Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 22:42:17 Player: Spoodle Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (354) 1770 Value Destroyed (15688) 15688 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (7906) 7906 TOTAL SCORE: 35564 Bonus ------- High Alert Combat Kills 4766 Follower Combat Kills 3160 Met Imprinter 300 Was Imprinted 300 Friendly Fire -620 Cogmind --------- Core Integrity 0/1600 Matter 268/300 Energy 100/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (0) Antimissile System Mapping Drone Bay (1/3) Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Advanced Cooling System Huge Storage Unit Long-range Sensor Array Advanced Signal Interpreter Makeshift Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Core Analyzer Improved Transmission Jammer Experimental Thermal Shield Advanced Shield Generator > --- WEAPON ----------- Nova Cannon Improved Matter Neutralizer Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Improved Treads Heavy Siege Treads Armored Heavy Treads Armored Heavy Treads Advanced Cooling System Compact Matter Pod Advanced Trap Scanner Tactical Coordination Suite Armor Integrity Analyzer Improved Phase Shifter Zionite Weapon Casing Improved Focal Shield Improved Shield Generator Antimissile System Improved System Guard Long-range Tractor Beam Mapping Drone Bay Enhanced Nova Cannon Enhanced Nova Cannon Hardcell Cannon Micro-nuke Launcher [Rating: 192] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Linear Gravjet Utility Makeshift Terrain Scanner Device Makeshift Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Ripper Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . 2 . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . 1 . . 1 . . . . Utility 11 | . . . . . . . 2 2 . . . . 1 . . 1 . . 1 . . 1 . 2 1 . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 647 | 7 19 6 37 . 7 3 45 42 13 17 4 6 86 16 10 72 6 1 31 3 . 29 15 53 88 31 Power 38 | 1 1 1 4 . . . 1 1 . . . . 4 1 . 6 . . 2 . . 1 2 2 7 4 Engine 9 | 1 1 . 4 . . . 1 . . . . . . . . 2 . . . . . . . . . . Core 12 | . . 1 . . . . . 1 . . . . 4 1 . 4 . . 1 . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . 1 . . 1 2 2 7 4 Propulsion 85 | 2 2 2 12 . 4 1 12 4 . . . . 4 2 . 9 . 1 4 . . 1 . 4 12 9 Treads 66 | 2 . . 9 . 4 1 12 4 . . . . 4 2 . 5 . 1 4 . . 1 . 4 12 1 Leg 12 | . . 2 3 . . . . . . . . . . . . 4 . . . . . . . . . 3 Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 351 | 2 1 3 2 . . . 20 27 10 9 2 6 49 9 6 46 4 . 20 2 . 22 12 41 49 9 Device 302 | 1 . 3 . . . . 12 23 8 8 1 6 41 9 5 40 4 . 16 2 . 21 11 40 45 6 Storage 5 | 1 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Processor 12 | . . . . . . . 1 1 . . 1 . 2 . . 1 . . 1 . . . 1 1 3 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 31 | . . . 2 . . . 6 3 2 1 . . 6 . 1 5 . . 2 . . 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 173 | 2 15 . 19 . 3 2 12 10 3 8 2 . 29 4 4 11 2 . 5 1 . 5 1 6 20 9 Energy Gun 12 | 1 . . . . . . 2 . . . . . 2 . . 3 . . 3 1 . . . . . . Energy Cannon 72 | . . . 1 . 2 1 7 6 2 4 2 . 14 2 2 6 1 . 1 . . 2 1 3 11 4 Ballistic Gun 9 | 1 7 . . . . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Cannon 19 | . 4 . 11 . . . . . . . . . . . . . . . . . . 2 . 1 1 . Launcher 40 | . 4 . 7 . . 1 2 . 1 3 . . 4 2 2 1 1 . 1 . . 1 . 2 8 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . 1 . 1 4 . 1 . . 9 . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 . . . 2 1 1 . . . 4 1 . 3 . . . . . . 1 2 1 . Parts Lost 73 | . 2 . 1 . 1 . . . . . . . 3 3 . 5 . . 1 . . 1 . . 33 23 Power 12 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 8 2 Propulsion 17 | . 1 . . . . . . . . . . . . 2 . 1 . . . . . . . . 4 9 Utility 34 | . . . 1 . . . . . . . . . 2 . . 2 . . 1 . . 1 . . 17 10 Weapon 10 | . . . . . 1 . . . . . . . 1 . . 2 . . . . . . . . 4 2 Highest Loss Streak 20 | . 1 . 1 . 1 . . . . . . . 2 3 . 1 . . 1 . . 1 . . 18 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 100 97 100 100 99 99 100 98 100 99 99 100 99 94 94 93 94 94 94 95 92 88 33 Engine 3 | . 14 . 9 11 11 11 9 3 . . . . . . . 2 . . . . . . . . . . Core 4 | . . 13 1 . . . . 3 7 7 7 7 13 12 13 8 11 11 9 5 5 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 5 5 7 9 8 11 . Treads 26 | . 24 . 36 44 44 44 36 30 30 30 30 30 26 26 26 18 17 17 21 21 21 23 23 18 14 6 Leg 1 | . . 18 7 . . . . . . . . . . . . 4 . . . . . . . . . . Device 16 | . 14 14 1 . . . 17 14 14 15 15 15 17 13 13 19 23 23 21 21 21 23 24 25 30 3 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 4 4 4 4 2 Processor 8 | . . . . . . . . 7 7 7 6 7 8 13 13 11 11 11 14 15 15 14 12 17 16 9 Protection 8 | . . . 9 11 11 11 9 15 14 15 15 15 13 13 13 8 5 5 5 5 5 3 4 4 . 1 Energy Gun 1 | . 3 . . . . . . . . . . . . . . 3 5 5 5 10 10 3 . . . . Energy Cannon 9 | . . . . . . 11 17 13 15 13 14 15 10 10 12 9 7 11 9 5 5 5 9 9 11 1 Ballistic Gun 1 | . 19 . . . . . . . . . . . . . . 2 . . . . . . . . . . Ballistic Cannon 3 | . 4 28 21 22 11 11 . . . . . . . . . . . . . . . 3 4 2 . . Naked Turns 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Heaviest Build 195 | 13 32 32 45 45 46 46 72 81 87 87 77 78 98 91 104 110 97 97 153 153 153 170 171 175 195 120 Greatest Support 215 | 40 40 40 80 80 80 82 83 96 96 96 96 96 104 106 106 120 120 120 146 146 146 169 169 206 215 215 Greatest Overweight (x) 4 | . 3 1 1 . . . . . . . . . 1 . . 1 . . 1 1 1 1 1 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 19 | 7 12 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 18 Most Carried 25 | 4 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 24 Average Carried 19 | 1 10 14 14 15 14 14 16 19 19 20 19 20 19 19 19 19 20 20 23 25 24 24 24 24 23 14 Final Capacity 25 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 4 Class Distribution -------------------- 34% | Mutant 30% | Skirmisher 15% | Scavenger-Skirmisher 9% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Matter Collected 9911 | 319 861 115 869 121 119 71 520 390 186 199 98 79 878 255 165 771 87 29 644 20 10 482 217 747 1242 417 Remotely 1168 | . . . . . . . . . . . . . 115 . . . . . 116 . . . 102 215 455 165 Salvage Created 15257 | 106 649 8 865 64 282 240 1459 439 82 205 . 85 1118 311 203 1207 98 . 456 . . 400 419 1781 4285 495 Parts 715 | 10 37 . 74 4 5 11 80 23 4 21 . 1 47 8 11 63 6 . 20 . . 17 18 82 151 22 Haulers Intercepted 8 | . . . 6 . . . 2 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . 4 21 1 2 . 6 1 . 4 . . 13 . . . . . . Prevented 5 | . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Combat Hostiles Destroyed 285 | . 16 1 24 3 . 5 29 7 4 11 . 1 22 8 7 19 5 . 13 . . 7 5 23 69 6 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Guns 11 | . 5 . . . . . . . . . . . 2 . . 1 . . . . . 3 . . . . Cannons 167 | . 4 1 11 3 . 2 21 6 1 3 . 1 17 1 2 14 2 . 4 . . 1 5 16 52 . AOE 91 | . 7 . 13 . . 3 7 . 3 8 . . . 7 5 3 3 . 8 . . 3 . 6 15 . Classes Destroyed 22 | 2 6 1 4 . . . 1 1 . . . 1 1 . 1 . . . . . . 1 . 2 1 . Worker 14 | 1 2 . . . . . . . . . . . 1 . . 1 . . . . . 2 . 1 5 1 Builder 10 | . . . 1 . . . . . . . . . 1 . . 2 . . . . . . . 4 2 . Tunneler 4 | 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . 6 . . . 2 . . . . . . . . . . . . . . . . . . . Recycler 11 | . 3 . 2 . . 1 1 . . . . . . . . 1 . . . . . . 1 . 2 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 4 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Operator 4 | . 1 . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 16 | . 1 . 5 . . . 4 1 . . . . . . . 1 . . . . . . . 3 1 . Swarmer 73 | . 9 . 14 . . 2 7 . 3 7 . . 3 . 3 3 5 . 5 . . 3 . . 9 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Grunt 96 | . 7 . 3 3 . 3 13 2 . 1 . . 8 8 . 5 . . 4 . . . . 11 24 4 Brawler 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 2 . Duelist 10 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 7 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 26 | . . . 6 . . . 8 4 . 1 . . . . . 1 . . 2 . . 1 . 1 2 . Hunter 23 | . . . . . . . 1 . 1 . . . 4 . . 4 . . . . . 2 . 3 8 . Programmer 41 | . . . . . . . . 1 . 2 . . 6 . . 6 . . 2 . . 1 5 3 13 2 Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Decomposer 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fireman 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Best Kill Streak 11 | 2 6 1 5 3 . 3 6 1 3 4 . 1 3 4 3 6 5 . 11 . . 4 2 5 11 3 Combat Bots Only 9 | . 6 1 4 3 . 3 4 1 3 4 . 1 3 4 3 4 5 . 9 . . 3 2 5 9 3 Max Kills in Single Turn 5 | 1 2 1 2 1 . 4 3 1 2 3 . 1 2 3 2 5 2 . 3 . . 2 2 2 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 . . 3 3 . 2 3 . . . 3 2 3 2 . 3 . . 2 . 2 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Hostile Shots Fired 1998 | . 62 20 91 37 . 6 121 101 15 85 . . 117 41 29 121 10 . 46 . . 92 22 89 655 238 Missed 543 | . 17 8 24 8 . 1 37 36 5 24 . . 26 16 8 41 1 . 5 . . 28 7 23 174 54 Damage Taken 23174 | . 578 157 897 353 22 63 1045 473 96 455 . . 1278 464 159 1248 93 . 767 . . 866 271 1076 8494 4319 Core 2540 | . 86 14 112 73 . 17 102 47 . 38 . . 71 55 7 113 . . 59 . . 62 35 42 372 1235 Absorbed by Shields 2725 | . . . . . . . 220 145 16 145 . . 365 68 84 48 . . 50 . . 246 74 389 875 . Reduced by Siege Mode 1382 | . . . . . . . . . . . . . . . . . 7 . 28 . . 19 . 66 1262 . Redirected to Shielding 308 | . . . . . . . . 17 7 21 . . 74 . . 86 . . . . . . . . . 103 Ignored by Resistances 2336 | . . . 7 . . 8 42 . 55 30 . . 168 . 39 104 36 . 83 . . . . 219 1476 69 Regen/Repaired (Parts) 80 | . . . 80 . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 60 . . . 49 81 . . . . 87 . . 84 . . 88 . . 94 . 92 97 . . Volleys Fired 810 | 8 62 6 71 13 6 6 78 22 7 17 . 18 74 10 24 58 10 . 30 3 . 37 18 56 168 8 Largest 3 | 2 2 2 2 2 1 2 2 2 2 2 . 2 2 2 2 3 2 . 3 1 . 3 3 3 3 1 Hottest 360 | 70 70 70 74 74 68 107 136 150 135 150 . 140 165 140 140 256 166 . 263 88 . 280 276 339 360 120 Shots Fired 1569 | 16 116 12 129 23 6 11 147 44 11 27 . 20 132 13 37 132 16 . 66 3 . 77 38 124 362 7 Gun 208 | 16 89 . . . . . . . . . . . 9 . . 48 6 . 18 1 . 21 . . . . Cannon 1276 | . 20 12 116 23 6 10 144 44 9 20 . 20 120 6 32 81 8 . 43 2 . 54 38 119 342 7 Launcher 85 | . 7 . 13 . . 1 3 . 2 7 . . 3 7 5 3 2 . 5 . . 2 . 5 20 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 372 | 8 95 12 116 23 . 5 . . . . . . . . . 28 . . . . . 18 11 16 40 . Thermal 1106 | 8 14 . . . 6 5 144 44 9 20 . 20 123 6 32 101 14 . 61 3 . 57 27 103 302 7 Explosive 85 | . 7 . 13 . . 1 3 . 2 7 . . 3 7 5 3 2 . 5 . . 2 . 5 20 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Hit Streak 32 | 4 10 8 13 4 2 2 14 16 15 8 . 4 19 4 4 16 18 . 19 2 . 12 32 19 22 2 Robot Miss Streak 5 | 1 3 1 4 2 2 2 3 3 1 5 . 2 2 1 2 4 1 . 2 . . 4 . 2 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1001 | 11 75 8 76 15 17 5 102 29 9 14 . 1 87 8 18 72 7 . 44 2 . 52 25 69 228 27 Core Hits 607 | 4 38 1 45 4 10 11 54 12 4 15 . 1 40 21 14 39 11 . 30 1 . 18 9 61 153 11 Critical Kills 8 | . . . . . . . 1 1 . . . . 1 . . . . . . . . 1 . 2 2 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 25 | . 2 . . . . . 1 1 . . . . 2 . . . . . 2 . . 3 . 4 5 5 Burn 3 | . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . Meltdown 7 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . 2 2 . Destroy 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Blast 7 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 3 . Impale 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Intensify 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 76 | . . . . . 14 . 1 7 . 1 . . 18 . . . . . . . . . . . . 35 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . 14 . 1 7 . 1 . . 18 . . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Damage Inflicted 43800 | 142 1465 139 2198 299 996 373 2485 728 455 1035 . 62 2708 1029 742 2441 519 . 2748 57 . 2417 1197 4192 14272 1101 Guns 2635 | 142 710 . . . . . . . . . . . 275 . . 608 52 . 307 27 . 514 . . . . Cannons 25905 | . 235 139 1424 299 81 116 2180 728 169 230 . 62 2304 77 218 1607 132 . 1012 30 . 1422 1197 2638 9518 87 Explosions 13229 | . 520 . 774 . . 232 299 . 286 805 . . 129 952 524 226 335 . 1415 . . 471 . 1535 4726 . Melee 1929 | . . . . . 915 . . . . . . . . . . . . . . . . . . . . 1014 Ramming 102 | . . . . . . 25 6 . . . . . . . . . . . 14 . . 10 . 19 28 . Kinetic 5837 | 54 847 139 1424 299 . 51 . . . . . . . . . 313 . . . . . 577 381 339 1413 . Thermal 22917 | 88 98 . . . 81 161 2180 728 169 230 . 62 2363 77 218 1902 184 . 1653 57 . 1359 816 2299 8105 87 Explosive 12741 | . 520 . 774 . . 136 299 . 286 805 . . 129 952 524 226 335 . 1081 . . 471 . 1535 4668 . Electromagnetic 58 | . . . . . . . . . . . . . . . . . . . . . . . . . 58 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 915 | . . . . . 915 . . . . . . . . . . . . . . . . . . . . . Piercing 1014 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1014 Phasic 216 | . . . . . . . . . . . . . 216 . . . . . . . . . . . . . Highest Corruption 38 | . 1 1 . . . . 1 . . 2 2 . 1 1 1 4 4 4 1 1 1 2 4 . 21 38 Average Corruption 3 | . 1 1 . . . . 1 . . 1 2 . 1 1 1 3 4 4 1 1 1 1 3 . 7 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . 19 . . . . Effects 201 | . 2 1 . . . . 14 . . 8 1 . 1 8 3 28 15 . 9 7 . 9 12 . 58 25 Message Errors 49 | . 1 . . . . . 1 . . 2 . . 1 1 2 6 4 . 3 4 . 2 5 . 8 9 Matter Fused 44 | . 1 1 . . . . 6 . . 1 1 . . 1 . 4 4 . 1 . . 5 1 . 11 7 Heat Flow Errors 24 | . . . . . . . 1 . . . . . . 2 . 3 1 . 2 . . . 5 . 7 3 Energy Discharges 30 | . . . . . . . 4 . . 2 . . . 2 . 3 3 . 2 1 . . 1 . 10 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 25 | . . . . . . . 1 . . 2 . . . 1 1 7 3 . 1 1 . 2 . . 3 3 Data Loss (major) 6 | . . . . . . . . . . . . . . . . 3 . . . . . . . . 3 . Misfires 5 | . . . . . . . 1 . . 1 . . . 1 . 1 . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 994 | . 42 . 31 3 44 5 . . 36 28 . . 101 . 22 16 62 . 28 . . 194 64 24 257 37 Projectiles 545 | . . . 13 3 . 5 . . . 5 . . 101 . . 16 47 . 6 . . 116 64 24 143 2 Explosions 370 | . 42 . 18 . . . . . 36 23 . . . . 22 . 15 . 22 . . 78 . . 114 . Melee 79 | . . . . . 44 . . . . . . . . . . . . . . . . . . . . 35 Knockbacks 38 | . 4 4 5 3 . 1 . . . . . . . . . . . . 1 . . 5 4 3 8 . Impact 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Kinetic 34 | . 4 4 5 3 . 1 . . . . . . . . . . . . . . . 5 4 2 6 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 321 | . 36 . 108 . . 24 21 . . . . . 20 52 2 . . . . . . . . 7 51 . Shots 19 | . 3 . 5 . . 1 1 . . . . . 3 1 1 . . . . . . . . 1 3 . Rammed 7 | . . . . . . 2 1 . . . . . . . . . . . 1 . . 1 . . 2 . Targets Rammed 10 | . . . . . . 3 2 . . . . . . . . . . . 1 . . 1 . 1 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . Highest Temperature 463 | 27 178 45 296 325 204 216 288 202 60 173 . 194 315 144 236 419 329 . 463 76 . 254 211 273 232 343 Average Temperature 83 | 11 66 19 41 186 102 94 85 57 29 54 . 77 99 49 96 121 141 . 118 37 . 72 63 75 32 100 Received Heat Transfer 3535 | . 240 75 237 198 9 9 525 156 . 72 . . 184 166 176 93 . . 133 . . 7 . 189 406 660 Effects 15 | . . . . 1 . . 2 . . . . . 2 . . 4 3 . 1 . . 2 . . . . Shutdowns 5 | . . . . . . . . . . . . . . . . 3 1 . 1 . . . . . . . Energy Bleed 4 | . . . . 1 . . . . . . . . 2 . . . 1 . . . . . . . . . Interference 6 | . . . . . . . 2 . . . . . . . . 1 1 . . . . 2 . . . . Siege Activations 49 | . . . . . . . . . . . . . . . . . 1 . 5 . . 5 3 11 24 . Total Turns 717 | . . . . . . . . . . . . . . . . . 16 . 71 . . 66 60 120 384 . Longest Duration 68 | . . . . . . . . . . . . . . . . . 16 . 27 . . 32 37 17 68 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . . 1 1 . . . . 3 . . 1 . . 1 . . . . 2 2 . Combat Hostiles 10 | . . . . . . . 1 1 . . . . 3 . . 1 . . 1 . . . . 1 2 . Parts Melted 55 | . . . . . . . 7 5 1 3 . 1 11 . . 8 . . 6 . . 2 . 3 8 . Heat Transferred 26961 | 259 370 . . . 148 211 3811 1073 259 296 . 74 3386 111 555 2625 222 . 2110 74 . 1731 757 2146 6669 74 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Peak Influence 2369 | 20 341 72 431 223 . 138 454 171 . . . . 347 . . 337 . . 668 . . 506 444 1069 2369 1550 Initial 1490 | . 13 57 . 152 . . 1 125 . . . . . . . 84 . . 14 . . 123 256 158 640 1490 Average 381 | 7 152 48 198 155 . 75 310 96 . . . . 218 . . 165 . . 420 . . 348 310 550 1314 1477 Maximum Alert Level 5 | . 1 . 2 1 . . 2 . . . . . 1 . . 1 . . 2 . . 2 2 3 5 4 Low Security (%) 40 | 100 74 100 61 35 . 100 11 100 . . . . 38 . . 77 . . 12 . . 23 . 7 . . Level 1 33 | . 25 . 28 64 . . 71 . . . . . 61 . . 22 . . 28 . . 36 83 22 . . Level 2 13 | . . . 9 . . . 16 . . . . . . . . . . . 59 . . 39 16 43 7 . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . 26 37 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 100 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 3 1 1 . . . 2 1 . . . . 7 . . 9 . . 6 . . 3 2 5 15 1 Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Extermination 23 | . . . . . . . . 1 . . . . 4 . . 4 . . 2 . . 3 1 3 5 . Reinforcement 18 | . 3 . 1 . . . 2 . . . . . 3 . . 4 . . 1 . . . 1 1 2 . Assault 14 | . . 1 . . . . . . . . . . . . . . . . 3 . . . . 1 8 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 2 . Haulers Reinforced 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Distress Signals 13 | . 1 2 1 . . . . 2 . . . . 1 . . 2 . . . . . 1 . . 3 . Communications Jammed 90 | . . . . . . . . . . . . . . . . . . . 1 . . 16 . 33 40 . Distress Signals 86 | . . . . . . . . . . . . . . . . . . . 1 . . 16 . 31 38 . Times Spotted 452 | . 28 10 34 3 . 6 42 9 4 12 . 1 38 8 7 26 4 . 25 5 . 26 8 40 97 19 Peak Tracking Total 10 | . 4 4 5 3 . 3 6 3 3 4 . 1 3 4 4 6 4 . 7 5 . 7 3 5 9 10 Tactical Retreats 12 | . . . 1 . . . 3 1 . . . . . . . 2 . . . . . . . . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Traps Triggered 9 | . 3 . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Machines Disabled 37 | . 3 . 3 . . 1 1 . 1 . . . 3 . . 2 . . 9 3 . . 1 2 8 . Max in Single Turn 6 | . 1 . 1 . . 1 1 . 1 . . . 1 . . 1 . . 6 . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Machines Accessed 41 | . 4 . 12 . . . 9 4 2 1 . 1 . . . 4 1 . 1 2 . . . . . . Terminals 28 | . 4 . 9 . . . 8 3 1 . . 1 . . . 1 . . . 1 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . Recycling Units 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Total Hacks 90 | . 11 . 32 . . . 21 9 2 1 . 2 . . . 5 1 . 2 4 . . . . . . Successful 50 | . 6 . 17 . . . 11 4 2 1 . 2 . . . 1 1 . 1 4 . . . . . . Failed 37 | . 4 . 14 . . . 9 5 . . . . . . . 4 . . 1 . . . . . . . Catastrophic 6 | . 1 . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Manual 140 | . 8 . 21 . . . 14 7 . . . . 19 . . 11 . . 15 . . 11 8 11 4 11 Terminals 68 | . 11 . 24 . . . 18 7 1 . . 2 . . . 2 . . . 3 . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 2 . . . . . . . . . . . . 1 . . 2 . . . . . . . Recycling Units 9 | . . . 6 . . . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Terminal Hacks 31 | . 3 . 9 . . . 7 1 2 1 . 2 . . . 1 1 . . 4 . . . . . . Record 6 | . . . . . . . . . 1 . . 2 . . . . . . . 3 . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . 1 1 . . . . . . 1 . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 6 | . 1 . 1 . . . 4 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Scan Component 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 3 . 4 . . . 4 2 . . . . . . . . . . . . . . . . . . Terminals 10 | . 3 . 2 . . . 3 2 . . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . 2 . . . 3 2 . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Mask 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . 9 . . . 7 2 . . . 1 . . . 4 . . 1 1 . . . . . . Full Trace Events 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 1 . . . 15 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . 2 . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Total Allies 33 | . . 1 . 1 3 . . . . . 8 . 5 . . 2 . . 4 . . 4 . 5 . . Largest Group 8 | . . 1 . 1 3 2 . . . . 8 8 4 . . 2 . . 4 3 2 3 1 3 1 . Highest-Rated Group 455 | . . 31 . 31 39 16 . . . . 295 295 210 . . 102 . . 455 355 259 325 103 345 115 . Highest-Rated Ally 167 | . . 31 . 31 31 8 . . . . 51 51 85 . . 51 . . 167 163 163 163 103 122 115 . Zionite Dispatches 9 | . . . . . . . . . . . . . 2 . . 1 . . 2 . . 2 . 2 . . Heavy 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . Light 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . Hacker 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 10 | . . . . . . . . . . . . . . . . . . . . . . 6 . . 4 . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . RETURN 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . Ally Attacks 306 | . . 11 . . 5 6 . . . . . 25 73 . . 9 . . 38 20 . 60 3 45 11 . Total Damage 14259 | . . 105 . . 63 36 . . . . . 632 2143 . . 595 . . 2630 1150 . 3781 310 2406 408 . Kills 85 | . . 3 . . . 1 . . . . . 3 14 . . 2 . . 16 7 . 24 2 9 4 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . 1 1 2 1 . . . . 2 . . 2 2 . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . Zionite Intel Received 12 | . . . . . . . . . . . . . 3 . . 2 . . 2 . . 1 1 1 . 2 Branch Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guard Positions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Turns Passed 32278 | 145 1356 588 2671 587 567 611 3019 1291 1144 797 2109 1228 2651 1087 294 2334 639 49 1573 983 222 1501 655 1365 2363 449 Spaces Moved 16298 | 69 696 345 1426 344 312 369 1503 663 666 427 1258 690 1331 621 122 1103 358 30 738 401 92 689 304 579 955 207 Core 109 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . 104 Treads 15146 | 64 550 . 1048 344 312 369 1503 663 666 427 1258 690 1331 621 122 966 358 30 738 401 92 689 304 579 955 66 Legs 822 | . . 292 378 . . . . . . . . . . . . 137 . . . . . . . . . 15 Wheels 199 | . 146 53 . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 95 95 120 160 160 156 155 165 165 165 165 165 162 162 162 122 163 163 160 240 240 160 160 160 153 36 Average Speed 164 | 152 151 116 159 160 160 157 159 165 165 165 165 165 163 162 162 174 163 163 181 240 240 160 172 170 161 128 Slowest Speed 330 | 160 240 190 240 160 160 160 165 165 165 165 165 165 245 162 162 243 163 163 242 240 240 240 240 240 249 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 97 65 81 72 75 83 76 20 83 61 89 87 32 73 9 34 48 8 15 65 14 19 42 20 34 12 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 13 | . . . . . . . . . . 1 . . 10 . . . 1 . . 1 . . . . . . Known Exits Taken 14 | . . . . . . . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . 1 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 20 | . . 1 . 1 . 1 . . 3 2 1 5 . 2 1 . 1 1 . . 1 . . . . . Spaces Dug 198 | . 7 . 6 . . . 1 7 . 2 . 4 29 1 3 31 25 . 7 1 . 5 7 20 37 5 Terrain Destroyed 1015 | . 33 1 112 1 . 10 20 7 16 60 . 4 39 88 45 49 45 . 76 1 . 18 8 94 281 7 Melee 28 | . . . . . . . 1 7 . 1 . . 17 . . . . . . . . . . . . 2 Projectile 218 | . . 1 1 1 . . . . . 2 . 4 11 1 5 27 5 . 12 1 . 11 8 42 81 5 AOE 769 | . 33 . 111 . . 10 19 . 16 57 . . 11 87 40 22 40 . 64 . . 7 . 52 200 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Total 20040 | 90 879 519 1690 358 355 386 1986 796 697 484 1293 758 1625 685 178 1390 396 30 920 419 95 1013 399 837 1443 319 Wait 1767 | 3 76 154 108 2 2 1 293 33 5 23 21 42 78 32 17 109 23 . 83 12 . 235 52 132 197 34 Move 16272 | 68 695 344 1425 343 311 368 1502 662 665 426 1257 689 1330 620 121 1102 357 29 737 400 91 688 303 578 954 207 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 207 | 4 19 3 19 . 2 2 24 13 1 . 4 1 14 5 3 21 . . 19 . 2 10 5 6 19 11 Fast Attach 101 | 7 1 3 11 . . . 11 4 5 . 3 . 12 . . 8 . . 4 1 . 3 2 5 9 12 Attach 73 | . 1 . 1 . 1 . 2 2 . . . . 5 4 . 9 . . 3 . . 3 . 4 22 16 Detach 10 | . . . . . . . . . . . . . 1 . . 3 . . . . . . . 1 2 3 Swap 473 | . 17 3 25 . 6 3 32 36 8 17 1 6 69 12 10 55 6 1 24 2 . 23 13 44 57 3 Drop 241 | . 8 6 30 . 5 3 41 17 6 . 7 2 23 2 3 25 . . 18 1 2 11 6 10 13 2 Fire 810 | 8 62 6 71 13 6 6 78 22 7 17 . 18 74 10 24 58 10 . 30 3 . 37 18 56 168 8 Melee 64 | . . . . . 14 . 1 7 . 1 . . 18 . . . . . . . . . . . . 23 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . . . 3 2 . . . . . . . . . . . 1 . . 1 . 1 2 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 12 | . . . . . 8 . . . . . . . 1 . . . . . 1 . . 2 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat / [*Exi] / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves (discovered 2 exits: *Low / [*Dat]) -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 16) 912 | -10/Materials | Discovered new exit (range 4) 1146 | -10/Materials | Derelicts attacked the area 1190 | -10/Materials | Discovered new exit (range 3) 1283 | -10/Materials | Discovered new exit (range 15) 1365 | -10/Materials | Discovered new exit (range 14) 1502 | -10/Materials | Entered Mines 1503 | -10/Mines | Assembled infested the area 1508 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1737 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1738 | -10/Mines | Identified exit to Subcaves 1800 | -10/Mines | Met a Derelict testing a Signal Generator 1897 | -10/Mines | Found a hidden stash of uninstalled traps 2083 | -10/Mines | Discovered new exit (range 7) 2090 | -10/Mines | Entered Materials 2090 | -9/Materials | Evolved 2 slots: Propulsion x2 2420 | -9/Materials | Build established: Scavenger-Mutant 3140 | -9/Materials | Discovered new exit (range 16) 3268 | -9/Materials | Discovered new exit (range 7) 3546 | -9/Materials | Discovered new exit (range 15) 3735 | -9/Materials | Repaired Lgt. Cannon 3832 | -9/Materials | Build established: Mutant 3883 | -9/Materials | Discovered new exit (range 11) 4296 | -9/Materials | Discovered new exit (range 10) 4315 | -9/Materials | Central database locked down 4761 | -9/Materials | Entered Mines 5085 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5147 | -9/Mines | Discovered new exit (range 9) 5207 | -9/Mines | Learned 2 Materials zone layouts 5247 | -9/Mines | Received a Mining Laser from a helpful Derelict 5302 | -9/Mines | Learned Materials emergency access door positions 5342 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5342 | -9/Mines | Discovered new exit (range 5) 5348 | -9/Mines | Entered Exiles 5348 | -9/Exiles | Found Exiles lab destroyed 5348 | -9/Exiles | Accompanied by 1 ally 5899 | -9/Exiles | Discovered new exit (range 10) 5915 | -9/Exiles | Entered Mines 5915 | -8/Mines | Accompanied by 3 allies 6069 | -8/Mines | Discovered new exit (range 15) 6141 | -8/Mines | Core integrity fell below 50% 6442 | -8/Mines | Discovered new exit (range 3) 6526 | -8/Mines | Entered Materials 6526 | -8/Materials | Evolved 2 slots: Utility x2 6797 | -8/Materials | Central database locked down 7730 | -8/Materials | Build established: Scavenger-Mutant 7892 | -8/Materials | Discovered new exit (range 7) 8519 | -8/Materials | Identified exit to Factory 9148 | -8/Materials | Discovered exit to Factory (range 16) 9545 | -8/Materials | Entered Factory 9545 | -7/Factory | Evolved 2 slots: Utility x2 9599 | -7/Factory | Discovered new exit (range 16) 10073 | -7/Factory | Discovered new exit (range 3) 10148 | -7/Factory | Discovered new exit (range 8) 10162 | -7/Factory | Identified exit to Storage 10162 | -7/Factory | Identified exit to Lower Caves 10470 | -7/Factory | Build established: Skirmisher 10836 | -7/Factory | Entered Lower Caves 10846 | -7/Lower Caves | Encountered a Warlord checkpoint 11274 | -7/Lower Caves | Learned 4 Factory zone layouts 11641 | -7/Lower Caves | Discovered new exit (range 15) 11908 | -7/Lower Caves | Found Prototype Device 11908 | -7/Lower Caves | Identified Heart of Steel 11980 | -7/Lower Caves | Entered another Lower Caves area 12152 | -7/Lower Caves | Discovered new exit (range 7) 12382 | -7/Lower Caves | Encountered a Warlord checkpoint 12501 | -7/Lower Caves | Learned location of Zion (-7) 12648 | -7/Lower Caves | Discovered new exit (range 15) 12721 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12777 | -7/Lower Caves | Entered Zion 12843 | -7/Zion | System corruption cleaned by Quarantine Array 12973 | -7/Zion | Gained Derelict followers 13001 | -7/Zion | Build established: Mutant 13418 | -7/Zion | Given the Hacking Drone Bay 13521 | -7/Zion | Learned Factory trap positions 13595 | -7/Zion | Received a visual enhancement algorithm 14412 | -7/Zion | Imprinted 14415 | -7/Zion | Declared Zion's savior 14778 | -7/Zion | Discovered new exit (range 12) 14886 | -7/Zion | Entered Proximity Caves 14886 | -6/Proximity Caves | Accompanied by 8 allies 15197 | -6/Proximity Caves | Build established: Skirmisher 15516 | -6/Proximity Caves | Learned 4 Factory zone layouts 15744 | -6/Proximity Caves | Spotted B-75 Beast 15755 | -6/Proximity Caves | Destroyed B-75 Beast 15785 | -6/Proximity Caves | Lost 4 allies 15935 | -6/Proximity Caves | Discovered new exit (range 5) 16038 | -6/Proximity Caves | Build established: Mutant 16114 | -6/Proximity Caves | Entered Factory 16114 | -6/Factory | Accompanied by 4 allies 16114 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16116 | -6/Factory | Loaded intel: 93 trap records 16192 | -6/Factory | Found Prototype Processor 16355 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 16679 | -6/Factory | Lost 4 allies 17057 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 17058 | -6/Factory | Zion Heavy squad teleported in 17268 | -6/Factory | Identified Exp. Targeting Computer 17467 | -6/Factory | Found Prototype Protection 17467 | -6/Factory | Identified Zio. Weapon Casing 17686 | -6/Factory | Retrieved Zion intel report: Guard Positions 17704 | -6/Factory | Zion Light squad teleported in 17712 | -6/Factory | Terminal network hard line cut 17870 | -6/Factory | Discovered new exit (range 14) 17916 | -6/Factory | Identified exit to Lower Caves 18765 | -6/Factory | Entered Lower Caves 19142 | -6/Lower Caves | Encountered a Warlord checkpoint 19405 | -6/Lower Caves | Build established: Skirmisher 19689 | -6/Lower Caves | Discovered new exit (range 15) 19691 | -6/Lower Caves | Lost 3 parts (1p2n) 19731 | -6/Lower Caves | Identified exit to Lower Caves 19747 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 19852 | -6/Lower Caves | Entered another Lower Caves area 19891 | -6/Lower Caves | Discovered new exit (range 11) 19915 | -6/Lower Caves | Identified exit to Factory 19932 | -6/Lower Caves | Spotted B-75 Beast 20025 | -6/Lower Caves | Ambushed by wild Derelicts 20146 | -6/Lower Caves | Entered Factory 20146 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 20204 | -5/Factory | Identified exit to DSF 20597 | -5/Factory | Retrieved Zion intel report: Trap Installations 20860 | -5/Factory | Discovered new exit (range 12) 20899 | -5/Factory | Identified exit to Factory 21118 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 21119 | -5/Factory | Zion Hacker squad teleported in 21394 | -5/Factory | Terminal network hard line cut 21726 | -5/Factory | Build established: Scavenger-Skirmisher 21737 | -5/Factory | Discovered exit to Factory (range 5) 21829 | -5/Factory | Discovered new exit (range 18) 21854 | -5/Factory | Identified exit to Upper Caves 22480 | -5/Factory | Entered Upper Caves 22636 | -5/Upper Caves | Learned location of Warlord (-4) 22665 | -5/Upper Caves | Build established: Skirmisher 22955 | -5/Upper Caves | Discovered new exit (range 16) 23051 | -5/Upper Caves | Identified exit to Upper Caves 23067 | -5/Upper Caves | Learned Factory trap positions 23119 | -5/Upper Caves | Entered another Upper Caves area 23122 | -5/Upper Caves | Discovered exit to Factory (range 15) 23168 | -5/Upper Caves | Entered Factory 23168 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23169 | -4/Factory | Loaded intel: 113 trap records 23409 | -4/Factory | Destroyed 9 combat bots 23545 | -4/Factory | Discovered new exit (range 17) 23878 | -4/Factory | Identified exit to Upper Caves 23957 | -4/Factory | Retrieved Zion intel report: Branch Access 23958 | -4/Factory | Zion hero teleported in (P1-3CE) 23983 | -4/Factory | Discovered new exit (range 14) 24215 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 24216 | -4/Factory | Zion Light squad teleported in 24218 | -4/Factory | First assault squad dispatched 24390 | -4/Factory | Terminal network hard line cut 24741 | -4/Factory | Entered Upper Caves 24741 | -4/Upper Caves | Accompanied by 3 allies (P1-3CE) 24833 | -4/Upper Caves | Learned location of Armory (-3) 24874 | -4/Upper Caves | Attracted the attention of an 0b10 base 24900 | -4/Upper Caves | Learned location of 1 exit from Factory 24938 | -4/Upper Caves | Learned 4 Research zone layouts 25614 | -4/Upper Caves | Discovered new exit (range 12) 25640 | -4/Upper Caves | Identified exit to Upper Caves 25724 | -4/Upper Caves | Entered another Upper Caves area 25724 | -4/Upper Caves | Accompanied by 2 allies (P1-3CE) 25739 | -4/Upper Caves | Learned Research stockpile data 25768 | -4/Upper Caves | Identified exit to Research 25946 | -4/Upper Caves | Entered Research 25946 | -3/Research | Accompanied by 2 allies (P1-3CE) 25946 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25947 | -3/Research | Identified exit to Testing 26254 | -3/Research | Build established: Scavenger-Skirmisher 26401 | -3/Research | Zion Hacker squad teleported in 26664 | -3/Research | Retrieved Zion intel report: Emergency Access 26811 | -3/Research | Zion Heavy squad teleported in 26902 | -3/Research | Discovered exit to Testing (range 34) 27193 | -3/Research | Terminal network hard line cut 27447 | -3/Research | Entered Testing 27447 | -3/Testing | Accompanied by 1 ally 27616 | -3/Testing | Retrieved Zion intel report: Active Terminals 28069 | -3/Testing | Discovered new exit (range 10) 28090 | -3/Testing | Identified exit to Research 28102 | -3/Testing | Entered Research 28102 | -2/Research | Evolved 2 slots: Utility x2 28449 | -2/Research | Found Prototype Device 28449 | -2/Research | Identified Exp. Thermal Shield 28631 | -2/Research | Retrieved Zion intel report: Active Terminals 28632 | -2/Research | Zion Heavy squad teleported in 29155 | -2/Research | Zion Light squad teleported in 29349 | -2/Research | Discovered new exit (range 8) 29352 | -2/Research | First assault squad dispatched 29359 | -2/Research | Identified exit to Access 29467 | -2/Research | Entered Access 29467 | -1/Access | Accompanied by 1 ally 29467 | -1/Access | Evolved 2 slots: Power x1, Utility x1 29644 | -1/Access | Found Zio. Weapon Casing 29717 | -1/Access | First assault squad dispatched 30869 | -1/Access | Terminal network hard line cut 31267 | -1/Access | Discovered new exit (range 15) 31503 | -1/Access | Destroyed 9 combat bots 31511 | -1/Access | Spotted B-99 Colossus 31529 | -1/Access | System corruption reached 10% 31547 | -1/Access | Destroyed B-99 Colossus 31577 | -1/Access | Lost 6 parts (2p2u2w) 31735 | -1/Access | Spotted B-99 Colossus 31830 | -1/Access | Entered Command 31851 | -1/Command | Lost 18 parts (3p3n10u2w) 32080 | -1/Command | First assault squad dispatched 32106 | -1/Command | System corruption reached 30% 32119 | -1/Command | Build established: Mutant 32164 | -1/Command | Released all parts (3) 32167 | -1/Command | Core integrity fell below 50% 32187 | -1/Command | Released all parts (1) 32191 | -1/Command | Retrieved Zion intel report: Active Terminals 32211 | -1/Command | Retrieved Zion intel report: Trap Installations 32217 | -1/Command | Lost 20 parts (1p8n9u2w) 32265 | -1/Command | Core integrity fell below 20% 32278 | -1/Command | Spotted M Guard 32279 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 32248_ Triggered Gamma Bomb Trap. 32248_ A bubble of electromagnetic force engulfs the area. 32248_ W-44 Eye destroyed. 32249_ K-01 Serf collects debris. 32250_ Acquired Antigrav System. 32251_ Acquired 50 matter. 32252_ Acquired Lgt. Antimatter Reactor. 32252_ K-01 Serf collects debris. 32258_ Imp. Transmission Jammer destroyed. 32261_ K-01 Serf collects debris. 32265_ K-01 Serf destroyed. 32266_ System corrupted: Matter fused (-5). 32267_ Antigrav System destroyed. 32267_ Lgt. Antimatter Reactor destroyed. 32267_ Penetrated by Slug. 32267_ Slug penetrates Wall. 32278_ Knocked back. 32278_ K-01 Serf destroyed. 32279_ EMDS Slug penetrates Warlord HL-1SK. 32279_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????###+## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????####????????????????????#^ ^^^ | | ????????????????????# ####????????????????# | | ????????????????????# # #####?#####??????# | | ????????????????????# #?# #??????# % | | ???????????????# ## W @ W ### ######## ! | | ?????????? / | | ??????????Y / | | ?????????? / | | ??????????? / | | ??????????? % / | | ???????????? ### ### W ## W ### W ###### ###+## | | ???????????????# ???# ### #?# #????# ## | | ???????????????##????####??#####?#####????# ## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# ##!* | | ??????????????????????????????????????????# ##!* | | ??????????????????????????????????????????? ?#** | | ??????????????????????????????????????????? ?# | | ??????????????????????????????????????????? ?# | | ??????????????????????????????????????????? ?# | | ??????????????????????????????????????????? ?# * | | ??????????????????????????????????????????? ?# | | ??????????????????????????????????????????? ?##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 171 Energy Generation 65 Energy Capacity 815 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Remote Datajack | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Arc Projector | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Gravmag System | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Freeware Heroic Deeds No Signal Preemptive Strike Turtlemind Challenges ------------ None Game ------ Seed FusionRainbowMultirail Manual? 0 Play Time 07:41:28 Cumulative 107.1 hours Start 2024.06.30 @ 00:25:23 End 2024.07.01 @ 22:42:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eefba328-f2b2-43e9-bb56-f6d890abbe7d