Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.10 @ 16:05:45 Player: javashane Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1087) 1087 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 3915 Bonus ------- High Alert Combat Kills 83 Cogmind --------- Core Integrity 203/700 Matter 87/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Melee Analysis Suite Core Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Cooled Airjet Plasma Cannon Shock Bomb Launcher Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine Nuclear Core > --- PROPULSION ------- Gravmag System Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Core Analyzer Hacking Suite > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Cooled Airjet Heat Sink Heavy Ion Cannon Heavy Ion Cannon Enhanced Autogun Flak Gun Shock Bomb Launcher Great Maul [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 3 | . . 2 1 . . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 56 | . 5 9 18 16 8 Power 5 | . . 1 1 3 . Engine 2 | . . 1 . 1 . Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 18 | . 2 2 6 5 3 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 11 | . 2 2 2 5 . Flight 7 | . . . 4 . 3 Utility 8 | . . 2 4 2 . Device 1 | . . . 1 . . Storage 1 | . . 1 . . . Processor 2 | . . . 1 1 . Hackware 1 | . . . . 1 . Protection 3 | . . 1 2 . . Artifact . | . . . . . . Weapon 25 | . 3 4 7 6 5 Energy Gun 5 | . 1 2 1 1 . Energy Cannon 5 | . . . . . 5 Ballistic Gun 7 | . . 2 3 2 . Ballistic Cannon 1 | . . . 1 . . Launcher 6 | . 2 . 2 2 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 18 | . . . 4 2 12 Power 2 | . . . 1 . 1 Propulsion 11 | . . . 2 1 8 Utility 1 | . . . 1 . . Weapon 4 | . . . . 1 3 Highest Loss Streak 12 | . . . 3 1 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 85 86 82 75 78 Engine 7 | . 14 11 2 7 4 Core 3 | . . . 6 3 5 Leg 2 | . 12 . . . . Hover 25 | . 15 44 30 7 24 Flight 5 | . . . 5 18 1 Storage 9 | . 14 11 9 7 4 Processor 5 | . . . 3 12 15 Hackware 1 | . . . . 5 7 Protection 1 | . . . 4 . . Energy Gun 3 | . 11 4 . . . Energy Cannon 1 | . . . . . 12 Ballistic Gun 7 | . 9 11 10 . . Launcher 6 | . 7 5 6 8 . Naked Turns . | . . . . . . Heaviest Build 41 | 12 14 24 29 37 41 Greatest Support 41 | 20 20 24 30 41 41 Greatest Overweight (x) 12 | . 1 . 6 12 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 8 8 9 10 10 8 Most Carried 10 | 6 8 10 10 10 10 Average Carried 8 | 6 6 7 9 8 8 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 6 8 10 10 9 5 Class Distribution -------------------- 85% | Mutant 14% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Sto Matter Collected 1078 | 215 56 200 326 281 . Remotely . | . . . . . . Salvage Created 1201 | 111 146 200 504 180 60 Parts 71 | 4 11 7 33 13 3 Haulers Intercepted 4 | . . 2 2 . . Recyclers Shooed 3 | 1 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Combat Hostiles Destroyed 27 | . 4 2 15 5 1 Guns 9 | . 2 2 5 . . Cannons 1 | . . . . . 1 AOE 17 | . 2 . 10 5 . Classes Destroyed 10 | 2 3 1 2 2 . Worker 1 | . . . . 1 . Tunneler 1 | 1 . . . . . Hauler 4 | . . 2 2 . . Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Watcher 2 | . 1 . 1 . . Swarmer 8 | . . . 4 4 . Grunt 17 | . 4 2 10 . 1 Brawler 1 | . . . 1 . . Programmer 1 | . . . . 1 . Best Kill Streak 11 | 2 3 2 11 5 1 Combat Bots Only 10 | . 2 2 10 4 1 Max Kills in Single Turn 4 | 1 1 1 4 2 1 Gunslinging . | . . . . . . Exploded 3 | . 1 . 3 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Sto Damage Taken 2503 | . 110 55 573 324 1441 Core 610 | . 25 . 88 56 441 Absorbed by Shields 65 | . . . . . 65 Core Remaining (%) 93 | 100 90 100 84 . . Volleys Fired 95 | 5 15 18 45 4 8 Largest 2 | 2 2 2 2 2 2 Hottest 145 | 70 70 100 60 72 145 Shots Fired 188 | 10 30 36 90 7 15 Gun 142 | 10 24 36 72 . . Cannon 15 | . . . . . 15 Launcher 31 | . 6 . 18 7 . Special . | . . . . . . Kinetic 107 | 5 12 18 72 . . Thermal 50 | 5 12 18 . . 15 Explosive 24 | . 6 . 18 . . Electromagnetic 7 | . . . . 7 . Robot Hit Streak 11 | 3 4 7 11 1 6 Robot Miss Streak 4 | 2 2 2 4 2 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 100 | 5 16 26 41 2 10 Core Hits 74 | 3 15 6 38 10 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 2 . . . . Burn 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2905 | 58 374 353 1600 242 278 Guns 1289 | 58 190 353 688 . . Cannons 278 | . . . . . 278 Explosions 1316 | . 184 . 890 242 . Melee . | . . . . . . Ramming 22 | . . . 22 . . Kinetic 956 | 10 92 166 688 . . Thermal 611 | 48 98 187 . . 278 Explosive 1159 | . 184 . 890 85 . Electromagnetic 157 | . . . . 157 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 29 | . 5 . 24 . . Projectiles . | . . . . . . Explosions 29 | . 5 . 24 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 103 | . 21 . 24 58 . Shots 8 | . 2 . 1 5 . Rammed 3 | . . . 3 . . Targets Rammed 3 | . . . 3 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 515 | 36 99 318 99 39 515 Average Temperature 110 | 16 43 157 29 14 292 Received Heat Transfer 854 | . 51 30 279 . 494 Effects 10 | . . 1 . . 9 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . 1 . . . Interference 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . 3 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1517 | 148 444 555 . . 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Peak Influence 597 | 10 188 189 597 418 189 Initial 266 | . 6 79 79 266 189 Average 208 | 7 90 106 332 311 54 Maximum Alert Level 2 | . . . 2 2 . Low Security (%) 57 | 100 100 100 26 . 100 Level 1 27 | . . . 35 85 . Level 2 15 | . . . 37 14 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 1 2 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Distress Signals 5 | . 1 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 7 6 35 5 11 Peak Tracking Total 10 | . 3 2 10 4 9 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Sto Machines Disabled 3 | . 1 . 1 1 . Max in Single Turn 1 | . 1 . 1 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Machines Accessed 6 | . . . 1 2 3 Terminals 5 | . . . 1 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . . . 2 5 10 Successful 9 | . . . 1 2 6 Failed 8 | . . . 1 3 4 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 3 | . . . . . 3 Terminals 12 | . . . 2 5 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . . 5 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . 1 2 3 Robot Analysis 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . . 1 Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . . 3 Report Inventory 1 | . . . . . 1 Retrieve Matter 2 | . . . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 1 1 2 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Sto Turns Passed 1150 | 46 196 198 392 207 111 Spaces Moved 1214 | 26 147 232 352 325 132 Core 25 | . . . 14 6 5 Treads . | . . . . . . Legs 59 | 26 33 . . . . Wheels . | . . . . . . Hover 698 | . 114 232 192 40 120 Flight 432 | . . . 146 279 7 Fastest Speed 31 | 120 56 48 31 31 31 Average Speed 54 | 120 82 48 54 46 45 Slowest Speed 650 | 120 120 48 350 650 250 Overloaded Moves 34 | . . . . . 34 Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . . 7 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 3 25 20 28 5 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 111 | . 22 . 68 16 5 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 106 | . 22 . 68 16 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Total 1513 | 30 193 282 467 376 165 Wait 87 | . 13 15 39 12 8 Move 1195 | 25 146 231 337 324 132 Hop 7 | . . . 7 . . Pick Up 23 | . 7 3 5 6 2 Fast Attach 28 | . 2 4 11 8 3 Attach 15 | . . 3 3 7 2 Detach 9 | . . 3 1 5 . Swap 13 | . 3 2 4 1 3 Drop 33 | . 7 3 12 9 2 Fire 95 | 5 15 18 45 4 8 Melee . | . . . . . . Ram 3 | . . . 3 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 47 | -11/Junkyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 7) 227 | -10/Materials | Discovered new exit (range 15) 243 | -10/Materials | Entered another Materials area 243 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 365 | -9/Materials | Discovered new exit (range 12) 441 | -9/Materials | Entered another Materials area 441 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 675 | -8/Materials | Discovered new exit (range 16) 736 | -8/Materials | Destroyed 10 combat bots 745 | -8/Materials | Lost 3 parts (2n1u) 830 | -8/Materials | Discovered new exit (range 11) 833 | -8/Materials | Entered Factory 833 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 907 | -7/Factory | Identified exit to Storage 907 | -7/Factory | Identified exit to Lower Caves 1040 | -7/Factory | Entered Storage 1145 | -7/Storage | Core integrity fell below 50% 1151 | -7/Storage | Self-destructed Last Messages --------------- 01125_ Cld. Airjet destroyed. 01130_ Nuclear Core destroyed. 01130_ Cld. Airjet destroyed. 01136_ Acquired Xenon Bombardment Thruster. 01137_ Hvy. Ion Cannon destroyed. 01139_ Acquired Xenon Bombardment Thruster. 01140_ Xenon Bombardment Thruster destroyed. 01140_ Plasma Cannon destroyed. 01140_ Xenon Bombardment Thruster destroyed. 01141_ Acquired Xenon Bombardment Thruster. 01144_ Xenon Bombardment Thruster destroyed. 01145_ Triggered Stasis Trap. 01145_ A bubble of rippling energy engulfs the area. 01145_ Field strength at 94. 01146_ Field strength at 88. 01147_ Field strength at 82. 01148_ Field strength at 50. 01149_ Field strength at 44. 01150_ Field strength at 38. 01151_ Stasis field depleted. 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