Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 08:55:38 Player: Mozco Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (767) 3835 Value Destroyed (30240) 30240 Prototype IDs (97) 1940 Alien Tech Used (0) 0 Bonus (10992) 10992 TOTAL SCORE: 57907 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 6217 Follower Combat Kills 922 Destroyed Unchained 1000 Aligned with FarCom 300 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 900 Friendly Fire -147 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 33/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (4) ------ Advanced System Shield > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Experimental Matter Compressor (127) Advanced Variable Charge Gun Guided EMP Blaster Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Armored Heavy Treads Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Transmission Jammer Experimental Focal Shield > --- WEAPON ----------- Plasma Storm Precision Phase Gun Railgun > --- INVENTORY -------- Enhanced Armored Heavy Treads Centrium Wheel Experimental Coolant Injector Zionite Biocell Experimental Matter Compressor Experimental ECM Suite Graphene Brace Advanced Thermal Shield Advanced EM Shield Advanced Force Field Heavy Laser Advanced Variable Charge Gun Enhanced Nova Cannon Heavy Machine Gun XL Autogun Subcomponent Hypervelocity Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver Guided EMP Blaster Smartbomb Launcher Vortex Catalyst Activator [Rating: 198] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor System Guard Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . . 2 . . . . 2 2 2 . 2 . Power 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Propulsion 8 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . 1 1 . 2 . Utility 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 5 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 1 . . . Parts Attached 441 | 6 8 3 34 4 1 . 28 14 1 12 22 2 4 . 4 26 6 14 56 18 9 17 10 9 11 2 13 41 32 6 28 . Power 42 | 1 1 1 2 . 1 . 2 . . 1 3 . . . . 1 . 1 4 2 . . 2 1 1 . 2 5 6 . 5 . Engine 13 | 1 1 1 2 . 1 . 1 . . . 3 . . . . 1 . . 1 . . . . . . . . . . . 1 . Core 10 | . . . . . . . 1 . . 1 . . . . . . . . 3 . . . 2 1 . . 1 . . . 1 . Reactor 19 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . 1 5 6 . 3 . Propulsion 116 | 2 1 1 17 2 . . 8 6 1 6 3 1 1 . . 3 . 2 22 3 3 2 1 2 3 2 1 7 6 3 7 . Treads 51 | 2 1 . 4 . . . 6 2 . 6 3 1 1 . . 3 . 2 1 . . . . 2 3 2 1 2 6 3 . . Leg 39 | . . 1 5 2 . . 2 4 1 . . . . . . . . . 21 2 . . 1 . . . . . . . . . Wheel 22 | . . . 6 . . . . . . . . . . . . . . . . . 3 2 . . . . . 5 . . 6 . Hover 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 165 | 1 4 . 8 1 . . 10 4 . 4 13 . . . 1 18 3 6 15 8 3 8 3 4 5 . 7 19 15 . 5 . Device 83 | . . . . . . . 1 1 . 4 11 . . . 1 10 1 5 8 2 1 2 3 2 4 . 5 11 9 . 2 . Storage 11 | 1 2 . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . 1 2 1 . . . Processor 22 | . 1 . 1 . . . 1 . . . 1 . . . . 4 2 1 1 . . 1 . . 1 . . 4 3 . 1 . Hackware 18 | . . . 1 . . . 3 2 . . . . . . . 3 . . 2 . . 2 . . . . 1 2 . . 2 . Protection 31 | . 1 . 6 1 . . 5 1 . . 1 . . . . . . . 4 5 2 2 . 1 . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 2 1 7 1 . . 8 4 . 1 3 1 3 . 3 4 3 5 15 5 3 7 4 2 2 . 3 10 5 3 11 . Energy Gun 33 | 1 2 . 6 1 . . 3 . . . . . . . 1 1 . 1 4 3 . 2 1 . 1 . 2 1 1 1 1 . Energy Cannon 15 | . . 1 . . . . 1 1 . . . . 1 . . . . 3 1 . . . 1 . . . 1 1 2 . 2 . Ballistic Gun 44 | 1 . . 1 . . . 2 3 . 1 3 . 2 . 2 2 1 1 7 1 . 2 1 1 1 . . 6 1 2 3 . Ballistic Cannon 11 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 1 1 . . . . 1 . 4 . Launcher 9 | . . . . . . . 2 . . . . 1 . . . . . . . 1 2 1 . . . . . 2 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . . 7 . . . 3 3 . 2 1 . . . . 1 . . 1 10 2 1 . . 6 . 3 7 6 . 2 . Corrupted Parts 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 2 . . . . . . System Corruption 56 | . . . . . . . . . . . . . . . 25 . . . . . . . . . 20 11 . . . . . . Parts Lost 105 | . 4 3 6 4 . . 3 1 . . 3 . . . 2 1 . 5 7 5 4 1 4 1 1 1 . 2 7 15 24 1 Power 14 | . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 3 5 . Propulsion 26 | . . 1 2 2 . . 1 . . . . . . . . . . 1 . 2 1 . . . . 1 . 1 2 5 7 . Utility 27 | . 1 . 2 1 . . 1 1 . . 2 . . . 1 . . 2 2 2 3 1 1 . 1 . . 1 . 2 2 1 Weapon 38 | . 2 1 2 1 . . 1 . . . 1 . . . 1 1 . 1 5 1 . . 3 . . . . . 3 5 10 . Highest Loss Streak 14 | . 3 3 4 4 . . 3 1 . . 2 . . . 1 1 . 3 2 4 3 1 4 1 1 1 . 2 1 14 8 1 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Average Backups 19 | 1 9 15 23 23 23 22 21 21 22 20 20 19 19 20 19 19 20 19 18 21 20 19 18 18 19 16 17 17 17 20 17 3 Power 1 | . 1 1 1 2 1 1 1 1 1 1 2 2 2 2 2 2 2 1 2 2 2 1 1 1 1 1 . . . . . . Propulsion 3 | . 1 1 8 10 9 9 8 6 5 4 3 2 2 3 3 2 2 2 3 4 4 3 3 3 2 3 2 2 3 1 . . Utility 8 | . 5 10 7 4 5 5 5 7 7 7 9 10 10 10 9 9 10 11 8 10 9 8 9 9 8 6 8 9 7 7 9 1 Weapon 5 | . 1 1 5 5 5 6 6 6 9 7 5 5 5 5 5 5 5 4 4 4 5 6 5 5 6 5 6 5 6 10 6 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . . . 5 . 2 . 6 7 . 2 2 . . . . 3 . . 1 . . . . 2 2 . 1 4 1 . 6 1 Power 6 | . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 12 | . . . . . 1 . 3 5 . . 1 . . . . . . . . . . . . 1 1 . . . . . . . Utility 15 | . . . 1 . . . 1 . . . . . . . . 2 . . 1 . . . . 1 1 . 1 2 . . 5 . Weapon 11 | . . . 1 . 1 . 2 1 . . 1 . . . . 1 . . . . . . . . . . . 2 1 . 1 . Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 85 95 98 98 100 100 95 96 84 88 90 92 91 64 91 91 92 91 94 80 74 81 82 86 67 64 69 76 77 64 59 6 Engine 4 | . 3 13 11 11 11 11 6 9 7 6 7 7 7 7 7 6 6 1 4 1 . . . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . 4 1 4 6 11 7 . 1 5 9 11 9 13 5 . Treads 15 | . 27 24 10 . . . 6 14 . 10 21 23 23 23 23 25 26 25 5 3 5 3 11 16 23 30 27 17 13 19 5 . Leg 8 | . . . 4 33 33 33 29 21 30 11 . . . . . . . . 26 25 20 . 2 3 . . . . . . . . Wheel 2 | . . . 17 . . . . . . . . . . . . . . . . . 1 23 7 . . . . 5 10 . 12 . Device 11 | . . . . . . . . 10 15 19 20 19 23 23 16 15 12 12 16 5 9 13 16 16 15 16 11 10 12 12 5 2 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 7 5 5 5 5 5 4 4 4 3 . Processor 3 | . 10 14 2 11 11 11 8 . . . . . . . . 2 5 6 1 6 2 . . . . . . 1 . . . . Hackware 1 | . . . 9 . . . 2 5 . . . . . . . . . . . . . . . . . . 3 1 . . 3 4 Protection 3 | . . . 9 9 11 11 12 7 7 2 1 3 . . 5 . . . 1 6 5 . . . . . . . . . . . Energy Gun 5 | . 23 23 11 19 22 22 11 . . . . . . . 2 1 . . 6 5 1 6 4 . 3 . 3 2 . 3 2 . Energy Cannon 2 | . . 4 1 . . . . . . . . . . . . 6 6 4 6 1 . . 2 5 . . . 1 3 . 5 . Ballistic Gun 13 | . 4 . 8 2 . . 6 17 15 28 28 27 25 3 23 20 20 20 13 6 5 3 6 6 3 4 4 12 19 9 5 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 3 6 4 1 . . 1 7 15 1 . . . . . 1 . Peak Build Rating 198 | 6 9 10 30 31 34 34 42 50 49 68 70 67 66 59 59 80 78 87 87 110 106 106 108 108 134 127 155 175 198 192 161 17 Average Rating 78 | 4 7 9 23 29 32 34 39 41 48 60 66 65 59 47 57 71 76 78 76 101 98 94 100 104 115 120 143 162 181 164 114 14 On Entrance 70 | . 6 9 10 28 31 34 34 38 48 49 68 67 65 59 59 59 74 77 87 82 104 87 106 108 104 114 126 153 169 190 69 16 Avg Prop Armor Cover (%) 8 | . . . 8 . . . 4 17 . . 5 8 9 14 8 . . . 6 4 5 9 5 2 . . . 8 12 7 18 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 218 | 12 85 89 102 102 99 99 125 125 110 117 128 123 118 110 118 128 127 136 138 136 119 145 145 160 160 153 183 198 218 200 161 5 Greatest Support 258 | 40 40 40 45 43 43 43 80 80 69 140 140 118 40 40 40 130 130 146 138 96 84 140 140 183 187 159 195 222 258 258 140 3 Greatest Overweight (x) 12 | . 2 4 8 2 2 2 2 5 1 1 1 3 2 2 2 1 . 1 2 4 9 11 5 1 1 1 1 12 4 1 8 1 Average Overweight (x) 1 | . . 2 3 2 2 2 1 1 1 . . 2 2 2 2 . . . . 1 1 2 . . . . . . 1 . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 6 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 2 15 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 23 | 1 9 15 23 23 24 25 24 24 25 24 24 24 24 25 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 22 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 15 16 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 24 25 25 25 24 23 25 25 23 20 5 Class Distribution -------------------- 50% | Scavenger-Tank 21% | Mutant 7% | Generator-Executioner 7% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Derelict-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Generator-Tank | -4/Factory Generator-Executioner | -3/Research Generator-Executioner | -2/Research Scavenger-Executioner | -2/Testing Scavenger-Executioner | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Matter Collected 29020 | 199 236 40 527 61 . . 710 782 6 426 3299 407 334 . 543 1539 199 1248 2511 668 2121 829 377 607 246 559 1715 3369 4031 150 1276 5 Remotely 427 | . . . . . . . . . . . 427 . . . . . . . . . . . . . . . . . . . . . Salvage Created 38916 | . 617 425 1978 106 . . 2451 1313 . 895 4065 401 173 . 596 1536 . 1157 2043 454 1574 1039 608 598 417 1385 1582 2993 6747 2465 1298 . Parts 1876 | . 39 23 115 3 . . 132 82 . 4 241 16 10 . 24 68 . 49 207 24 69 53 21 19 14 41 59 151 275 72 65 . Haulers Intercepted 23 | . 2 . 6 . . . 5 4 . . 1 . . . . 1 . . . . . 1 . . . . . . 3 . . . Recyclers Shooed 26 | . . 1 1 . . . . 1 . . . . . . . 2 . . . . . . . . . . . 2 18 . 1 . Parts Field Recycled 102 | . . . . . . . . . . . 5 . . . . . . . 97 . . . . . . . . . . . . . Retrieved Matter 1005 | . . . . . . . . . . . 40 . . . . . . . 965 . . . . . . . . . . . . . Parts Self-Destructed 215 | . . . . . . . . . . . . 14 8 . 8 . . 20 . . 68 . 11 32 . 54 . . . . . . Prevented 39 | . . . . . . . . . . . . . 1 . 9 . . 12 . . . . 10 7 . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Broken 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Combat Hostiles Destroyed 514 | . 12 12 31 2 . . 37 20 . . 64 17 5 . 12 16 . 16 7 13 20 16 9 11 7 19 20 46 53 24 25 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 319 | . 12 10 22 . . . 21 17 . . 50 6 2 . 4 10 . 11 6 12 13 8 4 6 1 16 15 35 32 2 4 . Cannons 49 | . . 2 3 . . . . . . . 1 . 1 . . 6 . 3 1 1 . 3 1 5 . . . 3 12 . 7 . AOE 132 | . . . 6 1 . . 13 3 . . 13 11 2 . 6 . . 2 . . 7 4 3 . 6 3 5 8 7 19 13 . Classes Destroyed 27 | . 7 2 3 1 . . 2 1 . . 3 1 . . 1 . . 1 2 1 1 . . . . . . . . . 1 . Worker 41 | . . 1 3 . . . 3 2 . . 7 . . . . 2 . . . . . . . . . . 2 5 9 5 2 . Builder 35 | . . . 1 . . . 5 . . . 5 . . . . . . . . . . . . . . . . 3 17 3 1 . Tunneler 10 | . 1 . . . . . . . . . 4 . . . . 2 . . . . . 1 . . . . . . 2 . . . Hauler 23 | . 2 . 6 . . . 5 4 . . 1 . . . . 1 . . . . . 1 . . . . . . 3 . . . Recycler 43 | . 1 . 3 . . . 1 3 . . 10 . . . . 3 . . . . . . . . . . 1 2 15 2 2 . Mechanic 5 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 1 . . . Operator 12 | . 1 . 2 . . . 3 2 . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . Watcher 29 | . 3 . 4 . . . 5 1 . . 6 . . . . 1 . . . . . 2 . . . . 2 . 3 1 1 . Swarmer 89 | . 6 3 7 . . . 5 6 . . 13 7 1 . 3 . . . . . 6 4 . 2 . 1 . 14 . . 11 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 208 | . 6 8 20 . . . 20 4 . . 28 6 1 . 7 7 . 10 . . 4 6 9 4 3 12 9 10 19 10 5 . Brawler 11 | . . . 1 . . . . . . . 2 . . . . . . 1 . . . . . 1 . 3 1 . . 1 1 . Duelist 16 | . . . . . . . . . . . 3 1 . . . . . . . . 1 . . 2 . 2 2 . . 3 2 . Protector 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . Sentry 55 | . . . 3 . . . 9 10 . . 7 2 1 . . 1 . 1 . . 2 2 . 1 . 1 2 5 3 4 1 . Demolisher 5 | . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Specialist 11 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 6 3 . . Hunter 25 | . . . . . . . 2 . . . . . 2 . 1 3 . 2 . . . 1 . 1 . . 2 3 5 3 . . Programmer 55 | . . . . . . . . . . . 8 . . . 1 4 . . . . . 3 . . 2 . 4 13 16 . 4 . Heavy 7 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . 4 . . . Behemoth 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . Zionite 100 | . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 7 | . . 1 . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 6 | . . . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . . . . . Best Kill Streak 19 | . 7 3 6 2 . . 11 8 . . 11 15 3 . 3 6 . 4 13 3 5 7 4 9 5 9 9 13 19 16 7 . Combat Bots Only 15 | . 7 3 5 2 . . 9 4 . . 9 15 3 . 3 4 . 4 2 3 5 5 4 9 5 9 6 8 7 11 5 . Max Kills in Single Turn 6 | . 1 1 3 1 . . 3 4 . . 4 6 1 . 3 1 . 2 2 2 3 4 3 1 3 3 4 6 6 5 5 . Gunslinging 2 | . . . 1 . . . 1 . . . 1 2 . . . . . . . 1 . . . . . . . . 1 . . . Exploded 6 | . . . 2 1 . . 3 3 . . 4 6 1 . 3 . . 2 . . 3 4 3 . 3 3 4 4 2 5 5 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Imprinter (-6/Zion) DW-4LL (-3/Research) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Hostile Shots Fired 3193 | . 73 59 138 21 . . 105 105 . . 218 43 34 . 52 68 . 154 330 61 58 10 88 32 55 68 55 393 303 368 263 39 Missed 970 | . 10 16 46 1 . . 35 28 . . 69 14 15 . 18 23 . 44 121 17 15 4 16 6 13 25 15 108 80 142 76 13 Hits 2223 | . 63 43 92 20 . . 70 77 . . 149 29 19 . 34 45 . 110 209 44 43 6 72 26 42 43 40 285 223 226 187 26 Melee 60 | . . . . . . . . . . . 5 . . . . . . . 26 3 1 . . 2 . . 1 . . 16 6 . Projectile 2163 | . 63 43 92 20 . . 70 77 . . 144 29 19 . 34 45 . 110 183 41 42 6 72 24 42 43 39 285 223 210 181 26 AOE 33 | . . . . 22 . . . . . . . . . . . . . . 4 . 6 . . . . . . . . . 1 . Critical Strikes 106 | . . . 1 . . . 2 4 . . 4 . . . 4 . . 3 16 . 1 . 4 3 2 1 2 15 14 13 15 2 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . . Part Disruptions 15 | . . . . . . . 1 . . . 1 . . . . 1 . 2 . . . . . . . . . 4 2 1 3 . Damage Taken 34293 | . 761 452 1123 958 . . 1621 1075 . . 1905 448 134 . 592 482 . 1429 2698 929 954 167 1075 413 962 594 393 2692 4657 3020 4135 624 Core 3942 | . 110 49 138 197 . . 102 31 . . 134 32 8 . 59 54 . 40 301 128 65 . 53 30 45 39 54 121 289 250 1018 595 Absorbed by Shields 7165 | . . . . . . . . . . . 323 167 55 . 100 210 . 418 811 147 143 57 313 . 81 232 375 2039 668 1026 . . Reduced by Siege Mode 281 | . . . . . . . . . . . 4 . . . . . . . . . . . 87 10 . . . 44 136 . . . Redirected to Shielding 647 | . . . . . . . . . . . . . . . . . . . . 144 326 89 . . 88 . . . . . . . Ignored by Resistances 3691 | . . . . . . . . . . . 104 . . . 8 52 . 272 52 . . 13 . 45 . . 38 176 1294 960 677 . Regen/Repaired (Parts) 2906 | . 128 . 91 . . . 103 430 7 . 938 . . . . . . . 275 . . 360 . . 341 . 233 . . . . . Core Remaining (%) 65 | 100 . 36 . . . 16 . 75 . . . . . . 66 . . . . . 30 . . . . 83 95 90 . 62 . . Volleys Fired 1718 | . 64 36 98 7 . . 98 89 . 16 158 16 8 . 26 64 4 72 184 35 127 44 29 19 8 54 76 131 168 18 68 1 Largest 7 | . 2 2 2 2 . . 2 2 . 4 4 4 4 . 4 5 1 5 5 4 1 3 5 5 1 1 2 6 7 6 6 1 Hottest 372 | . 80 100 105 100 . . 100 50 . 103 116 111 155 . 112 240 35 161 266 254 60 180 284 247 300 300 125 195 348 333 372 240 Shots Fired 4459 | . 120 67 186 14 . . 185 175 . 64 573 45 24 . 71 231 4 205 666 83 129 56 60 83 8 53 77 336 750 37 156 1 Gun 3820 | . 120 65 169 14 . . 176 174 . 64 553 39 17 . 60 158 . 160 550 66 121 32 46 32 8 53 68 312 646 37 79 1 Cannon 551 | . . 2 17 . . . . . . . 11 . 4 . 4 73 4 41 116 15 . 16 10 51 . . 1 22 98 . 66 . Launcher 86 | . . . . . . . 9 1 . . 9 6 3 . 7 . . 4 . 2 8 6 4 . . . 8 2 6 . 11 . Special 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Kinetic 3344 | . 35 . 54 6 . . 51 174 . 64 553 39 17 . 60 162 . 187 463 41 96 39 35 69 . 51 62 294 656 22 114 . Thermal 596 | . 85 67 41 . . . . . . . 11 . . . . 58 4 12 128 25 . . 8 . 8 2 5 18 78 15 30 1 Explosive 41 | . . . . . . . 2 1 . . 6 6 3 . 4 . . . . 2 8 1 . . . . . 1 . . 7 . Electromagnetic 387 | . . . 91 8 . . 132 . . . 3 . 4 . 7 11 . 6 75 9 . 5 4 14 . . 9 . 4 . 5 . Entropic 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 23 12 . . . Phasic 53 | . . . . . . . . . . . . . . . . . . . . 6 25 9 13 . . . . . . . . . Robot Hit Streak 51 | . 8 17 20 7 . . 34 18 . 8 12 9 6 . 8 19 . 19 11 4 51 8 16 34 6 14 7 16 29 10 11 . Robot Miss Streak 12 | . 3 1 6 2 . . 6 3 . 1 6 5 3 . 3 3 . 5 12 6 4 5 2 3 3 8 5 6 5 6 4 . Penetration Max 2 | . . . . . . . . . . . 1 . . . . 1 . 1 2 . . . 1 1 . . . 1 2 1 1 . Secondary Targets 53 | . . . 6 . . . 3 4 . . 8 2 . . . 1 . 4 12 4 . . . . . . . 4 5 . . . Max Gunslinging Chain 2 | . . . 1 . . . 1 1 . . 1 2 . . . 1 . 1 2 1 . . . . . . . 1 1 . . . Shots Hit Robots 2799 | . 79 52 139 10 . . 143 134 . 17 324 30 16 . 46 124 . 137 355 42 115 43 44 58 1 46 56 221 476 14 77 . Core Hits 1769 | . 31 24 92 4 . . 99 45 . 7 174 36 12 . 31 54 . 52 159 30 109 36 28 24 27 55 68 141 240 134 56 1 Critical Kills 34 | . . . . . . . 1 1 . 1 2 . . . . 1 . 2 5 1 . 3 1 3 . . . . 6 . 7 . Critical Parts Destroyed 40 | . . . 1 . . . . 1 . . . . . . . . . 5 6 . . 3 5 4 . . . . 7 . 8 . Critical Strikes 115 | . . . 1 . . . 1 3 . 2 3 . . . . 3 . 12 21 3 3 7 8 14 . . . 5 14 . 15 . Burn 9 | . . . . . . . . . . . . . . . . 1 . . 6 1 . . 1 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 81 | . . . 1 . . . 1 3 . 2 3 . . . . 1 . 9 11 1 . 6 6 10 . . . . 12 . 15 . Blast 11 | . . . . . . . . . . . . . . . . 1 . 3 3 . . . . 4 . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . Intensify 6 | . . . . . . . . . . . . . . . . . . . . 1 3 1 1 . . . . . . . . . Melee Attacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 99176 | . 992 618 2961 218 . 4 4389 2692 . 1125 8982 1706 575 . 1663 3351 . 3275 6206 1162 6635 2179 1388 1232 1761 3391 4551 9889 16962 6628 4618 23 Guns 62601 | . 987 573 2050 171 . . 2620 2361 . 1125 7515 700 229 . 744 1774 . 2224 4662 927 5580 1505 685 393 28 2846 3611 7396 10329 516 1050 . Cannons 9434 | . . 36 234 . . . . . . . 81 . 87 . 134 1291 . 669 1287 77 . 160 101 839 . . . 1119 2476 . 843 . Explosions 26310 | . . . 677 47 . . 1727 331 . . 1332 1006 259 . 785 245 . 382 257 158 1055 514 597 . 1700 545 902 1360 3983 6057 2391 . Melee 307 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 307 . Ramming 524 | . 5 9 . . . 4 42 . . . 54 . . . . 41 . . . . . . 5 . 33 . 38 14 174 55 27 23 Kinetic 57536 | . 298 . 461 29 . . 667 2361 . 1125 7515 700 229 . 744 1846 . 2706 4527 677 5019 1401 243 1071 . 2839 3611 7159 10452 273 1583 . Thermal 20911 | . 689 609 1038 47 . . 537 . . . 81 . . . . 1242 . 231 1119 213 . . 284 . 1728 552 610 237 4849 6300 545 . Explosive 7805 | . . . . . . . 482 331 . . 1315 1006 259 . 550 . . . . 158 1055 349 . . . . . 452 . . 1848 . Electromagnetic 7624 | . . . 1462 142 . . 2661 . . . 17 . 87 . 369 222 . 338 560 15 . 165 427 161 . . 292 . 398 . 308 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 307 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 307 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3116 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2027 1089 . . . Phasic 1353 | . . . . . . . . . . . . . . . . . . . . 99 561 264 429 . . . . . . . . . Highest Corruption 34 | . . . . . . . 2 4 . . 5 5 5 5 30 5 1 3 4 . 4 1 1 1 23 34 2 11 15 28 17 25 Average Corruption 4 | . . . . . . . 1 2 . . 2 5 5 5 15 4 1 2 3 . 4 1 1 1 13 23 2 5 7 16 5 18 Corruption Purged 8 | . . . . . . . . . . . 2 . . . . . 6 . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Effects 666 | . . . . . . . 40 21 . . 57 60 55 5 60 26 6 46 56 . 22 9 9 8 8 36 . 41 56 11 28 6 Message Errors 151 | . . . . . . . 8 6 . . 13 10 13 1 17 4 2 11 10 . 5 4 3 2 1 12 . 6 13 1 7 2 Matter Fused 159 | . . . . . . . 12 2 . . 16 16 16 1 13 7 . 13 13 . 1 2 2 2 3 7 . 8 10 4 8 3 Heat Flow Errors 76 | . . . . . . . 6 2 . . 7 7 2 . 7 3 . 7 8 . 5 . 1 1 2 4 . 3 4 1 6 . Energy Discharges 72 | . . . . . . . 5 6 . . 5 9 4 2 5 4 2 3 8 . 3 . 2 1 . 3 . 3 6 . . 1 Parts Rejected 7 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 3 1 . . Parts Fused 6 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . 1 . . 1 . 1 . Data Loss (minor) 78 | . . . . . . . 4 . . . 5 7 12 . 6 4 2 4 3 . 4 3 1 1 1 3 . 9 5 2 2 . Data Loss (major) 37 | . . . . . . . 2 2 . . 4 5 5 . 2 2 . 2 6 . 2 . . . . 1 . 2 1 . 1 . Misfires 37 | . . . . . . . 1 2 . . 1 3 2 . 6 2 . 3 2 . 2 . . 1 . 2 . 4 3 1 2 . Alerts 13 | . . . . . . . 1 . . . 2 1 1 1 1 . . 1 2 . . . . . 1 . . 1 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Weapon Failures 28 | . . . . . . . 1 1 . . 2 1 . . 2 . . 1 4 . . . . . . 3 . 3 8 1 1 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1354 | . . . 2 . . . 169 . . . 4 65 8 . . 113 . . 115 27 49 . . 12 19 2 . 132 325 18 294 . Projectiles 291 | . . . . . . . . . . . . . . . . 70 . . 40 . . . . 12 . . . 37 88 . 44 . Explosions 899 | . . . 2 . . . 169 . . . . 65 8 . . 42 . . 75 27 49 . . . 19 2 . 95 237 18 91 . Melee 164 | . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . 159 . Knockbacks 27 | . . . . . . . . . . . . . . . . 1 . 4 3 . . 1 1 8 . . 1 . 2 1 5 . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Kinetic 23 | . . . . . . . . . . . . . . . . 1 . 3 3 . . 1 1 8 . . . . 1 . 5 . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 997 | . . . 34 . . . 117 . . . 114 72 . . 93 71 . 28 57 . 48 . . . . 22 . . 173 94 64 10 Shots 33 | . . . 2 . . . 7 . . . 1 2 . . 3 1 . 3 1 . 1 . . . . 1 . . 3 6 2 . Rammed 39 | . 1 1 . . . . . . . . 5 . . . . 2 . . . . . . 1 . 2 . 2 3 9 7 1 5 Targets Rammed 47 | . 2 2 . . . 1 3 . . . 5 . . . . 2 . . . . . . 1 . 2 . 2 3 11 7 1 5 Kicked 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Highest Temperature 635 | . 333 144 372 24 . . 274 319 . . 260 249 170 . 232 209 . 274 362 467 347 312 398 232 250 301 259 406 470 635 276 136 Average Temperature 86 | . 90 48 66 6 . . 63 112 . . 37 117 73 . 68 54 . 89 81 186 91 122 180 48 94 84 65 67 123 157 75 80 Received Heat Transfer 5732 | . 330 129 471 12 . . 387 432 . . 424 69 20 . 180 100 . 459 369 243 98 6 449 81 33 112 65 191 421 426 225 . Effects 33 | . 1 . . . . . . 1 . . 2 . . . . . . 1 4 3 1 2 4 . . . . 3 4 7 . . Shutdowns 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 4 . . Energy Bleed 4 | . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . Interference 12 | . . . . . . . . 1 . . 2 . . . . . . 1 3 . 1 . 2 . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Damage (minor) 6 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 3 . . Siege Activations 13 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . 1 1 1 . . . 3 4 . . . Total Turns 214 | . . . . . . . . . . . 13 . . . . 9 . 10 . . . 1 56 37 . . . 29 59 . . . Longest Duration 56 | . . . . . . . . . . . 13 . . . . 9 . 10 . . . 1 56 37 . . . 13 25 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Combat Hostiles 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Robots Corrupted 11 | . . . . 1 . . 4 . . . 1 . . . 2 1 . . . . . 1 1 . . . . . . . . . Combat Hostiles 8 | . . . . 1 . . 3 . . . . . . . 2 . . . . . . 1 1 . . . . . . . . . Parts Fried 43 | . . . 5 1 . . 14 . . . 4 . 1 . 2 6 . 2 . . . 4 2 . . . 1 . . . 1 . Impact Corruptions 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Parts Melted 77 | . 1 4 2 . . . . . . . . . . . . 6 . 1 9 1 . . . . 1 2 1 . 23 26 . . Heat Transferred 28045 | . 1595 1324 1546 50 . . 800 . . . 100 . . . . 2037 . 250 2406 507 . . 396 . 1776 674 400 259 5538 7978 409 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 28 | . . . 8 1 . . 10 . . . 1 . . . . 1 . 1 4 . . . 1 . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Maximum Alert Level 5 | . . . 2 . . . 2 1 . . 4 . . . . 1 . . . . . 1 . . . . 2 2 5 5 5 3 Low Security (%) 48 | 100 100 100 12 100 . 100 29 72 100 100 24 . . . . 87 . . . . . 63 . . . . 70 35 12 . . . Level 1 13 | . . . 4 . . . 22 27 . . 8 . . . . 12 . . . . . 36 . . . . 17 28 34 . . . Level 2 22 | . . . 82 . . . 48 . . . 33 . . . . . . . . . . . . . . . 12 36 9 . . . Level 3 4 | . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . 19 . . 100 Level 4 9 | . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . 15 . 99 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . Peak Influence 2163 | . 127 95 573 196 . . 689 302 37 . 1376 . . . . 291 . . . . . 293 . . . . 429 682 1709 2163 1602 867 Initial 1222 | . . . . 196 . . . 189 37 . . . . . . . . . . . . 98 . . . . 107 221 375 960 1222 867 Average 382 | . 18 12 427 120 . . 326 160 7 . 638 . . . . 129 . . . . . 170 . . . . 138 313 712 1893 1458 840 Influence Increases 16165 | . 360 270 1241 54 . . 1390 647 14 . 2008 364 137 . 305 844 . 380 . . 455 610 230 445 179 519 811 1337 2014 588 945 18 Destroy 0b10 Robot/C 10240 | . 240 220 760 40 . . 740 400 . . 1280 340 100 . 240 420 . 300 . . 360 320 180 360 140 440 420 900 1060 480 500 . Destroy 0b10 Robot/NC 1065 | . 40 5 100 . . . 110 65 . . 175 . . . . 60 . . . . 55 20 . . 5 . 25 60 255 55 35 . Destroy Leader 2048 | . 50 30 192 10 . . 230 140 . . 304 20 20 . 50 156 . 50 . . 20 76 20 40 . 40 94 160 252 32 62 . Allied During Kill 220 | . . . 38 . . . . . . . . 4 17 . . 53 . . . . 20 . . 30 4 39 15 . . . . . Successful Hack 492 | . 28 . 13 . . . 45 16 14 . 90 . . . . 63 . . . . . 83 . . . . 94 34 12 . . . Disable Machine 390 | . . . 30 . . . 75 . . . 60 . . . . 45 . . . . . 15 . . . . 45 30 75 . 15 . Destroy Structure 930 | . 2 . 18 4 . . 70 11 . . 69 . . . . 32 . . . . . 36 . . . . 88 108 270 6 213 3 Partial Spotted 45 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . 15 . 15 . . . Lose Combat Pursuer 735 | . . 15 90 . . . 105 15 . . 30 . . . 15 15 . 30 . . . 60 30 15 30 . 15 45 75 15 120 15 Influence Decreases 15990 | . 360 270 735 520 40 . 941 1012 98 . 635 1223 651 . 304 565 280 380 . . 298 491 506 445 86 441 560 1091 975 897 1627 559 Entered New Map 4235 | . . . . 310 40 . . 260 47 . . 509 99 . . 1 104 . . . . 59 103 . . 93 64 201 293 747 816 489 Time Decay 9792 | . 282 270 635 170 . . 611 592 51 . 595 674 552 . 284 419 176 340 . . 238 422 363 415 36 318 466 640 612 . 571 60 Lost Part 860 | . 20 . 60 40 . . 30 10 . . 30 . . . 20 . . 40 . . 40 10 40 10 10 10 . 20 70 150 240 10 Lost Ally 420 | . . . 40 . . . . . . . 10 40 . . . 120 . . . . 20 . . 20 40 20 30 80 . . . . Purge Threat 683 | . 58 . . . . . 300 150 . . . . . . . 25 . . . . . . . . . . . 150 . . . . Squads Dispatched 112 | . 1 . 6 . . . 8 1 . . 16 . . . . 8 . . . . 1 4 . 1 . . 7 13 15 13 15 3 Investigation 13 | . . . 3 . . . . . . . 4 . . . . 1 . . . . . 1 . . . . 1 2 . . . 1 Extermination 33 | . . . . . . . . . . . 8 . . . . 4 . . . . . 2 . . . . 3 5 6 . 4 1 Reinforcement 29 | . 1 . 2 . . . 5 1 . . 3 . . . . 3 . . . . . 1 . . . . . 1 8 1 2 1 Assault 27 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . 2 1 12 8 . Garrison 10 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 3 . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 1 Construction Impeded 7 | . . . . . . . 2 . . . . . . . . 1 . . . . . 1 . . . . . . 2 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Distress Signals 79 | . 2 . 8 . . . 1 1 . . 2 . . . . 4 . . . . 38 2 . . . . 2 10 6 . 1 2 Communications Jammed 73 | . . . . . . . . . . . 2 . . . . 7 . . . . . . . . . . . . 42 . 22 . Distress Signals 63 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . 35 . 22 . Times Spotted 870 | . 24 12 54 2 . . 51 28 . . 75 13 4 . 11 36 . 17 114 15 24 13 12 20 32 20 27 53 73 62 70 8 Peak Tracking Total 27 | . 5 3 7 2 . . 5 7 . . 6 11 3 . 4 4 . 4 8 3 5 4 5 7 13 9 6 6 6 27 13 6 Tactical Retreats 51 | . . 1 4 . . . 7 1 . . 1 . . . 1 1 . 2 5 . . 3 2 1 2 . 1 2 4 1 11 1 ECM-based Alert Blocks 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . ID Masks Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . IFF Responses 203 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 203 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Traps Triggered 23 | . . . . . . . 2 1 1 . 9 . . . . 1 . 1 . . . 1 . . . . 2 . 4 . 1 . Indirectly 5 | . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Machines Disabled 31 | . . . 2 . . . 5 . . . 4 1 . . . 3 . 1 . . 3 1 . . . . 3 2 5 . 1 . Max in Single Turn 2 | . . . 1 . . . 2 . . . 1 1 . . . 1 . 1 . . 1 1 . . . . 2 1 1 . 1 . Garrison Access 5 | . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Machines Accessed 132 | . 7 . 10 . 2 . 11 10 1 . 23 . . 3 . 12 . 1 1 . . 6 . 1 2 . 15 15 6 . 5 1 Terminals 71 | . 6 . 6 . . . 7 8 1 . 10 . . . . 6 . . . . . 3 . . . . 7 10 2 . 4 1 Fabricators 12 | . . . . . . . . . . . 4 . . . . 4 . . . . . 1 . . . . 1 1 1 . . . Repair Stations 14 | . 1 . 2 . . . 1 2 . . 5 . . . . . . . . . . 1 . . . . 1 1 . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Scanalyzers 14 | . . . 2 . . . 2 . . . 2 . . . . 1 . . . . . 1 . . . . 4 1 1 . . . Garrison Access 8 | . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . 2 1 . 1 . Total Hacks 422 | . 21 . 30 . 2 . 48 33 2 . 56 . . 19 . 43 . 1 5 . . 19 . 7 6 . 70 40 10 . 8 2 Successful 239 | . 14 . 19 . 2 . 35 21 1 . 25 . . 19 . 21 . 1 5 . . 11 . 7 6 . 34 14 4 . . . Failed 181 | . 6 . 11 . . . 13 12 1 . 30 . . . . 22 . . . . . 8 . . . . 36 26 6 . 8 2 Catastrophic 36 | . . . . . . . 1 1 . . 7 . . . . 2 . . . . . 1 . . . . 8 9 1 . 5 1 Database Lockouts 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 149 | . 14 . 16 . 1 . 28 11 2 . 14 . . . . 13 . . 4 . . 7 . . 1 . 20 9 1 . 6 2 Terminals 220 | . 19 . 22 . . . 30 21 2 . 19 . . . . 20 . . . . . 11 . . . . 38 27 2 . 7 2 Fabricators 30 | . . . . . . . . . . . 8 . . . . 12 . . . . . 3 . . . . 2 4 1 . . . Repair Stations 46 | . 2 . 5 . . . 2 12 . . 13 . . . . . . . . . . 3 . . . . 6 3 . . . . Recycling Units 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . Scanalyzers 65 | . . . 3 . . . 14 . . . 13 . . . . 8 . . . . . 2 . . . . 21 2 2 . . . Garrison Access 15 | . . . . . . . 2 . . . 3 . . . . 3 . . . . . . . . . . . 4 2 . 1 . Terminal Hacks 103 | . 7 . 10 . 2 . 13 9 . . 3 . . 19 . 5 . 1 5 . . 3 . 7 6 . 7 6 . . . . Record 10 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . 7 . . . . . . . . Part Schematic 17 | . 1 . . . . . 1 1 . . . . . 9 . . . . 5 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . Robot Analysis 17 | . 3 . 4 . . . 7 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . 2 . . . 1 1 . . . . . 3 . . . . . . . . . . 5 . . . . . . . Open Door 5 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . . 1 . . . . . . . Branch Access Points 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 1 . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 6 | . 1 . . . . . 2 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 11 | . 2 . 2 . . . 1 1 . . 1 . . . . 1 . . . . . 1 . . . . 1 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . 2 . . . . 4 . . . . . 1 . . . . . 2 1 . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . 1 . . . . Build 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . Repair Station Hacks 31 | . 2 . 4 . . . 2 9 . . 7 . . . . . . . . . . 2 . . . . 4 1 . . . . Scan Component 18 | . 1 . 2 . . . 1 5 . . 4 . . . . . . . . . . 1 . . . . 3 1 . . . . Repair 13 | . 1 . 2 . . . 1 4 . . 3 . . . . . . . . . . 1 . . . . 1 . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Retrieve Components 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Scanalyzer 50 | . . . 3 . . . 14 . . . 9 . . . . 7 . . . . . 2 . . . . 13 1 1 . . . Insert Component 24 | . . . . . . . 6 . . . 4 . . . . 3 . . . . . 1 . . . . 8 1 1 . . . Analyze 20 | . . . . . . . 7 . . . 4 . . . . 3 . . . . . 1 . . . . 5 . . . . . Retrieve Study 6 | . . . 3 . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . Seal Access 5 | . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . Unauthorized Hacks 36 | . 5 . 2 . . . 5 3 1 . 2 . . . . 4 . . . . . 3 . . . . 8 3 . . . . Terminals 36 | . 5 . 2 . . . 5 3 1 . 2 . . . . 4 . . . . . 3 . . . . 8 3 . . . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Assimilate 4 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Botnet 27 | . 4 . 2 . . . 4 3 1 . 2 . . . . 3 . . . . . 1 . . . . 5 2 . . . . Operators 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 111 | . 6 . 10 . . . 10 7 1 . 20 . . . . 11 . . . . . 6 . . . . 15 14 5 . 5 1 Full Trace Events 10 | . . . 2 . . . . . . . 2 . . . . 1 . . . . . 1 . . . . 1 2 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 5 . 1 . . 1 . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . Total Robot Build Rating 30 | . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . 1 . . . . . 7 1 . . 3 . . 9 . 3 . . 18 . . 1 . . . . 5 . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 132 | . . . . . . . . . . . . . . . . 58 . . . . . . . . . . . 74 . . . . Total Part Build Rating 23 | . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . 9 . . . . Part Studies Acquired 6 | . . . 3 . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Parts Repaired 13 | . 1 . 2 . . . 1 4 . . 3 . . . . . . . . . . 1 . . . . 1 . . . . . Time 597 | . 26 . 111 . . . 51 205 . . 151 . . . . . . . . . . 28 . . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 19 . . . Parts Scanalyzed 20 | . . . . . . . 6 . . . 4 . . . . 3 . . . . . 1 . . . . 5 . 1 . . . Part Schematics Acquired 18 | . . . . . . . 6 . . . 3 . . . . 3 . . . . . 1 . . . . 5 . . . . . Parts Damaged 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . 4 . . . . . . . . 1 . . 3 . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Total Allies 20 | . 1 2 . . . . . . . . . 4 . . . 6 . . . . 1 . . 3 . 2 1 . . . . . Largest Group 4 | . 1 2 2 . . . . . . . . 4 2 . . 3 . . . . 1 . . 3 2 2 1 . . . . . Highest-Rated Group 96 | . 10 45 45 . . . . . . . . 78 46 . . 87 . . . . 49 . . 89 59 96 49 . . . . . Highest-Rated Ally 49 | . 10 31 31 . . . . . . . . 30 30 . . 29 . . . . 49 . . 30 30 49 49 . . . . . Total Orders 9 | . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . 2 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . RETURN 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 197 | . . . 20 . . . . . . . . 10 19 . . 64 . . . . 19 . . 23 14 19 9 . . . . . Total Damage 3460 | . . . 268 . . . . . . . . 195 279 . . 709 . . . . 545 . . 378 225 655 206 . . . . . Kills 29 | . . . 8 . . . . . . . . . . . . 7 . . . . 2 . . 7 1 3 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Active Infowar (turns) 17853 | . . . . . . . . . . . 578 . 1822 312 1631 1692 2139 1690 452 1981 . 2 935 685 1266 91 1 741 832 . 1003 . Sensors 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . IFF 2884 | . . . . . . . . . . . . . . . . . . . . . . . 935 685 1264 . . . . . . . Terrain 6508 | . . . . . . . . . . . . . . . . 749 1897 1689 451 1722 . . . . . . . . . . . . Structural 6726 | . . . . . . . . . . . 335 . 1822 312 1631 1001 1176 . . . . 2 . . . . . 447 . . . . T.N.C. 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . Cloaking 95 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 91 . . . . . . Jamming 3765 | . . . . . . . . . . . 347 . . . 40 333 963 . . 259 . . . . . . 1 21 804 . 997 . ECM 582 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 578 . ID Mask 271 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 271 . . . . Robot Analysis Total 17 | . 3 . 4 . . . 7 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . . . . . . . . . 1 1 . 2 . 1 2 1 . 1 . 1 1 . 1 . . . . . . Drone Launches 10 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 8 . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Turns Passed 56181 | 94 1638 2205 2875 359 684 464 3500 1872 226 804 4151 2633 1957 312 1631 2207 2176 2221 3804 4502 1632 1037 1094 1247 1577 701 1942 2529 2005 240 1726 136 Spaces Moved 24169 | 54 595 594 1482 127 262 141 1519 754 114 410 1861 740 581 93 467 1098 1048 1023 1536 1659 721 596 493 626 896 269 899 1262 865 92 1085 207 Core 241 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 207 Treads 14142 | 52 595 594 97 . . . 277 258 . 270 1861 740 581 93 467 1098 1048 1023 354 32 . 114 461 626 896 269 899 833 311 92 201 . Legs 6107 | . . . 139 127 262 141 1242 496 114 140 . . . . . . . . 1182 1627 637 . . . . . . . . . . . Wheels 3679 | . . . 1246 . . . . . . . . . . . . . . . . . 84 482 32 . . . . 429 554 . 852 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 106 260 260 260 190 200 197 160 160 243 330 330 330 167 167 162 165 200 135 110 160 160 162 166 164 130 110 156 50 50 Average Speed 196 | 155 233 350 162 260 260 260 194 206 198 177 184 345 330 330 330 167 167 174 194 215 196 144 198 168 164 231 192 157 151 165 125 50 Slowest Speed 540 | 160 320 480 540 260 260 260 285 480 200 225 245 410 330 330 330 246 167 247 280 480 225 320 240 240 250 250 249 330 250 240 250 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 87 95 80 44 59 36 85 91 5 95 63 87 72 68 77 26 91 93 79 83 87 15 68 75 87 52 24 37 17 18 24 13 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 5 | . . . . . 1 . . . . . . . . 1 2 . . . . . . . . 1 . . . . . . . . Known Exits Taken 7 | . . . . . . . . . . . 1 . . . 1 1 . . . . 1 1 . . . 1 1 . . . . . Unknown Exits Taken 23 | 1 1 1 1 1 1 1 1 1 . . . 1 1 1 . . 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . Scrap Searched 35 | . . 1 . 2 . . . . . . . 3 2 . 1 . 8 4 2 . 4 . 4 3 . 1 . . . . . . Spaces Dug 196 | . . . . . . . 3 . . . 6 31 . . 34 7 2 2 . . 3 . . . . . 5 3 84 . 15 1 Terrain Destroyed 814 | . . . 16 4 . . 70 8 . . 60 71 7 . 52 35 4 24 3 19 69 18 6 13 22 15 39 52 117 3 86 1 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Projectile 197 | . . . . . . . . . . . 8 . . . . 22 4 17 2 6 12 4 . 13 . 15 14 14 33 3 29 1 AOE 608 | . . . 16 4 . . 70 8 . . 52 71 7 . 52 13 . 6 1 12 57 14 6 . 22 . 25 38 84 . 50 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Com Total 30362 | 61 719 645 1780 141 267 238 1877 917 116 474 2337 790 605 100 511 1328 1469 1322 1927 2526 903 746 560 773 989 345 1108 1737 1364 141 1308 238 Wait 2575 | . 37 5 94 . . 97 162 20 . 2 209 1 4 . 2 44 392 165 38 761 7 26 10 39 8 2 59 154 136 6 73 22 Move 24139 | 53 594 593 1481 126 261 140 1518 753 114 409 1860 739 580 92 466 1097 1047 1022 1535 1658 720 595 492 625 896 268 898 1261 864 91 1084 207 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 320 | 2 13 4 34 2 1 . 19 14 . 11 14 1 . . 1 16 2 11 12 15 7 13 5 4 16 4 15 36 30 3 14 1 Fast Attach 370 | 6 4 1 15 1 . . 12 9 . 7 12 . 2 4 5 27 9 12 46 15 11 18 9 13 14 . 11 40 39 4 24 . Attach 187 | . 2 3 12 3 . . 9 2 . 7 10 1 1 . 1 8 . 9 7 7 4 16 4 3 5 6 8 22 18 6 12 1 Detach 47 | . . . 1 . . . . 2 . . 2 . 1 . . 3 . 1 6 1 1 3 1 1 1 . 6 6 5 . 5 1 Swap 270 | . 3 . 11 2 1 . 21 8 1 2 45 5 7 . 7 28 5 12 30 7 4 5 . 2 5 2 7 17 24 2 7 . Drop 578 | . . 1 34 . 4 . 35 20 1 20 22 3 2 4 3 39 10 18 69 27 18 26 9 15 35 3 26 64 57 4 9 . Fire 1718 | . 64 36 98 7 . . 98 89 . 16 158 16 8 . 26 64 4 72 184 35 127 44 29 19 8 54 76 131 168 18 68 1 Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Crush 37 | . 2 2 . . . . . . . . 5 . . . . 2 . . . . . . 1 . 1 . 2 3 11 7 1 . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Rewire 86 | . . . . . . . . . . . . 24 . . . . . . . . 4 . . 52 . 6 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Lost 3 parts (1p1u1w) 315 | -10/Materials | Build established: Mutant 446 | -10/Materials | Central database locked down 477 | -10/Materials | Discovered new exit (range 9) 633 | -10/Materials | Destroyed 7 combat bots 908 | -10/Materials | Discovered new exit (range 13) 1274 | -10/Materials | Repaired Lgt. Treads 1405 | -10/Materials | Discovered new exit (range 16) 1682 | -10/Materials | Discovered new exit (range 16) 1733 | -10/Materials | Entered Mines 1733 | -10/Mines | Accompanied by 1 ally 1833 | -10/Mines | Learned Materials stockpile data 1988 | -10/Mines | Discovered new exit (range 9) 2012 | -10/Mines | Core integrity fell below 50% 2153 | -10/Mines | Learned 2 Materials zone layouts 2469 | -10/Mines | Excavation squad dispatched 2469 | -10/Mines | A large section of the Mines collapsed 2923 | -10/Mines | Discovered new exit (range 8) 3244 | -10/Mines | Lost 3 parts (1p1n1w) 3938 | -10/Mines | Entered Materials 3938 | -9/Materials | Accompanied by 2 allies 3938 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3943 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4168 | -9/Materials | Discovered new exit (range 14) 4243 | -9/Materials | Build established: Scavenger-Mutant 4426 | -9/Materials | Lost 4 parts (1n1u2w) 4556 | -9/Materials | Build established: Mutant 5475 | -9/Materials | Discovered new exit (range 13) 5938 | -9/Materials | First assault squad dispatched 6223 | -9/Materials | Discovered new exit (range 11) 6354 | -9/Materials | Build established: Scavenger-Mutant 6359 | -9/Materials | Repaired Imp. Assault Rifle 6362 | -9/Materials | Repaired Hvy. EM Shotgun 6738 | -9/Materials | Build established: Mutant 6813 | -9/Materials | Entered Mines 6838 | -9/Mines | Assembled infested the area 6891 | -9/Mines | Core integrity fell below 50% 6899 | -9/Mines | Core integrity fell below 20% 6927 | -9/Mines | Lost 4 parts (2n1u1w) 6934 | -9/Mines | Met 8R-AWN 7042 | -9/Mines | Discovered new exit (range 14) 7161 | -9/Mines | Discovered new exit (range 5) 7172 | -9/Mines | Entered Exiles 7232 | -9/Exiles | Welcomed by 8R-AWN 7279 | -9/Exiles | Met EX-HEX 7357 | -9/Exiles | Met EX-BIN 7388 | -9/Exiles | Aligned with FarCom system 7391 | -9/Exiles | Given EX-Vault access code 7451 | -9/Exiles | Opened EX-Vault 7470 | -9/Exiles | Found XL Autogun Array 7528 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7635 | -9/Exiles | Learned about 8R-AWN's background 7754 | -9/Exiles | Learned location of Zion (-6) 7832 | -9/Exiles | Discovered new exit (range 10) 7856 | -9/Exiles | Left Exiles lab with XL Autogun Array 7856 | -9/Exiles | Entered Mines 8297 | -8/Mines | Discovered new exit (range 10) 8320 | -8/Mines | Entered Materials 8320 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8921 | -8/Materials | Discovered new exit (range 7) 9200 | -8/Materials | Discovered new exit (range 5) 9611 | -8/Materials | Discovered new exit (range 16) 10224 | -8/Materials | Discovered new exit (range 16) 10453 | -8/Materials | Repaired Imp. Assault Rifle 11104 | -8/Materials | Garrison activated, responded to threat 11135 | -8/Materials | Destroyed 9 combat bots 11139 | -8/Materials | Lost 3 parts (1n1u1w) 11265 | -8/Materials | Discovered new exit (range 16) 11469 | -8/Materials | Build established: Scavenger-Mutant 11820 | -8/Materials | Entered Storage 11905 | -8/Storage | Repaired Corrupted Arm. Treads? 11928 | -8/Storage | Repaired Corrupted Gauss Rifle? 12746 | -8/Storage | Found Prototype Protection 12746 | -8/Storage | Identified Lgt. Regenerative Plating 12919 | -8/Storage | Repaired Arm. Treads 12972 | -8/Storage | Repaired Broken Adv. Treads 13060 | -8/Storage | Build established: Mutant 13666 | -8/Storage | Discovered new exit (range 12) 13692 | -8/Storage | Entered Factory 13692 | -7/Factory | Evolved 2 slots: Weapon x2 13918 | -7/Factory | Sucked down chute 13918 | -7/Factory | Entered Waste 13918 | -7/Waste | The area was eerily silent 14135 | -7/Waste | Discovered new exit (range 15) 14587 | -7/Waste | Build established: Scavenger-Tank 14722 | -7/Waste | Entered Factory 15484 | -7/Factory | Repaired Hvy. Treads 15844 | -7/Factory | Repaired Hvy. Treads 15907 | -7/Factory | Discovered new exit (range 13) 16126 | -7/Factory | Identified exit to Factory 16705 | -7/Factory | Discovered exit to Factory (range 14) 17522 | -7/Factory | First assault squad dispatched 17609 | -7/Factory | Destroyed 9 combat bots 17943 | -7/Factory | Repaired Broken Hvy. Treads? 18293 | -7/Factory | Discovered exit to Factory (range 4) 18380 | -7/Factory | Identified exit to Lower Caves 18578 | -7/Factory | Central database locked down 18873 | -7/Factory | Entered Lower Caves 18965 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19170 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 19225 | -7/Lower Caves | Destroyed 15 combat bots 20208 | -7/Lower Caves | Learned Factory terminal intel 20297 | -7/Lower Caves | Spotted B-75 Beast 20315 | -7/Lower Caves | Destroyed B-75 Beast 20968 | -7/Lower Caves | Discovered new exit (range 5) 21506 | -7/Lower Caves | Entered another Lower Caves area 21506 | -7/Lower Caves | Accompanied by 2 allies 21507 | -7/Lower Caves | Encountered a Warlord checkpoint 21635 | -7/Lower Caves | Discovered exit to Factory (range 11) 22126 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 22805 | -7/Lower Caves | Discovered new exit (range 8) 23196 | -7/Lower Caves | Learned location of 1 exit from Factory 23463 | -7/Lower Caves | Entered Data Miner 23466 | -7/Data Miner | Discovered new exit (range 6) 23528 | -7/Data Miner | Met Data Miner 23591 | -7/Data Miner | Learned location of Section 7 (-2) 23591 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 23637 | -7/Data Miner | Received God Mode back door access code from Data Miner 23775 | -7/Data Miner | Entered Proximity Caves 24139 | -6/Proximity Caves | System corruption reached 10% 25233 | -6/Proximity Caves | Discovered exit to Factory (range 5) 25333 | -6/Proximity Caves | System corruption reached 30% 25406 | -6/Proximity Caves | Entered Factory 25406 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 25407 | -6/Factory | Identified exit to Factory 25408 | -6/Factory | Loaded intel: 24 terminal locations 25559 | -6/Factory | Discovered exit to Factory (range 11) 26487 | -6/Factory | Fabricated Lrn. Terrain Scanner? 26559 | -6/Factory | Fabricated G-50 Soldier? 26630 | -6/Factory | Build established: Scavenger-Skirmisher 26757 | -6/Factory | Discovered exit to Factory (range 8) 26866 | -6/Factory | Lost 3 allies 26954 | -6/Factory | Identified exit to Lower Caves 27123 | -6/Factory | Fabricated G-50 Soldier? 27127 | -6/Factory | Build established: Scavenger-Tank 27613 | -6/Factory | Entered Lower Caves 27825 | -6/Lower Caves | Learned 4 Factory zone layouts 28957 | -6/Lower Caves | Encountered a Warlord checkpoint 28961 | -6/Lower Caves | Discovered new exit (range 8) 29050 | -6/Lower Caves | Build established: Scavenger-Skirmisher 29789 | -6/Lower Caves | Entered another Lower Caves area 29964 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 30022 | -6/Lower Caves | Discovered exit to Factory (range 13) 30041 | -6/Lower Caves | Build established: Scavenger-Tank 30049 | -6/Lower Caves | Learned location of 1 exit from Factory 30514 | -6/Lower Caves | Spotted B-75 Beast 30543 | -6/Lower Caves | Destroyed B-75 Beast 30555 | -6/Lower Caves | Lost 3 parts (1p2u) 31305 | -6/Lower Caves | Learned location of 1 exit from Factory 31358 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 31684 | -6/Lower Caves | Discovered new exit (range 5) 31837 | -6/Lower Caves | Encountered a Warlord checkpoint 32010 | -6/Lower Caves | Entered Zion 32095 | -6/Zion | System corruption cleaned by Quarantine Array 32245 | -6/Zion | Given the Hacking Drone Bay 32259 | -6/Zion | Discovered new exit (range 21) 32309 | -6/Zion | Given A8's code to call for help 32447 | -6/Zion | Attacked by Zionites 32673 | -6/Zion | Destroyed Imprinter 32695 | -6/Zion | Extracted access codes from Imprinter's data core 35779 | -6/Zion | Opened final containment barrier to the Deep Caves 35810 | -6/Zion | Discovered new exit (range 3) 35810 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 35814 | -6/Zion | Entered Deep Caves 35829 | -6/Deep Caves | Core integrity fell below 50% 36337 | -6/Deep Caves | Z-Facility disabled 36378 | -6/Deep Caves | Lost 4 parts (2n1u1w) 36380 | -6/Deep Caves | Found Prototype Protection 36380 | -6/Deep Caves | Identified Zio. Weapon Casing 37124 | -6/Deep Caves | Found Zio. Weapon Casing 37177 | -6/Deep Caves | Found Prototype Protection 37177 | -6/Deep Caves | Identified Zio. Heavy Carapace 37296 | -6/Deep Caves | Found Zio. Weapon Casing 37301 | -6/Deep Caves | Found Zio. Weapon Casing 37426 | -6/Deep Caves | Found Zio. Weapon Casing 37489 | -6/Deep Caves | Found Zio. Weapon Casing 38075 | -6/Deep Caves | Discovered new exit (range 6) 38896 | -6/Deep Caves | Build established: Scavenger-Skirmisher 40316 | -6/Deep Caves | Entered Proximity Caves 40535 | -5/Proximity Caves | Learned 4 Factory zone layouts 40606 | -5/Proximity Caves | Build established: Scavenger-Tank 41023 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 41148 | -5/Proximity Caves | Lost 3 parts (1n2u) 41402 | -5/Proximity Caves | Discovered exit to Factory (range 15) 41552 | -5/Proximity Caves | Found Prototype Launcher 41552 | -5/Proximity Caves | Identified Gui. Missile Launcher 41948 | -5/Proximity Caves | Entered Factory 41948 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 41949 | -5/Factory | Identified exit to Factory 41949 | -5/Factory | Identified exit to Upper Caves 41998 | -5/Factory | Repaired Hvy. Treads 42194 | -5/Factory | Allied Derelicts emerged from ambush trap array 42727 | -5/Factory | Cargo convoy interrupted 42899 | -5/Factory | Identified exit to Extension 42985 | -5/Factory | Entered Upper Caves 43123 | -5/Upper Caves | Lost 4 parts (1u3w) 43481 | -5/Upper Caves | Found DCF Scrap (11 items) 43954 | -5/Upper Caves | Learned 8 Factory zone layouts 44036 | -5/Upper Caves | Discovered new exit (range 5) 44067 | -5/Upper Caves | Build established: Derelict-Tank 44079 | -5/Upper Caves | Entered another Upper Caves area 44135 | -5/Upper Caves | Discovered exit to Factory (range 3) 44200 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 44259 | -5/Upper Caves | Destroyed 9 combat bots 44775 | -5/Upper Caves | Discovered new exit (range 13) 45077 | -5/Upper Caves | Learned Armory terminal intel 45321 | -5/Upper Caves | Build established: Scavenger-Tank 45326 | -5/Upper Caves | Entered Warlord 45326 | -5/Warlord | Accompanied by 2 allies 45385 | -5/Warlord | System corruption cleaned by Quarantine Array 45722 | -5/Warlord | Build established: Scavenger-Mutant 45904 | -5/Warlord | Found Prototype Energy Gun 45904 | -5/Warlord | Identified Plasma Storm 45982 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 46046 | -5/Warlord | Build established: Scavenger-Tank 46297 | -5/Warlord | Warlord's base attacked by MAIN.C 46359 | -5/Warlord | Found Prototype Energy Cannon 46362 | -5/Warlord | Found Prototype Energy Cannon 46368 | -5/Warlord | Found Prototype Launcher 46579 | -5/Warlord | Opened Warlord's prototype stash 46585 | -5/Warlord | Found Prototype Reactor 46585 | -5/Warlord | Identified Vortex Chain Reactor 46590 | -5/Warlord | Found Prototype Device 46590 | -5/Warlord | Identified Exp. Cloaking Device 46604 | -5/Warlord | Found Prototype Device 46604 | -5/Warlord | Identified System Purifier 46608 | -5/Warlord | Found Prototype Processor 46608 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 46629 | -5/Warlord | Found Prototype Hackware 46647 | -5/Warlord | Warlord forces counterattacked 46698 | -5/Warlord | Spotted Striker 46717 | -5/Warlord | Spotted Executioner 46727 | -5/Warlord | Allies destroyed Striker 46758 | -5/Warlord | Lost 5 allies 46777 | -5/Warlord | System corruption reached 10% 46840 | -5/Warlord | Spotted B-75 Beast 46847 | -5/Warlord | Destroyed B-86 Titan 46886 | -5/Warlord | Discovered new exit (range 12) 46891 | -5/Warlord | Lost 14 allies 46898 | -5/Warlord | Spotted Executioner 46898 | -5/Warlord | Spotted Striker 46898 | -5/Warlord | Spotted Striker 46903 | -5/Warlord | Entered Proximity Caves 47081 | -4/Proximity Caves | Destroyed 9 combat bots 47311 | -4/Proximity Caves | Learned Research trap positions 47479 | -4/Proximity Caves | Spotted B-86 Titan 47501 | -4/Proximity Caves | Allies destroyed B-86 Titan 47577 | -4/Proximity Caves | Discovered exit to Factory (range 9) 47603 | -4/Proximity Caves | System corruption reached 30% 47604 | -4/Proximity Caves | Entered Factory 47604 | -4/Factory | Accompanied by 1 ally 47604 | -4/Factory | Evolved 2 slots: Power x2 47605 | -4/Factory | Identified exit to Armory 47606 | -4/Factory | Identified exit to Research 47941 | -4/Factory | Discovered exit to Research (range 5) 48204 | -4/Factory | Identified Ghost Barrier 48452 | -4/Factory | Repaired Spk. Medium Treads? 48499 | -4/Factory | Identified exit to Upper Caves 48536 | -4/Factory | Identified Vortex Cannon (x2) 48541 | -4/Factory | Spotted B-86 Titan 48776 | -4/Factory | Garrison activated, responded to threat 48837 | -4/Factory | Build established: Generator-Tank 49371 | -4/Factory | Allied Derelicts emerged from ambush trap array 49406 | -4/Factory | Unchained authorized (DW-4LL) 49446 | -4/Factory | Exiles provided nearest exit location to -3/Research 49546 | -4/Factory | Entered Research 49546 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 49547 | -3/Research | Loaded intel: 78 trap records 49763 | -3/Research | Unchained authorized (DW-4LL) 49836 | -3/Research | Build established: Generator-Executioner 49893 | -3/Research | Identified exit to Quarantine 50191 | -3/Research | DW-4LL burst out of a wall 50200 | -3/Research | Destroyed DW-4LL 50209 | -3/Research | Found ID Mask 50298 | -3/Research | Spotted B-86 Titan 50391 | -3/Research | Identified Vortex Catalyst Activator 50561 | -3/Research | Garrison activated, responded to threat 50796 | -3/Research | First assault squad dispatched 50823 | -3/Research | ID Mask engaged 51094 | -3/Research | ID Mask no longer valid 51404 | -3/Research | Destroyed 8 combat bots 51642 | -3/Research | Spotted B-86 Titan 51813 | -3/Research | Discovered new exit (range 14) 51862 | -3/Research | System corruption reached 10% 51915 | -3/Research | Fabricated Vortex Chain Reactor? 52059 | -3/Research | Found Prototype Device 52059 | -3/Research | Identified Exp. Focal Shield 52075 | -3/Research | Entered another Research area 52075 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 53258 | -2/Research | Destroyed 7 combat bots 53325 | -2/Research | Discovered new exit (range 15) 53420 | -2/Research | Found Unknown Protection 53420 | -2/Research | Identified Powered Armor 53454 | -2/Research | Found Powered Armor 53546 | -2/Research | Found Prototype Device 53546 | -2/Research | Identified Adv. EM Shield 53575 | -2/Research | First assault squad dispatched 53592 | -2/Research | Incoming assault squad redirected 53623 | -2/Research | Found Prototype Device 53623 | -2/Research | Identified Exp. ECM Suite 53639 | -2/Research | System corruption reached 10% 54080 | -2/Research | Entered Testing 54081 | -2/Testing | Maximum security lockdown engaged 54213 | -2/Testing | Destroyed 11 combat bots 54252 | -2/Testing | Destroyed 11 combat bots 54295 | -2/Testing | Discovered new exit (range 12) 54320 | -2/Testing | Entered Access 54320 | -1/Access | Evolved 2 slots: Propulsion x2 54341 | -1/Access | Lost 14 parts (2p5n2u5w) 54498 | -1/Access | Garrison activated, responded to threat 54570 | -1/Access | First assault squad dispatched 54759 | -1/Access | Incoming assault squad redirected 54796 | -1/Access | Lost 3 parts (1p2w) 54909 | -1/Access | Found Prototype Hackware 55121 | -1/Access | Build established: Scavenger-Executioner 55640 | -1/Access | Incoming assault squad redirected 55648 | -1/Access | Lost 5 parts (3n2w) 55836 | -1/Access | Incoming assault squad redirected 55933 | -1/Access | System corruption reached 10% 55966 | -1/Access | Lost 6 parts (2p2n2w) 55977 | -1/Access | Identified Exp. System Shield 55999 | -1/Access | Incoming assault squad redirected 56023 | -1/Access | Core integrity fell below 50% 56043 | -1/Access | Discovered new exit (range 7) 56046 | -1/Access | Entered Command 56062 | -1/Command | Lost 8 parts (2p2n2u2w) 56078 | -1/Command | Incoming investigation squad redirected 56152 | -1/Command | Spotted B-99 Colossus 56168 | -1/Command | Core integrity fell below 20% 56182 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 56136_ Slammed into W-44 Eye. 56136_ Destabilizing: System corrupted (+2). 56137_ Slammed into W-44 Eye. 56137_ Destabilizing: System corrupted (+1). 56137_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C016. 56140_ Slammed into P-80 Master. 56142_ Exp. ECM Suite destroyed. 56150_ P-80 Master resets K-01 Serf, system corruption cleaned. 56154_ QE6AUNOV#USP2%KZRTL1LR3VJY:ZUQCICVSW 56154_ Operations Mainframe disabled. 56154_ Slug penetrates Wall. 56154_ Slug penetrates Operations Mainframe. 56154_ Penetrated by Slug. 56160_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 4U. 56169_ System corrupted: Energy discharge (-37). 56178_ Slammed into P-80 Master. 56180_ Acquired 5 matter. 56182_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## ???? ????????????????????????????? | | + ???? ??????????????????????????? | | ## ?????? ??????????????????????????? | | ## ?????? ??????????????????????????? | | ## ???????? ??????????????????????????? | | ## ???????? """??????????????????????????? | | ## ?????????? Y???????????????????????????? | | ## ?????????? 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"" "" ## ! #?????????? | | ""T"" ## ! #?????????? | | ?# ??? @ p## #?????????? | | ??+###????## w p + #?????????? | | ?????????????#####################"#####?????????? | | ?????????????????????????????????###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????BB????????BB????????????????????? | | ?????????????????BB????????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 120 Energy Generation 105 Energy Capacity 1300 Matter Stores 300 Matter Capacity 800 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Corruption Containment 8 Corruption Block 5 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 50 Core Shielding 20 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 8 Matter Filtering 65 Kinecelleration 40 Force Boost 30 Offensive Hacking 12 Defensive Hacking 30 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Kinecellerator | -8/Materials | Scanalyzed Magnetic Acceleration Cannon | -8/Storage | Hacked Hvy. Machine Gun | -7/Factory | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Antimatter Reactor | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Thermic Laser | -7/Data Miner | Free Drone Bay | -6/Factory | Scanalyzed Graphene Brace | -6/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Imp. Proton Missile Launcher | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Railgun | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Prc. Matter Filter | -5/Factory | Scanalyzed Vortex Chain Reactor | -4/Factory | Scanalyzed Arm. Medium Treads | -4/Factory | Scanalyzed Adv. Corruption Screen | -4/Factory | Scanalyzed Exp. Cloaking Device | -4/Factory | Scanalyzed Adv. Thermal Shield | -4/Factory | Scanalyzed Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free T-07 Excavator | -6/Factory | Hacked A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Lrn. Terrain Scanner | x2 | -6/Factory | Preloaded G-50 Soldier | x3 | -6/Factory | Preloaded, Authchip G-50 Soldier | x3 | -6/Factory | Authchip Vortex Chain Reactor | x1 | -3/Research | Authchip Repaired ---------- Lgt. Treads | 8% | -10/Materials Imp. Assault Rifle | 55% | -9/Materials Hvy. EM Shotgun | 63% | -9/Materials Imp. Assault Rifle | 26% | -8/Materials Arm. Treads | 60% | -8/Storage | Corrupted Gauss Rifle | 64% | -8/Storage | Corrupted Arm. Treads | 52% | -8/Storage Adv. Treads | 53% | -8/Storage | Broken Hvy. Treads | 48% | -7/Factory Hvy. Treads | 28% | -7/Factory Hvy. Treads | 35% | -7/Factory | Broken Hvy. Treads | 28% | -5/Factory Spk. Medium Treads | 22% | -4/Factory Studied --------- Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Missile Launcher | -8/Materials | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Hvy. Assault Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bigger And Badder Yes I Work Here Challenges ------------ None Game ------ Seed ForceGodAmplifier Manual? 0 Play Time 07:27:01 Cumulative 408.8 hours Start 2025.12.09 @ 10:24:40 End 2025.12.10 @ 08:55:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 405 Rogue 401 Adventurer 3 Explorer 1 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 86 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 861ce510-69df-42f9-8cdd-b41c94bdb9ab