Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.21 @ 02:24:11 Player: Runia Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (830) 830 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 2648 Bonus ------- High Alert Combat Kills 8 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 142/300 Energy 100/100 System Corruption 0% Temperature Cool (13) Movement Core (300) Ox5 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (10) --- Flight Unit Cooling System Compact Battery (200) Improved Terrain Scanner Hacking Suite Hacking Suite Hacking Suite Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Structural Scanner Propulsion Shielding > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Cooling System Compact Battery Improved Terrain Scanner Hacking Suite Hacking Suite Hacking Suite Hacking Suite Autogun Autogun [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 35 | . 11 15 6 3 Power 4 | . 1 2 1 . Engine 2 | . 1 1 . . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 14 | . 4 7 1 2 Treads . | . . . . . Leg 7 | . 4 3 . . Wheel . | . . . . . Hover 5 | . . 4 1 . Flight 2 | . . . . 2 Utility 10 | . 3 5 2 . Device 4 | . 2 2 . . Storage 3 | . 1 2 . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 7 | . 3 1 2 1 Energy Gun 4 | . 3 1 . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 14 | . 1 1 7 5 Power 2 | . . . 2 . Propulsion 5 | . . . 1 4 Utility 3 | . . . 2 1 Weapon 4 | . 1 1 2 . Highest Loss Streak 10 | . 1 1 7 10 Average Slot Usage (%) 94 | . 92 99 86 71 Engine 10 | . 14 10 . . Leg 19 | . 28 18 . . Hover 11 | . . 14 33 17 Device 12 | . 7 17 9 . Storage 12 | . 14 11 11 11 Protection 3 | . . 4 11 2 Energy Gun 11 | . 13 11 7 . Ballistic Gun 11 | . 14 10 4 22 Naked Turns . | . . . . . Heaviest Build 31 | 14 29 31 20 17 Greatest Support 30 | 20 20 30 24 24 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 Average Capacity 11 | 8 9 12 10 10 Most Carried 15 | 6 9 15 10 10 Average Carried 9 | 6 6 12 9 7 Final Capacity 15 | 8 15 10 10 10 Final Carried 10 | 6 9 10 8 8 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Sto Gar Matter Collected 851 | 200 243 350 40 18 Remotely . | . . . . . Salvage Created 1454 | 126 499 673 118 38 Parts 99 | 6 36 47 6 4 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 6 | 1 . 5 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Combat Hostiles Destroyed 28 | . 8 14 3 3 Guns 28 | . 8 14 3 3 Classes Destroyed 8 | 2 4 2 . . Builder 2 | . 1 1 . . Tunneler 2 | 1 . 1 . . Hauler 2 | . . 2 . . Recycler 4 | 1 1 2 . . Operator 1 | . 1 . . . Watcher 3 | . 2 1 . . Swarmer 11 | . . 8 . 3 Grunt 17 | . 8 6 3 . Best Kill Streak 7 | 2 7 5 3 3 Combat Bots Only 5 | . 4 5 3 3 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Damage Taken 2067 | . 495 389 882 301 Core 557 | . 145 149 166 97 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 42 . . . Volleys Fired 140 | 4 53 59 10 14 Largest 2 | 2 2 2 2 2 Hottest 76 | 60 60 76 56 46 Shots Fired 277 | 8 105 118 18 28 Gun 277 | 8 105 118 18 28 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 160 | 4 53 59 16 28 Thermal 95 | . 34 59 2 . Explosive . | . . . . . Electromagnetic 22 | 4 18 . . . Robot Hit Streak 11 | 6 7 6 11 6 Robot Miss Streak 5 | . 4 5 2 3 Penetration Max . | . . . . . Secondary Targets 7 | . . 4 2 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 168 | 6 62 72 12 16 Core Hits 65 | 3 24 29 5 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 4 . . Burn 4 | . . 4 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2278 | 82 830 930 178 258 Guns 2235 | 82 787 930 178 258 Cannons . | . . . . . Explosions 43 | . 43 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1313 | 24 413 440 178 258 Thermal 736 | . 246 490 . . Explosive . | . . . . . Electromagnetic 229 | 58 171 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 148 | . 72 148 20 11 Average Temperature 38 | . 36 52 10 4 Received Heat Transfer 849 | . 282 141 363 63 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 2009 | . 500 1509 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Peak Influence 406 | 10 265 291 406 203 Initial 163 | . 6 34 86 163 Average 125 | 6 109 117 211 183 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 79 | 100 78 88 42 61 Level 1 20 | . 21 11 55 38 Level 2 . | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 3 3 5 . Investigation 4 | . 1 2 1 . Extermination . | . . . . . Reinforcement 6 | . 2 1 3 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Distress Signals 4 | . . 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 17 37 31 5 Peak Tracking Total 19 | . 4 9 19 3 Tactical Retreats 8 | . . 3 5 . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Sto Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Machines Accessed 13 | . 3 5 5 . Terminals 12 | . 3 5 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 37 | . 7 18 12 . Successful 24 | . 5 11 8 . Failed 13 | . 2 7 4 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 20 | . 4 9 7 . Terminals 36 | . 7 18 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 16 | . 3 8 5 . Prototype ID Bank 2 | . . 2 . . Open Door 1 | . . . 1 . Alert Level 4 | . . 2 2 . Unreport Threat 1 | . . . 1 . Locate Traps 4 | . 2 2 . . Registered Components 1 | . . 1 . . Zone Layout 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 7 | . 2 3 2 . Terminals 7 | . 2 3 2 . Assimilate 1 | . . 1 . . Botnet 6 | . 2 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 5 2 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Sto Gar Turns Passed 1861 | 13 672 919 176 81 Spaces Moved 1462 | 1 331 760 300 70 Core . | . . . . . Treads . | . . . . . Legs 632 | 1 331 300 . . Wheels . | . . . . . Hover 830 | . . 460 300 70 Flight . | . . . . . Fastest Speed 42 | 120 120 42 42 42 Average Speed 81 | 120 137 74 42 56 Slowest Speed 200 | 120 200 200 106 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 2 54 58 65 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . 3 . . . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . 3 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Total 1875 | 4 449 998 334 90 Wait 174 | . 28 131 15 . Move 1459 | . 330 759 300 70 Hop . | . . . . . Pick Up 37 | . 12 19 3 3 Fast Attach 4 | . 1 2 1 . Attach 11 | . 1 2 5 3 Detach . | . . . . . Swap 20 | . 9 11 . . Drop 30 | . 15 15 . . Fire 140 | 4 53 59 10 14 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 0) 14 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Core integrity fell below 50% 401 | -10/Materials | Discovered new exit (range 15) 505 | -10/Materials | Discovered new exit (range 16) 593 | -10/Materials | Build established: Scavenger-Mutant 686 | -10/Materials | Entered another Materials area 686 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1020 | -9/Materials | Discovered new exit (range 8) 1288 | -9/Materials | Discovered new exit (range 16) 1513 | -9/Materials | Build established: Mutant 1590 | -9/Materials | Discovered new exit (range 6) 1591 | -9/Materials | Discovered new exit (range 15) 1605 | -9/Materials | Entered Storage 1672 | -9/Storage | Core integrity fell below 50% 1756 | -9/Storage | Garrison activated, responded to threat 1781 | -9/Storage | Identified exit to Garrison 1781 | -9/Storage | Entered Garrison 1807 | -9/Garrison | Core integrity fell below 20% 1845 | -9/Garrison | Triggered checkpoint 1848 | -9/Garrison | Lost 10 parts (2p3n3u2w) 1862 | -9/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Propulsion Shielding destroyed. Aerolev Unit destroyed. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. Aerolev Unit destroyed. S-10 Pest destroyed. Acquired Flight Unit. Acquired 18 matter. Acquired Flight Unit. Beams of light sweep through the air. An alarm sounds. Flight Unit destroyed. Aerolev Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ???????????????????????## #?????????????????????? | | ?????????????????? ?? #????????????????????? | | ????????????????? ?? ????????????????????? | | ?????????????????? ?? ????????????????????? | | ??????????????? ??# ?# #????????????????????? | | ?????????????? ## ## ##???????????????????? | | ?????????????? ????????????????????? | | ?????????????? ????????????????????? | | ??????????????? ????????????????????? | | ????????????????? ? ????????????????????? | | ?????????????# ???# ?# YY#????????????????????? | | ?????????????# ## ## ##########???????????? | | ?????????????# % #???????????? | | ?????????????# %%* #???????????? | | ?????????????# ####### #???????????? | | ?????????????# ##""""## ##?????# #???????????? | | ????????????????????????# #??????# #???????????? | | ????????????????????????# #??????# #???????????? | | ????????????????????????# #??????# #???????????? | | ????????????????????????#@ #??????# #???????????? | | ????????????????????????# #??????# #???????????? | | ????????????????????????#^^#??????# #???????????? | | ????????????????????????# ######## ############# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????####### ################ | | ??????????????????????????????# #??????????????# | | ??????????????????????????????# #??????????????# | | ??????????????????????????????# #??????????????# | | ??????????????????????????????# #??????????????# | | ??????????????????????????????# #??????????????# | | ??????????????????????????????# #??????????????# | | ??????????????????????????????# #??????????????# | | ??????????????????????????????# #??????????????# | | ??????????????????????????????? ???????????????### | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 56 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackRecyclingJammer Manual? 0 Play Time 00:18:57 Cumulative 275.6 hours Start 2021.08.21 @ 02:02:26 End 2021.08.21 @ 02:24:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 324 Rogue 324 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 85 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b2461fe-4c2c-476e-92e0-a59c68a207c4