Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.20 @ 15:08:54 Player: Longball Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (180) 900 Value Destroyed (6459) 6459 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1858) 1858 TOTAL SCORE: 15377 Bonus ------- High Alert Combat Kills 515 Follower Combat Kills 1477 Friendly Fire -134 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ 0b10 Decoder Chip [Scout] Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner ECM Suite Advanced Plasma Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Variable Charge Gun KE Penetrator > --- INVENTORY -------- Fission Core Improved Heat Sink Advanced Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] ECM Suite Hacking Suite Hacking Drone Bay Heavy Laser Guided Missile Launcher Katana [Rating: 85] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp Slots Evolved 10 | . . 2 . . 4 . . . . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . 1 . . . . . . . . 2 . . Utility 5 | . . 1 . . 3 . . . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . . 1 . . . . Parts Attached 182 | 6 10 19 22 2 22 1 23 9 5 11 12 2 7 18 12 1 Power 17 | 1 3 2 4 1 2 . 1 . . . 1 . . 2 . . Engine 15 | 1 2 2 4 1 1 . 1 . . . 1 . . 2 . . Core 2 | . 1 . . . 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 31 | 2 3 10 3 . 5 . 1 . 1 . . . . 4 2 . Treads . | . . . . . . . . . . . . . . . . . Leg 15 | 2 3 4 3 . 3 . . . . . . . . . . . Wheel 4 | . . . . . 2 . 1 . 1 . . . . . . . Hover 9 | . . 3 . . . . . . . . . . . 4 2 . Flight 3 | . . 3 . . . . . . . . . . . . . . Utility 29 | 1 2 1 1 1 4 1 5 1 . 2 . 1 . 5 3 1 Device 14 | . . . . 1 3 1 3 . . 1 . 1 . 3 1 . Storage 3 | 1 1 . . . . . . . . 1 . . . . . . Processor 8 | . 1 1 1 . . . . 1 . . . . . 2 1 1 Hackware 3 | . . . . . 1 . 1 . . . . . . . 1 . Protection 1 | . . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 105 | 2 2 6 14 . 11 . 16 8 4 9 11 1 7 7 7 . Energy Gun 32 | . . . 3 . 8 . 6 3 2 2 4 . 1 3 . . Energy Cannon 27 | . 1 2 3 . 2 . 4 2 . 3 3 . 4 . 3 . Ballistic Gun 7 | 2 . . 2 . . . 1 . . . . . . 1 1 . Ballistic Cannon 9 | . 1 3 5 . . . . . . . . . . . . . Launcher 23 | . . 1 1 . 1 . 3 3 2 3 3 . 2 1 3 . Special Weapon 2 | . . . . . . . . . . . 1 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 . . . . . . 2 . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 2 3 . 5 . 4 . . 3 1 . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . System Corruption 10 | . . . . . . . 10 . . . . . . . . . Parts Lost 34 | . 2 . 3 2 3 . 4 . . . . . . 15 2 3 Power 5 | . 1 . 2 . . . . . . . . . . 2 . . Propulsion 11 | . 1 . . 2 2 . . . . . . . . 4 1 1 Utility 10 | . . . . . . . 3 . . . . . . 5 . 2 Weapon 8 | . . . 1 . 1 . 1 . . . . . . 4 1 . Highest Loss Streak 12 | . 1 . 2 1 2 . 3 . . . . . . 12 2 2 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 83 | . 98 99 99 79 85 84 78 84 83 83 82 81 85 76 25 25 Engine 6 | . 11 11 10 11 6 . 2 7 7 7 7 6 6 4 . . Leg 9 | . 27 14 33 26 14 7 2 . . . . . . . . . Wheel 8 | . . . . . 7 15 15 15 14 15 15 13 13 7 . . Hover 2 | . . 17 . . 2 . . . . . . . . 10 4 2 Device 12 | . . . . 10 21 23 22 16 15 15 15 20 20 10 3 2 Storage 4 | . 14 11 11 . . . . . . 6 7 6 6 4 . . Processor 9 | . 13 22 22 11 7 7 . 5 7 7 7 6 6 9 9 12 Hackware 8 | . . . . . 6 7 13 15 15 15 15 13 13 10 4 5 Energy Gun 5 | . . . 4 3 7 15 10 6 5 6 6 6 5 11 . . Energy Cannon 5 | . 4 10 4 . 6 . 1 7 7 6 6 6 9 2 . . Ballistic Gun 2 | . 11 . 6 11 . . . . . . . . . . . . Ballistic Cannon 2 | . 12 10 6 4 . . . . . . . . . . . . Naked Turns 11 | . . . . . . . . . . . . . . 11 . . Heaviest Build 53 | 12 21 25 27 27 23 20 47 47 47 45 45 53 53 52 10 1 Greatest Support 56 | 20 20 39 39 39 40 40 56 56 56 56 56 56 56 56 11 3 Greatest Overweight (x) 3 | . 1 2 . . 2 . . . . 1 . . . 1 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 5 5 5 5 5 15 15 15 15 15 5 5 Average Capacity 8 | 7 9 10 10 5 5 5 5 5 5 14 15 15 15 13 5 5 Most Carried 15 | 7 10 10 10 10 5 5 5 5 5 15 15 13 15 15 5 4 Average Carried 8 | 4 9 9 9 5 4 5 4 4 4 10 13 12 12 13 3 4 Final Capacity 15 | 8 10 10 10 5 5 5 5 5 5 15 15 15 15 5 5 5 Final Carried 14 | 7 10 10 10 5 5 5 5 5 5 13 14 12 13 5 3 4 Scrap Engine Consumption 99 | . . . . 38 41 4 16 . . . . . . . . . Constructs Created 4 | . . . . 2 1 . 1 . . . . . . . . . Constructs Modified 17 | . . . . 4 8 1 4 . . . . . . . . . Class Distribution -------------------- 33% | Hacker-Mutant 32% | Mutant 17% | Scavenger-Mutant 6% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Gunner | -6/Extension Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp Matter Collected 4286 | 296 366 504 499 97 313 48 205 352 124 121 571 . 315 146 315 14 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5651 | 142 339 613 763 224 724 . 193 295 101 . 426 . 656 827 348 . Parts 325 | 12 22 46 44 14 32 . 13 11 15 . 34 . 23 44 15 . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . Recyclers Shooed 10 | 1 2 . 1 1 . . . . . . . . . 5 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . 10 18 . 33 . . . 13 . Prevented 1 | . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp Combat Hostiles Destroyed 147 | . 8 17 17 3 13 . 4 9 11 . 20 . 11 18 16 . Melee 1 | . . . . . . . . . . . . . . 1 . . Guns 32 | . 2 . 4 3 7 . 3 . . . 6 . . 7 . . Cannons 49 | . 6 12 10 . 6 . . 2 . . 8 . 2 3 . . AOE 63 | . . 5 2 . . . 1 7 11 . 6 . 9 7 15 . Classes Destroyed 17 | 2 5 2 4 . 2 . . . . . 2 . . . . . Worker 7 | . 1 . . . 1 . 1 . . . . . . 4 . . Builder 2 | . . . 1 1 . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . Recycler 7 | 1 1 . . . 2 . . . . . . . 2 1 . . Operator 4 | . 1 . . . . . . . . . . . 1 2 . . Drone 2 | . . . . . . . . . . . 2 . . . . . Watcher 9 | . 3 2 . . . . 2 . . . . . 2 . . . Swarmer 48 | . 3 2 . . 2 . 1 . 11 . 11 . 3 6 9 . Grunt 43 | . 5 10 5 . 4 . 2 7 . . 1 . 2 5 2 . Brawler 1 | . . 1 . . . . . . . . . . . . . . Duelist 10 | . . . 2 . 1 . . 1 . . 2 . . . 4 . Protector 2 | . . . 2 . . . . . . . . . . . . . Sentry 21 | . . 4 8 3 1 . . 1 . . 1 . 2 . 1 . Hunter 4 | . . . . . 1 . . . . . 1 . . 2 . . Programmer 11 | . . . . . 4 . 1 . . . 1 . . 5 . . Behemoth 3 | . . . . . . . . . . . 1 . 2 . . . Butcher 2 | . . . . . . . . . . . . . 2 . . . Best Kill Streak 9 | 2 3 7 8 3 4 . 1 5 7 . 5 . 7 9 7 . Combat Bots Only 8 | . 3 6 6 2 3 . 1 5 7 . 5 . 5 8 7 . Max Kills in Single Turn 5 | 1 1 3 2 2 1 . 1 3 4 . 2 . 3 5 4 . Gunslinging 1 | . . . . . . . . . . . . . . 1 . . Exploded 4 | . . 2 2 . . . 1 3 4 . 2 . 3 4 4 . Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp Hostile Shots Fired 743 | . 49 34 89 24 92 . 60 45 36 . 63 . 24 186 17 24 Missed 241 | . 9 11 26 7 23 . 18 20 15 . 20 . 10 68 4 10 Damage Taken 7626 | . 474 264 909 254 977 . 891 371 212 . 556 . 108 2100 233 277 Core 1849 | . 131 93 199 45 43 . 153 25 29 . 90 . 28 778 15 220 Absorbed by Shields 50 | . . . . . 15 . . . . . . . 35 . . . Ignored by Resistances 125 | . . . . . . . . 22 103 . . . . . . . Regen/Repaired (Parts) 1448 | . 79 68 . . 356 98 202 86 42 505 . . . 12 . . Core Remaining (%) 61 | 100 47 . . 15 . . . . . . 51 . 96 . . . Volleys Fired 360 | 6 41 28 44 18 56 . 27 19 6 . 42 . 25 34 14 . Largest 3 | 2 2 2 2 2 2 . 2 2 1 . 2 . 3 3 1 . Hottest 305 | 40 95 107 107 73 136 . 132 140 36 . 140 . 220 305 98 . Shots Fired 632 | 12 82 53 80 35 97 . 41 33 7 . 61 . 39 78 14 . Gun 276 | 12 40 . 22 21 49 . 40 7 . . 19 . 8 58 . . Cannon 276 | . 42 50 56 14 45 . . 13 1 . 22 . 12 18 3 . Launcher 76 | . . 3 2 . 3 . 1 13 6 . 20 . 15 2 11 . Special 4 | . . . . . . . . . . . . . 4 . . . Kinetic 184 | 12 79 25 36 31 . . 1 . . . . . . . . . Thermal 327 | . 3 25 42 4 68 . 24 20 1 . 41 . 20 76 3 . Explosive 80 | . . 3 2 . 3 . 1 13 6 . 20 . 19 2 11 . Electromagnetic 41 | . . . . . 26 . 15 . . . . . . . . . Robot Hit Streak 19 | 5 8 12 18 19 16 . 12 7 3 . 9 . 8 9 12 . Robot Miss Streak 10 | 1 3 5 2 2 3 . 7 2 4 . 10 . 5 6 1 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . 1 . . Shots Hit Robots 379 | 9 46 32 50 21 53 . 33 18 3 . 30 . 24 50 10 . Core Hits 398 | 5 19 24 29 8 40 . 31 23 14 . 56 . 53 71 25 . Critical Kills 3 | 1 . . 1 . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 9 | 1 1 . 4 . . . . . . . . . 1 1 1 . Burn 2 | . . . 2 . . . . . . . . . . . . . Meltdown 2 | . . . 1 . . . . . . . . . . . 1 . Destroy 1 | 1 . . . . . . . . . . . . . . . . Blast 2 | . 1 . 1 . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . 1 1 . . Melee Attacks 6 | . . . . . . . 1 . . . . . . 5 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . 1 . . . . . . 5 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16045 | 114 732 958 1246 426 1184 . 787 1078 823 . 1682 . 2419 2988 1608 . Guns 3504 | 114 276 . 267 218 427 . 660 165 . . 330 . 149 898 . . Cannons 3753 | . 456 596 713 208 728 . . 186 . . 279 . 238 316 33 . Explosions 8526 | . . 357 257 . 29 . 127 727 823 . 1073 . 1866 1692 1575 . Melee 59 | . . . . . . . . . . . . . . 59 . . Ramming 40 | . . 5 9 . . . . . . . . . 3 23 . . Kinetic 1959 | 114 714 264 440 404 . . 23 . . . . . . . . . Thermal 5872 | . 18 332 540 22 960 . 525 351 . . 609 . 387 2095 33 . Explosive 7645 | . . 357 257 . 29 . 127 727 823 . 1073 . 1866 811 1575 . Electromagnetic 307 | . . . . . 195 . 112 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 222 | . . . . . . . . . . . . . 163 59 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 2 2 2 2 7 7 17 17 17 17 . . . 2 2 2 Average Corruption 7 | . 2 1 2 2 4 7 16 17 17 17 . . . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 214 | . 3 2 13 11 41 8 58 35 23 7 . . . 8 4 1 Message Errors 55 | . 1 1 2 4 6 1 16 10 8 4 . . . 2 . . Matter Fused 52 | . . . 5 1 14 . 11 10 4 3 . . . 1 2 1 Heat Flow Errors 27 | . . . . 1 6 2 6 5 5 . . . . 2 . . Energy Discharges 30 | . . . 3 1 7 4 7 2 3 . . . . 1 2 . Parts Rejected 3 | . 1 . . 1 . . . . . . . . . 1 . . Parts Fused 3 | . . . 1 . 1 . 1 . . . . . . . . . Data Loss (minor) 21 | . 1 1 2 2 3 . 8 3 1 . . . . . . . Data Loss (major) 8 | . . . . . 2 1 3 1 1 . . . . . . . Misfires 9 | . . . . . 1 . 4 2 1 . . . . 1 . . Alerts 1 | . . . . 1 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . Weapon Failures 4 | . . . . . 1 . 2 1 . . . . . . . . Overload Shots 7 | . . . . . . . . . . . . . . 7 . . Overflow Damage 483 | . . . . . 30 . . 8 30 . 64 . 126 131 94 . Projectiles 30 | . . . . . 30 . . . . . . . . . . . Explosions 453 | . . . . . . . . 8 30 . 64 . 126 131 94 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 16 | . 6 3 4 3 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 14 | . 5 3 4 2 . . . . . . . . . . . . Secondary 2 | . 1 . . 1 . . . . . . . . . . . . Self-Inflicted Damage 38 | . . . . . 26 . . . . . . . 1 11 . . Shots 2 | . . . . . 2 . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . 1 2 . . Targets Rammed 10 | . 2 2 3 . . . . . . . . . 1 2 . . Kicked 7 | . 2 2 3 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 365 | . 66 169 308 239 246 168 305 328 259 . 160 . 132 365 18 . Average Temperature 68 | . 23 54 74 71 63 74 71 91 104 . 55 . 49 97 13 . Received Heat Transfer 1726 | . 222 114 402 99 154 . 81 117 . . 63 . 29 373 . 72 Effects 2 | . . . 1 . . . 1 . . . . . . . . . Energy Bleed 2 | . . . 1 . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . . . . . 1 . Combat Hostiles 2 | . . . 1 . . . . . . . . . . . 1 . Parts Melted 14 | . . . 4 . 3 . 1 . . . 1 . 1 4 . . Heat Transferred 7199 | . 37 629 1138 37 1224 . 415 394 . . 645 . 484 2146 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp Peak Influence 1010 | 20 170 460 690 210 225 56 1010 . . . . 571 570 768 . . Initial 557 | . 13 13 194 210 73 56 39 . . . . 557 279 279 . . Average 291 | 10 61 125 500 96 68 56 773 . . . . 566 360 479 . . Maximum Alert Level 3 | . . 2 2 1 1 . 3 . . . . 2 2 3 . . Low Security (%) 52 | 100 100 76 4 73 97 100 6 . . . . . . . . . Level 1 13 | . . 15 13 26 2 . 6 . . . . . 60 20 . . Level 2 22 | . . 7 82 . . . 2 . . . . 100 39 78 . . Level 3 12 | . . . . . . . 84 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . 2 . 9 . 9 . . . . . 4 4 . 1 Investigation 8 | . . . . . 3 . 1 . . . . . 3 1 . . Extermination 6 | . . . . . 3 . 2 . . . . . . 1 . . Reinforcement 7 | . 1 . . . . . 4 . . . . . 1 1 . . Assault 6 | . . . 2 . . . 2 . . . . . . 1 . 1 Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . . . 1 . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp Distress Signals 8 | . 2 2 . . . . 1 . . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 264 | . 14 26 27 4 15 . 37 10 11 . 22 . 21 53 10 14 Peak Tracking Total 17 | . 3 9 10 2 3 . 5 6 7 . 5 . 7 17 7 12 Tactical Retreats 11 | . . 3 . . . . . 1 . . . . 1 4 . 2 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp Traps Triggered 12 | . 1 2 2 . 5 . . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 2 . . . . . . 1 Most Traps Carried 1 | . . . . . . . . . 1 1 1 . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp Machines Disabled 16 | . 1 . 2 . 5 . 2 . 1 . . . 1 4 . . Max in Single Turn 4 | . 1 . 1 . 2 . . . 1 . . . . 4 . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp Machines Accessed 54 | . 8 4 3 11 9 . 5 . . . . 1 6 7 . . Terminals 37 | . 6 2 3 6 5 . 3 . . . . 1 6 5 . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . Repair Stations 4 | . 1 1 . . 1 . . . . . . . . 1 . . Recycling Units 8 | . 1 . . 5 1 . 1 . . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . Total Hacks 138 | . 20 6 8 32 20 . 16 . . . . 3 10 23 . . Successful 69 | . 9 4 4 18 8 . 9 . . . . 1 5 11 . . Failed 69 | . 11 2 4 14 12 . 7 . . . . 2 5 12 . . Catastrophic 11 | . 1 1 1 2 2 . 1 . . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 35 | . 4 1 8 3 4 . 2 . . 2 . 2 2 7 . . Terminals 97 | . 13 2 8 21 11 . 11 . . . . 3 10 18 . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . Repair Stations 13 | . 6 2 . . 3 . . . . . . . . 2 . . Recycling Units 18 | . 1 . . 11 2 . 4 . . . . . . . . . Scanalyzers 4 | . . 2 . . 2 . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . 3 . . Terminal Hacks 34 | . 3 . 3 10 2 . 5 . . . . 1 4 6 . . Part Schematic 4 | . . . . 3 1 . . . . . . . . . . . Robot Analysis 4 | . . . 1 2 . . . . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 . . Open Door 5 | . . . 1 . . . . . . . . . 4 . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . 1 . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . 1 . . . . Alert Level 4 | . . . 1 2 . . 1 . . . . . . . . . Unreport Threat 2 | . . . . 1 . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 2 . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . Repair Station Hacks 10 | . 4 2 . . 2 . . . . . . . . 2 . . Scan Component 5 | . 2 1 . . 1 . . . . . . . . 1 . . Repair 5 | . 2 1 . . 1 . . . . . . . . 1 . . Recycling Unit Hacks 11 | . 1 . . 8 . . 2 . . . . . . . . . Report Inventory 7 | . 1 . . 5 . . 1 . . . . . . . . . Retrieve Components 4 | . . . . 3 . . 1 . . . . . . . . . Scanalyzer 4 | . . 2 . . 2 . . . . . . . . . . . Insert Component 2 | . . 1 . . 1 . . . . . . . . . . . Analyze 2 | . . 1 . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . . . . 1 . . Unauthorized Hacks 6 | . 1 . 1 . . . 1 . . . . . 1 2 . . Terminals 6 | . 1 . 1 . . . 1 . . . . . 1 2 . . Botnet 5 | . 1 . 1 . . . 1 . . . . . . 2 . . Sabotage 1 | . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 7 4 3 8 8 . 4 . . . . 1 3 5 . . Full Trace Events 6 | . . . . 1 3 . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 1 . 3 2 . . . . . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 51 | . . . . . 51 . . . . . . . . . . . Total Part Build Rating 1 | . . . . . 1 . . . . . . . . . . . Parts Repaired 5 | . 2 1 . . 1 . . . . . . . . 1 . . Time 154 | . 52 26 . . 26 . . . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . 10 . . 3 . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . 3 . . . . . . . . 1 . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp Total Allies 35 | . . . 2 3 . 20 . . . 4 . . 4 . 2 . Largest Group 20 | . . . 2 3 2 20 19 2 1 4 1 . 4 1 2 1 Highest-Rated Group 516 | . . . 62 53 45 516 491 51 24 106 31 . 268 31 58 29 Highest-Rated Ally 159 | . . . 31 27 27 35 35 27 24 31 31 . 159 31 29 29 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 284 | . . . 22 4 . . 181 . . . 4 . 54 3 11 5 Total Damage 5745 | . . . 379 43 . . 3951 . . . 41 . 1044 41 153 93 Kills 52 | . . . 6 1 . . 33 . . . . . 10 . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp Robot Analysis Total 4 | . . . 1 2 . . . . . . . . . 1 . . Derelict Logs Recovered 6 | . . . . . . . . 1 1 2 . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp Turns Passed 12975 | 121 1081 756 1003 782 2016 284 1286 725 556 1038 1018 104 719 889 479 118 Spaces Moved 10188 | 64 610 484 649 577 1352 266 1096 625 526 915 862 103 567 779 509 204 Core 857 | 3 . . . . . . . . . . . . . 169 481 204 Treads . | . . . . . . . . . . . . . . . . . Legs 2617 | 61 610 197 649 577 523 . . . . . . . . . . . Wheels 6066 | . . . . . 829 266 1096 625 526 915 862 103 567 277 . . Hover 643 | . . 282 . . . . . . . . . . . 333 28 . Flight 5 | . . 5 . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 104 120 112 95 95 95 100 100 100 100 100 100 50 50 50 Average Speed 104 | 116 136 115 120 116 126 95 98 100 100 102 100 100 100 79 58 50 Slowest Speed 260 | 120 190 190 120 120 260 95 100 100 100 115 100 100 100 122 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 89 53 88 99 36 95 26 74 76 83 78 4 51 19 64 23 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . . . . . . Known Exits Taken 4 | . . 1 1 1 . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 . . . . . 1 1 1 1 1 1 1 . 1 . Scrap Searched 18 | . . . . . . . . 4 1 5 4 . . . 3 1 Spaces Dug 44 | . . . . . . . 1 12 . . 27 . . 3 1 . Terrain Destroyed 670 | . . 21 11 . 81 . 6 135 41 . 146 . 66 36 127 . Melee 1 | . . . . . . . 1 . . . . . . . . . Projectile 15 | . . . . . . . . 1 1 . 7 . . 4 2 . AOE 654 | . . 21 11 . 81 . 5 134 40 . 139 . 66 32 125 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp Total 11952 | 95 775 630 786 656 1555 297 1264 687 547 1019 975 104 694 974 674 220 Wait 972 | 13 91 71 61 35 106 30 97 31 8 71 45 . 78 119 102 14 Move 10173 | 63 609 483 648 576 1352 265 1095 624 525 914 861 102 566 778 508 204 Hop . | . . . . . . . . . . . . . . . . . Pick Up 65 | 7 11 8 1 3 3 . 3 1 1 11 4 . 2 8 2 . Fast Attach 95 | 6 7 11 12 2 18 . 16 2 1 2 2 . 1 11 3 1 Attach 44 | . 2 2 3 . 1 . 3 . . 4 8 2 6 4 9 . Detach 35 | . 1 . 3 1 1 . 5 . 1 5 7 . 5 . 5 1 Swap 43 | . 1 6 7 . 3 1 4 7 4 5 2 . . 3 . . Drop 93 | . 10 19 4 5 15 1 13 3 1 7 4 . 1 10 . . Fire 360 | 6 41 28 44 18 56 . 27 19 6 . 42 . 25 34 14 . Melee 6 | . . . . . . . 1 . . . . . . 5 . . Ram 3 | . . . . . . . . . . . . . 1 2 . . Kick 7 | . 2 2 3 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 8 . . . Rewire 48 | . . . . 16 . . . . . . . . 1 . 31 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 8) 599 | -10/Materials | Discovered new exit (range 13) 634 | -10/Materials | Discovered new exit (range 16) 673 | -10/Materials | Discovered new exit (range 8) 754 | -10/Materials | Core integrity fell below 50% 845 | -10/Materials | Discovered new exit (range 7) 966 | -10/Materials | Repaired Aluminum Leg 993 | -10/Materials | Repaired Aluminum Leg 1203 | -10/Materials | Entered another Materials area 1203 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1259 | -9/Materials | Repaired Lgt. Cannon 1297 | -9/Materials | Discovered new exit (range 15) 1325 | -9/Materials | Identified exit to Mines 1690 | -9/Materials | Discovered new exit (range 5) 1695 | -9/Materials | Identified exit to Materials 1940 | -9/Materials | Discovered new exit (range 11) 1951 | -9/Materials | Identified exit to Storage 1959 | -9/Materials | Entered Storage 2057 | -9/Storage | Met a pair of Derelict thieves 2326 | -9/Storage | Core integrity fell below 50% 2411 | -9/Storage | Discovered exit to Materials (range 9) 2958 | -9/Storage | Used back door to open Recycling access 2958 | -9/Storage | Discovered new exit (range 4) 2960 | -9/Storage | Identified exit to Recycling 2962 | -9/Storage | Entered Recycling 2994 | -9/Recycling | Found Scrap Engine 3326 | -9/Recycling | Discovered new exit (range 16) 3364 | -9/Recycling | Core integrity fell below 20% 3382 | -9/Recycling | Identified exit to Factory 3669 | -9/Recycling | Build established: Construct 3744 | -9/Recycling | Entered Factory 3744 | -7/Factory | Accompanied by 2 allies 3744 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3829 | -7/Factory | Fabricated Sensor Array (x1) 4189 | -7/Factory | Build established: Scavenger-Mutant 4682 | -7/Factory | Repaired Aluminum Leg 5242 | -7/Factory | Garrison activated, responded to threat 5760 | -7/Factory | Sucked down chute 5760 | -7/Factory | Entered Waste 5761 | -7/Waste | Joined by Warlord forces that had cleared the area 6003 | -7/Waste | Discovered new exit (range 13) 6025 | -7/Waste | Identified exit to Factory 6044 | -7/Waste | Entered Factory 6044 | -7/Factory | Accompanied by 19 allies 6081 | -7/Factory | System corruption reached 10% 6102 | -7/Factory | Lost 7 allies 6208 | -7/Factory | Lost 3 parts (3u) 6444 | -7/Factory | First assault squad dispatched 6637 | -7/Factory | Build established: Hacker-Mutant 6661 | -7/Factory | Lost 5 allies 7290 | -7/Factory | Discovered new exit (range 5) 7330 | -7/Factory | Entered Lower Caves 7330 | -7/Lower Caves | Accompanied by 2 allies 7554 | -7/Lower Caves | Learned location of Zion (-7) 7599 | -7/Lower Caves | Spotted B-75 Beast 7736 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7812 | -7/Lower Caves | Encountered a Warlord checkpoint 8030 | -7/Lower Caves | Discovered new exit (range 6) 8055 | -7/Lower Caves | Entered another Lower Caves area 8055 | -7/Lower Caves | Accompanied by 1 ally 8067 | -7/Lower Caves | Discovered new exit (range 13) 8076 | -7/Lower Caves | Encountered a Warlord checkpoint 8539 | -7/Lower Caves | Destroyed 7 combat bots 8579 | -7/Lower Caves | Learned Factory terminal intel 8587 | -7/Lower Caves | Discovered new exit (range 14) 8611 | -7/Lower Caves | Entered Zion 8645 | -7/Zion | Given the Hacking Drone Bay 8647 | -7/Zion | Found Prototype Device 8728 | -7/Zion | Found Unknown Piercing Weapon 8729 | -7/Zion | Identified CR-A16's Pointy Stick 8748 | -7/Zion | System corruption cleaned by Quarantine Array 8855 | -7/Zion | Gained Derelict followers 9023 | -7/Zion | Learned Factory terminal intel 9122 | -7/Zion | Found Prototype Launcher 9122 | -7/Zion | Identified Gui. Missile Launcher 9134 | -7/Zion | Found Prototype Launcher 9135 | -7/Zion | Identified Rocket Array 9298 | -7/Zion | Visited the Megawrench Repair Shop 9298 | -7/Zion | Megawrench repaired 10 parts 9599 | -7/Zion | Discovered new exit (range 11) 9622 | -7/Zion | Found Prototype Special Weapon 9649 | -7/Zion | Entered Proximity Caves 9649 | -6/Proximity Caves | Accompanied by 1 ally 9651 | -6/Proximity Caves | Spotter reported a threat 9799 | -6/Proximity Caves | Spotter reported a threat 9851 | -6/Proximity Caves | Spotter reported a threat 9857 | -6/Proximity Caves | Spotted B-75 Beast 10132 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores 10245 | -6/Proximity Caves | Destroyed B-75 Beast 10488 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10649 | -6/Proximity Caves | Discovered new exit (range 8) 10667 | -6/Proximity Caves | Entered Factory 10667 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10668 | -6/Factory | Loaded intel: 27 terminal locations 10738 | -6/Factory | Discovered new exit (range 13) 10739 | -6/Factory | Discovered new exit (range 14) 10771 | -6/Factory | Entered Extension 10893 | -6/Extension | Rescued a captive Derelict 11013 | -6/Extension | Rescued A7 11045 | -6/Extension | Build established: Derelict-Gunner 11080 | -6/Extension | Rescued a captive Derelict 11121 | -6/Extension | Search patrols dispatched 11406 | -6/Extension | Spotted B-75 Beast 11420 | -6/Extension | Destroyed B-75 Beast 11431 | -6/Extension | Spotted B-75 Beast 11452 | -6/Extension | Destroyed B-75 Beast 11471 | -6/Extension | Disrupted transfer network 11489 | -6/Extension | Discovered new exit (range 3) 11490 | -6/Extension | Entered Factory 11490 | -5/Factory | Accompanied by 2 allies (A7) 11490 | -5/Factory | Evolved 2 slots: Propulsion x2 11491 | -5/Factory | Loaded intel: 26 terminal locations 11618 | -5/Factory | Identified exit to Upper Caves 12090 | -5/Factory | First assault squad dispatched 12121 | -5/Factory | Build established: Scavenger-Skirmisher 12199 | -5/Factory | Repaired Adv. Sensor Array 12308 | -5/Factory | Destroyed 8 combat bots 12330 | -5/Factory | Lost 12 parts (1p4n4u3w) 12344 | -5/Factory | Discovered new exit (range 3) 12345 | -5/Factory | Identified exit to Factory 12353 | -5/Factory | Core integrity fell below 50% 12379 | -5/Factory | Entered Upper Caves 12423 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12450 | -5/Upper Caves | Destroyed 7 combat bots 12676 | -5/Upper Caves | Encountered a Warlord checkpoint 12729 | -5/Upper Caves | Learned Factory interactive machine intel 12759 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12812 | -5/Upper Caves | Discovered new exit (range 9) 12820 | -5/Upper Caves | Learned Factory emergency access door positions 12858 | -5/Upper Caves | Entered another Upper Caves area 12858 | -5/Upper Caves | Accompanied by 1 ally 12929 | -5/Upper Caves | Core integrity fell below 20% 12957 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12976 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE 12859_ KW-FJ6(k) breaks down the debris. 12860_ IF-HZT(k) breaks down the debris. 12924_ G-50 Soldier springs to life. 12924_ Antigrav System destroyed. 12924_ G-50 Soldier springs to life. 12924_ Adv. Sensor Array destroyed. 12929_ System corrupted: Matter fused (-9). 12929_ Searching scrap... 12929_ Found Corruption Screen. 12929_ Found 34 Matter. 12930_ Acquired Corruption Screen. 12943_ Acquired 1 matter. 12946_ KW-FJ6(k) destroyed. 12957_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 12960_ Corruption Screen destroyed. 12961_ Y-72 Warden: "REQUESTING BACKUP." 12963_ Acquired 1 matter. 12963_ Acquired 12 matter. 12969_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????#"###?????####????? | | ????????????????##########?##### ##???## ##???? | | ???????????????## ### ##### #?### #???? | | ???????????????# % ## ### ##### | | ??????????????# #### ## #### ## | | ??????????????# ????## ##### # | | ?????????????# ??????# ####??# | | ???????????? ????????# ##"#### #### | | ?????????? ?????????# ##?## # | | ?????????# ??????????####g ## #?## # | | ???????? ??????????????## ## #?# ### | | ????????#???????????????# Y## #?# #### | | ????????????????????????## ### ### ### | | ????????????????????????# ### ## | | ????????????????????????# ## ## | | ????????????????????????# ######### ##### | | ???????????????????????## #???????## ##???# | | ???????????????????????# #????########????# | | ???????????????????????# #?#### ##??????# | | ???????????????????????#; ### #??????# | | ?????????????##????????## ;## #???????# | | ????????????## ????????# ## ########### | | ????????????# ?????#### g %## | | ???????????## ???## ## g s #? | | ???????????# #### ##@ g####+### ### #? | | ???????????# % #? ?# ###?# ## | | ???????????# [ #" ?# #???# | | ?????????# #### #### #? "# #???# | | ?????????## ???## ##??# #?## "# #???# | | ??????????# ?????# #???# # + "# #???## | | ??????????# ??????# #???# # "# #????## | | ??????????## ??????# ##???# ##### ??????## | | ???????????# ??????# ####????# ?? ???????## | | ??????????? ???????####???????# ##????????# | | ?????????? ???????????????????# #?????????? | | ????????? ???????????????????? ## #?????????? | | ????????? ???????????????????? ##?# #?????????? | | ???????? ?????????????????????## ##??? #????????? | | ????????????????????????????????##????? ???????? | | ???????????????????????????????????????? ##??????? | | ?????????????????????????????????????????#???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Corruption Block 6 Armor Coverage 225 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed VTOL Module | -9/Recycling | Hacked Sensor Array | -9/Recycling | Hacked Arm. Treads | -9/Recycling | Hacked Mni. Grenade Launcher | -7/Factory | Scanalyzed Nuclear Pulse Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingStealthAutobeam Manual? 0 Play Time 02:42:50 Cumulative 209.7 hours Start 2024.07.18 @ 16:37:23 End 2024.07.20 @ 15:08:54 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 64 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2d79826-5330-4765-8bd7-12635115ba56