Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.15 @ 20:42:00 Player: WazdakkaGutsmek Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (967) 967 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (382) 382 TOTAL SCORE: 4744 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 70 Aligned with FarCom 300 Cogmind --------- Core Integrity 490/700 Matter 138/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Lightpack 2.0 0b10 Alert Chip > --- WEAPON (2) ------- (None) > --- INVENTORY (40) --- Improved Light Armor Plating Ion Cannon Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Lightpack 2.0 0b10 Alert Chip Hacking Suite > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Improved Light Armor Plating Ion Cannon Autogun Datajack [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 3 | . . . . . 2 1 Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 33 | 5 5 3 . . 10 10 Power 3 | 1 . 1 . . . 1 Engine 2 | 1 . 1 . . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 12 | 2 . 2 . . 5 3 Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel 2 | . . 2 . . . . Hover . | . . . . . . . Flight 8 | . . . . . 5 3 Utility 5 | . 2 . . . 2 1 Device . | . . . . . . . Storage 2 | . 1 . . . 1 . Processor 2 | . 1 . . . . 1 Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 3 . . . 3 5 Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 . . . . 2 4 Ballistic Cannon 2 | . 2 . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 18 | . 1 2 . . 6 9 Power 2 | . . . . . 1 1 Propulsion 7 | . . 2 . . 1 4 Utility 1 | . . . . . . 1 Weapon 8 | . 1 . . . 4 3 Highest Loss Streak 8 | . 1 1 . . 3 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 76 | . 83 90 85 85 55 47 Engine 11 | . 14 14 14 14 6 . Treads 12 | . 28 10 . . . . Wheel 4 | . . 8 14 14 4 . Flight 4 | . . . . . 16 19 Storage 9 | . 5 14 14 14 9 7 Processor 8 | . 6 14 14 14 . 6 Hackware 1 | . . . . . 9 4 Energy Gun 5 | . 14 . . . . . Ballistic Gun 5 | . 12 . . . . 2 Ballistic Cannon 11 | . . 28 28 28 7 . Peak Build Rating 52 | 5 8 7 11 11 48 52 Average Rating 15 | 3 5 6 8 11 41 44 On Entrance 12 | . 5 7 6 11 11 48 Naked Turns . | . . . . . . . Heaviest Build 31 | 9 31 31 31 31 16 13 Greatest Support 40 | 40 40 40 10 10 16 16 Greatest Overweight (x) 3 | . . 3 3 3 1 2 Average Overweight (x) . | . . 1 3 3 . . Largest Inventory Capacity 40 | 5 15 15 15 15 40 40 Average Capacity 18 | 5 9 15 15 15 39 40 Most Carried 40 | . 8 7 11 11 40 38 Average Carried 6 | . 2 6 8 11 16 5 Final Capacity 40 | 5 15 15 15 15 40 40 Final Carried 40 | . 6 6 11 11 40 3 Class Distribution -------------------- 74% | Mutant 15% | Hauler-Mutant 9% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1030 | 262 160 214 . 156 108 130 Remotely . | . . . . . . . Salvage Created 1406 | 99 552 449 . 106 70 130 Parts 76 | . 40 25 . 4 1 6 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 2 | . . 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 23 | . 7 7 . 3 2 4 Guns 11 | . 7 . . . . 4 Cannons 12 | . . 7 . 3 2 . Classes Destroyed 11 | 1 7 1 . . 1 1 Worker 4 | . 4 . . . . . Builder 3 | . 1 2 . . . . Tunneler 3 | . 1 2 . . . . Hauler 2 | . 2 . . . . . Recycler 4 | 1 . 3 . . . . Operator 2 | . 2 . . . . . Watcher 2 | . 2 . . . . . Swarmer 6 | . . 3 . . . 3 Grunt 15 | . 7 4 . 3 1 . Sentry 1 | . . . . . . 1 Hunter 1 | . . . . . 1 . Best Kill Streak 4 | 1 3 4 . 2 2 4 Combat Bots Only 4 | . 2 3 . 2 2 4 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 260 | . 54 27 . 22 45 112 Missed 90 | . 16 6 . 11 19 38 Damage Taken 2225 | . 500 225 . 148 432 920 Core 545 | . 99 27 . 39 170 210 Absorbed by Shields . | . . . . . . . Core Remaining (%) 67 | 100 . . . 34 69 . Volleys Fired 145 | 4 57 27 . 13 15 29 Largest 2 | 2 2 2 . 2 2 2 Hottest 100 | 70 90 70 . 70 100 53 Shots Fired 263 | 8 106 55 . 26 25 43 Gun 161 | 8 106 . . . 4 43 Cannon 100 | . . 55 . 26 19 . Launcher . | . . . . . . . Special 2 | . . . . . 2 . Kinetic 196 | 4 45 55 . 26 23 43 Thermal 67 | 4 61 . . . 2 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | 3 7 5 . 2 5 8 Robot Miss Streak 6 | 1 6 2 . 5 3 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 150 | 5 65 31 . 8 13 28 Core Hits 67 | 2 29 16 . 4 6 10 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 10 | . 5 3 . . 2 . Burn 4 | . 4 . . . . . Destroy 1 | . 1 . . . . . Blast 5 | . . 3 . . 2 . Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . . 5 Combat Hostiles 3 | . . . . . . 3 Follow-up Attacks . | . . . . . . . Damage Inflicted 2215 | 62 824 561 . 144 222 402 Guns 1286 | 62 802 . . . 20 402 Cannons 904 | . . 558 . 144 202 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 25 | . 22 3 . . . . Kinetic 1708 | 26 356 558 . 144 222 402 Thermal 482 | 36 446 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 2 2 1 . Average Corruption 1 | . . 2 2 2 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . 3 5 1 1 . Message Errors 2 | . . 1 1 . . . Matter Fused 4 | . . . 2 1 1 . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 2 | . . 1 1 . . . Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 7 | . 1 4 . . 2 . Impact 1 | . 1 . . . . . Kinetic 5 | . . 3 . . 2 . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 1 | . . 1 . . . . Shots . | . . . . . . . Rammed 3 | . 2 1 . . . . Targets Rammed 4 | . 3 1 . . . . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 207 | 36 207 88 . 90 30 8 Average Temperature 43 | 19 58 28 . 35 15 4 Received Heat Transfer 759 | . 255 63 . 84 99 258 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 1727 | 111 1616 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 403 | 5 207 192 . 85 209 403 Initial 94 | . 3 67 . . 33 94 Average 100 | 1 80 93 . 52 50 265 Maximum Alert Level 2 | . 1 . . . 1 2 Low Security (%) 89 | 100 99 100 . 100 97 31 Level 1 9 | . . . . . 2 65 Level 2 . | . . . . . . 2 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 4 . . . . 3 Investigation 2 | . 1 . . . . 1 Extermination . | . . . . . . . Reinforcement 5 | . 3 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 8 | . 2 . . . 4 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 21 7 . 4 22 22 Peak Tracking Total 14 | . 6 3 . 3 14 7 Tactical Retreats 11 | . 3 . . 1 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 7 | . 2 . . . 1 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 4 | . . . . . 1 3 Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 11 | . 3 . 1 . 3 4 Terminals 9 | . 3 . . . 3 3 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 5 . 1 . 10 6 Successful 10 | . 2 . 1 . 4 3 Failed 12 | . 3 . . . 6 3 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 9 | . . . 1 . 5 3 Terminals 20 | . 5 . . . 10 5 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 . 1 . 3 . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 2 | . . . . . 2 . Zone Layout 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . . . 1 2 Terminals 3 | . . . . . 1 2 Assimilate 2 | . . . . . . 2 Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . . . 2 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 58 | . . . . . . 58 Total Part Build Rating 14 | . . . . . . 14 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . . 2 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . . . . . 2 Largest Group 1 | . . . . . . 1 Highest-Rated Group 21 | . . . . . . 21 Highest-Rated Ally 21 | . . . . . . 21 Total Orders . | . . . . . . . Ally Attacks 2 | . . . . . . 2 Total Damage 660 | . . . . . . 660 Kills 6 | . . . . . . 6 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 2781 | 80 1033 571 278 119 354 346 Spaces Moved 2102 | 41 513 301 221 61 496 469 Core 53 | 4 . . . . . 49 Treads 671 | 37 513 121 . . . . Legs . | . . . . . . . Wheels 569 | . . 180 221 61 107 . Hover . | . . . . . . . Flight 809 | . . . . . 389 420 Fastest Speed 31 | 50 160 105 125 125 31 31 Average Speed 101 | 149 160 157 125 125 46 41 Slowest Speed 240 | 160 160 240 125 125 95 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 18 | . . . . . 6 12 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 57 59 60 13 49 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 2 | . . . . . 2 . Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2479 | 49 617 343 223 78 586 583 Wait 103 | . 30 9 . 5 29 30 Move 2063 | 40 512 300 220 60 485 446 Hop 15 | . . . . . 4 11 Pick Up 52 | . 8 . 3 . 39 2 Fast Attach 17 | 5 3 2 . . 2 5 Attach 15 | . 2 . . . 8 5 Detach 2 | . . 1 . . . 1 Swap 1 | . . 1 . . . . Drop 39 | . 2 2 . . 4 31 Fire 145 | 4 57 27 . 13 15 29 Melee 5 | . . . . . . 5 Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush 3 | . 3 . . . . . Escape Stasis 18 | . . . . . . 18 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 775 | -10/Materials | Discovered new exit (range 7) 783 | -10/Materials | Identified exit to Materials 931 | -10/Materials | Discovered new exit (range 6) 937 | -10/Materials | Identified exit to Subcaves 1061 | -10/Materials | Identified exit to Mines 1114 | -10/Materials | Entered Mines 1141 | -10/Mines | Met a Derelict bent on vengeance 1148 | -10/Mines | Discovered exit to Materials (range 11) 1393 | -10/Mines | Learned location of 1 exit from Materials 1522 | -10/Mines | Discovered exit to Materials (range 13) 1596 | -10/Mines | Core integrity fell below 50% 1678 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1680 | -10/Mines | Discovered new exit (range 5) 1683 | -10/Mines | Identified exit to Exiles 1685 | -10/Mines | Entered Exiles 1717 | -10/Exiles | Met 8R-AWN 1737 | -10/Exiles | Met EX-HEX 1778 | -10/Exiles | Met EX-BIN 1790 | -10/Exiles | Aligned with FarCom system 1792 | -10/Exiles | Given EX-Vault access code 1823 | -10/Exiles | Opened EX-Vault 1829 | -10/Exiles | Found 0b10 Alert Chip 1835 | -10/Exiles | Found PSU Rigger 1842 | -10/Exiles | Found Lightpack 2.0 1870 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1906 | -10/Exiles | Met EX-DEC 1950 | -10/Exiles | Discovered new exit (range 12) 1962 | -10/Exiles | Identified exit to Mines 1963 | -10/Exiles | Stole three prototypes: Lightpack 2.0, 0b10 Alert Chip, PSU Rigger 1963 | -10/Exiles | Entered Mines 2074 | -9/Mines | Discovered new exit (range 8) 2081 | -9/Mines | Identified exit to Materials 2082 | -9/Mines | Entered Materials 2082 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2083 | -8/Materials | Identified exit to Storage 2283 | -8/Materials | Lost 3 parts (3w) 2419 | -8/Materials | Discovered new exit (range 16) 2436 | -8/Materials | Entered Factory 2436 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2438 | -7/Factory | FarCom data flow suspended 2679 | -7/Factory | Fabricated Phase Gun? 2728 | -7/Factory | Lost 8 parts (1p4n1u2w) 2782 | -7/Factory | Self-destructed Last Messages --------------- 02697_ Flight Unit destroyed. 02699_ Y-54 Guardian destroyed. 02701_ R-06 Scavenger collects Lgt. Nuclear Core. 02701_ Acquired 60 matter. 02703_ Acquired 22 matter. 02708_ U-05 Engineer builds a Door. 02710_ Acquired 25 matter. 02719_ K-01 Serf collects debris. 02723_ Triggered Blade Trap. 02723_ Massive razor-sharp blades shoot up from within the floor. 02723_ Autogun severed. 02726_ Acquired Autogun. 02733_ U-05 Engineer lays Concrete. 02734_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02749_ U-05 Engineer builds a Door. 02753_ Autogun destroyed. 02782_ Connecting with Garrison Access... Map ----- +----------------------------------------------------+ | ????########## ###? #???????????????????? | | ?????????????# ######??? #???????????????????? | | ???????????### ###?????? #???????????????????? | | ???????????# #################+#####+#???????? | | ???????????# ??????? | | ???????????# ??????? | | ???????????# ??????? | | ???????????# [### #############+##????????????? | | ??????????####+##### # #????????????????????? | | ??????????# + + """ #????????????????????? | | ??????????#""" # # """ #????????????????????? | | ??????????#""" # #??""" #????????????????????? | | ??????????#""" ! # #???? #????????????????????? | | ??????????# # #??????#????????????????????? | | ??????????# # ########????????????????????? | | ??????????# "T"!/ +????????????????????? | | ??????????# """*#### #####????????????????????? | | ??????????# #??# #????????????????????????? | | ??????????############# ###??????????????????????? | | ??????????########### #??????????????????????? | | ??????????# ] ! # #####+#????????????????? | | ??????????# + #????????????????? | | ??????????# ! # ##### #????????????????? | | ??????????# # #??????????????????????? | | ??????????#############+#######??????????????????? | | ????????????????# @ #??????????????????? | | ????????????????# ""G"" #??????????????????? | | ????????????????# " " #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# ! #??????????????????? | | ????????????????###############??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Phase Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed InsulatedDeepThruster Manual? 0 Play Time 00:28:17 Cumulative 103.5 hours Start 2024.11.15 @ 19:16:57 End 2024.11.15 @ 20:42:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 68 Adventurer 16 Explorer 3 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 23 Gallery% 59 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 036840c7-1cb1-46e8-9f34-5bc591969a3b