Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.04 @ 21:05:56 Player: Enzo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (2153) 2153 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1040) 1040 TOTAL SCORE: 6568 Bonus ------- High Alert Combat Kills 40 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 468/550 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Hovering (116) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Improved Hover Unit Gravmag System > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Relay Coupler [NC] (12) > --- WEAPON (2) ------- Missile Launcher Longsword +1 > --- INVENTORY (8) ---- Light Deuterium Engine Improved Terrain Scanner Improved Terrain Scan Processor Improved Melee Analysis Suite Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (18) EM Pulse Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Reflective Plating Shield Generator System Shield > --- WEAPON ----------- Katana Longsword +1 > --- INVENTORY -------- Light Deuterium Engine Gravmag System Improved Terrain Scanner ECM Suite Ion Cannon Missile Launcher Datajack Improved Datajack [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Reflective Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 64 | 7 17 5 1 . 14 5 15 Power 4 | 1 1 1 . . 1 . . Engine 3 | 1 1 1 . . . . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 12 | 2 . . . . 6 1 3 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 10 | . . . . . 6 1 3 Flight . | . . . . . . . . Utility 12 | 2 2 . . . 5 . 3 Device 2 | . . . . . 2 . . Storage 4 | 2 2 . . . . . . Processor 2 | . . . . . 1 . 1 Hackware 3 | . . . . . 1 . 2 Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 36 | 2 14 4 1 . 2 4 9 Energy Gun 13 | . 10 1 . . . . 2 Energy Cannon 3 | . . . . . . 2 1 Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 3 | . . 2 . . 1 . . Launcher 9 | . 4 1 . . . 2 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . 1 . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . . . . 3 Unidentified Prototypes 2 | . . . . . . . 2 Parts Lost 9 | . 1 4 . . . . 4 Power 2 | . 1 1 . . . . . Propulsion 3 | . . 1 . . . . 2 Utility 2 | . . . . . . . 2 Weapon 2 | . . 2 . . . . . Highest Loss Streak 2 | . 1 2 . . . . 2 Average Slot Usage (%) 95 | . 96 94 85 85 94 100 98 Engine 6 | . 10 10 14 14 1 . . Core 3 | . . . . . 7 9 9 Treads 14 | . 28 26 14 14 . . . Hover 11 | . . . . . 27 27 25 Device 1 | . . . . . 7 9 . Storage 20 | . 28 28 28 28 9 9 9 Processor 3 | . . . . . 9 9 9 Hackware 7 | . . . . . 6 9 26 Protection 1 | . . . . . 7 9 . Energy Gun 10 | . 24 15 7 . . . . Ballistic Cannon 3 | . . 10 14 14 3 . . Launcher 1 | . . 2 . . . 6 1 Slashing Weapon 5 | . . . 6 14 14 10 9 Naked Turns . | . . . . . . . . Heaviest Build 29 | 14 19 20 21 21 27 29 29 Greatest Support 40 | 40 40 40 20 20 33 33 33 Greatest Overweight (x) 1 | . . . 1 1 . . 1 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 8 8 Average Capacity 8 | 6 8 10 10 10 8 8 8 Most Carried 10 | 2 9 10 10 10 10 8 8 Average Carried 7 | . 7 9 10 10 7 7 7 Final Capacity 10 | 8 10 10 10 10 8 8 8 Final Carried 10 | 2 9 10 10 10 8 8 8 Class Distribution -------------------- 78% | Mutant 20% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 1284 | 294 279 134 . 74 154 70 279 Remotely . | . . . . . . . . Salvage Created 2014 | 90 555 198 . 54 324 289 504 Parts 121 | 10 34 13 . 6 18 14 26 Haulers Intercepted 6 | . 2 . . . 2 . 2 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 49 | . 12 12 . 4 4 10 7 Melee 17 | . . . . 4 4 4 5 Guns 8 | . 4 4 . . . . . Cannons 3 | . . 3 . . . . . AOE 21 | . 8 5 . . . 6 2 Classes Destroyed 11 | 2 7 . . . 1 1 . Worker 3 | . 1 . . . 1 . 1 Builder 2 | . 1 . . . . . 1 Tunneler 2 | 2 . . . . . . . Hauler 6 | . 2 . . . 2 . 2 Recycler 1 | 1 . . . . . . . Operator 1 | . 1 . . . . . . Watcher 7 | . 3 . . . . . 4 Swarmer 17 | . 3 6 . 4 . 3 1 Grunt 23 | . 9 6 . . 1 5 2 Brawler 2 | . . . . . . 2 . Sentry 7 | . . . . . 3 . 4 Best Kill Streak 4 | 2 4 3 . 4 2 4 4 Combat Bots Only 4 | . 3 3 . 4 1 4 2 Max Kills in Single Turn 2 | 1 2 2 . 1 1 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 2 . . . 2 2 Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 1407 | . 376 422 . 40 55 161 353 Core 232 | . 85 65 . . 9 20 53 Absorbed by Shields 90 | . . . . . 22 68 . Core Remaining (%) 70 | 100 . . . 40 . . . Volleys Fired 94 | 6 39 30 . . . 13 6 Largest 2 | 2 2 2 . . . 1 1 Hottest 100 | 40 100 100 . . . 60 63 Shots Fired 150 | 12 71 48 . . . 13 6 Gun 95 | 12 64 19 . . . . . Cannon 24 | . . 18 . . . 2 4 Launcher 31 | . 7 11 . . . 11 2 Special . | . . . . . . . . Kinetic 52 | 12 22 18 . . . . . Thermal 63 | . 42 19 . . . 2 . Explosive 31 | . 7 11 . . . 11 2 Electromagnetic 4 | . . . . . . . 4 Robot Hit Streak 16 | 3 15 16 . . . 4 4 Robot Miss Streak 3 | 1 3 3 . . . 1 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 166 | 7 48 27 . 4 20 17 43 Core Hits 100 | 5 34 18 . 4 7 14 18 Critical Hits 6 | . 1 . . . 2 1 2 Critical Kills 4 | . . . . . 1 1 2 Critical Parts Destroyed 2 | . 1 . . . 1 . . Melee Attacks 76 | . . . . 4 20 12 40 Impact . | . . . . . . . . Slashing 71 | . . . . 4 20 12 35 Piercing . | . . . . . . . . Sneak Attacks 11 | . . . . . 5 . 6 Combat Hostiles 2 | . . . . . 2 . . Follow-up Attacks 3 | . . . . . 3 . . Damage Inflicted 7167 | 93 1068 776 . 183 1444 1236 2367 Guns 810 | 93 573 144 . . . . . Cannons 268 | . . 130 . . . . 138 Explosions 1989 | . 495 502 . . . 744 248 Melee 4100 | . . . . 183 1444 492 1981 Ramming . | . . . . . . . . Kinetic 379 | 93 156 130 . . . . . Thermal 561 | . 417 144 . . . . . Explosive 1989 | . 495 502 . . . 744 248 Electromagnetic 138 | . . . . . . . 138 Impact . | . . . . . . . . Slashing 4100 | . . . . 183 1444 492 1981 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 865 | . 3 14 . . 353 115 380 Projectiles 44 | . . . . . . . 44 Explosions 59 | . 3 14 . . . 42 . Melee 762 | . . . . . 353 73 336 Knockbacks 1 | . . 1 . . . . . Impact . | . . . . . . . . Kinetic 1 | . . 1 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 91 | . 6 73 . . . 12 . Shots 4 | . 1 2 . . . 1 . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 259 | . 259 114 . . . 24 60 Average Temperature 54 | . 78 35 . . . 9 25 Received Heat Transfer 411 | . 177 99 . . 24 30 81 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 5 . . . . . . Heat Transferred 1628 | . 1221 407 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 559 | 15 240 161 . 90 140 559 327 Average Influence 123 | 5 63 59 . 87 69 266 263 Maximum Alert Level 2 | . 1 . . . . 2 1 Low Security (%) 76 | 100 99 100 . 100 100 49 13 Level 1 22 | . . . . . . 33 86 Level 2 1 | . . . . . . 17 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 3 . . . 1 . 2 Investigation 3 | . 2 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 6 | . 1 . . . 1 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 20 14 . 4 7 11 19 Peak Tracking Total 5 | . 4 4 . 4 3 3 5 Tactical Retreats 6 | . . 1 . . 1 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 3 | . . . . . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . . . . . 1 Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 4 | . 1 1 . . . 2 . Max in Single Turn 1 | . 1 1 . . . 1 . Garrison Relay 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 18 | . 9 . 1 . 3 . 5 Terminals 13 | . 8 . . . 2 . 3 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 53 | . 26 . 1 . 7 . 19 Successful 28 | . 12 . 1 . 5 . 10 Failed 24 | . 13 . . . 2 . 9 Catastrophic 11 | . 5 . . . 1 . 5 Database Lockouts 1 | . 1 . . . . . . Manual 29 | . 13 . 1 . 4 . 11 Terminals 38 | . 21 . . . 6 . 11 Fabricators . | . . . . . . . . Repair Stations 9 | . 5 . . . . . 4 Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . . . 4 Garrison Access 1 | . . . . . 1 . . Terminal Hacks 18 | . 10 . 1 . 4 . 3 Part Schematic 1 | . . . . . . . 1 Robot Schematic 1 | . . . . . . . 1 Robot Analysis 4 | . 2 . . . 2 . . Prototype ID Bank 4 | . 3 . . . 1 . . Alert Level 2 | . 2 . . . . . . Locate Traps 2 | . 2 . . . . . . Disarm Traps 1 | . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . 4 Scan Component 3 | . 1 . . . . . 2 Repair 3 | . 1 . . . . . 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . 1 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Extract 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 8 . . . 2 . 5 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 7 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 Time 114 | . 26 . . . . . 88 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 4 | . . . . . . . 4 Non-combat 4 | . . . . . . . 4 Combat . | . . . . . . . . Robot Hacks Applied 4 | . . . . . . . 4 no_distress 2 | . . . . . . . 2 mark_security 1 | . . . . . . . 1 formatsys_high 1 | . . . . . . . 1 Relay Couplers Released 7 | . . . . . . 7 . Machine Destruction 7 | . . . . . . 7 . Attached 2 | . . . . . . . 2 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . 26 Total Orders 7 | . . . . . . . 7 GOTO 4 | . . . . . . . 4 FOLLOW 3 | . . . . . . . 3 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total 4 | . 2 . . . 2 . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 4487 | 153 1249 726 361 181 560 326 931 Spaces Moved 3226 | 80 642 398 213 97 516 345 935 Core 8 | 8 . . . . . . . Treads 1422 | 72 642 398 213 97 . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 1796 | . . . . . 516 345 935 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 52 52 52 Average Speed 101 | 149 160 160 169 180 52 52 54 Slowest Speed 180 | 160 160 160 180 180 52 52 116 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 6 85 75 61 32 23 51 45 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug 5 | . . . . . . 5 . Terrain Destroyed 179 | . 30 72 . . . 60 17 Melee . | . . . . . . . . Projectile 1 | . . 1 . . . . . AOE 178 | . 30 71 . . . 60 17 Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 4209 | 100 792 438 214 100 793 464 1308 Wait 648 | 4 77 2 . . 228 45 292 Move 3218 | 79 641 397 212 96 515 343 935 Hop . | . . . . . . . . Pick Up 34 | 3 9 3 . . 6 5 8 Fast Attach 25 | 7 4 2 1 . 5 . 6 Attach 11 | . 1 2 . . 5 . 3 Detach 1 | . . . . . 1 . . Swap 28 | . 12 1 . . 4 5 6 Drop 39 | 1 8 1 1 . 12 5 11 Fire 94 | 6 39 30 . . . 13 6 Melee 72 | . . . . 4 17 11 40 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 37 | . . . . . . 37 . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 7) 698 | -10/Materials | Discovered new exit (range 5) 816 | -10/Materials | Discovered new exit (range 16) 992 | -10/Materials | Repaired Hover Unit 1086 | -10/Materials | Central database locked down 1117 | -10/Materials | Discovered new exit (range 11) 1403 | -10/Materials | Entered Mines 1462 | -10/Mines | Discovered new exit (range 5) 1781 | -10/Mines | Discovered new exit (range 6) 2050 | -10/Mines | Core integrity fell below 50% 2122 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2122 | -10/Mines | Discovered new exit (range 5) 2129 | -10/Mines | Entered Exiles 2168 | -10/Exiles | Met 8R-AWN 2195 | -10/Exiles | Met EX-HEX 2238 | -10/Exiles | Met EX-BIN 2262 | -10/Exiles | Aligned with FarCom system 2264 | -10/Exiles | Given EX-Vault access code 2304 | -10/Exiles | Opened EX-Vault 2312 | -10/Exiles | Found Longsword +1 2350 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2409 | -10/Exiles | Met EX-DEC 2474 | -10/Exiles | Discovered new exit (range 10) 2490 | -10/Exiles | Left Exiles lab with Longsword +1 2490 | -10/Exiles | Entered Mines 2520 | -9/Mines | Learned location of Storage (-8) 2655 | -9/Mines | Discovered new exit (range 9) 2671 | -9/Mines | Entered Materials 2671 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2738 | -8/Materials | Discovered new exit (range 7) 2776 | -8/Materials | Identified exit to Storage 3032 | -8/Materials | Garrison activated, responded to threat 3231 | -8/Materials | Identified exit to Garrison 3231 | -8/Materials | Entered Garrison 3258 | -8/Garrison | Triggered checkpoint 3285 | -8/Garrison | Garrison Relay disabled 3440 | -8/Garrison | Discovered new exit (range 14) 3446 | -8/Garrison | Identified exit to Materials 3471 | -8/Garrison | Garrison Relay disabled 3492 | -8/Garrison | Triggered checkpoint 3494 | -8/Garrison | Triggered checkpoint 3546 | -8/Garrison | Discovered exit to Materials (range 10) 3555 | -8/Garrison | Installed Relay Interface Framework 3557 | -8/Garrison | Entered Materials 3867 | -8/Materials | Build established: Bothacker-Mutant 4454 | -8/Materials | Repaired Gravmag System 4488 | -8/Materials | Self-destructed Last Messages --------------- Rating: 4 Time: 44 >>Repair Repairing Gravmag System... ETC: 44 04457_ K-01 Serf collects debris. 04463_ U-05 Engineer lays Concrete. 04470_ K-01 Serf cleans the Repair Station. 04471_ U-05 Engineer builds a Wall. 04473_ K-01 Serf cleans the Repair Station. 04475_ U-05 Engineer builds a Wall. 04479_ K-01 Serf cleans the Repair Station. 04486_ S-10 Pest suffers critical hit. 04486_ S-10 Pest destroyed. 04486_ K-01 Serf collects debris. 04488_ Nuclear Reactor explodes. 04488_ System Shield destroyed. 04488_ Relay Coupler [Grunt] destroyed. 04488_ Repair Station disabled. 04488_ S-10 Pest destroyed. 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""""" # # #?????????????###### | | ????????# """"" = + #??????????????????? | | ????????# """"" #[[# #??????????????????? | | ????????# """"" # [#[! #??????????????????? | | ????????# ?#[[# #?????????????###### | | ????????########## # [ #?????????????# | | ?????????????????# # #?????????????# = | | ?????????????????# # ] #?????????????# | | ?????????????????# ###########?????????????# ## | | ?????????????????# #???????????????????????# #? | | ?????????????????# #???????????????????????# #? | | ?????????#######?# #??????##########???????# #? | | ??????? #?# # ??? ## #???????# #? | | ??????# """ #?# # ??? ## """" #???????# #? | | ??????# """ #?# # """ ## ""S"" #???????# #? | | ??????# """ !! #?# # """ ## "" "" #???????# #? | | ??????# !! #?# # ## #???????# #? | | ??????# """ !! #?# # """ ## """ #???????# #? | | ??????# """ #?# # """ ## """ #???????# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 54 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -8/Materials | Hacked Imp. Datajack | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Extracted Enh. Autogun | -8/Materials | Extracted Imp. Propulsion Shielding | -8/Materials | Extracted Adv. Terrain Scanner | -8/Materials | Extracted Targeting Computer | -8/Materials | Extracted Robot Schematics ------------------ O-24 Administrator | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularMediumDesublimator Manual? 0 Play Time 00:43:24 Cumulative 35.0 hours Start 2020.08.01 @ 11:05:36 End 2020.08.04 @ 21:05:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 40 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8566a31-1900-4c45-a202-c3201b458bf1