Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.26 @ 17:16:07 Player: IzRey Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (34) 170 Value Destroyed (1293) 1293 Prototype IDs (37) 740 Alien Tech Used (6) 1200 Bonus (5857) 5857 TOTAL SCORE: 16960 Bonus ------- Follower Combat Kills 196 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -139 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Biometal Heavy Treads Sigix Containment Pod Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Drive Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Target Analyzer Advanced Actuator Array ECM Suite Reaction Control System Experimental Focal Shield Hacking Suite Improved System Guard Improved Recalibrator > --- WEAPON ----------- Sigix Broadsword Lance > --- INVENTORY -------- Backup Power VII Xenon Bombardment Thruster Xenon Bombardment Thruster Sigix Containment Pod [Rating: 156] Favorites ----------- Power Light Antimatter Reactor Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Biometal Heavy Treads Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Small Battery Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Scythe Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Launcher Precision Rocket Launcher Impact Weapon Flail Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . 2 2 . 2 2 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . 1 1 . 1 1 . . . . . . 1 . 1 . Utility 11 | . . 1 1 . 1 1 2 1 . . . . 1 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 150 | 5 1 2 7 9 15 8 15 10 . 6 4 . 20 12 19 17 Power 23 | 1 . . 1 2 3 . 1 2 . 1 1 . 3 3 2 3 Engine 7 | 1 . . 1 2 1 . 1 . . . . . . . 1 . Core 4 | . . . . . 2 . . . . 1 . . . 1 . . Reactor 12 | . . . . . . . . 2 . . 1 . 3 2 1 3 Propulsion 34 | . . . 3 1 6 2 6 . . 1 . . 5 3 2 5 Treads 1 | . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . 1 1 Hover 2 | . . . . . . . . . . . . . . . 1 1 Flight 29 | . . . 3 1 6 2 6 . . 1 . . 5 3 . 2 Utility 73 | 1 1 2 1 2 4 6 6 8 . 3 3 . 11 5 14 6 Device 39 | 1 . . . 1 2 2 3 5 . 1 2 . 7 3 8 4 Storage 3 | . . . . . . . . . . . . . . . 3 . Processor 22 | . 1 2 . 1 2 3 2 2 . 2 . . 3 . 2 2 Hackware 7 | . . . . . . 1 1 1 . . 1 . 1 1 1 . Protection 1 | . . . 1 . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . 1 . . Weapon 20 | 3 . . 2 4 2 . 2 . . 1 . . 1 1 1 3 Energy Gun 1 | . . . . . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 3 . . 2 1 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 2 . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . 2 . . . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . . 1 . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 4 1 . 2 . 1 . 3 . 3 3 1 1 Parts Lost 79 | . 1 1 1 4 3 2 . 2 1 3 . . 13 6 24 18 Power 13 | . . . . 1 . . . . . 1 . . 3 1 3 4 Propulsion 25 | . . . . 3 1 2 . . 1 . . . 4 2 7 5 Utility 34 | . 1 . . . 1 . . 2 . 2 . . 5 2 13 8 Weapon 7 | . . 1 1 . 1 . . . . . . . 1 1 1 1 Highest Loss Streak 10 | . 1 1 1 4 2 1 . 2 1 3 . . 9 6 10 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 3 | 1 3 4 4 4 4 4 3 3 4 3 4 4 3 3 1 1 Power . | . 1 1 1 . . 1 . 1 2 1 1 1 1 1 . . Propulsion 1 | . . . . . 2 1 2 2 2 2 3 3 1 1 . . Utility . | . 1 1 1 1 . 1 . . . . . . . . 1 . Weapon . | . 1 2 2 2 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 9 | . . . . . 1 1 3 . . . . . 2 . . 2 Power 2 | . . . . . . . . . . . . . 1 . . 1 Propulsion 3 | . . . . . . . 1 . . . . . 1 . . 1 Utility 4 | . . . . . 1 1 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 42 47 54 76 90 91 90 86 86 85 88 90 86 81 48 18 Engine 1 | . . . 3 6 . . 3 . . 3 5 5 1 . 1 . Core 1 | . . . . . 5 6 1 . . . . . . . . . Reactor 3 | . . . . . . . . 8 10 6 5 5 6 8 2 . Flight 19 | . . . 11 21 32 32 25 21 20 20 20 20 19 22 4 . Device 12 | . 12 . . 3 9 12 17 17 20 15 14 15 13 14 12 4 Processor 18 | . 1 28 27 28 26 22 17 15 15 20 22 20 20 20 12 7 Hackware 5 | . . . . . . 3 10 11 10 5 7 10 9 5 3 . Ballistic Gun 3 | . 28 19 9 14 7 3 . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 6 6 10 10 10 10 10 8 3 . . Piercing Weapon 1 | . . . . . . . . . . 2 4 5 4 4 2 . Peak Build Rating 156 | 3 3 7 14 22 45 55 82 85 84 86 93 94 130 156 110 71 Average Rating 62 | 2 2 6 8 13 36 51 73 80 80 82 87 92 111 144 58 27 On Entrance 50 | . 3 3 6 13 12 42 55 70 80 84 86 89 94 107 101 18 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 51 | 3 3 2 12 12 16 20 26 32 32 34 34 34 42 51 38 42 Greatest Support 75 | 3 3 3 12 12 29 30 39 34 36 36 34 39 54 52 42 75 Greatest Overweight (x) 4 | . . . . . . . . . . . . . . . 4 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 4 4 4 4 4 4 4 4 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 4 4 5 5 5 4 5 5 4 5 5 5 5 5 5 5 Class Distribution -------------------- 32% | Hacker-Scout 13% | Scout 11% | Mutant 11% | Alien-Mutant 11% | Sprinter 7% | Scavenger-Mutant 6% | Hacker-Ninja 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Alien-Sprinter | -3/Quarantine Scavenger-Mutant | -2/Research Alien-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 1926 | 292 9 . 40 157 150 30 297 126 30 82 87 30 65 300 126 105 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1966 | 144 32 . 40 160 52 30 189 52 27 73 406 31 132 215 383 . Parts 99 | 7 1 . 6 12 1 3 11 4 1 2 8 1 7 11 24 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . 5 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 20 | . 1 . 3 3 . . 1 . . 2 . 1 2 3 4 . Melee 13 | . . . . . . . 1 . . 2 . 1 2 3 4 . Guns 6 | . 1 . 3 2 . . . . . . . . . . . . AOE 1 | . . . . 1 . . . . . . . . . . . . Classes Destroyed 13 | 2 1 . 1 1 1 . . 2 1 . . . 1 2 1 . Builder 2 | . . . . . . . . 1 . . . . . . 1 . Tunneler 3 | 3 . . . . . . . . . . . . . . . . Recycler 2 | 1 . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . 1 . . . . . . . . Watcher 4 | . . . . . 2 1 1 . . . . . . . . . Swarmer 9 | . . . 3 1 . . 1 . . 2 . 1 . 1 . . Grunt 3 | . 1 . . . . . . . . . . . . . 2 . Researcher 1 | . . . . . . . . . . . . . . 1 . . Sentry 2 | . . . . 2 . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . 2 . . Programmer 4 | . . . . . . . . . . . . . 2 . 2 . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 5 | 4 1 . 3 2 1 1 1 1 . 2 . 1 2 2 5 . Combat Bots Only 3 | . 1 . 3 2 . . 1 . . 2 . 1 2 2 2 . Max Kills in Single Turn 1 | 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 996 | . 18 36 26 27 69 57 2 . 8 28 . 8 114 160 122 321 Missed 448 | . 4 16 7 8 43 37 2 . 6 12 . 7 62 82 39 123 Damage Taken 10809 | . 167 313 197 237 432 192 . 163 31 229 . 18 1295 1221 1970 4344 Core 3829 | . 79 221 64 15 194 6 . 26 6 44 . . 310 227 1031 1606 Absorbed by Shields 13 | . . . . 13 . . . . . . . . . . . . Redirected to Core 162 | . . . . . . . . . . . . . . . . 162 Ignored by Resistances 139 | . . . . . . . . . . . . . . 139 . . Regen/Repaired (Parts) 195 | . . . . . . . . . . . . . . 195 . . Core Remaining (%) 74 | 100 68 44 . 85 72 99 100 . . . . 93 . 58 28 . Volleys Fired 47 | 16 7 1 10 13 . . . . . . . . . . . . Largest 2 | 2 2 2 1 2 . . . . . . . . . . . . Hottest 50 | 40 40 40 20 50 . . . . . . . . . . . . Shots Fired 84 | 32 14 2 10 26 . . . . . . . . . . . . Gun 83 | 32 14 2 10 25 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 83 | 32 14 2 10 25 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 1 | . . . . 1 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 7 8 . 4 17 . . . . . . . . . . . . Robot Miss Streak 4 | 1 2 . 4 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 144 | 22 10 . 5 23 3 1 5 7 2 6 15 1 12 9 23 . Core Hits 60 | 7 3 . 4 9 . 1 3 2 1 3 4 1 4 4 12 2 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . 1 . 1 1 . 1 1 1 . . 2 . Sever 4 | . . . . . 1 . 1 1 . 1 . . . . . . Impale 4 | . . . . . . . . . . . 1 1 . . 2 . Melee Attacks 326 | . . . . 2 25 21 62 54 17 14 17 8 42 33 31 . Impact 19 | . . . . 2 17 . . . . . . . . . . . Slashing 215 | . . . . . 8 21 62 54 17 13 14 2 7 17 . . Piercing 92 | . . . . . . . . . . 1 3 6 35 16 31 . Sneak Attacks 10 | . . . . . . . 2 1 2 . . 1 . 1 3 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Follow-up Attacks 10 | . . . . . . . . 2 . . 4 . 2 2 . . Damage Inflicted 4882 | 185 91 . 71 219 165 42 242 345 119 249 963 44 449 659 1004 35 Guns 513 | 185 91 . 59 178 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 41 | . . . . 41 . . . . . . . . . . . . Melee 4272 | . . . . . 165 42 242 345 119 249 963 44 449 659 995 . Ramming 56 | . . . 12 . . . . . . . . . . . 9 35 Kinetic 513 | 185 91 . 59 178 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 41 | . . . . 41 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 133 | . . . . . 133 . . . . . . . . . . . Slashing 2358 | . . . . . 32 42 242 345 119 249 841 . 69 419 . . Piercing 1781 | . . . . . . . . . . . 122 44 380 240 995 . Highest Corruption 9 | . . 1 . . . . 2 4 4 4 4 3 9 . 5 2 Average Corruption 3 | . . 1 . . . . 2 3 4 4 3 3 4 . 5 2 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 38 | . . . . . . . . 13 4 8 2 4 3 . 1 3 Message Errors 9 | . . . . . . . . 5 . 1 . 1 . . 1 1 Matter Fused 11 | . . . . . . . . 2 1 2 1 2 1 . . 2 Heat Flow Errors 4 | . . . . . . . . 3 1 . . . . . . . Energy Discharges 4 | . . . . . . . . 1 1 2 . . . . . . Data Loss (minor) 5 | . . . . . . . . 1 1 1 1 . 1 . . . Data Loss (major) 2 | . . . . . . . . 1 . . . . 1 . . . Alerts 3 | . . . . . . . . . . 2 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 493 | . . . . . 76 . . 101 10 . 153 . . 90 59 4 Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 493 | . . . . . 76 . . 101 10 . 153 . . 90 59 4 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . . 6 . . . . . . . . . . . 4 11 Shots . | . . . . . . . . . . . . . . . . . Rammed 16 | . . . 2 . . . . . . . . . . . 3 11 Targets Rammed 16 | . . . 2 . . . . . . . . . . . 3 11 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 246 | . 10 5 9 4 105 8 . 246 128 . . . . . . . Average Temperature 32 | . 3 5 5 3 26 6 . 96 70 . . . . . . . Received Heat Transfer 1312 | . 93 132 45 69 105 36 . . . . . . 18 319 171 324 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 6 . . . . . . . . . . . Impact Corruptions 3 | . . . . . 2 . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Maximum Alert Level 1 | . . . . . 1 . . . . . . . 1 . . . Low Security (%) 98 | 100 100 100 100 100 91 100 100 100 . . . . 90 100 100 100 Level 1 1 | . . . . . 8 . . . . . . . 9 . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 256 | 10 30 42 75 87 256 148 72 53 . . . . 227 152 89 199 Initial 92 | . . 8 24 22 21 76 72 11 . . . . 16 92 51 17 Average 40 | 1 6 5 40 33 72 40 31 9 . . . . 61 106 22 52 Influence Increases 3677 | 20 60 97 85 182 654 281 281 239 . 145 15 65 415 199 357 582 Destroy 0b10 Robot/C 560 | . 20 . 60 60 . . 20 . . 40 . 20 40 80 140 80 Destroy 0b10 Robot/NC 95 | 20 . . . 5 10 5 10 10 . 5 15 . . . 15 . Destroy Leader 118 | . 10 . 10 20 4 2 2 . . 10 . . 10 . 40 10 Allied During Kill 57 | . . . . . . . . . . . . . . . 15 42 Successful Hack 238 | . . 7 . . 18 30 40 78 . . . . 50 15 . . Select Force Hacks 60 | . . . . . . . 30 30 . . . . . . . . Disable Machine 120 | . . . . 30 . . 15 . . . . . . 75 . . Destroy Structure 284 | . . . . 7 22 19 104 76 . . . . 30 14 12 . Partial Spotted 330 | . . . 15 . 165 45 45 . . . . . 45 15 . . Lose Combat Pursuer 1815 | . 30 90 . 60 435 180 15 45 . 90 . 45 240 . 135 450 Influence Decreases 3076 | 20 40 48 54 157 518 209 330 198 32 145 15 40 266 200 378 426 Time Decay 2008 | 20 40 38 50 117 267 189 330 182 32 115 15 40 154 130 135 154 Lost Part 577 | . . 10 4 40 30 20 . 16 . 30 . . 112 60 110 145 Lost Ally 280 | . . . . . 10 . . . . . . . . 10 133 127 Purge Threat 211 | . . . . . 211 . . . . . . . . . . . Squads Dispatched 32 | . 2 3 1 . 3 2 4 3 . . . . 3 6 3 2 Investigation 10 | . 1 1 . . . 1 1 2 . . . . 1 3 . . Extermination 8 | . . . . . 2 . 2 1 . . . . 1 . 1 1 Reinforcement 14 | . 1 2 1 . 1 1 1 . . . . . 1 3 2 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 12 | . . . 1 4 . 1 . . . . . . 1 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 301 | . 7 16 13 10 41 18 4 4 1 8 . 3 38 73 28 37 Peak Tracking Total 23 | . 4 8 11 5 8 9 1 3 1 4 . 3 19 23 7 14 Tactical Retreats 58 | . 1 2 . 2 12 4 1 1 . 2 . 2 6 8 9 8 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 15 | . 1 1 . 4 2 2 1 2 . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 11 | . . . . 2 . . 1 . 3 . . . . 5 . . Max in Single Turn 1 | . . . . 1 . . 1 . 1 . . . . 1 . . Garrison Access 3 | . . . . . 1 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 81 | . 2 3 1 4 12 11 9 9 . . 9 . 6 11 2 2 Terminals 53 | . 1 3 1 4 9 7 6 5 . . . . 4 11 1 1 Fabricators 8 | . . . . . 1 2 1 2 . . . . 1 . 1 . Repair Stations 2 | . . . . . . . 1 . . . . . . . . 1 Recycling Units 3 | . 1 . . . . . 1 . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 5 | . . . . . 2 2 . 1 . . . . . . . . Total Hacks 227 | . 3 12 2 9 40 20 29 21 . . 48 . 17 22 2 2 Successful 121 | . 2 2 1 5 16 6 13 11 . . 48 . 8 8 1 . Failed 106 | . 1 10 1 4 24 14 16 10 . . . . 9 14 1 2 Catastrophic 31 | . . 2 . . 6 8 2 . . . . . 3 7 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 76 | . . 10 . 1 17 10 13 9 . . . . 5 10 1 . Terminals 151 | . 2 12 2 9 35 15 26 14 . . . . 12 22 1 1 Fabricators 13 | . . . . . 2 2 1 4 . . . . 3 . 1 . Repair Stations 2 | . . . . . . . 1 . . . . . . . . 1 Recycling Units 4 | . 1 . . . . . 1 . . . . . 2 . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 8 | . . . . . 3 3 . 2 . . . . . . . . Terminal Hacks 96 | . 1 2 1 4 10 2 10 4 . . 48 . 7 7 . . Record 42 | . . . . . . . 3 . . . 36 . 1 2 . . Part Schematic 5 | . . . . . . . . 1 . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . . . . . 1 . . 1 . . 4 . 2 2 . . Open Door 5 | . . . . 3 . . . . . . . . . 2 . . Branch Access Points 6 | . . 1 . . 1 . 1 1 . . . . 1 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . Terminal Index 6 | . . 1 . . 1 1 1 . . . . . 2 . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . Locate Traps 10 | . 1 . 1 1 3 1 3 . . . . . . . . . Registered Components 4 | . . . . . 1 . 1 1 . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks 8 | . . . . . . 1 1 4 . . . . 1 . 1 . Network Status 5 | . . . . . . 1 1 1 . . . . 1 . 1 . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . 2 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . 1 . . . . . . . . Seal Access 3 | . . . . . 1 1 . 1 . . . . . . . . Unauthorized Hacks 13 | . . . . 1 5 2 2 2 . . . . . 1 . . Terminals 11 | . . . . 1 5 2 1 1 . . . . . 1 . . Assimilate 2 | . . . . . 1 . . . . . . . . 1 . . Botnet 9 | . . . . 1 4 2 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Extract 1 | . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 1 3 1 2 11 9 7 6 . . . . 5 8 1 2 Full Trace Events 7 | . . 1 . . . 1 . 1 . . . . 1 3 . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . 3 . . 4 . . . . . Parts Built 4 | . . . . . . . . 4 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 175 | . . . . . . . . 175 . . . . . . . . Total Part Build Rating 28 | . . . . . . . . 28 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 23 | . . . . . 1 . . . . . . . . 1 15 6 Largest Group 15 | . . . . . 1 . . . . . . . . 1 15 6 Highest-Rated Group 215 | . . . . . 10 . . . . . . . . 26 215 87 Highest-Rated Ally 26 | . . . . . 10 . . . . . . . . 26 15 15 Total Orders 3 | . . . . 2 . . . . . . . . . . . 1 EXPLORE 2 | . . . . 1 . . . . . . . . . . . 1 RETURN 1 | . . . . 1 . . . . . . . . . . . . Ally Attacks 96 | . . . . . . . . . . . . . . . 67 29 Total Damage 1870 | . . . . . . . . . . . . . . . 1204 666 Kills 9 | . . . . . . . . . . . . . . . 5 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Active Infowar (turns) 5689 | 28 169 137 112 252 754 434 826 826 162 278 102 134 421 210 498 346 Optics 2737 | . . 137 112 252 754 434 826 222 . . . . . . . . Sensors 2939 | . . . . . . 394 826 826 162 278 102 134 217 . . . Terrain 3113 | . . . . . 419 434 826 514 162 278 102 134 231 . 13 . Structural 1669 | . . . . . . . . 79 160 278 88 134 421 . 455 54 Traps 1 | . . . . . . . . . . 1 . . . . . . Seismic 303 | 28 169 . . . . . . . . . . . 106 . . . Machine Analysis 2941 | . . . . . 289 . 84 826 162 278 102 134 351 . 369 346 Cloaking 340 | . . . . . . . . 340 . . . . . . . . ECM 537 | . . . . . . . . . . . . . . 210 327 . Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . . . . Drone Launches 7 | . . . . 3 . . . . . . . . . . 2 2 Drone Recoveries 3 | . . . . 3 . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 5960 | 80 198 144 112 252 754 434 826 826 162 278 102 134 443 270 498 447 Spaces Moved 12341 | 54 196 277 163 247 2185 1245 1772 1790 434 780 183 404 1083 518 485 525 Core 1176 | 54 196 277 58 . . . . . . . . . . . 318 273 Treads 3 | . . . . . . . . . . . . . . . . 3 Legs . | . . . . . . . . . . . . . . . . . Wheels 66 | . . . . . . . . . . . . . . . 21 45 Hover 100 | . . . . . . . . . . . . . . . 81 19 Flight 10996 | . . . 105 247 2185 1245 1772 1790 434 780 183 404 1083 518 65 185 Fastest Speed 25 | 50 50 50 34 32 27 27 28 28 28 28 28 25 25 25 29 37 Average Speed 32 | 50 50 50 39 36 29 27 29 28 28 28 28 27 27 29 73 62 Slowest Speed 315 | 50 50 50 50 40 40 31 37 28 28 28 28 28 37 30 315 220 Overloaded Moves 237 | . . . . . . . . . . . . 10 227 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . 1 2 20 2 7 6 . . . . 6 10 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 36 39 30 31 50 38 51 32 55 81 62 59 35 81 17 12 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 5 | . . . . . . . 1 . . 1 3 . . . . . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . 1 3 . 1 . . . . Spaces Dug 164 | . . . . . 21 19 51 37 3 4 . 5 15 7 2 . Terrain Destroyed 170 | . . . . 6 21 19 51 37 3 4 . 5 15 7 2 . Melee 164 | . . . . . 21 19 51 37 3 4 . 5 15 7 2 . Projectile . | . . . . . . . . . . . . . . . . . AOE 6 | . . . . 6 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Total 13652 | 78 283 279 197 378 2246 1305 1989 2036 451 818 212 416 1185 574 569 636 Wait 591 | . 79 . 11 24 22 4 117 190 . 16 . 4 21 8 24 71 Move 12218 | 53 195 276 160 242 2144 1240 1757 1777 433 779 182 403 1071 500 484 522 Hop 51 | . . . 1 2 20 2 7 6 . . . . 5 7 . 1 Pick Up 52 | 1 1 . 2 1 7 4 11 2 . 2 . 1 14 3 . 3 Fast Attach 116 | 5 1 2 7 7 10 3 5 6 2 5 10 . 9 9 19 16 Attach 43 | . . . 1 2 4 3 6 2 1 1 . . 11 7 1 4 Detach 33 | 2 . . 1 2 3 1 4 2 . . 1 . 5 7 2 3 Swap 31 | 1 . . . 7 3 3 6 2 . 1 . 1 5 2 . . Drop 75 | . . . 2 6 8 4 17 3 1 2 7 1 10 4 5 5 Fire 47 | 16 7 1 10 13 . . . . . . . . . . . . Melee 287 | . . . . 2 25 21 59 46 14 12 12 6 34 25 31 . Ram 12 | . . . 2 . . . . . . . . . . . 3 7 Kick . | . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . 4 Escape Stasis 92 | . . . . 70 . 20 . . . . . . . 2 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 5 exits: *Fac x3 / Upp x2) -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / *Qua x2) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 9) 278 | -10/Materials | Identified exit to Materials 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 401 | -9/Materials | Core integrity fell below 50% 413 | -9/Materials | Identified exit to Mines 422 | -9/Materials | Discovered new exit (range 3) 422 | -9/Materials | Identified exit to Materials 423 | -9/Materials | Entered another Materials area 423 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 534 | -8/Materials | Discovered new exit (range 3) 534 | -8/Materials | Identified exit to Storage 535 | -8/Materials | Entered Storage 742 | -8/Storage | Lost 4 parts (1p3n) 770 | -8/Storage | Discovered new exit (range 17) 787 | -8/Storage | Identified exit to Factory 787 | -8/Storage | Entered Factory 787 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 819 | -7/Factory | Discovered new exit (range 7) 822 | -7/Factory | Identified exit to Lower Caves 1001 | -7/Factory | Discovered exit to Lower Caves (range 9) 1216 | -7/Factory | Build established: Sprinter 1524 | -7/Factory | Discovered new exit (range 14) 1535 | -7/Factory | Identified exit to Factory 1541 | -7/Factory | Entered another Factory area 1541 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1766 | -6/Factory | Build established: Scout 1770 | -6/Factory | Discovered new exit (range 14) 1774 | -6/Factory | Identified exit to Lower Caves 1972 | -6/Factory | Discovered new exit (range 8) 1974 | -6/Factory | Identified exit to Factory 1975 | -6/Factory | Entered another Factory area 1975 | -5/Factory | Evolved 2 slots: Utility x2 2186 | -5/Factory | Discovered new exit (range 16) 2192 | -5/Factory | Identified exit to Factory 2282 | -5/Factory | Build established: Hacker-Scout 2393 | -5/Factory | Discovered exit to Factory (range 15) 2524 | -5/Factory | Identified exit to Upper Caves 2743 | -5/Factory | Discovered exit to Factory (range 7) 2801 | -5/Factory | Entered another Factory area 2801 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2823 | -4/Factory | Discovered new exit (range 18) 2859 | -4/Factory | Identified exit to Upper Caves 2859 | -4/Factory | Identified exit to Extension 2894 | -4/Factory | Fabricated Lgt. Antimatter Reactor (x2) 3178 | -4/Factory | Build established: Hacker-Ninja 3514 | -4/Factory | Discovered new exit (range 8) 3516 | -4/Factory | Identified exit to Research 3571 | -4/Factory | Build established: Hacker-Scout 3586 | -4/Factory | Fabricated Antimatter Reactor? 3627 | -4/Factory | Entered Upper Caves 3687 | -4/Upper Caves | Found Alien Artifact 3687 | -4/Upper Caves | Identified Core Expander 3687 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 3740 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 3745 | -4/Upper Caves | Discovered new exit (range 10) 3747 | -4/Upper Caves | Identified exit to Upper Caves 3753 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 3789 | -4/Upper Caves | Entered another Upper Caves area 3800 | -4/Upper Caves | Discovered exit to Research (range 7) 3875 | -4/Upper Caves | Lost 3 parts (1p2u) 3903 | -4/Upper Caves | Found DCF Scrap (13 items) 3926 | -4/Upper Caves | Learned location of Testing (-2) 4062 | -4/Upper Caves | Discovered new exit (range 4) 4062 | -4/Upper Caves | Identified exit to Zhirov 4067 | -4/Upper Caves | Entered Zhirov 4067 | -4/Zhirov | Discovered new exit (range 3) 4068 | -4/Zhirov | Identified exit to Proximity Caves 4073 | -4/Zhirov | Met Zhirov 4078 | -4/Zhirov | Learned location of Quarantine (-3) 4078 | -4/Zhirov | Learned location of Command (-1) 4083 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4092 | -4/Zhirov | Found Alien Artifact 4092 | -4/Zhirov | Identified Integrated Dissipator 4092 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4169 | -4/Zhirov | Entered Proximity Caves 4218 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4241 | -3/Proximity Caves | Spotted B-86 Titan 4260 | -3/Proximity Caves | Discovered exit to Research (range 13) 4303 | -3/Proximity Caves | Entered Research 4303 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4330 | -3/Research | Discovered new exit (range 15) 4335 | -3/Research | Identified exit to Research 4491 | -3/Research | Identified exit to Armory 4491 | -3/Research | Identified exit to Quarantine 4565 | -3/Research | Lost 4 parts (2n2u) 4607 | -3/Research | Found Prototype Device 4632 | -3/Research | Identified Exp. Shield Generator 4638 | -3/Research | Found Prototype Device 4639 | -3/Research | Identified Exp. Focal Shield 4746 | -3/Research | Entered Quarantine 4761 | -3/Quarantine | Found Alien Slashing Weapon 4761 | -3/Quarantine | Identified Sigix Broadsword 4769 | -3/Quarantine | Spotted Alpha 7 4773 | -3/Quarantine | Lost 9 parts (3p2n3u1w) 4784 | -3/Quarantine | Found Alien Reactor 4784 | -3/Quarantine | Identified Matter Drive 4867 | -3/Quarantine | Found Alien Artifact 4867 | -3/Quarantine | Identified Core Reset Matrix 4867 | -3/Quarantine | Used Core Reset Matrix 4871 | -3/Quarantine | Detected hypermatrix surge 4871 | -3/Quarantine | Sensed 5 artifacts in vicinity 4877 | -3/Quarantine | Met incapacitated Sigix Warrior 4877 | -3/Quarantine | Lockdown squad dispatched 4882 | -3/Quarantine | Found Sigix Containment Pod 4884 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 4885 | -3/Quarantine | Unlocked Sigix quarantine chamber 4983 | -3/Quarantine | Discovered exit to Research (range 16) 4990 | -3/Quarantine | Scanned by Researcher 5000 | -3/Quarantine | Found Phase Armor 5016 | -3/Quarantine | Entered Research 5016 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5046 | -2/Research | Lost 6 parts (1p2n2u1w) 5144 | -2/Research | Lost 10 parts (2p4n4u) 5360 | -2/Research | Spotted B-90 Cyclops 5374 | -2/Research | Lost 8 parts (1p1n5u1w) 5376 | -2/Research | Core integrity fell below 50% 5475 | -2/Research | Emitted hypermatrix ping 5479 | -2/Research | Assembled emerged from beneath the floor 5480 | -2/Research | Assembled emerged from beneath the floor 5493 | -2/Research | Discovered new exit (range 8) 5503 | -2/Research | Identified exit to Access 5514 | -2/Research | Entered Access 5514 | -1/Access | Evolved 2 slots: Utility x2 5628 | -1/Access | Build established: Alien-Mutant 5680 | -1/Access | Lost 3 parts (1p2u) 5845 | -1/Access | Core integrity fell below 50% 5846 | -1/Access | Lost 5 parts (2n3u) 5855 | -1/Access | Found Unknown Launcher 5855 | -1/Access | Identified Gamma Bomb Array 5856 | -1/Access | Emitted hypermatrix ping 5861 | -1/Access | Assembled emerged from beneath the floor 5864 | -1/Access | Found Gamma Bomb Array 5873 | -1/Access | Core integrity fell below 20% 5914 | -1/Access | Lost 6 allies 5923 | -1/Access | Lost 8 parts (3p2n2u1w) 5950 | -1/Access | Spotted B-99 Colossus 5961 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 05883_ Acquired 12 matter. 05883_ Acquired 15 matter. 05883_ L-61 Swordsman reactivates. 05885_ Cmb. Antigrav System destroyed. 05890_ Acquired Xenon Bombardment Thruster. 05892_ Acquired Unknown Reactor. 05892_ Xenon Bombardment Thruster destroyed. 05904_ System corrupted: Matter fused (-5). 05933_ Acquired 10 matter. 05934_ Dropped Gamma Bomb Array. 05935_ Acquired Biometal Heavy Treads. 05943_ Acquired Imp. System Guard. 05955_ Penetrated by Slug. 05958_ Xenon Bombardment Thruster destroyed. 05958_ Penetrated by Slug. 05958_ Slug penetrates Wall. 05958_ Slug penetrates Door. 05958_ Slug penetrates Wall. 05961_ Penetrated by Slug. 05961_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ! ## # #??????????????? | | ## # #??????????????? | | ## # #??????????????? | | ## # #??????????????? | | / ! ## #"+####??????????????? | | ###/######### #?????????????????? | | ## #?????????????????? | | ## ! ########?###??????? | | ""## """"" ?????? | | """" ""##+##+#### """"" ????? | | """" ""##? ?# % "" F" ???? | | """" T## # == ???? | | """" ""## # ???? | | """" ""## # ???? | | ""########### ???? | | ##???# ??# ##????? | | ##???#= # != #?????? | | ###### + = #?????? | | #####+###########= # #?????? | | # # ! # #?????? | | # # + #?????? | | # ###### #" # #?????? | | # ###### ## # #?????? | | # ##?##??#+#?????? | | # ######### ##?????????????? | | ## #########@#??????????????? | | ###+########## ?????????????? | | # # #????????????? | | # # +????????????? | | # "" " # #????????????? | | #""" """ # #????????????? | | #"R """ ### ###????????????? | | #""" " ### #??????????????? | | ##########""" ### #??????????????? | | ########## ##? ???????????????? | | ????????## + ? ???????????????? | | ????????## ##? ???????????????? | | ????????## ##? ???????????????? | | ????????## ##? ???????????????? | | ????????########+#######? ???????????????? | | ????????######## #######? ???????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 43 Energy Capacity 400 Matter Stores 300 Matter Capacity 700 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 235 ECM Strength 1 Cloak Strength 2 Power Amplification 20 Corruption Containment 12 Armor Coverage 225 Resistance: KI 30 Evasion (%) 73 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ A-27 Freighter | -3/Quarantine | Archive Fabricated ------------ Lgt. Antimatter Reactor | x2 | -4/Factory | Preloaded Antimatter Reactor | x2 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword Matter Drive Core Reset Matrix Phase Armor Achievements -------------- None Challenges ------------ None Game ------ Seed AlertGravitonTorch Manual? 0 Play Time 04:45:32 Cumulative 611.7 hours Start 2024.12.23 @ 15:34:18 End 2024.12.26 @ 17:16:07 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 91 Adventurer 17 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x59 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8dd278c-8877-4b0a-9914-7216a6c6e202