4 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 3 8 5 5 5 5 5 5 4 5 5 5 5 5 5 4 Class Distribution -------------------- 61% | Hacker-Sprinter 27% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Matter Collected 1413 | 223 67 205 197 . 177 46 92 10 40 . . 295 . . 30 31 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 919 | . 147 218 149 177 . . 24 . . . . 149 . . 55 . Parts 78 | . 9 19 14 13 . . 4 . . . . 13 . . 6 . Haulers Intercepted 4 | . . . 1 3 . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 11 . 7 . . . 1 . . . Prevented 1 | . . . . . . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Combat Hostiles Destroyed 25 | . . 8 7 4 . . 1 . . . . 3 . . 2 . Melee 6 | . . . . . . . 1 . . . . 3 . . 2 . Guns 11 | . . 4 7 . . . . . . . . . . . . . AOE 8 | . . 4 . 4 . . . . . . . . . . . . Classes Destroyed 8 | . 2 4 1 . . . . . . . . 1 . . . . Worker 1 | . . 1 . . . . . . . . . . . . . . Tunneler 2 | . . 2 . . . . . . . . . . . . . . Hauler 4 | . . . 1 3 . . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . Watcher 4 | . 2 . . . . . . . . . . 2 . . . . Swarmer 19 | . . 2 7 4 . . 1 . . . . 3 . . 2 . Grunt 6 | . . 6 . . . . . . . . . . . . . . Best Kill Streak 5 | . 2 5 4 4 . . 1 . . . . 3 . . 2 . Combat Bots Only 4 | . . 2 4 4 . . 1 . . . . 3 . . 2 . Max Kills in Single Turn 2 | . 1 2 1 2 . . 1 . . . . 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . 2 . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Hostile Shots Fired 466 | . . 44 55 25 26 1 9 . 20 . 61 33 4 23 107 58 Missed 190 | . . 14 23 12 10 1 4 . 11 . 26 11 2 17 41 18 Hits 276 | . . 30 32 13 16 . 5 . 9 . 35 22 2 6 66 40 Melee 10 | . . . . . . . . . . . 10 . . . . . Projectile 266 | . . 30 32 13 16 . 5 . 9 . 25 22 2 6 66 40 AOE 2 | . . . . . . . . . . . 2 . . . . . Critical Strikes 13 | . . . . . 2 . . . 1 . 4 . . . 2 4 Damage Taken 4096 | . . 336 273 177 206 . 91 . 148 . 418 368 39 119 1082 839 Core 1268 | . . 63 22 15 24 . . . 23 . 103 46 . . 303 669 Absorbed by Shields 102 | . . . . . 40 . . . . . 62 . . . . . Redirected to Shielding 20 | . . . 6 10 4 . . . . . . . . . . . Regen/Repaired (Parts) 141 | . . . . . . . . . . . . . . . 141 . Core Remaining (%) 90 | 100 . 74 94 97 . . . . 93 . 87 . . . . . Volleys Fired 112 | . 21 35 37 13 6 . . . . . . . . . . . Largest 2 | . 2 2 2 1 1 . . . . . . . . . . . Hottest 79 | . 70 70 79 65 61 . . . . . . . . . . . Shots Fired 160 | . 40 52 49 13 6 . . . . . . . . . . . Gun 141 | . 40 35 49 11 6 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 19 | . . 17 . 2 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 51 | . 21 18 12 . . . . . . . . . . . . . Thermal 79 | . 19 17 34 3 6 . . . . . . . . . . . Explosive 19 | . . 17 . 2 . . . . . . . . . . . . Electromagnetic 11 | . . . 3 8 . . . . . . . . . . . . Robot Hit Streak 9 | . 4 9 5 5 1 . . . . . . . . . . . Robot Miss Streak 6 | . 3 5 6 1 3 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 91 | . 11 29 21 9 2 1 1 . . . . 8 . . 8 1 Core Hits 55 | . 6 19 8 7 1 . 1 . . . . 5 . . 6 2 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 1 4 3 . . . . . . . . 2 . . . . Burn 8 | . 1 4 3 . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . 2 . . . . Melee Attacks 56 | . . . . . 5 2 1 1 3 . 2 19 . 2 13 8 Impact . | . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . 5 . . . . . . 9 . 2 3 8 Piercing 29 | . . . . . . 2 1 1 3 . 2 10 . . 10 . Sneak Attacks 8 | . . . . . . 1 1 . . . . 2 . . 4 . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2561 | . 118 793 374 398 61 72 67 . . . . 371 . . 235 72 Guns 846 | . 118 219 374 115 20 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 857 | . . 574 . 283 . . . . . . . . . . . . Melee 829 | . . . . . 41 72 67 . . . . 371 . . 235 43 Ramming 29 | . . . . . . . . . . . . . . . . 29 Kinetic 163 | . 44 70 49 . . . . . . . . . . . . . Thermal 618 | . 74 149 325 50 20 . . . . . . . . . . . Explosive 857 | . . 574 . 283 . . . . . . . . . . . . Electromagnetic 65 | . . . . 65 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 410 | . . . . . 41 . . . . . . 108 . . 218 43 Piercing 419 | . . . . . . 72 67 . . . . 263 . . 17 . Highest Corruption 4 | . . . . 4 4 4 4 4 . . . . . . . 2 Average Corruption 3 | . . . . 3 2 4 4 4 . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 6 | . . . . . 1 3 2 . . . . . . . . . Message Errors 2 | . . . . . 1 1 . . . . . . . . . . Matter Fused 2 | . . . . . . 1 1 . . . . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 195 | . . 11 . 7 6 32 . . . . . 136 . . . 3 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 18 | . . 11 . 7 . . . . . . . . . . . . Melee 177 | . . . . . 6 32 . . . . . 136 . . . 3 Knockbacks 1 | . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 59 | . . 47 . . . . . . . . . . . . . 12 Shots 1 | . . 1 . . . . . . . . . . . . . . Rammed 9 | . . . . . . . . . . . . . . . 1 8 Targets Rammed 9 | . . . . . . . . . . . . . . . 1 8 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 452 | . 100 100 452 . . 94 . . . . . . . . . . Average Temperature 98 | . 43 43 150 . . 53 . . . . . . . . . . Received Heat Transfer 632 | . . 81 21 63 . . 9 . 27 . 52 9 18 27 117 208 Effects 4 | . . . 4 . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . . . . . . . . . . Heat Transferred 2109 | . 296 740 925 111 37 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Maximum Alert Level 2 | . . . . 1 . . . . . . . 2 . . . . Low Security (%) 84 | 100 100 100 100 68 100 . . . . 100 100 36 . . . . Level 1 9 | . . . . 31 . . . . . . . 34 . . . . Level 2 5 | . . . . . . . . . . . . 28 . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 467 | . 17 189 136 227 107 . . . . 164 109 467 . . . . Initial 164 | . . . 61 5 97 . . . . 164 109 35 . . . . Average 101 | . 4 57 68 106 72 . . . . 161 104 238 . . . . Influence Increases 2787 | . 34 419 221 294 100 75 245 . 296 153 . 684 45 75 41 105 Destroy 0b10 Robot/C 620 | . . 160 140 80 . . 20 . 120 . . 60 . . 40 . Destroy 0b10 Robot/NC 105 | . 15 15 5 15 . . . . 10 . . 45 . . . . Destroy Leader 120 | . 4 40 22 16 . . . . 20 . . 18 . . . . Allied During Kill 14 | . . . . . . . . . 11 . . 2 . . 1 . Successful Hack 91 | . . . 24 16 10 . . . . 3 . 38 . . . . Disable Machine 210 | . . 90 15 . . . . . . . . 105 . . . . Destroy Structure 307 | . . 84 . 17 . . . . . . . 206 . . . . Advance Influence 150 | . . . . . . . . . . 150 . . . . . . Partial Spotted 120 | . 15 . . . 30 . . . . . . 75 . . . . Lose Combat Pursuer 1050 | . . 30 15 150 60 75 225 . 135 . . 135 45 75 . 105 Influence Decreases 2732 | . 34 262 363 95 277 67 125 165 273 19 88 286 204 129 295 50 Entered New Map 990 | . . . 96 10 117 15 9 165 . 9 48 34 174 59 254 . Time Decay 1257 | . 34 252 143 70 140 52 116 . 98 10 . 222 30 70 . 20 Lost Part 166 | . . 10 10 15 20 . . . 10 . 40 10 . . 21 30 Lost Ally 205 | . . . . . . . . . 165 . . 20 . . 20 . Purge Threat 114 | . . . 114 . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . 1 . 1 . . . . . 1 6 . . . . Investigation 4 | . . . . . . . . . . . . 4 . . . . Extermination 2 | . . . . . . . . . . . . 2 . . . . Reinforcement 5 | . 2 . 1 . 1 . . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Distress Signals 8 | . . . 2 1 . . . . . . . 3 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 168 | . 3 9 18 18 6 6 14 . 17 . 5 18 9 14 14 17 Peak Tracking Total 13 | . 1 3 5 8 6 4 10 . 6 . 5 8 8 9 13 10 Tactical Retreats 30 | . . 1 1 4 2 1 4 . 4 . . 6 1 3 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Traps Triggered 11 | . . . 1 1 2 . . . . . 5 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Machines Disabled 15 | . . 6 1 . . . . . 1 . . 7 . . . . Max in Single Turn 2 | . . 2 1 . . . . . 1 . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Machines Accessed 26 | . . . 7 3 5 . . 1 1 1 . 4 . . 4 . Terminals 14 | . . . 6 3 4 . . . . 1 . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Total Hacks 63 | . . . 18 12 7 . . 5 1 1 . 11 . . 8 . Successful 45 | . . . 8 9 5 . . 5 1 1 . 8 . . 8 . Failed 18 | . . . 10 3 2 . . . . . . 3 . . . . Catastrophic 2 | . . . 1 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 48 | . . . 16 11 3 . . 1 . . . 14 . . 3 . Terminals 35 | . . . 17 12 5 . . . . 1 . . . . . . Fabricators 5 | . . . . . . . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . . . . . 2 . . . . Scanalyzers 4 | . . . . . . . . . . . . 4 . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . Terminal Hacks 24 | . . . 2 4 3 . . 5 1 1 . . . . 8 . Record 8 | . . . . 1 . . . . 1 . . . . . 6 . Part Schematic 5 | . . . . . . . . 5 . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 2 . Open DSF 4 | . . . . . 3 . . . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . 2 . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 4 . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 13 | . . . 5 5 1 . . . . . . 2 . . . . Terminals 11 | . . . 5 5 1 . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . Botnet 8 | . . . 5 2 1 . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . Monitor 1 | . . . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . 6 3 2 . . . . . . 3 . . . . Full Trace Events 3 | . . . . . . . . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . 20 . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 141 | . . . . . . . . . . . . 141 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Total Allies 19 | . . . . . . . . 10 . . . 3 . . 6 . Largest Group 10 | . . . . . . . . 10 10 1 . 2 1 . 6 . Highest-Rated Group 319 | . . . . . . . . 319 319 42 . 192 96 . 237 . Highest-Rated Ally 138 | . . . . . . . . 42 42 42 . 138 96 . 49 . Zionite Dispatches 1 | . . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . . . . . 43 . . 11 . . 6 . Total Damage 2386 | . . . . . . . . . 1036 . . 1248 . . 102 . Kills 14 | . . . . . . . . . 8 . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Active Infowar (turns) 1103 | . 49 662 125 24 . . . . . . . 214 . . . 29 Optics 836 | . 49 662 125 . . . . . . . . . . . . . IFF 214 | . . . . . . . . . . . . 214 . . . . T.N.C. 24 | . . . . 24 . . . . . . . . . . . . Cloaking 29 | . . . . . . . . . . . . . . . . 29 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . 2 1 . 2 . . . 2 1 . 2 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Turns Passed 4182 | 49 160 662 323 196 288 179 249 474 251 27 107 475 73 151 359 159 Spaces Moved 8540 | 45 112 611 317 387 680 489 743 1037 799 90 85 962 295 555 1006 327 Core 154 | 6 . . . . . . . . . . . . . . 13 135 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 837 | 39 112 611 75 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7549 | . . . 242 387 680 489 743 1037 799 90 85 962 295 555 993 192 Fastest Speed 24 | 50 90 90 34 29 29 32 26 26 26 26 26 24 24 24 24 32 Average Speed 34 | 84 90 90 47 29 29 32 28 26 26 26 27 29 24 24 30 39 Slowest Speed 500 | 90 90 100 100 31 32 32 32 26 26 26 32 182 24 24 500 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . 2 12 5 . 1 . . . 2 7 2 9 2 2 Potential Cave-ins 3 | . . 3 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 24 97 39 38 26 71 64 92 84 2 77 26 57 71 95 46 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . 1 . . . . . . 1 Known Exits Taken 5 | . . . 1 1 . . 1 . . 1 . . 1 . . . Unknown Exits Taken 10 | 1 1 1 . . 1 1 . 1 1 . . 1 . 1 1 . Scrap Searched 18 | . . 3 . . . 1 1 3 2 . . . 2 3 . 3 Spaces Dug 7 | . . . . . . 1 . . 2 . . . . 2 . 2 Terrain Destroyed 163 | . . 127 . 29 . 1 . . 2 . . . . 2 . 2 Melee 7 | . . . . . . 1 . . 2 . . . . 2 . 2 Projectile . | . . . . . . . . . . . . . . . . . AOE 156 | . . 127 . 29 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Total 9483 | 52 134 674 440 442 753 508 782 1239 836 92 163 1115 294 560 1052 347 Wait 447 | . . 14 53 35 16 13 17 198 26 . . 59 2 13 . 1 Move 8440 | 44 111 610 312 363 670 488 740 1036 798 89 80 947 291 536 1001 324 Hop 40 | . . . 2 11 4 . 1 . . . 2 7 1 9 2 1 Pick Up 52 | 2 1 8 4 5 7 2 6 1 2 . 3 10 . . 1 . Fast Attach 61 | 6 1 1 11 5 6 . 2 1 2 . 4 13 . . 8 1 Attach 30 | . . . 5 5 2 1 1 . 1 1 1 10 . . 1 2 Detach 10 | . . . 3 . 1 . . . . 1 . 3 . . 1 1 Swap 14 | . . 2 . 1 1 . 4 . 1 1 . 2 . . 2 . Drop 77 | . . 4 13 4 12 1 10 2 3 . 6 16 . . 5 1 Fire 112 | . 21 35 37 13 6 . . . . . . . . . . . Melee 55 | . . . . . 5 2 1 1 3 . 2 18 . 2 13 8 Ram 9 | . . . . . . . . . . . . . . . 1 8 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 118 | . . . . . 23 . . . . . 65 30 . . . . Rewire 17 | . . . . . . . . . . . . . . . 17 . Trap 1 | . . . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 13) 210 | -10/Materials | Entered Mines 250 | -10/Mines | Learned 8 Materials zone layouts 315 | -10/Mines | Build established: Mutant 477 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 610 | -10/Mines | Learned Materials stockpile data 670 | -10/Mines | Discovered new exit (range 10) 827 | -10/Mines | Discovered new exit (range 10) 872 | -10/Mines | Entered Materials 872 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 873 | -9/Materials | Identified exit to Materials 1184 | -9/Materials | Discovered exit to Materials (range 10) 1195 | -9/Materials | Entered another Materials area 1195 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1340 | -8/Materials | Discovered new exit (range 3) 1346 | -8/Materials | Identified exit to Factory 1391 | -8/Materials | Entered Factory 1391 | -7/Factory | Evolved 2 slots: Utility x2 1591 | -7/Factory | Build established: Hacker-Sprinter 1639 | -7/Factory | Discovered new exit (range 7) 1679 | -7/Factory | Entered Lower Caves 1683 | -7/Lower Caves | Learned location of 1 exit from Factory 1685 | -7/Lower Caves | Spotted B-75 Beast 1823 | -7/Lower Caves | Learned Factory garrison access intel 1834 | -7/Lower Caves | Discovered new exit (range 12) 1858 | -7/Lower Caves | Entered another Lower Caves area 1900 | -7/Lower Caves | Spotted B-75 Beast 1921 | -7/Lower Caves | Encountered a Warlord checkpoint 1993 | -7/Lower Caves | Identified exit to Zion 2079 | -7/Lower Caves | Lost 3 allies 2107 | -7/Lower Caves | Entered Zion 2122 | -7/Zion | Discovered new exit (range 12) 2145 | -7/Zion | Gained Derelict followers 2153 | -7/Zion | System corruption cleaned by Quarantine Array 2181 | -7/Zion | Found CR-A16's Pointy Stick 2197 | -7/Zion | Gained Derelict followers 2225 | -7/Zion | Given A8's code to call for help 2234 | -7/Zion | Met Imprinter 2238 | -7/Zion | Imprinted 2240 | -7/Zion | Declared Zion's savior 2337 | -7/Zion | Given the Hacking Drone Bay 2338 | -7/Zion | Found Prototype Device 2581 | -7/Zion | Entered Proximity Caves 2581 | -6/Proximity Caves | Accompanied by 10 allies 2584 | -6/Proximity Caves | Spotter reported a threat 2622 | -6/Proximity Caves | Learned Factory emergency access door positions 2672 | -6/Proximity Caves | Found Alien Artifact 2672 | -6/Proximity Caves | Identified Dimensional Node Initializer 2672 | -6/Proximity Caves | Initialized slip node 2727 | -6/Proximity Caves | Discovered new exit (range 15) 2764 | -6/Proximity Caves | Spotted B-75 Beast 2832 | -6/Proximity Caves | Entered Factory 2832 | -6/Factory | Accompanied by 1 ally 2832 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2833 | -6/Factory | Identified exit to Factory 2835 | -6/Factory | Loaded intel: 4 garrison access locations 2851 | -6/Factory | Identified exit to DSF 2859 | -6/Factory | Entered DSF 2940 | -6/DSF | Additional patrols routed to DSF 2960 | -6/DSF | Discovered exit to Factory (range 14) 2966 | -6/DSF | Entered Factory 2966 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2984 | -5/Factory | Identified Hacking Drone Bay 2996 | -5/Factory | Lost 4 parts (1p1n2u) 3137 | -5/Factory | Zion hero teleported in (99-TNT) 3390 | -5/Factory | Discovered new exit (range 8) 3392 | -5/Factory | Enhanced Grunt warped into view, answering call for help 3394 | -5/Factory | Enhanced Grunt warped into view, answering call for help 3441 | -5/Factory | Entered Upper Caves 3441 | -5/Upper Caves | Accompanied by 1 ally 3451 | -5/Upper Caves | Identified exit to Upper Caves 3496 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3502 | -5/Upper Caves | Learned location of 1 exit from Factory 3514 | -5/Upper Caves | Entered another Upper Caves area 3514 | -5/Upper Caves | Discovered new exit (range 13) 3517 | -5/Upper Caves | Learned Factory interactive machine intel 3638 | -5/Upper Caves | Attracted the attention of an 0b10 base 3639 | -5/Upper Caves | Discovered new exit (range 12) 3665 | -5/Upper Caves | Entered Warlord 3681 | -5/Warlord | Discovered new exit (range 15) 3724 | -5/Warlord | Rebuked by Warlord 3748 | -5/Warlord | Warlord's base attacked by MAIN.C 3881 | -5/Warlord | Opened side exit 3917 | -5/Warlord | Found Prototype Device 3917 | -5/Warlord | Identified Minesniffer Drone Bay 3946 | -5/Warlord | Found Prototype Energy Cannon 3946 | -5/Warlord | Identified Vortex Driver 4024 | -5/Warlord | Entered Proximity Caves 4026 | -4/Proximity Caves | Spotter reported a threat 4027 | -4/Proximity Caves | Spotter reported a threat 4053 | -4/Proximity Caves | Lost 12 parts (7n5u) 4080 | -4/Proximity Caves | Spotter reported a threat 4088 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4109 | -4/Proximity Caves | Learned location of Quarantine (-2) 4136 | -4/Proximity Caves | Core integrity fell below 50% 4138 | -4/Proximity Caves | Lost 3 parts (2n1w) 4141 | -4/Proximity Caves | Spotted B-86 Titan 4177 | -4/Proximity Caves | Core integrity fell below 20% 4183 | -4/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04132_ Found 42 Matter. 04135_ N-01 Spotter sends out distress signal. 04141_ Cloaking Device destroyed. 04141_ Penetrated by Slug. 04141_ Exp. Heat Sink destroyed. 04154_ Drone sends a signal. 04155_ Critical hit (Burn: +50). 04155_ Dirty Datajack destroyed. 04156_ H-77 Assassin retrieves Drone. 04157_ Slug penetrates Wall. 04157_ Penetrated by Slug. 04158_ Slug penetrates Wall. 04166_ Slug penetrates Earth. 04174_ Slammed into B-86 Titan. 04176_ Knocked back. 04179_ Slammed into G-67 Veteran. 04180_ Destabilizing: System corrupted (+2). 04181_ Slammed into G-67 Veteran. 04181_ G-67 Veteran knocked back. 04182_ Slammed into H-77 Assassin. Map ----- +----------------------------------------------------+ | # ## #?????????????????? | | # ## #?????????????????? | | # # #### ## ## #?????????????????? | | # ###?? ### #?????????????????? | | # ##?# "" #?## #?????????????????? | | # #?# """" " #??## ##?????????????????? | | # #?# "" "" #???# ##?????????????????? | | # #?# """ #??## #?????????????????? | | # ##?# " " """ #### ########??????????? | | ##?# " " [*# # #??????????? | | %### "" % ## #??????????? | | ! ! ### ### #### #??????????? | | #?# # ##?## #??????????? | | #?# # #####?## #??????????? | | #?## # #?????# #??????????? | | ## #?## ## #????## ######??????????? | | ##?#####??## ### #?#### #???????????????? | | ##??????????## #?# ###"" ####????????????? | | #????????????## #?# " #????????????? | | #?????????????# #?# %% % "###????????????? | | ????????????## #?######"#%# ##??????????????? | | ???????????# ##?????# " ## ##???????????????? | | #????####### #####?###%####????????????????? | | ###### ## ##??#%#???????????????????? | | g ####%#???????????????????? | | # Y@h g#???????????????????? | | # #####???????????????????? | | ##???????????????????????? | | ##????????????????????????? | | ? ### ##?????????????????????????? | | ?##?# ### ####??????????????????????????? | | ????########?#######?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 74 Targeting Accuracy 6 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Phasing Sabre | -7/Zion | Free Adv. Signal Interpreter | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Force Field | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive EM Shield | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Nuclear Pulse Array | -5/Factory | Scanalyzed Robot Schematics ------------------ X-57 Shotgunner | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- A Powerful Ally? Factory Defaults Heavy Suspicion Heroic Deeds Look Less Dangerous Next Time Myspace Window Shopping Challenges ------------ None Game ------ Seed FocalSuperdenseTrident Manual? 0 Play Time 01:40:50 Cumulative 31.5 hours Start 2026.03.03 @ 18:12:10 End 2026.03.03 @ 19:51:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfe14409-0dd2-4803-af7f-30425b3ec6bb