Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 17:00:37 Player: Humbble Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (2971) 2971 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6356 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 139/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Enhanced Nuclear Core Medium Matter Pod (100) Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating Shock Rifle Shock Rifle Shock Rifle Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Assault Cannon Power Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Layered Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Wheel Medium Matter Pod Improved Terrain Scanner Shock Rifle Gauss Rifle Gauss Rifle Assault Cannon Improved Grenade Launcher Power Maul Power Maul Great Axe [Rating: 37] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device High-powered Tractor Beam Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . Utility 3 | . . 1 . 1 1 . . Weapon . | . . . . . . . . Parts Attached 80 | 7 2 13 1 29 1 . 27 Power 11 | 1 . 1 . 4 1 . 4 Engine 5 | 1 . 1 . 3 . . . Core 6 | . . . . 1 1 . 4 Reactor . | . . . . . . . . Propulsion 28 | 2 1 5 . 11 . . 9 Treads . | . . . . . . . . Leg 21 | 2 1 3 . 7 . . 8 Wheel 7 | . . 2 . 4 . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 2 . 4 1 8 . . 7 Device 9 | 1 . . . 4 . . 4 Storage 3 | 1 . 2 . . . . . Processor 3 | . . . . 1 . . 2 Hackware . | . . . . . . . . Protection 7 | . . 2 1 3 . . 1 Artifact . | . . . . . . . . Weapon 19 | 2 1 3 . 6 . . 7 Energy Gun 6 | 1 1 1 . 3 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 . 1 . 2 . . 4 Ballistic Cannon 2 | . . . . 1 . . 1 Launcher 2 | . . 1 . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . 2 Parts Lost 47 | . . 3 . 10 . 4 30 Power 7 | . . . . 2 . . 5 Propulsion 20 | . . 1 . 3 . 2 14 Utility 13 | . . 1 . 3 . 2 7 Weapon 7 | . . 1 . 2 . . 4 Highest Loss Streak 5 | . . 3 . 3 . 2 5 To Critical Strikes . | . . . . . . . . Average Backups 14 | 2 6 8 12 16 19 20 17 Power 2 | . 1 2 2 1 1 2 3 Propulsion 3 | 1 2 2 4 5 6 6 2 Utility 1 | . . . 2 1 1 2 3 Weapon 6 | . 2 2 4 8 10 10 8 Tool/Special . | . . . . . . . . Unused Backups 31 | . 1 7 . 8 1 . 14 Power 4 | . . . . . . . 4 Propulsion 2 | . . 2 . . . . . Utility 7 | . 1 1 . . . . 5 Weapon 18 | . . 4 . 8 1 . 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 100 87 96 85 92 78 79 Engine 5 | . 14 11 11 6 . . . Core 3 | . . . . 2 7 7 6 Leg 21 | . 28 30 11 19 . . 23 Wheel 6 | . . 2 22 9 30 25 2 Device 7 | . 14 7 . 4 23 19 8 Storage 8 | . 14 11 11 9 7 7 7 Processor 4 | . . . . . . . 10 Protection 8 | . . 4 18 14 7 6 3 Energy Gun 5 | . 14 3 11 8 15 11 . Ballistic Gun 6 | . 14 11 11 5 . . 5 Ballistic Cannon 2 | . . . . 3 . . 4 Launcher 1 | . . 5 . . . . 2 Peak Build Rating 37 | 9 9 17 18 33 31 31 37 Average Rating 22 | 5 9 13 17 21 30 27 30 On Entrance 15 | . 9 9 16 18 27 31 14 Avg Prop Armor Cover (%) 4 | . . 6 4 4 . . 3 Naked Turns . | . . . . . . . . Heaviest Build 76 | 15 15 61 69 76 67 67 63 Greatest Support 58 | 20 20 32 32 58 58 58 55 Greatest Overweight (x) 21 | . . 3 2 21 1 2 17 Average Overweight (x) 1 | . . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 Average Capacity 17 | 6 8 9 20 20 20 20 20 Most Carried 20 | 4 8 13 13 20 20 20 19 Average Carried 14 | 2 6 8 12 16 19 20 17 Final Capacity 20 | 8 8 20 20 20 20 20 20 Final Carried 20 | 4 8 13 12 20 20 20 19 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 2286 | 273 65 330 35 691 20 . 872 Remotely 629 | . . . . 40 20 . 569 Salvage Created 2769 | 21 222 469 . 1038 . . 1019 Parts 156 | 3 14 31 . 63 . . 45 Haulers Intercepted 4 | . . 1 . 1 . . 2 Recyclers Shooed 4 | . . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 66 | . 7 11 . 24 . . 24 Melee 1 | . . . . . . . 1 Guns 37 | . 7 4 . 17 . . 9 Cannons 11 | . . . . 6 . . 5 AOE 14 | . . 7 . . . . 7 Classes Destroyed 13 | 1 2 7 . 1 . . 2 Worker 4 | . . 1 . 1 . . 2 Builder 4 | . . . . . . . 4 Tunneler 1 | 1 . . . . . . . Hauler 4 | . . 1 . 1 . . 2 Recycler 4 | . . 1 . 2 . . 1 Watcher 2 | . . 1 . . . . 1 Swarmer 8 | . 3 . . 5 . . . Grunt 38 | . 4 5 . 9 . . 20 Brawler 1 | . . 1 . . . . . Duelist 1 | . . 1 . . . . . Sentry 11 | . . 4 . 7 . . . Hunter 4 | . . . . 3 . . 1 Programmer 3 | . . . . . . . 3 Best Kill Streak 10 | 1 3 10 . 4 . . 5 Combat Bots Only 8 | . 3 8 . 4 . . 5 Max Kills in Single Turn 4 | 1 1 2 . 2 . . 4 Gunslinging . | . . . . . . . . Exploded 4 | . . 2 . . . . 4 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 489 | . 26 61 . 156 . 3 243 Missed 113 | . 8 21 . 29 . . 55 Hits 376 | . 18 40 . 127 . 3 188 Melee 3 | . . . . . . 3 . Projectile 373 | . 18 40 . 127 . . 188 Critical Strikes 23 | . . 1 . 7 . . 15 Part Disruptions 1 | . . . . . . . 1 Damage Taken 5991 | . 175 537 . 1838 . 127 3314 Core 930 | . 20 65 . 144 . . 701 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 92 . 83 73 . . . Volleys Fired 183 | 1 15 29 . 77 . . 61 Largest 2 | 2 2 2 . 2 . . 2 Hottest 121 | 60 60 79 . 121 . . 76 Shots Fired 316 | 2 30 38 . 135 . 1 110 Gun 229 | 2 30 21 . 104 . 1 71 Cannon 63 | . . . . 31 . . 32 Launcher 24 | . . 17 . . . . 7 Special . | . . . . . . . . Kinetic 199 | 1 15 20 . 60 . . 103 Thermal 77 | . . 1 . 75 . 1 . Explosive 24 | . . 17 . . . . 7 Electromagnetic 16 | 1 15 . . . . . . Robot Hit Streak 21 | 1 8 8 . 21 . 3 12 Robot Miss Streak 8 | . 2 2 . 8 . . 7 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 222 | 1 19 24 . 92 . 1 85 Core Hits 195 | 1 11 30 . 69 . . 84 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 8 | . 1 . . 5 . . 2 Burn 4 | . . . . 4 . . . Destroy 2 | . . . . 1 . . 1 Corrupt 1 | . 1 . . . . . . Smash 1 | . . . . . . . 1 Melee Attacks 20 | . . . . . . . 20 Impact 20 | . . . . . . . 20 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6268 | 15 232 944 . 1626 . 17 3434 Guns 2591 | 15 232 213 . 1086 . 17 1028 Cannons 974 | . . . . 484 . . 490 Explosions 1995 | . . 731 . 17 . . 1247 Melee 666 | . . . . . . . 666 Ramming 42 | . . . . 39 . . 3 Kinetic 2671 | . 121 198 . 834 . . 1518 Thermal 915 | . . 15 . 736 . 17 147 Explosive 1831 | . . 731 . . . . 1100 Electromagnetic 143 | 15 111 . . 17 . . . Impact 666 | . . . . . . . 666 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 31 | . . . . . . 18 31 Average Corruption 19 | . . . . . . 11 20 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 97 | . . . . . . 8 89 Message Errors 27 | . . . . . . . 27 Matter Fused 24 | . . . . . . 2 22 Heat Flow Errors 8 | . . . . . . 1 7 Energy Discharges 4 | . . . . . . 1 3 Parts Rejected 2 | . . . . . . . 2 Parts Fused 3 | . . . . . . . 3 Data Loss (minor) 9 | . . . . . . 2 7 Data Loss (major) 5 | . . . . . . . 5 Misfires 7 | . . . . . . 1 6 Alerts 2 | . . . . . . . 2 Misdirections 3 | . . . . . . 1 2 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 402 | . . 7 . 3 . . 392 Projectiles 15 | . . . . . . . 15 Explosions 94 | . . 7 . 3 . . 84 Melee 293 | . . . . . . . 293 Knockbacks 32 | . . . . 23 . . 9 Impact 3 | . . . . . . . 3 Kinetic 26 | . . . . 20 . . 6 Secondary 3 | . . . . 3 . . . Self-Inflicted Damage 471 | . . 33 . 75 . . 363 Shots 10 | . . 2 . 2 . . 6 Rammed 1 | . . . . 1 . . . Targets Rammed 4 | . . . . 3 . . 1 Kicked 3 | . . . . 2 . . 1 Crushed . | . . . . . . . . Highest Temperature 381 | . 54 84 . 381 . 266 282 Average Temperature 108 | . 23 41 . 133 . 128 80 Received Heat Transfer 1956 | . 72 228 . 693 . . 963 Effects 5 | . . . . 4 . 1 . Energy Bleed 2 | . . . . 1 . 1 . Interference 2 | . . . . 2 . . . Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . . . . . 5 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 7 | . . . . . . . 7 Impact Corruptions 11 | . . . . . . . 11 Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 5 | . . . . 5 . . . Heat Transferred 2320 | . . 37 . 2146 . 37 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Maximum Alert Level 1 | . . . . 1 . . 1 Low Security (%) 95 | 100 100 100 100 88 100 100 98 Level 1 4 | . . . . 11 . . 1 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 247 | 5 70 199 48 247 60 3 202 Initial 60 | . . 24 48 . 60 3 . Average 93 | . 25 75 12 124 37 . 110 Influence Increases 2228 | 5 190 377 . 745 . . 911 Destroy 0b10 Robot/C 1320 | . 140 220 . 480 . . 480 Destroy 0b10 Robot/NC 95 | 5 . 20 . 20 . . 50 Destroy Leader 392 | . 40 74 . 152 . . 126 Successful Hack 33 | . 9 . . 18 . . 6 Disable Machine 210 | . . 30 . 30 . . 150 Destroy Structure 133 | . 1 33 . . . . 99 Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 30 | . . . . 30 . . . Influence Decreases 2098 | 5 131 311 125 612 123 10 781 Entered New Map 192 | . . 35 77 . 73 7 . Time Decay 1489 | 5 131 246 48 512 50 3 494 Lost Part 417 | . . 30 . 100 . . 287 Squads Dispatched 23 | . 3 1 . 4 . . 15 Investigation 6 | . 2 . . 2 . . 2 Extermination 4 | . . . . . . . 4 Reinforcement 11 | . 1 1 . 2 . . 7 Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 10 | . 1 3 . 3 . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 111 | . 9 21 . 43 . 5 33 Peak Tracking Total 8 | . 3 8 . 5 . 5 7 Tactical Retreats 2 | . . . . 2 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 4 | . 1 . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 14 | . . 2 . 2 . . 10 Max in Single Turn 2 | . . 1 . 1 . . 2 Garrison Access 2 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 14 | . 3 3 . 5 . . 3 Terminals 8 | . 3 1 . 3 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 2 . . . . . Scanalyzers 2 | . . . . 1 . . 1 Garrison Access 2 | . . . . 1 . . 1 Total Hacks 37 | . 13 4 . 14 . . 6 Successful 19 | . 4 3 . 9 . . 3 Failed 17 | . 9 1 . 4 . . 3 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts 1 | . . . . 1 . . . Manual 6 | . . . . 6 . . . Terminals 29 | . 13 2 . 11 . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 2 . . . . . Scanalyzers 4 | . . . . 2 . . 2 Garrison Access 2 | . . . . 1 . . 1 Terminal Hacks 12 | . 4 1 . 5 . . 2 Record 2 | . . . . 1 . . 1 Robot Analysis 1 | . 1 . . . . . . Locate Traps 2 | . . . . 1 . . 1 Dispatch Records 1 | . 1 . . . . . . Transport Status 1 | . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . Registered Components 2 | . 1 . . 1 . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . Report Inventory 2 | . . 2 . . . . . Scanalyzer 1 | . . . . 1 . . . Retrieve Study 1 | . . . . 1 . . . Garrison Access Hacks 2 | . . . . 1 . . 1 Seal Access 2 | . . . . 1 . . 1 Unauthorized Hacks 2 | . . . . 2 . . . Terminals 2 | . . . . 2 . . . Botnet 1 | . . . . 1 . . . Skim 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 2 . 3 . . 2 Full Trace Events 6 | . 2 . . 2 . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . Machine Destruction 2 | . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Active Infowar (turns) 1465 | 17 330 463 . 180 . . 475 Optics 180 | . . . . 180 . . . Sensors 475 | . . . . . . . 475 Terrain 810 | 17 330 463 . . . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 5070 | 112 330 695 229 1670 106 152 1776 Spaces Moved 2802 | 85 205 469 183 877 101 147 735 Core 20 | 9 . . . 1 . . 10 Treads . | . . . . . . . . Legs 1725 | 76 205 419 . 392 . . 633 Wheels 1057 | . . 50 183 484 101 147 92 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 115 115 101 102 101 120 Average Speed 149 | 112 120 122 125 150 102 103 199 Slowest Speed 1100 | 120 120 260 130 1100 102 120 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 33 35 43 41 2 78 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 36 | . . . . . . . 36 Terrain Destroyed 173 | . . 35 . . . . 138 Melee . | . . . . . . . . Projectile 7 | . . . . . . . 7 AOE 166 | . . 35 . . . . 131 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 3327 | 96 260 554 183 1097 105 146 886 Wait 112 | . 30 16 . 54 . . 12 Move 2796 | 84 204 468 182 876 101 146 735 Hop . | . . . . . . . . Pick Up 68 | 4 5 12 . 29 1 . 17 Fast Attach 36 | 7 . 7 . 10 . . 12 Attach 29 | . 1 1 1 6 1 . 19 Detach 6 | . . 3 . 3 . . . Swap 32 | . 2 6 . 15 1 . 8 Drop 41 | . 3 12 . 24 1 . 1 Fire 183 | 1 15 29 . 77 . . 61 Melee 20 | . . . . . . . 20 Ram 1 | . . . . 1 . . . Kick 3 | . . . . 2 . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 8) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 619 | -9/Materials | Discovered new exit (range 15) 808 | -9/Materials | Discovered new exit (range 3) 872 | -9/Materials | Build established: Scavenger-Mutant 879 | -9/Materials | Discovered new exit (range 16) 952 | -9/Materials | Destroyed 8 combat bots 953 | -9/Materials | Lost 3 parts (1n1u1w) 1138 | -9/Materials | Entered Mines 1156 | -9/Mines | Met a Derelict bent on vengeance 1239 | -9/Mines | Discovered new exit (range 9) 1367 | -9/Mines | Entered Materials 1367 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1485 | -8/Materials | Central database locked down 1792 | -8/Materials | Lost 3 parts (2u1w) 3003 | -8/Materials | Discovered new exit (range 13) 3037 | -8/Materials | Entered Factory 3037 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3143 | -7/Factory | Sucked down chute 3143 | -7/Factory | Entered Waste 3158 | -7/Waste | EMP discharged 3161 | -7/Waste | Spotted C-40 Crusher 3164 | -7/Waste | Spotted C-40 Crusher 3210 | -7/Waste | Spotted C-40 Crusher 3218 | -7/Waste | Spotted C-40 Crusher 3226 | -7/Waste | Spotted C-40 Crusher 3237 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3258 | -7/Waste | EMP discharged 3258 | -7/Waste | System corruption reached 10% 3265 | -7/Waste | Spotted C-40 Crusher 3272 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3277 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3283 | -7/Waste | Discovered new exit (range 11) 3295 | -7/Waste | Entered Factory 3608 | -7/Factory | Garrison activated, responded to threat 3688 | -7/Factory | Lost 3 parts (1p2n) 3770 | -7/Factory | Lost 3 parts (2n1w) 3802 | -7/Factory | Lost 3 parts (1p1u1w) 4148 | -7/Factory | Lost 4 parts (3n1u) 4809 | -7/Factory | Lost 5 parts (3n1u1w) 4859 | -7/Factory | Core integrity fell below 50% 5041 | -7/Factory | System corruption reached 30% 5057 | -7/Factory | Core integrity fell below 20% 5071 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05055_ U-05 Engineer lays Concrete. 05056_ W-25 Informer sends out distress signal. 05056_ U-05 Engineer lays Concrete. 05056_ Penetrated by Slug. 05057_ U-05 Engineer lays Concrete. 05059_ U-05 Engineer builds a Wall. 05059_ Imp. Heat Sink destroyed. 05059_ Penetrated by Slug. 05060_ U-05 Engineer lays Concrete. 05062_ Power Maul destroyed. 05062_ U-05 Engineer lays Concrete. 05062_ Penetrated by Slug. 05063_ System corrupted: Matter fused (-10). 05063_ U-05 Engineer builds a Wall. 05064_ U-05 Engineer lays Concrete. 05065_ U-05 Engineer builds a Wall. 05065_ U-05 Engineer lays Concrete. 05068_ Imp. Targeting Computer destroyed. 05068_ Slug penetrates Wall. 05069_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????##### ?????????????????????????????? | | ???????????### # #####???????????????????????????? | | #+##########""""################# k #??????????? | | w @p g g #??????????? | | k u u g +??????????? | | h #??????????? | | u % #??????????? | | k #??????????? | | +######### #####+#########??????????? | | #??# % " #????????????????????????? | | #?## uu " #????????????????????????? | | #?## u u #????????????????????????? | | / ! a #????????????????????????? | | ! ###### ###### #????????????????????????? | | #????# #????# #????????????????????????? | | #????# #????#### #????????????????????????? | | #????" #???????# #????????????????????????? | | #???? #???????# #????????????????????????? | | #???## #???????? ????????????????????????? | | #????# #????????? ???????????????????????? | | #????# ?????????? ??????????????????????? | | #######????? ?????????? ? ???????????????????????? | | ???????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZeronetEncryptedRefractor Manual? 0 Play Time 00:55:57 Cumulative 61.6 hours Start 2025.11.29 @ 10:20:47 End 2025.11.29 @ 17:00:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 54 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dc1d7a0-93b7-4312-92df-8af84d1729ce