Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 13:56:35 Player: canerib Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (89) 445 Value Destroyed (3202) 3202 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (918) 918 TOTAL SCORE: 12105 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 882 Friendly Fire -78 Cogmind --------- Core Integrity 0/1150 Matter 24/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Tesla Rifle Heavy Laser Phase Gun Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Biometal Heavy Treads Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Cloaking Device Advanced Cloaking Device Improved Propulsion Shielding Dynamic Insulation System > --- WEAPON ----------- Heavy Laser Heavy Disruptor Cannon > --- INVENTORY -------- Improved Linear Gravjet Large Storage Unit Advanced Transmission Jammer [Rating: 125] Favorites ----------- Power Antimatter Reactor Engine Backup Power III Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Visual Processing Unit Device Phase Shifter Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Backup Plating III Weapon Backup Laser III Energy Gun Backup Laser III Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 2 . 2 . . 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 2 . . . . 2 . 2 . . . . . . . . . . . . Utility 4 | . . . . . . . 2 . . . . . 1 . . . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 176 | 4 5 9 5 14 . 11 10 2 23 7 2 . 19 7 2 . 4 . 5 2 10 35 Power 17 | 1 . 1 . 1 . 2 . . 2 1 1 . 4 1 . . . . . . 2 1 Engine 10 | 1 . 1 . 1 . 2 . . 1 1 1 . 2 . . . . . . . . . Core 3 | . . . . . . . . . 1 . . . 2 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 1 . . . . . . 2 1 Propulsion 64 | 1 1 2 3 6 . 4 4 1 9 1 . . 5 1 1 . 4 . 5 1 4 11 Treads 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . Leg 26 | 1 1 2 3 2 . 1 1 1 4 . . . 5 . 1 . 2 . 1 . . 1 Wheel 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Hover 15 | . . . . . . . . . 4 1 . . . . . . 1 . . . 2 7 Flight 18 | . . . . 4 . 3 3 . 1 . . . . . . . . . 3 1 . 3 Utility 38 | . 3 1 . . . 1 2 . 7 3 . . 7 4 . . . . . . 4 6 Device 20 | . 1 1 . . . . . . 3 2 . . 2 3 . . . . . . 3 5 Storage 6 | . 2 . . . . . 1 . 1 . . . 1 . . . . . . . . 1 Processor 4 | . . . . . . . . . 2 . . . 1 1 . . . . . . . . Hackware 5 | . . . . . . 1 . . 1 1 . . 2 . . . . . . . . . Protection 3 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 1 5 2 7 . 4 4 1 5 2 1 . 3 1 1 . . . . 1 . 17 Energy Gun 15 | . . . . 1 . . 4 1 . 1 . . 1 . . . . . . 1 . 6 Energy Cannon 8 | . . . . . . . . . 3 . . . 2 . . . . . . . . 3 Ballistic Gun 11 | 2 . 2 . 2 . 2 . . . . . . . . . . . . . . . 3 Ballistic Cannon 5 | . . . . . . . . . . . . . . . 1 . . . . . . 4 Launcher 12 | . 1 1 1 2 . 2 . . 2 1 1 . . . . . . . . . . 1 Special Weapon 6 | . . 2 1 2 . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . 4 . . . . . 1 . . . . . 1 1 Parts Lost 68 | . . 3 . 3 . 4 9 . 7 1 9 1 8 . . . . . 5 . . 18 Power 8 | . . 1 . . . 2 . . . 1 . 1 2 . . . . . . . . 1 Propulsion 34 | . . . . 2 . 1 5 . 5 . 4 . 3 . . . . . 5 . . 9 Utility 16 | . . 1 . . . . 2 . 1 . 4 . 3 . . . . . . . . 5 Weapon 10 | . . 1 . 1 . 1 2 . 1 . 1 . . . . . . . . . . 3 Highest Loss Streak 9 | . . 2 . 1 . 2 9 . 4 1 9 1 4 . . . . . 5 . . 7 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 66 | . 100 98 96 97 100 88 26 23 52 58 9 5 66 42 58 64 72 88 97 10 38 40 Engine 5 | . 14 13 11 11 11 11 . . 2 4 1 5 3 5 5 5 5 5 4 . . . Reactor 2 | . . . . . . . . . . . . . . 2 5 5 5 5 4 . 6 4 Treads 1 | . . . . . . . . . . . . . . 4 5 5 5 5 . . 5 3 Leg 15 | . 28 28 44 38 . 7 2 7 15 20 2 . 22 . . 5 7 17 22 . . . Hover 2 | . . . . . . . . . 5 2 . . . . . . 1 5 4 . 4 9 Flight 4 | . . . . 3 44 37 9 7 3 . . . . . . . . . 12 5 5 3 Device 10 | . 14 13 11 11 11 2 . . 8 19 2 . 4 7 17 17 17 17 16 . 8 11 Storage 3 | . 14 14 11 11 11 11 2 . . . . . 4 . . . . . . . . . Processor 2 | . . . . . . . . . 2 . . . 4 5 5 5 5 5 4 . . . Hackware 1 | . . . . . . 9 1 . 3 6 1 . 6 . . . . . . . . . Protection 2 | . . . . . . . 1 . . . . . 3 3 5 5 5 5 4 . 1 1 Energy Gun 3 | . . . . 6 . . 5 7 1 3 . . 2 4 5 5 5 5 4 5 5 3 Ballistic Gun 3 | . 25 17 11 5 22 11 2 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 4 5 5 5 4 . . . Special Weapon 1 | . . 7 4 8 . . . . . . . . . 4 . . . . . . . . Peak Build Rating 125 | 4 8 8 10 15 10 12 12 11 41 32 31 5 64 56 64 64 77 77 87 10 96 125 Average Rating 38 | 3 6 7 9 10 10 10 5 9 21 22 4 4 51 40 57 63 67 77 77 9 58 54 On Entrance 24 | . 4 8 7 10 10 10 11 6 10 11 31 5 1 2 56 64 63 77 77 1 10 88 Naked Turns 216 | . . . . . . . . . . . 117 21 17 6 . . . . 8 . . 47 Heaviest Build 78 | 5 18 18 20 22 16 16 13 3 25 25 12 4 46 30 35 35 35 35 35 4 47 78 Greatest Support 145 | 10 20 20 40 50 16 16 16 5 51 34 34 3 83 70 70 70 70 63 83 6 145 145 Greatest Overweight (x) 5 | . . . . 4 . 1 1 . 1 . 1 1 3 3 . . 2 . 5 . 2 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 2 . . . Largest Inventory Capacity 15 | 5 10 10 10 10 10 10 10 5 5 5 5 5 10 5 5 5 5 5 5 5 5 15 Average Capacity 6 | 5 8 10 10 10 10 10 6 5 5 5 5 5 9 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 8 10 9 10 10 10 10 5 5 3 4 4 9 5 5 5 5 4 5 3 5 5 Average Carried 4 | 3 5 8 7 9 9 9 4 4 2 . 2 4 4 3 3 4 4 4 3 1 3 2 Final Capacity 10 | 5 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 5 8 9 9 9 10 10 4 5 2 2 4 4 5 3 4 5 4 4 3 3 3 4 Class Distribution -------------------- 52% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 2228 | 242 61 222 25 109 . 44 16 . 592 91 10 . 175 70 17 17 113 . 121 . 120 183 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2420 | 19 180 279 102 43 . 52 . . 278 94 40 . 922 . . . 142 . 99 . . 170 Parts 142 | 3 16 15 10 8 . 11 . . 20 1 4 . 42 . . . 2 . 3 . . 7 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . . 6 2 . . . . 15 . 21 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 74 | . 5 10 3 6 . 7 . . 6 2 3 . 22 . . . 2 . 3 . . 5 Guns 14 | . 4 2 . 1 . 3 . . . 1 . . 1 . . . . . 1 . . 1 Cannons 17 | . . . . 4 . . . . . . . . 6 . . . 2 . 2 . . 3 AOE 41 | . 1 8 3 1 . 4 . . 6 1 3 . 13 . . . . . . . . 1 Classes Destroyed 15 | 1 5 . 2 2 . . . . 1 1 . . 1 . . . . . 1 . . 1 Worker 5 | . . . 1 . . . . . 3 . . . . . . . . . . . . 1 Builder 4 | . 1 . . . . . . . 2 . . . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 4 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . 1 Swarmer 28 | . 3 3 . 3 . 7 . . . . 3 . 5 . . . . . 2 . . 2 Grunt 32 | . 2 7 2 . . . . . 6 1 . . 12 . . . 2 . . . . . Brawler 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . 3 . . . . . . . . 1 Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 5 8 5 3 . 4 . . 6 1 3 . 7 . . . 1 . 2 . . 2 Combat Bots Only 8 | . 3 8 3 3 . 4 . . 3 1 3 . 7 . . . 1 . 2 . . 2 Max Kills in Single Turn 6 | 1 2 3 2 1 . 4 . . 3 1 3 . 6 . . . 1 . 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 3 1 1 . 4 . . 2 1 3 . 6 . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Hostile Shots Fired 1066 | . 25 29 3 28 . 18 45 4 269 44 109 14 170 . . . 1 . 58 2 . 247 Missed 411 | . 6 4 . 6 . 2 18 2 125 21 42 7 57 . . . 1 . 24 1 . 95 Damage Taken 11198 | . 221 347 36 428 . 301 556 29 1472 285 1198 103 2369 . . . 13 . 812 25 . 3003 Core 3878 | . 52 76 . 46 . 107 106 . 561 88 681 60 799 . . . . . 139 25 . 1138 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 68 | . . . . . . . . . . . . . . . . . . . . . . 68 Regen/Repaired (Parts) 259 | . . . . . . . . . . 33 . . . 192 . . 17 . 17 . . . Core Remaining (%) 45 | 100 . 48 . . . 61 80 . 19 . . 2 . . . . . . 6 . . . Volleys Fired 221 | 1 19 18 11 27 . 7 3 . 14 12 2 . 41 . 1 1 9 . 13 . . 42 Largest 2 | 2 2 2 2 2 . 2 2 . 2 2 2 . 2 . 2 1 2 . 2 . . 2 Hottest 179 | 40 50 120 100 156 . 50 106 . 104 112 112 . 179 . 97 57 97 . 97 . . 179 Shots Fired 355 | 2 38 32 16 37 . 14 6 . 18 14 3 . 68 . 2 1 18 . 26 . . 60 Gun 177 | 2 32 26 5 11 . 13 6 . 2 12 2 . 23 . 1 . 9 . 13 . . 20 Cannon 109 | . . . . . . . . . 4 . . . 45 . 1 1 9 . 13 . . 36 Launcher 43 | . 6 4 5 8 . 1 . . 12 2 1 . . . . . . . . . . 4 Special 26 | . . 2 6 18 . . . . . . . . . . . . . . . . . . Kinetic 121 | 2 32 26 5 . . 13 . . . . . . . . 1 1 9 . 13 . . 19 Thermal 162 | . . 2 6 29 . . 3 . 4 12 2 . 55 . 1 . 9 . 13 . . 26 Explosive 43 | . 6 4 5 8 . 1 . . 12 2 1 . . . . . . . . . . 4 Electromagnetic 29 | . . . . . . . 3 . 2 . . . 13 . . . . . . . . 11 Robot Hit Streak 15 | 2 5 4 . 4 . 3 6 . 7 15 5 . 7 . 1 2 6 . 8 . . 8 Robot Miss Streak 7 | . 3 2 . 3 . 2 1 . 2 3 . . 5 . 3 . 2 . 3 . . 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 168 | 2 20 19 . 14 . 7 4 . 7 11 2 . 35 . 1 1 11 . 12 . . 22 Core Hits 162 | 1 15 18 7 15 . 10 1 . 16 6 8 . 39 . . . 5 . 8 . . 13 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . . . . . . . 4 . . 1 . . . . . . Burn 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9233 | 20 234 512 295 265 . 311 71 . 1045 326 474 . 3783 . 38 52 244 . 326 . . 1237 Guns 1073 | 20 153 110 23 85 . 52 61 . . 170 20 . 153 . . . 39 . 78 . . 109 Cannons 2129 | . . . . . . . . . 28 . . . 962 . 38 52 205 . 240 . . 604 Explosions 5914 | . 81 402 272 89 . 259 . . 1017 156 454 . 2668 . . . . . . . . 516 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 26 | . . . . . . . 10 . . . . . . . . . . . 8 . . 8 Kinetic 1218 | 20 153 110 23 . . 52 . . . . . . . . 38 52 205 . 240 . . 325 Thermal 2052 | . . . . 176 . 153 34 . 28 269 20 . 983 . . . 39 . 78 . . 272 Explosive 5459 | . 81 402 272 89 . 106 . . 1017 57 454 . 2465 . . . . . . . . 516 Electromagnetic 478 | . . . . . . . 27 . . . . . 335 . . . . . . . . 116 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . 1 1 1 1 1 1 1 1 1 2 . . 12 Average Corruption 1 | . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 30 | . . . . . . . . . . . 2 2 1 1 1 1 4 . 5 . . 13 Message Errors 9 | . . . . . . . . . . . 2 . . 1 . . 1 . 1 . . 4 Matter Fused 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . 2 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . 2 . . 4 Energy Discharges 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . 1 . . 1 . 1 . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 416 | . . . . 17 . 45 . . 16 . 25 . 263 . 3 . 15 . . . . 32 Projectiles 99 | . . . . 17 . . . . . . . . 52 . 3 . 15 . . . . 12 Explosions 317 | . . . . . . 45 . . 16 . 25 . 211 . . . . . . . . 20 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . . . . . . 2 . 2 . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . 2 . 1 . . 3 Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 544 | . 45 23 . . . 155 4 . . 66 31 . 220 . . . . . . . . . Shots 13 | . 1 2 . . . 5 . . . 1 1 . 3 . . . . . . . . . Rammed 4 | . . . . . . . 2 . . . . . . . . . . . . . . 2 Targets Rammed 8 | . . . . . . . 2 . . . . . . . . . . . 1 . . 5 Kicked 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 449 | . 20 40 16 97 . 48 60 . 156 68 39 . 449 . . . . . 207 . . 228 Average Temperature 76 | . 8 14 5 39 . 11 27 . 52 32 20 . 148 . . . . . 95 . . 76 Received Heat Transfer 2268 | . 30 183 15 . . 9 162 18 570 84 378 . 576 . . . . . 135 . . 108 Effects 7 | . . . . . . . . . . . . . 7 . . . . . . . . . Shutdowns 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . 2 . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . . . 1 . . 1 . . . . . . . . . Heat Transferred 3559 | . . . . 470 . 200 74 . 37 383 37 . 1692 . . . 111 . 222 . . 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Peak Influence 727 | 5 177 264 188 165 . 318 161 4 289 241 . . 727 269 264 . . . . 15 5 313 Initial 245 | . 3 69 36 73 . . 123 4 8 90 . . 169 245 188 . . . . . 5 3 Average 167 | 1 61 208 123 85 . 230 107 4 155 142 . . 355 250 244 . . . . 8 5 116 Maximum Alert Level 3 | . . 1 . . . 1 . . 1 1 . . 3 1 1 . . . . . . 1 Low Security (%) 64 | 100 100 31 100 100 . 7 100 100 77 87 . . 26 . 21 . . . . 100 100 76 Level 1 29 | . . 68 . . . 92 . . 22 12 . . 37 100 78 . . . . . . 23 Level 2 4 | . . . . . . . . . . . . . 32 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . 3 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 1 . . . . 1 1 2 2 . . 6 . . . . . 1 . . 4 Investigation 12 | . 1 . . . . . 1 1 1 1 . . 4 . . . . . . . . 3 Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 4 | . 1 . . . . . . . 1 1 . . 1 . . . . . . . . . Assault 3 | . . 1 . . . . . . . . . . 1 . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 7 | . 1 . 2 . . . . . 3 . . . . . . . . . . . . 1 Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Times Spotted 232 | . 7 11 6 7 . 11 14 4 35 4 21 1 38 . 1 1 8 . 21 1 . 41 Peak Tracking Total 15 | . 4 4 4 3 . 4 9 4 8 2 12 1 10 . 1 2 2 . 10 2 . 15 Tactical Retreats 34 | . . . . 1 . 1 4 . 10 . 5 . 3 . . . . . 2 . . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 8 | . 1 . . . . . . . 1 . . . 1 . . . . . . 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . 2 2 . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 34 | . . . . . . 7 . . 3 2 1 . 16 . . . 1 . . . . 4 Max in Single Turn 7 | . . . . . . 7 . . 1 2 1 . 4 . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 29 | . 2 . . . 1 1 3 1 7 2 . . 6 . 1 . . . . . . 5 Terminals 18 | . 2 . . . . 1 3 . 5 . . . 4 . 1 . . . . . . 2 Fabricators 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Total Hacks 88 | . 4 . . . 2 6 11 3 26 8 . . 16 . 2 . . . . . . 10 Successful 41 | . 1 . . . 2 4 3 . 16 2 . . 9 . 1 . . . . . . 3 Failed 47 | . 3 . . . . 2 8 3 10 6 . . 7 . 1 . . . . . . 7 Catastrophic 15 | . 2 . . . . . 4 1 2 1 . . . . 1 . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . 2 . . . . . 10 . 1 4 . . 4 . . . . . . . . . Terminals 50 | . 4 . . . . 6 11 . 12 . . . 12 . 2 . . . . . . 3 Fabricators 8 | . . . . . . . . 3 . . . . 1 . . . . . . . . 4 Repair Stations 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Recycling Units 17 | . . . . . . . . . 14 3 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . 3 . . . . . . . . 3 Terminal Hacks 24 | . 1 . . . 2 4 3 . 4 . . . 8 . 1 . . . . . . 1 Record 12 | . . . . . 2 4 1 . . . . . 4 . 1 . . . . . . . Open Door 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Recall Investigation 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 Network Status 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . . . . . . . 11 . . . . . . . . . . . . . Recycle Component 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Process 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Retrieve Matter 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 21 | . 2 . . . . 1 3 1 2 2 . . 5 . 1 . . . . . . 4 Full Trace Events 13 | . 1 . . . . . 2 1 1 1 . . 4 . . . . . . . . 3 Feedback Events 4 | . . . . . . . . . . 1 . . 1 . . . . . . . . 2 Corruption 4 | . . . . . . . . . . 1 . . 1 . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Time 13 | . . . . . . . . . . 13 . . . . . . . . . . . . Parts Recycled 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Recycled Matter 62 | . . . . . . . . . 62 . . . . . . . . . . . . . Retrieved Matter 62 | . . . . . . . . . 62 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 22 | . . 1 . . . . . . . . . . . 21 . . . . . . . . Largest Group 21 | . . 1 . . . . . . . . . . . 21 19 19 19 15 15 . . . Highest-Rated Group 740 | . . 31 . . . . . . . . . . . 740 689 689 689 522 522 . . . Highest-Rated Ally 50 | . . 31 . . . . . . . . . . . 50 50 50 50 46 47 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 175 | . . 6 . . . . . . . . . . . 32 7 6 56 . 68 . . . Total Damage 4767 | . . 125 . . . . . . . . . . . 1015 208 269 1779 . 1371 . . . Kills 31 | . . 1 . . . . . . . . . . . 3 3 2 11 . 11 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . 1 1 . . . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 7136 | 60 324 461 176 446 94 114 137 62 740 242 225 173 748 238 232 214 560 8 835 37 207 803 Spaces Moved 5588 | 45 193 318 106 291 297 96 199 114 620 135 338 193 536 160 142 136 355 7 406 82 138 681 Core 1059 | 12 . . . . . . 76 . 37 . 324 193 128 95 . . . . 14 . . 180 Treads 777 | . . . . . . . . . . . . . . 65 142 136 239 . . . 63 132 Legs 1919 | 33 193 318 106 213 . 27 2 . 330 135 14 . 408 . . . 40 7 60 . . 33 Wheels 333 | . . . . . . . . . . . . . . . . . 76 . 257 . . . Hover 352 | . . . . . . . . . 34 . . . . . . . . . . . 44 274 Flight 1148 | . . . . 78 297 69 121 114 219 . . . . . . . . . 75 82 31 62 Fastest Speed 31 | 50 120 120 120 31 31 31 31 45 45 130 50 50 50 50 145 145 120 120 50 40 40 35 Average Speed 104 | 101 120 120 120 101 31 75 54 45 91 130 63 89 105 138 145 145 139 120 190 40 135 91 Slowest Speed 520 | 120 120 120 120 380 31 190 120 45 130 130 130 100 200 200 145 145 190 120 520 40 180 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 4 44 76 25 53 78 28 35 4 80 4 69 24 21 79 5 37 62 7 65 3 77 24 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 . . . . Scrap Searched 5 | . . . . 1 . . . . . . 1 . . . . . 3 . . . . . Spaces Dug 22 | . . 2 5 2 . . . . . . . . 1 . . . . . . . . 12 Terrain Destroyed 411 | . 19 16 26 15 . 25 . . 107 35 11 . 86 . . . 5 . 9 . . 57 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 51 | . . 2 6 2 . . . . 2 . . . 9 . . . 5 . 9 . . 16 AOE 360 | . 19 14 20 13 . 25 . . 105 35 11 . 77 . . . . . . . . 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Total 6512 | 58 254 365 127 383 298 124 221 124 777 187 347 192 652 177 167 152 403 6 446 86 158 808 Wait 310 | . 26 13 1 32 1 4 4 5 95 27 1 . 31 5 18 13 31 . . . . 3 Move 5561 | 44 192 317 105 288 296 95 196 111 619 134 337 192 536 159 141 135 354 6 405 82 137 680 Hop 3 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . Pick Up 159 | 9 10 5 4 12 1 3 4 3 19 7 3 . 20 5 3 2 4 . 10 2 10 23 Fast Attach 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Attach 149 | 4 4 3 3 9 . 6 10 2 23 7 2 . 16 6 2 . 4 . 5 2 10 31 Detach 28 | . . 1 . . . 3 1 1 4 . 1 . 3 . 1 . . . . . . 13 Swap 26 | . 1 6 2 5 . 4 . . . . . . 3 1 . . . . . . . 4 Drop 43 | . 2 2 1 9 . 1 . 1 3 . 1 . 2 1 1 1 1 . 10 . 1 6 Fire 221 | 1 19 18 11 27 . 7 3 . 14 12 2 . 41 . 1 1 9 . 13 . . 42 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 Kick 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 Crush 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 14) 385 | -10/Materials | Entered Mines 386 | -10/Mines | Met a Derelict testing a Signal Generator 408 | -10/Mines | Learned location of Storage (-7) 491 | -10/Mines | Destroyed 8 combat bots 515 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 536 | -10/Mines | Learned location of Zion (-6) 549 | -10/Mines | Learned 2 Materials zone layouts 789 | -10/Mines | Discovered new exit (range 14) 822 | -10/Mines | Core integrity fell below 50% 846 | -10/Mines | Entered Materials 846 | -9/Materials | Evolved 2 slots: Propulsion x2 989 | -9/Materials | Discovered new exit (range 9) 1022 | -9/Materials | Entered Mines 1104 | -9/Mines | Assembled infested the area 1109 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1372 | -9/Mines | Learned Materials stockpile data 1467 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1467 | -9/Mines | Discovered new exit (range 5) 1468 | -9/Mines | Entered Exiles 1473 | -9/Exiles | Discovered new exit (range 14) 1478 | -9/Exiles | Met 8R-AWN 1485 | -9/Exiles | Met EX-HEX 1506 | -9/Exiles | Visited The Gauntlet 1537 | -9/Exiles | Met EX-DEC 1559 | -9/Exiles | Discovered new exit (range 10) 1562 | -9/Exiles | Entered Mines 1672 | -8/Mines | Discovered new exit (range 12) 1676 | -8/Mines | Entered Materials 1676 | -8/Materials | Evolved 2 slots: Utility x2 1707 | -8/Materials | Released all parts (6) 1778 | -8/Materials | Lost 9 parts (1p5n1u2w) 1805 | -8/Materials | Discovered new exit (range 11) 1813 | -8/Materials | Entered Factory 1813 | -7/Factory | Evolved 2 slots: Propulsion x2 1860 | -7/Factory | Discovered new exit (range 12) 1875 | -7/Factory | Entered Storage 1989 | -7/Storage | Met 01-MTF 2048 | -7/Storage | Found Prototype Launcher 2052 | -7/Storage | Identified Gui. Missile Launcher 2305 | -7/Storage | Released all parts (8) 2309 | -7/Storage | Core integrity fell below 50% 2337 | -7/Storage | Lost 4 parts (3n1u) 2502 | -7/Storage | Core integrity fell below 20% 2593 | -7/Storage | Discovered new exit (range 16) 2615 | -7/Storage | Entered Factory 2615 | -6/Factory | Evolved 2 slots: Propulsion x2 2652 | -6/Factory | Repaired Ion Engine 2802 | -6/Factory | Discovered new exit (range 10) 2857 | -6/Factory | Entered Lower Caves 2897 | -6/Lower Caves | Core integrity fell below 50% 2904 | -6/Lower Caves | Attracted the attention of an 0b10 base 2908 | -6/Lower Caves | Core integrity fell below 20% 2926 | -6/Lower Caves | Lost 9 parts (4n4u1w) 2957 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2957 | -6/Lower Caves | Learned 8 Factory zone layouts 3016 | -6/Lower Caves | Discovered new exit (range 11) 3036 | -6/Lower Caves | Encountered a Warlord checkpoint 3082 | -6/Lower Caves | Entered another Lower Caves area 3105 | -6/Lower Caves | Discovered new exit (range 4) 3162 | -6/Lower Caves | Learned Factory trap positions 3255 | -6/Lower Caves | Entered Factory 3255 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3256 | -5/Factory | Identified exit to Factory 3256 | -5/Factory | Identified exit to Upper Caves 3257 | -5/Factory | Loaded intel: 128 trap records 3555 | -5/Factory | Search patrols dispatched 3830 | -5/Factory | Build established: Scavenger-Mutant 3855 | -5/Factory | First assault squad dispatched 3968 | -5/Factory | Destroyed 7 combat bots 3973 | -5/Factory | Lost 3 parts (1p1n1u) 3993 | -5/Factory | Released all parts (3) 3995 | -5/Factory | Core integrity fell below 50% 3996 | -5/Factory | Discovered exit to Factory (range 16) 4003 | -5/Factory | Sucked down chute 4003 | -5/Factory | Entered Waste 4004 | -5/Waste | Met a frightened Derelict 4004 | -5/Waste | Joined by Warlord forces that had cleared the area 4019 | -5/Waste | Lost 4 parts (1p2n1u) 4163 | -5/Waste | Discovered new exit (range 15) 4183 | -5/Waste | A Compactor rumbled back to life 4183 | -5/Waste | Spotted C-40 Crusher 4241 | -5/Waste | Entered Factory 4241 | -5/Factory | Accompanied by 19 allies 4434 | -5/Factory | Discovered exit to Upper Caves (range 5) 4473 | -5/Factory | Entered Upper Caves 4473 | -5/Upper Caves | Accompanied by 19 allies 4636 | -5/Upper Caves | Discovered new exit (range 17) 4687 | -5/Upper Caves | Entered another Upper Caves area 4687 | -5/Upper Caves | Accompanied by 19 allies 5096 | -5/Upper Caves | Learned Factory emergency access door positions 5223 | -5/Upper Caves | Discovered new exit (range 5) 5247 | -5/Upper Caves | Entered Zhirov 5247 | -5/Zhirov | Accompanied by 15 allies 5247 | -5/Zhirov | Discovered new exit (range 3) 5255 | -5/Zhirov | Entered Proximity Caves 5255 | -4/Proximity Caves | Accompanied by 15 allies 5307 | -4/Proximity Caves | Lost 3 allies 5638 | -4/Proximity Caves | Learned Research stockpile data 5732 | -4/Proximity Caves | Lost 4 allies 6028 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6082 | -4/Proximity Caves | Released all parts (11) 6085 | -4/Proximity Caves | Discovered exit to Factory (range 10) 6086 | -4/Proximity Caves | Core integrity fell below 20% 6090 | -4/Proximity Caves | Entered Factory 6090 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6107 | -4/Factory | Lost 5 parts (5n) 6109 | -4/Factory | Lost 7 allies 6127 | -4/Factory | Sucked down chute 6127 | -4/Factory | Entered Waste 6127 | -4/Waste | The area was eerily silent 6311 | -4/Waste | Discovered new exit (range 16) 6334 | -4/Waste | Entered Factory 6527 | -4/Factory | Spotted B-86 Titan 6619 | -4/Factory | Lost 4 parts (1n3u) 6655 | -4/Factory | Spotted B-86 Titan 6768 | -4/Factory | Lost 7 parts (1p2n2u2w) 6969 | -4/Factory | Core integrity fell below 50% 6990 | -4/Factory | System corruption reached 10% 7043 | -4/Factory | Build established: Mutant 7086 | -4/Factory | Released all parts (1) 7088 | -4/Factory | Core integrity fell below 20% 7121 | -4/Factory | Crushed by falling debris 7133 | -4/Factory | Spotted Striker 7134 | -4/Factory | Cargo convoy interrupted 7137 | -4/Factory | Spotted Striker 7137 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- The unstable cave ceiling collapses. Crushed by falling debris. Slug penetrates Wall. Slug penetrates Subcomponent Replicator. Slug penetrates Wall. E-15 Imp unfolds itself. Destroyed Cesium-ion Thruster. E-15 Imp knocked back. ALERT: Cargo convoy interrupted, initiating access lockdown. Slug penetrates Wall. Hvy. Gauss Cannon destroyed. Knocked back. C-30 ARC bursts open, deploying its payload. P-70 Sage unfolds itself. Striker unfolds itself. E-15 Imp unfolds itself. Acquired 3 matter. Slug penetrates Wall. Slammed into X-72 Disruptor. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# ? | | ??????????????????????????????????????# ? | | ??????????????????????????????????????##########?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ???????????????????????????????????????????## | | ???????????????????????????????????????????# | | ????????#########??????????????????????????#T | | ????????# ######?????????????????????## | | ????????#! 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